U.S. patent number 3,584,875 [Application Number 04/698,603] was granted by the patent office on 1971-06-15 for apparatus having memory unit.
Invention is credited to Jack A. Pickford.
United States Patent |
3,584,875 |
Pickford |
June 15, 1971 |
APPARATUS HAVING MEMORY UNIT
Abstract
Memory apparatus having a memory unit comprised of a tube having
a side opening between the ends thereof with the tube being
disposed to receive an article at one end and to allow the article
to pass to the opposite end of the tube and, responsive to the
presence of an article disposed at such opposite end, to cause a
second article to be ejected from the tube through the opening
thereof. Means are provided to indicate the ejection of an article
from the tube so that the memory apparatus is suitable for use as
structure for playing a memory game wherein a number of the
aforesaid memory units are utilized to receive player pieces in
accordance with a predetermined manner of play.
Inventors: |
Pickford; Jack A. (Ukiah,
CA) |
Family
ID: |
24805930 |
Appl.
No.: |
04/698,603 |
Filed: |
January 17, 1968 |
Current U.S.
Class: |
273/243; 273/287;
273/139 |
Current CPC
Class: |
A63F
7/0076 (20130101) |
Current International
Class: |
A63F
7/00 (20060101); A63f 003/02 () |
Field of
Search: |
;273/1,95,130,138,139,134 |
Foreign Patent Documents
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16,930 |
|
Mar 1935 |
|
AU |
|
15,468 |
|
1913 |
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GB |
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Primary Examiner: Lowe; Delbert B.
Claims
What I claim is:
1. Memory apparatus comprising: an inclined tube having a sidewall
provided with an opening therethrough spaced from the lower end
thereof, the opening facing along a line extending outwardly and
downwardly from the tube; means blocking said lower end and
defining structure for dissipating the kinetic energy of an article
gravitating to the lower end of the tube with the energy
dissipation being sufficient to prevent the article from rebounding
upwardly and out of said opening of the tube, the opening being
disposed to permit an article to move toward said lower end and to
allow a first article to be ejected through said opening when a
second article is disposed between said opening and said blocking
means; means concealing the lower end of the tube including the
opening therethrough and means adjacent to said tube for indicating
the ejection of an article therefrom.
2. Memory apparatus comprising: a tube having an open upper end and
a closed lower end and provided with an opening therethrough
between said ends, said tube adapted to receive articles at said
upper end, whereby the articles will gravitate toward said lower
end, the distance between said opening and said lower end being at
least sufficient to cause an article to be ejected from the tube
through said opening when one other article is disposed in said
tube at its lower end; means coupled with said tube for concealing
the lower end of the tube including the opening therethrough; and
an indicator device adjacent to said tube for indicating the exit
of an article from said tube.
3. Memory apparatus as set forth in claim 2, wherein said device is
spaced from said tube, and including means between said tube and
said device for guiding an article toward said device from said
tube.
4. Memory apparatus as set forth in claim 3, wherein said guide
means includes an inclined plate, said tube being disposed adjacent
to the upper end of the plate and said device having an
article-engaging portion disposed adjacent to the lower end of said
plate.
5. Memory apparatus as set forth in claim 2, wherein the tube end
closing means comprises means for dissipating the kinetic energy of
an article when the latter moves into said lower end of the tube
with the energy dissipation being sufficient to prevent the article
from rebounding upwardly and out of the tube through said
opening.
6. Memory apparatus as set forth in claim 2, wherein said
concealing means includes structure having a hole therethrough and
extending laterally from and surrounding said hole, said tube
having its upper end aligned with said hole and extending
downwardly from said structure.
7. In memory apparatus: a member having a number of spaced holes
therethrough; a tube for each hole, respectively, the tubes having
an upper end aligned with respective holes and extending downwardly
therefrom, each tube having an opening therethrough spaced upwardly
from the lower end thereof and adapted to receive articles inserted
in the respective hole in said member, whereby the articles will
gravitate toward said lower end, said member being formed to
substantially conceal the lower portion of each tube including the
opening therethrough; means closing the lower end of each tube, the
distance between said lower end of each tube and its opening being
sufficient to cause a first article in the tube at said lower end
to eject a second article from the tube through said opening; an
actuatable indicator device actuated in response to the movement of
an article away from a respective tube along a predetermined path;
and means adjacent to said tubes for directing an article along
said path after the article has been ejected from a tube.
