U.S. patent number 3,671,041 [Application Number 05/007,203] was granted by the patent office on 1972-06-20 for electrically operated bingo game apparatus.
Invention is credited to Floyd R. Taylor, Robert B. Whitaker.
United States Patent |
3,671,041 |
Taylor , et al. |
June 20, 1972 |
ELECTRICALLY OPERATED BINGO GAME APPARATUS
Abstract
An electrical "Bingo" game comprising a player console having a
plurality of groups of playing boards, each board including a
series of numbers on a translucent panel, at least some of said
numbers appearing on more than one panel, a light containing
compartment behind each number, all of said lights in a single
group being mounted in current conducting relation to a common
metallic base plate, a master control board having a switch
corresponding to each number, a source of electrical energy and an
electrical interconnection between each switch on the one master
control board and the lights serving to illuminate the
corresponding number on each of the individual playing boards, said
lights in each group being connected to ground through said
metallic base plate and each having a diode which prevents the flow
of current from the direction of ground, whereby a possible
feedback causing a false lighting of one or more numbers is
prevented. Coin actuated switches are provided for energizing
selected groups of boards, as are coin return means and lock means
precluding energization of a board after play has started. Visual
and audible "Bingo" signals are provided for the player
console.
Inventors: |
Taylor; Floyd R. (Carmichael,
CA), Whitaker; Robert B. (Carmichael, CA) |
Family
ID: |
21724804 |
Appl.
No.: |
05/007,203 |
Filed: |
January 30, 1970 |
Related U.S. Patent Documents
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Application
Number |
Filing Date |
Patent Number |
Issue Date |
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654736 |
Jul 20, 1967 |
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Current U.S.
Class: |
273/237 |
Current CPC
Class: |
A63F
3/0645 (20130101) |
Current International
Class: |
A63F
3/06 (20060101); A63f 003/06 () |
Field of
Search: |
;273/135 |
References Cited
[Referenced By]
U.S. Patent Documents
Foreign Patent Documents
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870,174 |
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Jun 1961 |
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GB |
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1,048,454 |
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Nov 1966 |
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GB |
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Primary Examiner: Lowe; Delbert B.
Parent Case Text
RELATED APPLICATION
This application is a continuation-in-part of application Ser. No.
654,736, filed July 20, 1967, for ELECTRICALLY OPERATED BINGO GAME,
now abandoned.
Claims
We claim:
1. A game apparatus comprising:
a. a master control panel having a plurality of switches
thereon,
b. a plurality of groups of playing boards, each group having a
separate, common metallic base,
c. a plurality of lamps mounted on said base in current conducting
relation thereto,
d. means providing a DC source of power and connecting each of said
master control panel switches to a predetermined number of said
lamps representing a single bingo number on a plurality of said
playing boards,
e. a plurality of power return means each individually connected to
one of said metallic bases,
f. each of said return means being selectively operable to connect
its associated playing board lamps to ground, and
g. each said lamp including a uni-directional conductive element
positioned to prevent the passage of current coming from the
direction of ground through the lamp.
2. An electrical "Bingo" game comprising:
a. at least one player console,
b. each console having a plurality of groups of translucent game
boards each having numbered squares on its face,
c. a grid defining compartments underlying the numbered
squares,
d. a metallic base common to all grids in a group of boards,
e. a light in each compartment including a socket element mounted
in conductive relationship to said metallic base,
f. a master control panel,
g. individual switches on said panel,
h. first means operatively connecting each switch and an associated
number of lights representing a single bingo number on a plurality
of said game boards, whereby closure of a selected switch
conditions corresponding lights beneath numbered squares on said
game boards,
i. second means providing a DC source of power to each said
conditioned light,
k. a plurality of power return means each individually connected to
one of said metallic bases for selectively connecting its
associated game board compartment lights to ground, and
l. a diode positioned in relation with each said light to prevent
the passage of current coming from the direction of ground through
the light.
3. A game apparatus as in claim 1 further including:
a. a plurality of coin operated switches, and
b. each of said coin switches individually associated with one of
said return means for selectively operating the same.
