U.S. patent application number 15/864949 was filed with the patent office on 2018-05-10 for generating offline content.
The applicant listed for this patent is Facebook, Inc.. Invention is credited to Alexei Gousev, Rajat Kansal, David Linsalata, Andreas Nomikos.
Application Number | 20180129723 15/864949 |
Document ID | / |
Family ID | 52668935 |
Filed Date | 2018-05-10 |
United States Patent
Application |
20180129723 |
Kind Code |
A1 |
Linsalata; David ; et
al. |
May 10, 2018 |
GENERATING OFFLINE CONTENT
Abstract
In one embodiment, a method includes receiving, from a user of a
client computing device and when the client computing device is
disconnected from an on-line service, input associated with the
on-line service. The method further includes locally storing or
modifying locally stored content associated with the on-line
service based on the input. The client computing device may
determine data contemporaneous with the content and locally
associate the data with the content. The method further includes
automatically uploading the content as locally stored or modified
and the data locally associated with the content to the on-line
service when the client computing device is connected to the
on-line service.
Inventors: |
Linsalata; David; (San
Francisco, CA) ; Kansal; Rajat; (Mountain View,
CA) ; Gousev; Alexei; (East Palo Alto, CA) ;
Nomikos; Andreas; (Palo Alto, CA) |
|
Applicant: |
Name |
City |
State |
Country |
Type |
Facebook, Inc. |
Menlo Park |
CA |
US |
|
|
Family ID: |
52668935 |
Appl. No.: |
15/864949 |
Filed: |
January 8, 2018 |
Related U.S. Patent Documents
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Application
Number |
Filing Date |
Patent Number |
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14030936 |
Sep 18, 2013 |
9904720 |
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15864949 |
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Current U.S.
Class: |
1/1 |
Current CPC
Class: |
G06Q 50/01 20130101;
G06F 16/273 20190101 |
International
Class: |
G06F 17/30 20060101
G06F017/30; G06Q 50/00 20060101 G06Q050/00 |
Claims
1-20. (canceled)
21. A method comprising: by a server computing device associated
with an on-line service, receiving, from a client device, data
corresponding to a user input made to an offline version of the
on-line service, wherein the input was provided to the client
computing device during a time that the client computing device was
disconnected from the on-line service; by the server computing
device, determining a location of the client device when the input
was made; and by the server computing device, storing or modifying,
based at least in part on the data corresponding to the user input
and the location of the client device when the input was made,
content associated with an online version of the online
service.
22. The method of claim 21, wherein modifying a stored instance of
the content item comprises one or more of: editing the content;
deleting the content; or adding to the content.
23. The method of claim 21, wherein the online service comprises a
social-networking system, the social-networking system comprising a
graph that comprises a plurality of nodes and edges connecting the
nodes, at least one node in the graph corresponding to the
user.
24. The method of claim 23, wherein at least one other node in the
graph corresponds to each of one or more other users, at least one
of the nodes corresponding to the user and at least one of the
nodes corresponding to one of the other users being connected to
each other by one or more of the edges.
25. The method of claim 24, wherein the stored or modified content
is associated with a notification displayed to one or more of the
other users of the social network.
26. The method of claim 21, wherein the data comprises a privacy
setting identifying one or more other users of the online service
that may view or interact with the uploaded content.
27. The method of claim 21, wherein the stored or modified content
comprises one or more images.
28. The method of claim 21, further comprising associating the
location with the stored or modified content item.
29. One or more computer-readable non-transitory storage media
embodying software that is operable when executed to: receive, from
a client device, data corresponding to a user input made to an
offline version of the on-line service, wherein the input was
provided to the client computing device during a time that the
client computing device was disconnected from an on-line service;
determine a location of the client device when the input was made;
and store or modify, on a server computing device, based at least
in part on the data corresponding to the user input and the
location of the client device when the input was made, content
associated with an online version of the online service.
30. The media of claim 29, wherein modifying a stored instance of
the content item comprises one or more of: editing the content;
deleting the content; or adding to the content.
31. The media of claim 29, wherein the online service comprises a
social-networking system, the social-networking system comprising a
graph that comprises a plurality of nodes and edges connecting the
nodes, at least one node in the graph corresponding to the
user.
32. The media of claim 31, wherein at least one other node in the
graph corresponds to each of one or more other users, at least one
of the nodes corresponding to the user and at least one of the
nodes corresponding to one of the other users being connected to
each other by one or more of the edges.
33. The media of claim 32, wherein the stored or modified content
is associated with a notification displayed to one or more of the
other users of the social network.
34. The media of claim 29, wherein the data comprises a privacy
setting identifying one or more other users of the online service
that may view or interact with the uploaded content.
35. The media of claim 29, wherein the stored or modified content
comprises one or more images.
36. The media of claim 29, wherein the software is further operable
when executed to associate the location with the stored or modified
content item.
37. A system comprising: one or more processors; and a memory
coupled to the processors comprising instructions executable by the
processors, the processors being operable when executing the
instructions to: receive, from a client device, data corresponding
to a user input made to an offline version of the on-line service,
wherein the input was provided to the client computing device
during a time that the client computing device was disconnected
from an on-line service; determine a location of the client device
when the input was made; and store or modify, on a server computing
device, based at least in part on the data corresponding to the
user input and the location of the client device when the input was
made, content associated with an online version of the online
service.
38. The system of claim 37, wherein modifying a stored instance of
the content item comprises one or more of: editing the content;
deleting the content; or adding to the content.
39. The system of claim 37, wherein the online service comprises a
social-networking system, the social-networking system comprising a
graph that comprises a plurality of nodes and edges connecting the
nodes, at least one node in the graph corresponding to the
user.
40. The system of claim 39, wherein at least one other node in the
graph corresponds to each of one or more other users, at least one
of the nodes corresponding to the user and at least one of the
nodes corresponding to one of the other users being connected to
each other by one or more of the edges.
Description
TECHNICAL FIELD
[0001] This disclosure generally relates to updating electronic
content.
BACKGROUND
[0002] A social-networking system, which may include a
social-networking website, may enable its users (such as persons or
organizations) to interact with it and with each other through it.
The social-networking system may, with input from a user, create
and store in the social-networking system a user profile associated
with the user. The user profile may include demographic
information, communication-channel information, and information on
personal interests of the user. The social-networking system may
also, with input from a user, create and store a record of
relationships of the user with other users of the social-networking
system, as well as provide services (e.g., wall posts,
photo-sharing, event organization, messaging, games, or
advertisements) to facilitate social interaction between or among
users.
[0003] The social-networking system may send over one or more
networks content or messages related to its services to a mobile or
other computing device of a user. A user may also install software
applications on a mobile or other computing device of the user for
accessing a user profile of the user and other data within the
social-networking system. The social-networking system may generate
a personalized set of content objects to display to a user, such as
a newsfeed of aggregated stories of other users connected to the
user.
