U.S. patent application number 14/566655 was filed with the patent office on 2016-06-16 for teaching and aiding interactive apparel.
The applicant listed for this patent is Uchenna V. Dike, Taze Jordan Ellis. Invention is credited to Uchenna V. Dike, Taze Jordan Ellis.
Application Number | 20160165965 14/566655 |
Document ID | / |
Family ID | 56109915 |
Filed Date | 2016-06-16 |
United States Patent
Application |
20160165965 |
Kind Code |
A1 |
Ellis; Taze Jordan ; et
al. |
June 16, 2016 |
Teaching and Aiding Interactive Apparel
Abstract
The demand for earlier independence among children, greater
functional independence by the disabled, confident living by the
adult aloof, and longer independent living by the elderly is
increasing among individuals, family members, and society. Proper
apparel use is a key part of independent living. Interactive
apparel incorporates static and dynamic Indicators, Manipulators,
and devices integrated within or positioned in, on, or about
apparel to teach and aid wearers in initiating and maintaining
proper apparel function and fashion. Disclosed is interactive
apparel to teach and aid proper use without undue situational and
apparel knowledge, without undue physical demands, and without
undue secondary action.
Inventors: |
Ellis; Taze Jordan;
(Sacramento, CA) ; Dike; Uchenna V.; (Sacramento,
CA) |
|
Applicant: |
Name |
City |
State |
Country |
Type |
Ellis; Taze Jordan
Dike; Uchenna V. |
Sacramento
Sacramento |
CA
CA |
US
US |
|
|
Family ID: |
56109915 |
Appl. No.: |
14/566655 |
Filed: |
December 10, 2014 |
Current U.S.
Class: |
434/81 |
Current CPC
Class: |
A43B 3/0005 20130101;
A41D 1/002 20130101; A43B 3/0021 20130101; A43B 3/30 20130101; A43B
3/001 20130101 |
International
Class: |
A41D 1/00 20060101
A41D001/00; A43B 3/00 20060101 A43B003/00 |
Claims
1. Apparel comprising: one or more devices for teaching and aiding
apparel use; and said devices configured and used singly or in
multiples.
2. Said device in claim 1 comprising: one or more stimulus inputs
for detecting condition of apparel use; and one or more stimulus
outputs for teaching and aiding of apparel use.
3. Said device in claim 2 comprising: one or more stimulus inputs
and stimulus outputs are in separate devices; and one or more
stimulus inputs and stimulus outputs are fully or partially
combined devices.
4. Said stimulus inputs and stimulus outputs in claim 2 comprising:
electronic circuitry, transmitters, emitters, receivers, detectors,
input interfaces, output interfaces and said Indicators, and
associated components; assembled for receiving one or more stimulus
inputs; and assembled for delivering one or more stimulus
outputs.
5. Apparel comprising: one or more said separate devices or
combined devices in claim 4 integrated into said apparel.
6. Apparel comprising: one or more said separate devices or
combined devices in claim 4 removable and insertable with said
apparel.
7. Apparel comprising: one or more said separate devices or
combined devices in claim 4 external and detachable and
reattachable to said apparel.
8. Apparel comprising: one or a combination of devices in claim 5,
6, or 7.
9. A device in claim 2 comprising: one or more said stimulus inputs
a said stimulus inputs responds to a single, multiple, changing,
continuous, variable, or other input, or combination of inputs; and
the said input being any form from human interaction to a particle,
wave, radiation, gradient, pressure, chemical, electrical,
electronic, thermal, change of state, or any other.
10. A device in claim 2 comprising: a one or more said stimulus
ouputs creating an Indicator; said Indicator is any output
recognized by unaided or aided human audio, visual, or haptic
senses; said Indicator is any combination of audio, visual, or
haptic communicators; and said Indicator that communicates to the
senses that apparel condition of use is correct or that use is not
correct, or a combination of both correct and not correct
indication in any relationship.
11. A said stimulus input of claim 9 comprising: stimulus separate
from the apparel.
12. A said stimulus output of claim 10 comprising: stimulus output
communication separate from the apparel.
13. A stimulus of claim 9 or 10 comprising: no require previous
apparel use knowledge.
14. A stimulus of claim 9 or 10 comprising: no secondary action for
apparel use for initial teaching and aiding.
15. Apparel of claim 1 comprising: footwear with said one or more
devices; and teaching and aiding that the left footwears is
correctly placed on the left foot and the right footwear on the
right foot, or that placement is not correct, or a combination of
both correct and not correct indication in any relationship.
16. Apparel comprising: one or more Manipulators for proper apparel
use; said Manipulator indicates proper apparel use and guides
proper apparel use; said Manipulators may be permanent affixed to
apparel; said Manipulators may be semi-permanently affixed to
apparel; and said Manipulators may be temporarily associated for
removal and reassociation to apparel.
17. Said Manipulator of claim 16 comprising: static Manipulators
that do not change in properties or message; one or more said
static Manipulators may be used with one apparel item to train and
aid use of the specific apparel item; and one or more said static
Manipulators may be used between apparel to train and aid use
between one or more apparel items.
18. Said Manipulator of claim 16 comprising: dynamic Manipulators
that change in properties or message; one or more said dynamic
Manipulators may be used with one apparel item to train and aid use
of the specific apparel item; and one or more said dynamic
Manipulators may be used between apparel to train and aid use
between one or more apparel items.
19. Said dynamic Manipulator of claim 18 comprising: properties are
encoded and stored locally or in network resources for later
communication; messages are customizable by associated devices;
detected by any dynamic Manipulator reader; and communication of
the message may be apparel specific or a message relevant to the
combination of apparel each for the purpose of teaching and aiding
in apparel use.
20. Said dynamic Manipulators of claim 19 comprising: encodeable
medium; said encodable medium can be associated with different
apparel properties; and said encodable medium can be associated
with different human audio, visual, or haptic senses.
21. A haptic feedback based footwear attachable apparel device, the
footwear device comprising: at least one microprocessor unit, the
at least one microprocessor unit configured to control at least one
operation of the footwear; at least one battery, the at least one
battery configured to provide a power supply voltage; at least one
Radio Frequency (RF) unit, the at least one RF unit configured to
communicate with at least one external electronic device using at
least one wireless communication protocol; at least one haptic
oscillator generator, the at least one haptic oscillator configured
to generate at least one pattern of oscillation; and at least one
inertial motion unit (IMU), the at least one IMU further including
at least one magnetometer, the at least one magnetometer configured
to provide at least one reading indicative of orientation.
22. A haptic feedback based attachable apparel device, the device
comprising: at least one microprocessor unit, the at least one
microprocessor unit configured to control at least one operation of
the device; at least one battery, the at least one battery
configured to provide a power supply voltage; at least one Radio
Frequency (RF) unit, the at least one RF unit configured to
communicate with at least one external electronic device using at
least one wireless communication protocol; at least one haptic
oscillator generator, the at least one haptic oscillator configured
to generate at least one pattern of oscillation; and at least one
inertial motion unit (IMU), the at least one IMU further including
at least one magnetometer, the at least one magnetometer configured
to provide at least one reading indicative of orientation.
23. A haptic feedback based apparel accessory, the apparel
accessory comprising: at least one microprocessor unit, the at
least one microprocessor unit configured to control at least one
operation of the apparel accessory; at least one battery, the at
least one battery configured to provide a power supply voltage; at
least one Radio Frequency (RF) unit, the at least one RF unit
configured to communicate with at least one external electronic
device using at least one wireless communication protocol; at least
one haptic oscillator generator, the at least one haptic oscillator
configured to generate at least one pattern of oscillation; and at
least one inertial motion unit (IMU), the at least one IMU further
including at least one magnetometer, the at least one magnetometer
configured to provide at least one reading indicative of
orientation.
Description
CROSS-REFERENCE TO RELATED APPLICATIONS
[0001] This application claims the priority of U.S. Provisional
Application with Application No. 61/910,687, Docket Number
ELLIS.T-LZ.001PP, EFSID 17542052 titled "Children's Learning Tool
for Placing Footwear On Correct Foot" filed on Dec. 2, 2013, the
entire contents and substance of which are hereby incorporated in
total by reference.
STATEMENT REGARDING FEDERALLY SPONSORED RESEARCH OR DEVELOPMENT
[0002] Not applicable.
REFERENCE TO A SEQUENCE LISTING
[0003] Not applicable.
BACKGROUND OF THE INVENTION
[0004] 1. The Field of the Invention
[0005] Interactive apparel created with Indicators, Manipulators,
and devices integrated within or placed in, on, or about articles
of apparel for the teaching and aiding personal function and proper
apparel function and fashion.
[0006] 2. Problem Statement
[0007] The pace, priority, and perspective towards basic functions
of life are evolving. The expectation of all human beings from the
individual them self, to family members, employers, to all aspects
of social interactions continue to rise. Clothing becomes an
important part of each person fulfilling their potential,
accomplishing tasks, being adequately protected, expressing
personal preference, being protected and maintaining health. As
integral as clothing is to the existence and success of an
individual, the incorporation of additional capability, data
gathering, information delivery, task support, safety, personal
expression, and more is expanded by the incorporation of
interactive components into apparel. Those components may be active
or passive, such as Indicators and Manipulators; such as containing
electronic to gather wear and situational data, provide information
to the wearer or care giver, change the character of the apparel,
and ensure proper use, function, fashion, or their combination.
[0008] One such area is the greater expectation is with the least
capable in our society to perform basic tasks such as clothing them
self. Three examples show the simple task of clothing and how
Indicators, Manipulators, and devices can aid any user in achieving
proper clothing function, fashion, or a combination of function and
fashion.
[0009] As a first example, busy parents are spending less
instructional time to train younger children on the proper use and
function of apparel. One of many specific examples is the challenge
of children to meet parental expectation in putting on their own
footwear. Important enough is this function to be performed
independently by the young child that footwear design has evolved
to include simple child capable closure methods that are now common
in footwear design for all ages of people. These closure methods
however do not overcome the continued problem of children not
putting the correct footwear on the appropriate foot, which
requires higher cognitive skills and knowledge.
[0010] A second class of examples includes a broad group of
children through adults of all situations having physical, mental,
emotional, or other conditions that prevent them from achieving
proper apparel use in personal performance and apparel function,
fashion, and their combination. One of many examples includes the
newly blind. It can take months to years for the newly blind to
reach a level of confident functionality beyond highly controlled,
assisted, or defined circumstances, such as movement outside the
home, narrow attire, simple tasks, etc. Any apparel aids that
assist and educate will contribute to accelerated function and
confidence in daily personal performance, preference, and apparel
demands.
[0011] Another of many examples of this second group includes
autistic individuals who are being asked by those around them and
society to reach further into independent function within their
particular condition. Central to independent function is proper use
of apparel. Teaching and aiding apparel that assist the autistic in
reaching greater personal performance. Using interactive clothing
will dramatically contribute to their personal performance,
appropriate personal expression, and their proper apparel
functional use, fashion, and their combination for greater
independence. Available solutions for this class of examples are
not universally available, affordable, and easily used. The life of
this group of individuals remains tethered to the support of so
many other care givers, family members, organization, and support
systems.
[0012] Of many potential examples, one more is an emerging area of
individual, familial, and social concern. The increasing age of the
population and it increasing percentage of the population for the
decades to come is demanding solutions specific to the unique needs
of the elderly. As with other examples discussed, daily apparel
challenges are on the rise and persist longer as the elderly often
seek to extend their independent living even further into later
years. The challenges of the elderly can include physical, mental,
and emotional concerns. One of many examples faced by this
population group of our society is the loss of mental and cognitive
function at different levels and for so many. Often with limited
living resources and for other reasons, having Indicators,
Manipulators, or devices capable of use with any apparel that is
already owned and appreciated is an important feature to the
success of these individuals. Apparel that teaches, aids, and cues
for better personal performance, personal expression, independent
living, and proper apparel function, fashion, and their combination
are important in facilitating longer independent, confident, safe,
and quality living.
[0013] There can always be specialized, costly, and narrowly
applicable apparel or support to assist individuals or various
conditions and abilities. Important to the advancements disclosed
is the ability to apply one or more and any combination of
Indicators, Manipulators, and devices in, on, or about any apparel
item or combination of items the wearer may already have, uses, or
obtains to facilitate greater apparel teaching and aiding for
proper apparel function, fashion, their combination and improved
personal performance, personal expression, and their combination.
Specialized apparel are also included in the advancements discussed
with the inclusion of Indicators, Manipulators, and devices
integrated with the apparel.
[0014] A benefit of Indicators, Manipulators, and devices used with
apparel for teaching and aiding in improved personal performance,
personal expression, and proper apparel function and fashion is the
benefit of teaching by successful repetition or aiding into success
for any individual. A problem for many with sufficient cognitive
function but other limitations to achieve more full life ability,
is a lack of enough independent repetition and practice to achieve
more full personal performance, personal expression, and apparel
use ability. Ultimately, because of using interactive, teaching,
and aiding apparel, the improved personal performance, personal
expression, and learned use of apparel for proper function,
fashion, and their combination lead to being able to function with
any apparel with or without interactive capability for even greater
quality and success in life.
[0015] The above examples are not exclusive to their particular
scenario. Each example is inclusive of all ages, ability, and
condition of an individual. Take for instance a person recovering
from a head injury, a cognitively limited individual, or an elderly
person that may be becoming forgetful or less cognitive of their
surroundings. Each of these individuals may behave almost
child-like in the high chance of wearing the wrong footwear on the
wrong foot. The use of interactive apparel may be preferred by
fully functional adult who wishes to monitor an maintain a certain
heart rate during exercise or athletic event that does not permit
for pulse monitoring by hand, but which can be achieved by
interactive apparel. Again, what is claimed are Indicators,
Manipulators, and devices that teach and aid in the proper use of
apparel for any condition, any user, and any apparel item.
[0016] Current apparel functional design and use cues are
inadequate. The result is frustration to the individual, whether a
child, high functioning autistic adult, normal functioning
personal, or the elderly who at some point in appear use may or may
not senses improper apparel use. Beyond frustration is the
inadequacy, discomfort, and even harm of the apparel when not
properly used as designed and intended.
REVIEWED ART
[0017] Attempts have been made in prior art to design assistive
apparel, but each is associated with one or more limitation, such
as requiring existing knowledge that would then negate the need for
the assistance anyway. The need for a threshold of physical ability
that is not feasible for children, autistic, blind, or other
infirmed. Other physically or cognitively limited individuals, or
the elderly with less cognitive faculties. What is lacking are
Indicators, Manipulators, or devices placed in, on, or about
apparel to create interactive apparel that teaches and aids
personal performance and expression as well as proper apparel
function, fashion, and their combinations without requiring full
knowledge or physical ability now required by individuals. The
state of the art is reviewed below.
[0018] The most commercially viable interactive consumer oriented
apparel is the Le Chal interactive footwear by Anirudh Sharma
defined by two pending U.S. patent application publications
20140266570 A1 and 20140266570 A1. Sharma discloses footwear
designed to give direction to a wearer by using GPS navigation in
conjunction with haptic feedback inside footwear. The directional
guidance is provided by vibrating in the left footwear to turn left
and vibrating in the right footwear to turn right. The Le Chal does
not address the rudimentary needs of interactive apparel for proper
educating and aiding in proper apparel function on the individual.
