U.S. patent number 3,836,148 [Application Number 05/432,544] was granted by the patent office on 1974-09-17 for rotatable dart board, magnetic darts and magnetic scoring switches.
Invention is credited to Virgil B. Manning.
United States Patent |
3,836,148 |
Manning |
September 17, 1974 |
ROTATABLE DART BOARD, MAGNETIC DARTS AND MAGNETIC SCORING
SWITCHES
Abstract
An automatic scoring dartboard apparatus utilizing darts having
magnets attached thereto for throwing at a dart board. The dart
board is rotatably mounted to a frame and is driven by an electric
motor rotating the dart board at a slow speed. A plurality of
magnetic actuatable switches are located behind the rotating dart
board in alignment with the scoring rings of the dart board so that
the magnets and the darts will be rotated by one switch thereby
actuating the switch which actuates the score in the visual
display.
Inventors: |
Manning; Virgil B. (Rockledge,
FL) |
Family
ID: |
23716596 |
Appl.
No.: |
05/432,544 |
Filed: |
January 11, 1974 |
Current U.S.
Class: |
273/368;
273/DIG.30; 273/371; 473/570; 473/578; 473/585 |
Current CPC
Class: |
F41J
5/04 (20130101); F41J 3/0052 (20130101); Y10S
273/30 (20130101) |
Current International
Class: |
F41J
3/00 (20060101); F41J 5/00 (20060101); F41J
5/04 (20060101); A63b 071/02 () |
Field of
Search: |
;273/95R,12R,12B,12.2R,105.2,105.4,52,126A,127A |
References Cited
[Referenced By]
U.S. Patent Documents
Primary Examiner: Oechsle; Anton O.
Assistant Examiner: Siskind; Marvin
Attorney, Agent or Firm: Duckworth, Hobby & Allen
Claims
I claim:
1. An automatic scoring dart board apparatus comprising in
combination:
a. darts having magnets attached thereto;
b. a rotatable dart board having scoring rings thereon;
c. rotation actuation means operatively connected to said dart
board for rotating said dart board when actuated;
d. a plurality of magnetic actuatable switches located in close
juxtaposition to said dart board and being actuatable by said
magnets attached to said darts when said darts are attached to said
dart board, at least one switch aligned with each scoring ring on
said target to indicate a score when actuated by said magnet in
said dart rotating on said rotating dart board past said switch;
and
e. score indication means operatively connected to said switch to
visually indicate the score of at least one player, whereby a dart
game may be scored automatically.
2. The dart board in accordance with claim 1 including a frame
having said rotating actuating means attached thereto for
supporting said actuating means and said dart board.
3. A dart board in accordance with claim 2 in which said
magnetically operated switches are reed switches.
4. Dart board in accordance with claim 3 in which the sensitivity
of said reed switches is adjusted by a plurality of permanent
magnets, one said magnet located on the opposite side of each reed
switch from said dart board.
5. Dart board in accordance with claim 4 in which said permanent
magnets are attached to a threaded member which is threaded into a
frame member whereby rotation of said magnets will move said
magnets to vary the distance between said magnets and said reed
switches for adjusting the sensitivity of said reed switches.
6. The apparatus in accordance with claim 5 in which said
adjustable permanent magnets are separated by metal plates.
7. The apparatus in accordance with claim 6 in which said reed
switches are located in a line one switch for each scoring
ring.
8. The apparatus in accordance with claim 7 in which said actuation
means is an electric motor having an elongated shaft attached to
said dart board for rotating said dart board when said electric
motor is actuated.
9. The apparatus in accordance with claim 3 in which said reed
switches actuate lamps indicating the particular scoring ring hit
by a dart.
10. The apparatus in accordance with claim 9 in which said reed
switches are connected to a digital electronic scoring circuit
having a readout display indicating the score of a player.
Description
BACKGROUND OF THE INVENTION
The present invention relates to a dart game and in particular to a
dart board having automatic scoring of a dart game.
In the past a great many dart games as well as a great many other
games have been provided which have automatic scoring techniques.
One problem associated with many of the games, such as darts, is
the high cost of an electronic circuit for automatic scoring which
makes the circuit acceptable only to high volume commercial users.
Simplified circuits which utilize mechanical techniques in
combination with electronics are frequently unreliable and utilize
special darts rather than the conventional pointed dart that is
thrown into a cork dart board. The present invention advantageously
provides a dart board made of cork or similar materials in which
standard weighted darts are thrown and stick into the dart board in
a conventional manner but then automatically scores for each
player.