SUMMARY OF PARTICULAR EMBODIMENTS
[0004] A user of a client computing device may experience lack of
connectivity to a network or to a system accessible by that
network, such as for example to a social-networking service. An
on-line system or service may have an associated "offline" mode
allowing a user of a client computing device to interact with a
local copy of at least part of the on-line system or service, even
when the device is not connected to the on-line service. The
presentation of the of the offline and online versions may be
completely or largely identical and the transition between online
and offline modes may be seamless, resulting in an enhanced user
experience by allowing the user to interact with that service in a
consistent manner, regardless of connectivity.
[0005] An example method for updating an offline copy of an on-line
service with content and associated data, and subsequently
uploading that electronic content and associated data to the
on-line service, may include receiving input associated with an
online service at a time a client computing device is not connected
to the online service. A copy of the online service locally stored
on the client computing device may be added to or altered based on
the input. Data contemporaneous with the altered content (such as,
for example, a time the input occurred, the location of the client
computing device at or near the time of the input, and/or a context
associated with the content) may be associated with the content and
stored on the client computing device. When the client computing
device connects (e.g., by user instruction) to the online service,
the altered content of the offline, locally stored copy is uploaded
and synchronized to the online service. The uploaded content or
notifications about the uploaded content may be displayed to other
users of the online service, and the user generating the content
may be notified of the success or failure of a particular
upload.
[0006] The embodiments disclosed above are only examples, and the
scope of this disclosure is not limited to them. Particular
embodiments may include all, some, or none of the components,
elements, features, functions, operations, or steps of the
embodiments disclosed above.
BRIEF DESCRIPTION OF THE DRAWINGS
[0007] FIG. 1 illustrates an example network environment associated
with a social-networking system.
[0008] FIG. 2 illustrates an example social graph.
[0009] FIG. 3 illustrates an example method for updating an offline
copy of an on-line service with content and associated data, and
subsequently uploading that electronic content and associated data
to the on-line service.
[0010] FIG. 4 illustrates an example computer system.
DESCRIPTION OF EXAMPLE EMBODIMENTS
[0011] FIG. 1 illustrates an example network environment 100
associated with a social-networking system. Network environment 100
includes a client system 130, a social-networking system 160, and a
third-party system 170 connected to each other by a network 110.
Although FIG. 1 illustrates a particular arrangement of client
system 130, social-networking system 160, third-party system 170,
and network 110, this disclosure contemplates any suitable
arrangement of client system 130, social-networking system 160,
third-party system 170, and network 110. As an example and not by
way of limitation, two or more of client system 130,
social-networking system 160, and third-party system 170 may be
connected to each other directly, bypassing network 110. As another
example, two or more of client system 130, social-networking system
160, and third-party system 170 may be physically or logically
co-located with each other in whole or in part. Moreover, although
FIG. 1 illustrates a particular number of client systems 130,
social-networking systems 160, third-party systems 170, and
networks 110, this disclosure contemplates any suitable number of
client systems 130, social-networking systems 160, third-party
systems 170, and networks 110. As an example and not by way of
limitation, network environment 100 may include multiple client
system 130, social-networking systems 160, third-party systems 170,
and networks 110.
[0012] This disclosure contemplates any suitable network 110. As an
example and not by way of limitation, one or more portions of
network 110 may include an ad hoc network, an intranet, an
extranet, a virtual private network (VPN), a local area network
(LAN), a wireless LAN (WLAN), a wide area network (WAN), a wireless
WAN (WWAN), a metropolitan area network (MAN), a portion of the
Internet, a portion of the Public Switched Telephone Network
(PSTN), a cellular telephone network, or a combination of two or
more of these. Network 110 may include one or more networks
110.
[0013] Links 150 may connect client system 130, social-networking
system 160, and third-party system 170 to communication network 110
or to each other. This disclosure contemplates any suitable links
150. In particular embodiments, one or more links 150 include one
or more wireline (such as for example Digital Subscriber Line (DSL)
or Data Over Cable Service Interface Specification (DOCSIS)),
wireless (such as for example Wi-Fi or Worldwide Interoperability
for Microwave Access (WiMAX)), or optical (such as for example
Synchronous Optical Network (SONET) or Synchronous Digital
Hierarchy (SDH)) links. In particular embodiments, one or more
links 150 each include an ad hoc network, an intranet, an extranet,
a VPN, a LAN, a WLAN, a WAN, a WWAN, a MAN, a portion of the
Internet, a portion of the PSTN, a cellular technology-based
network, a satellite communications technology-based network,
another link 150, or a combination of two or more such links 150.
Links 150 need not necessarily be the same throughout network
environment 100. One or more first links 150 may differ in one or
more respects from one or more second links 150.
[0014] In particular embodiments, client system 130 may be an
electronic device including hardware, software, or embedded logic
components or a combination of two or more such components and
capable of carrying out the appropriate functionalities implemented
or supported by client system 130. As an example and not by way of
limitation, a client system 130 may include a computer system such
as a desktop computer, notebook or laptop computer, netbook, a
tablet computer, e-book reader, GPS device, camera, personal
digital assistant (PDA), handheld electronic device, cellular
telephone, smartphone, other suitable electronic device, or any
suitable combination thereof. This disclosure contemplates any
suitable client systems 130. A client system 130 may enable a
network user at client system 130 to access network 110. A client
system 130 may enable its user to communicate with other users at
other client systems 130.
[0015] In particular embodiments, client system 130 may include a
web browser 132, such as MICROSOFT INTERNET EXPLORER, GOOGLE CHROME
or MOZILLA FIREFOX, and may have one or more add-ons, plug-ins, or
other extensions, such as TOOLBAR or YAHOO TOOLBAR. A user at
client system 130 may enter a Uniform Resource Locator (URL) or
other address directing the web browser 132 to a particular server
(such as server 162, or a server associated with a third-party
system 170), and the web browser 132 may generate a Hyper Text
Transfer Protocol (HTTP) request and communicate the HTTP request
to server. The server may accept the HTTP request and communicate
to client system 130 one or more Hyper Text Markup Language (HTML)
files responsive to the HTTP request. Client system 130 may render
a webpage based on the HTML files from the server for presentation
to the user. This disclosure contemplates any suitable webpage
files. As an example and not by way of limitation, webpages may
render from HTML files, Extensible Hyper Text Markup Language
(XHTML) files, or Extensible Markup Language (XML) files, according
to particular needs. Such pages may also execute scripts such as,
for example and without limitation, those written in JAVASCRIPT,
JAVA, MICROSOFT SILVERLIGHT, combinations of markup language and
scripts such as AJAX (Asynchronous JAVASCRIPT and XML), and the
like. Herein, reference to a webpage encompasses one or more
corresponding webpage files (which a browser may use to render the
webpage) and vice versa, where appropriate.
[0016] In particular embodiments, social-networking system 160 may
be a network-addressable computing system that can host an online
social network. Social-networking system 160 may generate, store,
receive, and send social-networking data, such as, for example,
user-profile data, concept-profile data, social-graph information,
or other suitable data related to the online social network.
