U.S. patent application number 16/258792 was filed with the patent office on 2020-07-30 for toss game apparatus having a bounce back surface.
The applicant listed for this patent is Dick's Sporting Goods, Inc.. Invention is credited to Jacob Ray Howell, Chinawut Paesang, Valerie L. Saint Sing.
Application Number | 20200238143 16/258792 |
Document ID | 20200238143 / US20200238143 |
Family ID | 1000003864990 |
Filed Date | 2020-07-30 |
Patent Application | download [pdf] |
United States Patent
Application |
20200238143 |
Kind Code |
A1 |
Howell; Jacob Ray ; et
al. |
July 30, 2020 |
TOSS GAME APPARATUS HAVING A BOUNCE BACK SURFACE
Abstract
A toss game apparatus includes a first assembly and a second
assembly pivotally connected to the first assembly. The first
assembly includes a first outer frame, a target surface connected
to at least a portion of the first outer frame, and at least one
target pocket that is recessed below the target surface. The at
least one target pocket is configured to receive a toss game piece.
The second assembly includes a second outer frame, and a bounce
surface connected to at least a portion of the second outer frame.
The target surface is configured to be positioned at an angle
non-linearly relative to the bounce surface.
Inventors: |
Howell; Jacob Ray;
(Carnegie, PA) ; Paesang; Chinawut; (Sewickley,
PA) ; Saint Sing; Valerie L.; (Pittsburgh,
PA) |
|
Applicant: |
Name |
City |
State |
Country |
Type |
Dick's Sporting Goods, Inc. |
Coraopolis |
PA |
US |
|
|
Family ID: |
1000003864990 |
Appl. No.: |
16/258792 |
Filed: |
January 28, 2019 |
Current U.S.
Class: |
1/1 |
Current CPC
Class: |
A63B 67/06 20130101;
A63B 2210/50 20130101; A63B 63/08 20130101; A63B 2067/063
20130101 |
International
Class: |
A63B 67/06 20060101
A63B067/06; A63B 63/08 20060101 A63B063/08 |
Claims
1. A toss game apparatus comprising: a first assembly having: a
first outer frame, a target surface connected to at least a portion
of the first outer frame, and plurality of target pockets that are
each recessed below the target surface, wherein each target pocket
is configured to receive a toss game piece; and a second assembly
pivotally connected to the first assembly, wherein the second
assembly comprises: a second outer frame, and ounce surface
connected to at least a portion of the second outer frame, wherein:
the target surface is configured to be positioned at an angle
non-linearly relative to the bounce surface; and the bounce surface
comprises a plurality of visual markings, wherein each visual
marking: corresponds to one of the plurality of target pockets, and
indicates a target location as to where the toss game piece is to
be aimed in order to bounce the toss game piece into the target
pocket that corresponds to the visual marking.
2. The toss game apparatus of claim 1, wherein each target pocket
is collapsible.
3. The toss game apparatus of claim 1, wherein each target pocket
is removably attached to at least a portion of the target
surface.
4. The toss game apparatus of claim 1, wherein each target pocket
is fixedly attached to at least a portion of the target
surface.
5. The toss game apparatus of claim 1, wherein the bounce surface
is formed of a resilient material.
6. (canceled)
7. The toss game apparatus of claim 1, further comprising a third
assembly that is pivotally attached to the second assembly.
8. The toss game apparatus of claim 7, wherein one or more of the
second assembly or the third assembly comprises a pouch configured
to store the one or more toss game pieces.
9. The toss game apparatus of claim 1, wherein the second outer
frame comprises: an upper member; a lower member; and a pair of leg
members that are configured to connect to one or more of the upper
member or the lower member.
10. The toss game apparatus of claim 9, wherein the bounce surface
is at least partially connected to the upper member.
