U.S. patent number 3,864,870 [Application Number 05/391,792] was granted by the patent office on 1975-02-11 for fighting figure toy.
This patent grant is currently assigned to Marvin Glass & Associates. Invention is credited to Jeffrey D. Breslow, Eugene Jaworski.
United States Patent |
3,864,870 |
Breslow , et al. |
February 11, 1975 |
**Please see images for:
( Certificate of Correction ) ** |
Fighting figure toy
Abstract
A fighting toy of the type including a base movably mounting at
least two figures for movement relative to each other and having an
actuator for each figure. Through the actuators, the players can
cause their figure to fight with an opponent's figure. Each of the
figures is mounted for movement toward and away from the other
figure and for rotative movement about a generally vertical axis.
Each is additionally provided with a contacting surface which may
be brought into contact with the opposing figure. A latch is
provided for each of the figures for normally holding the same in
an upright position and when the latch is tripped by contact with
the contact element of the opposing figure, the figure whose latch
is contacted is biased for movement towards a prone position
signalling the end of the fight.
Inventors: |
Breslow; Jeffrey D. (Highland
Park, IL), Jaworski; Eugene (Park Ridge, IL) |
Assignee: |
Marvin Glass & Associates
(Chicago, IL)
|
Family
ID: |
23547972 |
Appl.
No.: |
05/391,792 |
Filed: |
August 27, 1973 |
Current U.S.
Class: |
446/334 |
Current CPC
Class: |
A63H
13/06 (20130101) |
Current International
Class: |
A63H
13/06 (20060101); A63H 13/00 (20060101); A63h
013/06 () |
Field of
Search: |
;46/142,143,148 |
References Cited
[Referenced By]
U.S. Patent Documents
Foreign Patent Documents
Primary Examiner: Chamblee; Hugh R.
Assistant Examiner: Cutting; Robert F.
Attorney, Agent or Firm: Coffee & Sweeney
Claims
We claim:
1. A fighting game comprising: a base and at least two figures
above said base; a plurality of means, one for each figure,
mounting the associated figure for compound movement on the base
and including a slide mounted for reciprocal movement on the base,
each said slide journalling a spur gear for rotation about a
substantially vertical axis, each said figure being secured to the
associated spur gear for rotation about said substantially vertical
axis therewith, each said slide further pivotally mounting an
operator having a gripping portion and an opposed gear portion in
mesh with the associated spur gear whereby rotation of said
gripping portion will cause rotation of the associated figure and
reciprocation of said gripping portion will cause reciprocation of
the corresponding figure; a plurality of means, one for each of
said figures, mounting the associated figure for further movement
between a substantially upright position and a substantially prone
position relative to the base; means for normally biasing each
figure towards said prone position; latching means operative to
hold each figure in its normally upright position; and operating
means for said latch means for unlatching said latching means to
allow each figure to move to its substantially prone position; each
figure including means adapted to contact the operating means of
the latching means of the other figure to cause the other figure to
move from said substantially upright position to said prone
position.
2. A fighting toy according to claim 1 wherein said contacting
means includes a striking element resiliently connected to the
associated figure for movement therewith and limited relative
movement with respect thereto.
3. A fighting toy comprising:
a base adapted to rest on an underlying surface;
at least two generally horizontal reciprocal slides mounted on said
base;
at least two normally upright figures, one for each slide, each
figure being mounted on one slide so that each figure may be moved
toward another figure by reciprocating its respective slide, each
figure including means defining a substantially vertical pivot axis
mounted on said slide so that said figure can pivot between a
normal position and a hit position, a projection constructed and
arranged to be brought into contact with another figure, and a
target area which is adapted to be engaged by a projection on
another figure when said other figure has been moved generally
adjacent a first figure and moved into a hit position;
means mounting each of said figures for pivotal movement about a
substantially horizontal axis whereby the position of each figure
may be changed from a normal upright position to a substantially
prone position;
means associated with said target area of each figure for causing
the figure to move from its normally upright position to said prone
position in response to the contact of the target area by a
projection of another figure; and
a plurality of actuators, one for each of said figures, adapted to
be manually actuated in a controlled fashion to cause the
associated figure to undergo a selected compound movement, each
actuator including a handle pivotally mounted on its respective
slide for rotation about a substantially vertical axis spaced from
said first vertical axis and including a sector gear on one side
thereof, a spur gear meshed with said sector gear and mounted for
rotation about said first mentioned vertical axis, said spur gear
being secured to said figure whereby when said spur gear is rotated
by said sector gear, said figure will rotate therewith between its
normal and hit positions.