Several prior U.S. Pats. have provided for automatic scoring of
dart games and these include U.S. Pat. No. 3,454,276 for Self
Scoring Dart Game having impact actuated electrical switches which
activate relays to total the score. The darts do not, however,
stick to the board as in conventional dart games. U.S. Pat. No.
2,645,491 teaches a magnetic dart game having an energizable signal
in which a magnet dart is thrown to engage a mechanical switch for
actuating a light to indicate that the bullseye has been hit. The
dart is held to the board by the permanent magnet attached to the
dart. Other dart games include U.S. Pat. No. 2,523,773 which is a
Dart Target with Indicator in which the dart is thrown against a
protruding portion for actuating a switch; and U.S. Pat. No.
2,506,475 is a Renewable Dart Target mechanical means for
indicating the accuracy of the various hits of the target. U.S.
Pat. No. 2,165,147 teaches a skill dart game apparatus which has a
rotary member carrying a plurality of plugs constituting targets
for the darts and which provides for mechanical closing of an
electrical circuit to register a score. U.S. Pat. Nos. 3,489,413
and 3,678,495 each provide target scoring and indicating systems.
The present invention, on the other hand, provides a simplified but
accurate scoring system in which a conventional dart has a magnet
attached therein for actuating magnetically actuatable reed
switches in combination with an electrical circuit connecting the
switches to a visual display for registering the score of one or
more players and totalizing the score.
SUMMARY OF THE INVENTION
The present invention relates to an automatic scoring dart board
game and apparatus having darts having permanent magnets attached
therein. A rotatable dart board having scoring rings thereon is
provided with an electric motor for rotating the dart board, and
being mounted to a frame. A plurality of magnetic actuatable
switches are located behind the dart board in a row, each switch
being in juxtaposition to one scoring ring on the dart board target
so that when a dart is imbedded in the dart board it will be
rotated by the switch, will be actuated by the permanent magnet in
the dart to register the score on the visual scoring indicator.
Means are provided for adjusting magnetic switches to the
sensitivity of the darts and the electronics provide for totalizing
the score and switching from one player to the next.
BRIEF DESCRIPTION OF THE DRAWINGS
Other objects, features and advantages of this invention will be
apparent from a study of the written description and the drawings
in which:
FIG. 1 shows a perspective view of a dart game in accordance with
the present invention;
FIG. 2 shows a perspective view of a portion of the dart board
framework and related switches; and
FIG. 3 is a block diagram of an electronic scoring circuit for
utilization with the dart games of FIGS. 1 and 2.
DESCRIPTION OF THE PREFERRED EMBODIMENT
Referring now to FIG. 1, an automatic scoring dart board game is
illustrated designed for one or two players in competition. The
target area of the dart board may be a standard official size and
accepts standard but specially made darts. It may be utilized in
public amusement parks, or the like, in which case a coin actuated
mechanism is provided but the game can also be utilized equally
well in the home without the coin mechanism.
FIG. 1 illustrates the dart game 10 installed in a casing 11 having
legs 12 and having a rotatable dart board 13 divided into target
rings 14. Dart board 13 rotates when actuated and darts are thrown
at the board in the conventional manner having points for
protruding or sticking onto the board As the board rotates past a
predetermined point, the score is automatically indicated on the
score panels 15 and 19 which may have automatic scoring for one or
two players. In addition, the casing may have play instructions 16
and if for commercial establishment, may have a coin insert 17 and
coin drawer opening 18 for a standard commercially available coil
mechanism. Also a storage tray is provided to stow the darts when
not in use. The game may also be designed to have a plurality of
lamps 20 to indicate POOR, FAIR, GOOD or EXCELLENT throws of the
dart by each player and a lamp 21 to indicate the end of the game,
and a lamp 22 to indicate a bonus for an exceptional throw of the
dart. Lamp 23 and lamp number may also be provided for indicating
which player's turn is up. Thus, in a typical game, a player would
insert a coin in the coin receptacle 17 which would light up the
player's turn indicating lamp 23 which lampe would alternate
between players throwing of the darts telling each player it is his
turn. As each dart is thrown, a 3- digit numeral incandescent lamp
readouts 15 and 19 indicate each player's score at that point an
totale the score each time a dart is thrown into the target. The
number of points allowed for each throw of the dart is determined
according to the location of the dart in the target rings 14 of the
dart board 13 according to which band 14 the dart lands in. The
scoring system can also indicate in the lamps 20 whether the throw
was POOR, FAIR, GOOD or EXCELLENT. When a dart is thrown into the
bullseye of the target the EXCELLENT lamp lights and also a bonus
lamp 22 will come on, which allows the player another throw of the
dart. A buzzer may be sounded each time a bullseye hit occurs and
at the end of each game. In a typical game each player is allowed
nine (9) throws of the dart with the exception of a bullseye hit.