8. In memory apparatus as set forth in claim 7, wherein said
directing means includes structure defining an inclined surface
disposed to support articles which exit from said tubes, said
device having a portion disposed adjacent to the lower end of said
surface.
9. Apparatus for playing a memory game comprising: a housing having
an upper member, a lower member, and a plurality of holes through
the upper member; a number of player pieces, each of said player
pieces being movable through the holes of said upper member; a tube
for each hole, respectively, the tubes extending downwardly from
said upper member and having open upper ends aligned with
respective holes, whereby player pieces inserted in said holes will
enter respective tubes and gravitate toward the lower ends of the
tubes, said lower member closing the lower end of each tube, there
being an opening through each tube at a location adjacent to and
spaced from its lower end, the spacing between each opening and the
lower end of the corresponding tube being such as to cause a first
player piece disposed in the lower end of a tube to eject a second
player piece from the tube through the corresponding opening; an
indicator device adjacent to said tubes and actuated as a function
of the movement of a player piece along a predetermined path; and
means adjacent to the device for guiding player pieces ejected from
said tubes toward said predetermined path.
10. Apparatus as set forth in claim 9, wherein said lower member
includes an inclined plate, said device having a shiftable portion
disposed adjacent to the lower extremity of said plate, there being
means presenting an inclined upper surface extending away from each
tube and defining at least part of said guiding means.
11. Apparatus as set forth in claim 9, wherein said indicator
device includes a shiftable arm disposed across said path and
engageable with and movable by a player piece moving along said
path, and an actuatable switch element coupled to said arm and
responsive to the movement thereof.
12. Apparatus as set forth in claim 9, wherein is provided a
receptacle adjacent to the end of said path for receiving player
pieces after the indicator device has responded to the movement
thereof.
13. Apparatus as set forth in claim 12, wherein said housing is
provided with means defining a collection region for player pieces
when said housing and said tubes are moved as a unit from their
normal operative positions into respective first positions
permitting player pieces in the lower ends of the tubes to
gravitate therefrom through corresponding openings, said region
defining means having means including an article-supporting surface
for causing player pieces collected in said region to move into
said receptacle when said housing and said tubes are returned as a
unit to their normal operative positions.
14. Apparatus as set forth in claim 13, wherein is provided
structure defining an inclined surface having a first aperture
therethrough, said guide means being disposed to direct player
pieces ejected from said tubes into and through said first
aperture, said region defining means includes a rib spaced from
said guide means, there being a second aperture between said guide
means and said rib and communicating with said receptacle, said rib
having an outer surface positioned to direct player pieces toward
said second aperture as the housing and the tubes are returned to
their normal operative positions after the player pieces have been
collected in said region.
15. Apparatus as set forth in claim 9, wherein each player piece
comprises a ball.
Description
This invention relates to improvements in memory devices and, more
particularly, to an improved memory apparatus capable of being
utilized for playing a memory game.
The present invention, in its broadest terms, relates to a memory
unit formed by a tube having one end open and the other end closed
and provided with a side opening between the ends thereof. The tube
is disposed to allow an article to pass therethrough and into the
closed end thereof so that a second article inserted in the tube
after the first article will be ejected from the tube through the
aforesaid opening due to the presence of the first article in the
tube. In this way, the unit serves as a memory to provide a go-no
go, yes-no, plus-minus or other indicator depending upon the
presence or absence of a previously placed article in the closed
end of the tube. Memory apparatus utilizing the aforementioned
memory unit and employing a suitable indicator can be used to
indicate when an article has been caused to be ejected from the
tube. To this end, the indicator device can be a buzzer, light or
other observable element.
While the memory unit of this invention can be used in a wide
variety of different applications, it will hereinafter be described
as a part of apparatus for playing a memory game wherein a game
board having a number of holes therethrough is adapted to receive a
number of playing pieces which are selectively inserted into and
through the holes and into respective tubes, each constructed and
arranged in the same manner as the basic memory unit described
above. To this end, the game board may be provided with suitable
indicia on its upper surface distinctive of the various holes into
which the various player pieces are inserted and the rules of the
play of the game with which the apparatus is associated can be
selected so that the decision as to which of the holes the player
pieces are to be inserted into is based in part, at least, upon
remembering which holes have previously received played player
pieces. Such a game provides entertainment for children and adults
alike and can be played by one or more players with a minimum of
instruction.