Primarily the Le Chal requires three technologies: the footwear
haptic device, Global Positioning System (GPS) connectivity, maps
with sufficient detail to identify street level features. Further
the Le Chal is not suitable for use within limited space of a home,
care center room, or other space where the accuracy of GPS and
mapping systems are often ineffective. The device is bulky and not
suitable if the desired footwear cannot accommodate the device,
such as a sandal, woman's dress shoe or heeled shoe, if a person's
size is different from that of the device, to name a few
conditions. This technology is limited to footwear. For physical
reason where sensitivity at the foot may be limited, such as
diabetic state or other medical conditions, or for reasons of
personal interest and preference, this application does not
accommodate the use of the advancement for use in other apparel,
accessories, or tools.
[0019] Intelligent Textiles and Clothing (Woodhead Publishing
Series in Textiles) Hardcover, Aug. 11, 2006 edited by H. Mattila
is an authoritative guide to the near state of the art in
interactive and intelligent apparel. 21 of 25 chapters of the book
discuss the state of technology in terms of materials adaptable to
clothing, sensors, stimulus responsive materials, and other
material and technology developments. Chapter 21 discusses
interactive textiles and apparel for health assistants, chapter 22
for pre-hospital emergency care monitoring, chapter 23 discusses
healthcare textiles for children, and chapter 24 again for wearable
biofeedback systems for joint motion. Missing from the developments
expressed in this state of the art compilation are applications
directed for personal performance and preferences, as well as
teaching and aiding at the level of individual, family member, and
local care giver. That is apparel not directed towards monitored
disease states or requiring a medical environment, diagnostic
equipment, and professional interpretation to name some listed
constraints.
[0020] The Human Dynamics Lab at the MIT Media Laboratories
pioneered the idea of technology enable apparel to create a
socially enabled network. They call it Big Data using "wearable
computing" and implementing "machine learning." Other areas of
emphasis include: fashion and art (decorative LED combinations),
branding and personal billboards, entertainment, military and
civilian communications, health and data logging, and gaming and
controllers. As a leading force in wearable technology, what is
missing is not "machine learning" and "big data" networks through
wearable clothing, but individual support for personal learning and
aiding as a result of interactive apparel directing individuals for
personal performance and preference, as well as proper apparel
function, fashion, and their combinations.
[0021] U.S. Pat. No. 7,246,455 to Covington et al discloses a
children's footwear with aids to enable putting footwear on the
correct feet. The footwear incorporate visual and auditory cues to
enable the child. The shortcomings in this design are threefold.
Required is the necessity to touch the visually "engaging portion"
of the footwear at the toe and the heel at the same time to close
the electronic circuit to sense if the correct sides of the
footwear are being worn. In contemplation of small children,
autistic or sight impaired children or adults, or the elderly who
all likely suffer from motion and dexterity issues, the difficulty
of getting proper orientation for closing the circuit with toe and
heal placement is impractical. Further the disclosure requires the
use of a pressure sensitive switch requiring the footwear to be
placed on the foot and then a standing action to confirm placement,
and again while stablizing individuals expressly with impairments
is not useful. Thirdly, this disclosure sought only to seek a
solution for children, where today's social needs are evolving to
individuals of all ages and condition. Again, what is needed are
Indicators, Manipulators, and devices that provide for proper
personal performance and preference as well as apparel function and
fashion use and their combinations without requiring often
impractical levels of physical ability.
[0022] U.S. Publication No. 2010/0039239 to lbetoh et al also
discloses a focus on child footwear with aids for proper footwear
placement. Emphasis is placed on "kids footwears for identifying
sides and size." The needed solution for teaching and assisting a
child, as well as any individual remains unsolved as footwear
placement occurs usually by sitting on the floor often for children
or at some elevation in a chair for adults without full pressure
weight on the footwear. The pressure sensitive switch used in this
disclosure, and as disclosed elsewhere, again requires at least
standing and even the function of the footwear to create enough
weight to activate pressure sensors of proper footwear placement.
Further the limitation again for apparel focused on children is too
narrow for today's, needs for independent function now being
required of individuals of all ages of any physical, mental,
emotional, or other limitation. This disclosure by lbetoh requires
that the child know which foot is the right foot and which foot is
the left foot. The disclosure only provides a solution of
indicating that a particular footwear needs to be on either the
right or left foot, but does not guide or train which foot that is.
Such knowledge is required of the child. Additionally, the primary
claim of this disclosure is additionally limited to the function of
sizing the footwear. The problem being addressed in this disclosure
is teaching and aiding where there is little contextual
knowledge.
[0023] U.S. Pub. N. US 2006/0013081 A1 to Williams et al discloses
the use of recordable devices that are positionable at unique
locations. One such message could be "left" with a corresponding
location on a left appendage article of clothing such as a the left
footwear. A corresponding device, "right" message, and right
footwear placement can also exist. Required by this disclosure is
the knowledge of which appendage is left and which is right. Not
all children or not all individuals with cognitive limitations due
to any condition of ability, disease state, or age will always
possess the ability upon prompting to know which is the left and
which is the right appendage or article of clothing with the
recorded message. What is missing is apparel that teaches and aids
from a condition of limited to no knowledge of placement or
orientation.
[0024] A few more comments on the shortcomings of needing previous
levels of knowledge, such as what is a left or right appendage.
Current disclosures do not address teaching or learning and aiding
for children before they possess knowledge to effectively used
disclosed methods. What is needed are teaching and aiding devices
to impart knowledge, habit, and skills needed. Current disclosures
that require existing knowledge are inadequate across the range of
the high to the totally impaired individuals due to conditions of
birth, disease, accidents, age, or a host of other physical,
mental, emotional, or other associated and contributing
factors.
[0025] Additionally, disclosures that require physical ability and
dexterity are not be feasible for high to low physically
functioning individuals due to conditions of birth, disease,
accident, age, or a number of other reasons whether children,
adults, or the elderly.
[0026] Using individuals as nodes in an experimental or social
network is outside the scope of a child, a lower functioning
individual, or the elderly in needing interactive apparel for
teaching and aiding at the moment or giving direction and
assistance needed to improve personal performance and preference as
well as apparel function, fashion, and their combinations. Data
logging apparel for physical motion or health condition monitoring
requiring instrumentation for data download, manipulation, and
display, as well as the need for professional interpretation is not
what the learning child or low functioning individual needs for
confident apparel use.
[0027] In summary of the disclosures and state of the art, it can
be seen that although attempts have been made in assistive and
technology ladened apparel, to this date each disclosure falls
short of needed utility. Shortfalls include needing previous levels
of high knowledge to effectively extract utility, having a
threshold level of physical ability or dexterity, are limited to
children when our social needs now require support across all ages,
and the class of disclosures that are not so much intended for the
individual but for professionals, institutions, and data
Manipulators.
BRIEF SUMMARY OF THE INVENTION
[0028] This disclosure is useful in specifically addressing the use
of interactive apparel with one or more or any combination of
Indicators, Manipulators, and devices in, on, or about the apparel
for teaching or aiding where full situational knowledge is not
required, but may be present and useful. This disclosure is
directed towards the moment teaching and aiding is needed and most
impactful, as well as teaching and aiding for proper initial and
ongoing use of apparel that is on or near the wearer.
[0029] Teaching and aiding interactive clothing is necessary to
meet the increasing awareness and expectation of individuals for
sooner and longer independent living, which includes rudimentary
tasks such as proper use of apparel for function, fashion, and
their combinations, as well as increase personal performance,
preference, and expression. This disclosure is useful for all
individuals whether children of all ages and stages of being a
child, to older children and adolescence, adolescence to young
adult, adults of all ages, to the elderly and all conditions of the
infirmed, diseased, and ability limited due to physical, emotional,
mental, or any human condition of limited ability.
[0030] This disclosure is useful in addressing not having or
needing a full state of knowledge or cognitive ability associated
with apparel use, association, function, and fashion that may
result from any condition whether it has not yet been gained, it is
intermittent, it is partial and without full use, it cannot be
assembled usefully or regularly, it is available but confidence or
recognition no longer makes it reliable, there is a lack of
interest or attention to make it reliable, knowledge has been lost,
or any other of many reasons or loss of partial to full physical,
mental, emotional, cognitive, or other ability.
[0031] This disclosure is useful in many cases so that it does not
require unreasonable physical dexterity, coordination, or ability
is not required or not understood. Such conditions and awareness
can be experienced at all ages and with various diseased
states.
[0032] This disclosure is useful at the level of the individual
where apparel is to be worn, used, or available for the benefit of
the individual and the Indicators, Manipulators, and devices are
useful for others fully or partially assisting the individual.
[0033] The above conditions translate into examples of application
that can be combined into brief examples of application for
understanding, but not intended to be limiting to the application
of disclosure.
[0034] Footwear is an early application of the advancements. In
this disclosure footwear is enabled with a device to teach and aid
children, the disabled, and other adults and the elderly in placing
and registering the footwear on the proper foot. A just stated this
is done without the need for a threshold level of knowledge, but by
self registry among the device components to signal that the
footwear is properly or improperly placed. Shown are three device
applications. One such devices of electronic componetry is
integrated in the footwear, where the footwear provides for the
housing and positioning of components for stimulus input and
stimulus output for human sensory notice. Another example shows the
device being accommodated by the footwear with compartments, but
accommodated in a way that the device can be removed and placed in
another accommodating footwear, such as for different styling, new
sizing, and use conditions. A further example of the device is a
device that reside on the surface of the footwear.
[0035] Taking this same device, other application can be created to
include a braclett, a cane, or a hand held device that provide
directional cues, position detail or other instruction to improve
personal performance, express preference, and provide for apparel
function, fashion, and their combination.
[0036] This disclosure is directed to the teaching and aiding in
the proper use, function, fashion, and their combination of
apparel. This also include the use of Manipulators. These are
passive devices such as closures that compel certain articles of
clothing to be assembled in an exact way or with certain other
apparel to ensure proper function, fashion, and their combination.
A more specific example includes a unique closure or matching snaps
that requires a jacket to be properly closed or a certain glove to
be worn with the jacket and on the correct hand by matching the
sleeve fastener, and as such to teach and aid any individual of any
capacity to gain proper apparel function and fashion. Similar to a
Manipulator is an Indicator. These provide guidance in the assembly
of apparel for gaining proper function, fashion, or their
combination, but do not compel compliance. Indicators can be as
simple as a message note, or use of QR labels and codes with a
reader to indicate approval or disapproval of the combination of
certain apparel items. This teaching and aiding is useful to
broaden the wardrobe of the blind, color blind, or less cognitive
aware, or other that prefer a professional guidance to apparel
combinations for proper function, fashion, and their
combinations.
[0037] The invention may be more fully understood by reference to
the following drawings and detailed description.
BRIEF DESCRIPTION OF THE SEVERAL VIEWS OF THE DRAWING
[0038] The objects, features, and advantages of the present
invention will become apparent from the following accompanying
drawings and reference to the following detailed description:
[0039] FIG. 1 is a perspective view of Teaching and Aiding
Interactive Apparel in a disclosure of an external and removable
device showing footwear that self registers for proper left
footwear on left foot and right footwear on right foot by
orientation for a transmitter and sensor relationship that
initiates relaying a message at the individual level that affirms
proper footwear wear without the wearer have to need any
preexisting orientation knowledge, without having to taking further
physical action of standing or movement, or other action.
[0040] FIG. 2 is a perspective view of Fixed or Built-In Integrated
Device For Active Teaching And Aiding Interactive Apparel is a
disclosure that self registers for proper left footwear on left
foot and right footwear on right foot by orientation for a
transmitter and sensor relationship that initiates relaying a
message at the individual level that affirms proper footwear wear
without the wearer have to need any preexisting orientation
knowledge, without having to taking further physical action of
standing or movement, or other action.
[0041] FIG. 3 is a perspective view of Internal Insertable and
Extractable Device For Active Teaching And Aiding Interactive
Apparel is a perspective view disclosure of an internal and
removable teaching and aiding interactive apparel showing footwear
that self registers for proper left footwear on left foot and right
footwear on right foot by orientation for a transmitter and sensor
relationship that initiates relaying a message at the individual
level that affirms proper footwear wear without the wearer have to
need any preexisting orientation knowledge, without having to
taking further physical action of standing or movement, or other
action.
[0042] FIG. 4 is a perspective view of External Attachable and
Detachable Device For Active Teaching and Aiding Interactive
Apparel is the same as figure one with specific components
described and showing device relationship with a second footwear
and potentially adding a reflective surface enabling a single
device use attached to one of the footwear in the pair.
[0043] FIG. 5 is a block diagram of Device Schematic For Active
Teaching And Aiding Interactive Apparel for integrated, internal
removable, or external removable devices for proper footwear
registration teaching and aiding disclosures for the receipt of
stimulus from input components such as, but not limited to user
interfaces, sensor, or transmission receipt for driving user
teaching and aiding Indicators such as, but not limited to audio
sound or phrases, visual Indicators, haptic Indicators, positioning
information to the user or observers, among other possible
functionality readily design by person's or ordinary skill in the
art.
[0044] FIG. 6 is a flow chart of Active Device With Transmitter And
Detector With Different Footwear For Teaching And Aiding
Interactive Apparel illustrating a method of teaching and aiding by
interactive apparel.
[0045] FIG. 7 is a flow chart of Active Device With Transmitter And
Detector With The Same Footwear For Teaching And Aiding Interactive
Apparel illustrating a method of teaching and aiding by interactive
apparel.
[0046] FIG. 8 are perspective views of Passive Shape Snap Fasteners
For Teaching And Aiding Interactive Apparel are formed to affix to
standard apparel and using one or more fasteners in one or more
locations on the apparel to required specific matching of the
opposing fastener member creating teaching and aiding of proper
apparel assembly and wearing, based on apparel function, fashion,
or the combination.
[0047] FIG. 9 are perspective views of Passive Fasteners For
Teaching And Aiding Interactive Apparel are formed to affix to
standard apparel and using one or more fasteners in one or more
locations on the apparel to required specific matching of the
opposing fastener member creating teaching and aiding of proper
apparel assembly and wearing, based on apparel function, fashion,
or the combination.
is a perspective view of the preferred disclosure designed for
external footwear use.
[0048] FIG. 10 is a block diagram of Static Manipulators With
Apparel For Teaching And Aiding Interactive Apparel illustrating a
method of teaching and aiding by static Manipulators creating
interactive apparel.
[0049] FIG. 11 are top views of Readable Information Labels For
Teaching And Aiding Interactive Apparel are created to withstand
the lifecycle of apparel and provide apparel specific and
associated information that provide teaching and aiding in the
proper function, fashion, or combination use.
[0050] FIG. 12 is a block diagram of Dynamic Manipulators With
Apparel For Teaching And Aiding Interactive Apparel illustrating a
method of teaching and aiding by dynamic Manipulators creating
interactive apparel.