In case of a bullseye hit he is allowed his normal nine throws plus
any bonus hits that he may have earned.
Turning to FIG. 2, the operation of the system may be more clearly
seen in which a portion of the board 13 having the bands 14 is
illustrated attached to a shaft 25 which rides on bushings 26 in a
frame 27 and is driven by a motor 28. Electric motor 28 may be DC
or AC operated, and rotates the shaft 25 in the bushings 26 of the
frame to rotate the target 13. The target is illustrated as having
a dart 30 which is a standard dart having a point 31 but having a
permanent magnet 32 inserted therein. The framework 27 has a base
portion 33 as well as two upright portions 35 and braces 34 between
the upright portions 35. A bracket 36 is for supporting the motor
28. On the front portion of the upright frame member 35 is attached
a pair of plates 37 and 38 by means of a pair of extended bolts 40.
Front plate 37 extends straight down from the axis of the shaft 25
and has a plurality of magnetic reed switches 41 attached thereon
between pairs of posts 42. These magnetic reed switches are
actuated by a magnet coming into close juxtaposition therewith
which draws the contacts of the magnetic switches together. Thus
when the dart 30 is stuck in the standard dart board 13 which is
being rotated by the motor 28, the dart will come near one of the
switches 41 depending upon which ring 14 the dart is located in and
the magnet 32 will actuate one reed switch 41. It is this switching
signal from the reed switch 41 that performs the scoring for the
dart game. To assure the accurate operation of the reed switches
41, adjustments to their sensitivity is provided by the plate 38
having a plurality of threaded openings 43 therein with threaded
shafts 44 passing therethrough and having biasing magnets 45
attached to the end of each shaft 44. These biasing magnets can be
threaded through the plate 38 and adjusted relative to the distance
between the biasing magnet 45 and the reed switch 41 to vary the
sensitivity of the reed switch 41 to the magnet 32 and a dart
passing thereby. In addition, a plurality of magnetic shields 46
are provided between each of the biasing magnets 45 to prevent the
biasing magnets from interfering with the operation of adjacent
reed switches 41.
The display as illustrated in FIG. 2, is attached in the casing 11
with only the target 13 protruding as illustrated in FIG. 1 and is
used for actuating the scoring through the use of the electronics
in FIG. 3 which presents the score in the displays 15 and 19.
Turning now to FIG. 3, a functional block diagram is illustrated in
which the plurality of magnetic switches 41 is illustrated with the
switches being indicated from 1 through 7, with switches 1 and 2
being the POOR band, switches 3 and 4 being the FAIR band, switches
5 and 6 being the GOOD band and switch 7 being the EXCELLENT and
BULL'S EYE band as indicated by the lamps 20 of FIG. 1. A
functional block diagram is illustrated in this view in terms of
two players in competition even though the game could be built to
indicate only one player or several players. The game is started by
pushing the START GAME switch 50, or in the case of a commercial
unit, the switch would be activated by dropping a coin in the coin
accepter 17 of FIG. 1 which would activate the switch 50 which
produces a signal in a master reset line 51, and to the player turn
flip circuit 52. It also resets the player turn decade counter 53
and resets all of the score displays by the signal from the reset
line 51. Once the start game 50 switch is actuated, and before a
dart is thrown into the dart board, the inverter circuit 54 along
with the nor gate 55, nor gate 56 and nor gate 57 inputs a a logic
to the nand gate 58, enabling a logic 0 at the output. The logic 0
from the nand gate 58 enables the stop motor circuit 60 to run the
drive motor 61 and to revolve the dart board. The Flip Flop circuit
No. 52 which is a logic 1 at the Q output establishing a logic 1 to
the input of nand gate 62 and to lamp driver 63 causing the player
No. 1 turn lamp to flash at 1 pulse per second clock rate. Player
No. 1 is now reading on the lamps 23 of FIG. 1 an is indicated to
throw his first dart into the target. After hitting the target the
dart will revolve around with the dart board until it aligns with
one of the magnetic reed switches 41 and depending upon the
location of the dart will cause one of the switches 41 to close.
