U.S. patent application number 16/206824 was filed with the patent office on 2019-03-28 for method and system for performing copy-paste operations on a device via user gestures.
The applicant listed for this patent is Z124. Invention is credited to Denise Burton, Alexander de Paz, Jared L. Ficklin, Paul E. Reeves, Sanjiv Sirpal, Gregg Wygonik.
Application Number | 20190095051 16/206824 |
Document ID | / |
Family ID | 45889333 |
Filed Date | 2019-03-28 |
View All Diagrams
United States Patent
Application |
20190095051 |
Kind Code |
A1 |
Sirpal; Sanjiv ; et
al. |
March 28, 2019 |
METHOD AND SYSTEM FOR PERFORMING COPY-PASTE OPERATIONS ON A DEVICE
VIA USER GESTURES
Abstract
A multi-screen user device and methods for performing a
copy-paste operation using finger gestures are disclosed. A first
finger gesture is used to select a display area from which data is
to be copied. Subsequently, a drag finger gesture is used to
identify where the data that is to be pasted. The drag may extend
across a non-display boundary between a first and second display
screen of the multi-screen device.
Inventors: |
Sirpal; Sanjiv; (Oakville,
CA) ; Reeves; Paul E.; (Oakville, CA) ; de
Paz; Alexander; (Burlington, CA) ; Ficklin; Jared
L.; (Austin, TX) ; Burton; Denise; (Austin,
TX) ; Wygonik; Gregg; (Austin, TX) |
|
Applicant: |
Name |
City |
State |
Country |
Type |
Z124 |
George Town |
|
KY |
|
|
Family ID: |
45889333 |
Appl. No.: |
16/206824 |
Filed: |
November 30, 2018 |
Related U.S. Patent Documents
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Application
Number |
Filing Date |
Patent Number |
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14827898 |
Aug 17, 2015 |
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16206824 |
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Current U.S.
Class: |
1/1 |
Current CPC
Class: |
G06F 3/044 20130101;
G06F 2200/1614 20130101; G06F 1/1647 20130101; G06F 3/0416
20130101; G06F 3/04812 20130101; G06F 3/04845 20130101; G06F 3/1446
20130101; G09G 2356/00 20130101; G06F 3/0412 20130101; G06F 1/1632
20130101; G06F 1/1641 20130101; G06F 3/04886 20130101; G06F 3/041
20130101; G06T 3/0006 20130101; G09G 5/14 20130101; G06F 3/048
20130101; G06T 3/40 20130101; G06F 3/0346 20130101; G06F 2203/04803
20130101; G06F 3/04842 20130101; G06F 3/0486 20130101; G06F 1/16
20130101; G06F 1/1677 20130101; G06F 3/0484 20130101; G06F
2200/1637 20130101; G06F 3/0482 20130101; G06F 3/04817 20130101;
G06F 3/0483 20130101; G06F 3/017 20130101; G06F 3/04883 20130101;
G06F 1/1616 20130101; G06F 3/04847 20130101; G06F 3/0488 20130101;
G06F 1/1694 20130101; G06F 3/1423 20130101; G06F 3/0481
20130101 |
International
Class: |
G06F 3/0481 20130101
G06F003/0481; G09G 5/14 20060101 G09G005/14; G06F 1/16 20060101
G06F001/16; G06F 3/041 20060101 G06F003/041; G06F 3/0483 20130101
G06F003/0483; G06F 3/0488 20130101 G06F003/0488; G06F 3/14 20060101
G06F003/14; G06F 3/048 20130101 G06F003/048; G06F 3/0484 20130101
G06F003/0484; G06T 3/40 20060101 G06T003/40; G06F 3/0482 20130101
G06F003/0482; G06F 3/0486 20130101 G06F003/0486; G06F 3/01 20060101
G06F003/01; G06T 3/00 20060101 G06T003/00; G06F 3/044 20060101
G06F003/044; G06F 3/0346 20130101 G06F003/0346 |
Claims
1-20. (canceled)
21. A method of performing copy and paste operations in a
multi-display device, comprising: rendering a first application to
a first display of the multi-display device and a second
application to a second display of the multi-display device;
receiving a first input gesture at a source display of the
multi-display device corresponding to an instruction to copy a
first selected content associated with the source display, wherein
the source display is a first one of the first display or the
second display of the multi-display device; determining which
display of the first display or the second display of the
multi-display device corresponds to the source display receiving
the first input gesture; determining, based on the determination of
the source display, a source area including the first selected
content; determining a display location for every change in
position of the first input gesture as the first input gesture
moves from the source display to a target display, wherein the
target display is a second one of the first display or the second
display of the multi-display device other than the first one;
determining that the first input gesture is no longer provided on
any display of the multi-display device for a predetermined amount
of time; determining whether a last known display location for the
first input gesture on the target display can accept the first
selected content; copying, in response to determining that the
first input gesture is no longer provided on any display of the
display device for the predetermined amount of time and upon
determining that the last known display location for the first
input gesture can accept the first selected content, the first
selected content to a clipboard; and pasting, automatically, the
first selected content to the last known display location for the
first input gesture on the target display of the multi-display
device.
22. The method of claim 21, wherein the first application is an
email client and the second application is a web browser client
running on the multi-display device.
23. The method of claim 22, wherein the source display is the
second display, the target display is the first display, and
wherein pasting the first selected content to the last known
display location for the first input gesture on the target display
of the multi-display device includes pasting the first selected
content from the web browser client into the email client.
24. The method of claim 21, wherein the first selected content
comprises at least one of text, an image, a video, a file path, and
a file.
25. The method of claim 21, further comprising: rendering a
representative image of the first selected content at the display
location for every change in position of the first input gesture as
the first input gesture moves on the source display and the target
display.
26. The method of claim 25, wherein the representative image is a
semi-transparent copy of the first selected content.
27. The method of claim 21, wherein upon determining the source
area including the first selected content, the method further
comprises: highlighting the source area and the first selected
content on the source display.
28. The method of claim 27, wherein after highlighting the source
area and the first selected content on the source display, the
method further comprises: rendering a frame boundary around the
first selected content on the source display; receiving a user
input separate from the first input gesture, wherein the user input
indicates a different area on the source display for copying; and
highlighting the different area on the source display.
29. The method of claim 21, wherein the first input gesture is a
two-finger tap input provided via a touch sensitive display area of
the source display.
30. A non-transitory computer-readable medium having stored thereon
instructions that cause a computing system to execute a method, the
instructions comprising: instructions configured to render a first
application to a first display of a multi-display device and render
a second application to a second display of the multi-display
device; instructions configured to receive a first input gesture at
a source display of the multi-display device corresponding to an
instruction to copy a first selected content associated with the
source display, wherein the source display is a first one of the
first display or the second display of the multi-display device;
instructions configured to determine which display of the first
display or the second display of the multi-display device
corresponds to the source display receiving the first input
gesture; instructions configured to determine, based on the
determination of the source display, a source area including the
first selected content; instructions configured to determine a
display location for every change in position of the first input
gesture as the first input gesture moves from the source display to
a target display, wherein the target display is a second one of the
first display or the second display of the multi-display device
other than the first one; instructions configured to determine that
the first input gesture is no longer provided on any display of the
multi-display device for a predetermined amount of time;
instructions configured to determine whether a last known display
location for the first input gesture on the target display can
accept the first selected content; instructions configured to copy,
in response to determining that the first input gesture is no
longer provided on any display of the display device for the
predetermined amount of time and upon determining that the last
known display location for the first input gesture can accept the
first selected content, the first selected content to a clipboard;
and instructions configured to paste, automatically, the first
selected content to the last known display location for the first
input gesture on the target display of the multi-display
device.
31. The computer-readable medium of claim 30, wherein the first
application is an email client and the second application is a web
browser client running on the multi-display device.
32. The computer-readable medium of claim 31, wherein the source
display is the second display, the target display is the first
display, and wherein pasting the first selected content to the last
known display location for the first input gesture on the target
display of the multi-display device includes pasting the first
selected content from the web browser client into the email
client.
33. The computer-readable medium of claim 30, wherein the first
selected content comprises at least one of text, an image, a video,
a file path, and a file.
34. The computer-readable medium of claim 30, further comprising:
rendering a representative image of the first selected content at
the display location for every change in position of the first
input gesture as the first input gesture moves on the source
display and the target display.
35. The computer-readable medium of claim 34, wherein the
representative image is a semi-transparent copy of the first
selected content.
36. The computer-readable medium of claim 30, wherein determining
whether the last known display location for the first input gesture
on the target display can accept the first selected content,
further comprises: determining a data type of the first selected
content; determining a data type of an application associated with
the target display; and converting the data type of the first
selected content to the data type of the application associated
with the target display.
37. A multi-display user device, comprising: a first display
rendering a first display area of a first application; a second
display rendering a second display area of a second application;
and a non-transitory computer-readable medium having instructions
stored thereon that include: a clipboard application configured to
receive a first input gesture at a source display of the
multi-display user device corresponding to an instruction to copy a
first selected content associated with the source display, wherein
the source display is a first one of the first display or the
second display of the multi-display user device, determine which
display of the first display or the second display of the
multi-display user device corresponds to the source display
receiving the first input gesture, determine, based on the
determination of the source display, a source area including the
first selected content; determining a display location for every
change in position of the first input gesture as the first input
gesture moves from the source display to a target display, wherein
the target display is a second one of the first display or the
second display of the multi-display user device other than the
first one, determine that the first input gesture is no longer
provided on any display of the multi-display user device for a
predetermined amount of time, determine whether a last known
display location for the first input gesture on the target display
can accept the first selected content, copy, in response to
determining that the first input gesture is no longer provided on
any display of the display device for the predetermined amount of
time and upon determining that the last known display location for
the first input gesture can accept the first selected content, the
first selected content to a clipboard, and paste, automatically,
the first selected content to the last known display location for
the first input gesture on the target display of the multi-display
user device.
38. The multi-display user device of claim 37, wherein the first
application is an email client and the second application is a web
browser client running on the multi-display device.
39. The multi-display user device of claim 38, wherein the source
display is the second display, the target display is the first
display, and wherein pasting the first selected content to the last
known display location for the first input gesture on the target
display of the multi-display device includes pasting the first
selected content from the web browser client into the email
client.
40. The multi-display user device of claim 37, wherein upon
determining the source area including the first selected content,
the clipboard application is further configured to highlight the
source area and the first selected content on the source display,
render a frame boundary around the first selected content on the
source display, receive a user input separate from the first input
gesture, wherein the user input indicates a different area on the
source display for copying, and highlight the different area on the
source display.
Description
CROSS REFERENCE TO RELATED APPLICATION
[0001] The present application is a continuation of and claims
priority to U.S. patent application Ser. No. 14/827,898, filed on
Aug. 17, 2015, which is a continuation of and claims priority to
U.S. patent application Ser. No. 13/247,955, filed on Sep. 28,
2011, entitled "METHOD AND SYSTEM FOR PERFORMING COPY-PASTE
OPERATIONS ON A DEVICE VIA USER GESTURES," which claims the
benefits of and priority, under 35 U.S.C. .sctn. 119(e), to U.S.
Provisional Application Ser. No. 61/389,000, filed Oct. 1, 2010,
entitled "DUAL DISPLAY WINDOWING SYSTEM;" 61/389,117, filed Oct. 1,
2010, entitled "MULTI-OPERATING SYSTEM PORTABLE DOCKETING DEVICE;"
61/389,087, filed Oct. 1, 2010, entitled "TABLET COMPUTING USER
INTERFACE;" 61/458,150, filed Nov. 17, 2010, entitled "DUAL SCREEN
EMAIL CLIENT;" and 61/539,884, filed Sep. 27, 2011, entitled
"MOBILE DEVICE." Each of the aforementioned documents is
incorporated herein by this reference in their entirety for all
that they teach and for all purposes.
BACKGROUND
[0002] A substantial number of handheld computing devices, such as
cellular phones, tablets, and E-Readers, make use of a touch screen
display not only to deliver display information to the user but
also to receive inputs from user interface commands. While touch
screen displays may increase the configurability of the handheld
device and provide a wide variety of user interface options, this
flexibility typically comes at a price. The dual use of the touch
screen to provide content and receive user commands, while flexible
for the user, may obfuscate the display and cause visual clutter,
thereby leading to user frustration and loss of productivity.
[0003] The small form factor of handheld computing devices requires
a careful balancing between the displayed graphics and the area
provided for receiving inputs. On the one hand, the small display
constrains the display space, which may increase the difficulty of
interpreting actions or results. On the other, a virtual keypad or
other user interface scheme is superimposed on or positioned
adjacent to an executing application, requiring the application to
be squeezed into an even smaller portion of the display.
[0004] This balancing act is particularly difficult for single
display touch screen devices. Single display touch screen devices
are crippled by their limited screen space. When users are entering
information into the device, through the single display, the
ability to interpret information in the display can be severely
hampered, particularly when a complex interaction between display
and interface is required.
DESCRIPTION OF TERMS
[0005] The present section describes and/or defines terms used
herein. Such terms are bolded and italicized in their respective
descriptions/definitions in this "DESCRIPTION OF TERMS" section.
[0006] (1.1) The phrases "at least one", "one or more", and
"and/or" are open-ended expressions that are both conjunctive and
disjunctive in operation. For example, each of the expressions "at
least one of A, B and C", "at least one of A, B, or C", "one or
more of A, B, and C", "one or more of A, B, or C" and "A, B, and/or
C" means A alone, B alone, C alone, A and B together, A and C
together, B and C together, or A, B and C together. [0007] (1.2)
The term "a" or "an" entity refers to one or more of that entity.
As such, the terms "a" (or "an"), "one or more" and "at least one"
can be used interchangeably herein. It is also to be noted that the
terms "comprising", "including", and "having" can be used
interchangeably. [0008] (1.3) The term "automatic" and variations
thereof, as used herein, refers to any process or operation done
without material human input when the process or operation is
performed. However, a process or operation can be automatic, even
though performance of the process or operation uses material or
immaterial human input, if the input is received before performance
of the process or operation. Human input is deemed to be material
if such input influences how the process or operation will be
performed. Human input that consents to the performance of the
process or operation is not deemed to be "material". [0009] (1.4)
The term "computer-readable medium" as used herein refers to any
tangible storage and/or transmission medium that participate in
providing instructions to a processor for execution. Such a medium
may take many forms, including but not limited to, non-volatile
media, volatile media, and transmission media. Non-volatile media
includes, for example, NVRAM, or magnetic or optical disks.