11. A toss game apparatus comprising: a first assembly having: a
first outer frame, a target surface connected to at least a portion
of the first outer frame, and a plurality of target pockets that
are each recessed below the target surface, wherein each target
pocket is configured to receive a toss game piece; and a second
assembly pivotally connected to the first assembly, wherein the
second assembly comprises: a second outer frame comprising: an
upper member having a first portion and a second portion, a lower
member having a first portion and a second portion, a first leg
member, wherein a first end of the first leg member is configured
to connect to the first portion of the upper member and a second
end of the first leg member is configured to connect to the first
portion of the lower member, a second leg member, wherein a first
end of the second leg member is configured to connect to the second
portion of the upper member and a second end of the second leg
member is configured to connect to the second portion of the lower
member, and a bounce surface connected to at least a portion of the
upper member, wherein: the target surface is configured to be
positioned at an angle non-linearly relative to the bounce surface;
and the bounce surface comprises a plurality of visual markings,
wherein each visual marking: corresponds to one of the plurality of
target pockets, and indicates a target location as to where the
toss game piece is to be aimed in order to bounce the toss game
piece into the target pocket that corresponds to the visual
marking.
12. The toss game apparatus of claim 11, wherein each target pocket
is collapsible.
13. The toss game apparatus of claim 11, wherein each target pocket
is removably attached to at least a portion of the target
surface.
14. The toss game apparatus of claim 11, wherein each target pocket
is fixedly attached to at least a portion of the target
surface.
15. The toss game apparatus of claim 11, wherein the bounce surface
is formed of a resilient material.
16. (canceled)
17. The toss game apparatus of claim 11, further comprising a third
assembly that is pivotally attached to the second assembly.
18. The toss game apparatus of claim 17, wherein one or more of the
second assembly or the third assembly comprises a pouch configured
to store the one or more toss game pieces.
Description
BACKGROUND
[0001] The disclosure relates generally to games, and in particular
to toss games.
[0002] Toss games provide competitive entertainment to players and
include, for example basketball, bocce and beanbag toss games.
Players of toss games compete with accuracy skills to place a game
object closest to a target and accumulate scoring points until a
tally goal is reached. One example is the toss game of darts. The
more accurate the player, the quicker the accumulation of points to
reach an agreed upon total to win the game. Other toss games are
enjoyed by attempting to place a game object within an opening,
such as a basketball within a basketball goal or a beanbag through
a hole in a surface.
[0003] The majority of toss games require throwing a game object
directly at a target. To improve the challenge of the common toss
game, there is a desire to add a difficulty of play. Introducing a
bounce back surface to a toss game improves the challenge of the
toss game.
SUMMARY
[0004] In an embodiment, a toss game apparatus includes a first
assembly and a second assembly pivotally connected to the first
assembly. The first assembly includes a first outer frame, a target
surface connected to at least a portion of the first outer frame,
and at least one target pocket that is recessed below the target
surface. The at least one target pocket is configured to receive a
toss game piece. The second assembly includes a second outer frame,
and a bounce surface connected to at least a portion of the second
outer frame. The target surface is configured to be positioned at
an angle non-linearly relative to the bounce surface.
[0005] Optionally, a target pocket may be collapsible. A target
pocket may be removably attached to at least a portion of the
target surface. Alternatively, a target pocket is fixedly attached
to at least a portion of the target surface.
[0006] Optionally, the bounce surface is formed of a resilient
material. The bounce surface may include one or more visual
markings indicating a target location as to where the toss game
piece should be tossed.
[0007] The toss game apparatus may further include a third assembly
that is pivotally attached to the second assembly. One or more of
the second assembly or the third assembly may include a pouch
configured to store the one or more toss game pieces.
[0008] The second outer frame may include an upper member, a lower
member, and a pair of leg members that are configured to connect to
one or more of the upper member or the lower member. The bounce
surface may be at least partially connected to the upper
member.