DETAILED DESCRIPTION OF THE INVENTION
[0051] The objects, features, and advantages of the present
invention will become apparent from the following description of
preferred disclosures given in conjunction with the accompanying
drawings.
[0052] With respect to the descriptions of interactive apparel
enabled by Indicators, Manipulators, and devices are considered
enabling, but also illustrative examples of the principles of the
invention which may take various forms and alterations while
keeping with what is described and claimed. Further since numerous
modifications and changes can readily occur to those persons having
ordinary skill in the art for devices, Manipulators, Indicators,
apparel, and other elements of the invention, it is not intended
for that which is described and illustrated as current preferred
disclosures to limit the invention in any way to the exact
construction and operation. All suitable modifications and
equivalents may be resorted to falling within the scope of the
invention.
[0053] This disclosure is useful in specifically addressing the use
of interactive apparel using one or more or any combination of
Indicators, Manipulators, and devices in, on, or about the apparel
for teaching or aiding where full situational knowledge is not
required, but may be present and useful. This disclosure is
directed towards the moment teaching and aiding is needed and most
impactful, as well as teaching and aiding for proper initial and
ongoing use of apparel that is on or near the wearer.
[0054] Teaching and aiding interactive clothing is necessary to
meet the increasing awareness and expectation of individuals for
sooner and longer independent living, which includes rudimentary
tasks such as proper use of apparel for function, fashion, and
their combination. This disclosure is useful for all individuals
whether children of all ages and stages of being a child, to older
children and adolescence, adolescence to young adult, adults of all
ages, to the elderly and all conditions of the infirmed, diseased,
and ability limited due to physical, emotional, mental, or any
human condition of limited ability.
[0055] This disclosure is useful in addressing not having or
needing a full state of knowledge or cognitive ability associated
with apparel use, association, function, and fashion that may
result from any condition whether it has not yet been gained, it is
intermittent, it is partial and without full use, it cannot be
assembled usefully or regularly, it is available but confidence or
recognition no longer makes it reliable, there is a lack of
interest or attention to make it reliable, knowledge has been lost,
or any other of many reasons or loss of full physical, mental,
emotional, cognitive, or other ability.
[0056] This disclosure is useful in many cases where unreasonable
physical dexterity, coordination, or ability is required or not
understood that is experienced at all ages and with various
diseased states.
[0057] This disclosure is useful at the level of the individual
where apparel is to be worn, used, or available for the benefit of
the individual and the Indicators, Manipulators, and devices are
useful for others fully or partially assisting the individual.
[0058] Apparel is referring to all elements associated with an
individual's being that may be placed on, with, around, or in
proximity to the individual and for all occasions and situations.
So intertwined is apparel and accessories, that accessories and
apparel are included in the definition of apparel. Accessories will
be those items with a localized apparel influence. All occasions
and situations that provide covering, protection, fashion, personal
interest, function, accessorizing, personal tools and assistance,
for daily activity, for sport, for health and medical reasons, for
professional reasons, and all other possible individual uses. It
includes footwear, clothing, outer coverings, outer or inner device
carrying harnesses, walking canes, walking staffs, blind walking
and notice canes, baton, handheld device, attachable device,
anklets, bracelets, necklaces and necklace based devices, head
coverings, eye glasses, and other items that provide for apparel or
the person's function, fashion, or their combination.
[0059] Function of apparel refers to the proper use, orientation,
wear, and all other considerations of the apparel that it is worn
as intended and achieves the intended benefits. Only by way of
example, but not limited to being worn properly, proper selection
of apparel for the situation, apparel used to improve personal
performance, among so many other situations, and their
combinations, currently known or developed by users and persons
having ordinary skill in the art.
[0060] Personal performance extends the utility of teaching and
aiding of interactive apparel. Apparel is recognized for its
integral contribution to situations such as overcoming
disabilities, fostering and aiding in healing, assisting in
mobility, reduction of pain, preventing health issues and injury,
supporting sports performance, aiding in stamina, mobility, and now
into the realm of navigation, body function monitoring, and so many
other functions, and their combinations.
[0061] Fashion of the apparel refers to any interpretation or
attribute the wearer may ascribe to the apparel with regard to
aesthetic consideration in terms of materials, color, design,
texture, cut, pattern, sense of personal delight, expression of
personal preference, other considerations, and their combinations.
This is not an invention of the apparel, but ensuring that any
functional and fashion qualities of the apparel or opinion of the
wearer or society are achieved for the apparel. Only by way of
example, but not limited to combining textures, color, pattern,
cut, design, and other considerations of wearer or socially
accepted interest.
[0062] Apparel Use is often used and is inclusive of apparel
function, fashion, and their combinations.
[0063] A benefit of the disclosure is teaching and aiding from
repetition and practice that translates knowledge and habits gained
to personal performance and preference expression as well as other
apparel not fitted with Indicators, Manipulators, or device. Such
individual achievement is the utility of this disclosure to
accelerate, improve, and increase longevity of independent and
increased normal living and personal, family, and social
function.
[0064] The disclosure refers to using one or more or a combination
of Indicators, Manipulators, and devices that themselves are
customizable to the level of teaching and aiding functionality
required, desired, or a combination of need by the wearer or their
circumstances. Only by way of example, a blind wearer may not
desire visual communicators on a pair of footwear, but may require
haptic or audio communicators. In contrast a diabetic may not have
sensation in the extremities and visual and audio communicators are
required and desired.
[0065] The interactive device disclosed refers to an entity that
takes one or more inputs from non-human sources and human sources,
manipulates input stimulus, and creates one or more outputs sensed
by the wearer to provide teaching and aiding for the proper
function, fashion, change in personal performance, preference
expression, and their combinations. The interactive device may be
of any construction being electronic based, optical based, or any
other form. The disclosure used as a preferred disclosure uses
electronics and facilitating components and accessories known or to
be developed by persons having ordinary skill in the art to create
the disclosed teaching and aiding utility. The invention looks to
persons having ordinary skill in the art in using known or
developed microprocessors; memory; detectors and sensors; signal
and impulse transmitters and receivers; signal and impulse
emitters; human input interfaces of buttons, key pads, speech,
device transfer; human interfaces of acoustic, visual, and haptic
forms; and other electronic components required of this disclosure
and their assembly and coding to create the disclosed utility as
determined by apparel, use conditions, wearer preference, apparel
function, apparel fashion, needed performance, and their
combinations.
[0066] Indicators and Manipulators include design and structure of
the full range of mechanical, chemical, electrical, electronic,
acoustic, thermal change, material properties (material state,
shape memory, shape change with impetus, non-magnetic to magnetic,
non-adhesive to adhesive, non-conductive to conductive, and all
other), color, texture, solid, woven, in forms that can be rigid or
flexible, or other properties used by Indicators or Manipulators
singularly or any combination. Indicators are used soley for
sensory purposes that cue proper apparel use or in combination with
apparel function and fashion design. Indicators do not prohibit the
improper use of apparel, but indicate proper or improper use. Only
by way of example, and not limited to the following, Indicators
include colors, textures, sizing, tags with barcode or QR codes
that allow information deliver to improve function and fashion
matching or cue to personal performance and preference expression
but instruction could be violated. Indicators include other visual,
audio, haptic, or physiological communicators to the wearer.
Indicators are used to create notice, guide, and suggest proper
apparel use or personal performance guidance. Manipulators can
include Indicators but also include features that prohibit, limit,
or make difficult the improper use of apparel to guide proper use,
function, fashion, personal performance, and preference. Only by
way of example and not an exhaustive list, includes sensors that
indicate proper use are snaps with unique design that only allow
exact matching for proper closure or proper appendage use, shape
specific closures, buttons and holes of different sizing than those
adjacent, and more. Manipulators are used to create notice, guide,
and seek to compel proper apparel use.
[0067] The disclosure is the creation of Indicators, Manipulators,
and devices with one or more or a combination to be placed in, on,
about, or a combination of placements with apparel to guide or
compel functionality to teach and aid in the proper function,
fashion, or their combination of function and fashion and to
improve personal performance and preferences with full knowledge
and cognitive ability or without undue knowledge, less than full
cognitive awareness, and undue physical dexterity. Personal
performance includes the use of interactive apparel to limit the
affect of a disability, to achieve greater sports function, obtain
greater stamina in sport or throughout a work day, monitor body
response to climatologically conditions, monitor and improve
health, even moving from physical application into emotional and
mental well being and to provide confidence and conviction.
[0068] Stimulus Input are referred to throughout this disclosure
and include inputs from non-human and human sources. Non-human
sources include all forms of detector inputs; sensor inputs;
signals from other device using radio frequency, infrared
frequency, radar, radiation, sound wave protocols, other signal
know and discovered by those having ordinary skill in the art, and
their combinations. Stimulus inputs also includes information from
detectors and sensors of the nature of light intensity and
magnitude, light change conditions, pressure magnitude and change,
thermal change, electrical voltage or current change, electronic
sources, sound wave, stress and strain gauges, and other sensors
and detectors that interface with the physical world, and their
combinations. Stimulus Inputs also include those from human sources
and device interface of keypads, buttons, switches, plugs,
tethered, and remote, from smartphones, a cellphones, IPOD, IPAD,
tablet device, laptop computer, TV, game console, GPS transmitters
and receivers, or any such device that can be capable of
communicating and their combinations and all components, coding,
protocols for human interaction or for communication to other
devices.
[0069] Stimulus Output is also referenced throughout this
disclosure and include human awareness communicators, such as
audio, visual, and haptic communications and their combinations.
The term human awareness is used as the internative apparel may be
interacting with individuals that have lost one or more sense
totally or regionally on the body, do not understand one or more
sense, and other such reasons. The term human awareness is used to
also indicate that just because a noise is made does not mean that
it is registered to the awareness of the individual. This term
human awareness accounts for interactions that lead to an awareness
in the wearer. Stimulus Output means the necessary electronics
commonly known to persons having ordinary skill in the art of
electronics and other device construction assemble all the needed
components to create the audio, visual, and haptic stimulus output.
Stimulus output also means registry on smartphones, a cellphones,
IPOD, IPAD, tablet device, laptop computer, TV, game console, GPS
transmitters and receivers, or any such device that can be capable
of communicating and their combinations and all components, coding,
protocols for human interaction or for communication to other
devices
Interactive Apparel for Teaching and Aiding
[0070] The invention may be more fully understood by reference to
the following drawings and detailed description. Hereinafter,
interactive apparel for teaching and aiding will be described in
detail with reference to the accompanying drawings.
[0071] FIG. 1 is a perspective view of teaching and aiding
Interactive Apparel as applied to footwear. This image provides a
contextual overview how a device used to convert everyday apparel
into interactive apparel with the capability of teaching and aiding
a wearer or assistant on the proper use and function of the
apparel, or footwear as in this figure. This figure represents the
use of a device that can be moved from one apparel item to another.
More specifically this disclosure of an external and removable
device showing footwear that self registers for proper left
footwear on left foot and right footwear on right foot. The
teaching and aiding is created by orientation of a transmitter and
detector relationship that completes the system information circuit
and initiates relaying a message at the individual level that
affirms proper footwear wear with the wearer needing little
preexisting orientation knowledge, without having to Stand or take
further movement, or other action.
[0072] FIG. 2 is a perspective view of fixed or built-in integrated
device for active teaching and aiding interactive apparel and in
this case illustrative in the form of footwear. This image provides
a contextual overview how a device used to convert apparel into
interactive apparel with the capability of teaching and aiding a
wearer or assistant on the proper use and function of the apparel,
or footwear as in this figure. In this disclosure, the position of
elements are integrated in, on, or about the footwear. The position
of elements described are placed for visual effect and discussion,
but may be position in, on, and about the footwear as may be
functionally required or as may be desired for reasons of
preference or fashion. The teaching and aiding is created by
orientation of a transmitter and detector relationship that
completes the system information circuit and initiates relaying a
message at the human acknowledgement level that affirms proper
footwear with the wearer. As the transmitted signal is diffuse and
detectors receive a diffuse signal, there is no need for unusual
accuracy or physical dexterity and need for little preexisting
orientation knowledge, and not need to stand or take further
physical movement, or other action. The discussed disclosure is
relevant to footwear, but persons having ordinary skill in the art
will readily recognize that other variation can be applied from
footwear to other apparel and accessories.
[0073] Right footwear 200 and left footwear 202 represent apparel
in the form of footwear applicable to any form chosen for device
integration. The current disclosure is not directed to
characteristics of a particular current or unforeseen future
footwear design but focused on the integration of a device that
teaches and aids in the apparel use function, fashion, and their
combination. It is left to persons having ordinary skill in the art
of footwear design and construction to alter the footwear to which
this disclosure applies.
[0074] Visual Emitter 204 works in conjunction with component
output interfaces to provide affirming or nonaffirming teaching an
aiding in proper footwear. One or more or a combination of visual
emitters is disclosed. A visual emitter is a light emitting diode.
In other disclosures a visual emitter is a light bulb, a flash
bulb, a glow bulb, light crystals, laser, a color change film, a
colorful patch, or any other means of active or dynamic color
change as known or developed by persons having ordinary skill in
the art. The visual emitter communicates to the visual sense of the
wearer that the footwear is correctly or incorrectly worn. as known
or developed by persons having ordinary skill in the art.
[0075] Haptic Interface 206 works in conjunction with component
outputs to provide affirming or nonaffirming teaching and aiding in
proper placement of footwear. One or more or a combination of
haptic interfaces is disclosed. A haptic interface is a
piezoelectric x, x-y, or x-y-z motion; large magnitude elongation;
rotation; oscillation; pressure wave; thermal change; other action
noticed by human senses as known or developed by persons having
ordinary skill in the art. In other disclosures a haptic interface
is a motor, an electric pulse, or other communication by haptic
senses recognized by the wearer. Any haptic interface communicator
may include one or more or a combination of communications that may
be steady, pulsed, increasing, or any form of amplitude, frequency,
and timing as known or developed by persons having ordinary skill
in the art.
[0076] Audio Emitter 208 works in conjunction with component output
interfaces to provide affirming or nonaffirming teaching and aiding
in proper placement of footwear. In the current disclosure, the
audio output interface includes a speaker. By combination of the
interactive device, component output interfaces and audio output
interfaces audio communication is sensed by the wearer. The audio
output being one or more or a combination of a noise, sound, word,
words, phrases, their communication, their sequence, repetition, or
other communication known or developed by a person having ordinary
skill in the art. Memory and other recordable device components
allow for a prerecorded or alterable statement to be delivered as
an audio option. The audio emitter in other disclosures include a
buzzer, piezoelectric, tone maker, clicker, or other audio
communicator known or developed by persons having ordinary skill in
the art. One or more or a combination of audio interfaces are
permissible as needed by features of the disclosure.
[0077] 204, 206, and 208 provides for one or more and any
combination of component output interfaces as may be functionally
necessary, required by the individual, desired as a preference, or
by other election.