Social-networking system 160 may be accessed by the other
components of network environment 100 either directly or via
network 110. In particular embodiments, social-networking system
160 may include one or more servers 162. Each server 162 may be a
unitary server or a distributed server spanning multiple computers
or multiple datacenters. Servers 162 may be of various types, such
as, for example and without limitation, web server, news server,
mail server, message server, advertising server, file server,
application server, exchange server, database server, proxy server,
another server suitable for performing functions or processes
described herein, or any combination thereof. In particular
embodiments, each server 162 may include hardware, software, or
embedded logic components or a combination of two or more such
components for carrying out the appropriate functionalities
implemented or supported by server 162. In particular embodiments,
social-networking system 164 may include one or more data stores
164. Data stores 164 may be used to store various types of
information. In particular embodiments, the information stored in
data stores 164 may be organized according to specific data
structures. In particular embodiments, each data store 164 may be a
relational, columnar, correlation, or other suitable database.
Although this disclosure describes or illustrates particular types
of databases, this disclosure contemplates any suitable types of
databases. Particular embodiments may provide interfaces that
enable a client system 130, a social-networking system 160, or a
third-party system 170 to manage, retrieve, modify, add, or delete,
the information stored in data store 164.
[0017] In particular embodiments, social-networking system 160 may
store one or more social graphs in one or more data stores 164. In
particular embodiments, a social graph may include multiple
nodes--which may include multiple user nodes (each corresponding to
a particular user) or multiple concept nodes (each corresponding to
a particular concept)--and multiple edges connecting the nodes.
Social-networking system 160 may provide users of the online social
network the ability to communicate and interact with other users.
In particular embodiments, users may join the online social network
via social-networking system 160 and then add connections (e.g.,
relationships) to a number of other users of social-networking
system 160 whom they want to be connected to. Herein, the term
"friend" may refer to any other user of social-networking system
160 with whom a user has formed a connection, association, or
relationship via social-networking system 160.
[0018] In particular embodiments, social-networking system 160 may
provide users with the ability to take actions on various types of
items or objects, supported by social-networking system 160. As an
example and not by way of limitation, the items and objects may
include groups or social networks to which users of
social-networking system 160 may belong, events or calendar entries
in which a user might be interested, computer-based applications
that a user may use, transactions that allow users to buy or sell
items via the service, interactions with advertisements that a user
may perform, or other suitable items or objects. A user may
interact with anything that is capable of being represented in
social-networking system 160 or by an external system of
third-party system 170, which is separate from social-networking
system 160 and coupled to social-networking system 160 via a
network 110.
[0019] In particular embodiments, social-networking system 160 may
be capable of linking a variety of entities. As an example and not
by way of limitation, social-networking system 160 may enable users
to interact with each other as well as receive content from
third-party systems 170 or other entities, or to allow users to
interact with these entities through an application programming
interfaces (API) or other communication channels.
[0020] In particular embodiments, a third-party system 170 may
include one or more types of servers, one or more data stores, one
or more interfaces, including but not limited to APIs, one or more
web services, one or more content sources, one or more networks, or
any other suitable components, e.g., that servers may communicate
with. A third-party system 170 may be operated by a different
entity from an entity operating social-networking system 160. In
particular embodiments, however, social-networking system 160 and
third-party systems 170 may operate in conjunction with each other
to provide social-networking services to users of social-networking
system 160 or third-party systems 170. In this sense,
social-networking system 160 may provide a platform, or backbone,
which other systems, such as third-party systems 170, may use to
provide social-networking services and functionality to users
across the Internet.
[0021] In particular embodiments, a third-party system 170 may
include a third-party content object provider. A third-party
content object provider may include one or more sources of content
objects, which may be communicated to a client system 130. As an
example and not by way of limitation, content objects may include
information regarding things or activities of interest to the user,
such as, for example, movie show times, movie reviews, restaurant
reviews, restaurant menus, product information and reviews, or
other suitable information. As another example and not by way of
limitation, content objects may include incentive content objects,
such as coupons, discount tickets, gift certificates, or other
suitable incentive objects.
[0022] In particular embodiments, social-networking system 160 also
includes user-generated content objects, which may enhance a user's
interactions with social-networking system 160. User-generated
content may include anything a user can add, upload, send, or
"post" to social-networking system 160. As an example and not by
way of limitation, a user communicates posts to social-networking
system 160 from a client system 130. Posts may include data such as
status updates or other textual data, location information, photos,
videos, links, music or other similar data or media. Content may
also be added to social-networking system 160 by a third-party
through a "communication channel," such as a newsfeed or
stream.
[0023] In particular embodiments, social-networking system 160 may
include a variety of servers, sub-systems, programs, modules, logs,
and data stores. In particular embodiments, social-networking
system 160 may include one or more of the following: a web server,
action logger, API-request server, relevance-and-ranking engine,
content-object classifier, notification controller, action log,
third-party-content-object-exposure log, inference module,
authorization/privacy server, search module,
advertisement-targeting module, user-interface module, user-profile
store, connection store, third-party content store, or location
store. Social-networking system 160 may also include suitable
components such as network interfaces, security mechanisms, load
balancers, failover servers, management-and-network-operations
consoles, other suitable components, or any suitable combination
thereof. In particular embodiments, social-networking system 160
may include one or more user-profile stores for storing user
profiles. A user profile may include, for example, biographic
information, demographic information, behavioral information,
social information, or other types of descriptive information, such
as work experience, educational history, hobbies or preferences,
interests, affinities, or location. Interest information may
include interests related to one or more categories. Categories may
be general or specific. As an example and not by way of limitation,
if a user "likes" an article about a brand of shoes the category
may be the brand, or the general category of "shoes" or "clothing."
A connection store may be used for storing connection information
about users. The connection information may indicate users who have
similar or common work experience, group memberships, hobbies,
educational history, or are in any way related or share common
attributes. The connection information may also include
user-defined connections between different users and content (both
internal and external). A web server may be used for linking
social-networking system 160 to one or more client systems 130 or
one or more third-party system 170 via network 110. The web server
may include a mail server or other messaging functionality for
receiving and routing messages between social-networking system 160
and one or more client systems 130. An API-request server may allow
a third-party system 170 to access information from
social-networking system 160 by calling one or more APIs. An action
logger may be used to receive communications from a web server
about a user's actions on or off social-networking system 160. In
conjunction with the action log, a third-party-content-object log
may be maintained of user exposures to third-party-content objects.
A notification controller may provide information regarding content
objects to a client system 130. Information may be pushed to a
client system 130 as notifications, or information may be pulled
from client system 130 responsive to a request received from client
system 130. Authorization servers may be used to enforce one or
more privacy settings of the users of social-networking system 160.
A privacy setting of a user determines how particular information
associated with a user can be shared. The authorization server may
allow users to opt in to or opt out of having their actions logged
by social-networking system 160 or shared with other systems (e.g.,
third-party system 170), such as, for example, by setting
appropriate privacy settings. Third-party-content-object stores may
be used to store content objects received from third parties, such
as a third-party system 170. Location stores may be used for
storing location information received from client systems 130
associated with users. Advertisement-pricing modules may combine
social information, the current time, location information, or
other suitable information to provide relevant advertisements, in
the form of notifications, to a user.