Volatile media includes dynamic memory, such as main memory. Common
forms of computer-readable media include, for example, a floppy
disk, a flexible disk, hard disk, magnetic tape, or any other
magnetic medium, magneto-optical medium, a CD-ROM, any other
optical medium, punch cards, paper tape, any other physical medium
with patterns of holes, a RAM, a PROM, and EPROM, a FLASH-EPROM, a
solid state medium like a memory card, any other memory chip or
cartridge, a carrier wave as described hereinafter, or any other
medium from which a computer can read. A digital file attachment to
e-mail or other self-contained information archive or set of
archives is considered a distribution medium equivalent to a
tangible storage medium. When the computer-readable media is
configured as a database, it is to be understood that the database
may be any type of database, such as relational, hierarchical,
object-oriented, and/or the like. Accordingly, the disclosure is
considered to include a tangible storage medium or distribution
medium and prior art-recognized equivalents and successor media, in
which the software implementations of the present disclosure are
stored. [0010] (1.5) The term "application" as used herein refers
to (i) a software program installed on a device such as
multi-screen device, and/or (ii) the display therefor on an
electronic display screen, wherein the application is computer
software designed to help the user to perform one or more
predetermined tasks. Examples include enterprise software,
accounting software, office suites, graphics software, and media
players. An "application" has a user interface for receiving and
presenting information from a user. An "application" as used herein
typically refers to software (and/or its graphical presentation)
wherein: (i) the application can be activated from a user input
that explicitly identifies the application separately and
independently from other applications; (ii) the application is
interactive with the user for assisting the user in performing a
task that the user is cognizant of and purposefully activates the
application to perform the task, and (iii) the application is not
viewed by the user as providing graphical interactions for
graphically displaying other applications that are operable
independently from the application for, e.g., one or more of being
independently being installed, uninstalled, downloaded, displayed,
not displayed, minimized or maximized, or of independently
processing user input and displaying results therefrom. [0011]
(1.6) The term "application window" refers to a potentially complex
data structure(s) defining a graphical presentation of interrelated
information that can be manipulated on a graphical display screen
for moving, minimizing, and maximizing as a unit. Each application
window has an "application" associated therewith that defines
predetermined user input thereto to which the application window is
responsive according to processing performed by the associated
application. As referred to herein, an "application window" also
refers its graphical presentation when the application window is
displayed on an electronic display device such as a "touch screen"
as one skilled in the art will appreciate. [0012] (1.7) The term
"desktop" refers to a metaphor used to portray systems. A desktop
is generally considered a "surface" that typically includes
pictures, called icons, widgets, folders, etc. that can activate or
show applications, windows, cabinets, files, folders, documents,
and other graphical items thereon. The icons are generally
selectable to initiate a task through user interface interaction to
allow a user to execute applications or conduct other operations.
More precisely, as used herein a "desktop" refers to a potentially
complex data structure for providing graphical interactions for
graphically displaying with a display of the desktop a plurality of
applications such that by user input to the desktop, the displays
of the applications can be rearranged relative to the desktop
display, added to the desktop display, deleted from the desktop
display, and activated from the desktop display. Each desktop
includes or has associated therewith data identifying it as a
desktop and not an application and not an application window.
Similarly, each application and application window includes or has
associated therewith data identifying it has an application or
application window and not a desktop. [0013] (1.8) The term
"display" refers to a portion of a screen used to display the
output of a computer to a user. [0014] (1.9) The term "displayed
image" refers to an image produced on the display. A typical
displayed image is a window or desktop. The displayed image may
occupy all or a portion of the display. [0015] (1.10) The term
"display orientation" refers to the way in which a rectangular
display is oriented by a user for viewing. The two most common
types of display orientation are portrait and landscape. In
landscape mode, the display is oriented such that the width of the
display is greater than the height of the display (such as a 4:3
ratio, which is 4 units wide and 3 units tall, or a 16:9 ratio,
which is 16 units wide and 9 units tall). Stated differently, the
longer dimension of the display is oriented substantially
horizontal in landscape mode while the shorter dimension of the
display is oriented substantially vertical. In the portrait mode,
by contrast, the display is oriented such that the width of the
display is less than the height of the display. Stated differently,
the shorter dimension of the display is oriented substantially
horizontal in the portrait mode while the longer dimension of the
display is oriented substantially vertical. The multi-screen
display can have one composite display that encompasses all the
screens. The composite display can have different display
characteristics based on the various orientations of the device.
[0016] (1.11) The term "gesture" or "user gesture" refers to a user
action that expresses an intended idea, action, meaning, result,
and/or outcome. The user action can include manipulating a device
(e.g., opening or closing a device, changing a device orientation,
moving a trackball or wheel, etc.), movement of a body part in
relation to the device (e.g., a user's finger across a touch
sensitive surface of a device), movement of an implement or tool in
relation to the device, audio inputs, etc. A gesture may be made on
a device (such as on the screen) or with the device to interact
with the device. [0017] (1.12) The term "module" as used herein
refers to any known or later developed hardware, software,
firmware, artificial intelligence, fuzzy logic, or combination of
hardware and software that is capable of performing the
functionality associated with that element. [0018] (1.13) The term
"gesture capture" refers to a sense or otherwise a detection of an
instance and/or type of user gesture. The gesture capture can occur
in one or more areas of the screen, A gesture region can be on the
display, where it may be referred to as a touch sensitive display
or off the display where it may be referred to as a gesture capture
area. [0019] (1.14) A "multi-screen application" refers to an
application that is capable of producing one or more windows that
may simultaneously occupy multiple screens. A multi-screen
application commonly can operate in single-screen mode in which one
or more windows of the application are displayed only on one screen
or in multi-screen mode in which one or more windows are displayed
simultaneously on multiple screens. [0020] (1.15) A "single-screen
application" refers to an application that is capable of producing
one or more windows that may occupy only a single screen at a time.
[0021] (1.16) The term "screen," "touch screen," "touchscreen" and
"display" refer to a physical structure that enables the user to
interact with the computer by touching areas on the screen and
provides information to a user through a display. The touch screen
may sense user contact in a number of different ways, such as by a
change in an electrical parameter (e.g., resistance or
capacitance), acoustic wave variations, infrared radiation
proximity detection, light variation detection, and the like. In a
resistive touch screen, for example, normally separated conductive
and resistive metallic layers in the screen pass an electrical
current. When a user touches the screen, the two layers make
contact in the contacted location, whereby a change in electrical
field is noted and the coordinates of the contacted location
calculated. In a capacitive touch screen, a capacitive layer stores
electrical charge, which is discharged to the user upon contact
with the touch screen, causing a decrease in the charge of the
capacitive layer. The decrease is measured, and the contacted
location coordinates determined. In a surface acoustic wave touch
screen, an acoustic wave is transmitted through the screen, and the
acoustic wave is disturbed by user contact. A receiving transducer
detects the user contact instance and determines the contacted
location coordinates. [0022] (1.17) The term "window" refers to a,
typically rectangular, displayed image on at least part of a screen
display that contains or provides content different from the rest
of the screen. Such a window may obscure a desktop for the screen
display. [0023] (1.18) The terms "determine", "calculate" and
"compute," and variations thereof, as used herein, are used
interchangeably and include any type of methodology, process,
mathematical operation or technique. [0024] (1.19) It shall be
understood that the term "means" as used herein shall be given its
broadest possible interpretation in accordance with 35 U.S.C.,
Section 112, Paragraph 6. Accordingly, a claim incorporating the
term "means" shall cover all structures, materials, or acts set
forth herein, and all of the equivalents thereof. Further, the
structures, materials or acts and the equivalents thereof shall
include all those described in the summary of the invention, brief
description of the drawings, detailed description, abstract, and
claims themselves.
SUMMARY
[0025] There is a need for a multi-display handheld computing
device that provides for enhanced power and/or versatility compared
to conventional single display handheld computing devices. In
particular, using the terms described hereinabove, the present
disclosure is directed to copying data from one application display
location, or screen, to a display location of another such
application; e.g., a copy-paste operation as this term is used in
the art. More particularly, the present disclosure is directed to
performing such a copy-paste operation using gestures detected on
the surface of one or more touch sensitive screen displays.
[0026] In one embodiment, the method of the copy-paste operation
disclosed herein includes detecting that a user is using his/her
finger(s) (or other means, e.g., a stylus) to perform a gesture
such as a "press and hold" gesture, wherein the user presses and
holds (e.g., for at least two seconds) at a desired location on a
touch sensitive screen display for identifying underneath the
"press and hold" location, the information that the user desires to
copy. Upon detecting this "press and hold" user gesture and the
display location therefor, the device determines a displayed
informational content associated with the location (more
particularly, associated with an application window display
area/frame referred to herein as a "source area") that is
appropriate for copying. A clipboard utility may be provided by the
device for copying the selected information from the source area.
Subsequently, upon the user inputting additional user gestures to
the touch sensitive display screen(s), e.g., by dragging his/her
finger gesture configuration thereon, the user can designate to the
device an application window (more particularly, an application
window display area/frame therein, referred to herein as a "target
area") in which the selected information is pasted therein.
[0027] For a multi-display handheld computing device, the
copy-paste operation may be performed over multiple touch sensitive
display screens, wherein the information from an identified source
area is on a first screen display, and the user identified target
area is on a second screen display. Moreover, in performing such an
inter-screen copy-paste operation (via gestures), the configuration
of the display screens' relative physical orientation to one
another may be taken into account. In particular, since the
multi-display device may allow the display screens to be folded
relative to one another, or alternatively, unfolded such that each
of the display screens face a same direction, such inter-screen
copy-paste may occur only when the the display screens are unfolded
relative to one another.
[0028] In a further embodiment, the source area (and/or data
therein) may be highlighted during its selection process in order
to provide the user with appropriate visual feedback that the
desired informational content has been selected for the copy-paste
operation.
[0029] These and other needs are addressed by the various aspects,
embodiments, and/or configurations of the present disclosure. Also,
while the disclosure is presented in terms of exemplary
embodiments, it should be appreciated that individual aspects of
the disclosure can be separately claimed.
[0030] In one embodiment, the present disclosure describes a method
for performing a copy-paste operation using user finger gesture
input to a device having at least one display screen, comprising
the steps (a) through (c) following: [0031] (a) receiving a first
finger gesture input to one of the touch sensitive display screens;
[0032] (b) selecting a source area of the touch sensitive display
screens, the source area selected identified by a display screen
location for the first finger gesture input; [0033] (c) receiving a
finger drag gesture input for identifying a target area of the
touch sensitive display screens into which data from the source
data is to be copied, wherein the target area corresponds to a
location on the touch sensitive display screens where the drag
gesture is last detected before it ceases to be detected; and
[0034] (d) copying the data to the target area.
[0035] In a related embodiment, the present disclosure describes
the multi-display device as having the following elements (a)
through (d): [0036] (a) first and second display screens of the
device, wherein the device includes a folding mechanism attached to
each of the first and second display screens for providing the
first and seconds display screens in a folded configuration wherein
the first and second display screens face in opposite directions,
and in an unfolded configuration wherein the first and second
display screens face in a substantially same direction; [0037] (b)
a multi-display manager for determining that the first and second
display screens are in an unfolded configuration; [0038] (c) a
gesture interpreter for interpreting each of a first finger gesture
input to the first display screen, and a finger drag gesture input
to each of the first and second display screens; [0039] (d) a
window manager for receiving: (i) first data from the gesture
interpreter, the first data indicative of the first finger gesture
input, wherein the first data is for identifying a source area,
displayed on the first display screen, from which displayed data is
to be copied, and (ii) second input from the gesture interpreter,
the second data indicative of the finger drag gesture input,
wherein the second data is for identifying a target area of the
second display screen into which data from the source data is to be
copied, wherein the target area corresponds to a location of the
second display screen where the drag gesture is last detected by
the gesture interpreter before the drag gesture ceases to be
detected by the gesture interpreter; [0040] wherein when the source
area and the target area are respectively determined on the first
and second display screens, data representative of a contents of
the source area is copied into the target area.
[0041] The present disclosure can provide a number of advantages
depending on the particular aspect, embodiment, and/or
configuration. In particular, the above described copy-paste
operation as provided via user gesture input on a multi-display
device provide an more intuitive and enhanced user experience for a
user interacting with an embodiment of the multi-display device.
These and other advantages will be apparent from the
disclosure.
[0042] The preceding is a simplified summary of the disclosure to
provide an understanding of some aspects of the disclosure. This
summary is neither an extensive nor exhaustive overview of the
disclosure and its various aspects, embodiments, and/or
configurations. It is intended neither to identify key or critical
elements of the disclosure nor to delineate the scope of the
disclosure but to present selected concepts of the disclosure in a
simplified form as an introduction to the more detailed description
presented below. As will be appreciated, other aspects,
embodiments, and/or configurations of the disclosure are possible
utilizing, alone or in combination, one or more of the features set
forth above or described in detail below.
