U.S. patent application number 16/424406 was filed with the patent office on 2019-09-12 for additive card interleaved wagering system.
The applicant listed for this patent is Gamblit Gaming, LLC. Invention is credited to Miles Arnone, Zachary Foley, Eric Meyerhofer.
Application Number | 20190279464 16/424406 |
Document ID | / |
Family ID | 59561699 |
Filed Date | 2019-09-12 |
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United States Patent
Application |
20190279464 |
Kind Code |
A1 |
Arnone; Miles ; et
al. |
September 12, 2019 |
ADDITIVE CARD INTERLEAVED WAGERING SYSTEM
Abstract
An electronic gaming machine constructed to receive credits from
a plurality of users, is disclosed, comprising an interactive
controller and a process controller operatively connecting the
interactive controller to a wager server, which generate a
multi-user interactive application, allow for the purchase of
virtual avatars, generate goal values, and accept user input
through a user interface to award application elements and adjust
the characteristics of the virtual avatars.
Inventors: |
Arnone; Miles; (Cambridge,
MA) ; Meyerhofer; Eric; (Pasadena, CA) ;
Foley; Zachary; (Los Angeles, CA) |
|
Applicant: |
Name |
City |
State |
Country |
Type |
Gamblit Gaming, LLC |
Glendale |
CA |
US |
|
|
Family ID: |
59561699 |
Appl. No.: |
16/424406 |
Filed: |
May 28, 2019 |
Related U.S. Patent Documents
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Application
Number |
Filing Date |
Patent Number |
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16141208 |
Sep 25, 2018 |
10304285 |
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16424406 |
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15276469 |
Sep 26, 2016 |
10083575 |
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16141208 |
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62232677 |
Sep 25, 2015 |
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Current U.S.
Class: |
1/1 |
Current CPC
Class: |
G07F 17/3262 20130101;
G07F 17/3227 20130101; G07F 17/3209 20130101; G07F 17/3295
20130101; A63F 13/822 20140902; G07F 17/3223 20130101; G07F 17/3272
20130101; G07F 17/3244 20130101 |
International
Class: |
G07F 17/32 20060101
G07F017/32 |
Claims
1. An electronic gaming machine constructed to receive credits from
a plurality of users, comprising: an interactive controller
constructed to: generate a user interface of an interactive
application; allow the plurality of users to purchase individual
virtual avatars using credits; associate the individual virtual
avatar with a user that purchased the individual virtual avatar;
allow the plurality of users to place individual wagers; display to
the plurality of users a first goal value; display to the plurality
of users an application element; display to the plurality of users
a visible countdown; detect the plurality of users interactions
with the user interface that occur during the visible countdown,
and communicate the plurality of users interaction data to a
process controller; receive from the process controller an event
outcome; display to the plurality of users using the user interface
the event outcome; receive from the process controller wager
outcomes of the individual wager; and display to the plurality of
users using the user interface the wager outcomes; and a process
controller operatively connecting the interactive controller to a
wager server, wherein the process controller is constructed to:
distribute the individual wagers to the wager server; generate the
first goal value; communicate to the interactive controller, the
goal value; generate the application element; communicate to the
interactive controller, the application element; receive from the
interactive controller, the plurality of users interaction data;
determine the event outcome based on whether the plurality of users
interacted with the user interface and from the order in which the
plurality of users interacted with the user interface; when no user
interacted with the user interface, remove the game element from
the interactive application; when at least one of the plurality of
users interacted with the user interface, assign the game element
to one of the plurality of users based on the event outcome;
communicate the determination of the event outcome to the
interactive controller; determine if the first goal value has been
reached; award a prize based on the first goal value; receive from
the wager server wager outcomes of the individual wagers;
distribute to the interactive controller the wager outcomes; and
generate a second goal value.
2. The electronic gaming machine of claim 1, wherein the goal value
is a whole number associated with the value of playing cards
assigned to a user.
3. The electronic gaming machine of claim 2, wherein the
application element are based on playing cards being displayed by
the interactive application.
4. The electronic gaming machine of claim 1, wherein the goal value
depends on the total number of users that comprise the plurality of
users.
5. The electronic gaming machine of claim 1, wherein the user
interactions with the user interface are input using a touch
screen.
6. The electronic gaming machine of claim 1, wherein the user
interactions with the user interface are input using a physical
button.
7. The electronic gaming machine of claim 1, wherein the process
controller generates a characteristic of the individual virtual
avatars.
8. The electronic gaming machine of claim 7, wherein the
characteristic of the individual virtual avatars is durability.
9. The electronic gaming machine of claim 8, wherein the individual
virtual avatar is destroyed when its durability is reduced to
zero.
10. The electronic gaming machine of claim 9, wherein a bonus prize
is associated with the destruction of the individual virtual
avatar.
11. The electronic gaming machine of claim 9, wherein a user whose
associated individual virtual avatar has been destroyed must exit
the interactive application.
12. The electronic gaming machine of claim 9, wherein a user whose
associated individual virtual avatar has been destroyed may
purchase a second individual virtual avatar.
13. The electronic gaming machine of claim 9, wherein the
destruction of the individual virtual avatar generates a wagering
opportunity.
14. The electronic gaming machine of claim 1, wherein the prize is
the credits used by the plurality of users to purchase the
individual virtual avatars.
15. The electronic gaming machine of claim 1, wherein an operator
receives a portion of the credits used by the plurality of users to
purchase the individual virtual avatars.
16. The electronic gaming machine of claim 1, wherein the
interactive controller and the process controller are constructed
from the same device, and wherein the process controller is
operatively connected to the wager server using a communication
link.
17. The electronic gaming machine of claim 1, wherein the wager
server and process controller are constructed from the same device,
and wherein the process controller is operatively connected to
interactive controller using a communication link.
18. The electronic gaming machine of claim 1, further comprising:
an enclosure constructed to mount: a user input device operatively
connected to the interactive controller; a user output device
operatively connected to the interactive controller; a credit input
device operatively connected to the wager server; and a credit
output device operatively connected to the wager server.
19. The electronic gaming machine of claim 1, further comprising a
random number generator, wherein the wager server is further
constructed to: communicate with the credit input device to receive
a credit input, the credit input to determine the generate the
application element based on a random result generated by the
random number generator; and update a credit meter based on the
event outcome.
Description
CROSS REFERENCE TO RELATED APPLICATIONS
[0001] This application is a continuation of U.S. patent
application Ser. No. 16/141208, filed Sep. 25, 2018, which is a
continuation of U.S. patent application Ser. No. 15/276,469, filed
Sep. 26, 2016, which claims the benefit of U.S. Provisional Patent
Application No. 62/232,677, filed Sep. 25, 2015 the contents of
which are incorporated by reference herein in their entirety
FIELD OF THE INVENTION
[0002] Embodiments of the present invention are generally related
to communications within data processing systems. More
particularly, the present invention relates to the communication
and processing of wagering data.
BACKGROUND
[0003] The gaming industry has traditionally developed electronic
gaming machines (EGMs) that implement simple wagering propositions.
The communication and processing needs for these simple wagering
propositions are easily met using conventional EGMs.
[0004] For example, U.S. Pat. No. 6,905,405 to McClintic describes
a conventional gaming device provided with a central processor
(CPU) operably coupled to input logic circuitry and output logic
circuitry. The input logic circuitry is employed to operably couple
the CPU to input devices such as, for example, a touch screen
segment or physical button, a coin acceptor, a bill acceptor, a
user tracking card reader or a credit/debit card reader. The output
logic circuitry is employed to operably couple the CPU with output
devices such as, for example, a hopper, a video monitor, meter
displays, and a printer. The CPU is also operably coupled to
controlling software memory, which includes assigned memory
locations storing game software and system software. Such
controlling software memory dictates when selected graphics or
messages are displayed to a user, as well as when play sequences
begin and end and management of wager input and award output. The
CPU is also operably coupled to a second memory, which is employed
to store data indicative of game statistics, number of plays,
number of wins, etc. Controlling software memory, a second memory,
or other, ancillary memory store data indicative of winning
results, such as data representative of one or more symbol
combinations, including winning combinations. Second memory may
also be used, for example, to store a bit map of the symbol pattern
depicted as a matrix display on video monitor. In operation of the
gaming device the CPU carries out instructions of the system
software to implement an initial display pattern on the video
monitor and to enable the input devices. After a wager is received
a user activates an initiator interactive element such as a handle,
the physical button or the touch screen to initiate a play
sequence. At this point, the game software, in conjunction with a
random number generator, generates a random symbol configuration at
for a random final outcome comprised of a pattern of symbols for
depiction on video monitor. System software then animates the video
monitor by simulating the movement of visible representations of
symbol carriers including symbols thereon so that the user
perceives symbol carrier rotational "movement" of each symbol
carrier as well as, optionally, rotational movement of the entire
group of symbol carriers about a common axis. Once the visible
representations of the symbol carriers have stopped, all of the
generated, displayed symbols comprising a winning combination or
combinations in the matrix display are identified or flagged. The
displayed results (pattern of symbols depicted on the video
monitor, which may include symbols received from a remote location,
is compared with data stored in game software representing winning
combinations to determine if any displayed combination on an active
pay line is a winning combination. Any identified winning
combination or combinations of symbols are then associated with
winnings to be distributed to the user according to a paytable of
the game software associated with the various possible winning
combinations. The various pay line configurations and required
combinations of the various indicia for a winning combination
within each pay line reside within the game software and are
retrieved for comparison to the randomly generated pattern of
indicia depicted on the video monitor.
[0005] Operation of another conventional computer gaming system is
described in U.S. Pat. No. 6,409,602 issued to Wiltshire et al. A
game program is executed on server/host computer. It is then
determined whether an image is to be displayed on a screen of a
client/terminal computer. If so, an image is sent from the
server/host computer to client/terminal computer. The image may
include any type of graphical information including a bitmap, a
JPEG file, a TIFF file or even an encoded audio/video stream such
as a compressed video MPEG stream. The image is generated by game
computer program and passed to server/host interface program. In
turn, the image is transferred over communication pathways to
client/terminal computer via the network services provided by
server operating system. The image is received by a client/terminal
program executing on the client/terminal computer via the network
services provided by client operating system. The client/terminal
program then causes the image to be displayed on a screen of the
client/terminal computer. It is then determined whether an input
command has been entered by the patron using the client/terminal
computer. The input command may be a keystroke, movement or
clicking of the mouse, a voice activated command or even the
clicking of a "virtual button" on a touch screen. The
client/terminal program causes the input command to be transmitted
back to server/host computer via communication pathways, again
using network services provided by the client operating system on
one end and server operating system on the other. The command is
thus received by the server/host interface program, that, in turn,
passes the command back to the game program. The game program
processes the input command and updates the state of the game
accordingly.
[0006] However, more complicated wagering processes need
communication and processing systems that are better suited for
implementing these more complicated wagering processes. Various
aspects of embodiments of the present invention meet such a
need.
SUMMARY OF THE INVENTION
[0007] Systems and methods in accordance with embodiments of the
invention provide a communication and data processing system
constructed for an additive card interleaved wagering system.
[0008] In an aspect of an embodiment of the invention, a process
controller operates as an interface between an interactive
processing device and a wager server. By virtue of this aspect, the
wager server is isolated from the interactive processing device
allowing the interactive processing device to operate in an
unregulated environment will allowing the wager server to operate
in a regulated environment, thus providing for more efficient
management of the operations of such a system.
[0009] In another aspect of another embodiment of the invention, a
single wager server may provide services to two or more interactive
processing devices and/or two or more process controllers, thus
allowing an additive card interleaved wagering system to operate
more efficiently over a large range of scaling.
[0010] In another aspect of another embodiment of the invention,
multiple types of interactive processing devices using different
operating systems may be interfaced to a single type of process
controller and/or wager server without requiring customization of
the process controller and/or the wager server, thus improving the
efficiency of the process controller and or the wager server by
reducing complexity associated with maintaining separate process
controllers and/or wager servers for each type of interactive
processing device.
[0011] In another aspect of another embodiment of the invention, an
interactive processing device may be provided as a user device
under control of a user while maintaining the wager server in an
environment under the control of a regulated operator of wagering
equipment, thus providing for a more economical system as the
regulated operator need not expend capital to purchase interactive
processing devices.
[0012] In another aspect of another embodiment of the invention,
data communicated between the controllers may be encrypted to
increase security of the additive card interleaved wagering
system.
[0013] In another aspect of another embodiment of the invention, a
process controller isolates wager logic and application logic as
unregulated logic from a regulated wager server, thus allowing
errors in the application logic and/or wager logic to be corrected,
new application logic and/or wager logic to be used, or
modifications to be made to the application logic and/or wager
logic without a need for time-consuming regulatory approval.
[0014] In another aspect of another embodiment of the invention, an
interactive application may require extensive processing resources
from an interactive processing device leaving few processing
resources for the functions performed by a process controller
and/or a wager server. By virtue of an architecture of the
embodiments of the invention, processing loads may be distributed
across multiple devices such that operations of the interactive
processing device may be dedicated to the interactive application
and the processes of the process controller and/or wager server are
not burdened by the requirements of the interactive
application.
[0015] In another aspect of another embodiment of the invention, an
additive card interleaved wagering system operates with its
components being distributed across multiple devices. These devices
can be connected by communication channels including, but not
limited to, local area networks, wide area networks, local
communication buses, and/or the like. The devices may communicate
using various types of protocols, including but not limited to,
networking protocols, device-to-device communications protocols,
and the like. In many such embodiments, one or more components of
an additive card interleaved wagering system are distributed in
close proximity to each other and communicate using a local area
network and/or a communication bus. In several embodiments, an
interactive processing device and a process controller of an
additive card interleaved wagering system are in a common location
and communicate with an external wager server. In some embodiments,
a process controller and a wager server of an additive card
interleaved wagering system are in a common location and
communicate with an external interactive processing device. In many
embodiments, an interactive processing device, a process
controller, and a wager server of an additive card interleaved
wagering system are located in a common location. In some
embodiments, a session/management server is located in a common
location with a process controller and/or a wager server. In
various embodiments, these multiple devices can be constructed from
or configured using a single device or a plurality of devices such
that An additive card interleaved wagering system is executed as a
system in a virtualized space such as, but not limited to, where a
wager server and a process controller are large scale centralized
servers in the cloud operatively connected to widely distributed
interactive processing devices via a wide area network such as the
Internet or a local area network. In such embodiments, the
components of an additive card interleaved wagering system may
communicate using a networking protocol or other type of
device-to-device communications protocol.
[0016] In another aspect of another embodiment of the invention, a
centralized wager server is operatively connected to, and
communicates with, one or more process controllers using a
communication link. The centralized wager server can generate wager
outcomes for wagers in accordance with one or more wagering
propositions. The centralized wager server can execute a number of
simultaneous or pseudo-simultaneous wagers in order to generate
wager outcomes for a variety of wagering propositions that one or
more distributed additive card interleaved wagering systems can
use.
[0017] In another aspect of another embodiment of the invention, a
centralized process controller is operatively connected to one or
more interactive processing devices and one or more wager servers
using a communication link. The centralized process controller can
perform the functionality of a process controller across various
additive card interleaved wagering systems.
[0018] In another aspect of another embodiment of the invention, an
interactive application server provides a host for managing
head-to-head play operating over a network of interactive
processing devices connected to the interactive application server
using a communication link. The interactive application server
provides an environment where users can compete directly with one
another and interact with other users.
BRIEF DESCRIPTION OF THE DRAWINGS
[0019] FIG. 1A is a diagram of a structure of an additive card
interleaved wagering system in accordance with various embodiments
of the invention.
[0020] FIG. 1B is a diagram of a land-based configuration of an
additive card interleaved wagering system in accordance with
various embodiments of the invention.
[0021] FIG. 1C is another diagram of a land-based configuration of
an additive card interleaved wagering system in accordance with
various embodiments of the invention.
[0022] FIG. 1D is a diagram of a network configuration of an
additive card interleaved wagering system in accordance with
various embodiments of the invention.
[0023] FIG. 1E is a diagram of a mobile configuration of an
additive card interleaved wagering system in accordance with
various embodiments of the invention.
[0024] FIGS. 2A, 2B, 2C, and 2D are illustrations of interactive
processing devices of an additive card interleaved wagering system
in accordance with various embodiments of the invention.
[0025] FIGS. 3A, 3B and 3C are diagrams of distributed additive
card interleaved wagering systems in accordance with various
embodiments of the invention.
[0026] FIGS. 4A and 4B are diagrams of a structure of an
interactive processing device of an additive card interleaved
wagering system in accordance with various embodiments of the
invention.
[0027] FIGS. 5A and 5B are diagrams of a structure of a wager
server of an additive card interleaved wagering system in
accordance with various embodiments of the invention.