For example, if the dart causes switch No. 5 to close then a logic
1 will be switched to nor gate 55 input causing the output of nor
gate 55 to switch to logic 0. This logic 0 of gate 55 is applied to
one of the inputs of nand gate 58 causing the output nand gate 58
to switch to a logic 1 enabling the stop motor circuit 60 to stop
the drive motor. The logic 1 output of nand gate 58 will also start
the one-shot multivibrator 64 to develop an output pulse controlled
by the RC time constant of the switches in resistor 65 by the
magnetic reed switch 41 (No. 5) and the capacitor 66. The output
pulse of the one-shot multivibrator 64 is applied to one of the
inputs of nand gate 62 gating the 20 pulse per second clock into
Player No. 1 score counting circuits 81 registering and
accumulating player No. 1 score.
The output pulse of the one-shot multivibrator 64 enables nand gate
70 to change states of Flip Flop circuit 52 to a logic 1 at the Q
output inhibiting the Player 63 turn lamp and enabling lamp driver
71 to flash Player No. 2's turn lamp at 1 pps clock rate telling
Player No. 2 that it is his turn to throw the dart. With the first
player's dart removed from the dart board, the drive motor 61 is
enabled and starts running again. The second player takes his turn
and his score is registered and accumulated in Player No. 2 score
display 73 by way of nand gate 74. Player No. 2 output pulse of
one-shot multivibrator causes the player turn Flip-Flop 52 to
change states again to get set up for Player No. 1's turn. The
Player turn Flip-Flop 52 will alternate between player throws.
After the second player scores and flip-flop 52 changes states, the
negative transition of the Q output causes the player turn decade
counter 53 to register one round for the player, and after nine (9
) rounds the output of the player turn counter 53 will execute a
logic 1 to lamp driver 75 causing the End of Game lamp to flash at
1 pps clock rate signalling to the players that the game is
over.
If during the course of the game a player should hit the Bull's eye
of the target, magnetic reed switch 41 (No. 7) will close causing
inverter 54 output to switch to logic 0. This logic 0 output of
inverter 54 will not only score in the normal way but will inhibit
nand gate 70 from changing states of flip-flop circuit 52 allowing
the player another throw of the dart for his bonus. Logic 0
inverter 54 will also enable lamp driver 76 to flash the bonus and
excellent lamps at 1 pps clock rate.
The score rating system works by having the switches 41 (1 through
7) closed by the darts. As an example, if switches No. 1 or 2 of
reed switches 41, which are located at the outer edge of target,
are closed by the dart the output of the nor gate will switch to a
logic 0 enabling lamp driver No. 77 to flash the POOR lamp at 1 pps
clock rate and similarly Gate 56 actuated by switches 41 (3 and 4)
will enable lamp driver 78 to flash the FAIR lamp at a 1 pps clock
rate.
It should be clear that the score display indicators 15 and 19 are
each driven by a plurality of decade counters 73 and 81 each
consisting of three decade counters, one each for units, tens and
hundreds and each driving a segment decoder driver 82 and 83
respectively to actuate the displays 15 and 19 and each reset by
the master RESET signal from line 51 originating with the Start
Game switch 50. It should also be realized that the elements in the
block diagram are each standard commercially available integrated
circuits and that the displays 15 and 19 and their driving units
and decade counters are commercially available units. In addition,
it is necessary to have the one pulse per second and 20 pulse per
second clocks connected as indicated along with a 117 Volt AC, 10
Volt DC source and a 5 Volt DC source as indicated in the
drawings.
Other modifications are contemplated as being within the scope of
the invention. For instance, the point of the dart can be replaced
with a circular flat piece of Velcro, making the dart a blunted
projectile to prevent possible injury to the players and
spectators. The dart board would of course have to be covered with
a circular mating Velcro material with the scoring rings printed
therein. The two Velcro members would engage when the dart is
thrown against the target and would hold the magnet in the dart in
position.
It should be clear however that other electronics can be utilized
without departing from the spirit and scope of the present
invention, and that the present invention is not to be construed as
limited to the particular forms disclosed herein since these are to
be regarded as illustrative rather than restrictive.
* * * * *