[0078] Human Input Interface 210 discloses the use of one or more
or a combination of wearer input interfaces to provide interactive
device control, wearer preference, control by remote device
connectivity, or other means to control the teaching and aiding of
proper apparel function, fashion, personal performance, or their
combination. In the disclosure the wearer input interface is button
depression switches. In other disclosures the wearer input
interface occurs by slider switches, toggles, touch points, slides,
or any local or remote wearer to device communication components
known or developed by persons having ordinary skill in the art.
[0079] Microprocessor and Energy Source 212 provides for inputs to
register proper apparel use and select outputs for the teaching and
aiding of proper apparel use by wearers by way of components and
structure known or developed by persons having ordinary skill in
the art. In this disclosure the device is in the form of
electronics, but includes any device construction, such as optical,
simple circuits, or other construction known or developed by
persons having ordinary skill in the art. The device includes an
energy source that defined to be integrated energy storage in the
device and recharged by an external power source, or may also
include interchangeable energy storage, energy cell or any portable
energy source and enabling components known or developed by persons
having ordinary skill in the art. A interactive device having
circuitry and processing capability separate or integrated and
defined as micro circuitry, integrated circuits, chips, microchips,
micro processors, computers, memory, cache, and related enabling
code, wiring, or any form of connectivity, processing, and support
items known or developed by persons having ordinary skill in the
art of connectivity and processing. An interactive device
possessing needed controls for proper function and for inputs and
outputs. Component input interfaces and component wearer input
interfaces will be discussed in, subsequent treatments. Component
output interfaces and component wearer output interfaces will be
discussed in subsequent treatments. A component input interface is
an electronic or other non-human entity and supportive entities
that provides stimulus to the interactive device, receives stimulus
from the device, or otherwise facilitates needed function of the
interactive device, as known or developed by persons having
ordinary skill in the art. Component and wearer input or output
interfaces of the disclosure include one or more or any combination
of any form of tethered or untethered remote communication to or
from the device for proper function as known or developed by
persons having ordinary skill in the art. For example, a
smartphone, a cellphone, IPOD, IPAD, tablet device, laptop
computer, TV, game console, or any such device that can be capable
of communicating via a wired and/or wireless communication
protocol. These device can further be a combination of one or more
of a keypad, a touch screen, a Braille display, voice/speech input,
or any such interface that can allow a user to interact. A device
having one or more or a combination of all such energy source,
circuitry, processing, inputs, outputs, interfaces, or components
as needed or desired for enabling interactive apparel for teaching
and aiding proper apparel function and fashion. An interactive
device may contain all or part of needed functionality for
interactive apparel teaching and aiding for function and fashion as
one or more and a combination of a single interactive device,
paired interactive devices such as a transmitting and receiving
pair, or use with other unrelated devices that interfaces with the
interactive device for input or output function.
[0080] Pressure Detector 214 discloses the use of one or more or a
combination of detectors that indicate a change in condition with
the apparel as component input interfaces for device function and
control. In the disclosure the detector is a pressure change
detector that indicates the footwear is worn due to the foot in the
footwear changing the pressure to the detector. In other
disclosures the detector registers a change in light, heat,
electronic, or other properties due to actions of stress, strain,
compression, elongation, or other detectors know or developed by
persons having ordinary skill in the art. The position of the
detector may be placed so that no additional action by the wearer
is required, such as standing, walking, or other motion to change
pressure, although such actions are not excluded. A part of the
connector or interactive device for this and other inputs, there
may be a timer to turn on or off the energy source to the detector
until a threshold change is sensed, reserved for only the moments
after initial use, or cycled on and off for intermittant readings,
respond to wearing direct action, or other patterns of use or their
combinations.
[0081] Light detector 216 was just discussed, but is specifically
included. One or more or a combination of light change detectors
are used to indicate a change in condition with the apparel as a
component input interfaces for device function and control. The
disclosure discloses the use of a phenomena change detector. In the
disclosure the detector is a light change detector that indicates
the footwear is worn due to the foot in the footwear changing the
amount of light to the detector. In other disclosures the detector
registers a change in thermal signature, various frequencies, of
radiation, pH change, chemical reactivity, or other detectors know
or developed by persons having ordinary skill in the art. A change
in condition detector as disclosed does not require the wearer to
take additional steps such as standing to add pressure on the
detector for stimulus to be generated and registered by the
interactive device. A part of the connector or interactive device
for this and other inputs, there may be a timer to turn on or off
the energy source from the device or turn the interactive device on
or off, or turn individual components of the interactive device on
or off as required by function, use conditions, preference, and
fashion.
[0082] Switch 218 discloses the use of one or more or a combination
of manual or automated contacts with the apparel as component input
interfaces for device function and control. Disclosed is the use of
a connector with the closure of the footwear. In other disclosures
the connector is a switch, conductive surfaces, or other known or
developed contacts by persons having ordinary skill in the art. A
part of the connector or device may be a timer to turn on or off
the energy source from the device or turn the interactive device on
or off, or turn individual components of the interactive device on
or off as required.
[0083] 214, 216, and 218 provides for one or more and any
combination of component input interfaces as may be elected by the
particular features of the disclosure.
[0084] Antenna 220 is one or more or any combination of antenna and
related components for transmission and reception of remote
stimulus. The antenna and related components provides for remote
device input to the interactive device to include, but not limited
to functional control, stimulus from detectors, or other stimulus
or information input as known or developed by persons having
ordinary skill in the art. The antenna and related components
provides for interactive device output to remote devices to
include, but not limited to one or more or a combination of audio,
visual, haptic, physiological communication or other stimulus or
information output to wearer senses as known or developed by
persons having ordinary skill in the art.
[0085] Transmitter 222a and Receiver 222b provides for an
interactive apparel that does not require rigorously precise
orientation and difficult physical positioning of the legs and
feet, subsequent actions for use such as standing or walking, and
does not require previous apparel knowledge. Transmitter 222a of
footwear 200 and receiver 222b of footwear 202 detect proper
orientation or spatial positioning with the transmitter and
receiver oriented so that signal is given and gained then proper
function of the footwear is registered. The transmitter and
receiver can be operate by means of radio frequency, light,
radiation, infrared, sound wave, and their combinations or other
known or to be discovered signal and sensor by persons having
ordinary skill in the art.
[0086] Aside from the variations explained with this disclosure or
other variations disclosed, any person having ordinary skill in the
art will recognize that other variations of what has been disclosed
are possible without deviating from the spirit and scope of the
invention. By way of examples and not limited by the scope of the
example the following are presented. The device can be aggregated
with multiple input and output functionality or constructed to the
most simple single input, output, or combination. Audio output can
include a sound, word, phrase, or combination. Using a buzzer
rather than a speaker would allow the microprocessor of 214 with
it's associated memory for sound to be eliminated, thus eliminating
the microprocessor for more simplified circuitry. Likewise with
visual effects. The device of 214 could contain outputs for a
single or plurality of lights, LEDs, or other emitters at various
regular or random frequencies. A simplified device eliminating
light control could be used to provide a light with a steady glow
when a switch is closed. A simplified device could also provide for
a blinking light by using a flasher bulb rather than a bulb.
Similar examples could be made for any aspect of the device ranging
from complex and multifunctional to simplified and singular while
remaining within the scope and context of the invention.
[0087] Further the disclosed footwear apparel is an example of
application and the example is not intended to be limiting to
footwear, but also indicative of apparel generally where the device
is in integrated with the apparel to train and aid in proper
function and fashion. Persons of ordinary skill in the art may
appreciate that numerous design configurations and applications
range from possible to produce the functional benefits of the
inventive systems in other applications. Thus given the wide
variety of configurations and arrangements of disclosures of the
present invention the scope of the present invention is reflected
by the breadth of the claims below rather than narrowed by the
disclosures described above. It will be appreciated by those of
ordinary skill in the art that modifications can be made to the
structure and elements of the invention without departing from the
spirit and scope of the invention as a whole.
[0088] The Interactive Device detailed in FIG. 2 is considered the
Device referred to throughout this disclosure and claims. This same
device is show to take on different forms and flexibility in
function described in FIG. 3, FIG. 4, and elsewhere and it would be
recognized by persons having ordinary skill in the arts that these
variations occur without departing from the definition of the
Device as illustrated in FIG. 2 and throughout this
application.
[0089] FIG. 3 is a perspective view of an internal insertable and
extractable device for active teaching and aiding interactive
apparel. This disclosure is illustrated by application to
footwear.
[0090] As seen in this disclosure a general interactive device
would be obtained and used in footwear produced or modified to
receive it. In the present disclosure just one of the articles of
footwear would need to be modified with signal transmission and
reception being initiated and received by the same device to
indicate that the left foot is in the left footwear and the right
foot in the right footwear. In this application the transmitted
signal will be reflected back to the detector for sensing. Other
forms of the disclosure could include two interactive devices each
in one of the articles of the footwear pair. In any form of the
present disclosure the interactive device is extractable and
insertable in a different article of footwear.
[0091] This is a utility of significance with the current
disclosure as exchange with other footwear will be needed with
change in footwear size, consumption of the footwear, taste change,
or any other reason that the interactive device is simply
extractable and insertable in the next pair of footwear of
interest. This disclosure or with modification could be used with
other apparel. Important to the disclosure is the utility of a
transmitted and received stimulus initiating and relaying a message
sensed at the individual level that affirms proper footwear wear
without the wearer have to undergo undue preexisting orientation
knowledge of the apparel, without having to stand or make further
physical movement, or other action, although such additional
movement or actions are not excluded.
[0092] The disclosure is in the form of two units, an interactive
device and an energy source. A disclosure may be contained in a
single unit, the two unit form shown, or elements separated into
any number of other single or multiple use units, each tethered,
remotely connected, or tethered and remotely connected and
insertable and extractable from the footwear or other apparel. In
this disclosure, the position of elements are integrated in, on, or
about the units. In this disclosure the position of elements
described are placed for visual effect and discussion, but may be
position in, on, or about the unit and in units positioned within
and about the footwear as may be necessary or desire for proper
apparel and interactive device function, fashion, performance,
preference, or their combination.
[0093] Specifically in this disclosure, 300 is a charging port for
the energy source unit which may alternatively be positioned on the
energy source, or the energy source could be a holder for
interchangeable batteries or other sources of energy. 302a is a
signal transmitter. 302b is a signal receiver. 304 is a visual
emitter. 306 is an audio port for audio emitting from internal to
the unit, a plug in connector to an audio unit, or positioned more
on the surface of the unit. 308 is an external facing detector
input. 310 represents an extension of the unit such that it
protrudes through a hole in the apparel or side of the footwear at
the sole or other locations as may be preferred for the particular
disclosure. 312 is the interactive device. 314 is a detector
component input for light, pressure, or other stimulus. 316 is a
haptic output interface. 318 is an energy source. 320 is functional
and user inputs. The device of this disclosure is the collection of
all or part of the elements discussed in FIG. 2 as required by the
particular purpose and features of the Extractable and Insertable
device disclosure and with each elements having equivalent
properties as previously discussed. The specific location of the
discussed elements and the particular configuration of the device
is show as an example, without intent to restrict placement of
components discussed and the general configuration of the device,
but that these may change based upon the size of the footwear or
apparel areas of use, preference, use conditions and need.
[0094] One insertable and extractable interactive device unit may
incorporate all needed elements to perform the function of the
disclosure with the opposing footwear having inherent or affixed
sufficient reflectivity to return the signal to be detected by the
single unit. Another disclosure includes the insertable and
extractable interactive device units have all or part functionality
with one unit transmitting a signal and another unit in the other
footwear pair receiving the signal. One or more or a combination of
a single unit, pair of transmitting and receiving units is within
this disclosure to achieve the purpose teaching and aiding
interactive apparel showing footwear that self registers for proper
left footwear on left foot and right footwear on right foot by
orientation for a transmitter and sensor relationship. The
completed signal circuit initiates relaying a message at the
individual level that affirms proper footwear wear without the
wearer have to need any preexisting orientation knowledge, without
having to taking further physical action of standing or movement,
or other action.
[0095] This discussed disclosure is relevant to footwear, but
persons having ordinary skill in the art will readily recognize
that other variation of the type previously discussed can be
applied to footwear and other apparel.
[0096] FIG. 4 is a perspective view of a preferred disclosure of an
external attachable and detachable device for active teaching and
aiding interactive apparel. This disclosure is illustrated by
application to footwear.
[0097] The utility of the present disclosure is self registration
of apparel wear for proper left footwear on left foot and right
footwear on right foot by proper orientation of a transmitter and
sensor relationship. With a completed signal circiut that initiates
relaying a message sensed at the individual level that affirms
proper footwear wear without the wearer have to need any
preexisting orientation knowledge of the apparel, without having to
taking further physical action of standing or movement, or other
action, although such additional movement or actions are not
excluded.
[0098] This disclosure expresses a preferred embodiment for many
wearers as the interactive device is attachable and detachable to
apparel as the wearer deems necessary. This disclosure does not
require component integration in the apparel or apparel
manufactured or modified to accommodate the unit. Only by way of
example and not limited to this example, but this disclosure shows
how a wearer's existing apparel can be used and in some cases and
at some point the interactive device may not be needed for
continued proper apparel use, function, fashion, personal
performance, preference, and their combinations. Other forms of the
disclosure could include two interactive devices each on one of the
articles of the footwear pair. In any form of the present
disclosure the interactive device is attachable and detachable from
a different article of footwear.
[0099] Significant with the current disclosure is the simple
ability to detach and attach the interactive device to other
footwear for change in footwear size, consumption of the footwear,
taste change, or any other reason of need or interest. This
disclosure or with modification could be used with other apparel
and accessories. Important to the disclosure is the utility of a
transmitted and received stimulus initiating and relaying a message
sensed at the individual level that affirms proper footwear wear
without the wearer have to need undue preexisting orientation
knowledge of the apparel, without having to stand or make other
physical movement, or other action, although such additional
movement or actions are not excluded.
[0100] This disclosure is in the form of a unit containing the
interactive device and an energy source. The attachable and
detachable device may be contained in this single unit form shown,
a two unit form, or elements separated into any number of other
single or multiple use units, each tethered, remotely connected, or
tethered and remotely connected and positioned on or about as
attachable and detachable from the footwear or other apparel. In
this disclosure, the position of elements are integrated on or
about units with the footwear. In this disclosure the position of
elements described are placed for visual effect and discussion, but
may be position in, on, or about the unit and in units positioned
within and about the footwear as may be functionally desired or
necessary or as may be desired or required for reasons of fashion,
performance, and preference.
[0101] Specifically in this disclosure, 400 and 402 represent the
footwear of a pair where either could contain the device or the
interactive device set. 404 is a charging port for the energy
source, but could include other charging or replacement elections.