[0028] FIG. 6A and 6B are diagrams of a structure of a process
controller of an additive card interleaved wagering system in
accordance with various embodiments of the invention.
[0029] FIGS. 7A and 7B are diagrams of a structure of a
session/management server of an additive card interleaved wagering
system in accordance with various embodiments of the invention.
[0030] FIG. 8 is a sequence diagram of interactions between
components of an additive card interleaved wagering system in
accordance with various embodiments of the invention.
[0031] FIG. 9 is a collaboration diagram for components of an
additive card interleaved wagering system in accordance with
various embodiments of the invention.
[0032] FIG. 10 illustrates a flowchart of steps that may be
performed to create an additive card system in accordance with
various embodiments of the invention.
[0033] FIG. 11 illustrates a user interface of an interactive
application in accordance with some embodiments of the invention at
various points during a user session.
[0034] FIG. 12 illustrates a flowchart of steps that may be
performed to create an additive card system in accordance with
various embodiments of the invention.
[0035] FIG. 13 illustrates a flowchart of steps that may be
performed to create an additive card system in accordance with
various embodiments of the invention.
DETAILED DESCRIPTION
[0036] An additive card interleaved wagering system interleaves
wagering with non-wagering activities. In some embodiments of an
additive card interleaved wagering system, an interactive
application executed by an interactive processing device provides
non-wagering interactive components of the additive card
interleaved wagering system. The interactive processing device is
operatively connected to a process controller that manages and
configures the interactive processing device and the interactive
application, and determines when wagers should be interleaved with
the operations of the interactive application. The process
controller is further operatively connected to a wager server that
provides one or more wagering propositions for one or more
wagers.
[0037] In some embodiments, the interactive processing device also
provides a wagering interface that is used to receive commands and
display data for a wagering process, including but not limited to a
wager outcome of a wager made in accordance with a wagering
proposition. The content of the wagering interface is controlled by
the process controller and includes content provided by the wager
server.
[0038] In various embodiments, the interactive processing device
provides a management interface used to manage a user profile
including an electronic wallet for deposit and withdrawals of
credits used for wagering.
[0039] Many different types of interactive applications may be
utilized with the additive card interleaved wagering system. In
some embodiments, the interactive application reacts to the
physical activity of a user. In these embodiments, the interactive
application senses user interactions with the interactive
application through one or more sensors that monitor the user's
physical activities. Such sensors may include, but are not limited
to, physiological sensors that monitor the physiology of the user,
environmental sensors that monitor the physical environment of the
interactive processing device, accelerometers that monitor changes
in motion of the interactive processing device, and location
sensors that monitor the location of the interactive processing
device such as global positioning sensors.
[0040] In some embodiments, the interactive application is
skill-based and interacts with the user by sensing skillful
interactions with an interactive display generated by the
interactive application.
[0041] In some embodiments, the interactive application is a tool
used to achieve some useful goal.
[0042] In operation, the interactive application generates various
types of interactive elements in an interactive application
environment. In some embodiments, these interactive elements are
interactive application resources utilized within the interactive
application environment to provide an interactive experience for a
user. Wagers of credits or interactive elements are made in
accordance with a wagering proposition as automatically triggered
by interaction with one or more of the interactive elements of the
interactive application. Wager outcomes of wagers of credits or
interactive elements made in accordance with the wagering
proposition can cause consumption, loss or accrual of credits or
interactive elements.
[0043] In accordance with some embodiments, wager outcomes of
wagering events can influence interactive elements in the
interactive application environment such as, but not limited to,
automatically providing one or more new interactive elements,
automatically restoring one or more consumed interactive elements,
automatically causing the loss of one or more interactive elements,
and automatic restoration or placement of one or more fixed
interactive elements.
[0044] In various embodiments, the wagers may be made using one or
more credits (Cr).
[0045] In some embodiments, Cr can be one or more credits that are
purchased using, and redeemed in, a real world currency having a
real world value.
[0046] In many embodiments, Cr can be one or more credits in a
virtual currency. Virtual currency is an alternate currency that
can be acquired, purchased or transferred by or to a user, but does
not necessarily directly correlate to a real world currency. In
many such embodiments, Cr in a virtual currency are allowed to be
purchased using a real world currency but are prevented from being
redeemed in a real world currency having a real world value.
[0047] In several embodiments, interaction with the interactive
elements of the interactive application, application environment
credit (AC) can be optionally consumed and/or accrued within the
interactive application as a result of interaction with the
interactive elements. AC can be in the form of, but is not limited
to, application environment credits, experience points, and points
generally.
[0048] In various embodiments, AC is awarded on the basis of
skillful interactions with the interactive elements of a
skill-based interactive application. The skill-based interactive
application can have one or more scoring criteria, embedded within
a process controller and/or an interactive processing device that
provides the skill-based interactive application, that can be used
to determine performance against one or more goals of the
skill-based interactive application.
[0049] In many embodiments, AC can be used to purchase
in-application items, including but not limited to, application
interactive elements that have particular properties, power ups for
existing items, and other item enhancements.
[0050] In some embodiments, AC may be used to earn entrance into a
sweepstakes drawing, to earn entrance in a tournament with prizes,
to score in the tournament, and/or to participate and/or score in
any other game event.
[0051] In several embodiments, AC can be stored on a user-tracking
card or in a network-based user tracking system where the AC is
attributed to a specific user.
[0052] In many embodiments, a wagering proposition includes a wager
of AC for a wager outcome of a randomly generated payout of
interactive application AC, interactive elements, and/or
interactive application objects in accordance with a wagering
proposition.
[0053] In a number of embodiments, a wager of an amount of Cr
results in a wager outcome of a payout of AC, interactive elements,
and/or interactive application objects that have a Cr value if
cashed out.
[0054] In some embodiments, such as when an interactive application
is a skill-based interactive application, interactive application
objects include in-application objects that may be utilized to
enhance interactions with the skill-based interactive application.
Such objects include, but are not limited to, power-ups, enhanced
in-application items, and the like. In some embodiments, the
interactive application objects include objects that are
detrimental to interactions with the skill-based interactive
application such as, but not limited to, obstructions in the
skill-based interactive application space, a temporary handicap, an
enhanced opponent, and the like.
[0055] In some embodiments, interactive elements in an interactive
application include, but are not limited to, enabling interactive
elements (EIE) that are interactive application environment
resources utilized during interaction with an interactive
application and whose utilization automatically triggers execution
of a wager in accordance with a wagering proposition. In some
embodiments, interactive elements in an interactive application
include, but are not limited to, a reserve enabling interactive
element (REIE), that is an interactive element that is
automatically converted into one or more enabling interactive
elements upon occurrence of a release event during an interactive
session of an interactive application. In yet another embodiment,
interactive elements in an interactive application include, but are
not limited to, an actionable interactive element (AIE) that is an
interactive element that is acted upon during a session of the
interactive application to automatically trigger a wager in
accordance with a wagering proposition and may or may not be
restorable during normal interaction with the interactive
application. In yet another embodiment, interactive elements in an
interactive application include a common enabling interactive
element (CEIE) that is an interactive element that the interactive
application shares between two or more users and causes a wagering
event and associated wager to be automatically triggered in
accordance with the wagering proposition when interacted with
during a session. In some embodiments, a user can utilize
interactive elements during interactions with a controlled entity
(CE) provided by an interactive application to a user.
[0056] In accordance with some embodiments of An additive card
interleaved wagering system, the triggering of the wagering event
and/or wager can be dependent upon an interactive application
environment variable such as, but not limited to, a required object
(RO), a required environmental condition (REC), or a controlled
entity characteristic (CEC). A RO is a specific interactive
application object in an interactive application acted upon for an
AE to be completed. A non-limiting example of an RO is a specific
key needed to open a door. An REC is an interactive application
state present within an interactive application for an AE to be
completed. A non-limiting example of an REC is daylight whose
presence enables a character to walk through woods. A CEC is a
status of a controlled entity (CE) within an interactive
application for an AE to be completed. A non-limiting example of a
CEC is requirement that a CE have full health points before
entering battle. Although various interactive application resources
such as, but not limited to, the types of interactive application
interactive elements as discussed herein may be used to
automatically trigger a wager in accordance with a wagering
proposition, any interactive application resource can be utilized
in An additive card interleaved wagering system to automatically
trigger a wager.
[0057] In several embodiments, An additive card interleaved
wagering system can utilize a process controller to continuously
monitor use of the interactive application executed by an
interactive processing device in order to detect a trigger of a
wagering event and automatically trigger a wager based on the
wagering event. The trigger for the wagering event can be detected
by the process controller from the utilization of the interactive
application in accordance with at least one wagering event
occurrence rule. The trigger of the wagering event can be
communicated to a wager server. In response to notification of the
trigger, the wager server executes a wager in accordance with a
wagering proposition. In addition, use of an interactive
application in an additive card interleaved wagering system can be
controlled by the process controller based upon the wager
outcome.
[0058] In several embodiments, a wagering event occurrence can be
determined from one or more application environment variables
within an interactive application environment that are used to
trigger a wager and/or associated wager in accordance with a
wagering proposition. Application environment variables can
include, but are not limited to, passage of a period of time during
additive card interleaved wagering system interactive application
use, a result from An additive card interleaved wagering system
interactive application session (such as, but not limited to,
achieving a goal or a particular score), consumption of an
interactive element, or an interaction that achieves a combination
of interactive elements to be associated with a user profile.
[0059] In numerous embodiments, an interactive application
instruction is an instruction by a process controller to an
interactive processing device and/or an interactive application of
the interactive processing device to modify a state of an
interactive application or modify one or more interactive
application resources or interactive elements. In some embodiments,
the interactive application commands may be automatically generated
by the process controller using one or more of a wager outcome
and/or application environment variables. An interactive
application instruction can be used by a process controller control
many processes of an interactive application, such as, but not
limited to, an causing an addition of a period of time available
for a current interactive application session for the interactive
application, an addition of a period of time available for a future
additive card interleaved wagering system interactive application
session or any other modification to the interactive application
interactive elements that can be utilized during an interactive
application session. In some embodiments, an interactive
application instruction can be used by the process controller to
modify a type of interactive element whose consumption triggers a
wagering event occurrence. In many embodiments, an interactive
application instruction can be used by the process controller to
modify a type of interactive element whose consumption is not
required in a wagering event occurrence.
[0060] In several embodiments, a process controller of An additive
card interleaved wagering system may provide for a communications
interface for asynchronous communications between a wager server
and an interactive application provided by an interactive
processing device, by operatively connecting the interactive
processing device, and thus the interactive processing device's
interactive application, with the wager server.
[0061] In some embodiments, asynchronous communications provided
for by An additive card interleaved wagering system may reduce an
amount of idle waiting time by an interactive processing device of
the additive card interleaved wagering system, thus increasing an
amount of processing resources that the interactive processing
device may provide to an interactive application or other processes
of the interactive processing device. In many embodiments,
asynchronous communications provided for by an additive card
interleaved wagering system reduces an amount of idle waiting time
by a wager server, thus increasing an amount of processing
resources that the wager server may provide to execution of wagers
to determine wager outcomes, and other processes provided by the
wager server.
[0062] In some embodiments, a wager server of An additive card
interleaved wagering system may be operatively connected to a
plurality of interactive processing devices through one or more
process controllers and the asynchronous communications provided
for by the one or more process controllers allows the wager server
to operate more efficiently by providing wager outcomes to a larger
number of interactive processing devices than would be achievable
without the one or more process controllers of the additive card
interleaved wagering system.
[0063] In some embodiments, An additive card interleaved wagering
system including a process controller operatively connected to a
wager server and operatively connected to an interactive processing
device may provide for simplified communication protocols for
communications of the interactive processing device as the
interactive processing device may communicate interactions with an
interactive application provided by the interactive processing
device to the process controller without regard to a nature of a
wagering proposition to be interleaved with processes of the
interactive application.
[0064] In various embodiments, An additive card interleaved
wagering system including a process controller operatively
connected to a wager server and operatively connected to an
interactive processing device may provide for simplified
communication protocols for communications of the wager server as
the wager server may receive wager requests and communicate wager
outcomes without regard to a nature of an interactive application
provided by the interactive processing device.
[0065] In some embodiments, An additive card interleaved wagering
system including a process controller operatively connecting a
wager server to an interactive processing device may provide for
reduced processing requirement for the interactive processing
device by offloading the execution of a pseudo random or random
number generator from the interactive processing device to the
wager server. In various such embodiments, additional processing
resources may be made available to graphics processing or other
processing intensive operations by the interactive processing
device because of the offloaded random number processing.
[0066] In various embodiments, An additive card interleaved
wagering system including a process controller operatively
connecting a wager server to an interactive processing device
provides for operation of the interactive processing device in an
unsecure location or manner, while providing for operation of the
wager server in a secure location or manner.
[0067] In some embodiments, An additive card interleaved wagering
system including a process controller operatively connecting a
wager server to an interactive processing device allows the
interleaved wagering system to have regulated components coupled to
unregulated components in a heterogeneous regulated environment.
For example, in several such embodiments, the interactive
processing device may be a device that is not regulated by a
wagering regulatory agency whereas the wager server is regulated by
the wagering regulatory agency. A process controller of an additive
card interleaved wagering system may provide for isolation of the
processing of the interactive processing device from the processing
of the wager server. In such a heterogeneous regulatory
environment, the process controller may or may not be itself a
regulated by the wagering regulatory authority. In addition,
components of an interactive application executed by the
interactive processing device may be either regulated or
unregulated by the wagering regulatory agency.
Additive Card Wagering Interleaved Systems
[0068] FIG. 1A is a diagram of a structure of an additive card
interleaved wagering system in accordance with various embodiments
of the invention. The additive card interleaved wagering system 128
includes an interactive processing device 120, a process controller
112, and a wager server 102. The interactive processing device 120
is operatively connected to, and communicates with, the process
controller 112. The process controller 112 is also operatively
connected to, and communicates with, the wager server 102. In some
embodiments, an additive card interleaved wagering system includes
a session/management server 150 operatively connected to one or
more other components of the additive card interleaved wagering
system.
[0069] In various embodiments, the wager server 102 includes one or
more interfaces, 168 and 169, that operatively connect the wager
server 102 to one or more session management servers, such as
session/management server 150, and/or to one or more process
controllers, such as process controller 112, by their respective
interfaces.
[0070] In some embodiments, one or more of the wager server
interfaces implement a wager server to device or server
communication protocol employing an interprocess communication
protocol so that the wager server and one or more of a process
controller, and/or a session/management server may be implemented
on the same device. In operation, the wager server interfaces
provide application programming interfaces or the like that are
used by the wager server to communicate outgoing data and receive
incoming data by passing parameter data to another process or
application running on the same device.
[0071] In some embodiments, one or more of the wager server
interfaces implement a wager server communication protocol
employing an interdevice communication protocol so that the wager
server may be implemented on a device separate from the one or more
process controllers and/or the one or more session/management
servers. The interdevice protocol may utilize a wired communication
bus or wireless connection as a physical layer. In various
embodiments, one or more of the wager server interfaces implement a
wager server communication protocol employing a networking protocol
so that the wager server may be operatively connected to the one or
more session/management servers, and/or the one or more process
controllers by a network. The networking protocol may utilize a
wired communication bus or wireless connection as a physical layer.
In many such embodiments, the network includes a cellular telephone
network or the like. During operation, the one or more wager server
interfaces communicate outgoing data to an external device or
server by encoding the data into a signal and transmitting the
signal to the external device or server. The one or more wager
server interfaces receive incoming data from an external device or
server by receiving a signal transmitted by the external device or
server and decoding the signal to obtain the incoming data.
[0072] In several embodiments, the wager server 102 is a controller
for providing one or more wagering propositions provided by the
additive card interleaved wagering system 128 and automatically
executes wagers in accordance with the wagering propositions as
instructed by the process controller 112. Types of value of a wager
can be one or more of several different types. Types of value of a
wager can include, but are not limited to, a wager of an amount of
Cr corresponding to a real currency or a virtual currency, a wager
of an amount of AC earned through interaction with an interactive
application, a wager of an amount of interactive elements of an
interactive application, and a wager of an amount of objects used
in an interactive application. A wager outcome determined for a
wager in accordance with a wagering proposition can increase or
decrease an amount of the type of value used in the wager, such as,
but not limited to, increasing or decreasing an amount of Cr for a
wager of Cr. In various embodiments, a wager outcome determined for
a wager in accordance with a wagering proposition can increase or
decrease an amount of a type of value that is different than a type
of value of the wager, such as, but not limited to, increasing an
amount of an object of an interactive application for a wager of
Cr.
[0073] In many embodiments, the wager server 102 includes one or
more pseudo random or random number generators (P/RNG) 106 for
generating random results, one or more paytables 108 for
determining a wager outcome from the random results, and one or
more credit or value meters 110 for storing amounts of wagered and
won credits.