BRIEF DESCRIPTION OF THE DRAWINGS
[0043] FIG. 1A includes a first view of an embodiment of a
multi-screen user device 100;
[0044] FIG. 1B includes a second view of an embodiment of a
multi-screen user device 100;
[0045] FIG. 1C includes a third view of an embodiment of a
multi-screen user device 100;
[0046] FIG. 1D includes a fourth view of an embodiment of a
multi-screen user device 100;
[0047] FIG. 1E includes a fifth view of an embodiment of a
multi-screen user device 100;
[0048] FIG. 1F includes a sixth view of an embodiment of a
multi-screen user device 100;
[0049] FIG. 1G includes a seventh view of an embodiment of a
multi-screen user device 100;
[0050] FIG. 1H includes a eighth view of an embodiment of a
multi-screen user device 100;
[0051] FIG. 1I includes a ninth view of an embodiment of a
multi-screen user device 100;
[0052] FIG. 1J includes a tenth view of an embodiment of a
multi-screen user device 100;
[0053] FIG. 2 is a block diagram of an embodiment of the hardware
of the device 100;
[0054] FIG. 3A is a block diagram of an embodiment of the state
model for the device 100 based on the device's orientation and/or
configuration;
[0055] FIG. 3B is a table of an embodiment of the state model for
the device 100 based on the device's orientation and/or
configuration;
[0056] FIG. 4A is a first representation of an embodiment of user
gesture received at a device 100;
[0057] FIG. 4B is a second representation of an embodiment of user
gesture received at a device 100;
[0058] FIG. 4C is a third representation of an embodiment of user
gesture received at a device 100;
[0059] FIG. 4D is a fourth representation of an embodiment of user
gesture received at a device 100;
[0060] FIG. 4E is a fifth representation of an embodiment of user
gesture received at a device 100;
[0061] FIG. 4F is a sixth representation of an embodiment of user
gesture received at a device 100;
[0062] FIG. 4G is a seventh representation of an embodiment of user
gesture received at a device 100;
[0063] FIG. 4H is a eighth representation of an embodiment of user
gesture received at a device 100;
[0064] FIG. 5A is a block diagram of an embodiment of the software
and/or firmware for a device 100;
[0065] FIG. 5B is a second block diagram of an embodiment of the
software and/or firmware for a device 100;
[0066] FIG. 6A is a first representation of an embodiment of a
device configuration generated in response to the device state for
a device 100;
[0067] FIG. 6B is a second representation of an embodiment of a
device configuration generated in response to the device state for
a device 100;
[0068] FIG. 6C is a third representation of an embodiment of a
device configuration generated in response to the device state for
a device 100;
[0069] FIG. 6D is a fourth representation of an embodiment of a
device configuration generated in response to the device state for
a device 100;
[0070] FIG. 6E is a fifth representation of an embodiment of a
device configuration generated in response to the device state for
a device 100;
[0071] FIG. 6F is a sixth representation of an embodiment of a
device configuration generated in response to the device state for
a device 100;
[0072] FIG. 6G is a seventh representation of an embodiment of a
device configuration generated in response to the device state for
a device 100;
[0073] FIG. 6H is a eighth representation of an embodiment of a
device configuration generated in response to the device state for
a device 100;
[0074] FIG. 6I is a ninth representation of an embodiment of a
device configuration generated in response to the device state for
a device 100;
[0075] FIG. 6J is a tenth representation of an embodiment of a
device configuration generated in response to the device state for
a device 100;
[0076] FIG. 7A representation of a logical window stack;
[0077] FIG. 7B is another logical window stack;
[0078] FIG. 7C is another representation of an embodiment of a
logical window stack;
[0079] FIG. 7D is another representation of an embodiment of a
logical window stack;
[0080] FIG. 7E is another representation of an embodiment of a
logical window stack;
[0081] FIG. 8 is block diagram of an embodiment of a logical data
structure for a window stack;
[0082] FIG. 9 is a flow chart of an embodiment of a method for
creating a window stack;
[0083] FIGS. 10A through 10D show an illustration of a copy-paste
operation performed via finger gestures, wherein the copy-paste
operation copies from an application 564 displayed on display 114,
and the paste task is into the display of another application 564
displayed on the display 110;
[0084] FIG. 11 is a flowchart providing high level steps for
performed an embodiment of the copy-operation.
[0085] In the appended figures, similar components and/or features
may have the same reference label. Further, various components of
the same type may be distinguished by following the reference label
by a letter that distinguishes among the similar components. If
only the first reference label is used in the specification, the
description is applicable to any one of the similar components
having the same first reference label irrespective of the second
reference label.
DETAILED DESCRIPTION
[0086] Presented herein are embodiments of a device. The device can
be a communications device, such as a cellular telephone, or other
smart device. The device can include two screens that are oriented
to provide several unique display configurations. Further, the
device can receive user input in unique ways. The overall design
and functionality of the device provides for an enhanced user
experience making the device more useful and more efficient.
[0087] Mechanical Features:
[0088] FIGS. 1A-1J illustrate a device 100 in accordance with
embodiments of the present disclosure. As described in greater
detail below, device 100 can be positioned in a number of different
ways each of which provides different functionality to a user. The
device 100 is a multi-screen device that includes a primary screen
104 and a secondary screen 108, both of which are touch sensitive.
In embodiments, the entire front surface of screens 104 and 108 may
be touch sensitive and capable of receiving input by a user
touching the front surface of the screens 104 and 108. Primary
screen 104 includes touch sensitive display 110, which, in addition
to being touch sensitive, also displays information to a user.
Secondary screen 108 includes touch sensitive display 114, which
also displays information to a user. In other embodiments, screens
104 and 108 may include more than one display area.
[0089] Primary screen 104 also includes a configurable area 112
that has been configured for specific inputs when the user touches
portions of the configurable area 112. Secondary screen 108 also
includes a configurable area 116 that has been configured for
specific inputs. Areas 112a and 116a have been configured to
receive a "back" input indicating that a user would like to view
information previously displayed. Areas 112b and 116b have been
configured to receive a "menu" input indicating that the user would
like to view options from a menu. Areas 112c and 116c have been
configured to receive a "home" input indicating that the user would
like to view information associated with a "home" view. In other
embodiments, areas 112a-c and 116a-c may be configured, in addition
to the configurations described above, for other types of specific
inputs including controlling features of device 100, some
non-limiting examples including adjusting overall system power,
adjusting the volume, adjusting the brightness, adjusting the
vibration, selecting of displayed items (on either of screen 104 or
108), operating a camera, operating a microphone, and
initiating/terminating of telephone calls. Also, in some
embodiments, areas 112a-C and 116a-C may be configured for specific
inputs depending upon the application running on device 100 and/or
information displayed on touch sensitive displays 110 and/or
114.
[0090] In addition to touch sensing, primary screen 104 and
secondary screen 108 may also include areas that receive input from
a user without requiring the user to touch the display area of the
screen. For example, primary screen 104 includes gesture capture
area 120, and secondary screen 108 includes gesture capture area
124. These gesture capture areas are, e.g., capacitive touch
sensitive areas which are able to receive user touch input to be
used for recognizing gestures made by a user without the need for
the user to actually touch the surface of the display area (i.e.,
display area 110 or 114). In comparison to touch sensitive displays
110 and 114, the gesture capture areas 120 and 124 are commonly not
capable of rendering a displayed image, and in particular, cannot
display a desktop or an application window.
[0091] The two screens 104 and 108 are connected together with a
hinge 128, shown clearly in FIG. 1C (illustrating a back view of
device 100). Hinge 128, in the embodiment shown in FIGS. 1A-1J, is
a center hinge that connects screens 104 and 108 so that when the
hinge is closed, screens 104 and 108 are juxtaposed (i.e.,
side-by-side) as shown in FIG. 1B (illustrating a front view of
device 100). Hinge 128 can be opened to position the two screens
104 and 108 in different relative positions to each other. As
described in greater detail below, the device 100 may have
different functionalities depending on the relative positions of
screens 104 and 108.
[0092] FIG. 1D illustrates the right side of device 100. As shown
in FIG. 1D, secondary screen 108 also includes a card slot 132 and
a port 136 on its side. Card slot 132 in embodiments, accommodates
different types of cards including a subscriber identity module
(SIM). Port 136 in embodiments is an input/output port (I/O port)
that allows device 100 to be connected to other peripheral devices,
such as a display, keyboard, or printing device. As can be
appreciated, these are merely some examples and in other
embodiments device 100 may include other slots and ports such as
slots and ports for accommodating additional memory devices and/or
for connecting other peripheral devices. Also shown in FIG. 1D is
an audio jack 140 that accommodates a tip, ring, sleeve (TRS)
connector for example to allow a user to utilize headphones or a
headset.
[0093] Device 100 also includes a number of buttons 158. For
example, FIG. 1E illustrates the left side of device 100. As shown
in FIG. 1E, the side of primary screen 104 includes three buttons
144, 148, and 152, which can be configured for specific inputs. For
example, buttons 144, 148, and 152 may be configured to, in
combination or alone, control a number of aspects of device 100.
Some non-limiting examples include overall system power, volume,
brightness, vibration, selection of displayed items (on either of
screen 104 or 108), a camera, a microphone, and
initiation/termination of telephone calls. In some embodiments,
instead of separate buttons two buttons may be combined into a
rocker button. This arrangement is useful in situations where the
buttons are configured to control features such as volume or
brightness. In addition to buttons 144, 148, and 152, device 100
also includes a button 156, shown in FIG. 1F, which illustrates the
top of device 100. In one embodiment, button 156 is configured as
an on/off button used to control overall system power to device
100. In other embodiments, button 156 is configured to, in addition
to or in lieu of controlling system power, control other aspects of
device 100. In some embodiments, one or more of the buttons 144,
148, 152, and 156 are capable of supporting different user
commands. By way of example, a normal press has a duration commonly
of less than about 1 second and resembles a quick tap. A medium
press has a duration commonly of 1 second or more but less than
about 12 seconds. A long press has a duration commonly of about 12
seconds or more. The function of the buttons is normally specific
to the application that is currently in focus on the respective
display 110 and 114. In a telephone application for instance and
depending on the particular button, a normal, medium, or long press
can mean end call, increase in call volume, decrease in call
volume, and toggle microphone mute. In a camera or video
application for instance and depending on the particular button, a
normal, medium, or long press can mean increase zoom, decrease
zoom, and take photograph or record video.
[0094] There are also a number of hardware components within device
100. As illustrated in FIG. 1C, device 100 includes a speaker 160
and a microphone 164. Device 100 also includes a camera 168 (FIG.
1B). Additionally, device 100 includes two position sensors 172A
and 172B, which are used to determine the relative positions of
screens 104 and 108. In one embodiment, position sensors 172A and
172B are Hall effect sensors. However, in other embodiments other
sensors can be used in addition to or in lieu of the Hall effect
sensors. An accelerometer 176 may also be included as part of
device 100 to determine the orientation of the device 100 and/or
the orientation of screens 104 and 108. Additional internal
hardware components that may be included in device 100 are
described below with respect to FIG. 2.
[0095] The overall design of device 100 allows it to provide
additional functionality not available in other communication
devices. Some of the functionality is based on the various
positions and orientations that device 100 can have. As shown in
FIGS. 1B-1G, device 100 can be operated in an "open" position where
screens 104 and 108 are juxtaposed. This position allows a large
display area for displaying information to a user. When position
sensors 172A and 172B determine that device 100 is in the open
position, they can generate a signal that can be used to trigger
different events such as displaying information on both screens 104
and 108. Additional events may be triggered if accelerometer 176
determines that device 100 is in a portrait position (FIG. 1B) as
opposed to a landscape position (not shown).
[0096] In addition to the open position, device 100 may also have a
"closed" position illustrated in FIG. 1H. Again, position sensors
172A and 172B can generate a signal indicating that device 100 is
in the "closed" position. This can trigger an event that results in
a change of displayed information on screen 104 and/or 108. For
example, device 100 may be programmed to stop displaying
information on one of the screens, e.g., screen 108, since a user
can only view one screen at a time when device 100 is in the
"closed" position. In other embodiments, the signal generated by
position sensors 172A and 172B, indicating that the device 100 is
in the "closed" position, can trigger device 100 to answer an
incoming telephone call. The "closed" position can also be a
preferred position for utilizing the device 100 as a mobile
phone.
[0097] Device 100 can also be used in an "easel" position which is
illustrated in FIG. 1I. In the "easel" position, screens 104 and
108 are angled with respect to each other and facing outward with
the edges of screens 104 and 108 substantially horizontal. In this
position, device 100 can be configured to display information on
both screens 104 and 108 to allow two users to simultaneously
interact with device 100. When device 100 is in the "easel"
position, sensors 172A and 172B generate a signal indicating that
the screens 104 and 108 are positioned at an angle to each other,
and the accelerometer 176 can generate a signal indicating that
device 100 has been placed so that the edge of screens 104 and 108
are substantially horizontal. The signals can then be used in
combination to generate events that trigger changes in the display
of information on screens 104 and 108.
[0098] FIG. 1J illustrates device 100 in a "modified easel"
position. In the "modified easel" position, one of screens 104 or
108 is used as a stand and is faced down on the surface of an
object such as a table. This position provides a convenient way for
information to be displayed to a user in landscape orientation.
Similar to the easel position, when device 100 is in the "modified
easel" position, position sensors 172A and 172B generate a signal
indicating that the screens 104 and 108 are positioned at an angle
to each other. The accelerometer 176 would generate a signal
indicating that device 100 has been positioned so that one of
screens 104 and 108 is faced downwardly and is substantially
horizontal. The signals can then be used to generate events that
trigger changes in the display of information of screens 104 and
108. For example, information may not be displayed on the screen
that is face down since a user cannot see the screen.
[0099] Transitional states are also possible. When the position
sensors 172A and B and/or accelerometer indicate that the screens
are being closed or folded (from open), a closing transitional
state is recognized. Conversely when the position sensors 172A and
B indicate that the screens are being opened or folded (from
closed), an opening transitional state is recognized. The closing
and opening transitional states are typically time-based, or have a
maximum time duration from a sensed starting point. Normally, no
user input is possible when one of the closing and opening states
is in effect. In this manner, incidental user contact with a screen
during the closing or opening function is not misinterpreted as
user input. In embodiments, another transitional state is possible
when the device 100 is closed. This additional transitional state
allows the display to switch from one screen 104 to the second
screen 108 when the device 100 is closed based on some user input,
e.g., a double tap on the screen 110,114.
[0100] As can be appreciated, the description of device 100 is made
for illustrative purposes only, and the embodiments are not limited
to the specific mechanical features shown in FIGS. 1A-1J and
described above. In other embodiments, device 100 may include
additional features, including one or more additional buttons,
slots, display areas, hinges, and/or locking mechanisms.
Additionally, in embodiments, the features described above may be
located in different parts of device 100 and still provide similar
functionality. Therefore, FIGS. 1A-1J and the description provided
above are non-limiting.
[0101] Hardware Features:
[0102] FIG. 2 illustrates components of a device 100 in accordance
with embodiments of the present disclosure. In general, the device
100 includes a primary screen 104 and a secondary screen 108. While
the primary screen 104 and its components are normally enabled in
both the opened and closed positions or states, the secondary
screen 108 and its components are normally enabled in the opened
state but disabled in the closed state. However, even when in the
closed state a user or application triggered interrupt (such as in
response to a phone application or camera application operation)
can flip the active screen, or disable the primary screen 104 and
enable the secondary screen 108, by a suitable command. Each screen
104, 108 can be touch sensitive and can include different operative
areas. For example, a first operative area, within each touch
sensitive screen 104 and 108, may comprise a touch sensitive
display 110, 114. In general, the touch sensitive display 110, 114
may comprise a full color, touch sensitive display. A second area
within each touch sensitive screen 104 and 108 may comprise a
gesture capture region 120, 124. The gesture capture region 120,
124 may comprise an area or region that is outside of the touch
sensitive display 110, 114 area, and that is capable of receiving
input, for example in the form of gestures provided by a user.