4. A fighting game according to claim 3 wherein each of said
projections includes a striking element at the end thereof, said
striking element being secured by resilient means to the associated
figure whereby the striking element may move relative to the
associated figure.
5. A fighting game according to claim 3 wherein said means for
causing each figure to move from its normal upright position to a
prone position comprises a spring normally biasing the associated
figure for rotation about said horizontal axis to said prone
position and a latch operative to latch the associated figure in
said upright position, said latch including an operating element
with said target area forming a part thereof for unlatching the
associated figure when said target area is struck by the projection
of the other figure.
6. A fighting toy comprising:
a base adapted to rest on an underlying surface;
at least two normally upright figures each being independently
mounted for compound movement on the base, each figure including a
generally horizontally extending striking element adapted to
contact another figure and a target area which is adapted to be
engaged by a striking element of another figure;
vertical rotational mounting means for rotatably mounting each of
said figures about a generally vertical axis so that each figure
can pivot about said axis between a position wherein said striking
element is away from another adjacent figure and a hit position
wherein said striking element can engage the target area of another
adjacent figure;
horizontal rotational mounting means for mounting each of said
figures about a generally horizontal axis so that each figure is
movable between its normal upright position and a substantially
prone position;
means associated with said target area of each figure for causing a
figure to move from its upright position to its prone position in
response to the engagement of its target area by the striking
element of another figure; and
a plurality of actuators, one for each of said figures, for causing
the associated figure to undergo said compound movements, including
rotational drive means associated with said vertical rotational
mounting means for causing the associated figure to pivot about
said axis.
7. The fighting toy of claim 3 including reciprocal mounting means
for mounting each figure for reciprocal movement toward and away
from another figure, said actuators being associated with said
reciprocal mounting means to effect the reciprocal movement of its
associated figure.
8. The fighting toy of claim 7 wherein said reciprocal mounting
means includes a plurality of slides mounted on the base, each for
mounting one of said figures and its associated vertical rotational
mounting means and horizontal rotational mounting means.
9. The fighting toy of claim 8 wherein each actuator includes a
handle pivotally mounted on its respective slide for rotation about
a substantially vertical axis spaced from said first vertical axis
and including a sector gear on one side thereof, a spur gear meshed
with said sector gear and mounted for rotation about said first
mentioned vertical axis, said spur gear being secured to said
figure whereby when said spur gear is rotated by said sector gear,
said figure will rotate therewith between its normal and hit
positions.
10. The fighting toy of claim 3 wherein each rotational drive means
includes an elongated member having a handle for manual
manipulation at one end thereof and being pivotally mounted at the
other end thereof in association with said vertical rotational
mounting means whereby a figure will pivot about said axis in
response to pivotal movement of its associated member.
11. A fighting game according to claim 3 wherein said means for
causing each figure to move from Its normal upright position to a
prone position comprises a spring normally biasing the associated
figure for rotation about said horizontal axis to said prone
position and a latch operative to latch the associated figure in
said upright position, said latch including an operating element
with said target area forming a part thereof for unlatching the
associated figure when said target area is struck by the projection
of the other figure.
Description
BACKGROUND OF THE INVENTION
This invention relates to a fighting toy and, more particularly, a
fighting toy of the type wherein two or more figures are controlled
by an opposing player and moved to fight each other. Typical of the
prior art is U.S. Pat. No. 3,235,259 to Glass et al.
Over the years there have been a number of proposals of toys or
games wherein two or more figures are controlled by a respective
player in a manner simulating a fight. Typically, means are
provided whereby the figures may be made to undergo controlled,
compound movement relative to a base and to each other in an
attempt to strike the figure of the opposing player. Means are also
provided whereby, when one of the figures strikes a blow on the
other figure at a predetermined position thereon, some particular
type of action designating such a hit will occur so as to signal
the achievement of a point or the end of a fight, etc.