[0074] In operation, the one or more P/RNGs 106 execute processes
that generate random or pseudo random results. The one or more
paytables 108 are tables that the wager server 102 uses to map the
random or pseudo random results to a wager outcome. The wager
outcome can included, but is not limited to, an amount of Cr, AC,
and/or interactive elements or objects won as a function of
multiuser interleaved wagering system use. There can be one or more
paytables 108 in the wager server 102. The paytables 108 are used
to implement one or more wagering propositions in conjunction with
a random output of the one or more P/RNGs. For example, in one
embodiment of a wager server, the wager server continuously
generates pseudo random numbers using the P/RNGs 106. A most
current pseudo random number is stored in a buffer. When the wager
server receives a request for a wager outcome, the wager server
uses the stored pseudo random number along with a paytable that the
wager server selects from the paytables 108. The selected paytable
includes a mapping of values in the range of values of the pseudo
random number to specified multipliers to be applied to an amount
of Cr, AC and/or interactive application objects wagered. The
multiplier is applied to the amount of Cr, AC and/or interactive
application objects wagered and the resultant outcome is a wagering
outcome for a wagering proposition.
[0075] In some embodiments, a range of the value of the pseudo
random number is mapped to a symbol representing a random element
of a traditional wagering proposition, and the mapped to symbol is
used in conjunction with the paytable. In one such embodiment, the
pseudo random number is mapped to a virtual card of a deck of
virtual cards. In another such embodiment, the pseudo random number
is mapped to a virtual face of a virtual die. In yet another such
embodiment, the pseudo random number is mapped to symbol of a
virtual reel strip on a virtual reel slot machine. In yet another
such embodiment, the pseudo random number is mapped to a pocket of
a virtual roulette wheel. In some embodiments, two or more pseudo
numbers are mapped to appropriate symbols to represent a completed
wagering proposition. In one such embodiment, two or more pseudo
numbers are mapped to faces of two or more virtual dice to simulate
a random outcome generated by throwing two or more dice. In another
such embodiment, multiple pseudo random numbers are mapped to
virtual cards from a virtual deck of cards without replacement. In
yet another such embodiment, two or more pseudo random numbers are
mapped to two or more virtual reel strips to create stop positions
for a virtual multi-reel slot machine.
[0076] In some embodiments, a wager server executes a wager in
accordance with a wagering proposition by executing wager execution
commands that define processes of a wagering proposition where the
wager execution commands are formatted in a scripting language. In
operation, a decision engine of a process controller generates the
wager execution commands in the form of a script written in the
scripting language. The script includes the wager execution
commands that describe how the wager server is to execute the
wagering proposition. The completed script is encoded as wager
execution command data and communicated to the wager server by the
process controller. The wager server receives the wager execution
command data and parses the script encoded in the wager execution
command data and executes the commands included in the script to
execute the wager.
[0077] In some embodiments, a wager server executes a wager in
accordance with a wagering proposition by executing wager execution
commands that define processes of the wagering interface. In
operation, a decision engine of a process controller generates the
wager execution commands and encodes the wager execution commands
into wager execution command data that are communicated to the
wager server by the process controller. The wager server receives
the wager execution command data and executes the commands encoded
in the wager execution command data to execute the wager.
[0078] In various embodiments, the interactive processing device
120 executes an interactive application 143 and provides one or
more user interface input and output devices 103 so that a user can
interact with the interactive application 143. In various
embodiments, user interface input devices include, but are not
limited to: buttons or keys; keyboards; keypads; game controllers;
joysticks; computer mice; track balls; track buttons; touch pads;
touch screens; accelerometers; motion sensors; video input devices;
microphones; and the like. In various embodiments, user interface
output devices include, but are not limited to: audio output
devices such as speakers, headphones, earbuds, and the like; visual
output devices such as lights, video displays and the like; and
tactile devices such as rumble pads, hepatic touch screens,
buttons, keys and the like. The interactive processing device 120
provides for user interactions with the interactive application 143
by executing the interactive application 143 that generates an
application interface 105 that utilizes the user interface input
devices 103 to detect user interactions with the interactive
processing device and generates an interactive user interface that
is presented to the user utilizing the user interface output
devices.
[0079] The interactive processing device 120 is operatively
connected to, and communicates with, the process controller 112.
The interactive processing device communicates application
telemetry data 124 to the process controller 112 and receives
application instruction and resource data 136 from the process
controller 112. Via the communication of application instruction
and resource data 136, the process controller 112 can control the
processing of the interactive processing device by communicating
interactive application commands and resources including control
parameters to the interactive application 143 during the
interactive application's execution by the interactive processing
device 120.
[0080] In some embodiments, during execution of the interactive
application 143 by the interactive processing device 120, the
interactive processing device 120 communicates, as application
telemetry data, interactions with the interactive application to
the process controller 112. The application telemetry data 124
includes, but is not limited to, utilization of the interactive
elements in the interactive application 143.
[0081] In some embodiments, the interactive application 143 is a
skill-based interactive application. In such embodiments, execution
of the skill-based interactive application 143 by the interactive
processing device 120 is based on a user's skillful interaction
with the skill-based interactive application, such as, but not
limited to, the user's utilization of the interactive elements of
the skill-based interactive application 143 during the user's
skillful interaction with the skill-based interactive application
143. In such an embodiment, the process controller 112 communicates
with the interactive processing device 120 in order to allow the
coupling of the skill-based interactive application 143 to wagers
made in accordance with a wagering proposition of the wager
controller 102.
[0082] In some embodiments, the interactive processing device 120
includes one or more sensors 138 that sense various aspects of the
physical environment of the interactive processing device 120.
Examples of sensors include, but are not limited to: global
positioning sensors (GPSs) for sensing communications from a GPS
system to determine a position or location of the interactive
processing device; temperature sensors; accelerometers; pressure
sensors; and the like. Sensor telemetry data 133 is communicated by
the interactive processing device to the process controller 112 as
part of the application telemetry data 124. The process controller
112 receives the sensor telemetry data 133 and uses the sensor
telemetry data to make wager decisions.
[0083] In many embodiments, the interactive processing device 120
includes a wagering interface 148 used to display wagering
data.
[0084] In various embodiments, an application control interface 131
resident in the interactive processing device 120 provides an
interface between the interactive processing device 120 and the
process controller 112.
[0085] In some embodiments, the application control interface 131
implements an interactive processing device to process controller
communication protocol employing an interprocess communication
protocol so that the interactive processing device and the process
controller may be implemented on the same device. In operation, the
application control interface 131 provides application programming
interfaces that are used by the interactive processing application
143 of the interactive processing device 120 to communicate
outgoing data and receive incoming data by passing parameter data
to another process or application.
[0086] In some embodiments, the application control interface 131
implements an interactive processing device to process controller
communication protocol employing an interdevice communication
protocol so that the interactive processing device and the process
controller may be implemented on different devices. The interdevice
protocol may utilize a wired communication bus or wireless
connection as a physical layer. In various embodiments, the
application control interface 131 implements an interactive
processing device to process controller communication protocol
employing a networking protocol so that the interactive processing
device and the process controller may be implemented on different
devices connected by a network. The networking protocol may utilize
a wired communication bus or wireless connection as a physical
layer. In many such embodiments, the network includes a cellular
telephone network or the like and the interactive processing device
is a mobile device such as a smartphone or other device capable of
using the telephone network. During operation, the application
control interface 131 communicates outgoing data to an external
device by encoding the data into a signal and transmitting the
signal to an external device. The application control interface
receives incoming data from an external device by receiving a
signal transmitted by the external device and decoding the signal
to obtain the incoming data.
[0087] In various embodiments, the process controller 112 includes
one or more interfaces, 162, 163 and 164, that operatively connect
the process controller 112 to one or more interactive processing
devices, such as interactive processing device 120, to one or more
session management servers, such as session/management server 150,
and/or to one or more wager servers, such as wager server 102,
respectively.
[0088] In some embodiments, one or more of the process controller
interfaces implement a process controller to device or server
communication protocol employing an interprocess communication
protocol so that the process controller and one or more of an
interactive processing device, a wager server, and/or a
session/management server may be implemented on the same device. In
operation, the process controller interfaces provide application
programming interfaces or the like that are used by the process
controller to communicate outgoing data and receive incoming data
by passing parameter data to another process or application running
on the same device.
[0089] In some embodiments, one or more of the process controller
interfaces implement a process controller communication protocol
employing an interdevice communication protocol so that the process
controller may be implemented on a device separate from the one or
more interactive processing devices, the one or more
session/management servers and/or the one or more wager servers.
The interdevice protocol may utilize a wired communication bus or
wireless connection as a physical layer. In various embodiments,
one or more of the process controller interfaces implement a
process controller communication protocol employing a networking
protocol so that the process controller may be operatively
connected to the one or more interactive processing devices, the
one or more session/management servers, and/or the one or more
wager servers by a network. The networking protocol may utilize a
wired communication bus or wireless connection as a physical layer.
In many such embodiments, the network includes a cellular telephone
network or the like and the one or more interactive processing
devices include a mobile device such as a smartphone or other
device capable of using the telephone network. During operation,
the one or more process controller interfaces communicate outgoing
data to an external device or server by encoding the data into a
signal and transmitting the signal to the external device or
server. The one or more process controller interfaces receive
incoming data from an external device or server by receiving a
signal transmitted by the external device or server and decoding
the signal to obtain the incoming data.
[0090] In many embodiments, process controller 112 provides an
interface between the interactive application 143 provided by the
interactive processing device 120 and a wagering proposition
provided by the wager server 102.
[0091] The process controller 112 includes a rule-based decision
engine 122 that receives telemetry data, such as application
telemetry data 124 and sensor telemetry data 133, from the
interactive processing device 120. The rule-based decision engine
122 uses the telemetry data, along with wager logic 126 to generate
wager execution commands 129 that are used by the process
controller 112 to command the wager server 102 to execute a wager.
The wager execution command data is communicated by the process
controller 112 to the wager server 102. The wager server 102
receives the wager execution command data 129 and automatically
executes a wager in accordance with the wager execution command
data 129.
[0092] In an embodiment, the application telemetry data 124 used by
the decision engine 122 encodes data about the operation of the
interactive application 143 executed by the interactive processing
device 120. In some embodiments, the application telemetry data 124
encodes interactions of a user, such as a user's interaction with
an interactive element of the interactive application 143. In many
embodiments, the application telemetry data 124 includes a state of
the interactive application 143, such as values of variables that
change as the interactive application 143 is executed. The decision
engine 122 includes one or more rules as part of wager logic 126
used by the decision engine 122 to determine when a wager should be
automatically triggered. Each rule includes one or more variable
values constituting a pattern that is to be matched by the process
controller 112 using the decision engine 122 to one or more
variable values encoded in the application telemetry data 124. Each
rule also includes one or more actions that are to be taken if the
pattern is matched. Actions can include automatically generating
wager execution command data 129 and communicating the wager
execution command data 129 to the wager server 102, thus commanding
the wager server to automatically execute a wager as described
herein. During operation, the decision engine 122 receives
application telemetry data 124 from the interactive processing
device 124 via interface 160. The decision engine 122 performs a
matching process of matching the variable values encoded in the
application telemetry data 124 to one or more variable patterns of
one or more rules. If a match between the variable values and a
pattern of a rule is determined, then the process controller 112
performs the action of the matched rule.
[0093] In some embodiments, the application telemetry data 124
includes, but is not limited to, application environment variables
that indicate a state of the interactive application 143,
interactive processing device data indicating a state of the
interactive processing device 120, and interactions with the
interactive application 143 during execution of the interactive
application 143 by the interactive processing device 120. The wager
execution command data 129 may include, but are not limited to, an
amount and type of the wager, a trigger of the wager, and a
selection of a paytable to be used when executing the wager.
[0094] In some embodiments, the process controller 112 receives
wager outcome data 130 from the wager server 102. The decision
engine 122 uses the wager outcome data 130, in conjunction with the
telemetry data 124 and application logic 132, to automatically
generate interactive application instruction and resource data 136
that the process controller 112 communicates to the interactive
processing device 120 via interfaces 160 and 131.
[0095] In an embodiment, the wager outcome data 130 used by a
decision engine encodes data about the execution of a wager
executed by the wager server 102. In some embodiments, the wager
outcome data 130 encodes values of variables including an amount of
credits wagered, an amount of credits won and values of credits
stored in the one or more meters 110 of the wager server. In many
embodiments, the wager outcome data includes a state of the wager
server 102, such as values of variables that change as the wager
server 102 executes wagers. The decision engine 122 includes one or
more rules as part of application logic 132 used by the decision
engine 122 to automatically generate the interactive application
instruction and resource data 136 that is then communicated to the
interactive processing device 120. Each rule includes one or more
variable values constituting a pattern that is to be matched to one
or more variable values encoded in the wager outcome data 130. Each
rule also includes one or more actions that are to be automatically
taken by the process controller 112 if the pattern is matched.
Actions can include automatically generating interactive
application instruction and resource data 136 and using the
interactive application instruction and resource data 136 to
control the interactive processing device 120 to affect execution
of the interactive application 143 as described herein. During
operation, the process controller 112 receives the wager outcome
data 130 from the wager server 102 via interface 162. The process
controller 112 uses the decision engine 122 to match the variable
values encoded in the wager outcome data to one or more patterns of
one or more rules of the application logic 132. If a match between
the variable values and a pattern of a rule is found, then the
process controller automatically performs the action of the matched
rule. In some embodiments, the process controller 112 uses the
application telemetry data 124 received from the interactive
processing device 120 in conjunction with the wager outcome data
130 to generate the interactive application instruction and
resource data 136.
[0096] The interactive processing device receives the interactive
application commands and resource data 136 and automatically uses
the interactive application instruction and resource data 136 to
configure and command the processes of the interactive application
143.
[0097] In some embodiments, the interactive application 143
operates utilizing a scripting language. The interactive
application 143 parses scripts written in the scripting language
and executes commands encoded in the scripts and sets variable
values as defined in the scripts. In operation of such embodiments,
the process controller 112 automatically generates interactive
application instruction and resource data 136 in the form of
scripts written in the scripting language that are communicated to
the interactive processing device 120 during execution of the
interactive application 143. The interactive processing device 120
receives the scripts and passes them to the interactive application
143. The interactive application 143 receives the scripts, parses
the scripts and automatically executes the commands and sets the
variable values as encoded in the scripts.
[0098] In many embodiments, the interactive application 143
automatically performs processes as instructed by commands
communicated from the process controller 112. The commands command
the interactive application 143 to perform specified operations
such as executing specified commands and/or setting the values of
variables utilized by the interactive application 143. In operation
of such embodiments, the process controller 112 automatically
generates commands that are encoded into the interactive
application instruction and resource data 136 that are communicated
to the interactive processing device 120. The interactive
processing device 120 passes the application instruction and
resource data 136 to the interactive application 143. The
interactive application parses the application instruction and
resource data and automatically performs operations in accordance
with the commands encoded in the interactive application
instruction and resource data 136.
[0099] In many embodiments, the process controller 112 includes a
pseudo random or random result generator used to generate random
results that are used by the decision engine 122 to generate
portions of the interactive application instruction and resource
data 136.
[0100] In various embodiments, the process controller 112 uses the
rule-based decision engine 122 to automatically determine an amount
of AC to award based at least in part on interactions with the
interactive application 143 of the additive card interleaved
wagering system as determined by the process controller 112 from
the application telemetry data 124. In some embodiments, the
process controller 112 mays also use the wager outcome data 130 to
determine the amount of AC that should be awarded.
[0101] In numerous embodiments, the interactive application 143 is
a skill-based interactive application and the AC is awarded for
skillful interaction with the interactive application.
[0102] In some embodiments, the interactive application instruction
and resource data 136 are communicated to a wagering interface
generator 144. The wagering interface generator 144 also receives
wager outcome data 130. The process controller uses the wagering
interface generator 144, the interactive application instruction
and resource data 136 and the wager outcome data 130 to
automatically generate wager telemetry commands 146 used by the
process controller 112 to command the interactive processing device
120 to automatically generate a wagering interface 148 describing a
state of wagering and credit accumulation and loss for the additive
card interleaved wagering system. In some embodiments, the wager
telemetry data 146 may include, but is not limited to, amounts of
AC and interactive elements earned, lost or accumulated through
interaction with interactive application, and Cr, AC and
interactive elements amounts won, lost or accumulated as determined
from the wager outcome data 130 and the one or more meters 110.
