U.S. patent number 3,814,436 [Application Number 05/246,977] was granted by the patent office on 1974-06-04 for playing card distribution apparatus.
Invention is credited to William M. Boren.
United States Patent |
3,814,436 |
Boren |
June 4, 1974 |
PLAYING CARD DISTRIBUTION APPARATUS
Abstract
The disclosure is of an apparatus for enabling distribution of
playing cards into predetermined groups, or "hands," for the game
of Duplicate Bridge. The determination of distribution of the
playing cards into four hands or sets of equal number is made by
use of a punched code card having punches or holes for indicating
the distribution of each card of a deck of playing cards, each
playing card having printed on its back side a code corresponding
to holes of the code card whereby matching superimposed holes of
the code card and the printed code of each playing card indicates
the hand in which that playing card should be placed.
Inventors: |
Boren; William M. (Houston,
TX) |
Family
ID: |
26728672 |
Appl.
No.: |
05/246,977 |
Filed: |
April 24, 1972 |
Related U.S. Patent Documents
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Application
Number |
Filing Date |
Patent Number |
Issue Date |
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50786 |
Jun 29, 1970 |
3658342 |
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30314 |
Apr 20, 1970 |
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734429 |
Jun 4, 1968 |
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Current U.S.
Class: |
273/296;
273/149P; 273/148A |
Current CPC
Class: |
A63F
1/14 (20130101); A63F 2009/2422 (20130101) |
Current International
Class: |
A63F
1/14 (20060101); A63F 1/00 (20060101); A63F
9/24 (20060101); A63f 001/14 () |
Field of
Search: |
;273/148A,149R,149P,152.2,152.44 ;206/39,40.5,73,74 |
References Cited
[Referenced By]
U.S. Patent Documents
Primary Examiner: Oechsle; Anton O.
Attorney, Agent or Firm: Fox, Jr.; Carl B.
Parent Case Text
CROSS-REFERENCE TO RELATED APPLICATION
This application is a continuation-in-part of application Ser. No.
50,786, filed June 29, 1970, now U.S. Pat. No. 3,658,342, which in
turn is a continuation-in-part of application Ser. No. 30,314,
filed Apr. 20, 1970, which in turn is a continuation of application
Ser. No. 734,429, filed June 4, 1968, both now abandoned.
Claims
What is claimed is:
1. Apparatus for distribution of playing cards into predetermined
hands, comprising case means having a flat bottom wall of generally
rectangular form and having opposite upstanding sidewalls and an
end wall therebetween, said case means being open at one end
opposite said end wall and at its top, one of said sidewalls
terminating spaced from said one end and providing a side opening
at one side of said case means adjacent said open end thereof, said
end wall and said sidewalls each having inwardly projecting ribs
extending between said bottom and the upper edge of the wall, the
space between said sidewall ribs being adapted to receive playing
cards closely but movably therebetween, the ends of playing cards
so disposed when engaged with said end wall ribs extending to said
one end of said case, one end of said cards being disposed across
said open end of said case and a portion of the side of said cards
being disposed across said side opening, said apparatus including
plate means closely yet vertically slidably received within said
case means parallel with said bottom, said plate means terminating
spaced from said one end of said case whereby playing cards
disposed in said case beneath said plate means may be engaged by
the hand for withdrawal at their upper surfaces adjacent said open
end of said case, said plate means slidably engaging the inner
sides of said sidewall ribs and end wall ribs and extending
outwardly between said end wall ribs and between adjacent end wall
and sidewall ribs, whereby said plate means is retained by the
sidewall ribs against withdrawal from said one end of said case,
said plate means being transparent, and said apparatus including a
deck of playing cards having code marks thereon and at least one
code card having punch openings therethrough, each said code card
being closely yet vertically slidably receivable within said case
means beneath said plate and above playing cards therein whereby
correlations between said playing card codes and said punch
openings designates card distribution into hands whereby playing
cards disposed in said case means upon said bottom may be
controlled by fingers of the hand supporting said case means at
said side opening and at said open end of said case means, and
whereby cards may be drawn one at a time from said open end of said
case while the remaining cards are controlled by fingers as
described.