The primary object of this invention is to provide a memory unit
which is simple and rugged in construction and utilizes the
movement of articles through a tube having a side opening therein
to allow one article to be removed therefrom in response to the
presence of a second article in the tube adjacent to the
opening.
Another object of this invention is to provide a memory apparatus
having a memory unit of the type described and an indicator for
providing an alarm when an article has been ejected from the memory
unit, whereby the memory apparatus is rendered suitable for a
number of different uses including its use as the structure for
playing a memory game.
A further object of this invention is to provide apparatus for
playing a memory game wherein the apparatus includes a game board
and a plurality of memory units of the type described whose tubes
extend downwardly from the game board and have open upper ends
aligned with holes in the game board to receive player pieces, so
that the player of the game associated with the game apparatus can
depend upon the remembering of which holes have been used to
receive player pieces to thereby stimulate the interest of and
provide entertainment for the players of the game.
Other objects of this invention will become apparent as the
following specification progresses, reference being had to the
accompanying drawings for an illustration of the preferred
embodiment of apparatus for playing a memory game.
In the drawings:
FIG. 1 is a top plan view of the apparatus for playing a memory
game of the type described, portions of the apparatus being broken
away to illustrate details of construction;
FIG. 2 is a cross-sectional view taken along line 2-2 of FIG.
1;
FIG. 3 is an enlarged, fragmentary, cross-sectional view of the
basic memory unit of the game apparatus;
FIG. 4 is an enlarged, fragmentary, cross-sectional view of the
memory unit of FIG. 3, showing the ejection of a player piece
therefrom;
FIG. 4a is a fragmentary, cross-sectional view taken along line
4a-4a of FIG. 4.
FIG. 5 is an enlarged, fragmentary, cross-sectional view of the
game apparatus, illustrating the way in which player pieces are
removed from the tubes;
FIG. 6 is a cross-sectional view taken along line 6-6 of FIG. 5;
and
FIG. 7 is a view similar to FIG. 5 but illustrating the movement of
the player pieces from the positions thereof shown in FIG. 6 after
the game apparatus has been returned to its normal operating
position.
The basic memory unit forming the subject matter of this invention
and broadly denoted by numeral 10 is illustrated in FIGS. 3 and 4,
and includes a tube 12 having an upper, open end 14, a lower,
closed end 16, and an opening 18 through the side thereof adjacent
to and spaced above lower end 16. Tube 12 is slightly inclined to
allow for ejection of an article therefrom through opening 18 in a
manner to be described. An inclined panel 20 has a hole
therethrough for receiving the lower end of tube 12 and a
relatively thin plate 21 is secured to the underside of panel 20 to
close the lower end of the tube. Panel 20 has a length sufficient
to allow it to define a predetermined path for one or more articles
22 which move out of tube 12 through opening 18. Plate 21 is
provided to rapidly dissipate kinetic energy of an article 22 which
drops in tube 12 onto plate 21. Thus, the article is kept from
bouncing upwardly and out of tube 12 through opening 18. To this
end, plate 21 can be secured at a few, spaced locations to panel 20
so that there may be a displacement, ever so slight though it may
be, of plate 21, whereby the drop of the article onto the plate can
be said to be, in effect, cushioned or, stated another way, plate
21 effectively absorbs the kinetic energy of the article so that it
cannot rebound from the plate sufficiently to exit from tube 12
through opening 18.
Memory unit 10 is utilized with panel 20 and an actuatable
indicator device 24 to form a memory apparatus by means of which
articles 22 ejected from tube 12 will move into coupled
relationship with indicator device 24 to actuate the latter to, in
turn, cause an alarm or other signal indicating such ejection. To
this end indicator device 24 is disposed adjacent to the aforesaid
predetermined path formed by panel 20 and is actuated in response
to the movement of an article 22 along such path to provide the
aforementioned signal. For purposes of illustration only, indicator
24 includes a rotatable arm 26 pivoted about a shaft 28 secured in
any suitable manner to the lower face of plate 21 as shown in FIG.