[0103] In some embodiments, the wager outcome data 130 also
includes data about one or more game states of a wagering
proposition as executed by the wager server 102. In various such
embodiments, the wagering interface generator 144 generates a
wagering process display and/or wagering state display using the
one or more states of the wagering proposition. The wagering
process display and/or wagering state display is included in the
wager telemetry data 146 that is communicated to the interactive
processing device 120. The wagering process display and/or wagering
state display is automatically displayed by the interactive
processing device 120 using the wagering interface 148. In other
such embodiments, the one or more states of the wagering
proposition are communicated to the interactive processing device
120 and the interactive processing device 120 is instructed to
automatically generate the wagering process display and/or wagering
state display of the wagering interface 148 using the one or more
states of the wagering proposition for display.
[0104] In some embodiments, the wager outcome data 130 includes
game state data about execution of the wagering proposition,
including but not limited to a final state, intermediate state
and/or beginning state of the wagering proposition. For example, in
a wagering proposition that is based on slot machine math, the
final state of the wagering proposition may be reel positions, in a
wagering proposition that is based on roulette wheel math, the
final state may be a pocket where a ball may have come to rest, in
a wagering proposition that is a based on card math, the beginning,
intermediate and final states may represent a sequence of cards
being drawn from a deck of cards, etc.
[0105] In some embodiments, the interactive processing device 120
generates a wagering interface by executing commands that define
processes of the wagering interface where the commands are
formatted in a scripting language. In operation, a wagering
interface generator of a process controller generates commands in
the form of a script written in the scripting language. The script
includes commands that describe how the interactive processing
device is to display wagering outcome data. The completed script is
encoded as wager telemetry data and communicated to the interactive
processing device by the process controller. The interactive
processing device receives the wager telemetry data and parses the
script encoded in the wager telemetry data and executes the
commands included in the script to generate the wagering
interface.
[0106] In many embodiments, an interactive processing device
generates a wagering interface based on a document written in a
document markup language that includes commands that define
processes of the wagering interface. In operation, a wagering
interface generator of a process controller generates a document
composed in the document markup language. The document includes
commands that describe how the interactive processing device is to
display wagering outcome data. The completed document is encoded as
wager telemetry data and communicated to the interactive processing
device by the process controller. The interactive processing device
receives the wager telemetry data and parses the document encoded
in the wager telemetry data and executes the commands encoded into
the document to generate the wagering interface.
[0107] In some embodiments, an interactive processing device
generates a wagering interface by executing commands that define
processes of the wagering interface. In operation, a wagering
interface generator of a process controller generates the commands
and encodes the commands into wager telemetry data that is
communicated to the interactive processing device by the process
controller. The interactive processing device receives the wager
telemetry data and executes the commands encoded in the wager
telemetry data to generate the wagering interface.
[0108] In various embodiments, an interactive processing device
includes a data store of graphic and audio display resources that
the interactive processing device uses to generate a wagering
interface as described herein.
[0109] In many embodiments, a process controller communicates
graphic and audio display resources as part of wager telemetry data
to an interactive processing device. The interactive processing
device uses the graphic and audio display resources to generate a
wagering interface as described herein.
[0110] When a user interacts with the wagering interface 148,
wagering interface telemetry data 149 is generated by the wagering
interface 148 and communicated by the interactive processing device
120 to the process controller 112 using interfaces 131 and 160.
[0111] The process controller 112 can further operatively connect
to the wager server 102 to determine an amount of credit or
interactive elements available and other wagering metrics of a
wagering proposition. Thus, the process controller 112 may affect
an amount of Cr in play for participation in the wagering events of
a wagering proposition provided by the wager server 102 in some
embodiments. The process controller 112 may additionally include
various audit logs and activity meters. In some embodiments, the
process controller 112 can also couple to a centralized session
and/or management controller 150 for exchanging various data
related to the user and the activities of the user during game play
of an additive card interleaved wagering system.
[0112] In many embodiments, one or more users can be engaged in
using the interactive application 143 executed by the interactive
processing device 120. In various embodiments, An additive card
interleaved wagering system can include an interactive application
143 that provides a skill-based interactive application that
includes head-to-head play between a single user and a computing
device, between two or more users against one another, or multiple
users playing against a computer device and/or each other. In some
embodiments, the interactive application 143 can be a skill-based
interactive application where the user is not skillfully playing
against the computer or any other user such as skill-based
interactive applications where the user is effectively skillfully
playing against himself or herself.
[0113] In some embodiments, the operation of the process controller
112 does not affect the provision of a wagering proposition by the
wager server 102 except for user choice parameters that are
allowable in accordance with the wagering proposition. Examples of
user choice parameters include, but are not limited to: wager terms
such as but not limited to a wager amount; speed of game play (for
example, by pressing a button or pulling a handle of a slot
machine); and/or agreement to wager into a bonus round.
[0114] In various embodiments, wager outcome data 130 communicated
from the wager server 102 can also be used to convey a status
operation of the wager server 102.
[0115] In a number of embodiments, communication of the wager
execution commands 129 between the wager server 102 and the process
controller 112 can further be used to communicate various wagering
control factors that the wager server 102 uses as input. Examples
of wagering control factors include, but are not limited to, an
amount of Cr, AC, interactive elements, or objects consumed per
wagering event, and/or the user's election to enter a jackpot
round.
[0116] In some embodiments, the process controller 112 utilizes the
wagering interface 148 to communicate certain interactive
application data to the user, including but not limited to, club
points, user status, control of the selection of choices, and
messages which a user can find useful in order to adjust the
interactive application experience or understand the wagering
status of the user in accordance with the wagering proposition in
the wager server 102.
[0117] In some embodiments, the process controller 112 utilizes the
wagering interface 148 to communicate aspects of a wagering
proposition to the user including, but not limited to, odds of
certain wager outcomes, amount of Cr, AC, interactive elements, or
objects in play, and amounts of Cr, AC, interactive elements, or
objects available.
[0118] In a number of embodiments, the wager server 102 can accept
wager proposition factors from the process controller 112,
including, but not limited to, modifications in the amount of Cr,
AC, interactive elements, or objects wagered on each individual
wagering event, a number of wagering events per minute the wager
server 102 can resolve, entrance into a bonus round, and other
factors. An example of a varying wager amount that the user can
choose can include, but is not limited to, using a more difficult
interactive application level associated with an amount of a wager.
These factors can increase or decrease an amount wagered per
individual wagering proposition in the same manner that a standard
slot machine user can decide to wager more or less credits for each
pull of the handle. In several embodiments, the wager server 102
can communicate a number of factors back and forth to the process
controller 112, via an interface, such that an increase/decrease in
a wagered amount can be related to the change in user profile of
the user in the interactive application. In this manner, a user can
control a wager amount per wagering event in accordance with the
wagering proposition with the change mapping to a parameter or
component that is applicable to the interactive application
experience.
[0119] In some embodiments, a session/management server 150 is used
to regulate an additive card interleaved wagering system
session.
[0120] In various embodiments, the session/management server 150
includes one or more interfaces, 165, 166 and 167 that operatively
connect the session/management server 150 to one or more
interactive processing devices, such as interactive processing
device 120, to one or more process controllers, such as process
controller 112, and/or to one or more wager servers, such as wager
server 102, through their respective interfaces.
[0121] In some embodiments, one or more of the session/management
server interfaces implement a session/management server to device
or server communication protocol employing an interprocess
communication protocol so that the session/management server and
one or more of an interactive processing device, a wager server,
and/or a process controller may be implemented on the same device.
In operation, the session/management server interfaces provide
application programming interfaces or the like that are used by the
session/management server to communicate outgoing data and receive
incoming data by passing parameter data to another process or
application running on the same device.
[0122] In some embodiments, one or more of the session/management
server interfaces implement a session/management server
communication protocol employing an interdevice communication
protocol so that the session/management server may be implemented
on a device separate from the one or more interactive processing
devices, the one or more process controllers and/or the one or more
wager servers. The interdevice protocol may utilize a wired
communication bus or wireless connection as a physical layer. In
various embodiments, one or more of the session/management server
interfaces implement a session/management server communication
protocol employing a networking protocol so that the process
session/management server may be operatively connected to the one
or more interactive processing devices, the one or more process
controllers, and/or the one or more wager servers by a network. The
networking protocol may utilize a wired communication bus or
wireless connection as a physical layer. In many such embodiments,
the network includes a cellular telephone network or the like and
the one or more interactive processing devices include a mobile
device such as a smartphone or other device capable of using the
telephone network. During operation, the one or more
session/management server interfaces communicate outgoing data to
an external device or server by encoding the data into a signal and
transmitting the signal to the external device or server. The one
or more session/management server interfaces receive incoming data
from an external device or server by receiving a signal transmitted
by the external device or server and decoding the signal to obtain
the incoming data.
[0123] In various embodiments, the process controller 112
communicates outgoing session data 152 to the session/management
server. The session data 152 may include, but is not limited to,
user, interactive processing device, process controller and wager
server data from the process controller 112. The session/management
server 150 uses the user, interactive processing device, process
controller and wager server data to regulate an additive card
interleaved wagering system session.
[0124] In some embodiments, the session/management server 150 may
also assert control of an additive card interleaved wagering system
session by communicating session control data 154 to the process
controller. Such control may include, but is not limited to,
commanding the process controller 112 to end An additive card
interleaved wagering system session, initiating wagering in An
additive card interleaved wagering system session, ending wagering
in An additive card interleaved wagering system session but not
ending a user's use of the interactive application portion of the
additive card interleaved wagering system, and changing from real
credit wagering in An additive card interleaved wagering system to
virtual credit wagering, or vice versa.
[0125] In many embodiments, the session/management server 150
manages user profiles for a plurality of users. The
session/management server 150 stores and manages data about users
in order to provide authentication and authorization of users of
the additive card interleaved wagering system 128. In some
embodiments, the session/management server 150 also manages
geolocation information to ensure that the additive card
interleaved wagering system 128 is only used by users in
jurisdictions were wagering is approved. In various embodiments,
the session/management server 150 stores application credits that
are associated with the user's use of the interactive application
of the additive card interleaved wagering system 128.
[0126] In some embodiments, the session/management server 150
communicates user and session management data 155 to the user using
a management user interface 157 of the interactive processing
device. The user 140 interacts with the management user interface
157 and the management user interface generates management
telemetry data 159 that is communicated to the session/management
server 150.
[0127] In some embodiments, the wager server 102 communicates wager
session data 153 to the session/management server 150. In various
embodiments, the session/management server communicates wager
session control data 151 to the wager server 102.
[0128] In some embodiments, a process controller operates as an
interface between an interactive processing device and a wager
server. By virtue of this construction, the wager server is
isolated from the interactive processing device allowing the
interactive processing device to operate in an unregulated
environment will allowing the wager server to operate in a
regulated environment.
[0129] In some embodiments, a single wager server may provide
services to two or more interactive processing devices and/or two
or more process controllers, thus allowing an additive card
interleaved wagering system to operate over a large range of
scaling.
[0130] In various embodiments, multiple types of interactive
processing devices using different operating systems may be
interfaced to a single type of process controller and/or wager
server without requiring customization of the process controller
and/or the wager server.
[0131] In many embodiments, an interactive processing device may be
provided as a user device under control of a user while maintaining
the wager server in an environment under the control of a regulated
operator of wagering equipment.
[0132] In several embodiments, data communicated between the
controllers may be encrypted to increase security of the additive
card interleaved wagering system.
[0133] In some embodiments, a process controller isolates wager
logic and application logic as unregulated logic from a regulated
wager server, thus allowing errors in the application logic and/or
wager logic to be corrected, new application logic and/or wager
logic to be used, or modifications to be made to the application
logic and/or wager logic without a need for regulatory
approval.
[0134] In various embodiments, an interactive application may
require extensive processing resources from an interactive
processing device leaving few processing resources for the
functions performed by a process controller and/or a wager server.
By virtue of the architecture described herein, processing loads
may be distributed across multiple devices such that operations of
the interactive processing device may be dedicated to the
interactive application and the processes of the process controller
and/or wager server are not burdened by the requirements of the
interactive application.
[0135] In many embodiments, an additive card interleaved wagering
system operates with its components being distributed across
multiple devices. These devices can be connected by communication
channels including, but not limited to, local area networks, wide
area networks, local communication buses, and/or the like. The
devices may communicate using various types of protocols, including
but not limited to, networking protocols, device-to-device
communications protocols, and the like.
[0136] In some embodiments, one or more components of an additive
card interleaved wagering system are distributed in close proximity
to each other and communicate using a local area network and/or a
communication bus. In several embodiments, an interactive
processing device and a process controller of an additive card
interleaved wagering system are in a common location and
communicate with an external wager server. In some embodiments, a
process controller and a wager server of an additive card
interleaved wagering system are in a common location and
communicate with an external interactive processing device.
[0137] In many embodiments, an interactive processing device, a
process controller, and a wager server of an additive card
interleaved wagering system are located in a common location. In
some embodiments, a session/management server is located in a
common location with a process controller and/or a wager
server.
[0138] In various embodiments, these multiple devices can be
constructed from or configured using a single device or a plurality
of devices such that An additive card interleaved wagering system
is executed as a system in a virtualized space such as, but not
limited to, where a wager server and a process controller are large
scale centralized servers in the cloud operatively connected to
widely distributed interactive processing devices via a wide area
network such as the Internet or a local area network. In such
embodiments, the components of an additive card interleaved
wagering system may communicate using a networking protocol or
other type of device-to-device communications protocol.
[0139] In many embodiments, a centralized wager server is
operatively connected to, and communicates with, one or more
process controllers using a communication link. The centralized
wager server can generate wager outcomes for wagers in accordance
with one or more wagering propositions. The centralized wager
server can execute a number of simultaneous or pseudo-simultaneous
wagers in order to generate wager outcomes for a variety of
wagering propositions that one or more distributed additive card
interleaved wagering systems can use.
[0140] In several embodiments, a centralized process controller is
operatively connected to one or more interactive processing devices
and one or more wager servers using a communication link. The
centralized process controller can perform the functionality of a
process controller across various additive card interleaved
wagering systems.
[0141] In numerous embodiments, an interactive application server
provides a host for managing head-to-head play operating over a
network of interactive processing devices connected to the
interactive application server using a communication link. The
interactive application server provides an environment where users
can compete directly with one another and interact with other
users.
[0142] FIG. 1B is a diagram of a land-based configuration of an
additive card interleaved wagering system in accordance with
various embodiments of the invention. A land-based configuration of
an additive card interleaved wagering system 156 includes an
interactive processing device 158, a process controller 160 and a
wager server 162 housed in a common enclosure. In many embodiments,
the process controller 160 is operatively connected to an external
session/management controller 164. In various embodiments, the
wager server 162 is operatively connected to a ticket-in-ticket-out
(TITO) controller 166 or other type of credit controller. The wager
server 162 communicates with the TITO controller 166 to obtain
amounts of credits used for wagering. In operation, the wager
server 162 uses a bill validator/ticket scanner 168 to scan a TITO
ticket having indicia of credit account data of a credit account of
the TITO controller 166. The wager server 162 communicates the
credit account data to the TITO controller 166. The TITO controller
166 uses the credit account data to determine an amount of credits
to transfer to the wager server 162. The TITO controller 166
communicates the amount of credits to the wager server 162. The
wager server 162 credits the one or more credit meters with the
amount of credits so that the credits can be used when a user makes
wagers using the additive card interleaved wagering system 156. In
addition, the wager server 162 can use the TITO controller 166
along with a ticket printer 170 to generate a TITO ticket for a
user. In operation, the wager server 162 communicates an amount of
credits for a credit account on the TITO controller 166. The TITO
controller 166 receives the amount of credits and creates the
credit account and credits the credit account with the amount of
credits. The TITO controller 166 generates credit account data for
the credit account and communicates the credit account data to the
wager server 162. The wager server 162 uses the ticket printer 170
to print indicia of the credit account data onto a TITO ticket.
[0143] FIG. 1C is a diagram of another land-based configuration of
an additive card interleaved wagering system in accordance with
various embodiments of the invention. A land-based configuration of
an additive card interleaved wagering system 172 includes an
interactive processing device 172, a process controller 174 and a
wager server 176 housed in a common enclosure. The process
controller 174 is operatively connected to an external
session/management controller 178. The wager server 176 is
operatively connected to a ticket-in-ticket-out (TITO) controller
180 or other type of credit controller. The wager server 176
communicates with the TITO controller 180 to obtain amounts of
credits used for wagering. In operation, the wager server 176 uses
a bill validator/ticket scanner 182 to scan a TITO ticket having
indicia of credit account data of a credit account of the TITO
controller 180. The wager server 176 communicates the credit
account data to the TITO controller 180. The TITO controller 180
uses the credit account data to determine an amount of credits to
transfer to the wager server 176. The TITO controller 180
communicates the amount of credits to the wager server 176. The
wager server 176 receives the amount of credits and credits the one
or more credit meters with the amount of credits so that the
credits can be used when a user makes wagers using the additive
card interleaved wagering system 172. In addition, the wager server
176 can use the TITO controller 180 along with a ticket printer 184
to generate a TITO ticket for a user. In operation, the wager
server 176 communicates an amount of credits for a credit account
on the TITO controller 180. The TITO controller 180 receives the
amount of credits and creates the credit account and credits the
credit account with the amount of credits. The TITO controller 180
generates credit account data for the credit account and
communicates the credit account data to the wager server 176. The
wager server 176 uses the ticket printer 184 to print indicia of
the credit account data onto a TITO ticket.