[0009] In an embodiment, a toss game apparatus includes a first
assembly, and a second assembly pivotally connected to the first
assembly. The first assembly includes a first outer frame, a target
surface connected to at least a portion of the first outer frame,
and at least one target pocket that is recessed below the target
surface. The at least one target pocket is configured to receive a
toss game piece. The second assembly includes a second outer frame
having an upper member having a first portion and a second portion,
a lower member having a first portion and a second portion, a first
leg member, and a second leg member. A first end of the first leg
member is configured to connect to the first portion of the upper
member, and a second end of the first leg member is configured to
connect to the first portion of the lower member. A first end of
the second leg member is configured to connect to the second
portion of the upper member and a second end of the second leg
member is configured to connect to the second portion of the lower
member. A bounce surface is connected to at least a portion of the
upper member. The target surface is configured to be positioned at
an angle non-linearly relative to the bounce surface.
[0010] Optionally, the at least one target pocket may be
collapsible. The at least one target pocket may be removably
attached to at least a portion of the target surface. At least one
target pocket may be fixedly attached to at least a portion of the
target surface.
[0011] The bounce surface may be formed of a resilient material.
The bounce surface may include one or more visual markings
indicating a target location as to where the toss game piece should
be tossed.
[0012] The toss game apparatus may further include a third assembly
that is pivotally attached to the second assembly. One or more of
the second assembly or the third assembly may include a pouch
configured to store the one or more toss game pieces.
BRIEF DESCRIPTION OF THE DRAWINGS
[0013] FIG. 1 is an isometric view of an example toss game
apparatus with toss game pieces in an opened, in-use state.
[0014] FIG. 2 is a top view of an example toss game apparatus.
[0015] FIG. 3 is a front view of an example toss game
apparatus.
[0016] FIG. 4 is a side view of an example toss game apparatus.
[0017] FIG. 5 is a back view of an example toss game apparatus.
[0018] FIG. 6 is an exploded view of an example toss game
apparatus.
[0019] FIG. 7 is a sectional view along a cutline of an example
target pocket of a toss game.
[0020] FIG. 8 is an isometric view of another example toss game
pieces in use with a toss game apparatus.
DETAILED DESCRIPTION
[0021] As used in this document, the singular forms "a," "an," and
"the" include plural references unless the context clearly dictates
otherwise. Unless defined otherwise, all technical and scientific
terms used herein have the same meanings as commonly understood by
one of ordinary skill in the art. As used in this document, the
term "comprising" means "including, but not limited to." When used
in this document, the term "exemplary" is intended to mean "by way
of example" and is not intended to indicate that a particular
exemplary item is preferred or required.
[0022] In this document, when terms such "first" and "second" are
used to modify a noun, such use is simply intended to distinguish
one item from another, and is not intended to require a sequential
order unless specifically stated. The term "approximately," when
used in connection with a numeric value, is intended to include
values that are close to, but not exactly, the number. For example,
in some embodiments, the term "approximately" may include values
that are within +/-10 percent of the value.
[0023] When used in this document, terms such as "top" and
"bottom," "above" and "below", "upper" and "lower", or "front" and
"rear," are not intended to have absolute orientations but are
instead intended to describe relative positions of various
components with respect to each other. For example, a first
component may be an "upper" component and a second component may be
a "lower" component when a device of which the components are a
part is oriented in a first direction. The relative orientations of
the components may be reversed, or the components may be on the
same plane, if the orientation of the structure that contains the
components is changed. The claims are intended to include all
orientations of a device containing such components.
[0024] FIG. 1 presents an isometric view of an example toss game
apparatus 10. A toss game apparatus 10 may include a first assembly
100 having a target surface 140 and a first outer frame 180, a
second assembly 200 having a bounce surface 240 and a second outer
frame 280, a third assembly 300 having a toss game piece storage
pouch 340 and a third outer frame 380, and/or a crossmember 400.
The toss game apparatus 10 may be utilized with one or more toss
game pieces 20. A player tosses a toss game piece 20 against an
angled bounce surface 240 and then onto another angled target
surface 140 with the goal of having the toss game piece 20 remain
in a target pocket 160. The target surface 140 and bounce surface
240 are similar in shape and size but differ in that the target
surface 140 includes one or more openings 144 sized to receive
target pockets 160. Alternatively, the target surface 140 and
bounce surface 240 may have different shapes and/or sizes.