4. A game apparatus as in claim 3 further including:
a. interlock means connected to said panel for selectively
disabling all of said power return means.
5. A game apparatus as in claim 1 wherein:
a. said playing boards include a plurality of individual game
playing panels,
6. A game apparatus as in claim 3 further including:
a. counter means,
b. said counter means being connected to said plurality of coin
operated switches for counting coins deposited.
7. A game apparatus as in claim 1 further including:
a. means associated with said playing boards for signalling said
panel.
8. A game apparatus as in claim 7 wherein said signalling means
include:
a. an audible alarm and a visual alarm.
9. The structure of claim 2 wherein said power return means
includes:
a. a coin actuated switch for each group of game boards, and
b. electrical means interconnected with said first and second means
to render said means inoperable unless said coin actuated switch is
closed.
10. The structure of claim 2 including:
a. A "Bingo" light on each console,
b. a source of power therefor,
c. a manual operating switch for said "Bingo" light,
d. a corresponding "Bingo" light on said control panel,
e. and means interconnecting said first and second "Bingo" lights
for simultaneous illumination.
11. The structure of claim 10 wherein said control panel
includes:
a. a reset switch,
b. and means interconnecting said reset switch with said first and
second means simultaneously to de-energize all of said lights.
12. The structure of claim 11 including:
a. a coin reject mechanism,
b. a switch means on said panel for energizing said reject
mechanism;
c. and means interconnecting said reset switch and said reject
mechanism to preclude simultaneous activation thereof.
13. The structure of claim 2 wherein:
a. each grid comprises a series of plastic partitions, and
b. each partition is topped with a compressible strip bearing
against the translucent game board to render said compartments
lighttight.
Description
1. Field of Invention
"Bingo" is a widely played game which has heretofore generally been
played by the distribution of a series of cards each containing 25
numbered spaces in vertical and horizontal rows of five. After a
number has been randomly selected by an operator, who calls the
number aloud, each player then places a marker on the space
containing that number if it is present on his playing board. The
first player who achieves five markers, aligned either vertically,
horizontally or diagonally, calls "Bingo" and is considered the
winner. Much time is consumed in distributing and collecting the
cards, checking the winner's card against the called numbers, and
generally overseeing the play.
2. Description of the Prior Art
Heretofore attempts have been made to overcome the time consuming
factors, and obviate normal human error, and electrical "Bingo"
games have been developed, as for example those shown in U.S. Pat.
Nos. 2,760,619, 2,594,434, and 2,591,869. However, in none of these
attempts has there been provided a game which includes all of the
elements of chance, suspense and combinations of boards and plays,
free games, and free numbers and the like which are inherent in the
game as manually played as well as the elimination of time
consuming checking and confusion related to unwanted lamps being
lit due to uncontrolled feedback circuits occurring when a
plurality of lamps are simultaneously connected to, the unwanted
lamps representing bingo numbers which have not yet been called or
which are on bingo cards not being played.
SUMMARY OF THE INVENTION
The instant invention has as its primary object the provision of a
game embodying electrical interconnection between a master control
board and a large number of playing boards which will provide all
possible plays and/or series of plays and situations obtained in
conventional "Bingo," and at the same time reduce materially the
time required to play a game, obviate the distribution and
collection of cards, preclude the possibility of electronic error
by the provision of a specific diode arrangement shown in FIG. 6
for elimination of feedback circuits, such error being either
honest or with fraudulent intent, on the part of the bingo parlor
and the individual player, and provide for a rapid and accurate
verification of winners.
A further object of the invention is the provision of a game of
this nature which will, due to its simplicity, attract those who
would normally play other games such as slot machines, and be
attractive to those who have difficulty in hearing, and those
normally too impatient to condone the long delay incident to
manually played "Bingo."
Still another object of the invention is the provision of an
electrical game which is comprised of a minimum number of
relatively simple and inexpensive electrical components, which is
sturdy and durable in construction, requiring a minimum amount of
upkeep, maintenance and replacement of parts, and which is reliable
and efficient in operation.