[0024] FIG. 2 illustrates example social graph 200. In particular
embodiments, social-networking system 160 may store one or more
social graphs 200 in one or more data stores. In particular
embodiments, social graph 200 may include multiple nodes--which may
include multiple user nodes 202 or multiple concept nodes 204--and
multiple edges 206 connecting the nodes. Example social graph 200
illustrated in FIG. 2 is shown, for didactic purposes, in a
two-dimensional visual map representation. In particular
embodiments, a social-networking system 160, client system 130, or
third-party system 170 may access social graph 200 and related
social-graph information for suitable applications. The nodes and
edges of social graph 200 may be stored as data objects, for
example, in a data store (such as a social-graph database). Such a
data store may include one or more searchable or queryable indexes
of nodes or edges of social graph 200.
[0025] In particular embodiments, a user node 202 may correspond to
a user of social-networking system 160. As an example and not by
way of limitation, a user may be an individual (human user), an
entity (e.g., an enterprise, business, or third-party application),
or a group (e.g., of individuals or entities) that interacts or
communicates with or over social-networking system 160. In
particular embodiments, when a user registers for an account with
social-networking system 160, social-networking system 160 may
create a user node 202 corresponding to the user, and store the
user node 202 in one or more data stores. Users and user nodes 202
described herein may, where appropriate, refer to registered users
and user nodes 202 associated with registered users. In addition or
as an alternative, users and user nodes 202 described herein may,
where appropriate, refer to users that have not registered with
social-networking system 160. In particular embodiments, a user
node 202 may be associated with information provided by a user or
information gathered by various systems, including
social-networking system 160. As an example and not by way of
limitation, a user may provide his or her name, profile picture,
contact information, birth date, sex, marital status, family
status, employment, education background, preferences, interests,
or other demographic information. In particular embodiments, a user
node 202 may be associated with one or more data objects
corresponding to information associated with a user. In particular
embodiments, a user node 202 may correspond to one or more
webpages.
[0026] In particular embodiments, a concept node 204 may correspond
to a concept. As an example and not by way of limitation, a concept
may correspond to a place (such as, for example, a movie theater,
restaurant, landmark, or city); a website (such as, for example, a
website associated with social-network system 160 or a third-party
website associated with a web-application server); an entity (such
as, for example, a person, business, group, sports team, or
celebrity); a resource (such as, for example, an audio file, video
file, digital photo, text file, structured document, or
application) which may be located within social-networking system
160 or on an external server, such as a web-application server;
real or intellectual property (such as, for example, a sculpture,
painting, movie, game, song, idea, photograph, or written work); a
game; an activity; an idea or theory; another suitable concept; or
two or more such concepts. A concept node 204 may be associated
with information of a concept provided by a user or information
gathered by various systems, including social-networking system
160. As an example and not by way of limitation, information of a
concept may include a name or a title; one or more images (e.g., an
image of the cover page of a book); a location (e.g., an address or
a geographical location); a website (which may be associated with a
URL); contact information (e.g., a phone number or an email
address); other suitable concept information; or any suitable
combination of such information. In particular embodiments, a
concept node 204 may be associated with one or more data objects
corresponding to information associated with concept node 204. In
particular embodiments, a concept node 204 may correspond to one or
more webpages.
[0027] In particular embodiments, a node in social graph 200 may
represent or be represented by a webpage (which may be referred to
as a "profile page"). Profile pages may be hosted by or accessible
to social-networking system 160. Profile pages may also be hosted
on third-party websites associated with a third-party server 170.
As an example and not by way of limitation, a profile page
corresponding to a particular external webpage may be the
particular external webpage and the profile page may correspond to
a particular concept node 204. Profile pages may be viewable by all
or a selected subset of other users. As an example and not by way
of limitation, a user node 202 may have a corresponding
user-profile page in which the corresponding user may add content,
make declarations, or otherwise express himself or herself. As
another example and not by way of limitation, a concept node 204
may have a corresponding concept-profile page in which one or more
users may add content, make declarations, or express themselves,
particularly in relation to the concept corresponding to concept
node 204.
[0028] In particular embodiments, a concept node 204 may represent
a third-party webpage or resource hosted by a third-party system
170. The third-party webpage or resource may include, among other
elements, content, a selectable or other icon, or other
inter-actable object (which may be implemented, for example, in
JavaScript, AJAX, or PHP codes) representing an action or activity.
As an example and not by way of limitation, a third-party webpage
may include a selectable icon such as "like," "check in," "eat,"
"recommend," or another suitable action or activity. A user viewing
the third-party webpage may perform an action by selecting one of
the icons (e.g., "eat"), causing a client system 130 to send to
social-networking system 160 a message indicating the user's
action. In response to the message, social-networking system 160
may create an edge (e.g., an "eat" edge) between a user node 202
corresponding to the user and a concept node 204 corresponding to
the third-party webpage or resource and store edge 206 in one or
more data stores.
[0029] In particular embodiments, a pair of nodes in social graph
200 may be connected to each other by one or more edges 206. An
edge 206 connecting a pair of nodes may represent a relationship
between the pair of nodes. In particular embodiments, an edge 206
may include or represent one or more data objects or attributes
corresponding to the relationship between a pair of nodes. As an
example and not by way of limitation, a first user may indicate
that a second user is a "friend" of the first user. In response to
this indication, social-networking system 160 may send a "friend
request" to the second user. If the second user confirms the
"friend request," social-networking system 160 may create an edge
206 connecting the first user's user node 202 to the second user's
user node 202 in social graph 200 and store edge 206 as
social-graph information in one or more of data stores 164. In the
example of FIG. 2, social graph 200 includes an edge 206 indicating
a friend relation between user nodes 202 of user "A" and user "B"
and an edge indicating a friend relation between user nodes 202 of
user "C" and user "B." Although this disclosure describes or
illustrates particular edges 206 with particular attributes
connecting particular user nodes 202, this disclosure contemplates
any suitable edges 206 with any suitable attributes connecting user
nodes 202. As an example and not by way of limitation, an edge 206
may represent a friendship, family relationship, business or
employment relationship, fan relationship, follower relationship,
visitor relationship, subscriber relationship, superior/subordinate
relationship, reciprocal relationship, non-reciprocal relationship,
another suitable type of relationship, or two or more such
relationships. Moreover, although this disclosure generally
describes nodes as being connected, this disclosure also describes
users or concepts as being connected. Herein, references to users
or concepts being connected may, where appropriate, refer to the
nodes corresponding to those users or concepts being connected in
social graph 200 by one or more edges 206.