However, the gesture capture region 120, 124 does not include
pixels that can perform a display function or capability.
[0103] A third region of the touch sensitive screens 104 and 108
may comprise a configurable area 112, 116. The configurable area
112, 116 is capable of receiving input and has display or limited
display capabilities. In embodiments, the configurable area 112,
116 may present different input options to the user. For example,
the configurable area 112, 116 may display buttons or other
relatable items. Moreover, the identity of displayed buttons, or
whether any buttons are displayed at all within the configurable
area 112, 116 of a touch sensitive screen 104 or 108, may be
determined from the context in which the device 100 is used and/or
operated. In an exemplary embodiment, the touch sensitive screens
104 and 108 comprise liquid crystal display devices extending
across at least those regions of the touch sensitive screens 104
and 108 that are capable of providing visual output to a user, and
a capacitive input matrix over those regions of the touch sensitive
screens 104 and 108 that are capable of receiving input from the
user.
[0104] One or more display controllers 216a, 216b may be provided
for controlling the operation of the touch sensitive screens 104
and 108, including input (touch sensing) and output (display)
functions. In the exemplary embodiment illustrated in FIG. 2, a
separate touch screen controller 216a or 216b is provided for each
touch screen 104 and 108. In accordance with alternate embodiments,
a common or shared touch screen controller 216 may be used to
control each of the included touch sensitive screens 104 and 108.
In accordance with still other embodiments, the functions of a
touch screen controller 216 may be incorporated into other
components, such as a processor 204.
[0105] The processor 204 may comprise a general purpose
programmable processor or controller for executing application
programming or instructions. In accordance with at least some
embodiments, the processor 204 may include multiple processor
cores, and/or implement multiple virtual processors. In accordance
with still other embodiments, the processor 204 may include
multiple physical processors. As a particular example, the
processor 204 may comprise a specially configured application
specific integrated circuit (ASIC) or other integrated circuit, a
digital signal processor, a controller, a hardwired electronic or
logic circuit, a programmable logic device or gate array, a special
purpose computer, or the like. The processor 204 generally
functions to run programming code or instructions implementing
various functions of the device 100.
[0106] A communication device 100 may also include memory 208 for
use in connection with the execution of application programming or
instructions by the processor 204, and for the temporary or long
term storage of program instructions and/or data. As examples, the
memory 208 may comprise RAM, DRAM, SDRAM, or other solid state
memory. Alternatively or in addition, data storage 212 may be
provided. Like the memory 208, the data storage 212 may comprise a
solid state memory device or devices. Alternatively or in addition,
the data storage 212 may comprise a hard disk drive or other random
access memory.
[0107] In support of communications functions or capabilities, the
device 100 can include a cellular telephony module 228. As
examples, the cellular telephony module 228 can comprise a GSM,
CDMA, FDMA and/or analog cellular telephony transceiver capable of
supporting voice, multimedia and/or data transfers over a cellular
network. Alternatively or in addition, the device 100 can include
an additional or other wireless communications module 232. As
examples, the other wireless communications module 232 can comprise
a Wi-Fi, BLUETOOTH.TM., WiMax, infrared, or other wireless
communications link. The cellular telephony module 228 and the
other wireless communications module 232 can each be associated
with a shared or a dedicated antenna 224.
[0108] A port interface 252 may be included. The port interface 252
may include proprietary or universal ports to support the
interconnection of the device 100 to other devices or components,
such as a dock, which may or may not include additional or
different capabilities from those integral to the device 100. In
addition to supporting an exchange of communication signals between
the device 100 and another device or component, the docking port
136 and/or port interface 252 can support the supply of power to or
from the device 100. The port interface 252 also comprises an
intelligent element that comprises a docking module for controlling
communications or other interactions between the device 100 and a
connected device or component.
[0109] An input/output module 248 and associated ports may be
included to support communications over wired networks or links,
for example with other communication devices, server devices,
and/or peripheral devices. Examples of an input/output module 248
include an Ethernet port, a Universal Serial Bus (USB) port,
Institute of Electrical and Electronics Engineers (IEEE) 1394, or
other interface.
[0110] An audio input/output interface/device(s) 244 can be
included to provide analog audio to an interconnected speaker or
other device, and to receive analog audio input from a connected
microphone or other device. As an example, the audio input/output
interface/device(s) 244 may comprise an associated amplifier and
analog to digital converter. Alternatively or in addition, the
device 100 can include an integrated audio input/output device 256
and/or an audio jack for interconnecting an external speaker or
microphone. For example, an integrated speaker and an integrated
microphone can be provided, to support near talk or speaker phone
operations.
[0111] Hardware buttons 158 can be included for example for use in
connection with certain control operations. Examples include a
master power switch, volume control, etc., as described in
conjunction with FIGS. 1A through 1J. One or more image capture
interfaces/devices 240, such as a camera, can be included for
capturing still and/or video images. Alternatively or in addition,
an image capture interface/device 240 can include a scanner or code
reader. An image capture interface/device 240 can include or be
associated with additional elements, such as a flash or other light
source.
[0112] The device 100 can also include a global positioning system
(GPS) receiver 236. In accordance with embodiments of the present
invention, the GPS receiver 236 may further comprise a GPS module
that is capable of providing absolute location information to other
components of the device 100. An accelerometer(s) 176 may also be
included. For example, in connection with the display of
information to a user and/or other functions, a signal from the
accelerometer 176 can be used to determine an orientation and/or
format in which to display that information to the user.
[0113] Embodiments of the present invention can also include one or
more position sensor(s) 172. The position sensor 172 can provide a
signal indicating the position of the touch sensitive screens 104
and 108 relative to one another. This information can be provided
as an input, for example to a user interface application, to
determine an operating mode, characteristics of the touch sensitive
displays 110, 114, and/or other device 100 operations. As examples,
a screen position sensor 172 can comprise a series of Hall effect
sensors, a multiple position switch, an optical switch, a
Wheatstonebridge, a potentiometer, or other arrangement capable of
providing a signal indicating of multiple relative positions the
touch screens are in.
[0114] Communications between various components of the device 100
can be carried by one or more buses 222. In addition, power can be
supplied to the components of the device 100 from a power source
and/or power control module 260. The power control module 260 can,
for example, include a battery, an AC to DC converter, power
control logic, and/or ports for interconnecting the device 100 to
an external source of power.
[0115] Device State:
[0116] FIGS. 3A and 3B represent illustrative states of device 100.
While a number of illustrative states are shown, and transitions
from a first state to a second state, it is to be appreciated that
the illustrative state diagram may not encompass all possible
states and/or all possible transitions from a first state to a
second state. As illustrated in FIG. 3, the various arrows between
the states (illustrated by the state represented in the circle)
represent a physical change that occurs to the device 100, that is
detected by one or more of hardware and software, the detection
triggering one or more of a hardware and/or software interrupt that
is used to control and/or manage one or more functions of device
100.
[0117] As illustrated in FIG. 3A, there are twelve exemplary
"physical" states: closed 304, transition 308 (or opening
transitional state), easel 312, modified easel 316, open 320,
inbound/outbound call or communication 324, image/video capture
328, transition 332 (or closing transitional state), landscape 340,
docked 336, docked 344 and landscape 348. Next to each illustrative
state is a representation of the physical state of the device 100
with the exception of states 324 and 328, where the state is
generally symbolized by the international icon for a telephone and
the icon for a camera, respectfully.
[0118] In state 304, the device is in a closed state with the
device 100 generally oriented in the portrait direction with the
primary screen 104 and the secondary screen 108 back-to-back in
different planes (see FIG. 1H). From the closed state, the device
100 can enter, for example, docked state 336, where the device 100
is coupled with a docking station, docking cable, or in general
docked or associated with one or more other devices or peripherals,
or the landscape state 340, where the device 100 is generally
oriented with the primary screen 104 facing the user, and the
primary screen 104 and the secondary screen 108 being
back-to-back.
[0119] In the closed state, the device can also move to a
transitional state where the device remains closed but the display
(of an application or desktop) is moved from one screen 104 to
another screen 108 based on a user input, e.g., a double tap on the
screen 110, 114. Still another embodiment includes a bilateral
state. In the bilateral state, the device remains closed, but a
single application displays at least one window on both the first
display 110 and the second display 114. The windows shown on the
first and second display 110, 114 may be the same or different
based on the application and the state of that application. For
example, while acquiring an image with a camera, the device may
display the view finder on the first display 110 and displays a
preview for the photo subjects (full screen and mirrored
left-to-right) on the second display 114.
[0120] In state 308, a transition state from the closed state 304
to the semi-open state or easel state 312, the device 100 is shown
opening with the primary screen 104 and the secondary screen 108
being rotated around a point of axis coincidence with the hinge.
Upon entering the easel state 312, the primary screen 104 and the
secondary screen 108 are separated from one another such that, for
example, the device 100 can sit in an easel-like configuration on a
surface.
[0121] In state 316, known as the modified easel position, the
device 100 has the primary screen 104 and the secondary screen 108
in a similar relative relationship to one another as in the easel
state 312, with the difference being one of the primary screen 104
or the secondary screen 108 are placed on a surface as shown.
[0122] State 320 is the open state where the primary screen 104 and
the secondary screen 108 are generally on the same plane. From the
open state, the device 100 can transition to the docked state 344
or the open landscape state 348. In the open state 320, the primary
screen 104 and the secondary screen 108 are generally in the
portrait-like orientation while in landscaped state 348 the primary
screen 104 and the secondary screen 108 are generally in a
landscape-like orientation.
[0123] State 324 is illustrative of a communication state, such as
when an inbound or outbound call is being received or placed,
respectively, by the device 100. While not illustrated for clarity,
it should be appreciated the device 100 can transition to the
inbound/outbound call state 324 from any state illustrated in FIG.
3. In a similar manner, the image/video capture state 328 can be
entered into from any other state in FIG. 3, with the image/video
capture state 328 allowing the device 100 to take one or more
images via a camera and/or videos with a video capture device
240.
[0124] Transition state 322 illustratively shows primary screen 104
and the secondary screen 108 being closed upon one another for
entry into, for example, the closed state 304.
[0125] FIG. 3B illustrates, with reference to the key, the inputs
that are received to detect a transition from a first state to a
second state. In FIG. 3B, various combinations of states are shown
with in general, a portion of the columns being directed toward a
portrait state 352, a landscape state 356, and a portion of the
rows being directed to portrait state 360 and landscape state
364.
[0126] In FIG. 3B, the Key indicates that "H" represents an input
from one or more Hall Effect sensors, "A" represents an input from
one or more accelerometers, "T" represents an input from a timer,
"P" represents a communications trigger input and "I" represents an
image and/or video capture request input. Thus, in the center
portion 376 of the chart, an input, or combination of inputs, are
shown that represent how the device 100 detects a transition from a
first physical state to a second physical state.
[0127] As discussed, in the center portion of the chart 376, the
inputs that are received enable the detection of a transition from,
for example, a portrait open state to a landscape easel state
--shown in bold--"HAT." For this exemplary transition from the
portrait open to the landscape easel state, a Hall Effect sensor
("H"), an accelerometer ("A") and a timer ("T") input may be
needed. The timer input can be derived from, for example, a clock
associated with the processor.
[0128] In addition to the portrait and landscape states, a docked
state 368 is also shown that is triggered based on the receipt of a
docking signal 372. As discussed above and in relation to FIG. 3,
the docking signal can be triggered by the association of the
device 100 with one or more other device 100s, accessories,
peripherals, smart docks, or the like.
[0129] User Interaction:
[0130] FIGS. 4A through 4H depict various graphical representations
of gesture inputs that may be recognized by the screens 104, 108.
The gestures may be performed not only by a user's body part, such
as a digit, but also by other devices, such as a stylus, that may
be sensed by the contact sensing portion(s) of a screen 104, 108.
In general, gestures are interpreted differently, based on where
the gestures are performed (either directly on the display 110, 114
or in the gesture capture region 120, 124). For example, in one
embodiment, gestures in the display 110,114 may be directed to a
desktop or application, and gestures in the gesture capture region
120, 124 may be interpreted as for the system.
[0131] With reference to FIGS. 4A-4H, a first type of gesture, a
touch gesture 420, is substantially stationary on the screen
104,108 for a selected length of time. A circle 428 represents a
touch or other contact type received at particular location of a
contact sensing portion of the screen. The circle 428 may include a
border 432, the thickness of which indicates a length of time that
the contact is held substantially stationary at the contact
location. For instance, a tap 420 (or short press) has a thinner
border 432a than the border 432b for a long press 424 (or for a
normal press). The long press 424 may involve a contact that
remains substantially stationary on the screen for longer time
period than that of a tap 420. As will be appreciated, differently
defined gestures may be registered depending upon the length of
time that the touch remains stationary prior to contact cessation
or movement on the screen.
[0132] With reference to FIG. 4C, a drag gesture 400 on the screen
104,108 is an initial contact (represented by circle 428) with
contact movement 436 in a selected direction. The initial contact
428 may remain stationary on the screen 104,108 for a certain
amount of time represented by the border 432. The drag gesture
typically requires the user to contact an icon, window, or other
displayed image at a first location followed by movement of the
contact in a drag direction to a new second location desired for
the selected displayed image. The contact movement need not be in a
straight line but have any path of movement so long as the contact
is substantially continuous from the first to the second
locations.
[0133] With reference to FIG. 4D, a flick gesture 404 on the screen
104,108 is an initial contact (represented by circle 428) with
truncated contact movement 436 (relative to a drag gesture) in a
selected direction. In embodiments, a flick has a higher exit
velocity for the last movement in the gesture compared to the drag
gesture. The flick gesture can, for instance, be a finger snap
following initial contact. Compared to a drag gesture, a flick
gesture generally does not require continual contact with the
screen 104,108 from the first location of a displayed image to a
predetermined second location. The contacted displayed image is
moved by the flick gesture in the direction of the flick gesture to
the predetermined second location. Although both gestures commonly
can move a displayed image from a first location to a second
location, the temporal duration and distance of travel of the
contact on the screen is generally less for a flick than for a drag
gesture.