An additional object of this invention is the provision of a device
of this character which is comparatively inexpensive to install and
which will repay its initial investment in a relatively short time
by the reduction of the number of salaried attendants required for
operation.
Other objects will in part be obvious, and in part be pointed out
hereinafter and disclosed in the accompanying drawings.
BRIEF DESCRIPTION OF THE DRAWINGS
FIG. 1 is a perspective view of an individual console or cabinet
having a plurality of individual coin actuated playing boards
associated therewith;
FIG. 1A is an enlarged fragmentary elevational view of a signal
light means employed on each player console;
FIG. 2 is an exploded perspective view, certain parts, including
the electrical wiring, being omitted for the sake of clarity, of
the console of FIG. 1;
FIG. 3 is a top plan view of an individual lamp compartment, and
its associated partitions;
FIG. 4 is an enlarged sectional view taken substantially along the
line 4--4 of FIG. 3 as viewed in the direction indicated by the
arrows;
FIG. 5 is a front perspective view of the master control board
illustrating the several control switches;
FIG. 6 is a schematic wiring diagram showing an illustrative
minimum of individual lamps and attendant interlocking circuits;
the transformers included in FIG. 6 for ease of illustration are
not actually a physical part of the master console or control
board;
FIG. 6A is an enlarged view of the relay 75 shown in FIG. 6;
FIG. 7 is a wiring diagram showing the individual circuits to a
console having 15 playing boards associated therewith individual
connections for five groups of three boards each being
disclosed;
FIG. 7A is an enlarged view of one of the relays 91 shown in FIG.
7.
FIG. 8 is a view showing one of the lamps, having an interior diode
in its base;
FIG. 8A is a view showing an external diode connected to a lamp
socket;
FIG. 9 is a schematic wiring diagram showing the connection of the
power supply through individual transformers to the individual
lights.
Similar reference characters refer to similar parts throughout the
several views of the drawings.
DESCRIPTION OF A PREFERRED EMBODIMENT
Having reference now to the drawings in detail, and more
particularly to FIGS. 1 and 2, there is generally indicated at 10 a
console or cabinet which includes a base 11, a top wall 12, side
walls 13 and a rear wall 14. The front of console 10 is open as at
15 and has removably seated therein a metallic lamp panel 16 for
each group of game boards, each panel containing a plurality of
sockets 17, in each of which is positioned the base 20 of an
individual lamp 18. The interior of rear wall 14 carries a series
of terminal blocks 19 containing individual terminals which are
interconnected with the individual sockets in a manner to be more
fully described hereinafter. A cable or conduit 21 extends through
a suitable opening in rear wall 14 to supply power to terminal
blocks 19. A key operated switch 23 actuates a free game selector,
and a lock 24 secures the console in closed position.
A grid 25 comprised of a series of partitions 26 defining
individual game boards 22, subdivided by a lesser series of
individual partitions 27 defining individual numbered squares, is
seated over metallic lamp panel 16, so that each light or lamp 18
is contained in an individual compartment. As best shown in FIGS. 3
and 4, each partition 26 and 27 is preferably formed of plastic,
and is provided along its outer edge with a strip 28 of
compressible material, such as sponge rubber, of triangular cross
section, so that when a translucent panel 30 containing individual
numbers is positioned thereover and locked in position, the light
from each lamp is restricted to the area containing the specific
number to be illuminated.
A cover 31 hinged as at 32 to the side of the open front holds the
components in related assembly and is secured by lock 24.
Positioned below the game boards is a plain panel 36 which is
provided with, illustratively, four coin slots 37, one coin slot
for each group of three "Bingo" cards or boards, each of which
communicates with a coin receptacle 38 within which is a coin
actuated switch, by means of which the game boards immediately
thereabove are energized.
A coin return opening 39 is shown, and a pair of push buttons 40
and 41 actuate respectively a change light 43, and "Bingo"
indicating signal 42.
Lights 42 and 43 are located in a tube 44 which extends upwardly
from the top wall, and controlled by push buttons 40 and 41.
Illumination of a signal light 42 also energizes an audible signal
45 in console 10, and illuminates a corresponding light 55 on the
master control console 50 in a manner to be more fully described
hereinafter.