SUMMARY OF THE INVENTION
It is the principal object of the invention to provide a new and
improved fighting toy of the type wherein two or more figures are
mounted for controlled movement by an operator to simulate a fight.
More specifically, it is an object of the invention to provide such
a game that is simple and economical in construction.
The exemplary embodiment of the invention achieves the foregoing
object in a structure including a base having two figures mounted
thereabove. Each of the figures is mounted for movement relative to
the base and to each other by means including a slide whereby the
position of the figures on the base can be reciprocated towards and
away from each other. The figures are also mounted on the slide for
rotation relative thereto so that the angular position of the
figure relative to the base and to the other figure can be
selectively changed. The resultant compound movement permits a high
degree of manipulation of the various figures for the purpose of
simulating the fight.
A single operator is provided for each of the figures and includes
a handle operating portion pivotally secured to the slide. By
reciprocating the handle, the slide may be made to reciprocate. The
handle also includes a sector gear which is in mesh with a spur
gear secured to the figure. As a result, rotation of the handle
will cause the figure to undergo the aforementioned rotation.
In the preferred embodiment, each of the figures is provided with a
projection with which it may strike the opposing figure. In the
preferred embodiment, each projection terminates in a striking
element which is connected to the figure by a resilient connection
such as the spring so that the striking element will move with the
figure and also may move relative to the figure under the influence
of inertia.
Each of the figures is further mounted on its respective slide for
pivotal movement about a substantially horizontal axis. A spring is
employed to bias the figure away from a normal upright position to
a prone position about the horizontal axis. Each figure is also
provided with a latching mechanism normally latching the figure in
the upright position. An exterior latch operator emerges from the
figure and when hit by the striking element of the opposing figure,
will cause the unlatching of the latch mechanism with the result
that the figure that has been contacted on its latch operator will
fall to a prone position.
Other objects and advantages will become apparent from the
following specification taken in conjunction with the accompanying
drawings.
DESCRIPTION OF THE DRAWINGS
FIG. 1 is a perspective view of a fighting toy made according to
the invention;
FIg. 2 is an enlarged vertical section of the fighting toy;
FIG. 3 is a fragmentary vertical section of the toy illustrating a
latch mechanism in an unlatched state;
FIG. 4 is a plan view of the toy with parts broken away for
clarity;
FIG. 5 is a fragmentary elevational view of a portion of the game,
again with parts shown in section for clarity; and
FIG. 6 is an enlarged, fragmentary, perspective view of a portion
of the mounting for the figure.
DESCRIPTION OF THE PREFERRED EMBODIMENT
An exemplary embodiment of a fighting toy made according to the
invention is illustrated in the drawings and, with reference to
FIG. 1, is seen to include a base, generally designated 10, which
is elongated and which mounts two normally upright figures, each
generally designated 12, which are mounted for compound movement
relative to the base 10 and to each other. More specifically, each
of the figures 12, which as shown, appear as bears, is mounted for
reciprocal movement toward and away from the center of the base 10
by means to be described in greater detail hereinafter and further
is mounted for rotation about a generally vertical axis, which axis
is shiftable. Since the construction of the figures 12 and the
various appurtenant structure with respect to each is identical one
to the other, only one will be described hereinafter.
With reference to FIGS. 2 and 4, the interior of the base 10 is
hollow and within the interior thereof, near the upper surface and
along both sides, are ledges 14. Mounted on the ledges 14 for
reciprocal movement in the direction of elongation of the base 10
is a slide 16 for each of the figures 12. The upper surface of the
base 10 includes a pair of elongated slots 18 extending in the
direction of elongation of the base 10 and extending upwardly
through each is the hub 20 of a spur gear 22 which is mounted for
rotation about a vertical axis by any suitable means to the
respective slide 16.