[0134] With reference to FIG. 4E, a pinch gesture 408 on the screen
104,108 is depicted. The pinch gesture 408 may be initiated by a
first contact 428 to the screen 104,108 by, for example, a first
digit and a second contact 428b to the screen 104,108 by, for
example, a second digit. The first and second contacts 428a,b may
be detected by a common contact sensing portion of a common screen
104,108, by different contact sensing portions of a common screen
104 or 108, or by different contact sensing portions of different
screens. The first contact 428a is held for a first amount of time,
as represented by the border 432a, and the second contact 428b is
held for a second amount of time, as represented by the border
432b. The first and second amounts of time are generally
substantially the same, and the first and second contacts 428 a, b
generally occur substantially simultaneously. The first and second
contacts 428 a, b generally also include corresponding first and
second contact movements 436 a, b, respectively. The first and
second contact movements 436 a, b are generally in opposing
directions. Stated another way, the first contact movement 436a is
towards the second contact 436b, and the second contact movement
436b is towards the first contact 436a. More simply stated, the
pinch gesture 408 may be accomplished by a user's digits touching
the screen 104,108 in a pinching motion.
[0135] With reference to FIG. 4F, a spread gesture 410 on the
screen 104,108 is depicted. The spread gesture 410 may be initiated
by a first contact 428a to the screen 104,108 by, for example, a
first digit and a second contact 428b to the screen 104,108 by, for
example, a second digit. The first and second contacts 428a,b may
be detected by a common contact sensing portion of a common screen
104,108, by different contact sensing portions of a common screen
104,108, or by different contact sensing portions of different
screens. The first contact 428a is held for a first amount of time,
as represented by the border 432a, and the second contact 428b is
held for a second amount of time, as represented by the border
432b. The first and second amounts of time are generally
substantially the same, and the first and second contacts 428 a, b
generally occur substantially simultaneously. The first and second
contacts 428 a, b generally also include corresponding first and
second contact movements 436a, b, respectively. The first and
second contact movements 436 a, b are generally in a common
direction. Stated another way, the first and second contact
movements 436 a, b are away from the first and second contacts
428a, b. More simply stated, the spread gesture 410 may be
accomplished by a user's digits touching the screen 104,108 in a
spreading motion.
[0136] The above gestures may be combined in any manner, such as
those shown by FIGS. 4G and 4H, to produce a determined functional
result. For example, in FIG. 4G a tap gesture 420 is combined with
a drag or flick gesture 412 in a direction away from the tap
gesture 420. In FIG. 4H, a tap gesture 420 is combined with a drag
or flick gesture 412 in a direction towards the tap gesture
420.
[0137] The functional result of receiving a gesture can vary
depending on a number of factors, including a state of the device
100, display 110, 114, or screen 104, 108, a context associated
with the gesture, or sensed location of the gesture. The state of
the device commonly refers to one or more of a configuration of the
device 100, a display orientation, and user and other inputs
received by the device 100. Context commonly refers to one or more
of the particular application(s) selected by the gesture and the
portion(s) of the application currently executing, whether the
application is a single- or multi-screen application, and whether
the application is a multi-screen application displaying one or
more windows in one or more screens or in one or more stacks.
Sensed location of the gesture commonly refers to whether the
sensed set(s) of gesture location coordinates are on a touch
sensitive display 110, 114 or a gesture capture region 120, 124,
whether the sensed set(s) of gesture location coordinates are
associated with a common or different display or screen 104,108,
and/or what portion of the gesture capture region contains the
sensed set(s) of gesture location coordinates.
[0138] A tap, when received by an a touch sensitive display 110,
114, can be used, for instance, to select an icon to initiate or
terminate execution of a corresponding application, to maximize or
minimize a window, to reorder windows in a stack, and to provide
user input such as by keyboard display or other displayed image. A
drag, when received by a touch sensitive display 110, 114, can be
used, for instance, to relocate an icon or window to a desired
location within a display, to reorder a stack on a display, or to
span both displays (such that the selected window occupies a
portion of each display simultaneously). A flick, when received by
a touch sensitive display 110, 114 or a gesture capture region 120,
124, can be used to relocate a window from a first display to a
second display or to span both displays (such that the selected
window occupies a portion of each display simultaneously). Unlike
the drag gesture, however, the flick gesture is generally not used
to move the displayed image to a specific user-selected location
but to a default location that is not configurable by the user.
[0139] The spread gesture, when received by a touch sensitive
display 110, 114 or a gesture capture region 120, 124, can be used
to minimize or otherwise increase the displayed area or size of a
window (typically when received entirely by a common display), to
switch windows displayed at the top of the stack on each display to
the top of the stack of the other display (typically when received
by different displays or screens), or to display an application
manager (a "pop-up window" that displays the windows in the stack).
The pinch gesture, when received by a touch sensitive display 110,
114 or a gesture capture region 120, 124, can be used to maximize
or otherwise decrease the displayed area or size of a window, to
switch windows displayed at the top of the stack on each display to
the top of the stack of the other display (typically when received
by different displays or screens), or to display an application
manager (typically when received by an off-screen gesture capture
region on the same or different screens).
[0140] The combined gestures of FIG. 4G, when received by a common
display capture region in a common display or screen 104,108, can
be used: (A) to hold constant a position or entry in a first window
stack (a "window stack" being a first-in-last-accessible ordering
or "stack" data structure of entries thereto, as one skilled in the
art will understand, wherein each entry thereof provides data for
displaying a corresponding application or desktop, and the ordering
determines both the ordering of displaying the corresponding
applications or desktops as well as their ordering for other
operations such as deletion or insertion; further discussion of
window stacks is provided hereinbelow; however, note that such a
"window stack" may be only a logical arrangement of windows and/or
desktops for one or both of the displays 110, 114) for the display
110 or 114 receiving the gesture, and (B) concurrently inserting
into a second window stack, the window in the display that received
the gesture. The combined gestures of FIG. 4H, when received by
different display capture regions, in a common display or screen
104,108 (if such functionality is provided for a single display),
or in different displays or screens, can be used to hold a first
window stack location in a first window stack constant for a
display receiving the tap part of the gesture while reordering a
second window stack location in a second window stack to include a
window in the display receiving the flick or drag gesture. Although
specific gestures and gesture capture regions in the preceding
examples have been associated with corresponding sets of functional
results, it is to be appreciated that these associations can be
redefined in any manner to produce differing associations between
gestures and/or gesture capture regions and/or functional
results.
[0141] Firmware and Software:
[0142] Referring to FIG. 5A, the memory 508 may store and the
processor 504 may execute one or more software components. These
components can include at least one operating system (OS) 516a
and/or 516b, a framework 520, and/or one or more applications 564
(two such applications are shown in FIG. 5A, and are identified as
564a and 564b) from an application store 560. The processor 504 may
receive inputs from drivers 512, previously described in
conjunction with FIG. 2. The OS 516 can be any software, consisting
of programs and data that manages computer hardware resources and
provides common services for the execution of various applications
564. The OS 516 can be any operating system and, at least in some
embodiments, dedicated to mobile devices, including, but not
limited to, Linux, ANDROID.TM., iPhone OS (IOS.TM.), WINDOWS PHONE
7.TM., etc. The OS 516 is operable to provide functionality to the
phone by executing one or more operations, as described herein.
[0143] The applications 564 can be any higher level software that
executes particular functionality for the user. Applications 564
can include programs such as email clients, web browsers, texting
applications, games, media players, office suites, etc. The
applications 564 can be stored in an application store 560, which
may represent any memory or data storage, and the management
software associated therewith, for storing the applications 564.
Once executed, the applications 564 may be run in a different area
of memory 508.
[0144] The framework 520 may be any software or data that allows
the multiple tasks running on the device to interact. In
embodiments, at least portions of the framework 520 and the
discrete components described hereinafter may be considered part of
the OS 516 or an application 564. However, these portions will be
described as part of the framework 520, but those components are
not so limited. The framework 520 can include, but is not limited
to, a Multi-Display Management (MDM) module 524, a Surface Cache
module 528, a Window Management module 532, an Input Management
module 536, a Task Management module 540, a Display Controller, one
or more frame buffers 548, a task stack 552, one or more window
stacks 550 (which is a logical arrangement of windows and/or
desktops in a display area), and/or an event buffer 556.
[0145] The MDM module 524 includes one or more modules that are
operable to manage the display of applications 564 or other data on
the screens of the device. An embodiment of the MDM module 524 is
described in conjunction with FIG. 5B. In embodiments, the MDM
module 524 receives inputs from the OS 516, the drivers 512 and the
applications 564. The inputs assist the MDM module 524 in
determining how to configure and allocate the displays according to
the application's preferences and requirements, and the user's
actions. Once a determination for display configurations is
determined, the MDM module 524 can bind the applications 564 to a
display configuration. The configuration may then be provided to
one or more other components to generate the display.
[0146] The Surface Cache module 528 includes any memory or storage
and the software associated therewith to store or cache one or more
images from the display screens. Each display screen may have
associated with the screen a series of active and non-active
windows (or other display objects (such as a desktop display)). The
active window (or other display object) is currently being
displayed. The non-active windows (or other display objects) were
opened and/or at some time displayed but are now "behind" the
active window (or other display object). To enhance the user
experience, before being covered by another active window (or other
display object), a "screen shot" of a last generated image of the
window (or other display object) can be stored. The Surface Cache
module 528 may be operable to store the last active image of a
window (or other display object) not currently displayed. Thus, the
Surface Cache module 528 stores the images of non-active windows
(or other display objects) in a data store (not shown).
[0147] In embodiments, the Window Management module 532 is operable
to manage the windows (or other display objects) that are active or
not active on each of the screens. The Window Management module
532, based on information from the MDM module 524, the OS 516, or
other components, determines when a window (or other display
object) is active or not active. The Window Management module 532
may then put a non-visible window (or other display object) in a
"not active state" and, in conjunction with the Task Management
module 540 suspend the application's operation. Further, the Window
Management module 532 may assign a screen identifier to the window
(or other display object) or manage one or more other items of data
associated with the window (or other display object). The Window
Management module 532 may also provide the stored information to
the application 564, the Task Management module 540, or other
components interacting with or associated with the window (or other
display object).
[0148] The Input Management module 536 is operable to manage events
that occur with the device. An event is any input into the window
environment, for example, a user interface interactions with a
user. The Input Management module 536 receives the events and
logically stores the events in an event buffer 556. Events can
include such user interface interactions as a "down event," which
occurs when a screen 104, 108 receives a touch signal from a user,
a "move event," which occurs when the screen 104, 108 determines
that a user's finger is moving across a screen(s), an "up event,
which occurs when the screen 104, 108 determines that the user has
stopped touching the screen 104, 108, etc. These events are
received, stored, and forwarded to other modules by the Input
Management module 536.
[0149] A task can be an application component that provides a
screen with which a user can interact in order to do something,
such as dial the phone, take a photo, send an email, or view a map.
Each task may be given a window in which to draw a user interface.
The window typically fills the display 110,114, but may be smaller
than the display 110,114 and float on top of other windows. An
application 564 usually consists of multiple activities that are
loosely bound to each other. Typically, one task in an application
564 is specified as the "main" task, which is presented to the user
when launching the application for the first time. Each task can
then start another task to perform different actions.
[0150] The Task Management module 540 is operable to manage the
operation of the one or more applications 564 that may be executed
by the device. Thus, the Task Management module 540 can receive
signals to execute an application 564 stored in the application
store 560. The Task Management module 540 may then instantiate one
or more tasks or components of the application 564 to begin
operation of the application 564. Further, the Task Management
module 540 may suspend the application 564 based on user interface
changes. Suspending the application 564 may maintain application
data in memory but may limit or stop access to processor cycles for
the application 564. Once the application 564 becomes active again,
the Task Management module 540 can again provide access to the
processor.
[0151] The Display Controller 544 is operable to render and output
the display(s) for the multi-screen device. In embodiments, the
Display Controller 544 creates and/or manages one or more frame
buffers 548. A frame buffer 548 can be a display output that drives
a display from a portion of memory containing a complete frame of
display data. In embodiments, the Display Controller 544 manages
one or more frame buffers. One frame buffer may be a composite
frame buffer that can represent the entire display space of both
screens. This composite frame buffer can appear as a single frame
to the OS 516. The Display Controller 544 can sub-divide this
composite frame buffer as required for use by each of the displays
110, 114. Thus, by using the Display Controller 544, the device 100
can have multiple screen displays without changing the underlying
software of the OS 516.
[0152] The Application Manager 562 can be a service that provides
the presentation layer for the window environment. Thus, the
Application Manager 562 provides the graphical model for rendering
by the Window Management Module 556. Likewise, the Desktop 566
provides the presentation layer for the Application Store 560.
Thus, the desktop provides a graphical model of a surface having
selectable application icons for the applications 564 in the
Application Store 560 that can be provided to the Window Management
Module 556 for rendering.
[0153] An embodiment of the MDM module 524 is shown in FIG. 5B. The
MDM module 524 is operable to determine the state of the
environment for the device, including, but not limited to, the
orientation of the device, what applications 564 are executing, how
the applications 564 are to be displayed, what actions the user is
conducting, the tasks being displayed, etc. To configure the
display, the MDM module 524 interprets these environmental factors
and determines a display configuration, as described in conjunction
with FIGS. 6A-6J. Then, the MDM module 524 can bind the
applications 564 or other device components to the displays. The
configuration may then be sent to the Display Controller 544 and/or
the OS 516 to generate the display. The MDM module 524 can include
one or more of, but is not limited to, a Display Configuration
Module 568, a Preferences Module 572, a Device State Module 574, a
Gesture Module 576, a Requirements Module 580, an Event Module 584,
and/or a Binding Module 588.
[0154] The Display Configuration Module 568 determines the layout
for the display. In embodiments, the Display Configuration Module
568 can determine the environmental factors. The environmental
factors may be received from one or more other MDM module 524
modules or from other sources. The Display Configuration Module 568
can then determine from the list of factors the best configuration
for the display. Some embodiments of the possible configurations
and the factors associated therewith are described in conjunction
with FIGS. 6A-6F.
[0155] The Preferences Module 572 is operable to determine display
preferences for an application 564 or other component. For example,
an application 564 can have a preference for Single or Dual
displays. The Preferences Module 572 can determine or receive the
application preferences and store the preferences. As the
configuration of the device changes, the preferences may be
reviewed to determine if a better display configuration can be
achieved for the application 564.
[0156] The Device State Module 574 is operable to determine or
receive the state of the device. The state of the device can be as
described in conjunction with FIGS. 3A and 3B. The state of the
device can be used by the Display Configuration Module 568 to
determine the configuration for the display. As such, the Device
State Module 574 may receive inputs and interpret the state of the
device. The state information is then provided to the Display
Configuration Module 568.