2. The combination of claim 1, said code cards having outwardly
extending portions disposed between adjacent end wall and sidewall
ribs to position the code card above the playing cards and to
prevent withdrawal of the code card from said open end of the
case.
3. The combination of claim 2, said code card punch openings being
formed by computer card punch apparatus, and said code marks being
positioned according to computer card punch spacings.
Description
The disclosure of this application utilizes certain of the
principles set forth in applicant's applications Ser. No. 472,270,
filed July 15, 1965, and Ser. No. 681,667, filed Nov. 9, 1967, both
now abandoned.
BACKGROUND OF THE INVENTION
The game of Contract Bridge is well-known today and is played by a
great number of people in the form of "rubber" Bridge. In "rubber"
Bridge, the cards are shuffled and dealt to each of the
participants whereupon they then bid for the contract and play the
hand accordingly. The scoring then takes place as the points from
individual played hands or deals make up game scores which, in
turn, contribute toward the rubber score and the final tally. While
the game does require a great amount of skill and imagination to
win consistently, luck can be a large factor. That is, when the
better cards should fall majorally to one of the partnerships they
will have an opportunity to score highly whether they are skilled
bridge players or not.
Duplicate Bridge to a large extent corrects for the luck factor
which is present in "rubber" Bridge. This is the form of Bridge
which is played in nearly all Bridge tournaments and provides a
contest wherein the skill or competing partners is accurately
indicated by the score. In effect, all participating partners are
made to play the same identical hands which their competitors play
and the point gain, the measure of skill, can then be made by
comparing scores of both the playing and the defending partners
with the similar results achieved by other foursomes. The Bridge
hands after being bid and played by one foursome are kept in the
same order, by not intermixing the cards as they are played as in
"rubber" Bridge, and passed to the next foursome for bidding and
play. This procedure is repeated until all the hands have been
played by each of the contestant foursomes. The scoring can then be
made on the basis of what a foursome, both the playing and
defending partners, did on a particular dealt hand relative to the
results of all other competing foursomes.
It is apparent that Duplicate Bridge requires a large number of
foursomes in order to produce the multitude of scores required for
comparison of results on the various hands. Such multiple-table
Bridge requires a large number of decks of cards, one for each deal
to be played, and a large number of containers (called "boards") in
which the individual hands of each deal are transmitted from table
to table.
There are several types of Duplicate Bridge games which attempt to
enable Duplicate Bridge play in the home or other casual gamesite.
These games consist of certain books or listings which disclose
particular Duplicate Bridge deals along with pertinent comparison
and scoring material. In each of these prior known game assemblies
a problem arises as to the manner and mode of distributing the
predetermined bridge deals to the contestants. One solution has
been to distribute a separate deck of cards to each participant at
the table so that he may select his hand for each deal as it would
be listed in an accompanying guide book. Another method uses card
decks with printed numbers on the decorative side of the cards
which designate the proper card distribution as per a particular
deal or Bridge hand, the deck of cards having its usefulness
limited to the number of deals that can be represented in the given
space, usually 24 to 48 deals. Such modes of predetermined deal
distribution rely on judgment of the person or persons assembling
the hands, tending to introduce errors which render the deals
unplayable.
SUMMARY OF THE INVENTION
The present invention contemplates card distribution apparatus
which allows accurate distribution of playing cards into
predetermined bridge hands from a total number or deck of such
cards, by means of punched code cards which enable the apparatus to
automatically signal the hand to which each playing card belongs
for a particular deal involved. The invention further contemplates
the use with a book which accompanies the card distribution
apparatus and which contains Duplicate Bridge tournament results
and scoring for a multiplicity of Bridge hands or deals, each of
which is identifiable to a particular punched code card.
It is an object of the present invention to provide a game
apparatus which enables Duplicate Bridge play by a single foursome
in the home.
It is further an object of the present invention to enable the play
of Duplicate Bridge by a single foursome with match point scoring
and thereafter to enable comparison of results with actual
tournament results as very high standards.
It is still further an object of the present invention to enable
playing card distribution in accordance with a single punched code
card which is identifiable to a particular Bridge deal.
Another object of the invention is to provide code cards which are
made by punching the cards with computer card producing equipment,
whereby the cards are economically produced and are extremely
accurate as to the punch locations. The code marks on the backs of
the playing cards are also preferably positioned by use of computer
equipment, and perfect correlation and alignment of the marks and
punches thereby results.