FIG. 5 discloses the master control board, which consists of a box
or receptacle generally indicated at 50 provided with a rear access
door 51 and containing circuitry to be described more fully
hereinafter. A front panel 53 is provided with a plurality of
switches 54, each of which corresponds to a specific number in a
specific lettered row. Closure of any switch energizes all the
lamps in all of the playing boards having a corresponding number
which have been energized by a coin operated switch 85. A "Bingo"
light 55 on the master control console or panel is provided which
is also illuminated when any player closes his "Bingo" switch 41 on
player's console 10. Similarly a single pole, double throw normally
off switch 56 actuates when in one position a reset circuit which
extinguishes all the lights on all playing boards in anticipation
of the start of a new game, and when in its other position closes
circuitry which precludes the energization of any playing board by
the insertion of a coin after the game has started. An automatic
coin counter 57 is provided, and its numerical indicia is visible
through an opening 58 in panel 53. The circuitry and mechanism for
accomplishing all of the above functions will be described
hereinafter.
Counter 57 is resettable in any desired conventional manner and is
designed to count the coins collected on each individual game in
order to compute the amount due a winning player.
Having reference now to FIG. 6, there is schematically illustrated
the interconnection of the 75 switches 54 with individual lights
located in a console, and each corresponding to the number of a
switch. A minimum number of the latter are shown for clarity of
illustration. Conventional 110V AC lines 60 lead from a source of
power (not shown) to terminal blocks 61, from which lines 62 lead
to individual switches 54. Closure of any switch 54 closes a
circuit through an individual line 62 containing a fuse 64 through
conductor cable 97, which is a 75-wire cable, and through a
step-down transformer 65 including a primary 66 and a secondary 67.
Current from the secondary 67 passes through a full wave rectifier
68 and diodes 69 to the associated lights or lamps 18.
It may here be pointed out that each diode 69 is preferably
contained integrally within the base 20 of a lamp 18 as illustrated
schematically in FIG. 8, although if desired, separate lamps and
diodes may be used (see FIG. 8A).
Although only one line 97 is shown as leading to transformer 65,
one of 75 it should be evident that a separate line from each
switch 54 leads to a separate transformer connected to all lamps on
all game boards corresponding to the specific number of the switch.
The circuit is controlled by one of the switches 54, there being 75
such switches.
An additional line 70 leads through a fuse 64, transformer 65A and
rectifier 68A to a single "free" lamp 18A on each playing board,
through relay 91 to ground 72 while still another line 71 extends
to a transformer 65B the secondary 67B of which is grounded at 72,
while from the other side of the secondary a 24-volt AC line 73
extends to lock and reset switch 56. When switch 56 is moved to
lock position closing contact 74, an on-off type relay 75 is
energized to de-activate a solenoid 76 connected to a spring loaded
coin return plunger 77 which serves to return any coins inserted
after a game has started to coin return opening 39. Relay 75, as
well as other relays to be described hereinafter, is of that type
which closes a pair of contacts upon energization of the "on" coil,
the contacts remaining closed even though the relay is
de-energized. Similarly, when the "off" coil is energized, the
above mentioned contacts will open and remain so until the "on"
coil is re-energized. Movement of switch 56 to reset position
energizes the "on" coil 75A of relay 75 to energize line 81, which
extends to the console 10. The switch 56 is a single pole double
throw switch which is spring biased to return automatically to the
off position.
Thus coins continue to be rejected until switch 56 is moved to
reset position engaging contact 78. A coin counter coil 79 is
connected by a line 83 to individual console 10 to activate coin
counter 57.
A line 80 extends from reset contact 78 to relays 91 of console 10,
while a line extends through relay 75 to coin return 76 of console
10 as will be described in connection with FIG. 7. "Bingo" light 55
is illuminated through line 82 from the individual console 10.
Having reference now to FIG. 7, there is shown schematically a
console having five groups of three playing boards 22 each, each
group being activated by a coin inserted in a coin slot 37.