[0025] A toss game piece 20 refers to a movable object that is
capable of being tossed at and received by one or more target
pockets 160. Example toss game pieces 20 may include, without
limitation, beanbags, rings, discs, spheres (for example tennis
balls, baseballs, golf balls, or ping pong balls) or other objects.
The toss game pieces 20 may be organized into two or more groups.
In an embodiment, toss game pieces 20 may be organized into groups
based on a characteristic of a toss game piece 20 such as, for
example, color, shape, size, markings or the like. For example,
toss game pieces 20 may be organized into groups of pieces in which
each piece in a group shares one or more characteristics, but those
characteristics differ from group to group to differentiate between
players or teams. As another example, toss game pieces 20 may be
grouped by color or by markings to assist players with
color-blindness. The markings on one or more toss game pieces 20
may be numbers, characters, symbols, images, or any combination
thereof. For example, a marking may be a number between 1 and 8 or
an `X` and an `O`. While a single player may enjoy the toss game
apparatus, two or more players may utilize a toss game apparatus in
teams (designated by toss game piece color or markings) for more
competitive play. The toss game pieces 20 may be stored when not in
use in the toss game piece storage pouch 340.
[0026] FIGS. 2-5 present a top, front, side, and back view,
respectively, of the toss game apparatus 10 in relation to a game
support surface G. A game support surface G refers to a surface on
which the toss game apparatus 10 may be positioned for game play.
Examples of game support surface G may include, without limitation,
a ground surface (for example grass, dirt, or sand), a floor
surface (for example concrete, wood, or tile) or an elevated
surface (for example a chair, bench, table, or desk), and/or the
like. As illustrated in FIG. 4, the target surface 140 and the
bounce surface 240 may be placed at an angle with respect to each
other, to the game support surface G, and/or to the horizon if the
game support surface G is not a level surface. The target surface
140 and the bounce surface 240 may be angled non-linearly with
respect to each other in the range of 45.degree. to 180.degree..
FIG. 4 illustrates a 90.degree. angle. The target surface 140 may
be angled with respect to the game support surface G in the range
of 0.degree. to 90.degree.. FIG. 4 illustrates a 45.degree. angle.
The bounce surface 240 may be angled with respect to the game
support surface G in the range of 0.degree. to 135.degree.. FIG. 4
illustrates a 45.degree. angle.
[0027] As illustrated in FIG. 6, the first assembly 100 may include
a first outer frame 180 having an upper member 182 that extends
substantially horizontally between a first and a second end of the
upper member 182, and two leg members 184 extending substantially
vertically from the ends of the upper member 182. The upper member
182 and the leg members 184 may be a unitary frame member.
Alternatively the upper portion 182 and the leg portions 184 may be
connected in any suitable way such as, for example, via screws,
pins, or other fasteners or connectors.
[0028] The upper member 182 may include two portions 182b that are
connected via a connection member 182a. As illustrated in FIG. 6,
one or more of the portions 182b may have a curved, rounded, or
bent shape. One or more leg members 184 may connect to one or more
of the portions 182b of the upper member 182. For example, one end
of a leg member 184 may telescopically connect to a portion 182b of
the upper member 182. Further, one or more of the portions 182b of
the upper member 182 may include an adjustment pin 188 and one or
more of the leg members 184 may include an aperture 184a, wherein
the adjustment pin 188 on the upper member 182 may be received in
the aperture 184a on the leg member 184. This telescopic attachment
may allow adjustment of the upper member 182 relative to the leg
members 184. Alternatively, one or more leg members 184 may be
integrally fixed to one or more of the portions 182b of the upper
member 182. For example, one end of a leg member 184 may be welded
to a portion 182b of the upper member 182 such as by swag welding
or the like. Other means for attachments may be employed, such as
adhesives, screws, bolts, rivets, or the like.