[0144] The wager server 176 is operatively connected to a central
determination controller 186. In operation, when the wager server
176 needs to determine a wager outcome, the wager server
communicates a request to the central determination controller 186
for the wager outcome. The central determination controller 186
receives the wager outcome request and generates a wager outcome in
response to the wager request. The central determination controller
186 communicates the wager outcome to the wager server 176. The
wager server 176 receives the wager outcome and utilizes the wager
outcome as described herein. In some embodiments, the wager outcome
is drawn from a pool of pre-determined wager outcomes. In some
embodiments, the wager outcome is a pseudo random result or random
result that is utilized by the wager server along with paytables to
determine a wager outcome as described herein.
[0145] FIG. 1D is a diagram of an interactive configuration of an
additive card interleaved wagering system in accordance with
various embodiments of the invention. An interactive configuration
of an additive card interleaved wagering system is useful for
deployment over a wide area network such as an internet. An
interactive configuration of an additive card interleaved wagering
system 188 includes an interactive processing device 189
operatively connected by a network 190 to a process controller 191,
and a wager server 192. The process controller 191 is operatively
connected to a session/management controller 193.
[0146] FIG. 1E is a diagram of a mobile configuration of an
additive card interleaved wagering system in accordance with
various embodiments of the invention. A mobile configuration of an
additive card interleaved wagering system is useful for deployment
over wireless communication network, such as a wireless local area
network or a wireless telecommunications network. An interactive
configuration of an additive card interleaved wagering system 194
includes an interactive processing device 195 operatively connected
by a wireless network 196 to a process controller 197, and a wager
server 198. The process controller 197 is also operatively
connected to a session/management controller 199.
[0147] FIGS. 2A, 2B, 2C, and 2D are illustrations of interactive
processing devices of an additive card interleaved wagering system
in accordance with various embodiments of the invention. An
interactive processing device, such as interactive processing
device 120 of FIG. 1A, may be constructed from or configured using
one or more processing devices configured to perform the operations
of the interactive processing device. An interactive processing
device in An additive card interleaved wagering system may be
constructed from or configured using any processing device having
sufficient processing and communication capabilities that may be
configured to perform the processes of an interactive processing
device in accordance with various embodiments of the invention. In
some embodiments, the construction or configuration of the
interactive processing device may be achieved through the use of an
application control interface, such as application control
interface 131 of FIG. 1A, and/or through the use of an interactive
application, such as interactive application 143 of FIG. 1A.
[0148] In some embodiments, an interactive processing device may be
constructed from or configured using an electronic gaming machine
200 as shown in FIG. 2A. The electronic gaming machine 200 may be
physically located in various types of gaming establishments.
[0149] In many embodiments, an interactive processing device may be
constructed from or configured using a portable device 202 as shown
in FIG. 2B. The portable device 202 is a device that may wirelessly
connect to a network. Examples of portable devices include, but are
not limited to, a tablet computer, a personal digital assistant,
and a smartphone.
[0150] In some embodiments, an interactive processing device may be
constructed from or configured using a gaming console 204 as shown
in FIG. 2C.
[0151] In various embodiments, an interactive processing device may
be constructed from or configured using a personal computer 206 as
shown in FIG. 2D.
[0152] In some embodiments, a device, such as the devices of FIG.
2A, 2B, 2C, and 2D, may be used to construct a complete additive
card interleaved wagering system and may be operatively connected
using a communication link to a session and/or management
controller, such as session and/or management controller 150 of
FIG. 1A.
[0153] Some additive card interleaved wagering systems in
accordance with many embodiments of the invention can be
distributed across a plurality of devices in various
configurations. FIGS. 3A, 3B and 3C are diagrams of distributed
additive card interleaved wagering systems in accordance with
various embodiments of the invention. Turning now to FIG. 3A, one
or more interactive processing devices of a distributed additive
card interleaved wagering system, such as but not limited to, a
mobile or wireless device 300, a gaming console 302, a personal
computer 304, and an electronic gaming machine 305, are operatively
connected with a wager server 306 of a distributed additive card
interleaved wagering system using a communication link 308.
Communication link 308 is a communications link that allows
processing systems to communicate with each other and to share
data. Examples of the communication link 308 can include, but are
not limited to: a wired or wireless interdevice communication link,
a serial or parallel interdevice communication bus; a wired or
wireless network such as a Local Area Network (LAN), a Wide Area
Network (WAN), or the link; or a wired or wireless communication
network such as a wireless telecommunications network or plain old
telephone system (POTS). In some embodiments, one or more processes
of an interactive processing device and a process controller as
described herein are executed on the individual interactive
processing devices 300, 302, 304 and 305 while one or more
processes of a wager server as described herein can be executed by
the wager server 306.
[0154] In many embodiments, a distributed additive card interleaved
wagering system and may be operatively connected using a
communication link to a session and/or management controller 307,
that performs the processes of a session and/or management
controller as described herein.
[0155] A distributed additive card interleaved wagering system in
accordance with another embodiment of the invention is illustrated
in FIG. 3B. As illustrated, one or more interactive processing
devices of a distributed additive card interleaved wagering system,
such as but not limited to, a mobile or wireless device 310, a
gaming console 312, a personal computer 314, and an electronic
gaming machine 315, are operatively connected with a wager server
316 and a process controller 318 over a communication link 320.
Communication link 320 is a communication link that allows
processing systems to communicate and share data. Examples of the
communication link 320 can include, but are not limited to: a wired
or wireless interdevice communication link, a serial or parallel
interdevice communication bus; a wired or wireless network such as
a Local Area Network (LAN), a Wide Area Network (WAN), or the link;
or a wired or wireless communication network such as a wireless
telecommunications network or plain old telephone system (POTS). In
some embodiments, the processes of an interactive processing device
as described herein are executed on the individual interactive
processing devices 310, 312, 314 and 315. One or more processes of
a wager server as described herein are executed by the wager server
316, and one or more processes of a process controller as described
herein are executed by the process controller 318.
[0156] In many embodiments, a distributed additive card interleaved
wagering system and may be operatively connected using a
communication link to a session and/or management controller 319,
that performs the processes of a session and/or management
controller as described herein.
[0157] A distributed additive card interleaved wagering systems in
accordance with still another embodiment of the invention is
illustrated in FIG. 3C. As illustrated, one or more interactive
processing devices of a distributed additive card interleaved
wagering system, such as but not limited to, a mobile device 342, a
gaming console 344, a personal computer 346, and an electronic
gaming machine 340 are operatively connected with a wager server
348 and a process controller 350, and an interactive application
server 352 using a communication link 354. Communication link 354
is a communications link that allows processing systems to
communicate and to share data. Examples of the communication link
354 can include, but are not limited to: a wired or wireless
interdevice communication link, a serial or parallel interdevice
communication bus; a wired or wireless network such as a Local Area
Network (LAN), a Wide Area Network (WAN), or the link; or a wired
or wireless communication network such as a wireless
telecommunications network or plain old telephone system (POTS). In
some embodiments, one or more processes of a display and user
interface of an interactive processing device as described herein
are executed on the individual interactive processing devices 340,
342, 344 and 346. One or more processes of a wager server as
described herein can be executed by the wager server 348. One or
more processes of a process controller as described herein can be
executed by the process controller server 350 and one or more
processes of an interactive processing device excluding the display
and user interfaces can be executed by the interactive application
server 352.
[0158] In many embodiments, a distributed additive card interleaved
wagering system and may be operatively connected using a
communication link to a session and/or management controller 353,
that performs the processes of a session and/or management
controller as described herein.
[0159] In various embodiments, a session/management server may be
operatively connected to components of an additive card interleaved
wagering system using a communication link. In other embodiments, a
number of other peripheral systems, such as a user management
system, a gaming establishment management system, a regulatory
system, and/or hosting servers are also operatively connected with
the additive card interleaved wagering systems using a
communication link. Also, other servers can reside outside the
bounds of a network within a firewall of the operator to provide
additional services for network connected additive card interleaved
wagering systems.
[0160] Although various distributed additive card interleaved
wagering systems are described herein, additive card interleaved
wagering systems can be distributed in any configuration as
appropriate to the specification of a specific application in
accordance with embodiments of the invention. In some embodiments,
components of a distributed additive card interleaved wagering
system, such as a process controller, wager server, interactive
processing device, or other servers that perform services for a
process controller, wager server and/or interactive processing
device, can be distributed in different configurations for a
specific distributed additive card interleaved wagering system
application.
[0161] FIGS. 4A and 4B are diagrams of a structure of an
interactive processing device of an additive card interleaved
wagering system in accordance with various embodiments of the
invention. An interactive processing device may be constructed from
or configured using one or more processing devices configured to
perform the operations of the interactive processing device. In
many embodiments, an interactive processing device can be
constructed from or configured using various types of processing
devices including, but not limited to, a mobile device such as a
smartphone or the like, a personal digital assistant, a wireless
device such as a tablet computer or the like, an electronic gaming
machine, a personal computer, a gaming console, a set-top box, a
computing device, a controller, or the like.
[0162] Referring now to FIG. 4A, an interactive processing device
400, suitable for use as interactive processing device 120 of FIG.
1A, provides an execution environment for an interactive
application 402 of an additive card interleaved wagering system. In
several embodiments, an interactive processing device 400 of An
additive card interleaved wagering system provides an interactive
application 402 that generates an application interface 404 for
interaction with by a user. The interactive application 402
generates a user presentation 406 that is presented to the user
through the application interface 404. The user presentation 406
may include audio features, visual features or tactile features, or
any combination of these features. In various embodiments, the
application interface 404 utilizes one or more user interface input
and output devices so that a user can interact with the user
presentation. In various embodiments, user interface input devices
include, but are not limited to: buttons or keys; keyboards;
keypads; game controllers; joysticks; computer mice; track balls;
track buttons; touch pads; touch screens; accelerometers; motion
sensors; video input devices; microphones; and the like. In various
embodiments, user interface output devices include, but are not
limited to: audio output devices such as speakers, headphones,
earbuds, and the like; visual output devices such as lights, video
displays and the like; and tactile devices such as rumble pads,
hepatic touch screens, buttons, keys and the like. The user's
interactions 408 are included by the interactive application 402 in
application telemetry data 410 that is communicated by interactive
processing device 400 to various other components of An additive
card interleaved wagering system as described herein. The
interactive application 402 receives application commands and
resources 412 communicated from various other components of an
additive card interleaved wagering system as described herein.
[0163] In some embodiments, various components of the interactive
application 402 can read data from an application state 414 in
order to provide one or more features of the interactive
application. In various embodiments, components of the interactive
application 402 can include, but are not limited to: a physics
engine; a rules engine; an audio engine; a graphics engine and the
like. The physics engine is used to simulate physical interactions
between virtual objects in the interactive application 402. The
rules engine implements the rules of the interactive application
and a P/RNG that may be used for influencing or determining certain
variables and/or outcomes to provide a randomizing influence on the
operations of the interactive application. The graphics engine is
used to generate a visual representation of the interactive
application state to the user. The audio engine is used to generate
an audio representation of the interactive application state to the
user.
[0164] During operation, the interactive application reads and
writes application resources 416 stored on a data store of the
interactive processing device host. The application resources 416
may include objects having graphics and/or control logic used to
provide application environment objects of the interactive
application. In various embodiments, the resources may also
include, but are not limited to, video files that are used to
generate a portion of the user presentation 406; audio files used
to generate music, sound effects, etc. within the interactive
application; configuration files used to configure the features of
the interactive application; scripts or other types of control code
used to provide various features of the interactive application;
and graphics resources such as textures, objects, etc. that are
used by a graphics engine to render objects displayed in an
interactive application.
[0165] In operation, components of the interactive application 402
read portions of the application state 414 and generate the user
presentation 406 for the user that is presented to the user using
the user interface 404. The user perceives the user presentation
and provides user interactions 408 using the HIDs. The
corresponding user interactions are received as user actions or
inputs by various components of the interactive application 402.
The interactive application 402 translates the user actions into
interactions with the virtual objects of the application
environment stored in the application state 414. Components of the
interactive application use the user interactions with the virtual
objects of the interactive application and the interactive
application state 414 to update the application state 414 and
update the user presentation 406 presented to the user. The process
loops continuously while the user interacts with the interactive
application of the additive card interleaved wagering system.
[0166] The interactive processing device 400 provides one or more
interfaces 418 between the interactive processing device 400 and
other components of an additive card interleaved wagering system,
such as, but not limited to, a process controller and a
session/management server. The interactive processing device 400
and the other additive card interleaved wagering system components
communicate with each other using the interfaces. The interface may
be used to pass various types of data, and to communicate and
receive messages, status data, commands and the like. In certain
embodiments, the interactive processing device 400 and a process
controller communicate application commands and environment
resources 412 and application telemetry data 410. In some
embodiments, the communications include requests by the process
controller that the interactive processing device 400 update the
application state 414 using data provided by the process
controller.
[0167] In many embodiments, a communication by a process controller
includes a request that the interactive processing device 400
update one or more resources 416 using data provided by the process
controller. In a number of embodiments, the interactive processing
device 400 provides all or a portion of the application state to
the process controller. In some embodiments, the interactive
processing device 400 may also provide data about one or more of
the application resources 416 to the process controller. In some
embodiments, the communication includes user interactions that the
interactive processing device 400 communicates to the process
controller. The user interactions may be low level user
interactions with the user interface 404, such as manipulation of a
HID, or may be high level interactions with game objects as
determined by the interactive application. The user interactions
may also include resultant actions such as modifications to the
application state 414 or game resources 416 resulting from the
user's interactions taken in the additive card interleaved wagering
system interactive application. In some embodiments, user
interactions include, but are not limited to, actions taken by
entities such as non-user characters (NPC) of the interactive
application that act on behalf of or under the control of the
user.
[0168] In some embodiments, the interactive processing device 400
includes a wagering interface 420 used to provide additive card
interleaved wagering system telemetry data 422 to and from the
user. The additive card interleaved wagering system telemetry data
422 from the additive card interleaved wagering system include, but
are not limited to, data used by the user to configure Cr, AC and
interactive element wagers, and data about the wagering proposition
Cr, AC and interactive element wagers such as, but not limited to,
Cr, AC and interactive element balances and Cr, AC and interactive
element amounts wagered.
[0169] In some embodiments, the interactive processing device 400
includes an administration interface 430 used to provide additive
card interleaved wagering system administration telemetry data 432
to and from the user.
[0170] In some embodiments, the interactive processing device
includes one or more sensors 424. Such sensors may include, but are
not limited to, physiological sensors that monitor the physiology
of the user, environmental sensors that monitor the physical
environment of the interactive processing device, accelerometers
that monitor changes in motion of the interactive processing
device, and location sensors that monitor the location of the
interactive processing device such as global positioning sensors
(GPSs). The interactive processing device 400 communicates sensor
telemetry data 426 to one or more components of the additive card
interleaved wagering system.
[0171] Referring now to FIG. 4B, interactive processing device 400
includes a bus 502 that provides an interface for one or more
processors 504, random access memory (RAM) 506, read only memory
(ROM) 508, machine-readable storage medium 510, one or more user
output devices 512, one or more user input devices 514, and one or
more communication interface devices 516.
[0172] The one or more processors 504 may take many forms, such as,
but not limited to: a central processing unit (CPU); a
multi-processor unit (MPU); an ARM processor; a controller; a
programmable logic device; or the like.
[0173] In the example embodiment, the one or more processors 504
and the random access memory (RAM) 506 form an interactive
processing device processing unit 599. In some embodiments, the
interactive processing device processing unit includes one or more
processors operatively connected to one or more of a RAM, ROM, and
machine-readable storage medium; the one or more processors of the
interactive processing device processing unit receive instructions
stored by the one or more of a RAM, ROM, and machine-readable
storage medium via a bus; and the one or more processors execute
the received instructions. In some embodiments, the interactive
processing device processing unit is an ASIC (Application-Specific
Integrated Circuit). In some embodiments, the interactive
processing device processing unit is a SoC (System-on-Chip).
[0174] Examples of output devices 512 include, but are not limited
to, display screens; light panels; and/or lighted displays. In
accordance with particular embodiments, the one or more processors
504 are operatively connected to audio output devices such as, but
not limited to: speakers; and/or sound amplifiers. In accordance
with many of these embodiments, the one or more processors 504 are
operatively connected to tactile output devices like vibrators,
and/or manipulators.