Each slide 16 further mounts a figure operator 24. Specifically,
one end of the operator 24 is mounted as by pivot pin 26 for
pivotal movement about a substantially vertical axis to the slide
16. The same end of the operator 24 includes a sector gear 28 in
mesh with the associated spur gear 22. An opposite end of the
operator 24 includes a handle portion 30 which extends exteriorly
of the ends of the base 10 through slots 32 provided for that
purpose.
As a result of the foregoing, it will be appreciated that by
reciprocating the handle 30, the slide 16 may be caused to
reciprocate within the base 10. It will also be recognized that by
swinging the handle 30, the associated spur gear 22 may be caused
to rotate.
Each of the figures 12 includes a flat, base plate 34 which is
secured as by a screw 36 to the hub 20 of the associated spur gear
22. Thus, reciprocation of the handle 30 will result in
reciprocation of the corresponding figure 12 while rotation of the
handle 30 will result in rotation of the corresponding figure 12.
Thus, each of the figures 12 is mounted for compound movement on
the base and since each have their own handles 30, each is mounted
for compound movement relative to each other.
The rear side of each base plate 34 (relative to the front of the
figure 12) includes eyelets 38 for receiving a pivot pin 40 or
pintle. The lower end of each of the figures 12 includes
corresponding eyelets 42 which are alignable with the eyelets 38 to
receive the pintle 40 so that the figure 12 is mounted for movement
about a generally horizontal axis between a substantially upright
position shown in FIGS. 1 and 2 and a prone position approximately
90.degree. from that illustrated. An interconnecting spring 43 is
operative to bias each figure towards the prone position.
Within each figure 12 is a latch mechanism, generally designated
44. The same includes a vertically elongated link 46 pivotally
mounted by a pin 48 at its upper end to integrally formed, spaced
ears 50 within the figure. A leaf spring 52 is also secured within
the figure by any suitable means and is arranged to bear against
the link 46 and urge the same forwardly with relation to the face
of the figure 12.
The lower end of the link 46 includes a latching hook 54 and a
similar, but oppositely directed latching hook 56 is formed on the
associated base plate 34. As can be seen in FIG. 2, the hooks 54
and 56 may latch against each other to preclude the figure 12 from
pivoting about the pivot axis defined by the pintle 40 and against
the bias of the spring 43. In other words, the latch 44 is
operative to maintain the figure 12 in a normal upright
condition.
Extending forwardly and secured to each link 46, is a latch
operator 58 terminating in a button-like structure 60 which emerges
through an aperture 62 at the front of the figure 12. When the
button-like structure 60 is urged rearwardly against the bias of
the leaf spring 52, the latch 44 will be unlatched with the result
that the spring 43 will immediately move the corresponding figure
12 to the aforementioned prone position.
In the illustrated embodiment of the invention, the figures 12 are
provided with staves, generally designated 70, as fighting
implements. Each stave 70, as best seen in FIG. 5, includes a
projection from the associated figure which is defined by a
striking element such as a sphere 72. The sphere 72 is mounted on
one end of a stub shaft 74, the other end of which is tightly
received within a coil spring 76. A stub shaft 78 secured to the
body of the figure 12 proper receives the other end of the spring
76 with the result that the contact member or striking element 72
is resiliently mounted for movement relative to the figure 12 as
well as movement with the figure 12. The horizontal position of
each of the staves 70 relative to the figure is approximately the
same as the position of the button-like structure 60 associated
with the latch mechanism 44 of the opposite figure.
Thus, in playing a game, through appropriate manipulation of the
handle 30, the striking element 72 of one figure may be brought
into contact with the button-like structure 60 of the opposing
players's figure as schematically illustrated in FIG. 3. This will
result in the unlatching of the figure so that the spring 43 will
cause the figure to assume the prone position. Depending upon the
rules of the game that may be played with the toy, such an event
may signal the scoring of a point for a player or, in the
alternative, the winning of the fight by that particular
player.
From the foregoing, it will be appreciated that a fighting toy made
according to the invention is extremely simple in its construction,
thereby providing a toy that is long lived and not prone to
mechanical failure. By reason of the simplicity of the toy, the
same is susceptible to extremely economic manufacture.
* * * * *