[0030] In particular embodiments, an edge 206 between a user node
202 and a concept node 204 may represent a particular action or
activity performed by a user associated with user node 202 toward a
concept associated with a concept node 204. As an example and not
by way of limitation, as illustrated in FIG. 2, a user may "like,"
"attended," "played," "listened," "cooked," "worked at," or
"watched" a concept, each of which may correspond to a edge type or
subtype. A concept-profile page corresponding to a concept node 204
may include, for example, a selectable "check in" icon (such as,
for example, a clickable "check in" icon) or a selectable "add to
favorites" icon. Similarly, after a user clicks these icons,
social-networking system 160 may create a "favorite" edge or a
"check in" edge in response to a user's action corresponding to a
respective action. As another example and not by way of limitation,
a user (user "C") may listen to a particular song ("Imagine") using
a particular application (SPOTIFY, which is an online music
application). In this case, social-networking system 160 may create
a "listened" edge 206 and a "used" edge (as illustrated in FIG. 2)
between user nodes 202 corresponding to the user and concept nodes
204 corresponding to the song and application to indicate that the
user listened to the song and used the application. Moreover,
social-networking system 160 may create a "played" edge 206 (as
illustrated in FIG. 2) between concept nodes 204 corresponding to
the song and the application to indicate that the particular song
was played by the particular application. In this case, "played"
edge 206 corresponds to an action performed by an external
application (SPOTIFY) on an external audio file (the song
"Imagine"). Although this disclosure describes particular edges 206
with particular attributes connecting user nodes 202 and concept
nodes 204, this disclosure contemplates any suitable edges 206 with
any suitable attributes connecting user nodes 202 and concept nodes
204. Moreover, although this disclosure describes edges between a
user node 202 and a concept node 204 representing a single
relationship, this disclosure contemplates edges between a user
node 202 and a concept node 204 representing one or more
relationships. As an example and not by way of limitation, an edge
206 may represent both that a user likes and has used at a
particular concept. Alternatively, another edge 206 may represent
each type of relationship (or multiples of a single relationship)
between a user node 202 and a concept node 204 (as illustrated in
FIG. 2 between user node 202 for user "E" and concept node 204 for
"SPOTIFY").
[0031] In particular embodiments, social-networking system 160 may
create an edge 206 between a user node 202 and a concept node 204
in social graph 200. As an example and not by way of limitation, a
user viewing a concept-profile page (such as, for example, by using
a web browser or a special-purpose application hosted by the user's
client system 130) may indicate that he or she likes the concept
represented by the concept node 204 by clicking or selecting a
"Like" icon, which may cause the user's client system 130 to send
to social-networking system 160 a message indicating the user's
liking of the concept associated with the concept-profile page. In
response to the message, social-networking system 160 may create an
edge 206 between user node 202 associated with the user and concept
node 204, as illustrated by "like" edge 206 between the user and
concept node 204. In particular embodiments, social-networking
system 160 may store an edge 206 in one or more data stores. In
particular embodiments, an edge 206 may be automatically formed by
social-networking system 160 in response to a particular user
action. As an example and not by way of limitation, if a first user
uploads a picture, watches a movie, or listens to a song, an edge
206 may be formed between user node 202 corresponding to the first
user and concept nodes 204 corresponding to those concepts.
Although this disclosure describes forming particular edges 206 in
particular manners, this disclosure contemplates forming any
suitable edges 206 in any suitable manner.
[0032] In particular embodiments, one or more of the content
objects of the online social network may be associated with a
privacy setting. The privacy settings (or "access settings") for an
object may be stored in any suitable manner, such as, for example,
in association with the object, in an index on an authorization
server, in another suitable manner, or any combination thereof. A
privacy setting of an object may specify how the object (or
particular information associated with an object) can be accessed
(e.g., viewed or shared) using the online social network. Where the
privacy settings for an object allow a particular user to access
that object, the object may be described as being "visible" with
respect to that user. As an example and not by way of limitation, a
user of the online social network may specify privacy settings for
a user-profile page identify a set of users that may access the
work experience information on the user-profile page, thus
excluding other users from accessing the information. In particular
embodiments, the privacy settings may specify a "blocked list" of
users that should not be allowed to access certain information
associated with the object. In other words, the blocked list may
specify one or more users or entities for which an object is not
visible. As an example and not by way of limitation, a user may
specify a set of users that may not access photos albums associated
with the user, thus excluding those users from accessing the photo
albums (while also possibly allowing certain users not within the
set of users to access the photo albums). In particular
embodiments, privacy settings may be associated with particular
social-graph elements. Privacy settings of a social-graph element,
such as a node or an edge, may specify how the social-graph
element, information associated with the social-graph element, or
content objects associated with the social-graph element can be
accessed using the online social network. As an example and not by
way of limitation, a particular concept node 204 corresponding to a
particular photo may have a privacy setting specifying that the
photo may only be accessed by users tagged in the photo and their
friends. In particular embodiments, privacy settings may allow
users to opt in or opt out of having their actions logged by
social-networking system 160 or shared with other systems (e.g.,
third-party system 170). In particular embodiments, the privacy
settings associated with an object may specify any suitable
granularity of permitted access or denial of access. As an example
and not by way of limitation, access or denial of access may be
specified for particular users (e.g., only me, my roommates, and my
boss), users within a particular degrees-of-separation (e.g.,
friends, or friends-of-friends), user groups (e.g., the gaming
club, my family), user networks (e.g., employees of particular
employers, students or alumni of particular university), all users
("public"), no users ("private"), users of third-party systems 170,
particular applications (e.g., third-party applications, external
websites), other suitable users or entities, or any combination
thereof. Although this disclosure describes using particular
privacy settings in a particular manner, this disclosure
contemplates using any suitable privacy settings in any suitable
manner.
[0033] In particular embodiments, one or more servers 162 may be
authorization/privacy servers for enforcing privacy settings. In
response to a request from a user (or other entity) for a
particular object stored in a data store 164, social-networking
system 160 may send a request to the data store 164 for the object.
The request may identify the user associated with the request and
may only be sent to the user (or a client system 130 of the user)
if the authorization server determines that the user is authorized
to access the object based on the privacy settings associated with
the object. If the requesting user is not authorized to access the
object, the authorization server may prevent the requested object
from being retrieved from the data store 164, or may prevent the
requested object from be sent to the user. In the search query
context, an object may only be generated as a search result if the
querying user is authorized to access the object. In other words,
the object must have a visibility that is visible to the querying
user. If the object has a visibility that is not visible to the
user, the object may be excluded from the search results. Although
this disclosure describes enforcing privacy settings in a
particular manner, this disclosure contemplates enforcing privacy
settings in any suitable manner.
[0034] A user of a client computing device may experience lack of
connectivity to a network or to a system accessible by that
network, such as for example to any of the networks 110 or to any
of third party systems 170 or social-networking systems 160
described above. In particular embodiments a client computing
device may be a mobile computing device. In particular embodiments,
lack of connectivity may on a per-network basis. For example, a
client computing device may lack connectivity to a Wi-Fi network
while having connectivity to a cellular-based or GPS network.