[0175] Examples of user input devices 514 include, but are not
limited to: tactile devices including but not limited to,
keyboards, keypads, foot pads, touch screens, and/or trackballs;
non-contact devices such as audio input devices; motion sensors and
motion capture devices that the interactive processing device can
use to receive inputs from a user when the user interacts with the
interactive processing device; physiological sensors that monitor
the physiology of the user; environmental sensors that monitor the
physical environment of the interactive processing device;
accelerometers that monitor changes in motion of the interactive
processing device; and location sensors that monitor the location
of the interactive processing device such as global positioning
sensors.
[0176] The one or more communication interface devices 516 provide
one or more wired or wireless interfaces for communicating data and
commands between the interactive processing device 400 and other
devices that may be included in an additive card interleaved
wagering system. Such wired and wireless interfaces include, but
are not limited to: a Universal Serial Bus (USB) interface; a
Bluetooth interface; a Wi-Fi interface; an Ethernet interface; a
Near Field Communication (NFC) interface; a plain old telephone
system (POTS) interface, a cellular or satellite telephone network
interface; and the like.
[0177] The machine-readable storage medium 510 stores
machine-executable instructions for various components of the
interactive processing device, such as but not limited to: an
operating system 518; one or more device drivers 522; one or more
application programs 520 including but not limited to an
interactive application; and additive card interleaved wagering
system interactive processing device instructions and data 524 for
use by the one or more processors 504 to provide the features of an
interactive processing device as described herein. In some
embodiments, the machine-executable instructions further include
application control interface/application control interface
instructions and data 526 for use by the one or more processors 504
to provide the features of an application control
interface/application control interface as described herein.
[0178] In various embodiments, the machine-readable storage medium
510 is one of a (or a combination of two or more of) a hard drive,
a flash drive, a DVD, a CD, a flash storage, a solid state drive, a
ROM, an EIEPROM, and the like.
[0179] In operation, the machine-executable instructions are loaded
into memory 506 from the machine-readable storage medium 510, the
ROM 508 or any other storage location. The respective
machine-executable instructions are accessed by the one or more
processors 504 via the bus 502, and then executed by the one or
more processors 504. Data used by the one or more processors 504
are also stored in memory 506, and the one or more processors 504
access such data during execution of the machine-executable
instructions. Execution of the machine-executable instructions
causes the one or more processors 504 to control the interactive
processing device 400 to provide the features of An additive card
interleaved wagering system interactive processing device as
described herein
[0180] Although the interactive processing device is described
herein as being constructed from or configured using one or more
processors and instructions stored and executed by hardware
components, the interactive processing device can be constructed
from or configured using only hardware components in accordance
with other embodiments. In addition, although the storage medium
510 is described as being operatively connected to the one or more
processors through a bus, the storage medium can include removable
media such as, but not limited to, a USB memory device, an optical
CD ROM, magnetic media such as tape and disks. In some embodiments,
the storage medium 510 can be accessed by the one or more
processors 504 through one of the communication interface devices
516 or using a communication link. Furthermore, any of the user
input devices or user output devices can be operatively connected
to the one or more processors 504 via one of the communication
interface devices 516 or using a communication link.
[0181] In some embodiments, the interactive processing device 400
can be distributed across a plurality of different devices. In many
such embodiments, an interactive processing device of an additive
card interleaved wagering system includes an interactive
application server operatively connected to an interactive client
using a communication link. The interactive application server and
interactive application client cooperate to provide the features of
an interactive processing device as described herein.
[0182] In various embodiments, the interactive processing device
400 may be used to construct other components of an additive card
interleaved wagering system as described herein.
[0183] In some embodiments, components of an interactive processing
device and a process controller of An additive card interleaved
wagering system may be constructed from or configured using a
single device using processes that communicate using an
interprocess communication protocol. In other such embodiments, the
components of an interactive processing device and a process
controller of an additive card interleaved wagering system may
communicate by passing messages, parameters or the like.
[0184] FIGS. 5A and 5B are diagrams of a structure of a wager
server of an additive card interleaved wagering system in
accordance with various embodiments of the invention. A wager
server may be constructed from or configured using one or more
processing devices configured to perform the operations of the
wager server. In many embodiments, a wager server can be
constructed from or configured using various types of processing
devices including, but not limited to, a mobile device such as a
smartphone or the like, a personal digital assistant, a wireless
device such as a tablet computer or the like, an electronic gaming
machine, a personal computer, a gaming console, a set-top box, a
computing device, a controller, or the like.
[0185] Referring now to FIG. 5A, in various embodiments, a wager
server 604, suitable for use as wager server 102 of FIG. 1A,
includes a pseudorandom or random number generator (P/RNG) 620 to
produce random results or pseudo random results; one or more
paytables 623 which includes a plurality of factors indexed by the
random result to be multiplied with an amount of Cr, AC,
interactive elements, or objects committed in a wager; and a
wagering control module 622 whose processes may include, but are
not limited to, generating random results, looking up factors in
the paytables, multiplying the factors by an amount of Cr, AC,
interactive elements, or objects wagered, and administering one or
more Cr, AC, interactive element, or object meters 626. The various
wager server components can interface with each other via an
internal bus 625 and/or other appropriate communication
mechanism.
[0186] An interface 628 allows the wager server 604 to operatively
connect to an external device, such as one or more process
controllers as described herein. The interface 628 provides for
communication of wager execution commands 629 from the external
device that is used to specify wager parameters and/or trigger
execution of a wager by the wager server 604 as described herein.
The interface 628 may also provide for communicating wager outcome
data 631 to an external device as described herein. In numerous
embodiments, the interface between the wager server 604 and other
systems/devices may be a wide area network (WAN) such as the
Internet. However, other methods of communication may be used
including, but not limited to, a local area network (LAN), a
universal serial bus (USB) interface, and/or some other method by
which two electronic devices could communicate with each other.
[0187] In various embodiments, a wager server 604 may use a P/RNG
provided by an external system. The external system may be
connected to the wager server 604 by a suitable communication
network such as a local area network (LAN) or a wide area network
(WAN). In some embodiments, the external P/RNG is a central
deterministic system that provides random or pseudo random results
to one or more connected wager servers.
[0188] During operation of the wager server, the external system
communicates wager execution commands 629 to the wager server 604.
The wager server 604 receives the wager execution commands and uses
the wager execution commands to trigger execution of a wager in
accordance with a wagering proposition. The wager server 604
executes the wager and determines a wager outcome for the wager.
The wager server communicates wager outcome data 631 of the wager
outcome to the external system.
[0189] In some embodiments, the wager server uses the wager
execution commands to select a paytable 628 to use and/or an amount
of Cr, AC, interactive elements, or objects to wager.
[0190] In some embodiments, the wager outcome data may include, but
is not limited to, an amount of Cr, AC, interactive elements, or
objects won in the wager.
[0191] In various embodiments, the wager outcome data may include,
but is not limited to, an amount of Cr, AC, interactive elements,
or objects in the one or more meters 626.
[0192] In some embodiments, the wager outcome data includes state
data for the wagering proposition of the executed wager. The state
data may correspond to one or more game states of a wagering
proposition that is associated with the wagering proposition.
Examples of state data include, but are not limited to, reel strips
in an operation state or a final state for a reel-based wagering
proposition, one or more dice positions for a dice-based wagering
proposition, positions of a roulette wheel and roulette ball,
position of a wheel of fortune, or the like.
[0193] In various embodiments, the wagering control module 622
determines an amount of a wager and a paytable to use from the one
or more paytables 623. In such embodiments, in response to the
wager execution commands triggering execution of the wager, the
wager control module 622 executes the wager by requesting a P/RNG
result from the P/RNG 620; retrieving a paytable from the one or
more paytables 623; adjusting the one or more credit meters 626 for
an amount of the wager; applying the P/RNG result to the retrieved
paytable; multiplying the resultant factor from the paytable by an
amount wagered to determine a wager outcome; updating the one or
more meters 626 based on the wager outcome; and communicating the
wager outcome to the external device.
[0194] In various embodiments, an external system communicates a
request for a P/RNG result from the wager server 604. In response,
the wager server 604 returns a P/RNG result as a function of an
internal P/RNG or a P/RNG external to the external system to which
the wager server 604 is operatively connected.
[0195] In some embodiments, a communication exchange between the
wager server 604 and an external system relate to the external
system support for coupling a P/RNG result to a particular paytable
contained in the wager server 604. In such an exchange, the
external system communicates to the wager server 604 as to which of
the one or more paytables 623 to use, and requests a result whereby
the P/RNG result would be associated with the requested paytable
623. The result of the coupling is returned to the external system.
In such an exchange, no actual Cr, AC, interactive element, or
object wager is conducted, but might be useful in coupling certain
non-value wagering interactive application behaviors and
propositions to the same final resultant wagering return which is
understood for the additive card interleaved wagering system to
conduct wagering.
[0196] In some embodiments, the wager server 604 may also include
storage for statuses, wagers, wager outcomes, meters and other
historical events in a storage device 616.
[0197] In some embodiments, an authorization access module provides
a process to permit access and command exchange with the wager
server 604 and access to the one or more credit meters 626 for the
amount of Cr, AC, interactive elements, or objects being wagered by
the user in the additive card interleaved wagering system.
[0198] In numerous embodiments, communication occurs between
various types of a wager server and an external system 630, such as
process controller. In some of these embodiments, the purpose of
the wager server is to allocate wagers to pools, detect occurrences
of one or more events upon which the wagers were made, and
determine the wager outcomes for each individual wager based on the
number of winning wagers and the amount paid into the pool.
[0199] In some embodiments, the wager server manages accounts for
individual users wherein the users make deposits into the accounts,
amounts are deducted from the accounts, and amounts are credited to
the users' accounts based on the wager outcomes.
[0200] In some embodiments a wager server is a pari-mutuel wagering
system such as used for wagering on an events such as horse races,
greyhound races, sporting events and the like. In a pari-mutuel
wagering system, user's wagers on the outcome of an event are
allocated to a pool. When the event occurs, wager outcomes are
calculated by sharing the pool among all winning wagers.
[0201] In various embodiments, a wager server is a central
determination system, such as but not limited to a central
determination system for a Class II wagering system or a wagering
system in support of a "scratch off" style lottery. In such a
wagering system, a user plays against other users and competes for
a common prize. In a given set of wager outcomes, there are a
certain number of wins and losses. Once a certain wager outcome has
been determined, the same wager outcome cannot occur again until a
new set of wager outcomes is generated.
[0202] In numerous embodiments, communication occurs between
various components of a wager server 604 and an external system,
such as a process controller. In some of these embodiments, the
purpose of the wager server 604 is to manage wagering on wagering
events and to provide random (or pseudo random) results from a
P/RNG.
[0203] Referring now to FIG. 5B, wager server 604 includes a bus
732 that provides an interface for one or more processors 734,
random access memory (RAM) 736, read only memory (ROM) 738,
machine-readable storage medium 740, one or more user output
devices 742, one or more user input devices 744, and one or more
communication interface and/or network interface devices 746.
[0204] The one or more processors 734 may take many forms, such as,
but not limited to, a central processing unit (CPU), a
multi-processor unit (MPU), an ARM processor, a controller, a
programmable logic device, or the like.
[0205] In the example embodiment, the one or more processors 734
and the random access memory (RAM) 736 form a wager server
processing unit 799. In some embodiments, the wager server
processing unit includes one or more processors operatively
connected to one or more of a RAM, ROM, and machine-readable
storage medium; the one or more processors of the wager server
processing unit receive instructions stored by the one or more of a
RAM, ROM, and machine-readable storage medium via a bus; and the
one or more processors execute the received instructions. In some
embodiments, the wager server processing unit is an ASIC
(Application-Specific Integrated Circuit). In some embodiments, the
wager server processing unit is a SoC (System-on-Chip).
[0206] Examples of output devices 742 include, but are not limited
to, display screens, light panels, and/or lighted displays. In
accordance with particular embodiments, the one or more processors
734 are operatively connected to audio output devices such as, but
not limited to speakers, and/or sound amplifiers. In accordance
with many of these embodiments, the one or more processors 734 are
operatively connected to tactile output devices like vibrators,
and/or manipulators.
[0207] Examples of user input devices 734 include, but are not
limited to, tactile devices including but not limited to,
keyboards, keypads, touch screens, and/or trackballs; non-contact
devices such as audio input devices; motion sensors and motion
capture devices that the wager server can use to receive inputs
from a user when the user interacts with the wager server 604.
[0208] The one or more communication interface and/or network
interface devices 746 provide one or more wired or wireless
interfaces for exchanging data and commands between the wager
server 604 and other devices that may be included in an additive
card interleaved wagering system. Such wired and wireless
interfaces include, but are not limited to: a Universal Serial Bus
(USB) interface; a Bluetooth interface; a Wi-Fi interface; an
Ethernet interface; a Near Field Communication (NFC) interface; a
plain old telephone system (POTS) interface; a cellular or
satellite telephone network interface; and the like.
[0209] The machine-readable storage medium 740 stores
machine-executable instructions for various components of a wager
server, such as but not limited to: an operating system 748; one or
more application programs 750; one or more device drivers 752; and
additive card interleaved wagering system wager server instructions
and data 754 for use by the one or more processors 734 to provide
the features of An additive card interleaved wagering system wager
server as described herein.
[0210] In various embodiments, the machine-readable storage medium
740 is one of a (or a combination of two or more of) a hard drive,
a flash drive, a DVD, a CD, a flash storage, a solid state drive, a
ROM, an EIEPROM, and the like.
[0211] In operation, the machine-executable instructions are loaded
into memory 736 from the machine-readable storage medium 740, the
ROM 738 or any other storage location. The respective
machine-executable instructions are accessed by the one or more
processors 734 via the bus 732, and then executed by the one or
more processors 734. Data used by the one or more processors 734
are also stored in memory 736, and the one or more processors 734
access such data during execution of the machine-executable
instructions. Execution of the machine-executable instructions
causes the one or more processors 734 to control the wager server
604 to provide the features of An additive card interleaved
wagering system wager server as described herein
[0212] Although the wager server 604 is described herein as being
constructed from or configured using one or more processors and
machine-executable instructions stored and executed by hardware
components, the wager server can be composed of only hardware
components in accordance with other embodiments. In addition,
although the storage medium 740 is described as being operatively
connected to the one or more processors through a bus, the storage
medium can include removable media such as, but not limited to, a
USB memory device, an optical CD ROM, magnetic media such as tape
and disks. In some embodiments, the storage medium 740 can be
accessed by the one or more processors 734 through one of the
interfaces or using a communication link. Furthermore, any of the
user input devices or user output devices can be operatively
connected to the one or more processors 734 via one of the
interfaces or using a communication link.
[0213] In various embodiments, the wager server 604 may be used to
construct other components of an additive card interleaved wagering
system as described herein.
[0214] In some embodiments, components of a wager server and a
process controller of An additive card interleaved wagering system
may be constructed from or configured using a single device using
processes that communicate using an interprocess communication
protocol. In other such embodiments, the components of a wager
server and a process controller of an additive card interleaved
wagering system may communicate by passing messages, parameters or
the like.
[0215] It should be understood that there may be many embodiments
of a wager server 604 which could be possible, including forms
where many modules and components of the wager server are located
in various servers and locations, so the foregoing is not meant to
be exhaustive or all inclusive, but rather provide data on various
embodiments of a wager server 604.
[0216] FIG. 6A and 6B are diagrams of a structure of a process
controller of an additive card interleaved wagering system in
accordance with various embodiments of the invention. A process
controller may be constructed from or configured using one or more
processing devices configured to perform the operations of the
process controller. In many embodiments, a process controller can
be constructed from or configured using various types of processing
devices including, but not limited to, a mobile device such as a
smartphone, a personal digital assistant, a wireless device such as
a tablet computer or the like, an electronic gaming machine, a
personal computer, a gaming console, a set-top box, a computing
device, a controller, or the like.
[0217] Referring now to FIG. 6A, in many embodiments, a process
controller 860, suitable for use as process controller 112 of FIG.
1A, manages operation of an additive card interleaved wagering
system, with a wager server and an interactive processing device
being support units to the process controller 860. The process
controller 860 provides an interface between the interactive
application, provided by an interactive processing device, and a
wagering proposition, provided by a wager server.
[0218] In some embodiments, the process controller 860 includes an
interactive processing device interface 800 to an interactive
processing device. The interactive processing device interface 800
provides for communication of data between an interactive
processing device and the process controller 860, including but not
limited to wager telemetry data 802, application instructions and
resources 804, application telemetry data 806, and sensor telemetry
data 810 as described herein.
[0219] In various embodiments, the process controller 860 includes
a wager server interface 812 to a wager server. The wager server
interface 812 provides for communication of data between the
process controller 860 and a wager server, including but not
limited to wager outcomes 814 and wager execution commands 816 as
described in.