Finally, it is an object of the invention to provide an apparatus
which enables the operator to distribute playing cards as they are
dealt from a deck into predetermined hands of Bridge by visual
signals produced as the printed code of the playing card currently
atop the deck matches the holes in a punched code card superimposed
above that playing card, such signals relating to the predetermined
hands.
Other objects and advantages of the invention will be evident from
the following detailed description when read in conjunction with
the accompanying drawings which illustrate the invention.
BRIEF DESCRIPTIONS OF THE DRAWINGS
FIG. 1 is an illustrative plan view showing all of the code mark
positions available on the back of a playing card, according to the
invention.
FIG. 2 is an illustrative plan view showing card designation marks
on the back of a particular playing card of a deck of playing
cards, which distinguish and identify that card from the other
playing cards of the deck.
FIG. 3 is a plan view of a playing card having the card designation
marks shown in FIG. 2, and showing additional marks which serve to
conceal the identity of the card.
FIG. 4 is a plan view of a code card for a particular bridge hand
disposed above the back of the playing card shown in FIG. 2, one
code mark showing through a punch of the code card and indicating
distribution of the playing card to the "N," or North, hand of a
bridge foursome.
FIGS. 5-6 are similiar to FIG. 4, showing different code cards
having different punch locations for different bridge hands,
indicating distribution of the playing card to the "E," or East,
hand and to the South hand, respectively.
FIG. 7 is a perspective exploded view showing a preferred form of
apparatus according to the invention.
FIG. 8 is a side elevational view of the apparatus of FIG. 7, in
assembled condition for use.
FIGS. 9-10 are perspective views showing the apparatus of FIGS. 7-8
as held by hand in use.
DESCRIPTION OF THE PREFERRED EMBODIMENT
Referring now to the drawings in detail, FIG. 1 illustrates the
"field" of 312 potential code mark positions 1 applicable to the
decorative side of each playing card of a deck. This 312 potential
positions 1 fall in six groups 2, 3, 4, 5, 6 and 7, indicated by
dashed lines, each group having 52 positions therein one of which
is allotted to a certain card of the deck, and the positions are
symmetrical so that when the card is rotated 180.degree., reversing
the ends of the card but not turning the card over, the code marks
are relatively in the same positions. The relative locations of a
specific playing card's position may vary from group to group
within the field. For example, the Eight of Spades is represented
by position 8 in group 5, by position 9 in group 6, and by position
10 in group 7; in symmetrical arrangement, the Eight of Spades is
represented by position 11 in group 2, position 12 in group 3 and
position 13 in group 4.
Similarly, every other playing card of the deck is represented by a
different code mark position in each group.
The code mark positions in groups 4 and 5 are assigned to the West
player; those in groups 3 and 6 are assigned to the North player,
and those in groups 2 and 7 are assigned to the East player.
In FIG. 2 the decorative or back side of an incomplete playing card
26 is shown. The card is the Eight of Spades, and the code marks 8
through 13 match the Eight of Spades' positions 8 through 13,
respectively, in FIG. 1.
In FIG. 3 the complete decorative side of playing card 26, the
Eight of Spades, is shown. Its code marks 8 through 13 match the
Eight of Spades' positions 8 through 13, respectively, in FIGS. 1
and 2.
Likewise, each other playing card of the deck has six code marks in
a location pattern exclusive to the denomination of that card.
In FIG. 4 a punched code card 40, containing 39 punches 41, is
shown superimposed over the lower part of playing card 26.
The 39 punches 41 of code card 40 are located such that if code
card 40 were superimposed over the field of potential playing card
code mark positions of FIG. 1, in the same relative position as
shown with playing card 42 in FIG. 4, the locations of punches 41
would coincide with 39 code mark positions in the field of FIG. 1.
Thus, each punch 41 corresponds to a particular card of the
deck.
The 39 punches 41 of code card 40 are in three groups 46, 47 and
48, bounded by printed lines 49. Within each group 46, 47 and 48,
there are 13 punches; therefore, 13 cards of the deck are
represented in each group of punches.