3. Arm 26 is rotatable in a clockwise sense when viewing FIG. 3 to
close an electrical switch 30 which is electrically coupled in any
suitable manner to an electrical power source and a suitable
indicating element or elements, such as a light 32 and/or buzzer 34
(FIG. 1). A counterweight 35 biases arm 26 into a position with
switch 30 open. A receptacle 36 coupled to panel 20 receives
articles 22 after they have moved along the aforesaid predetermined
path. To this end, receptacle 36 is aligned with an aperture 38
which forms a part of such path and the receptacle has an opening
40 through which arm 26 extends.
A V-shaped guide 42 directs an article 22 moving away from tube 12
into vertical alignment with aperture 38, whereby the article falls
through the aperture and engages arm 26 to rotate it in a clockwise
sense, whereby switch 30 is closed to actuate light 32 and buzzer
34. The article then moves off arm 26 and is deposited in
receptacle 36. Arm 26 has the transversely V-shaped configuration
shown in FIG. 4a to form a trough whereby the article dropped
therein will move longitudinally of the arm and to its adjacent end
before dropping into receptacle 36. Thus, the length of the arm
portion extending from just below aperture 38 to such adjacent end
will determine how long light 32 and buzzer 34 will be actuated.
For purposes of illustration, guide 42 includes a pair of short
guide strips 44 (FIG. 1) which converge toward each other and abut
at a location adjacent to aperture 38.
In tube 12, the distance between opening 18 and lower end 16 is
equal to or less than the height of an article 22 within tube 12 at
its lower end 16. Thus, a second article 22 inserted into the tube
and movable along the same will engage a first article in the lower
end of the tube and become aligned with opening 18. Since the tube
is slightly inclined in the direction of opening 18, the second
article will be ejected from the tube through the opening and will
then pass onto the inclined surface of panel 20 and move along the
same until it becomes aligned with aperture 38, whereupon the
article will gravitate through the aperture and cause arm 26 to
swing downwardly to in turn close switch 30 to actuate light 32
and/or buzzer 34. The indicator device will give an alarm or signal
that an article has been ejected from the tube. Thus, the user of
the memory apparatus will recognize that another article 22 must
previously have been inserted into the tube and is presently in the
lower end of the tube as shown in FIG. 4.
Using the basic memory unit 10, apparatus can be devised for
playing a memory game, such apparatus being broadly denoted by the
numeral 46 and best illustrated in FIGS. 1 and 2. Apparatus 46
includes a game board 48 having an upper surface 50, a lower
surface 52, and a plurality of holes 54 therethrough, there being a
memory unit 10 for each hole 54 respectively. Thus, a plurality of
memory units 10 are utilized as parts of apparatus 46 and, for
purposes of illustration, all of the units 10 have a common
indicator device 24 by virtue of guide means comprised of inclined
panel 20, V-shaped guide 42 and a pair of partitions 45 which
provide extensions for guide 42 and which span the distance between
game board 48 and panel 20. Thus, articles ejected from certain
tubes 12 of memory units 10 will move along the upper surface of
panel 20 and engage respective partitions 45 and the latter, in
turn, will direct the articles into the central portion of V-shaped
guide 42 and into alignment with aperture 38. It is assumed here
that panel 20, indicator device 24, and guide 42 as described above
with respect to FIGS. 3 and 4 also form parts of game apparatus 46.
Also, a damping or energy dissipating plate 21 is secured to the
underside of panel 20 to prevent bounce or rebound of articles
22.
Articles 22 as used with game apparatus 46 will hereinafter be
referred to as player pieces and can be of any shape capable of
being ejected from the various tubes 12 and of moving along the
inclined surface of panel 20, into and through aperture 38, and
along arm 26. For purpose of illustration, the player pieces for
game apparatus 46 comprise balls which are generally spherical so
that they readily move out of tubes 12 and roll along the upper
surface of panel 20.
A pair of sides 56 are secured to and depend from a pair of opposed
side edges of game board 48 to provide support therefor and to
position inclined plate 20 in the manner shown in FIG. 2. Tubes 12
are slightly inclined and span the distance between plate 21 and
game board 48, each tube 12 having its upper end communicating with
and in alignment with a respective hole 54. Moreover, openings 18
in the tubes are essentially the same distance upwardly from the
upper surface of plate 21.