[0157] The Gesture Module 576 is operable to determine if the user
is conducting any actions on the user interface. Thus, the Gesture
Module 576 can receive task information either from the task stack
552 or the Input Management module 536. Gestures may be as defined
in accordance with FIGS. 4A through 4H. For example, moving a
window causes the display to render a series of display frames that
illustrate the window moving. The gesture associated with such user
interface interaction can be received and interpreted by the
Gesture Module 576. The information about the user gesture is then
sent to the Task Management Module 540 to modify the display
binding of the task.
[0158] The Requirements Module 580, similar to the Preferences
Module 572, is operable to determine display requirements for an
application 564 or other component. An application 564 can have a
set display requirement that must be observed. Some applications
564 require a particular display orientation. For example, the
application 564 known as "Angry Birds" can only be displayed in
landscape orientation. This type of display requirement can be
determined or received, by the Requirements Module 580. As the
orientation of the device changes, the Requirements Module 580 can
reassert the display requirements for the application 564. The
Display Configuration Module 568 can generate a display
configuration that is in accordance with the application display
requirements, as provided by the Requirements Module 580.
[0159] The Event Module 584, similar to the Gesture Module 576, is
operable to determine one or more events occurring with an
application 564 or other component that can affect the user
interface. Thus, the Gesture Module 576 can receive event
information either from the event buffer 556 or the Task Management
module 540. These events can change how the tasks are bound to the
displays. For example, an email application 564 receiving an email
can cause the display to render the new message in a secondary
screen. The events associated with such application execution can
be received and interpreted by the Event Module 584. The
information about the events then may be sent to the Display
Configuration Module 568 to modify the configuration of the
display.
[0160] The Binding Module 588 is operable to bind the applications
564 or the other components to the configuration determined by the
Display Configuration Module 568. A binding associates, in memory,
the display configuration for each application 564 with the display
and mode of the application. Thus, the Binding Module 588 can
associate an application 564 with a display configuration for the
application (e.g. landscape, portrait, multi-screen, etc.). Then,
the Binding Module 588 may assign a display identifier to the
display. The display identifier associated the application 564 with
a particular screen of the device. This binding is then stored and
provided to the Display Controller 544, the OS 516, or other
components to properly render the display. The binding is dynamic
and can change or be updated based on configuration changes
associated with events, gestures, state changes, application
preferences or requirements, etc.
[0161] User Interface Configurations:
[0162] With reference now to FIGS. 6A-J, various types of output
configurations made possible by the device 100 will be described
hereinafter.
[0163] FIGS. 6A and 6B depict two different output configurations
of the device 100 being in a first state. Specifically, FIG. 6A
depicts the device 100 being in a closed portrait state 304 where
the data is displayed on the primary screen 104. In this example,
the device 100 displays data via the touch sensitive display 110 in
a first portrait configuration 604. As can be appreciated, the
first portrait configuration 604 may only display a desktop or
operating system home screen. Alternatively, one or more windows
may be presented in a portrait orientation while the device 100 is
displaying data in the first portrait configuration 604.
[0164] FIG. 6B depicts the device 100 still being in the closed
portrait state 304, but instead data is displayed on the secondary
screen 108. In this example, the device 100 displays data via the
touch sensitive display 114 in a second portrait configuration
608.
[0165] It may be possible to display similar or different data in
either the first or second portrait configuration 604, 608. It may
also be possible to transition between the first portrait
configuration 604 and second portrait configuration 608 by
providing the device 100 with a user gesture (e.g., a double tap),
a menu selection, or other means. Other suitable gestures may also
be employed to transition between configurations. Furthermore, it
may also be possible to transition the device 100 from the first or
second portrait configuration 604, 608 to any other configuration
described herein depending upon which state the device 100 is
moved.
[0166] An alternative output configuration may be accommodated by
the device 100 being in a second state. Specifically, FIG. 6C
depicts a third portrait configuration where data is displayed
simultaneously on both the primary screen 104 and the secondary
screen 108. The third portrait configuration may be referred to as
a Dual-Portrait (DP) output configuration. In the DP output
configuration, the touch sensitive display 110 of the primary
screen 104 depicts data in the first portrait configuration 604
while the touch sensitive display 114 of the secondary screen 108
depicts data in the second portrait configuration 608. The
simultaneous presentation of the first portrait configuration 604
and the second portrait configuration 608 may occur when the device
100 is in an open portrait state 320. In this configuration, the
device 100 may display one application window in one display 110 or
114, two application windows (one in each display 110 and 114), one
application window and one desktop, or one desktop. Other
configurations may be possible. It should be appreciated that it
may also be possible to transition the device 100 from the
simultaneous display of configurations 604, 608 to any other
configuration described herein depending upon which state the
device 100 is moved. Furthermore, while in this state, an
application's display preference may place the device into
bilateral mode, in which both displays are active to display
different windows in the same application 564. For example, a
Camera application 564 may display a viewfinder and controls on one
side, while the other side displays a mirrored preview that can be
seen by the photo subjects. Games involving simultaneous play by
two players may also take advantage of bilateral mode.
[0167] FIGS. 6D and 6E depicts two further output configurations of
the device 100 being in a third state. Specifically, FIG. 6D
depicts the device 100 being in a closed landscape state 340 where
the data is displayed on the primary screen 104. In this example,
the device 100 displays data via the touch sensitive display 110 in
a first landscape configuration 612. Much like the other
configurations described herein, the first landscape configuration
612 may display a desktop, a home screen, one or more windows
displaying application data, or the like.
[0168] FIG. 6E depicts the device 100 still being in the closed
landscape state 340, but instead data is displayed on the secondary
screen 108. In this example, the device 100 displays data via the
touch sensitive display 114 in a second landscape configuration
616. It may be possible to display similar or different data in
either the first or second portrait configuration 612, 616. It may
also be possible to transition between the first landscape
configuration 612 and second landscape configuration 616 by
providing the device 100 with one or both of a twist and tap
gesture or a flip and slide gesture. Other suitable gestures may
also be employed to transition between configurations. Furthermore,
it may also be possible to transition the device 100 from the first
or second landscape configuration 612, 616 to any other
configuration described herein depending upon which state the
device 100 is moved.
[0169] FIG. 6F depicts a third landscape configuration where data
is displayed simultaneously on both the primary screen 104 and the
secondary screen 108. The third landscape configuration may be
referred to as a Dual-Landscape (LD) output configuration. In the
LD output configuration, the touch sensitive display 110 of the
primary screen 104 depicts data in the first landscape
configuration 612 while the touch sensitive display 114 of the
secondary screen 108 depicts data in the second landscape
configuration 616. The simultaneous presentation of the first
landscape configuration 612 and the second landscape configuration
616 may occur when the device 100 is in an open landscape state
340. It should be appreciated that it may also be possible to
transition the device 100 from the simultaneous display of
configurations 612, 616 to any other configuration described herein
depending upon which state the device 100 is moved.
[0170] FIGS. 6G and 6H depict two views of a device 100 being in
yet another state. Specifically, the device 100 is depicted as
being in an easel state 312. FIG. 6G shows that a first easel
output configuration 618 may be displayed on the touch sensitive
display 110. FIG. 6H shows that a second easel output configuration
620 may be displayed on the touch sensitive display 114. The device
100 may be configured to depict either the first easel output
configuration 618 or the second easel output configuration 620
individually. Alternatively, both the easel output configurations
618, 620 may be presented simultaneously. In some embodiments, the
easel output configurations 618, 620 may be similar or identical to
the landscape output configurations 612, 616. The device 100 may
also be configured to display one or both of the easel output
configurations 618, 620 while in a modified easel state 316. It
should be appreciated that simultaneous utilization of the easel
output configurations 618, 620 may facilitate two-person games
(e.g., Battleship.RTM., chess, checkers, etc.), multi-user
conferences where two or more users share the same device 100, and
other applications 564. As can be appreciated, it may also be
possible to transition the device 100 from the display of one or
both configurations 618, 620 to any other configuration described
herein depending upon which state the device 100 is moved.
[0171] FIG. 6I depicts yet another output configuration that may be
accommodated while the device 100 is in an open portrait state 320.
Specifically, the device 100 may be configured to present a single
continuous image across both touch sensitive displays 110, 114 in a
portrait configuration referred to herein as a Portrait-Max (PMax)
configuration 624. In this configuration, data (e.g., a single
image, application, window, icon, video, etc.) may be split and
displayed partially on one of the touch sensitive displays while
the other portion of the data is displayed on the other touch
sensitive display. The Pmax configuration 624 may facilitate a
larger display and/or better resolution for displaying a particular
image on the device 100. Similar to other output configurations, it
may be possible to transition the device 100 from the Pmax
configuration 624 to any other output configuration described
herein depending upon which state the device 100 is moved.
[0172] FIG. 6J depicts still another output configuration that may
be accommodated while the device 100 is in an open landscape state
348. Specifically, the device 100 may be configured to present a
single continuous image across both touch sensitive displays 110,
114 in a landscape configuration referred to herein as a
Landscape-Max (LMax) configuration 628. In this configuration, data
(e.g., a single image, application, window, icon, video, etc.) may
be split and displayed partially on one of the touch sensitive
displays while the other portion of the data is displayed on the
other touch sensitive display. The Lmax configuration 628 may
facilitate a larger display and/or better resolution for displaying
a particular image on the device 100. Similar to other output
configurations, it may be possible to transition the device 100
from the Lmax configuration 628 to any other output configuration
described herein depending upon which state the device 100 is
moved.
[0173] The device 100 manages desktops and/or windows with at least
one window stack 700, 728, as shown in FIGS. 7A and 7B. A window
stack 700, 728 is a logical arrangement of active and/or inactive
windows for a multi-screen device. For example, the window stack
700 or 728 may be logically similar to a deck of cards, where one
or more windows or desktops are arranged in order, as shown in
FIGS. 7A and 7B. An active window is a window that is currently
being displayed on at least one of the touch sensitive displays
110, 114. For example, windows displayed on the touch sensitive
displays 104 and 108 are active windows. An inactive window is a
window that was opened and displayed but is now "behind" an active
window and not being displayed. In embodiments, an inactive window
may be for an application 564 that is suspended, and thus, the
window is not displaying active content. For example, windows 712,
716, 720, and 724 (FIG. 7A) are inactive windows.
[0174] A window stack 700, 728 may have various arrangements or
organizational structures. In the embodiment shown in FIG. 7A, the
device 100 includes a first stack 760 associated with the first
touch sensitive display 110 and a second stack 764 associated with
the second touch sensitive display 114. Thus, each touch sensitive
display 110 and 114 can have an associated respective window stack
760, 764. These two window stacks 760, 764 may have different
numbers of windows arranged in the respective stacks 760, 764.
Further, the two window stacks 760, 764 can also be identified
differently and managed separately. Thus, the first window stack
760 can be arranged in order from a first window 704 to a next
window 720 to a last window 724 and finally to a desktop 722,
which, in embodiments, is at the "bottom" of the window stack 760.
In embodiments, the desktop 722 is not always at the "bottom" since
application windows can be arranged in the window stack below the
desktop 722, and the desktop 722 can be brought to the "top" of a
stack over other windows as a result of performing a desktop reveal
operation. Likewise, the second stack 764 can be arranged from a
first window 708 to a next window 712 to a last window 716, and
finally to a desktop 718, which, in embodiments, is a single
desktop area, with desktop 722, under all the windows in both
window stack 760 and window stack 764. A logical data structure for
managing the two window stacks 760, 764 may be as described in
conjunction with FIG. 8 hereinbelow.
[0175] Another arrangement for a window stack 728 is shown in FIG.
7B. In this embodiment, there is a single window stack 728 for both
touch sensitive displays 110, 114. Thus, the window stack 728 is
arranged from a desktop 758 to a first window 744 to a last window
756. A window can be arranged in a position among all windows
without an association to a specific touch sensitive display 110,
114. In this embodiment, each window is in the order of windows.
Further, at least one window is identified as being active. For
example, a single window may be rendered in two portions 732 and
736 that are displayed, respectively, on the first touch sensitive
screen 110 and the second touch sensitive screen 114. This single
window may only occupy a single position in the window stack 728
although it is displayed on both displays 110, 114.
[0176] Yet another arrangement of a window stack 762 is shown in
FIGS. 7C through 7E. The window stack 762 is shown in three
"elevation" views. In FIG. 7C, the top of the window stack 762 is
shown. Two sides of the window stack 762 are shown in FIGS. 7D and
7E. In this embodiment, the window stack 762 resembles a stack of
bricks. The windows are stacked on each other. Looking from the top
of the window stack 762 in FIG. 7C, only the top most windows in
the window stack 762 are seen in different portions of the
composite display 766. The composite display 766 represents a
logical model for the entire display area of the device 100, which
can include touch sensitive display 110 and touch sensitive display
114. A desktop 786 (FIGS. 7D and 7E) or a window can occupy part or
all of the composite display 766.
[0177] In the embodiment shown, the desktop 786 is the lowest
display or "brick" in the window stack 762. Thereupon, window 1
782, window 2 782, window 3 768, and window 4 770 are layered.
Window 1 782, window 3 768, window 2 782, and window 4 770 only
occupy a portion of the composite display 766. Thus, another part
of the stack 762 includes window 8 774 and windows 5 through 7
shown in section 790. Only the top window in any portion of the
composite display 766 is actually rendered and displayed. Thus, as
shown in the top view in FIG. 7C, window 4 770, window 8 774, and
window 3 768 are displayed as being at the top of the display in
different portions of the window stack 762. A window can be
dimensioned to occupy only a portion of the composite display 766
to "reveal" windows lower in the window stack 760. For example,
window 3 768 is lower in the stack than both window 4 770 and
window 8 774 but is still displayed. A logical data structure to
manage the window stack can be as described in conjunction with
FIG. 8.
[0178] When a new window is opened on the device 100, the newly
activated window is generally positioned at the top of the stack.
However, where and how the window is positioned within the stack
can be a function of the orientation of the device 100, the context
of what programs, functions, software, etc. are being executed on
the device 100, how the stack is positioned when the new window is
opened, etc. To insert the window in the stack, the position in the
stack for the window is determined and the touch sensitive display
110, 114 to which the window is associated may also be determined.