[0035] An on-line system or service associated with that system may
have an associated "offline" mode allowing a user of a client
computing device to interact with a local copy of at least part of
the on-line system or service. For example, a client computing
device may periodically or upon user or server request store a
local copy of at least part of a social-networking service, such as
for example a user's profile (and suitable associated information,
such as content, posts, or newsfeed items), connections between
that user and other users or entities, posts made by a user,
content viewed by, generated, or interacted with by the user, or
any other suitable portion of the social-networking service. In
particular embodiments, an offline mode may be toggled by a user,
an event, or both. For example, a user on an airplane may activate
an offline mode and thus interact with a local copy of an
associated on-line service. As another example, a user seeking to
conserve, for example, cellular data may identify particular
interactions with a service that should occur in an offline mode
(i.e., interactions that are made to a locally stored, rather than
network-stored, copy) until a Wi-Fi connection is established. As
another example, a user may identify an amount or percentage of
data used over one or more types of network connections above which
interactions should occur in an offline mode. This disclosure
contemplates using any suitable events, including any suitable user
instructions, to determine whether one or more interactions with a
service should occur in an offline mode.
[0036] FIG. 3 illustrates an example method 300 for updating an
offline copy of an on-line service with content and associated
data, and subsequently uploading that electronic content and
associated data to an on-line service. The method may begin at step
310, where input from a user of a client-computing device
associated with an on-line service is received at a time the client
computing device is disconnected from the on-line service. The
input may be any suitable input, such as for example typed or
written characters, interaction with one or more components of a
graphical user interface (such as, for example, graphical buttons,
banners, images, advertisements, etc. associated with an on-line
service), voice-activated input, gesture input, or any suitable
combination thereof. As described above, the client computing
device may be considered to be disconnected from an on-line service
when the client computing device is not accessing the on-line
service over one or more specific network connections (including
when those connections have been disabled by a user of the client
computing device), even when the client computing device may be
utilizing those network connections for other purposes.
[0037] The method includes storing or modifying locally stored
content associated with the on-line service based on the input, as
illustrated by step 320. As an example, the on-line service may be
a social-networking service associated with a social-networking
system. The input may be any suitable interaction with the
social-networking service, such as for example posting content to a
user profile, tagging connections in a post or photo, requesting
new connections or altering existing connections, indicating user
preferences (such as, e.g., "liking" an entity or content),
creating communications with other entities, or any other suitable
functionality of a social-networking service (including any of the
suitable functionalities described more fully herein). In this
example, content is stored to a locally stored copy of the profile
by, for example, including the posted content in locally stored
profile. As another example, input may be editing, adding to, or
deleting existing content, such as for example adding one or more
photos to a photo album or removing previous connections between
the user and another entity from a graph associated with the
social-networking service. In this example, content is modified on
the locally stored copy (or portion of the copy) of the
social-networking service by, for example, modifying the locally
stored photo album or graph. This disclosure contemplates any
suitable input modifying any suitable content of a client computing
device associated with any suitable on-line service.
[0038] At step 330, data contemporaneous with the locally stored or
modified content of step 320 is determined. Data contemporaneous
with the locally stored or modified content includes data
associated with the time or place the content was locally stored or
modified. For example, data may include a time offline content was
generated. As another example, in the context of a
social-networking service, data may include a time content was
submitted for offline posting. As another example, data may include
a description or identification of the locally stored or modified
content. For example, in the context of a social-networking
service, data may include an identification of events or people
associated with the content, such as for example an identification
of an individual appearing in a photo. Alternatively, those
identifications may be input by a user and thus may be content as
described in step 320.
[0039] In particular embodiments, data may include one or more
privacy settings governing, for example, the online visibility of
offline-generated content or identifying users/entities that may
interact with that content. For example, a privacy setting that was
last used to post online-generated content may be locally cached by
the client computing device and applied to offline-generated
content. When the offline-generated content is uploaded to an
online service, the locally cached privacy settings are applied to
that uploaded content. In particular embodiments, a user may change
a locally cached privacy setting or create a locally cached privacy
setting, and that privacy setting may be applied to content
uploaded to an on-line service. In particular embodiments, a
privacy setting may be applied on a per-input basis (i.e., may be
applied to a particular interaction between the user and the
offline service, with a different privacy setting applied to a
subsequent interaction). In particular embodiments, a privacy
setting may be applied to all offline content generated until that
privacy setting is changed. In particular embodiments, a default
privacy setting may be applied until changed by a user.
[0040] In particular embodiments, data may include location
information. For example, location information may include location
information manually input by a user of the client computing
device, such as estimated or specific geographic coordinates or the
name of a business, structure, landmark, intersection, previously
saved location, general area etc. The physical location associated
with that input may be determined after the client computing device
accesses an online service. As another example, location
information may include location determined by one or more GPS
signals, or location information obtained from communications with
one or more networks. For example, a mobile phone may determine its
location information via communication with a cellular network,
while a social-networking service requires (e.g., by user settings)
a Wi-Fi connection in order to update the on-line version of the
social-networking service. Thus, when the mobile phone is connected
to a Wi-Fi signal, the location information previously determined
by the phone via the cellular network may be uploaded to the
social-networking service along with appropriate offline-generated
content. This disclosure contemplates any suitable data
contemporaneous with the locally stored or modified content being
associated with that content.
[0041] At step 340, the data of step 330 is locally stored with its
associated content. For example, a time that content is created is
associated on the client computing device with that content. At
step 350, when the client computing device is connected to the
online service the content as locally stored or modified and the
data locally associated with the content is uploaded to the on-line
service. As described above, in particular embodiments "connected
to the online service" may include being connected to the online
service via one or more specific networks, such as any of the
networks 110 described above. The uploading of content may be based
on any suitable event, such as input by a user initiating the
upload or the establishment of a network connection capable of
uploading the content at or above a specific bandwidth.
[0042] Particular embodiments may repeat one or more steps of the
method of FIG. 3, where appropriate. Although this disclosure
describes and illustrates particular steps of the method of FIG. 3
as occurring in a particular order, this disclosure contemplates
any suitable steps of the method of FIG. 3 occurring in any
suitable order. Moreover, although this disclosure describes and
illustrates an example method for uploading electronic content and
associated data to an on-line service including the particular
steps of the method of FIG. 3, this disclosure contemplates any
suitable method uploading electronic content and associated data to
an on-line service including any suitable steps, which may include
all, some, or none of the steps of the method of FIG. 3, where
appropriate. Furthermore, although this disclosure describes and
illustrates particular components, devices, or systems carrying out
particular steps of the method of FIG. 3, this disclosure
contemplates any suitable combination of any suitable components,
devices, or systems carrying out any suitable steps of the method
of FIG. 3.
[0043] After content generated in an offline mode is uploaded and
synchronized to online content, that uploaded content may be
displayed to one or more users of the online service. In particular
embodiments, the display may be based on the data associated with
the content in step 330. For example, an offline-generated photo
may be placed in an appropriate online photo album based on data
identifying the photo's content, location, acquisition time, etc.