[0220] In some embodiments, the process controller 860 includes a
session/management server interface 818 to a session/management
server. The session/management server interface 818 provides for
communication of data between the process controller 860 and a
session/management server, including but not limited to session
control data 820 and session telemetry data 822 as described
herein.
[0221] The process controller 860 includes a rule-based decision
engine 824 that receives telemetry data, such as application
telemetry data and sensor telemetry data, from an interactive
processing device. The rule-based decision engine 824 uses the
telemetry data, along with wager logic 826 to generate wager
execution commands used to trigger a wager in a wager server.
[0222] In some embodiments, the application telemetry data
includes, but is not limited to, application environment variables
that indicate the state of an interactive application being used by
a user, interactive processing device data indicating a state of an
interactive processing device, and user actions and interactions
between a user and an interactive application provided by an
interactive processing device. The wagering and/or wager execution
commands may include, but are not limited to, an amount and type of
the wager, a trigger of the wager, and a selection of a paytable to
be used when executing the wager.
[0223] In some embodiments, the rule-based decision engine 824 also
receives wager outcome data from a wager server. The decision
engine 824 uses the wager outcome data, in conjunction with
telemetry data and application logic 828 to generate application
decisions 830 communicated to an application resource generator
832. The application resource generator 832 receives the
application decisions and uses the application decisions to
generate application commands and application resources to be
communicated to an interactive application.
[0224] In many embodiments, the process controller 860 includes a
pseudo random or random result generator used to generate random
results that are communicated to the application resource generator
832. The application resource generator uses the random results to
generate application commands and application resources to be
communicated to an interactive processing device for use by an
interactive application.
[0225] In various embodiments, the rule-based decision engine 824
also determines an amount of AC to award to a user based at least
in part on the user's use of an interactive application of the
additive card interleaved wagering system as determined from
application telemetry data. In some embodiments, wager outcome data
may also be used to determine the amount of AC that should be
awarded to the user.
[0226] In numerous embodiments, an interactive application is a
skill-based interactive application and the AC is awarded to the
user for the user's skillful play of the skill-based interactive
application.
[0227] In some embodiments, the application decisions and wager
outcome data are communicated to a wagering interface generator
834. The wagering interface generator 834 receives the application
decisions and wager outcome data and generates wager telemetry data
describing the state of wagering and credit accumulation and loss
for the additive card interleaved wagering system. In some
embodiments, the wager telemetry data 146 may include, but is not
limited to, amounts of AC and interactive elements earned, lost or
accumulated by the user through use of the interactive application
as determined from the application decisions, and Cr amounts won,
lost or accumulated as determined from the wager outcome data and
the one or more credit meters.
[0228] In some embodiments, the wager outcome data 814 also
includes data about one or more game states of a wagering
proposition executed in accordance with a wagering proposition by a
wager server. In various such embodiments, the wagering interface
generator 834 generates a wagering proposition process display
and/or wagering proposition state display using the one or more
game states of the wagering proposition. The wagering proposition
process display and/or wagering proposition state display is
included in wager telemetry data that is communicated to an
interactive processing device. The wagering proposition process
display and/or a wagering proposition state display is displayed by
a wagering interface of the interactive processing device to a
user. In other such embodiments, the one or more game states of the
wagering proposition are communicated to an interactive processing
device and a wagering interface of the interactive processing
device generates a wagering proposition process display and/or
wagering proposition state display using the one or more game
states of the wagering proposition for display to a user.
[0229] The process controller 860 can further operatively connect
to a wager server to determine an amount of credit or interactive
elements available and other wagering metrics of a wagering
proposition. Thus, the process controller 860 may potentially
affect an amount of Cr in play for participation in the wagering
events of a wagering proposition provided by the wager server. The
process controller 860 may additionally include various audit logs
and activity meters. In some embodiments, the process controller
860 can also couple to a centralized server for exchanging various
data related to the user and the activities of the user during game
play of an additive card interleaved wagering system.
[0230] In some embodiments, the operation of the process controller
860 does not affect the provision of a wagering proposition by a
wager server except for user choice parameters that are allowable
in accordance with the wagering proposition. Examples of user
choice parameters include, but are not limited to: wager terms such
as but not limited to a wager amount; speed of game play (for
example, by pressing a button or pulling a handle of a slot
machine); and/or agreement to wager into a bonus round.
[0231] In a number of embodiments, communication of wager execution
commands between a wager server and the process controller 860 can
further be used to communicate various wagering control factors
that the wager server uses as input. Examples of wagering control
factors include, but are not limited to, an amount of Cr, AC,
interactive elements, or objects consumed per wagering event,
and/or the user's election to enter a jackpot round.
[0232] In some embodiments, the process controller 860 utilizes a
wagering interface to communicate certain interactive application
data to the user, including but not limited to, club points, user
status, control of the selection of user choices, and messages
which a user can find useful in order to adjust the interactive
application experience or understand the wagering status of the
user in accordance with the wagering proposition in the wager
server.
[0233] In some embodiments, the process controller 860 utilizes a
wagering interface to communicate aspects of a wagering proposition
to the user including, but not limited to, odds of certain wager
outcomes, amount of Cr, AC, interactive elements, or objects in
play, and amounts of Cr, AC, interactive elements, or objects
available.
[0234] In a number of embodiments, a wager server can accept wager
proposition factors including, but not limited to, modifications in
the amount of Cr, AC, interactive elements, or objects wagered on
each individual wagering event, a number of wagering events per
minute the wager server can resolve, entrance into a bonus round,
and other factors. In several embodiments, the process controller
860 can communicate a number of factors back and forth to the wager
server, such that an increase/decrease in a wagered amount can be
related to the change in user profile of the user in the
interactive application. In this manner, a user can control a wager
amount per wagering event in accordance with the wagering
proposition with the change mapping to a parameter or component
that is applicable to the interactive application experience.
[0235] Referring now to FIG. 6B, process controller 860 includes a
bus 861 providing an interface for one or more processors 863,
random access memory (RAM) 864, read only memory (ROM) 865,
machine-readable storage medium 866, one or more user output
devices 867, one or more user input devices 868, and one or more
communication interface and/or network interface devices 869.
[0236] The one or more processors 863 may take many forms, such as,
but not limited to: a central processing unit (CPU); a
multi-processor unit (MPU); an ARM processor; a programmable logic
device; or the like.
[0237] Examples of output devices 867 include, include, but are not
limited to: display screens; light panels; and/or lighted displays.
In accordance with particular embodiments, the one or more
processors 863 are operatively connected to audio output devices
such as, but not limited to: speakers; and/or sound amplifiers. In
accordance with many of these embodiments, the one or more
processors 863 are operatively connected to tactile output devices
like vibrators, and/or manipulators.
[0238] In the example embodiment, the one or more processors 863
and the random access memory (RAM) 864 form a process controller
processing unit 870. In some embodiments, the process controller
processing unit includes one or more processors operatively
connected to one or more of a RAM, ROM, and machine-readable
storage medium; the one or more processors of the process
controller processing unit receive instructions stored by the one
or more of a RAM, ROM, and machine-readable storage medium via a
bus; and the one or more processors execute the received
instructions. In some embodiments, the process controller
processing unit is an ASIC (Application-Specific Integrated
Circuit). In some embodiments, the process controller processing
unit is a SoC (System-on-Chip).
[0239] Examples of user input devices 868 include, but are not
limited to: tactile devices including but not limited to,
keyboards, keypads, foot pads, touch screens, and/or trackballs;
non-contact devices such as audio input devices; motion sensors and
motion capture devices that the process controller can use to
receive inputs from a user when the user interacts with the process
controller 860.
[0240] The one or more communication interface and/or network
interface devices 869 provide one or more wired or wireless
interfaces for exchanging data and commands between the process
controller 860 and other devices that may be included in an
additive card interleaved wagering system. Such wired and wireless
interfaces include, but are not limited to: a Universal Serial Bus
(USB) interface; a Bluetooth interface; a Wi-Fi interface; an
Ethernet interface; a Near Field Communication (NFC) interface; a
plain old telephone system (POTS), cellular, or satellite telephone
network interface; and the like.
[0241] The machine-readable storage medium 866 stores
machine-executable instructions for various components of the
process controller 860 such as, but not limited to: an operating
system 871; one or more applications 872; one or more device
drivers 873; and additive card interleaved wagering system process
controller instructions and data 874 for use by the one or more
processors 863 to provide the features of a process controller as
described herein.
[0242] In various embodiments, the machine-readable storage medium
870 is one of a (or a combination of two or more of) a hard drive,
a flash drive, a DVD, a CD, a flash storage, a solid state drive, a
ROM, an EIEPROM, and the like.
[0243] In operation, the machine-executable instructions are loaded
into memory 864 from the machine-readable storage medium 866, the
ROM 865 or any other storage location. The respective
machine-executable instructions are accessed by the one or more
processors 863 via the bus 861, and then executed by the one or
more processors 863. Data used by the one or more processors 863
are also stored in memory 864, and the one or more processors 863
access such data during execution of the machine-executable
instructions. Execution of the machine-executable instructions
causes the one or more processors 863 to control the process
controller 860 to provide the features of an additive card
interleaved wagering system process controller as described
herein.
[0244] Although the process controller 860 is described herein as
being constructed from or configured using one or more processors
and instructions stored and executed by hardware components, the
process controller can be composed of only hardware components in
accordance with other embodiments. In addition, although the
storage medium 866 is described as being operatively connected to
the one or more processors through a bus, the storage medium can
include removable media such as, but not limited to, a USB memory
device, an optical CD ROM, magnetic media such as tape and disks.
Also, in some embodiments, the storage medium 866 may be accessed
by processor 863 through one of the interfaces or using a
communication link. Furthermore, any of the user input devices or
user output devices may be operatively connected to the one or more
processors 863 via one of the interfaces or using a communication
link.
[0245] In various embodiments, the process controller 860 may be
used to construct other components of an additive card interleaved
wagering system as described herein.
[0246] In some embodiments, components of an interactive processing
device and a process controller of An additive card interleaved
wagering system may be constructed from or configured using a
single device using processes that communicate using an
interprocess communication protocol. In other such embodiments, the
components of an interactive processing device and a process
controller of an additive card interleaved wagering system may
communicate by passing messages, parameters or the like.
[0247] FIGS. 7A and 7B are diagrams of a structure of a
session/management server of an additive card interleaved wagering
system in accordance with various embodiments of the invention. A
session/management server may be constructed from or configured
using one or more processing devices configured to perform the
operations of the session/management server. In many embodiments, a
wager session can be constructed from or configured using various
types of processing devices including, but not limited to, a mobile
device such as a smartphone or the like, a personal digital
assistant, a wireless device such as a tablet computer or the like,
an electronic gaming machine, a personal computer, a gaming
console, a set-top box, a computing device, a controller, a server,
or the like.
[0248] Referring now to FIG. 7A, in various embodiments, a
session/management server 1104, suitable for use as
session/management server 150 of FIG. 1A, includes a user
management and session control module 1106 whose processes may
include, but are not limited to, registering users of An additive
card interleaved wagering system, validating users of An additive
card interleaved wagering system using user registration data,
managing various types of sessions for users of the additive card
interleaved wagering system, and the like.
[0249] The session/management server 1104 may further include a
datastore 1108 storing user data used to manage user registration
and validation. The session/management server 1104 may further
include a datastore 1110 storing session data used to manage one or
more sessions.
[0250] The various session/management server components can
interface with each other via an internal bus 1112 and/or other
appropriate communication mechanism.
[0251] An interface 1114 allows the session/management server 1104
to operatively connect to one or more external devices, such as one
or more process controllers, wager servers and/or interactive
processing devices as described herein. The interface provides for
receiving session telemetry data 1116 from the one more external
devices as described herein. The session telemetry data includes,
but is not limited to, amounts of AC earned by one or more users,
requests for entering into a session as described herein, and
telemetry data regarding the progress of one or more users during a
session. The interface 1114 may also provide for communicating
secession control data 1118 used to manage a session as described
herein.
[0252] In numerous embodiments, the interface between the
session/management server and other systems/devices may be a wide
area network (WAN) such as the Internet. However, other methods of
communication may be used including, but not limited to, a local
area network (LAN), a universal serial bus (USB) interface, and/or
some other method by which two electronic devices could communicate
with each other.
[0253] During operation of the session/management server, the
external system communicates session telemetry data to the
session/management server. The session/management server receives
the session telemetry data and uses the session telemetry data to
generate session control data as described herein. The
session/management server communicates the session control data to
the external system.
[0254] Referring now to FIG. 7B, session/management server 1104
includes a bus 1132 that provides an interface for one or more
processors 1134, random access memory (RAM) 1136, read only memory
(ROM) 1138, machine-readable storage medium 1140, one or more user
output devices 1142, one or more user input devices 1144, and one
or more communication interface and/or network interface devices
1146.
[0255] The one or more processors 1134 may take many forms, such
as, but not limited to, a central processing unit (CPU), a
multi-processor unit (MPU), an ARM processor, a controller, a
programmable logic device, or the like.
[0256] In the example embodiment, the one or more processors 1134
and the random access memory (RAM) 1136 form a session/management
server processing unit 1199. In some embodiments, the
session/management server processing unit includes one or more
processors operatively connected to one or more of a RAM, ROM, and
machine-readable storage medium; the one or more processors of the
session/management server processing unit receive instructions
stored by the one or more of a RAM, ROM, and machine-readable
storage medium via a bus; and the one or more processors execute
the received instructions. In some embodiments, the
session/management server processing unit is an ASIC
(Application-Specific Integrated Circuit). In some embodiments, the
session/management server processing unit is a SoC
(System-on-Chip).
[0257] Examples of output devices 1142 include, but are not limited
to, display screens, light panels, and/or lighted displays. In
accordance with particular embodiments, the one or more processors
1134 are operatively connected to audio output devices such as, but
not limited to speakers, and/or sound amplifiers. In accordance
with many of these embodiments, the one or more processors 1134 are
operatively connected to tactile output devices like vibrators,
and/or manipulators.
[0258] Examples of user input devices 1144 include, but are not
limited to, tactile devices including but not limited to,
keyboards, keypads, touch screens, and/or trackballs; non-contact
devices such as audio input devices; motion sensors and motion
capture devices that the session/management server can use to
receive inputs from a user when the user interacts with the
session/management server 1104.
[0259] The one or more communication interface and/or network
interface devices 1146 provide one or more wired or wireless
interfaces for exchanging data and commands between the
session/management server 1104 and other devices that may be
included in an additive card interleaved wagering system. Such
wired and wireless interfaces include, but are not limited to: a
Universal Serial Bus (USB) interface; a Bluetooth interface; a
Wi-Fi interface; an Ethernet interface; a Near Field Communication
(NFC) interface; a plain old telephone system (POTS) interface; a
cellular or satellite telephone network interface; and the
like.
[0260] The machine-readable storage medium 1140 stores
machine-executable instructions for various components of a
session/management server, such as but not limited to: an operating
system 1148; one or more application programs 1150; one or more
device drivers 1152; and additive card interleaved wagering system
session/management server instructions and data 1154 for use by the
one or more processors 1134 to provide the features of An additive
card interleaved wagering system session/management server as
described herein.
[0261] In various embodiments, the machine-readable storage medium
1140 is one of a (or a combination of two or more of) a hard drive,
a flash drive, a DVD, a CD, a flash storage, a solid state drive, a
ROM, an EIEPROM, and the like.
[0262] In operation, the machine-executable instructions are loaded
into memory 736 from the machine-readable storage medium 1140, the
ROM 1138 or any other storage location. The respective
machine-executable instructions are accessed by the one or more
processors 1134 via the bus 1132, and then executed by the one or
more processors 1134. Data used by the one or more processors 1134
are also stored in memory 1136, and the one or more processors 1134
access such data during execution of the machine-executable
instructions. Execution of the machine-executable instructions
causes the one or more processors 1134 to control the
session/management server 1104 to provide the features of An
additive card interleaved wagering system session/management server
as described herein
[0263] Although the session/management server 1104 is described
herein as being constructed from or configured using one or more
processors and machine-executable instructions stored and executed
by hardware components, the session/management server can be
composed of only hardware components in accordance with other
embodiments. In addition, although the storage medium 1140 is
described as being operatively connected to the one or more
processors through a bus, the storage medium can include removable
media such as, but not limited to, a USB memory device, an optical
CD ROM, magnetic media such as tape and disks. In some embodiments,
the storage medium 1140 can be accessed by the one or more
processors 1134 through one of the interfaces or using a
communication link. Furthermore, any of the user input devices or
user output devices can be operatively connected to the one or more
processors 1134 via one of the interfaces or using a communication
link.
[0264] In various embodiments, the session/management server 1104
may be used to construct other components of an additive card
interleaved wagering system as described herein.