[0029] As illustrated in FIG. 6, the second assembly 200 may
include a second outer frame 280. The second outer frame 280 may
have the shape of a loop, for example the shape may be a
rectangular loop. The second outer frame 280 may be a fixed loop,
or a loop formed by two U-shaped members. In an embodiment, as
shown in FIG. 6, the second outer frame 280 may include an upper
member 282, a lower member 286, and one or more leg members 284
[0030] Attorney Docket No. 182123.02601 connected in any suitable
way such as, for example, via screws, pins, or other fasteners or
connectors.
[0031] The upper member 282 may include two portions 282b that are
connected via a connection member 282a. In various embodiments, the
lower member 286 may also include two portions 286b that are
connected via a connection member 286a. As illustrated in FIG. 6,
one or more of the portions 282b, 286b may have a curved, rounded,
or bent shape. One or more leg members 284 may connect to one or
more of the portions 282b of the upper member 282 and/or one or
more portions 286b of the lower member 286. For example, one end of
a leg member 284 may telescopically connect to a portion 282b of
the upper member 282 while the other end of the leg member 284 may
telescopically connect to a portion 286b of the lower member 286.
Further, one or more of the portions 282b of the upper member 282
and/or one or more of the portions 286b of the lower member 286 may
include an adjustment pin 288 and one or more of the leg members
284 may include an aperture 284a, wherein the adjustment pin 288 on
the upper member 282 and/or lower member 286 may be received in the
aperture 284a on the leg member 284. This telescopic attachment may
allow adjustment of the upper member 282 and/or the lower member
286 relative to the leg members 284. This adjustable feature allows
a player to orient the bounce surface 240 at an angle relative to
the game support surface G. The second assembly 200 may also be
supported by a crossmember 400. In an alternative embodiment, the
upper member 282 and the lower member 286 may be fixedly connected
to one or more leg members 286.
[0032] As illustrated in FIG. 6, the third assembly 300 may include
a third outer frame 380 having a lower member 382 extending
substantially horizontally between a first and a second end of the
lower member 382, and two leg members 384 extending substantially
vertically from the ends of the lower member 382. The lower member
382 and the leg members 384 may be a unitary frame member.
Alternatively the lower portion 382 and the leg portions 384 may be
connected in any suitable way such as, for example, via screws,
pins, or other fasteners or connectors.
[0033] The lower member 382 may include two portions 382b that are
connected via a connection member 382a. As illustrated in FIG. 6,
one or more of the portions 382b may have a curved, rounded, or
bent shape. One or more leg members 384 may connect to one or more
of the portions 382b of the lower member 382. For example, one end
of a leg member 384 may telescopically connect to a portion 382b of
the lower member 382. Further, one or more of the portions 382b of
the lower member 382 may include an adjustment pin 388 and one or
more of the leg members 384 may include an aperture 384a, wherein
the adjustment pin 388 on the lower member 382 may be received in
the aperture 384a on the leg member 384. This telescopic attachment
may allow adjustment of the lower member 382 relative to the leg
members 384.
[0034] Providing adjustable connections for both the second
assembly 200 and the third assembly 300 may allow a player to
orient the target surface 140 and/or the bounce surface 240 at
varying elevations above the game support surface G as well as
tilting the target surface 140 and/or the bounce surface 240
forward and rearward.
[0035] The toss game piece storage pouch 340 may be attached to the
second assembly 200, or as shown in FIG. 6, to the third assembly
300. In various embodiments, a toss game piece storage pouch 340
may be attached to the second assembly 200 and/or the third
assembly 300 in any suitable manner such as, for example, using
hook and loop fasteners or sewn in loops 342.
[0036] The first outer frame 180, second outer frame 280, and third
outer frame 380 may be formed from various materials such as, for
example, plastics, metals, or other rigid materials. In various
embodiments, the first outer frame 180, second outer frame 280, and
third outer frame 380 may be formed from tubular metal parts and
may be connected in any suitable way such as, for example, via
screws, pins, or other fasteners or connectors.