For example, data indicating when the photo was uploaded to the
offline copy of the online service may be used to insert the photo
in an appropriate position in the photo album by comparing that
data with analogous data describing when other photos in the photo
album were uploaded. The photos may be stored and displayed in the
photo album in sequential order according to their upload times. As
another example, a post to a social-networking service may display
the time the "offline" post was made, and may insert the post in
its proper position relative to other posts based on that time. In
particular embodiments, other users of an online service may be
notified that offline-generated content has been uploaded. For
example, if the online service is a social-networking service,
users of the social-networking service may be notified of the
uploaded content by, for example, a newsfeed item describing the
upload event and/or the uploaded content. As described above,
privacy settings associated with a user's content being uploaded
may determine which users, if any, are allowed to view the uploaded
content and/or a notification of the upload event. This disclosure
contemplates any suitable display of and notification about
uploaded content to any suitable on-line service.
[0044] Any suitable graphical user interface may be associated with
an offline mode for a social-networking service. In particular
embodiments, the interface may visually indicate when the service
is in an offline vs. online mode. For example, a social-networking
service may indicate when a user is posting in an offline mode. In
particular embodiments, an interface may describe or indicate which
features or functionality are available to a user in an offline
mode. For example, an interface for a social-networking service may
indicate whether posting, tagging, photo uploading, etc. are
available to the user in an offline mode of the social-networking
service. In particular embodiments, an interface may display a
queue of content to be uploaded to an online service, and all or
some of the content in that queue may be altered prior to
uploading. For example, offline posts made in a social-networking
service may be queued prior to uploading, and a user may edit,
delete, add to, or otherwise modify those posts prior to uploading.
In particular embodiments, an interface may notify a user when
content is successfully or unsuccessfully uploaded.
[0045] FIG. 4 illustrates an example computer system 400. In
particular embodiments, one or more computer systems 400 perform
one or more steps of one or more methods described or illustrated
herein. In particular embodiments, one or more computer systems 400
provide functionality described or illustrated herein. In
particular embodiments, software running on one or more computer
systems 400 performs one or more steps of one or more methods
described or illustrated herein or provides functionality described
or illustrated herein. Particular embodiments include one or more
portions of one or more computer systems 400. Herein, reference to
a computer system may encompass a computing device, and vice versa,
where appropriate. Moreover, reference to a computer system may
encompass one or more computer systems, where appropriate.
[0046] This disclosure contemplates any suitable number of computer
systems 400. This disclosure contemplates computer system 400
taking any suitable physical form. As example and not by way of
limitation, computer system 400 may be an embedded computer system,
a system-on-chip (SOC), a single-board computer system (SBC) (such
as, for example, a computer-on-module (COM) or system-on-module
(SOM)), a desktop computer system, a laptop or notebook computer
system, an interactive kiosk, a mainframe, a mesh of computer
systems, a mobile telephone, a personal digital assistant (PDA), a
server, a tablet computer system, or a combination of two or more
of these. Where appropriate, computer system 400 may include one or
more computer systems 400; be unitary or distributed; span multiple
locations; span multiple machines; span multiple data centers; or
reside in a cloud, which may include one or more cloud components
in one or more networks. Where appropriate, one or more computer
systems 400 may perform without substantial spatial or temporal
limitation one or more steps of one or more methods described or
illustrated herein. As an example and not by way of limitation, one
or more computer systems 400 may perform in real time or in batch
mode one or more steps of one or more methods described or
illustrated herein. One or more computer systems 400 may perform at
different times or at different locations one or more steps of one
or more methods described or illustrated herein, where
appropriate.
[0047] In particular embodiments, computer system 400 includes a
processor 402, memory 404, storage 406, an input/output (I/O)
interface 408, a communication interface 410, and a bus 412.
Although this disclosure describes and illustrates a particular
computer system having a particular number of particular components
in a particular arrangement, this disclosure contemplates any
suitable computer system having any suitable number of any suitable
components in any suitable arrangement.
[0048] In particular embodiments, processor 402 includes hardware
for executing instructions, such as those making up a computer
program. As an example and not by way of limitation, to execute
instructions, processor 402 may retrieve (or fetch) the
instructions from an internal register, an internal cache, memory
404, or storage 406; decode and execute them; and then write one or
more results to an internal register, an internal cache, memory
404, or storage 406. In particular embodiments, processor 402 may
include one or more internal caches for data, instructions, or
addresses. This disclosure contemplates processor 402 including any
suitable number of any suitable internal caches, where appropriate.
As an example and not by way of limitation, processor 402 may
include one or more instruction caches, one or more data caches,
and one or more translation lookaside buffers (TLBs). Instructions
in the instruction caches may be copies of instructions in memory
404 or storage 406, and the instruction caches may speed up
retrieval of those instructions by processor 402. Data in the data
caches may be copies of data in memory 404 or storage 406 for
instructions executing at processor 402 to operate on; the results
of previous instructions executed at processor 402 for access by
subsequent instructions executing at processor 402 or for writing
to memory 404 or storage 406; or other suitable data. The data
caches may speed up read or write operations by processor 402. The
TLBs may speed up virtual-address translation for processor 402. In
particular embodiments, processor 402 may include one or more
internal registers for data, instructions, or addresses. This
disclosure contemplates processor 402 including any suitable number
of any suitable internal registers, where appropriate. Where
appropriate, processor 402 may include one or more arithmetic logic
units (ALUs); be a multi-core processor; or include one or more
processors 402. Although this disclosure describes and illustrates
a particular processor, this disclosure contemplates any suitable
processor.
[0049] In particular embodiments, memory 404 includes main memory
for storing instructions for processor 402 to execute or data for
processor 402 to operate on. As an example and not by way of
limitation, computer system 400 may load instructions from storage
406 or another source (such as, for example, another computer
system 400) to memory 404. Processor 402 may then load the
instructions from memory 404 to an internal register or internal
cache. To execute the instructions, processor 402 may retrieve the
instructions from the internal register or internal cache and
decode them. During or after execution of the instructions,
processor 402 may write one or more results (which may be
intermediate or final results) to the internal register or internal
cache. Processor 402 may then write one or more of those results to
memory 404. In particular embodiments, processor 402 executes only
instructions in one or more internal registers or internal caches
or in memory 404 (as opposed to storage 406 or elsewhere) and
operates only on data in one or more internal registers or internal
caches or in memory 404 (as opposed to storage 406 or elsewhere).
One or more memory buses (which may each include an address bus and
a data bus) may couple processor 402 to memory 404. Bus 412 may
include one or more memory buses, as described below. In particular
embodiments, one or more memory management units (MMUs) reside
between processor 402 and memory 404 and facilitate accesses to
memory 404 requested by processor 402. In particular embodiments,
memory 404 includes random access memory (RAM). This RAM may be
volatile memory, where appropriate Where appropriate, this RAM may
be dynamic RAM (DRAM) or static RAM (SRAM). Moreover, where
appropriate, this RAM may be single-ported or multi-ported RAM.