406 is a visual emitter. 408 is the functionality and wearer
interface. 410 is the audio emitter. 412 is a switch located under
the interactive device that detects that the footwear is just being
worn. For visual reasons, it is indicated on the tongue of the
shoe, but can be of any configuration, such as a clip on the back
side of the attachable and detachable device that slides under the
shoe closure (laces, straps, etc.) and resides closely against the
top of the foot and houses both the Indicator that the device is
being worn, but also any haptic interface that would be felt on the
top of the foot. 414 is the interactive device containing one or
more and combination of functionality of component inputs and
output interfaces, wearer inputs and outputs, and elements
disclosed to provide teaching and aiding of proper apparel
function, fashion, or a combination. 416 is a signal transmitter to
provide a stimulus to be detected when apparel is in proper
proximity and position and then from which teaching and aiding
communication will be provided. 418 is a reflective surface
inherent with the apparel and footwear in this drawing or affixed
to the apparel to ensure sufficient signal reflection for
detection. 420 is a detector for receiving the transmitted stimulus
available when the apparel is in proper proximity and position. 422
and 424 are nonhuman simulus, input ports. 426 is an antenna for
transmission and reception of stimulus for control, function,
interfacing, and other communication with the interactive device is
contained within the case of the device. The device of this
disclosure is the collection of all or part of the elements
discussed in FIG. 2 as required by the particular purpose and
features of the disclosure and with each elements having equivalent
properties as previously discussed.
[0102] A central utility of the invention is teaching and aiding
for proper apparel use, function, and fashion and improved personal
performance and preference expression without undue knowledge, say
of what is left and what is right. As with previous art, there is
some prior preparation by those cognizant to do so. There is the
purchase of the footwear for the child, the insertion of the GPS
ready technology in the left shoe for the blind so the left signal
properly registers, and so on. Such is the case with the disclosure
of this disclosure. Placement of the interactive device on the
correct footwear and with the correct orientation is required of
the wearer. In the definition of the wearer this includes an
individual assisting the wearer, be they the wearer, family,
friends, guardians, caregivers, and any other that renders
assistance. It is also known that the wearer may be able to
properly attach and orient the interactive device on the footwear
with the ability to hold the interactive device and footwear closer
to their eyes and with time for inspection and get the correct
orientation, where with the footwear at a distance such is not
feasible and the interactive device then insures proper apparel
function and fashion. Once the interactive device is properly
positioned on the footwear then proper orientation is achieved
without undue situational knowledge. The occasional assistance by
other with the wearer does not negate the central utility of the
disclosure of the wearer properly utilizing the apparel correctly
time and time again without the assistance of other, but with the
teaching and aiding of the interactive device. Note that the
attachable and detachable interactive device can be placed upon
either article of the footwear pair. Required is simply the
rotation of the device to ensure the stimulus transmitter and
stimulus receivers are directed towards the other article of
footwear of the pair.
[0103] One attachable or detachable interactive device unit may
incorporate all needed elements to perform the function of the
disclosure with the opposing footwear having inherent or affixed
sufficient reflectivity to return the signal to be detected by the
single unit. Another disclosure includes the attachable and
detachable interactive device units have all or part functionality
with one unit transmitting a stimulus and another unit on the other
footwear pair receiving the stimulus. One or more or a combination
of a single unit, pair of transmitting and receiving units is
within this disclosure to achieve the purpose teaching and aiding
interactive apparel showing footwear. With proper orientation, then
there is self registry for proper left footwear on left foot and
right footwear on right foot by orientation for a transmitter and
sensor relationship that initiates relaying a message at the
individual level that affirms proper footwear wear without the
wearer have to need any preexisting orientation knowledge, without
having to taking further physical action of standing or movement,
or other action.
[0104] This disclosure is relevant to footwear, but persons having
ordinary skill in the art will readily recognize that other
variation can be applied to footwear and other apparel. The
attachable and detachable device is most directly convertable to
other apparel and accessory uses. This device with some simple case
modification and repositioning of components can be designed for
use with other apparel, can be held as a teaching and aiding tool,
could take the form of a walking cane, or other device.
[0105] FIG. 5 is a block diagram of the interactive device and
elements when integrated, inserted, attached, or about apparel,
creating interactive apparel that teaches and aids in proper
apparel function, fashion, performance, or combination of function
and fashion. The block diagram illustrates the ability of the
interactive device to change in its functionality and to include
all needed elements within the device to receive stimulus,
manipulate stimulus, deliver stimulus, and further amplify or
convert that stimulus in to wearer sensed communications. Persons
of ordinary skill in the art may appreciate that numerous design
configurations may be possible to produce the functional benefits
of the inventive systems. It will be appreciated by those of
ordinary skill in the art that modifications can be made to the
structure and elements of the invention without departing from the
spirit and scope of the invention as a whole.
[0106] The interactive device and its elements have been previously
described in greater detail with FIG. 2. Disclosed is a more
feature comprehensive interactive device, to illustrate a fuller
capacity for interactive apparel, but does not express all
available features or express simplified or single purpose
interactive devices.
[0107] The energy charging unit 500 is energy source 502 dependent.
The power control 504 acts as a switch to energize the interactive
device. A power timer 506 manually, automatically, or situationally
determines the start, duration, level, and termination of energy to
the interactive unit and elements. A power time 506 may also be
included in individual components for their specifric
functionality. The microprocessor 520 provides the manipulation of
inputs and outputs from elements of the interactive device to
coordinate and create the functionality of registering proper
apparel function, fashion, improved personal performance or their
combination. Memory 530 is integral to electronic function. Signal
transmitter 532 provides for delivered stimulus to facilitate
proximity and position detection. Signal receiver 534 is included
in the single interactive device capable of stimulus transmission
and return of signal stimulus for reception to achieved needed
teaching and aiding functionality. Functional Indicators 536
provide awareness of the operation of the interactive device and
ability to choose among available interface and control device
features. Expansion input space 538 provides for feature
requirements or choices that may change based upon the apparel.
[0108] Recordable Audio 550 is a component with audio input
interface 550a to record sounds, words, phrases, noises, and other
audio communications ultimately delivered and processed for
stimulus output. Microprocessor 520 delivers to audio output
component 552a and then audio amplifier 552b and electronic to
wearer interface is made through the audio emitter 552c to
communicate to the sense of the wearer. Microprocessor 520 delivers
to visual output component 554a and then visual amplifier 554b and
electronic to wearer interface is made through the visual emitter
554c to communicate to the sense of the wearer. Microprocessor 520
delivers to haptic output component 556a and then haptic amplifier
556b and electronic to wearer interface is made through the haptic
interface 556c to communicate to the sense of the wearer.
Microprocessor 520 delivers to vector output component 558a and
then vector amplifier 558b and electronic to wearer interface is
made to the vector interface 558c to communicate to wearer or
wearer assistant information about the position of the interactive
device and hence the position, movement, direction, rate, and other
spatial information about the wearer. Signal Receiver 534
represents components necessary to receive any form of stimulus be
it originating from the transmitter of the interactive device or
other transmitters from satellite signals, local area networks,
laser, infrared frequencies, radio frequencies, and other forms
known or developed by persons having ordinary skill in the art. The
receipt of vector data is accomplished by received signals,
components, coding, stored mapping, and other elements. Additional
output space 560 allows for the variability that is a part of the
device depending upon use conditions, function, preference, and
need. Operator input 570 allows for wearer specific information for
optimal teaching and aiding of apparel function and fashion use.
Functional Manipulator 572 provides for interactive device control,
feature selection, and wearer specific use. The housing 580 shows
it to be inclusive of part of the elements, but it may or may not
contain all the elements depending upon functional need, use
conditions, preference, and other considerations or all
considerations.
[0109] A person having ordinary skill in the art would readily
appreciate the inclusion or exclusion of elements of the device
based upon functional need, preference, and other considerations.
The block diagram of FIG. 5 is an example of one preferred
configuration, to provide an interactive device for teaching and
aiding apparel function, fashion, or function and fashion without
aspects of previous apparel or contextual knowledge.
[0110] FIG. 6 is a flow chart of an active device with transmitter
and detector with different footwear illustrating a method of
teaching and aiding by interactive apparel. This flow chart
represents the use of the interactive device as applied in FIG. 2,
FIG. 3, and FIG. 4 as integrated, inserted and extractable, and
attachable and detachable configurations. In this flow chart there
are two devices used, with a transmitter device in one of the
footwear pair and the receiver device in the other. It is seen that
the components and function of the three configurations readily
achieve teaching and aiding the wearer of proper apparel use,
function, fashion, improve personal performance, or any combination
of the same. The flow chart is again applied to the footwear as the
relevant apparel. It is readily seen to those having ordinary skill
in the art that taking one or two of the devices in their current
configuration or with some modification the flow charts remain
similarly applicable to other apparel and accessory
applications.
[0111] The first form of disclosure is the integrated, fixed, or
built-In interactive device and footwear 610 is readied with a
charged energy source 640. An absolute of this first disclosure is
that the orientation of the stimulus transmitter and the stimulus
receiver will have the proper orientation to ensure proper footwear
use. The second form of disclosure is the internal insertable and
removable interactive device 620 is inserted in footwear made for
the device 622 and then energy charged 640 and readied for use. The
act of inserting the device in the footwear has the beneficial
result of orienting the device to the proper second article of the
footwear pair. There is likely no misidentification of which
article of the pair the insertable interactive device should go, in
a single device application or even with an interactive device is
in each shoe. The third form of disclosure is the external
attachable and removable interactive device 630 is interactive
device attached to any footwear 632 and then energy charged 640 and
readied for use. As previously mentioned the interactive device 630
needs to be positioned in proper orientation.
[0112] With footwear readied with interactive devices integrated in
the footwear, inserted in the footwear, or attached to the footwear
and having a ready energy source, then any of the footwear pair
articles can be put on the foot 660. A condition is tested that the
footwear is placed on the wrong foot and the footwear delivers no
signal 670. The footwear now being an article of interactive
apparel senses a delay in decision making program 672 into the
interactive device to wait for the next article of apparel of
footwear in this case. If the second article of footwear is not
placed on the foot before the delay ends, then a teaching message
to wearer sense (audio, visual, haptic or their combinations) to
add the footwear 684 is communicated. If the second article of
footwear is placed 680 on the second foot and the association of
the footwear is incorrect 682, then there will be the same effect
as if the footwear was not placed as it was not detected and the
delay 672 before a teaching and aiding response will end. A
teaching message to the wearer sense (audio, visual, haptic, or
their combinations) to change the footwear 684 will be given. In
either case the wearer will have enough cognitive awareness to know
that the other article of footwear must be worn or that the
footwear must be changed from the current foot to the other foot.
Changing footwear to the other foot does not require knowing what
is the left foot, the right foot, the left footwear, or the right
footwear achieving the utility of the disclosure. Step 660, 670,
672, and 684 of the interactive device test will again occur as
well as the 680, 682, and 684 interactive device test will again
occur as many time as needed. The cycle of footwear teaching and
aiding placement will continue with at least some cognitive
awareness to quickly achieve proper footwear use, function, and
fashion.
[0113] With proper wear detection 690 a teaching message output to
wearer sense 692 (audio, visual, haptic, or their combinations)
will be communicated to teach one or more affirmations to the
wearer. Depending upon the functionality chosen by the wearer the
device will be turned off 694 or the device will remain on for
other functionality 696.
[0114] The teaching and aiding of interactive apparel is
accomplished without undue situational knowledge, undue physical
dexterity and coordination, and undue additional action to active
the interactive device such as standing to apply pressure. The
progression of use is illustrative and it is clear from wide human
experience in wearing footwear and apparel, that additional or less
detail, and modification can be made without departing from the
scope of what is described and claimed. It will be clear to persons
having ordinary skill in the art that such modifications or more or
less detail do not change the actual and intended utility. The
scope of the present invention is reflected by the breadth of the
claims below rather than narrowed by the disclosures described
above. It will be appreciated by those of ordinary skill in the art
that modifications can be made to the structure and elements of the
invention without departing from the spirit and scope of the
invention as a whole.
[0115] FIG. 7 is a flow chart of active device with transmitter and
detector with the same footwear for illustrating a method of
teaching and aiding by interactive apparel. This flow chart
represents the use of the interactive device as applied in FIG. 2,
FIG. 3, and FIG. 3 as integrated, inserted and extractable, and
attachable and detachable configurations. This flow chart
represents the functionality with only one interactive device used
per pair of footwear. The needed element for proper function is
footwear with outer material that will return a transmitted
stimulus or a temporary to permanent reflective surface added as
shown by 418. It is seen that the components and function of the
three configurations readily achieve the teaching and aiding the
wearer of proper apparel use, function, fashion, or any combination
of the same. The flow chart is again applied to the footwear as the
relevant apparel. It is readily seen to those having ordinary skill
in the art that taking some one or two of the devices in their
current configuration or with some modification the flow charts are
similarly applicable to other apparel.
[0116] The first form of disclosure is the integrated, fixed, or
built-In interactive device and footwear 710 is readied with a
charged energy source 740. An absolute of this first disclosure is
that the orientation of the stimulus transmitter and the stimulus
receiver will have the proper orientation to ensure proper footwear
use. The second form of disclosure is the internal insertable and
removable interactive device 720 is inserted in footwear made for
the device 722 and then energy charged 740 and readied for use. The
act of inserting the device in the footwear has the beneficial
result of orienting the device to the proper second article of the
footwear pair. There is likely no misidentification of which
article of the pair the insertable interactive device should go,
even with an interactive device in each shoe. The third form of
disclosure is the external attachable and removable interactive
device 730 is interactive device attached to any footwear 732 and
then energy charged 740 and readied for use. As previously
mentioned the interactive device 730 needs to be positioned in
proper orientation.
[0117] With footwear readied with interactive devices integrated in
the footwear, inserted in the footwear, or attached to the footwear
and having a ready energy source, then a test transmission is
conducted between footwear 750 can be tested. If the transmission
reflective footwear 752 test fails to deliver enough detectable
stimulus within the distance of footwear placed next to each other
to the distance that an adult can span their feet while sitting and
standing, then adding reflective material 754 will follow. The 750
and 752 test will reoccur.
[0118] With footwear that returns a transmitted signal the footwear
pair article can be put on the foot 760. One pair of the footwear
has the interactive device and the other does not 762. If the
footwear without the interactive device is placed on the foot then
there will be no signal and no wearer (audio, visual, haptic, or
their combinations) given 764. The second footwear will then be
placed on the second foot 780. If the footwear are placed on the
wrong feet then there will be a time out from the time the footwear
is activated and when it does not receive a return signal. The
condition is tested that the footwear is placed on the wrong foot
due to the time out and the footwear delivers no signal causing a
teaching message to be delivered to the wearer senses (audio,
visual, haptic or their combinations) 784. The teaching message
will continue until the device senses a change or for a set period
of time 786. Footwear are then reapplied 760. If the wrong footwear
is placed again on the wrong foot then the above cycle will be
repeated. If the footwear with the interactive device is placed
then there is a set time where there is no signal 770. There is a
test if the device senses a signal from the reflective surface, or
that the second shoe was applied 772. If the there is a time out
then a teaching message is given to add the second footwear 784. I
the second footwear is placed then there is a test if it is the
right footwear on the right foot 782. If the second article of
footwear is placed 780 on the second foot and the association of
the footwear is incorrect 782, then there will be the same effect
as if the footwear was not placed as it was not detected and the
delay 772 before a teaching and aiding response will end. A
teaching message to the wearer sense to change the footwear 784
will be given. In either case the wearer will have enough cognitive
awareness to know that the other article of footwear must be worn
or that the footwear must be changed from the current foot to the
other foot. Change footwear to the other foot does not require
knowing what is the left foot, the right foot, the left footwear,
or the right footwear achieving the utility of the disclosure. Step
760, 770, 772, and 784 interactive device test will again occur as
well as the 780, 782, and 784 interactive device test will again
occur. The cycle of footwear teaching and aiding placement will
continue with at least some cognitive awareness to quickly achieve
proper footwear use, function, and fashion.