[0037] In various embodiments, a third assembly 300 may be
releasably connected to a first assembly 100 and/or a second
assembly 200. The first assembly 100 may include a first attachment
portion 120, the second assembly 200 may include a second
attachment portion 220, and the third assembly 300 may include a
third attachment portion 320. An attachment portion may be a
bracket assembly, a pin assembly, a screw assembly, or other
fastener or connector. The first and third attachment portions 120,
320 may be separate portions each having a separate pivot point.
Alternatively, as shown in FIG. 6, the first and third attachment
portions 120, 320 may each be a unitary portion having one pivot
point. The second attachment portion 220 may have multiple pivot
points or, as shown in FIG. 6, a single pivot point. The first
attachment portion 120 may allow attachment of the first assembly
100 to the second assembly 200 at the second attachment portion 220
and/or to the third assembly 300 at the third attachment portion
320. The third attachment portion 320 may allow attachment of the
third assembly 300 to the second assembly 200 at the second
attachment portion 220 and/or to the first assembly 100 at the
first attachment portion 120.
[0038] At least a portion of the target surface 140 may be attached
to at least a portion of the first outer frame 180 of the first
assembly 100 along at least a portion of the upper member 182
and/or the two leg members 184. In various embodiments, at least a
portion of the target surface 140 may also be attached to at least
a portion of the crossmember 400. The target surface 140 may
provide one or more targets allowing a player to bounce a toss game
piece 20 off of the bounce surface 240 toward the target surface
140 with the goal of landing the toss game piece 20 into a target
pocket 160 of the target surface 140. In various embodiments, a
bounce surface 240 may include one or more visual markings that
indicate a target location on the bounce surface where a player
should toss a toss game piece 20 in order to bounce the toss game
piece 20 into a target pocket 160. The visual markings may include,
without limitation, a character (e.g., an "x"), a symbol (e.g., a
single ring or a group of concentric rings forming a bullseye
target), an image, a graphic and/or the like. In various
embodiments, the toss game apparatus 10 may be placed at various
elevations above the game support surface G for increased
difficulty in play. For example, the toss game apparatus 10 may be
placed at a height above the game support surface G where the
target surface 140 would obstruct the view of the bounce surface
240. The player, in this instance, would look through the target
surface 140 in order to aim the toss game piece 20 toward the
visual marking on the bounce surface 240. In various embodiments,
the target surface 140 may be a fabric or other resilient material
pulled taut onto the first assembly 100 and crossmember 400 via any
suitable manner such as, for example, using hook and loop
fasteners, straps, or sewn in loops 142. The resilient target
surface 140 may be formed of transparent, opaque, or tinted
materials, may include a sheer weave, and/or a pattern of apertures
of various diameters (i.e., perforations). For example, the
resilient target surface may be formed of NO-SEE-UM SCREEN.TM.
material having a pattern of perforations allowing a player to see
through the target surface 140. Alternatively, the target surface
140 may be a substantially rigid surface fixed to the first outer
frame 180 of the first assembly 100 and/or the crossmember 400. The
rigid target surface 140 may be transparent, semitransparent,
tinted, colored, painted, or the like. For a variation of play, the
target surface 140 may be one of a set of interchangeable target
surfaces 140 having varying properties (resilient or rigid,
transparent or darkened, perforated or obstructed, or any
combination thereof). The players may place the toss game apparatus
10 at various elevations and/or interchange the target surfaces 140
to increase the difficulty in play.
[0039] At least a portion of the bounce surface 240 may be attached
to at least a portion of the second outer frame 280 of the second
assembly 200 along at least a portion of the upper member 282
and/or the two leg members 284 of the second assembly 200. In an
embodiment, at least a portion of the bounce surface 240 may also
be attached to at least a portion of the crossmember 400. The
bounce surface 240 may allow a player to bounce a toss game piece
20 off of the bounce surface 240 toward the target surface 140. The
bounce surface 240 may be a fabric or other resilient material
pulled taut onto the second assembly 200 and/or crossmember 400 via
any suitable manner such as, for example, using hook and loop
fasteners, straps, or sewn in loops 242. Alternatively, the bounce
surface 240 may be a substantially rigid surface fixed to the
second outer frame 280 of the second assembly 200 and/or the
crossmember 400.