Game board 48 as well as panel 20 can be made of any suitable
material, such as a lightweight fiberboard or the like. Tubes 12
can be made of the same material, or plastic, as desired. Strips 44
of V-shaped guide 42 will be secured in any suitable manner to
panel 20. Receptacle 36 is secured in any suitable manner to the
lower face of plate 20 and communicates with an aperture 38 in the
same manner as shown in FIG. 4. Apparatus 46 includes an end wall
60 generally spanning the distance between sides 56 and disposed
adjacent to receptacle 36. Wall 60 has an opening 62 through which
receptacle 36 extends, whereby the receptacle projects outwardly
from wall 60 and has an open top 64 permitting access to player
pieces collected in the receptacle. Light 32 is carried in any
suitable location, such as on upper surface 50, so that a visual
indication can be given when a player piece is ejected from one of
the tubes 12. A battery 66 electrically coupled to light 32 and
buzzer 34 in the manner shown in FIG. 1 is disposed in a concealed
position below gameboard 48, above panel 20, and inwardly of wall
60. Switch 30 is shown schematically in FIG. 1 as forming part of
the circuit with these components.
A pair of generally parallel wall sections 68 extend inwardly from
wall 60 and terminate adjacent to the outer extremities of strips
44. A rib 70 spans the distance between wall sections 68 and is
spaced above the lower extremity of panel 20 (FIG. 7). Rib 70 is
transversely triangular to present a surface 72 which is inclined
with respect to the inner surface 74 of wall 60. Rib 70 is normally
in overlying, spaced relationship to a slot or aperture 76 formed
in panel 20 adjacent to the bottom end of wall 60 (FIGS. 5 and 7)
and the purpose of rib 70 is to define one boundary of a collection
region for player pieces 22 which have been removed from tubes 12
when apparatus 46 is tilted from the operative position shown in
FIGS. 2 and 7 to the retrieval position shown in FIG. 5, whereby
the normally uppermost ends 14 of tubes 12 are disposed lower than
the normally lower ends 16. Thus, player pieces 22 within the tubes
can gravitate therefrom through the respective openings 18 and into
the collection region whose bottom boundary is defined by the inner
surface of wall 60 as shown in FIG. 5. The articles are prevented
by V-shaped guide 42 from passing into the space denoted by the
numeral 78 adjacent to aperture 76. Thus, when apparatus 46 is
returned to its normal operative position as shown in FIG. 2, the
player pieces 22 in the aforesaid collection region can move past
inclined surface 72 of rib 70 and into space 78, whereupon the
player pieces will gravitate through aperture 76 and into
receptacle 36 and will thereby be accessible once again.
The player pieces of apparatus 46 can initially be contained in any
type of container, but for purposes of illustration only, they are
placed in a tray 80 secured in any suitable manner to the upper
surface 50 of game board 48. Moreover, the game with which
apparatus 46 is associated can be played in any suitable manner
but, again, for purposes of illustration only, can be played with a
number of sets of holes 54 with each set surrounding a central
point 82 and having specific indicia 84 corresponding to respective
holes 54 which surround the particular point 82, such as that shown
in FIG. 1, to identify or distinguish particular holes. The points
82 may comprise stopping points which are disposed on a line
surrounding tray 80 and the players of the game can be provided
with suitable markers which are advanced from point to point as
determined by the roll of a pair of dice or the like.
The game can be played by one or more players and the player
markers are advanced serially from point to point in one direction
and when the marker comes to rest on one of the points, the player
takes a player piece from tray 80 and deposits it into one of the
holes of the set surrounding the particular point 82 after deciding
that the tube corresponding to such hole has not previously
received a player piece. If a player piece has not previously been
inserted into the particular hole, the first player piece will
gravitate to the bottom of the corresponding tube and will remain
there. The next player will continue with the game by advancing his
player marker according to the roll of the dice, selecting a player
piece from tray 80 and inserting the player piece into a selected
hole adjacent to the point 82 at which his marker stands. The game
progresses in this manner and, if a player plays a player piece in
a hole which previously has received a player piece, the second
player piece will be ejected from the tube and a visual and/or
audible indication from light 32 and/or buzzer 34 will signify this
occurrence. The player thus is penalized in some manner and after a
number of such penalties, or after the entire number of player
pieces from tray 80 have been played, the game comes to an end.
While the foregoing has been merely illustrative of the way in
which the game is played, it is clear that the game can be played
in other ways as well.
* * * * *