[0119] With proper wear detection 790 a teaching message output to
wearer sense (audio, visual, haptic or their combination) 792 will
occur to teach one or more affirmations to the wearer. Depending
upon the functionality chosen by the wearer the device will be
turned off 794 or the device will remain on for other functionality
796.
[0120] The teaching and aiding of interactive apparel is
accomplished without undue situational knowledge, undue physical
dexterity and coordination, and undue additional action to active
the interactive device such as standing to apply pressure. The
progression of use is illustrative and it is clear from wide human
experience in wearing footwear and apparel, that additional or less
detail, and modification can be made. It will be clear to persons
having ordinary skill in the art that such modifications of more or
less detail does not change the actual and intended utility. The
scope of the present invention is reflected by the breadth of the
claims below rather than narrowed by the disclosures described
above. It will be appreciated by those of ordinary skill in the art
that modifications can be made to the structure and elements of the
invention without departing from the spirit and scope of the
invention as a whole.
GPS Enabled Apparel
[0121] Further detail of FIG. 1, FIG. 2, FIG. 3, and FIG. 4 the
following GPS enabled interactive device or device is
discussed.
[0122] Consistent with some embodiments of the present disclosure,
a haptic feedback based apparel may include at least one
microprocessor unit configured to control at least one operation of
the apparel, at least one battery configured to provide a power
supply voltage, and at least one Radio Frequency (RF) unit
configured to communicate with at least one external electronic
device using at least one wireless communication protocol. The
apparel further includes at least one oscillation motor configured
to generate at least one pattern of oscillation, at least one
movement detector (movement detector), the at least one movement
detector further including at least one magnetometer configured to
provide at least one reading indicative of orientation.
[0123] In another embodiment, a system for human computer
interaction using one or more of haptic apparels, may include at
least one external device configured to communicate with a first
apparel and a second apparel. The first apparel and the second
apparel may each include at least one microprocessor unit
configured to control at least one operation of the apparel, at
least one battery configured to provide a power supply voltage, and
at least one Radio Frequency (RF) unit configured to communicate
with at least one external electronic device using at least one
wireless communication protocol. the apparel further includes at
least one oscillation motor configured to generate at least one
pattern of oscillation, at least one inertial motion unit (movement
detector), the at least one movement detector further including at
least one magnetometer configured to provide at least one reading
indicative of orientation.
[0124] In another embodiment, a haptic feedback based apparel may
include at least one microprocessor unit configured to control at
least one operation of the apparel, at least one battery configured
to provide a power supply voltage, and at least one Radio Frequency
(RF) unit configured to communicate with at least one external
electronic device using at least one wireless communication
protocol. The apparel further includes at least one oscillation
motor configured to generate at least one pattern of oscillation,
at least one movement detector (movement detector), the at least
one movement detector further including at least one magnetometer
configured to provide at least one reading indicative of
orientation. The apparel further includes at least one camera
configured to provide at least one image data to the at least one
microprocessor unit, the at least one microprocessor unit further
configured to detect at least one obstacle from the at least one
image.
[0125] Additional features and advantages of the invention will be
set forth in part in the description which follows, and in part
will be obvious from the description, or may be learned by practice
of the invention. The features and advantages of the invention will
be realized and attained by the elements and combinations
particularly pointed out in the appended claims.
[0126] In the following description and claims, the terms "coupled"
and "connected," along with their derivatives, may be used. It
should be understood that these terms are not intended as synonyms
for each other. Rather, in particular embodiments, "connected"
and/or "coupled" may be used to indicate that two or more elements
are in direct physical or electronic contact with each other.
However, "coupled" may also mean that two or more elements are not
in direct contact with each other, but yet still cooperate,
communicate, and/or interact with each other.
[0127] The Interactive Device with its haptic interface is a
tactile feedback mechanism that takes advantage of the sense of
touch by applying forces, oscillations, or motions. It should be
understood that the various functional units individually or in any
combinations, may be implemented in hardware, in software executed
on one or more hardware components (such as one or more processors,
one or more application specific integrated circuits (ASIC's) or
other such components), or in a combination of hardware and
software.
[0128] As has been shown and understood that in practice there may
be any number of wearable units. Therefore, the present disclosure
is not limited in the number of wearable units that may be included
and/or supported by an haptic interaction system consistent with
the disclosed embodiments.
[0129] Furthermore, the following figures and discussion describe a
haptic based interaction system in context of a user wearable
system, that is, a system that can be worn on one or more parts of
a user's body. However, it should be understood that the various
aspects of the system discussed below is not limited to a user
wearable system but can be used in a non-wearable context.
[0130] In addition, the following figures and discussion describe a
haptic based interaction system as including a mobile unit with a
either a fixed or a mobile external device. Therefore, the various
aspects of the system discussed below is not limited for use with
only mobile external device but can be used with fixed external
devices as well.
[0131] As is further known the device can communicate wirelessly
between antennas of devices and can be coupled together via a wired
connection, and can further communicate with each other via a
wireless and/or wired connection.
[0132] The device As can communicate to convey one or more commands
and/or signals that can alert the user to perform and/or take one
or more actions. Furthermore, the device can also be configured to
send one or more commands and/or signals, thereby controlling one
or more function and/or operations.
[0133] Communication between devices in some embodiments, for
example, a smartphone, a cellphone, IPOD, IPAD, tablet device,
laptop computer, TV, game console, or any such device that can be
capable of communicating via a wired and/or wireless communication
protocol. There can also be included a user interface such as one
or a combination of one or more of a keypad, a touch screen, a
Braille display, voice/speech input, or any such interface that can
allow a user to interact with the device. the device can also
include a central processing unit and memory. In some embodiments,
a computer readable program can be loaded in memory, the computer
readable program when executed can configure to communicate with
the devices by sending one or more commands/signals and thereby
enabling them to perform one or more operations. Furthermore, the
computer readable program code can also configure the device to
receive one or more commands and/or signals from the devices.
[0134] The device can also include a location unit that is capable
of computing geographical location based information. For example,
device location unit can include a global positioning system
(GPRESSURE SENSOR) receiver that can compute location based
co-ordinates. in some embodiments, device location unit can also be
capable of performing assisted gpressure sensor (agpressure sensor)
operations to compute geographical location information. In some
embodiments, the device location unit can also include a Wi-Fi
receiver and device components can be further configured to compute
indoor based location information. For example, in some
embodiments, within an indoor facility such as, for example,
shopping malls, hospitals, museums, etc., device location unit can
be configured to compute location information by triangulating
signals received from one or more fixed Wi-Fi transmitters. The
computed location information can be used in conjunction with
building plan/floor plan/indoor map information etc., to compute
location information within the indoor facility.
[0135] As further shown the device can further include a Bluetooth
technology. As will be discussed in detail below, the device can be
configured to communicate with exemplary devices via bluetooth
unit. For convenience, the device is depicted as including a
Bluetooth unit. However, it should be understood that in practice,
exemplary device can include one or more units that are capable of
implementing any wireless communication protocol for communicating
with devices, such as exemplary units discussed. Therefore, the
present disclosure is not limited in the wireless communication
protocols that may be included and/or supported by a mobile unit
consistent with the disclosed embodiments.
[0136] According to non limiting exemplary embodiments, wearable
unit may include a microcontroller unit (microprocessor control
unit) that can be coupled to a power unit. in some embodiments,
power unit can further include one or more batteries such as, for
example, a rechargeable lithium-polymer or lithium-ion battery, a
solar cell, or any such device capable of providing electrical
power required for the operation of microprocessor control unit and
in turn the unit. in some embodiments, power unit can further
include a voltage regulator circuit that can be configured to
control a voltage supplied from a battery in the power unit to one
or more components in device. In some embodiments, power unit can
also include a port for plugging in a wall charger to charge the
elements of the unit. In some embodiments, power unit can include a
port for interfacing with the unit to a computer or an external
electronic device, to allow for data transfer to/from unit device
and the connected electronic device. In some embodiments, power
unit can also include circuitry that can enable the elements of the
device to be charged through inductive charging also referred as
wireless charging. In some embodiments, power unit can be further
coupled to an on/off switch that can be configured to manually turn
on and/or off the device. in some embodiments, the switch can also
include a pressure sensitive switch. microprocessor control unit
can be configured for processing signals and enabling communication
between various elements of the device and in turn with mobile
device.
[0137] Unit can also include a radio frequency (RF) unit that can
be coupled to microprocessor control unit. rf unit can include
relevant hardware and/or software components that can allow device
to communicate with mobile control. for example, the device can
communicate wirelessly with a stimulus input via rf unit by
establishing a Bluetooth, infra-red, or any such wireless
connection that can allow the transfer of data to/from the stimulus
Input or stimulus output and device. Furthermore, in some
embodiments device can also include a secondary RF unit. RF can
include a structure similar to RF and can be configured to
communicate with one or more additional navigational units. For
example, the mobile stimulus Input device and device can
communicate with each other via secondary RF unit. Furthermore, in
some embodiments, secondary RF unit can be included as part of RF
unit.
[0138] The device can also include one or more stimulus input or
stimulus output or Actuation Units (AU) coupled to the
microprocessor control unit. it should be understood that in
practice there may be any number of actuation units. Therefore, the
present disclosure is not limited in the number of actuation units
that may be included and/or supported by a Wearable unit consisted
with the disclosed embodiments.
[0139] Actuation units, such as exemplary stimulus Inputs can each
be configured to generate one or more indicators (feedback). For
example, each can be can be configured to generate one or a
combination of audio, video, and/or haptic feedback. In some
embodiments, this can be configured to generate haptic feedback
such as a oscillation. Furthermore, in some embodiments, can be
configured to generate one or more oscillation(s) of varying
intensity and/or, frequency, and/or time duration. In some
embodiments, can also be configured to generate one or more
oscillation(s) of different patterns, such as, for example
continuous oscillation, pulsed oscillation, etc. In some
embodiments, information/alerts/instructions to a user can be
conveyed via one or more of activation units. through one or more
oscillations.
[0140] During regular operation of device, the stimulus inputs may
be actuated on receiving a command and/or signal from mobile
stimulus input and output device even called controller. In
addition, stimulus inputs may also be actuated by microprocessor
control unit. based on the type of input provided by the user
through user interface, the controller can transmit one or more
commands/signal to the stimulus inputs and outputs through via
Bluetooth Unit and RF unit.
[0141] Some embodiments, the device may also include an Movement
detector (movement detector) coupled to microprocessor control
unit. in some embodiments, movement detector can include
individually or a combination of one or more of an accelerometer,
gyroscope and magnetometer. the structures of the various units
(accelerometers, gyroscopes, and/or magnetometers) that can be
included in movement detector are well known by a person of
ordinary skill.
[0142] in some embodiments, movement detector in device can be
configured to compute and or detect information related to, for
example, position, orientation, heading, gestures, motion,
acceleration, velocity etc. the information gathered by movement
dectection can be further transmitted to controller and various
event based decision can be further made by controller. as
discussed above, controller can send various feedback (such as
oscillations) via the device and the device to alert a user about a
particular event and/or to instruct the user to perform a
particular action. in some embodiments, microprocessor control unit
in the device can be configured to be configured to compute and or
detect information related to, for example, position, orientation,
heading, gestures, motion, acceleration, velocity etc., and
microprocessor control unit can further generate one or more
oscillations via exemplary stimulus output to alert the user about
a particular event and/or to instruct the user to perform a
particular action.
[0143] in some embodiments, movement detector can be included as a
part of controller, and readings from movement detector can be used
be used by controller to compute and/or detect information related
to, for example, position, orientation, heading, gestures, motion,
acceleration, velocity etc. in some embodiments, the device can
include a pressure sensitive sensor pressure sensor such as a
piezoelectric sensor. as will be discussed in detail below, the
device can be configured to be automatically turned on and/or off
via pressure sensor.
[0144] the device can further include an Obstacle Finding Unit
(OFU) that can be coupled to microprocessor control unit. the
obstacle finding unit can include various hardware and/or software
and can be configured to detect and alert the user of the presence
of one or more obstacles in their path. in some embodiments,
obstacle finding unit can be a standalone unit (separate from the
device) that can be coupled to the device through either a wired or
wireless connection via rf unit. in some embodiments, obstacle
finding unit can be a standalone unit (separate from the device)
that can be coupled to controller through either a wired or
wireless connection.
[0145] the obstacle finding unit can include a microcontroller unit
microprocessor control unit. microprocessor control unit can be
similar in structure to microprocessor control unit discussed. it
should be understood that in some embodiments, if obstacle finding
unit is included as part of the device, microprocessor control unit
can then be included in part or as a whole in microprocessor
control unit. That is, microprocessor control unit and
microprocessor control unit can be one and the same.
[0146] the microprocessor control unit can be further coupled to
ultrasonic, that can be configured via microprocessor control unit
to transmit ultrasonic pulses of sound. the sound waves transmitted
by each of sensors, travel in a path (cone). each of can be further
configured to give a distance measure of one or more obstacles that
can lie within their respective cone. in some embodiments, by
monitoring the data received from one or more of sensors,
microprocessor control unit can alert the user via one or more
exemplary stimulus inputs can detect the presence of one or more
obstacles. for convenience, obstacle finding unit is shown as
including three ultrasonic sensors. however, it should be
understood that in practice there may be any number of ultrasonic
sensors, such as exemplary sensors that can be included in obstacle
finding unit. therefore, the present disclosure is not limited in
the number of ultrasonic sensors that may be included and/or
supported by a obstacle detection system consisted with the
disclosed embodiments.
[0147] in some embodiments, by monitoring the data received from
one or more of sensors, microprocessor control unit can be further
configured to compute a path that can enable the user to avoid the
one or more detected obstacles. in this case, microprocessor
control unit via one or more exemplary stimulus outputs can guide
the user along a path that can help him/her to avoid the one or
more detected obstacles. in some embodiments, microprocessor
control unit can be configured to transmit readings from sensors to
controller. and controller can be further configured to process the
reading of sensors, and alert the user to take appropriate action
by transmitting commands/signals to the device and/or the
device.