This disclosure contemplates any suitable RAM. Memory 404 may
include one or more memories 404, where appropriate. Although this
disclosure describes and illustrates particular memory, this
disclosure contemplates any suitable memory.
[0050] In particular embodiments, storage 406 includes mass storage
for data or instructions. As an example and not by way of
limitation, storage 406 may include a hard disk drive (HDD), a
floppy disk drive, flash memory, an optical disc, a magneto-optical
disc, magnetic tape, or a Universal Serial Bus (USB) drive or a
combination of two or more of these. Storage 406 may include
removable or non-removable (or fixed) media, where appropriate.
Storage 406 may be internal or external to computer system 400,
where appropriate. In particular embodiments, storage 406 is
non-volatile, solid-state memory. In particular embodiments,
storage 406 includes read-only memory (ROM). Where appropriate,
this ROM may be mask-programmed ROM, programmable ROM (PROM),
erasable PROM (EPROM), electrically erasable PROM (EEPROM),
electrically alterable ROM (EAROM), or flash memory or a
combination of two or more of these. This disclosure contemplates
mass storage 406 taking any suitable physical form. Storage 406 may
include one or more storage control units facilitating
communication between processor 402 and storage 406, where
appropriate. Where appropriate, storage 406 may include one or more
storages 406. Although this disclosure describes and illustrates
particular storage, this disclosure contemplates any suitable
storage.
[0051] In particular embodiments, I/O interface 408 includes
hardware, software, or both, providing one or more interfaces for
communication between computer system 400 and one or more I/O
devices. Computer system 400 may include one or more of these I/O
devices, where appropriate. One or more of these I/O devices may
enable communication between a person and computer system 400. As
an example and not by way of limitation, an I/O device may include
a keyboard, keypad, microphone, monitor, mouse, printer, scanner,
speaker, still camera, stylus, tablet, touch screen, trackball,
video camera, another suitable I/O device or a combination of two
or more of these. An I/O device may include one or more sensors.
This disclosure contemplates any suitable I/O devices and any
suitable I/O interfaces 408 for them. Where appropriate, I/O
interface 408 may include one or more device or software drivers
enabling processor 402 to drive one or more of these I/O devices.
I/O interface 408 may include one or more I/O interfaces 408, where
appropriate. Although this disclosure describes and illustrates a
particular I/O interface, this disclosure contemplates any suitable
I/O interface.
[0052] In particular embodiments, communication interface 410
includes hardware, software, or both providing one or more
interfaces for communication (such as, for example, packet-based
communication) between computer system 400 and one or more other
computer systems 400 or one or more networks. As an example and not
by way of limitation, communication interface 410 may include a
network interface controller (NIC) or network adapter for
communicating with an Ethernet or other wire-based network or a
wireless NIC (WNIC) or wireless adapter for communicating with a
wireless network, such as a WI-FI network. This disclosure
contemplates any suitable network and any suitable communication
interface 410 for it. As an example and not by way of limitation,
computer system 400 may communicate with an ad hoc network, a
personal area network (PAN), a local area network (LAN), a wide
area network (WAN), a metropolitan area network (MAN), or one or
more portions of the Internet or a combination of two or more of
these. One or more portions of one or more of these networks may be
wired or wireless. As an example, computer system 400 may
communicate with a wireless PAN (WPAN) (such as, for example, a
BLUETOOTH WPAN), a WI-FI network, a WI-MAX network, a cellular
telephone network (such as, for example, a Global System for Mobile
Communications (GSM) network), or other suitable wireless network
or a combination of two or more of these. Computer system 400 may
include any suitable communication interface 410 for any of these
networks, where appropriate. Communication interface 410 may
include one or more communication interfaces 410, where
appropriate. Although this disclosure describes and illustrates a
particular communication interface, this disclosure contemplates
any suitable communication interface.
[0053] In particular embodiments, bus 412 includes hardware,
software, or both coupling components of computer system 400 to
each other. As an example and not by way of limitation, bus 412 may
include an Accelerated Graphics Port (AGP) or other graphics bus,
an Enhanced Industry Standard Architecture (EISA) bus, a front-side
bus (FSB), a HYPERTRANSPORT (HT) interconnect, an Industry Standard
Architecture (ISA) bus, an INFINIBAND interconnect, a low-pin-count
(LPC) bus, a memory bus, a Micro Channel Architecture (MCA) bus, a
Peripheral Component Interconnect (PCI) bus, a PCI-Express (PCIe)
bus, a serial advanced technology attachment (SATA) bus, a Video
Electronics Standards Association local (VLB) bus, or another
suitable bus or a combination of two or more of these. Bus 412 may
include one or more buses 412, where appropriate. Although this
disclosure describes and illustrates a particular bus, this
disclosure contemplates any suitable bus or interconnect.
[0054] Herein, a computer-readable non-transitory storage medium or
media may include one or more semiconductor-based or other
integrated circuits (ICs) (such, as for example, field-programmable
gate arrays (FPGAs) or application-specific ICs (ASICs)), hard disk
drives (HDDs), hybrid hard drives (HHDs), optical discs, optical
disc drives (ODDs), magneto-optical discs, magneto-optical drives,
floppy diskettes, floppy disk drives (FDDs), magnetic tapes,
solid-state drives (SSDs), RAM-drives, SECURE DIGITAL cards or
drives, any other suitable computer-readable non-transitory storage
media, or any suitable combination of two or more of these, where
appropriate. A computer-readable non-transitory storage medium may
be volatile, non-volatile, or a combination of volatile and
non-volatile, where appropriate.
[0055] Herein, "or" is inclusive and not exclusive, unless
expressly indicated otherwise or indicated otherwise by context.
Therefore, herein, "A or B" means "A, B, or both," unless expressly
indicated otherwise or indicated otherwise by context. Moreover,
"and" is both joint and several, unless expressly indicated
otherwise or indicated otherwise by context. Therefore, herein, "A
and B" means "A and B, jointly or severally," unless expressly
indicated otherwise or indicated otherwise by context.
[0056] The scope of this disclosure encompasses all changes,
substitutions, variations, alterations, and modifications to the
example embodiments described or illustrated herein that a person
having ordinary skill in the art would comprehend. The scope of
this disclosure is not limited to the example embodiments described
or illustrated herein. Moreover, although this disclosure describes
and illustrates respective embodiments herein as including
particular components, elements, feature, functions, operations, or
steps, any of these embodiments may include any combination or
permutation of any of the components, elements, features,
functions, operations, or steps described or illustrated anywhere
herein that a person having ordinary skill in the art would
comprehend. Furthermore, reference in the appended claims to an
apparatus or system or a component of an apparatus or system being
adapted to, arranged to, capable of, configured to, enabled to,
operable to, or operative to perform a particular function
encompasses that apparatus, system, component, whether or not it or
that particular function is activated, turned on, or unlocked, as
long as that apparatus, system, or component is so adapted,
arranged, capable, configured, enabled, operable, or operative.
* * * * *