Associated with each coin slot 37 is a double pole single throw
coin actuated switch 85, the fixed contacts 86 of which are
connected to line 81. One movable contact 87 of each switch is
connected to line 83 to activate coin counter coil 79.
The other movable contact 88 is connected to a line 89 which
extends to the "on" coil of relay 91, a relay similar to relay 75.
The other end of the "on" coil is grounded at 72. The "off" coil 93
of each relay 91 is energized by reset switch contact 78 through
line 80.
First, when the "on" coil of relay 75 has been activated by the
operator by closing switch 56 to the "reset" position, ending one
game and beginning another, the player activates relay 91 by
inserting a coin in switch 85, FIG. 7, illuminating all "free
lamps" 18A associated with that particular coin switch. The game
boards are ready for play.
At this time, the operator announces aloud "The game is to be
started"; after a brief pause, the operator closes switch 56 to the
lock position, rejecting all coins inserted after that time, and
starts the game. The additional lamps 18 of each board in play are
capable of energization upon the closure of an associated switch 54
due to the fact that the "on" coil of relay 91 activates the lamps
of all of the game boards associated with that relay through a
single line or conductor 95 connected between relay 91 and the
corresponding metallic panel 16. FIG. 6 discloses schematically a
conduit 97 containing individual wires extending from each switch
54 to an associated transformer 65 which is connected through a
full wave rectifier 68 and diode 69 to an individual lamp 18 of the
type shown in FIG. 8 or FIG. 8A (see FIG. 6).
FIG. 9 discloses schematically blocks 98, 99 and 100 corresponding
to numbers 1 to 5, 6 to 10, and 11 to 15, respectively, which are
supplied respectively through conduits 97a, 97b, and 97c extending
from line 97. A ground wire is indicated at 101. It is to be
understood that similar connections are provided for numbers 16 to
75, and that a transformer and rectifier are also provided for each
number, it being noted that numbers are duplicated on many game
boards, although the position may be different.
Referring back to FIG. 7, provision is made for awarding a free
game or games to a player as a reward or incentive. This is
achieved by activating a key operated switch 23, which is
positioned in a bypass line 102, to activate certain game boards,
one of which is indicated at 22a, without the activation of its
associated relay 91 through its coin actuated switch 85. FIG. 7
also shows schematically switch 40 positioned in a line 103
connected to a power line 104 to activate "change" light 43, and
switch 41 positioned in a line 105 also connected to power line 104
to actuate "Bingo" light 42 and audible signal 45 and "Bingo" light
55 on master console 50.
OPERATION OF THE SYSTEM
From the foregoing the operation of this electrical game should be
readily understandable. A player seats himself before a console, it
being understood that the number of consoles need be limited only
by available space and expense, and further that, if desired, more
than one player may use a single console, or one player may use
more than one console, and inserts a coin or coins in slots 37
according to the number of games he wishes to play. Closure of the
associated switch 85 energizes the selected game boards 22 and the
number of coins inserted are indicated on counter 57.
The operator seated at control console 50 has previously moved
switch 56 to reset, thus clearing all the boards as previously
described.
After a suitable warning period, during which time a change girl
may supply change to any players who have pushed 40 to illuminate
"change" light 43, the operator moves switch 56 to "lock" position,
de-energizing the circuit to solenoid 76, so that any coins
subsequently inserted in slots 37 are returned to the player in
opening or receptacle 39.
The free games may be awarded by key switches 23 which bypass
relays 91.
A number is then selected in any conventional manner, as by drawing
from a cage containing numbered balls, and the operator throws the
switch 54 corresponding to the selected number.
As soon as one player achieves five numbers in vertical,
horizontal, or diagonal alignment, he presses "Bingo" button 41
which illuminates his "Bingo" light 42 as well as "Bingo" light 55
on control panel 53, and actuates audio buzzer 45, indicating the
end of the game. After the winner's game board is checked, switch
56 is returned to reset, extinguishing all of lights 18 and 18A,and
a new game may be started.
While the preferred embodiment of this invention has been
illustrated and described, it will be understood by those skilled
in the art that changes and modifications may be resorted to
without departing from the spirit and scope of the invention.
* * * * *