[0265] In some embodiments, components of a session/management
server and a process controller of An additive card interleaved
wagering system may be constructed from or configured using a
single device using processes that communicate using an
interprocess communication protocol. In other such embodiments, the
components of a session/management server and a process controller
of an additive card interleaved wagering system may communicate by
passing messages, parameters or the like.
[0266] In some embodiments, components of a session/management
server and a wager server of An additive card interleaved wagering
system may be constructed from or configured using a single device
using processes that communicate using an interprocess
communication protocol. In other such embodiments, the components
of a session/management server and a process controller of an
additive card interleaved wagering system may communicate by
passing messages, parameters or the like.
[0267] It should be understood that there may be many embodiments
of a session/management server 1104 which could be possible,
including forms where many modules and components of the
session/management server are located in various servers and
locations, so the foregoing is not meant to be exhaustive or all
inclusive, but rather provide data on various embodiments of a
session/management server 1104.
[0268] In numerous embodiments, any of a wager server, a process
controller, an interactive processing device, or a
session/management server as described herein can be constructed
from or configured using multiple processing devices, whether
dedicated, shared, or distributed in any combination thereof, or
can be constructed from or configured using a single processing
device. In addition, while certain aspects and features of additive
card interleaved wagering system processes described herein have
been attributed to a wager server, a process controller, an
interactive processing device, or a session/management server,
these aspects and features can be provided in a distributed form
where any of the features or aspects can be provided by any of a
session/management server, a wager server, a process controller,
and/or an interactive processing device within An additive card
interleaved wagering system without deviating from the spirit of
the invention.
[0269] Although various components of additive card interleaved
wagering systems are discussed herein, additive card interleaved
wagering systems can be configured with any component as
appropriate to the specification of a specific application in
accordance with embodiments of the invention. In certain
embodiments, components of an additive card interleaved wagering
system, such as a session/management server, a process controller,
a wager server, and/or an interactive processing device, can be
configured in different ways for a specific additive card
interleaved wagering system.
[0270] In some embodiments, components of a session/management
server, an interactive processing device, a process controller,
and/or a wager server of An additive card interleaved wagering
system may be constructed from or configured using a single device
using processes that communicate using an interprocess
communication protocol. In many embodiments, the components of a
session/management server, an interactive processing device, a
process controller and a wager server of An additive card
interleaved wagering system may communicate by passing messages,
parameters or the like.
[0271] In addition, while certain aspects and features of additive
card interleaved wagering system processes described herein have
been attributed to a session/management server, a wager server, a
process controller, or an interactive processing device, these
aspects and features can be provided in a distributed form where
any of the features or aspects can be provided by any of a
session/management server, a wager server, a process controller,
and/or an interactive processing device within An additive card
interleaved wagering system.
Operation of Additive Card Interleaved Wagering Systems
[0272] FIG. 8 is a sequence diagram of interactions between
components of an additive card interleaved wagering system in
accordance with various embodiments of the invention. The
components of the additive card interleaved wagering system include
a wager server 902, such as wager server 102 of FIG. 1A, a process
controller 904, such as process controller 112 of FIG. 1A, and an
interactive processing device 906, such as interactive processing
device 120 of FIG. 1A. The process begins with the interactive
processing device 906 detecting a user performing a user
interaction in an application interface of an interactive
application provided by the interactive processing device 906. The
interactive processing device 906 communicates application
telemetry data 908 to the process controller 904. The application
telemetry data includes, but is not limited to, the user
interaction detected by the interactive processing device 906.
[0273] The process controller 904 receives the application
telemetry data 908. Upon determination by the process controller
904 that the user interaction indicates a wagering event, the
process controller 904 generates wager execution commands including
a wager request 912 that the process controller 904 uses to command
the wager server 902 to execute a wager. The request for a wager
event may include wager terms associated with a wagering
proposition. The process controller 904 communicates the wager
execution commands to the wager server 902.
[0274] The wager server 902 receives the wager execution commands
912 and uses the wager execution commands to execute (913) a wager
in accordance with a wagering proposition. The wager server 902
communicates a wager outcome 914 of the executed wager to the
process controller 904.
[0275] The process controller 904 receives the wager outcome and
generates (915) interactive application instruction and resource
data 916 for the interactive application. The process controller
904 uses the interactive application instruction and resource data
916 to command the interactive processing device. The process
controller communicates the interactive application instruction and
resource data 916 to the interactive processing device 906. The
process controller also communicates wagering telemetry data 920
including the wager outcome to the interactive processing device
906.
[0276] The interactive processing device 906 receives the
interactive application instruction and resource data 916 and
wagering telemetry data 918. The interactive processing device 906
incorporates the received interactive application resources and
executes the received interactive application commands (918). The
interactive processing device updates (922) an application
interface of the interactive application provided by the
interactive processing device using the interactive application
commands and the resources, and updates (922) a wagering interface
using the wagering telemetry data.
[0277] In several embodiments, a user can interact with an additive
card interleaved wagering system by using Cr for wagering in
accordance with a wagering proposition along with AC and
interactive elements in interactions with an interactive
application. Wagering can be executed by a wager server while an
interactive application can be executed by an interactive
processing device and managed with a process controller.
[0278] FIG. 9 is a collaboration diagram that illustrates how
resources such as AC, Cr, interactive elements, and objects are
utilized in an additive card interleaved wagering system in
accordance with various embodiments of the invention. The
collaboration diagram 1000 illustrates that Cr 1002, interactive
application resources including interactive elements and objects
1004 and AC 1006 can be utilized by a user 1008 in interactions
with a wager server 1010, such as wager server 102 of FIG. 1A, a
process controller 1012, such as wager server 112 of FIG. 1, and an
interactive processing device 1014, such as interactive processing
device 120 of FIG. 1A, of An additive card interleaved wagering
system. The contribution of interactive elements and objects such
as included in resources 1004, can be linked to a user's access to
credits, such as Cr 1002 and/or AC 1006. Electronic receipt of
these credits can come via a smart card, voucher or other portable
media, or as received using a communication link from a server. In
some embodiments, these credits can be drawn on demand from a user
profile located in a database locally on an additive card
interleaved wagering system or in a remote server.
[0279] A user's actions and/or decisions can affect an interactive
application of interactive processing device 1014 that consume
and/or accumulate AC 1004 and/or resources 1004 in an interactive
application executed by an interactive processing device 1014, a
wager server 101 and a process controller 1012. The process
controller 1012 can monitor the activities taking place within an
interactive application executed by an interactive processing
device 1014 for wagering event occurrences. The process controller
1012 can also communicate the wagering event occurrences to the
wager server 1010 that triggers a wager of Cr 1002 in accordance
with a wagering proposition executed by the wager server 1010.
[0280] In several embodiments, the user commences interaction with
the additive card interleaved wagering system by contributing
credit to An additive card interleaved wagering system such as, but
not limited to, Cr 1002 that may be credit in a real currency or
may be credit in a virtual currency that is not fungible with a
real currency, AC 1006 that may be application environment credits,
and specified types of interactive application interactive elements
and/or objects 1004. One or more of these contributions may be
provided directly as currency and/or transferred in electronically.
Electronic transfer may come via a smart card, voucher or other
portable media, or as transferred in using a communication link
from a user data server or additive card interleaved wagering
system session/management server. In many embodiments,
contributions may be drawn on demand from user accounts located in
servers residing on the network or in the cloud on a real time
basis as the credits, interactive elements and/or object are
committed or consumed by the additive card interleaved wagering
system. Generally, Cr is utilized and accounted for by the wager
server 1010; and the resources 1004 and AC 1006 are utilized and
accounted for by the process controller 1012 and/or the interactive
processing device 1014.
[0281] The user interacts (a) with an interactive application
provided by the interactive processing device 1014 with the
interaction representing an action by the user within the context
of the interactive application. The interactive processing device
1014 receives the user interaction and communicates (b) the
interaction to the process controller 1012. The process controller
1012 receives the interaction and determines from the interaction
whether or not a wager should be triggered. If a wager should be
triggered, the process controller 1012 commands (c) the wager
server 1010 to execute a wager in accordance with a wagering
proposition associated with the interaction and thereby triggers a
wager. The wager server receives the wager execution commands and
executes the wager in accordance with the wagering proposition, and
consumes (d) an appropriate amount of Cr 1002 for the wager. The
wager server 1010 adjusts (e) the Cr 1002 based upon a wager
outcome of the wager and communicates (f) the wager outcome to the
process controller 1012 as to the outcome of the wager triggered by
the process controller 1012. The process controller 1012 receives
the wager outcome. The process controller determines what resources
1004 should be provided to the interactive processing device,
generates the resources 1004 and application commands and commands
(g) the interactive processing device 1014 using the resources 1004
and application commands. The interactive processing device
receives the resources 1004 and application commands from the
process controller 1012 and integrates them into the execution of
the interactive application provided by the interactive processing
device 1014.
[0282] In some embodiments, the process controller 1012
communicates (h) data about the wager outcome to the interactive
processing device. The interactive processing device receives the
wager outcome and displays the wager outcome to the user 1008.
[0283] In some embodiments, the process controller 1012 determines
what resources and commands to provide to the interactive
processing device 1014 for use by the interactive application
provided by the interactive processing device 1014 partially on the
basis of the wager outcome. In some such embodiments, resources are
provided in a case that the wager was a winning wager for the user.
In other such embodiments, fewer or no resources are provided in a
case of a losing wager.
[0284] In some embodiments, the process controller 1012 determines
what resources to provide based on internal logic of the process
controller 1012. In some such embodiments, the process controller
1012 employs a random result generator, such as a P/RNG, to
generate a random result and the random result is used to determine
what resources are provided to the interactive processing device
1014.
[0285] In several embodiments, the process controller 1012
determines an increment or a decrement of an amount of AC 1006
using the interactions received from the interactive processing
device. The increment or decremented amount is communicated (i) to
the interactive processing device for display to the user.
[0286] In some embodiments, the process controller 1012 executes a
wager of Cr as a virtual currency, AC, interactive elements or
objects. In some such embodiments, the process controller 1012
employs a random result generator, such as a P/RNG, to generate a
random result and the random result is used to determine a wager
outcome in Cr as a virtual currency, AC, interactive elements or
objects.
[0287] The following is description of an embodiment of the
described collaboration where an interactive application provided
by an interactive processing device of an additive card interleaved
wagering system is a first person shooter game. The process begins
by a user selecting a machine gun to use in the game and then fires
a burst of bullets at an opponent. The interactive processing
device can communicate to the process controller of the user's
choice of weapon, that a burst of bullets was fired, and/or the
outcome of the burst. The process controller communicates to the
wager server that 3 credits (Cr) are to be wagered on the outcome
of a wagering event to match the three bullets consumed. The wager
server then performs the wagering event and determines the result
of the wager and may determine the winnings from a paytable. The
wager server consumes 3 credits of Cr for the wager and executes
the specified wager. By way of example, the wager server may
determine that the user hit a jackpot of 6 credits and returns the
6 credits to the Cr and communicates to the process controller that
3 net credits were won by the user.
[0288] The process controller communicates to the interactive
processing device to add 3 bullets to an ammunition clip. The
interactive processing device adds 3 bullets back to the ammo clip.
The ammunition may be added by directly adding the ammunition to
the clip or by allowing the user to find extra ammunition during
use. The process controller logs the new user score (AC) in the
game (as a function of the successful hit on the opponent) based on
the interactive processing device communication, and adds 2 extra
points to the user score since a jackpot has been won. The process
controller then adds 10 points to the user score (AC) given the
success of the hit which in this example is worth 8 points, plus
the 2 extra point. Note that this example is only intended to
provide an illustration of how credits flow in An additive card
interleaved wagering system, but is not intended to be exhaustive
and only lists only one of numerous possibilities of how An
additive card interleaved wagering system may be configured to
manage its fundamental credits.
[0289] In many embodiments, session/management server 1020, such as
user account controller 150 of FIG. 1A, of An additive card
interleaved wagering system is used to store AC for use of the
user. In such an embodiment, AC is generated by the process
controller based on the user's use of the additive card interleaved
wagering system and an amount of the AC is communicated to the
session/management server 1020. The session/management server
stores the amount of AC between sessions. In some embodiments, the
session/management server communicates an amount of AC to the
process controller at the start of a session for use by the user
during a session.
[0290] FIG. 10 illustrates a flowchart of steps that may be
performed to create an additive card game in accordance with
various embodiments of the invention. Specifically, a system for a
dynamic card game is described.
[0291] As illustrated in FIG. 10, one embodiment of the process
starts 1701 with a group of users purchasing an avatar 1703 with a
set amount of durability 1702 or hit points. The avatar serves as a
representative marker across multiple rounds of play. The
application is designed to accommodate 2 or more users per
session.
[0292] A goal value is determined for the round 1704. This number
can be any number that can be obtained by adding the value of 2-5
playing cards with the understanding that aces can be worth 1 or 11
points, face cards are worth 10 points and all other cards are
worth their numerical value.
[0293] The system works with goal values ranging from 2 to 54,
however some embodiments may set values within a more limited range
to encourage competition and quicker rounds.
[0294] After a goal value is determined for the round, a display
1717 is generated notifying the users of the interactive
application of that goal.
[0295] Users then receive an initial hand of one or more cards
1705. After the initial hand is assigned, a shared deck is used to
reveal cards 1706. The deck used is a 52-card deck with four suits.
The users compete to form a hand that reaches the goal value
without exceeding it as the cards are revealed.
[0296] After a card is revealed, there is a short countdown visible
in the interactive application UI 406. One example of such a
graphical display may be seen in FIG. 11.
[0297] If a user sees a card they wish to obtain, they must press
the "grab" button 1707 before any other user presses their grab
button. If the user successfully interacts with the graphical
display by selecting the grab button first 1718, the interactive
controller communicates to the application controller which card
was selected, and the user receives that card 1709.
[0298] If a user obtains a card, it is automatically placed in
their card area and the calculated total value is updated 1710.
[0299] When the countdown ends if no user wants the revealed card,
the card is discarded and replaced with a new card 1720.
[0300] When any user has reached the goal value 1719, the round
ends. As seen in FIG. 12 1811, the user who has formed the winning
hand receives the round prize or pot.
[0301] All users who did not win the hand have the durability of
their avatar reduced 1712. For instance, if a ship is being used to
represent the avatar, it may start off the interactive application
with 10 armor or 10 hit points. If a user does not win a round,
that durability is reduced to 9.
[0302] If durability of the avatar is reduced to zero 1713, the
avatar is destroyed 1715. As seen in FIG. 12, the winning user
whose win is associated with the destruction of another user's
avatar receives an avatar prize in addition to the round prize
1815.
[0303] As seen in FIG. 10, a user whose avatar has been destroyed
must exit the interactive application 1714. However, as shown in
FIG. 13, in some embodiments a user may have the option 1914 to
continue the interactive application by obtaining a new avatar
1922. This avatar may have lower total durability than the initial
one assigned, or the user may be limited to only one additional
avatar.
[0304] If the durability of the avatar is not reduced to zero, the
interactive application generates a new goal value 1704 for the
users and starts a new round.
[0305] In some embodiments, the destruction of an avatar may allow
additional wagering opportunities.
[0306] During each session, a user places wagers on each hand, and
the operator may take a percentage of the wagers on the table (the
"rake").
[0307] If after all the cards are dealt no user has reached the
goal value, then the interactive application assigns the win to the
user who has collected the cards with the closest combination to
the goal value without going over.
[0308] If a user exceeds the goal value with their card selection,
the interactive application will stop accepting any inputs from the
user to obtain a card. A separate display may be generated to
indicate this event.
[0309] During the session, a graphical indicator is used to show
the user currently holding the highest valued hand. The graphical
indicator is determined by the application controller, which
communicates with the interactive controller to generate the
image.
[0310] In some embodiments this may be a sparkling crown that moves
around the board. When another user creates a higher valued hand,
the graphical display changes. The graphic moves to the new user,
with a trail of particles indicating the movement. A sound such as
a gasp or musical note may also indicate the change in rank.
[0311] The entire system may adopt different thematic elements and
in one embodiment uses a nautical theme. In this theme the avatars
are represented by ships, and the decrease in durability is
illustrated through a graphical display of winning ship avatar
attacking the losing ship avatars with a cannon.
[0312] Another embodiment uses a dragon-based themes. In this theme
the avatar are represented by dragons, and the decrease in
durability is illustrated through a graphical display of the
winning dragon avatar attacking the losing dragon avatar.
[0313] While the above description may include many specific
embodiments of the invention, these should not be construed as
limitations on the scope of the invention, but rather as examples
of embodiments thereof. It is therefore to be understood that the
present invention can be practiced otherwise than specifically
described, without departing from the scope and spirit of the
present invention. Thus, embodiments of the present invention
described herein should be considered in all respects as
illustrative and not restrictive.
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