[0040] In an embodiment, the toss game apparatus 10 may be fixed
with no moving parts in a simple orientation allowing for the
target surface 140 to be adjacent to the bounce surface 240.
Alternatively, the toss game apparatus 10 may be at least partially
collapsed into a stored orientation. In a stored orientation, the
first assembly 100 and third assembly 300 may be placed co-planar
to the second assembly 200. The toss game apparatus 10 may be
opened to the play orientation where the first assembly 100 and
third assembly 300 are placed at an angle in relation to the second
assembly 200. In the stored orientation, the first assembly 100 and
third assembly 300 may be secured to the second assembly 200 via a
fastener 600, such as, for example, magnets, latches, mating hook
and loop material and/or the like. The fastener 600 may be placed
between the upper member 182 of the first assembly 100 and the
upper member 282 of the second assembly 200 and/or between the
lower member 382 of the third assembly 300 and the lower member 286
of the second assembly 200 (not shown). The toss game apparatus 10
may further include an optional carrying strap 500, such as, for
example, one attached to the second assembly 200, in order to allow
a player to support the weight of the toss game apparatus on his or
her shoulder when in the stored orientation. In the play
orientation, the second assembly 200 and third assembly 300 may
include a non-slip material 290, 390 able to contact the game
support surface G in order to reduce movement of the toss game
apparatus 10 when toss game pieces 20 bounce against the bounce
surface 240 and target surface 140.
[0041] A target pocket 160 on the target surface 140 may be a
single target pocket 160 or multiple target pockets 160. As seen in
the sectional view of FIG. 7 along the cutline 7-7 found in FIG. 3,
the target pocket 160 is recessed below the target surface 140. A
target pocket 160 may be fixed to or removable from the target
surface 140. A target pocket 160 may be formed of a rigid material,
such as a replaceable cup (not shown) placed within a fixed
aperture 144 on the target surface 140, or may be formed by a
collapsible material integral with the target surface 140. For
example, target surface 140 may be formed from a fabric or other
resilient material. Likewise, the target pocket 160 may be formed
with the target surface 140 or may be attached to the target
surface 140, e.g., by sewing, gluing, sonic welding, or the like.
Alternative and/or additional target pockets 160 and connection
methods may be used within the scope of the disclosure. One method
of attachment of a collapsible target pocket 160 is to capture the
distal ends of the open pocket material between an upper and lower
ring 166, 164 onto the target surface 140. The target pockets 160
may be sized to receive one or more of the toss game pieces 20. In
various embodiments, each target pocket 160 may have the same size.
Alternatively, one or more target pockets 160 may have a different
size relative to one or more other target pockets 160. The target
pockets 160 may be spaced in a pattern to provide varying stages of
difficulty for the player to achieve. For example, easy to hit
target pockets 160 may be placed down low near the bounce surface
240 while more difficult to hit target pockets 160 may be placed
higher near the upper corners of the target surface 140. In an
embodiment, one or more of the target pockets 160 may include a
color or marking to designate the difficulty. For example, the
target pocket marking associated with the target pocket 160 may be
a number placed in the bottom of the target pocket 160, or
alternatively on the sides of the target pocket 160 as seen in FIG.
8. The target pocket 160 may be recessed at an angle relative to
the target surface 140 or, as shown in FIGS. 4 & 7, the target
pocket 160 may be recessed normal to the target surface 140.
[0042] As illustrated in FIG. 8, the bounce surface 240 and target
surface 140 may be formed from a single sheet of material.
[0043] The above-disclosed features and functions, as well as
alternatives, may be combined into many other different apparatuses
or applications. Various presently unforeseen or unanticipated
alternatives, modifications, variations or improvements may be made
by those skilled in the art, each of which is also intended to be
encompassed by the disclosed embodiments.
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