The punches in code card 40 of FIG. 4 represent three "hands" of a
particular "deal" of Bridge. Each group 46, 47 and 48 contains 13
punches, representing the West, North and East players's hands,
respectively, as shown by the symbols 50. Each card of the deck
would be represented in one of the groups 46, 47 or 48, or in none
of the groups. If not represented in any of the groups,
corresponding to the West, North and East hands, then the card
would by process of elimination belong to the fourth hand, South,
the dealer's hand.
In FIG. 4, code card 40 is superimposed upon playing card 26 of
FIG. 3, the Eight of Spades. Punch 51 in North group 47 coincides
with code mark 9 of FIG. 3, code mark 9 being readily visible
through punch 51. This visible indication means that playing card
26, the Eight of Spades, belongs to the North hand in the deal
represented by code card 40.
In FIGS. 5 and 6, respectively, code cards 40a, 40b having
different punch locations are superimposed over card 26. In FIG. 5,
card 26 is indicated for distribution to the East, "E," hand, and
in FIG. 6, card 26 is indicated for distribution to the South hand
since no code mark is visible through a code punch opening.
If code cards 40, 40a, 40b are each imposed upon each playing card
in the deck, the visual signals produced by coincident code marks
and punches, or lack of such visual signals, would dictate the
complete distribution of the playing cards into four predetermined
"hands" for each code card, as dictated by the punch pattern in the
respective code card.
Likewise, a different pattern of 39 punches in any other code card
would signal a different predetermined distribution of playing
cards inimitable to that code card.
It will be understood that the playing cards may be turned in
either direction, as the same code marks appear symmetrically at
each end of each card.
A preferred embodiment of apparatus according to the invention is
shown in exploded view in FIG. 7. The apparatus includes box or
case 55, deck of playing cards 56, top plate 58 and code card 40c,
which has punches corresponding to a particular deal of hands.
Box or case 55 has a flat bottom 62, perpendicularly upstanding
sidewalls 63, 64, and inwardly angularly leaning rear wall 65.
Sidewall 63 has inner upwardly extending ribs 72, 73, the inner
sides of which lean forward, non-perpendicular to bottom 62, toward
the front of the case. At least ribs 67, 69 of ribs 67-71, lean
forwardly of the case at the same angle. The angularity of wall 65
and the inner or front sides or ribs 72, 73, causes the stacked
cards of a deck to slant forwardly in an upward direction, so that
each successive top card, as cards are removed from the top one at
a time, to be more readily grasped by the fingers for removal from
the front end of box 55.
The front side of case or box 55 is open for card removal, and the
forward end of sidewall 63 is spaced back from the forward end of
bottom 62 to enable placing finger pressure sideways against the
forward portions of the cards if desired. The ribs 67-71 provide
"pressure points" spaced along the sides of the cards, whereby hand
pressure (squeeze) may be applied at spaced points along the cards
when the case is held in the hand, so that friction of card removal
may be controlled by the hand. This type of control during dealing
is naturally acquired after relatively short experience in use of
the apparatus. If the inner sides of the walls were flat, without
the ribs, this form of control would be largely lost, and in
addition, warp of the box would more significantly affect
control.
With the cards in the case, the code card 40c is placed atop the
uppermost card, the shoulders 75, 76 at opposite sides of the code
card (see also FIGS. 4-6) being engaged at the rearward sides of
ribs 67, 69, respectively. The forward sides or edges of ribs 72,
73, and ribs 67, 69, being of the same angularity, the code cards
moves easily between the top and bottom of the case, with full
stability against movement forwardly or rearwardly of the case.
When the case is made of somewhat flexible material, such as
plastic, as is preferred, hand grip on the outside of the sides of
the case allows tightening or relaxing of the grip so that pressure
on the card edges can be altered to adjust the force necessary for
withdrawal of the cards successively from the top of the deck.
Finger pressure directly on the card edges forward of the end of
wall 63 allows complete control of card withdrawal tension.