With this information, a logical data structure for the window can
be created and stored. When user interface or other events or tasks
change the arrangement of windows, the window stack(s) can be
changed to reflect the change in arrangement. It should be noted
that these same concepts described above can be used to manage the
one or more desktops for the device 100.
[0179] A logical data structure 800 for managing the arrangement of
windows or desktops in a window stack is shown in FIG. 8. The
logical data structure 800 can be any data structure used to store
data whether an object, record, file, etc. The logical data
structure 800 can be stored in any type of database or data storage
system, regardless of protocol or standard. In embodiments, the
logical data structure 800 includes one or more portions, fields,
attributes, etc. that store data in a logical arrangement that
allows for easy storage and retrieval of the information.
Hereinafter, these one or more portions, fields, attributes, etc.
shall be described simply as fields. The fields can store data for
a window identifier 804, dimensions 808, a stack position
identifier 812, a display identifier 816, and/or an active
indicator 820. Each window in a window stack can have an associated
logical data structure 800. While only a single logical data
structure 800 is shown in FIG. 8, there may be more or fewer
logical data structures 800 used with a window stack (based on the
number of windows or desktops in the stack), as represented by
ellipses 824. Further, there may be more or fewer fields than those
shown in FIG. 8, as represented by ellipses 828.
[0180] A window identifier 804 can include any identifier (ID) that
uniquely identifies the associated window in relation to other
windows in the window stack. The window identifier 804 can be a
globally unique identifier (GUID), a numeric ID, an alphanumeric
ID, or other type of identifier. In embodiments, the window
identifier 804 can be one, two, or any number of digits based on
the number of windows that can be opened. In alternative
embodiments, the size of the window identifier 804 may change based
on the number of windows opened. While the window is open, the
window identifier 804 may be static and remain unchanged.
[0181] Dimensions 808 can include dimensions for a window in the
composite display 766. For example, the dimensions 808 can include
coordinates for two or more corners of the window or may include
one coordinate and dimensions for the width and height of the
window. These dimensions 808 can delineate what portion of the
composite display 766 the window may occupy, which may be the
entire composite display 766 or only part of composite display 766.
For example, window 4 770 may have dimensions 880 that indicate
that the window 4 770 will occupy only part of the display area for
composite display 766, as shown in FIG. 7C. As windows are moved or
inserted in the window stack, the dimensions 808 may change.
[0182] A stack position identifier 812 can be any identifier that
can identify the position in the stack for the window or may be
inferred from the window's control record within a data structure,
such as a list or a stack. The stack position identifier 812 can be
a GUID, a numeric ID, an alphanumeric ID, or other type of
identifier. Each window or desktop can include a stack position
identifier 812. For example, as shown in the embodiment of FIG. 7A,
window 1 704 in stack 1 760 can have a stack position identifier
812 of 1 identifying that window 704 is the first window in the
stack 760 and the active window. Similarly, window 6 724 can have a
stack position identifier 812 of 3 representing that window 724 is
the third window in the stack 760. Window 2 708 can also have a
stack position identifier 812 of 1 representing that window 708 is
the first window in the second stack 764. However, in FIG. 7B, an
alternative stack position numbering of windows is provided; i.e.,
window 1 744 can have a stack position identifier 812 of 1, window
3, rendered in portions 732 and 736, can have a stack position
identifier 812 of 3, and window 6 756 can have a stack position
identifier 812 of 6. Thus, depending on the type of stack, the
stack position identifier 812 can represent a window's location in
the stack.
[0183] A display identifier 816 can identify that the window or
desktop is associated with a particular display, such as the first
display 110 or the second display 114, or the composite display 760
composed of both displays. While this display identifier 816 may
not be needed for a multi-stack system, as shown in FIG. 7A, the
display identifier 816 can indicate whether a window in the serial
stack of FIG. 7B is displayed on a particular display. Thus, window
3 may have two portions 732 and 736 in FIG. 7B. The first portion
732 may have a display identifier 816 for the first display while
the second portion 736 may have a display identifier 816 for the
second display 114. However, in alternative embodiments, the window
may have two display identifiers 816 that represent that the window
is displayed on both of the displays 110, 114, or a display
identifier 816 identifying the composite display. In another
alternate embodiment, the window may have a single display
identifier 816 to represent that the window is displayed on both of
the displays 110, 114.
[0184] Similar to the display identifier 816, an active indicator
820 may not be needed with the dual stack system of FIG. 7A, as the
window in stack position 1 is active and displayed. In the system
of FIG. 7B, the active indicator 820 can indicate which window(s)
in the stack is being displayed. Thus, window 3 may have two
portions 732 and 736 in FIG. 7B. The first portion 732 may have an
active indicator 820 while the second portion 736 may also have an
active indicator 820. However, in alternative embodiments, window 3
may have a single active indicator 820. The active indicator 820
can be a simple flag or bit that represents that the window is
active or displayed.
[0185] An embodiment of a method 900 for creating a window stack is
shown in FIG. 9. While a general order for the steps of the method
900 is shown in FIG. 9. Generally, the method 900 starts with a
start operation 904 and ends with an end operation 928. The method
900 can include more or fewer steps or can arrange the order of the
steps differently than those shown in FIG. 9. The method 900 can be
executed as a set of computer-executable instructions executed by a
computer system and encoded or stored on a computer readable
medium. Hereinafter, the method 900 shall be explained with
reference to the systems, components, modules, software, data
structures, user interfaces, etc. described in conjunction with
FIGS. 1-8.
[0186] A multi-screen device 100 can receive activation of a
window, in step 908. In embodiments, the multi-screen device 100
can receive activation of a window by receiving an input from the
touch sensitive display 110 or 114, the configurable area 112 or
116, a gesture capture region 120 or 124, or some other hardware
sensor operable to receive user interface inputs. The processor may
execute the Task Management Module 540 (FIG. 5A) to receive the
input. The Task Management Module 540 can interpret the input as
requesting an application task to be executed that will open a
window in the window stack.
[0187] In embodiments, the Task Management Module 540 places the
user interface interaction in the task stack 552 (FIG. 5A) to be
acted upon by the Display Configuration Module 568 (FIG. 5B) of the
Multi-Display Management Module 524 (FIGS. 5A, 5B). Further, the
Task Management Module 540 waits for information from the
Multi-Display Management Module 524 to send instructions to the
Window Management Module 532 to create the window in the window
stack.
[0188] The Multi-Display Management Module 524, upon receiving
instruction from the Task Management Module 540, determines to
which touch portion of the composite display 760, the newly
activated window should be associated, in step 912. For example,
window 4 770 is associated with the composite display 766 (FIG.
7A). In embodiments, the device state module 574 (FIG. 5B) of the
Multi-Display Management Module 524 may determine how the device is
oriented or in what state the device is in, e.g., open, closed,
portrait, etc. Further, the preferences module 572 (FIG. 5B) and/or
requirements module 580 (FIG. 5B) may determine how the window is
to be displayed. The gesture module 576 (FIG. 5B) may determine the
user's intentions about how the window is to be opened based on the
type of gesture and the location of where the gesture is made.
[0189] The Display Configuration Module 568 (FIG. 5B) may use the
input from these modules and evaluate the current window stack 760
to determine the best place and the best dimensions, based on a
visibility algorithm, to open the window. Thus, the Display
Configuration Module 568 determines the best place to put the
window at the top of the window stack 760, in step 916. The
visibility algorithm, in embodiments, determines for all portions
of the composite display, which windows are at the top of the
stack. For example, the visibility algorithm determines that window
3 768, window 4 770, and window 8 774 are at the top of the stack
760 as viewed in FIGS. 7C through 7E. Upon determining where to
open the window, the Display Configuration Module 568 can assign a
display identifier 816 and possibly dimensions 808 to the window.
The display identifier 816 and dimensions 808 can then be sent back
to the Task Management Module 540. The Task Management Module 540
may then assign the window a stack position identifier 812
indicating the windows position at the top of the window stack.
[0190] In embodiments, the Task Management Module 540 sends the
window stack information and instructions to render the window to
the Window Management Module 532 (FIG. 5A). The Window Management
Module 532 and the Task Management Module 540 (FIG. 5A) can create
the logical data structure 800, in step 924. Both the Task
Management Module 540 and the Window Management Module 532 may
create and manage copies of the window stack. These copies of the
window stack can be synchronized or kept similar through
communications between the Window Management Module 532 and the
Task Management Module 540. Thus, the Window Management Module 532
and the Task Management Module 540, based on the information
determined by the Multi-Display Management Module 524, can assign
dimensions 808, a stack position identifier 812 (e.g., window 1
782, window 4 770, etc.), a display identifier 816 (e.g., touch
sensitive display 1 110, touch sensitive display 2 114, composite
display identifier, etc,), and an active indicator 820, which is
generally always set when the window is at the "top" of the stack.
The logical data structure 800 may then be stored by both the
Window Management Module 532 and the Task Management Module 540.
Further, the Window Management Module 532 and the Task Management
Module 540 may thereinafter manage the window stack and the logical
data structure(s) 800.
[0191] In at least one embodiment of the device 100, the MDM 524
(and its Gesture Module 576) may be operable for assisting the
Window Management Module 532 in copying and pasting the contexts of
one application 564 to another via user gestures. In particular, to
copy data from one location, or screen, to another the user presses
and holds an area on the screen where the data that is desired to
be copied is located; the data is then automatically highlighted
and selected, then the user can drag the highlighted data to a
destination location via finger gestures. This drag operation can
cross over a first screen to a second screen where the data may be
pasted. FIGS. 10A through 10D is illustrative of the present copy
and paste feature of an embodiment of the device 100. Referring to
FIG. 10A, the device 100 is shown in an open portrait state,
wherein the display 110 displays a email application window 1004
for composing a new email to "Adam". Note that the content area
1008 of the email currently states "Here is the text:". The display
114 shows an illustrative presentation of an Internet browser
window 1012, wherein the URL for the webpage being displayed is
"www.flextronics.com", and at least a portion of the contents of
the webpage is shown in the browser display area/frame 1016 In FIG.
10B, a user inputs a user gesture 1020 into the display area/frame
1016 for selecting the contents thereof. In the presently
illustrated embodiment, the user gesture 1020 is a two finger press
and hold gesture (e.g., a two finger "long press" 424, FIG. 4B),
wherein the user presses with two fingers and maintains the finger
pressure on the display with both fingers for, e.g., at least two
seconds for thereby selecting the contents of the display
area/frame 1016 In FIG. 10B, this two finger press and hold gesture
1020 is represented by the pair of concentric circles 1024.
However, it is within the scope of the present disclosure that
other/alternative user gestures may be used to select the contents
of a display area/frame, e.g., 1016. For example, instead (or in
addition to) the Gesture Module 576 being programmed to recognize
the two finger press and hold gesture 1020 for selecting the
contents of a display area/frame, the Gesture Module may be
programmed to recognize a single finger press and hold combined
with a finger tap 420 for selecting such contents. Note that the
user could have selected the URL area/frame 1028 instead of the
area/frame 1016 if the user gesture 1020 would have been applied to
the URL area/frame. Further note that in order for the Window
Management Module 532 to identify the particular area/frame in
which the user gesture 1020 is being applied, the MDM, it may be
necessary for the MDM to not only interrogate the window stack for
the display (110 or 114) to which the user gesture is being input
(for determining, e.g., the window in which the gesture is being
input), but also interrogate the display data structure for the
application window selected for determining the (any) frame within
the application window to select.
[0192] Once the Gesture Module 576 recognizes the user gesture 1020
for selecting the area/frame of an application window (e.g., window
1012), the selected area/frame may be highlighted (or
alternatively, only its border may be highlighted) on its display
(110 or 114) so that the user receives feedback as to what portion
of the screen display has been (or will be) copied into another
application window. In FIG. 10B, border of the browser display
area/frame 1016 is identified by a thick line width to indicate
that this display area/frame has been selected by the Window
Management Module 532.
[0193] Note that for hierarchical display areas/frames, the first
area/frame selected by the Window Management Module 532 may be
larger or smaller than what the user desires to copy. Accordingly,
embodiments may allow the user to input additional gestures for
selecting the desired portion of a display area/frame. For example,
the user may cease the press and hold gesture with one of his/her
fingers, and use this finger to quickly tap the display (110 or
114) for selecting another display area/frame within the hierarchy
of display areas/frames, which would be highlighted instead of the
previously selected display area/frame from the hierarchy. Thus,
the user may precisely select the content to be copied into the
display of another application 564.
[0194] Once the desired display area/frame is selected for copying,
the user may drag his/her fingers that are pressing on the display
area/frame (e.g., 1016) to be copied so that the termination of the
drag identifies the window (or display area/frame thereof) of the
target application 564 in which the selected information is to be
copied. FIG. 10C is illustrative of this. In particular, drag
gesture 1030 is a representation of a drag of the user gesture
1020, wherein FIG. 10C further illustrates the user dragging of the
user gesture 1020 from the display 114 to the drag termination
location 1032 in the display 110 thereby designating to the Window
Management Module 532 the target display area/frame 1008 in which
to copy the information selected from display area/frame 1016. Note
that the drag gesture 1030 may commence by moving the gesture 1020
across the display 100 substantially without releasing contact for
touching the display 110; e.g., it may be determined that there is
substantially no release of display 110 contact in transitioning
from the gesture 1020 to the drag gesture 1030 if it is detected at
least every 0.1 milliseconds. Moreover, in one embodiment, the
selected information is copied as it resides in memory 508; e.g.,
text is copied as text data, pictures are copied as picture data so
that data manipulations can be performed (to the degree such are
supported) in the target application 564. Thus, the device 100
allows displayed information (e.g., image, text, etc.) to be
selected with a simple user gesture and dragged to a new location
without requiring additional user steps or lifting of the user's
fingers or stylus from the displays 110 and 114. Moreover, the
copied information can be copied and pasted to a different display
110 or 114 of the device by the drag user gesture 1030 extending
onto both the displays 110 and 114. Note that in one embodiment,
the drag user gesture may be accompanied with a corresponding drag
of an image of the information to be pasted into the target
application 564. In particular, the drag image may be generated as
a reduced size replica of the selected information, and/or as a
semi-transparent replica of the selected information wherein the
user performing the drag can both recognize what is being dragged
(for pasting), and identify the displayed presentations over which
the drag image is being dragged.
[0195] Accordingly, FIG. 10D shows the resulting configuration of
the displays 110 and 114 after the text of browser display
area/frame 1016 is copied and pasted into the email application
window 1004 (and more particularly, into the email content area
1008. Note that browser display area/frame 1016 is not longer
highlighted since the copy-paste operation has been completed.