[0148] the obstacle finding unit can include microprocessor control
unit that is coupled to image and the illumination unit. image
sensors can have a similar structure and can be configured to
generate scene information in the form of image data. in some
embodiments, image sensors can be one or a combination of a camera,
an infra-red camera, or any such sensor that can capture visual
information. the visual unit or illumination unit can be any light
source that can be capable of generating visible and/or infra-red
light for illuminating a path to be processed by one or more of
sensors. for convenience, obstacle finding unit is shown as
including three image sensors and one illumination unit. however,
it should be understood that in practice there may be any number of
image sensors and illumination units, such as exemplary image
sensors and illumination unit that can be included in obstacle
finding unit. therefore, the present disclosure is not limited in
the number of image sensors and/or illumination units that may be
included and/or supported by a obstacle detection system consisted
with the disclosed embodiments.
[0149] the microprocessor control unit can be coupled to sensors,
to receive visual information. MCU can be further configured to
process data received from one or more of sensors to detect if one
or more obstacles lie in the path ahead. In some embodiments, by
monitoring and/or processing data received from one or more of
sensors, microprocessor control unit can alert the user via one or
more stimulus input or stimulus outpout of the presence of one or
more obstacles.
[0150] in some embodiments, by monitoring the data received from
one or more of sensors, microprocessor control unit can be further
configured to compute a path that can enable the user to avoid one
or more detected obstacles. In this case, microprocessor control
unit via one or more stimulus outputs can guide the user along a
path that can help him/her to avoid the one or more detected
obstacles. in some embodiments, microprocessor control unit can be
configured to transmit data from sensors to controller. and
controller can be further configured to process the data from one
or more of sensors, and alert the user to take appropriate action
by transmitting commands/signals to the device and/or the
device.
[0151] the obstacle finding unit can include microprocessor control
unit that is coupled to an image sensor such as exemplary image
sensor and a structured light unit or light sensor. for
convenience, obstacle finding unit is shown as including one image
sensors and one structured light unit. however, it should be
understood that in practice there may be any number of image
sensors and structured light units, such as exemplary image sensors
and structured light unit hat can be included in obstacle finding
unit. therefore, the present disclosure is not limited in the
number of image sensors and/or structured light units that may be
included and/or supported by a obstacle detection system consisted
with the disclosed embodiments. Structured light unit can be a
light source that can project one or more light patterns, such as
exemplary pattern. For example, structured light unit can be,
without limitation, a laser, micro mirror and projector assembly,
or any such unit that can be capable of projecting a light pattern
on a surface. Structured light unit can be further configured to
project either visible light or infra-red light patterns. For
convenience, structured light unit is shown as projecting a
rectangular grid pattern. However, it should be understood that in
practice there may be any number and/or types of patterns, such as
exemplary pattern that can be projected by structured light unit.
Therefore, the present disclosure is not limited in the number or
style of pattern that can be projected by a structured light unit
consistent with the disclosed embodiments.
[0152] Image sensors can have a structure similar to that discussed
and can be configured to capture image data corresponding to the
pattern projected by structured light unit. the microprocessor
control unit can be coupled to sensor and structured light unit to
receive visual information from sensor. microprocessor control unit
can be further configured to process data received from sensors to
detect if one or more obstacles lie, in a path ahead. In some
embodiments, obstacles can be detected by capturing (via sensor)
image data corresponding to a light pattern (such as exemplary
pattern) projected by structured light unit and comparing the
captured image data with predetermined image data calculated during
a calibration process. The differences between the captured image
data and the predetermined data can be used to detect the presence
of one or more obstacles.
[0153] In some embodiments, by monitoring and/or processing data
received from sensor, microprocessor control unit can alert the
user via one or more stimulus inputs of the presence of one or more
obstacles. in some embodiments, by monitoring the data received
from sensor, microprocessor control unit can be further configured
to compute a path that can enable the user to avoid one or more
detected obstacles. in this case, microprocessor control unit via
one or more stimulus outputs can guide the user along a path that
can help him/her to avoid the one or more detected obstacles. in
some embodiments, microprocessor control unit can be configured to
transmit data from sensor to controller. and controller can be
further configured to process the data from sensor, and alert the
user to take appropriate action by transmitting one or more
commands/signals to the device and/or the device.
[0154] the obstacle finding unit can include microprocessor control
unit that can be coupled to stimulus inputs such as ultrasonic
sensors, image sensor, and illumination unit. sensors, and
illumination unit are similar in structure to those discussed. for
convenience, obstacle finding unit is shown as including two
ultrasonic sensors, one image sensor and one illumination unit.
however, it, should be understood that in practice there may be any
number of ultrasonic sensors, image sensors and illumination units,
such as exemplary ultrasonic sensors, image sensor and illumination
unit, that can be included in obstacle finding unit. therefore, the
present disclosure is not limited in the number of ultrasonic
sensors, image sensors and/or illumination units that may be
included and/or supported by an obstacle detection system
consistent with the disclosed embodiments.
in a manner similar to that discussed, microprocessor control unit
can be configured to receive a distance measure of one or more
obstacles that can lie within the cones of sensors. furthermore, in
a manner similar to that discussed, microprocessor control unit can
be configured to also to receive visual information from image
sensor. microprocessor control unit can be further configured to
process data received from one or more of sensors, and to detect if
one or more obstacles lie in a path ahead. in some embodiments, by
monitoring and/or processing data received from one or more of
sensors, and, microprocessor control unit can alert the user via
one or more stimulus inputs of the presence of one or more
obstacles.
[0155] in some embodiments, by monitoring the data received from
one or more of sensors, microprocessor control unit can be further
configured to compute a path that can enable the user to avoid one
or more detected obstacles. in this case, mcu via one or more
stimulus outputs can guide the user along a path that can help
him/her to avoid the one or more detected obstacles. in some
embodiments, microprocessor control unit can be configured to
transmit data received from sensors to controller. and controller
can be further configured to process the data from one or more of
sensors and alert the user to take appropriate action(s) by
transmitting one or more commands/signals to the device and/or the
device. in some embodiments, information received from ultrasonic
sensors can be used to detect obstacles between knee and head
height of a user, while information received from image sensor can
be used to detect obstacles below knee height and above head height
of a user.
[0156] the obstacle finding unit can also include a structured
light unit that is similar in structure to that discussed. for
convenience, obstacle finding unit is shown as including one
structured light unit. however, it should be understood that in
practice there may be any number of structured light units, such as
exemplary structured light unit that can be included in obstacle
finding unit. therefore, the present disclosure is not limited in
the number of structured light units that may be included and/or
supported by an obstacle detection system consistent with the
disclosed embodiments.
[0157] the microprocessor control unit can be configured to receive
a distance measure of one or more obstacles that can lie within the
cones of sensors. furthermore, in a manner similar to that
discussed, microprocessor control unit can be configured to receive
visual information from image sensor that can also include captured
structured light pattern data. microprocessor control unit can be
further configured to process data received from one or more of
sensors to detect if one or more obstacles lie in a path ahead. in
some embodiments, by monitoring and/or processing data received
from one or more of sensors, microprocessor control unit can alert
the user via one or more stimulus inputs of the presence of one or
more obstacles.
[0158] in some embodiments, by monitoring the data received from
one or more of sensors, microprocessor control unit can be further
configured to compute a path that can enable the user to avoid one
or more detected obstacles. In this case, microprocessor control
unit via one or more stimulus outputs can guide the user along a
path that can help him/her to avoid the one or more detected
obstacles. In some embodiments, microprocessor control unit can be
configured to transmit data received from sensors to controller.
and controller can be further configured to process the data from
one or more of sensors and alert the user to take appropriate
action(s) by transmitting one or more commands/signals to the
device and/or the device. in some embodiments, information received
from ultrasonic sensors can be used to detect obstacles between
knee and head height of a user, while information received from
image sensor can be used to detect obstacles below knee height and
above head height of a user, and structured light pattern
information corresponding to structured light unit and received via
image sensor can be used to detect surface features of the path
ahead.
[0159] A device that can be embedded in a wearable object such as a
apparel insole. In some embodiments, insole can operate in a manner
similar to the device discussed. the insole can include a
microcontroller unit (microprocessor control unit) coupled to a
power unit (PU) and a RF unit. microprocessor control unit can be
further coupled to a oscillation motor. in some embodiments,
microprocessor control unit, power unit, RF unit, and vibrator can
have similar structure and functionality as microprocessor control
unit, power unit, RF unit, and Stimulus inputs and outpouts,
respectively. For convenience the insole as including one actuation
unit. However, it should be understood that in practice there may
be any number of actuation units, such as exemplary vibrator,
included in insole. Therefore, the present disclosure is not
limited in the number of actuation units that may be included
and/or supported by an insole consistent with the disclosed
embodiments. The Insole can also include an movement detector
coupled to microprocessor control unit. in some embodiments,
movement detector can have similar structure and functionality as
movement detector, discussed. In some embodiments, power unit can
be coupled to an On/off switch that can be configured to manually
turn on and/or off insole. Furthermore, in some embodiments, switch
can also be coupled to a pressure sensitive sensor pressure sensor
(such as a piezoelectric sensor). pressure sensor can be configured
to provide one or more readings that can correspond to the force
exerted on pressure sensor. as discussed above, in some
embodiments, pressure sensor can also be used to automatically turn
ON/OFF insole. Furthermore, in some embodiments, pressure sensor
can also be used to detect various gesture events such as
footstepressure sensor. in some embodiments, the various units
included in apparel can be placed inside a metal or plastic
enclosure. the enclosure can be designed in a manner that can
protect the various units/components from impact due to the weight
of a user or normal wear and tear.
[0160] the insole can be inserted into a wearable medium such as a
apparel. for convenience, the insole as being inserted in a
apparel. however, it must be understood that in practice insole can
be inserted and used with any type of footwear, including without
limitation, sandals, slippers, flip-flopressure sensor, etc.
[0161] The wearable device can include two insoles L (intended to
be worn on the left foot) and R (intended to be worn on the right
foot). Insoles L and R are similar in structure and functionality
to insole discussed.
[0162] The insoles L and R can further communicate with a mobile
unit such as exemplary controller. For convenience, the controller
as being a mobile phone. however, it should be understood that in
practice, controller can be for example, a smartphone, a cellphone,
IPOD, IPAD, tablet device, laptop computer, TV, game console, or
any such device that can be capable of communicating with insoles's
L and R via a wired and/or wireless communication protocol. In some
embodiments, controller can include computer readable program code
which when executed by a processor in controller can configure
controller to communicate with insoles L and R to provide
navigation and/or orientation information to a user. During regular
operation of system A, a user can interact with controller via user
interface. For example, a user may set a desired destination he/she
intends to travel too. controller can then via location unit and
map data stored in memory compute a route from the users current
location to the desired destination set by the user. in some
embodiments, controller can be configured to retrieve map data
and/or route information via a data connection or a wi-fi
connection enabled in controller.
[0163] in some embodiments, the user can receive feedback related
to route information from controller through one or more
oscillations in insole L and/or insole R
[0164] In an exemplary embodiment, system A can be used to assist
visually challenged individuals to navigate to a desired
destination in a safe and independent manner. During normal
operation of system A, a user can interact with controller and set
a desired destination as discussed above.
[0165] In some embodiments, switch included in insole L and R,
respectively, can be coupled to pressure sensitive switch. In some
embodiments, switch itself can be a pressure sensitive switch. In
some embodiments, insole L and R can automatically turn ON when a
user wears the insoles. Furthermore, when the user interacts with
controller, a bluetooth connection can be automatically established
between insole L, insole R, and controller. in addition, a small
oscillation can be felt in both insole L and insole R, to indicate
to the user that the system A is connected and ready for use.
[0166] Once the computer readable program code on controller has
been initialized, location information regarding the user's current
location is received from location unit of controller. as was
discussed, the location unit can include a gpressure sensor
receiver. In some embodiments, if a user of system A is indoors, or
if a gpressure sensor signal is unavailable, controller can also be
configured to receive location information using a combination of
one or more methods including assisted-gpressure sensor (agpressure
sensor) i.e triangulating controller's current location by using
data received between various cell-towers, and/or using a wi-fi
network to calculate location information.
[0167] Once a desired destination has been set by a user,
controller can compute a route from the user's current location to
the set destination. the user can then place the controller back in
his or her pocket or bag, and start walking. direction information
pertaining to the calculated route is communicated to the user via
one or more oscillations in Insole L and/or Insole R. For example,
if the user has to take a left, he or she will receive a
oscillation in insole L, and if the user has to take a right, he or
she will receive a oscillation in insole R. Furthermore, through
different patterns of oscillations, different information can be
conveyed to the user. For example, if the user has to take a left
turn, a few meters before the turn the user can receive a haptic
non-oscillator generator elongation sensation of 0-225 millisecond
(ms) long oscillations or elongations in insole L, near the action
point, yet before the turn the user can receive a haptic pulse
generator of indistinguishable oscillation or pulse of 550-1000 ms
cycles in insole L, and at the exact point of the turn, the user
can receive a 1 second oscillation in insole L. A haptic
oscillation generator with frequency of oscillations and warming of
275 ms-475 ms is reserved for special notification, even multiple
frequencies vibrating at the same time, and where the wearer is
more aware of this frequency range. The haptic generators provide
stimulus output that creates a motion and notice sensation with the
wearer. A haptic generators are inclusive of x directional, y
directional, and x-y directional movement. Included in haptic
pressure stimulus outputs is any haptic action with a z directional
or third directional sensation or literal motion to create notice.
In each case the haptic generator or pressure stimulus include any
duration and stimulus output delivery pattern. A vibration,
oscillation, is defined in the physiological sense and definitional
sense. An oscillation with a frequency so high that the cycle is
not felt is not deemed and oscillation or vibration, but a pulse, a
constant sensation, or even a warming. A low frequency oscillation
is observed physiologically as an elongation, a rubbing, massage,
and similar tactile sensation more common to the wearer than an
high frequency oscillation. Similarly, if the user has to take a
right turn, a similar procedure can be followed with respect to
insole R. For convenience, the above description uses oscillations
of 0-225 ms, 550-1000 ms, and a duration at a few meters, near the
point of action, and at the point of the turn, respectively. It
should be understood that in practice, oscillations of any pattern
and/or duration can be used to convey feedback to a user. The
frequency and duration of the signal can be determined by the user
such that it is noticeable under their situational or physiological
conditions. Haptic sensation can be notice based on frequency,
duration, amplitude, direction, and pattern, and their
combinations. It is included in the device that a stimulus output
may be vibratory and non-vibratory, but more of a motion stimulus
output focusing more on amplitude than frequency, or any
combination of frequency, direction, amplitude, duration, and
pattern, and their combinations and multiplicity on one or more
haptic signals. Other forms of haptic stimulus output include a two
or three dimensional notification. A user can have the option to
personalize the operation of system A including without limitation
the oscillation patterns, intensity, and/or duration. In this
manner, direction as well as distance information can be
communicated to the user through oscillation feedback. In some
embodiments, system A can also be configured to support multi-modal
navigation including travel by a car, taxi, and/or public
transport. For example, if a user of system A sets a destination
that requires travel by public transport such as a bus, system A
will for example, first navigate the user to the closet bus-stop by
conveying directional information through a pattern of oscillations
as discussed above. Once the user has reached the bus-stop, MU can
be configured to inform the user (via audio) of the bus to be
boarded and the expected arrival time of the bus. In some
embodiments, insole L and/or insole R can be configured to give a
oscillation pattern (identifiable by the user) to alert the user
that controller may have an audio alert. Once the user is on the
bus, the user can receive an indication through a pattern of
oscillations in insole L and/or insole R, as to when to get down
from the bus. Once the user is out of the bus, system A can
continue to navigate the user to the set destination by conveying
directional information through a pattern of oscillations as
discussed above. In some embodiments, system A can be configured to
create custom mapressure sensor of certain routes and/or add custom
paths to the map data stored locally on controller. this feature
can be used by users who have a favorite short-cut (bypass route)
which is not mapped or for users who live in remote areas where
smaller streets are not mapped. controller can be configured to
interact with insole L and R to create a custom path. For example,
during navigation, a user can interact with controller to add a
short-cut or a bypass (such as a walk through a neighborhood park)
that can reduce his or her travel time to a set destination. when
the user is about to make a detour from the route calculated by
controller, he or she can press (or speak) a button on controller
to initiate the custom path creation procedure. controller can
record location information (via location unit) along the path
travelled by the user. in some embodiments, controller can be
configured to periodically record one or more gpressure sensor
coordinate (latitude and longitude) values and digital compass
values along the custom path. when the user has completed the
detour and is back on a mapped street, he or she can press (or
speak) the same or a different button on controller. controller can
then be configured to process the recorded location information
along the custom path and controller can be further configured to
update the users map data locally stored on controller to include
the custom route. for a given short-cut, this process needs to be
done only once. The next time the user sets a destination that can
involve navigating in the same vicinity, the newly added shortcut
can be automatically checked while computing a route.