The walls 55, 63, 64 are connected at rounded corners, and the
rearward corners of the code cards are rounded accordingly at 78,
79. The plate 58 has shoulders 81, 82 which correspond to shoulders
75, 76 of the code cards, and plate 58 has rounded rearward corners
83, 84 corresponding to the shapes of the box and code cards. The
plate 58 is shown to have an angular front edge 86, but the front
edge may be formed otherwise as desired. The cover or plate 58 is
formed of transparent material, such as a plastic or glass, so that
the code card and the punches and code marks are viewable
therethrough. The code cards 40c and plate 58 have slots 87, 87a,
respectively, to receive ribs.
Referring now also to FIGS. 9-10, the apparatus is used by holding
the case 55 in one hand and withdrawing successive top cards from
the deck with the other hand. Although either hand may be used, the
case is shown in the left hand 88 of a person in FIG. 9, which is
preferred. The thumb 89 is against wall 64, forefinger 90 is
against the exposed end of the deck of cards 56, second finger 91
is at the corner of the case, and finger 92, 93 are against wall
63. Finger 91 can be moved upward against the exposed sides of the
cards forward of wall 63. Forefinger 90 is used to limit card
withdrawal to the top card of the deck, and effectively retains all
lower cards. Cards are withdrawn, FIG. 10, by the other hand, in
this case the right hand 95. Thumb 96 frictionally engaged with the
top of each card draws the card partially out, and the card is held
by thumb 96 and forefinger 97 for distribution to the proper hand
as indicated by the code card punches and the code marks on the
back of each playing card.
For removal of the code card and plate from the case after
completion of dealing, or for removal of cards as well at any time,
the case bottom 62 has a hole 98 therethrough for insertion of a
finger to move the cards, code card and cover up from the bottom of
the case.
It is clear that the apparatus of the invention serves to properly
position a code card with respect to the uppermost playing card of
a deck of coded playing cards, and as the uppermost playing card is
removed from the deck to be "dealt" to the proper player, the code
card remains in proper position with relation to the subsequent
uppermost playing card of the deck.
The punched code card contains printed information necessary for
the bidding, including identification of which player is "dealer"
and thus bids first, and which partnership is "vulnerable." Upon
completion of play, the participants may turn to a master record of
consensus of results which pertains to the particular Duplicate
Bridge distribution of that code card, identified by the deal
number on the code card. It is contemplated that the concensus
results would be printed in an accompanying booklet, to be
consulted only after play of the deal is completed. The remarks
concerning the deal would include actual tournament results on the
deal, and expert comments on the proper bidding and play of the
hands of the deal.
As in tournament Duplicate Bridge, each of the two partnerships
receives a "match point" for every tournament partnership in the
same direction (such as East-West or North-South) that it
outscores, and a half "match point"for each such pair it ties.
After the evening's play (typically 12 to 20 deals), the
partnership with the highest cumulative "match point" total
wins.
Inasmuch as the determination of distribution of the cards is
accomplished by viewing of a code mark in a group (hand) area of
the code card, or lack thereof, the remainder of the back of each
card may be decorated by designs or colors which do not interfere
with the code mark viewing through the code card punches. The code
marks and punches are not necessarily of the rectangular shapes
shown, and mixed shapes can be employed. For example, code marks in
the form of round dots could be used, and viewed through punches of
any suitable shape to enable their viewing. However, because the
use of computer equipment in the manufacture of the playing cards
and code card results in great economies of manufacture, and in
preciseness and accuracy, the cards are preferably manufactured
using such equipment, and the punch and code mark shapes as
shown.
The foregoing discloses a novel playing card distribution apparatus
which allows informal gatherings of people to participate in the
game of Duplicate Bridge. The present device enables a game
apparatus which will allow any Bridge player to compare his Bridge
ability against other Bridge players with the element of luck
almost completely eliminated and, in the preferable form, the
accompanying material can afford the tournament results compiled by
expert Bridge players in a consensus form so that the participant
can derive a direct indication of his own ability as compared to
that of experts. It is anticipated that periodic issues of new code
cards sets would be offered to owners of the apparatus, such
subsequent issues being based on other Bridge tournaments, thus
offering a continuing series of authentic and entertaining deals
for use with the apparatus.
Changes may be made in the combination and arrangement of elements
as heretofore set forth in this specification and shown in the
drawings, it being understood that changes may be made in the
embodiments disclosed without departing from the spirit and scope
of the invention as defined in the following claims.
* * * * *