[0196] The flowchart of FIG. 11 shows illustrative high level steps
that may be performed by an embodiment of the device 100 in
performing a copy-paste operation as described hereinabove with
reference to FIGS. 10A-10D. However, before describing the
flowchart steps, it noteworthy that in order for the copy-paste
operation to be eligible for being performed wherein the user drag
gesture 1020 extends from one of the displays 110, 114 to the other
of these displays, the device 100 must in either the open portrait
or open landscape state as determined by the MDM 524. Otherwise,
the copy-paste operation is confined to a single one of displays
110 or 114. Accordingly, in step 1104, the Gesture Module 576
determines that a user input to one of the displays 110 or 114 is a
user gesture (e.g., user gesture 1020) for at least selecting a
display area/frame of an application window. In step 1108, upon
receiving input from the Gesture Module 576 indicating that such a
user gesture has been detected as occurring on one of the displays
110 or 114, the Window Management Module 532 determines a display
area/frame ("source area" herein) of the window application where
the user gesture was first detected, wherein the source area is
determined by the user as the desired area/frame to copy. In
performing the step 1108, the Window Management Module 532 may, in
one embodiment, receive additional inputs from the Gesture Module
576 for notifying the Window Management Module 532 of additional
user gesture input for identifying various display areas/frames in
a display hierarchy of such display areas/frames. For example, the
user may input the user gesture 1020 upon a displayed picture on a
webpage, and the webpage may be initially identified by the Window
Management Module 532. Thus, the Window Management Module 532 may
cause the webpage (or a frame boundary thereof) to be highlighted
to the user thereby indicating that the webpage has been selected
for coping. Accordingly, the user may provide an additional user
gesture (e.g. a finger tap 400 as described above with reference to
FIG. 10B) to indicate that another area/frame of the display is
desired to be copied. Accordingly, assuming there is no
intermediate display area/frame in a hierarchy that ends in the
picture, upon the Window Management Module 532 receiving data from
the Gesture Module 576 indicating that the additional user gesture
has been input by the user, the MDM selects the picture, and
highlights this picture on the display (110 or 114) to confirm to
the user the information selected to be copied.
[0197] Thus, as indicated in the example of selecting a displayed
picture above, the Window Management Module 532 may perform the
step 1112 for highlighting the display area/frame that has been
selected for copying. Following this step, upon receiving
additional input from the Gesture Module 576 regarding (any)
movement (or other change) in the user gesture 1020, in step 1116,
the Window Management Module 532 receives and stores a display
location for each such additional input. Note that previous display
locations corresponding to a previous location of the user gesture
1020 may be overwritten with each new display location. Moreover,
the Window Management Module 532 may be programmed to create a
semi-transparent copy (or, e.g., a non-transparent iconic
representation) of the selected information which may be displayed
as following beneath the dragging of the user gesture 1020 about
the displays 110 and/or 114. Furthermore, for each input the Window
Management Module 532 receives of the user gesture 1020 display
location, the MDM may in real time: (i) determine a (any) display
area/frame identified by the user gesture display location, and
once determined, (ii) highlight or otherwise identify on the
display(s) 110 and/or 114 such a determined display area/frame (or
the border thereof) as being a candidate display area/frame that
can accept the selected information in a paste operation. Note that
in determining (i) immediately above, if the user gesture display
location identifies a hierarchical collection of display
areas/frames, then the Window Management Module 532 may determine
the lowest ordered (e.g., smallest) display area/frame in the
hierarchy that can accept the selected information. Thus, for
example, if the content area 1008 of FIG. 10 included a form with
entries that can accept user input, then if a first entry was a
check box, then if the user gesture 1020 were dragged over this
first entry, it would not be identified as appropriate for
receiving the selected information, and instead, a higher ordered
display area/frame would be determined, e.g., the content area
1008. If, however, a second form entry is determined to be beneath
the current location of the user gesture 1020, and this second form
entry is able to accept the selected information for the copy-paste
operation (e.g., textual webpage input as selected for the
copy-paste operation in FIG. 10B), then the area/frame for this
second form entry would be identified (e.g., via highlighting) on
its display(s) 110 or 114 as a candidate for receiving a paste of
the selected information.
[0198] Assuming the MDM 524 has informed the Gesture Module 576
that the device 100 in an open (unfolded) configuration, then when
the user gesture 1020 drags off its display 110, 114, the Gesture
Module 576 may attempt to correlate a corresponding drag gesture
1020 on the other one of the displays 110, 114. In particular,
assuming the device 100 is unfolded (the Gesture Module 576 has
been informed of such), the Gesture Module 576 may detect that the
gesture 1020 has left its display on a side between the displays
110, 114 (rather than some other side which may be interpreted as a
termination of the copy-paste operation). Accordingly, the Gesture
Module 576 may wait a predetermined time of, e.g., at most 0.5
seconds for detecting a corresponding drag gesture 1020 near the
border of the other of the displays 110, 114, wherein this border
is closest to the border of the display 110, 114 from which the
drag gesture 1020 ceased to be detected. Thus, the device 100 can
track the user drag gesture 1020 from one of the displays 110, 114
to the other of the displays, wherein the drag gesture 1020
substantially continuously traverses from one of the displays 110,
114 to the other display.
[0199] In step 1120, upon the Window Management Module 532
receiving input from the Gesture Module 576 that the user gesture
1020 has ceased to be detected on one of the displays 110 or 114,
the MDM determines whether there is an area/frame underneath the
last stored display location of the user gesture 1020, wherein this
area/frame (the "target area" herein) accepts input as provided by
the source area. If not, then there is no appropriate area/frame in
which to paste the selected information, and accordingly the
process corresponding to flowchart of FIG. 11 terminates at 1124
without performing the copy-paste operation. Note that a user can
use this technique to safely terminate the copy-paste operation
without causing a paste of the selected information. That is, the
user could terminate the drag of the user gesture 1030 over a
display location that does not identify an area/frame of the
displays 110 or 114 that accepts the selected information of the
source area as input. However, in an additional/alternative
embodiment, a user may terminate the copy-paste operation without
completing the paste by accelerating the user gesture 1030 off the
displays 110 and 114.
[0200] If, on-the-other-hand, step 1120 results in identifying a
display area/frame of an application window that can accept the
source area input, then in step 1128, the selected contents of
source area is copied to a temporary data storage (not separately
shown) of memory 508 (e.g., a "clipboard" as one skilled in the art
will understand.).
[0201] Subsequently, in step 1132, this source area information
that is newly entered in the temporary data storage is then
automatically (e.g., without requiring user input) copied into the
target area by the Window Manager Module 532. Note that for
applications 564 in which, e.g., text, tables, pictures, videos,
and/or combinations thereof may be input, such applications are
likely to be configured when installed in the device 100 so that
these applications can accept input from a clipboard as part of the
device's application support services provided by the application
manager 562. Moreover, note that the paste of the source area
information into the target may require data type conversions so
that an appropriate version of the selected content of the source
area can be pasted into the target area. For example, if the
selected content of the source area is Microsoft Word.RTM. text,
and the target area the Google Chrome.RTM. then the selected
content may need to be converted to a "rich text" format as one
skilled in the art will understand.
[0202] Subsequently, in step 1140, if there are highlighted
portions of the displays 110,114 due to the present copy-paste
operation, such highlighting is removed or turned off by the Window
Management Module 532. In particular, the Window Management Module
532 may turn off any highlighting of the source and target areas.
Subsequently, the flowchart of FIG. 11 terminates at 1144.
[0203] The exemplary systems and methods of this disclosure have
been described in relation to processing performed for the gravity
drop and reverse gravity drop. However, to avoid unnecessarily
obscuring the present disclosure, the preceding description omits a
number of known structures and devices. This omission is not to be
construed as a limitation of the scopes of the claims. Specific
details are set forth to provide an understanding of the present
disclosure. It should however be appreciated that the present
disclosure may be practiced in a variety of ways beyond the
specific detail set forth herein.
[0204] Furthermore, while the exemplary aspects, embodiments,
and/or configurations illustrated herein show the various
components of the system collocated, certain components of the
system can be located remotely, at distant portions of a
distributed network, such as a LAN and/or the Internet, or within a
dedicated system. Thus, it should be appreciated, that the
components of the system can be combined in to one or more devices,
or collocated on a particular node of a distributed network, such
as an analog and/or digital telecommunications network, a
packet-switch network, or a circuit-switched network. It will be
appreciated from the preceding description, and for reasons of
computational efficiency, that the components of the system can be
arranged at any location within a distributed network of components
without affecting the operation of the system. For example, the
various components can be located in a switch such as a PBX and
media server, gateway, in one or more communications devices, at
one or more users' premises, or some combination thereof.
Similarly, one or more functional portions of the system could be
distributed between a telecommunications device(s) and an
associated computing device.
[0205] Furthermore, it should be appreciated that the various links
connecting the elements can be wired or wireless links, or any
combination thereof, or any other known or later developed
element(s) that is capable of supplying and/or communicating data
to and from the connected elements. These wired or wireless links
can also be secure links and may be capable of communicating
encrypted information. Transmission media used as links, for
example, can be any suitable carrier for electrical signals,
including coaxial cables, copper wire and fiber optics, and may
take the form of acoustic or light waves, such as those generated
during radio-wave and infra-red data communications.
[0206] Also, while the flowcharts have been discussed and
illustrated in relation to a particular sequence of events, it
should be appreciated that changes, additions, and omissions to
this sequence can occur without materially affecting the operation
of the disclosed embodiments, configuration, and aspects.
[0207] A number of variations and modifications of the disclosure
can be used. It would be possible to provide for some features of
the disclosure without providing others.
[0208] In yet another embodiment, the systems and methods of this
disclosure can be implemented in conjunction with a special purpose
computer, a programmed microprocessor or microcontroller and
peripheral integrated circuit element(s), an ASIC or other
integrated circuit, a digital signal processor, a hard-wired
electronic or logic circuit such as discrete element circuit, a
programmable logic device or gate array such as PLD, PLA, FPGA,
PAL, special purpose computer, any comparable means, or the like.
In general, any device(s) or means capable of implementing the
methodology illustrated herein can be used to implement the various
aspects of this disclosure. Exemplary hardware that can be used for
the disclosed embodiments, configurations and aspects includes
computers, handheld devices, telephones (e.g., cellular, Internet
enabled, digital, analog, hybrids, and others), and other hardware
known in the art. Some of these devices include processors (e.g., a
single or multiple microprocessors), memory, nonvolatile storage,
input devices, and output devices. Furthermore, alternative
software implementations including, but not limited to, distributed
processing or component/object distributed processing, parallel
processing, or virtual machine processing can also be constructed
to implement the methods described herein.
[0209] In yet another embodiment, the disclosed methods may be
readily implemented in conjunction with software using object or
object-oriented software development environments that provide
portable source code that can be used on a variety of computer or
workstation platforms. Alternatively, the disclosed system may be
implemented partially or fully in hardware using standard logic
circuits or VLSI design. Whether software or hardware is used to
implement the systems in accordance with this disclosure is
dependent on the speed and/or efficiency requirements of the
system, the particular function, and the particular software or
hardware systems or microprocessor or microcomputer systems being
utilized.
[0210] In yet another embodiment, the disclosed methods may be
partially implemented in software that can be stored on a storage
medium, executed on programmed general-purpose computer with the
cooperation of a controller and memory, a special purpose computer,
a microprocessor, or the like. In these instances, the systems and
methods of this disclosure can be implemented as program embedded
on personal computer such as an applet, JAVA.RTM. or CGI script, as
a resource residing on a server or computer workstation, as a
routine embedded in a dedicated measurement system, system
component, or the like. The system can also be implemented by
physically incorporating the system and/or method into a software
and/or hardware system.
[0211] Although the present disclosure describes components and
functions implemented in the aspects, embodiments, and/or
configurations with reference to particular standards and
protocols, the aspects, embodiments, and/or configurations are not
limited to such standards and protocols. Other similar standards
and protocols not mentioned herein are in existence and are
considered to be included in the present disclosure. Moreover, the
standards and protocols mentioned herein and other similar
standards and protocols not mentioned herein are periodically
superseded by faster or more effective equivalents having
essentially the same functions. Such replacement standards and
protocols having the same functions are considered equivalents
included in the present disclosure.
[0212] The present disclosure, in various aspects, embodiments,
and/or configurations, includes components, methods, processes,
systems and/or apparatus substantially as depicted and described
herein, including various aspects, embodiments, configurations
embodiments, subcombinations, and/or subsets thereof. Those of
skill in the art will understand how to make and use the disclosed
aspects, embodiments, and/or configurations after understanding the
present disclosure. The present disclosure, in various aspects,
embodiments, and/or configurations, includes providing devices and
processes in the absence of items not depicted and/or described
herein or in various aspects, embodiments, and/or configurations
hereof, including in the absence of such items as may have been
used in previous devices or processes, e.g., for improving
performance, achieving ease and\or reducing cost of
implementation.
[0213] The foregoing discussion has been presented for purposes of
illustration and description. The foregoing is not intended to
limit the disclosure to the form or forms disclosed herein. In the
foregoing Detailed Description for example, various features of the
disclosure are grouped together in one or more aspects,
embodiments, and/or configurations for the purpose of streamlining
the disclosure. The features of the aspects, embodiments, and/or
configurations of the disclosure may be combined in alternate
aspects, embodiments, and/or configurations other than those
discussed above. This method of disclosure is not to be interpreted
as reflecting an intention that the claims require more features
than are expressly recited in each claim. Rather, as the following
claims reflect, inventive aspects lie in less than all features of
a single foregoing disclosed aspect, embodiment, and/or
configuration. Thus, the following claims are hereby incorporated
into this Detailed Description, with each claim standing on its own
as a separate preferred embodiment of the disclosure.
[0214] Moreover, though the description has included description of
one or more aspects, embodiments, and/or configurations and certain
variations and modifications, other variations, combinations, and
modifications are within the scope of the disclosure, e.g., as may
be within the skill and knowledge of those in the art, after
understanding the present disclosure. It is intended to obtain
rights which include alternative aspects, embodiments, and/or
configurations to the extent permitted, including alternate,
interchangeable and/or equivalent structures, functions, ranges or
steps to those claimed, whether or not such alternate,
interchangeable and/or equivalent structures, functions, ranges or
steps are disclosed herein, and without intending to publicly
dedicate any patentable subject matter.
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