[0168] In some embodiments, during navigation, if a user makes a
detour to a location that is not included in the map data, he or
she can be automatically queried by controller (using oscillations)
if the detour should be added as a custom route. if the user
agrees, the detour will be automatically added to the locally
stored map data.
[0169] in some embodiments, a user can start and/or stop the custom
path creation procedure without physically interacting with
controller. as will be discussed in detail later, the user can also
start and/or stop the custom map/path creation procedure by
controller by executing a foot based gesture through one or more of
insole L and/or insole R.
[0170] In some embodiments, system A can be configured to provide
orientation assistance to a user. That is, system A can assist a
user to point (head/face) in a correct direction (north, south,
east, west, etc.). the movement detector (included in Insole L and
R) can further include one or more of a 3-axis accelerometer, a
gyroscope, and/or magnetometer (digital compass). microprocessor
control unit in both insole R and L can be configured to use
corresponding magnetometer readings to compute the current heading
of a user. In this way, if the intended or desired heading is
known, the difference between the current heading and intended
heading is calculated and a user can be pointed (oriented) in the
right direction through a different pattern of oscillations. In
some embodiments, the magnetometer can be configured to give a
reading between 0 to 360 degrees with 0 degrees corresponding to
magnetic North.
[0171] For example, during navigation, when a route to be taken by
the user is computed, controller can also be configured to compute
a desired heading at each turn/direction in the route from the map
data. Therefore, when a user is ready to navigate, the first
feedback he or she can receive can be indicative of orientation.
For example, if the current heading of a user is in the "North"
direction, and the calculated route requires the user to be headed
in the east direction, the user can receive a oscillation pattern
(such as, for example a continuous pulsed oscillation) on insole R.
Upon receiving this pattern of oscillation, the user while standing
in the same position can rotate towards his or her right. When the
user is oriented in the correct direction ("East" in case of the
example above), the oscillation stopressure sensor. Thus, the user
can be alerted that he or she is oriented in the right direction.
In some embodiments, system A can be configured to check for
orientation readings in real-time. That is, during navigation to a
set destination, if a user is heading off-course, an orientation
correction mechanism can be automatically triggered and the user's
orientation can be corrected by oscillation patterns in insole L
and/or R, as discussed above.
[0172] In some embodiments, orientation assistance can also be
helpful in known indoor as well as outdoor locations. For example,
while navigating to/from or within known locations, a user may not
require direction information and may only require orientation
information. in this case, the user can interact with controller
and request to be oriented in a particular direction.
[0173] In some embodiments, a user can request for orientation
correction and/or request to be pointed in a particular direction
without interacting with controller. As will be discussed in detail
later, the user can also request for orientation correction without
interacting with controller by executing a foot based gesture
through one or more of insole L and/or insole R. Furthermore, in
some embodiments, the orientation procedures discussed above can be
performed by any one of insole L or insole R.
[0174] In some embodiments, system A can be used to assist a user
with indoor Navigation around locations such as, for example,
homes, offices, malls, hospitals, etc. In manner similar to the
custom map/path creation procedure discussed above, system A can
also be configured to generate and save custom mapressure sensor of
indoor locations.
[0175] As was discussed above, insole L and R can each include one
or more of an accelerometer, gyroscope and a magnetometer (digital
compass) included as part of movement detector. when a custom map
creation procedure is requested and/or executed by a user for
indoor map creation, microprocessor control unit in each of insole
L and R can be configured to process corresponding readings from
one or more of the accelerometer, gyroscope, and digital compass.
microprocessor control unit in each of insole L and R can be
further configured to transmit the processed magnetometer,
accelerometer, and/or gyroscope data to controller. as will be
discussed below, controller can be configured to receive
magnetometer, accelerometer, and/or gyroscope data from insoles L
and R, and in turn generate an indoor map.
[0176] Every motion/gesture made by a user's foot/feet (whether
it's taking a step forward or backward, or climbing up or down
stairs, etc.) can have a specific pattern of accelerometer and/or
the gyroscope readings. Insoles L and R can be configured to detect
and identify various motions and/or gestures made by a user by
processing the readings received from the accelerometer,
magnetometer, and/or gyroscope. For example, in some embodiments,
insoles L and R can use accelerometer reading (in movement
detector) to detect stepressure sensor made/taken by a person, and
can use gyroscope readings to compute a distance covered by the
user in each corresponding step. Furthermore, insoles R and L can
use magnetometer readings to further get a direction of travel in
each step. In this way, by computing the distance and direction
travelled by a user, an indoor map can be created by system A for
any location. As will be discussed in detail later, the user can
also start and/or stop the custom map/path creation procedure by
controller by executing a foot based gesture through one or more of
insole L and/or insole R.
[0177] For an example, let us assume that a user of system A wishes
to create an indoor map of a local hospital. For convenience, the
discussion below explains the indoor map creation process with
respect to a hospital. However, it should be understood that in
practice the procedure below can be used to create a map for any
indoor as well as outdoor location. To begin, the user can initiate
the custom map creation procedure either by interacting with
controller or by one or more foot based gestures. it should be
understood that this procedure needs to be done only once and the
map created is automatically updated to the map data stored locally
on controller. furthermore, when the custom map creation procedure
is initiated, based on gpressure sensor location information (from
location unit included in controller), controller can automatically
identify if the map to be created pertains to an indoor location
and can automatically tag the map to the corresponding outdoor
gpressure sensor location.
[0178] For example a user can start the indoor custom map creation
procedure at the entrance of the building. The user can enter a tag
(such as "Entrance") via text or voice in the Le Chal app. The user
can then start walking to a desired destination with the building.
Each turn made by the user (and detected by the magnetometer in
insole L and/or R) can be marked as a node, and a distance between
each node can be calculated based on the accelerometer and/or
gyroscope readings from movement detector. in addition, all points
of interest along a path can be tagged (such as "Entrance",
"Lobby," "Doctor's office". etc.) by the user via text or voice in
controller. Once the custom map creation procedure is complete,
controller can be configured to implement an algorithm that can use
graph theory and converts the various nodes and points of interest
into a connected graph (indoor map). Furthermore, based on
gpressure sensor location information, controller can be configured
to automatically identify the indoor map as pertaining to an
outdoor location and automatically tags the map to the
corresponding outdoor gpressure sensor location. Therefore, the
next time the user intends to travel to the above mentioned indoor
location, he or she can have the option to set any location (node)
inside the hospital (for example his/her doctor's office) as a
destination. Furthermore, the above referenced indoor map creation
procedure needs to be done only once and the map created is
automatically updated to the map database stored locally on
controller. in some embodiments, all the custom map data (indoor
and/or outdoor) can be transmitted by controller (via a data
connection) to a central server. The central server can then make
the data received from each user available to all users of system
A. Furthermore, in some embodiments, the indoor and/or outdoor
custom map creation procedures can be performed by MU and any one
of insole L or insole R.
[0179] In some embodiments, system A can be designed to be used as
an interaction device. As was discussed earlier, movement detector
can be used to detect various foot-based gestures. Furthermore,
controller can be configured to enable a user to save various
gestures and then assign each of the saved gestures to perform one
or more actions. once a particular gesture has been assigned, a
user can interact with controller or Insole L and/or R through
gestures. It should be understood that there are no restrictions on
the number of gestures that can be saved and/or assigned by system
A.
[0180] As discussed above, in some embodiments, insole L and/or R
can also be connected to one or more other external electronic
devices such as TV's, computers, laptop's, game consoles, mobile
phones, ipad, tablets, or any such device that can be configured to
communicate with insoles L and/or R through a wired and/or wireless
communication via corresponding RF units. In some embodiments,
insole L and/or R can be discovered as a Bluetooth device and can
be connected via Bluetooth to any Bluetooth enabled electronic
device. In some embodiments, insole L and/or R can be to a
compatible electronic device via any radio frequency based
communication protocol. Furthermore, in a manner similar to that
discussed above a user wearing insole L and R can interact,
communicate, and/or control any electronic device (connected to
insoles L and R) through one or more gestures. Furthermore, all
input and/or output feedback between insole L, insole R and the one
or more connected electronic device(s) can be via haptics, such as,
for example, one or more oscillations.
[0181] The device can include two insoles L (intended to be worn on
the left foot) and R (intended to be worn on the right foot).
Insoles L and R are similar in structure and functionality to
insoles L and discussed.
[0182] The device can be embedded in a wearable object such as a
apparel. The various units included in apparel can be embedded
within the sole of apparel. For convenience, the following figures
and discussion describe the various units of a apparel consistent
with the disclosed embodiments as being embedded in the sole of the
apparel. However, it should be understood that in practice the
various units can be included in any part/area of the apparel.
Therefore, the present disclosure is not limited in the location of
the various units included in a apparel consistent with the
disclosed embodiments. The various units/components included in
apparel are similar in structure and functionality to the various
units included in insole as discussed. Furthermore, the operation
of apparel can be identical to the operation of insole, as
discussed. For convenience, The apparel is depicted as including
one actuation unit. However, it should be understood that in
practice there may be any number of actuation units, such as
exemplary vibrator, included in apparel. Therefore, the present
disclosure is not limited in the number of actuation units that may
be included and/or supported by a apparel consistent with the
disclosed embodiments.
[0183] The device with Interaction System A consistent with the
disclosed embodiments. The system A can include two apparels L
(intended to be worn on the left foot) and R (intended to be worn
on the right foot). The various units included in apparel L and R
can be embedded within the sole of apparel L and R, respectively.
The various units/components included in apparel L and R are
similar in structure and functionality to the various units
included in insoles L and R as discussed with respect to FIG. 4 c.
Furthermore, the operation of apparel L and R can be identical to
the operation of insole L and insole R, respectively, as
discussed.
[0184] The device can include two apparels L (intended to be worn
on the left foot) and R (intended to be worn on the right foot).
The various units included in apparel L and R can be embedded
within the sole of apparel L and R, respectively: The various
units/components included in apparel L and R are similar in
structure and functionality to the various units included in
insoles L and R as discussed. Furthermore, the operation of apparel
L and R can be identical to the operation of insole L and insole R,
respectively, as discussed.
[0185] The device can be embedded in a wearable object such as a
apparel, such as with each of the various units included in apparel
can each be included inside a metal or plastic enclosure. The
apparel can include an opening. Furthermore, opening can be
designed in a manner such that enclosure can be securely fit into
apparel. In addition, opening can also be designed in a manner that
can allow a user to use apparel as a regular apparel (without the
need of inserting enclosure). Furthermore, the operation of apparel
can be identical to the operation of insole, as discussed. For
convenience, it is depicted that apparel is including one actuation
unit. However, it should be understood that in practice there may
be any number of actuation units, such as exemplary vibrator,
included in apparel. Therefore, the present disclosure is not
limited in the number of actuation units that may be included
and/or supported by a apparel consistent with the disclosed
embodiments.
[0186] The device with Interaction System C consistent with the
disclosed embodiments. The system C can include two apparels L
(intended to be worn on the left foot) and R (intended to be worn
on the right foot).
[0187] In some embodiments, the various units included in apparel L
and R can each be included inside a metal or plastic enclosure.
Each of apparel L and R can include an opening. Furthermore,
opening can be designed in a manner such that enclosure can be
securely fit into apparel L and/or R. In addition, opening can also
be designed in a manner that can allow a user to use apparels L and
R as a regular apparel (without the need of inserting enclosure).
The apparels L and R as each including an opening on the side.
However, it should be understood that in practice there may be any
number of openings, such as exemplary opening that can included in
any location in apparel L and/or R. Therefore, the present
disclosure is not limited in the number or location of an opening
that may be included and/or supported by a apparel consistent with
the disclosed embodiments.
[0188] In some embodiments, enclosure can be designed in a manner
that can protect the various units/components from impact due to
the weight of a user or due to normal wear and tear. In this
manner, a user can use any apparel that can include a compatible
opening such as exemplary opening that can allow enclosure to be
inserted into.
[0189] The various units/components included in apparel L and R are
similar in structure and functionality to the various units
included in insoles L and R as discussed. Furthermore, the
operation of apparel L and R can be identical to the operation of
insole L and insole R, respectively, as discussed.
[0190] The device with Interaction System D consistent with the
disclosed embodiments. As shown the system D can include two
apparels L (intended to be worn on the left foot) and R (intended
to be worn on the right foot).
[0191] The various units included in apparel L and R can each be
included inside a metal or plastic enclosure. Each of apparel L and
R can include an opening. Opening and enclosure can be similar in
structure and functionality to that discussed.
[0192] The various units/components included in apparel L and R are
similar in structure and functionality to the various units
included in insoles L and R as discussed. Furthermore, the
operation of apparel L and R can be identical to the operation of
insole L and insole R, respectively, as discussed.
[0193] The device with Interaction System E consistent with the
disclosed embodiments. The system E can include two apparels L
(intended to be worn on the left foot) and R (intended to be worn
on the right foot).
[0194] The device with stimulus outputs or actuation units such as
vibrator can be embedded in the sole of each of apparel L and R,
respectively. The remaining units included in apparel L and R can
each be included inside a metal or plastic enclosure. Each of
apparel L and R can include an opening. Opening and enclosure can
be similar in structure and functionality to that discussed.
[0195] The various units/components included in apparel L and R are
similar in structure and functionality to the various units
included in insoles L and R as discussed. Furthermore, the
operation of apparel L and R can be identical to the operation of
insole L and insole R, respectively, as discussed.
[0196] The device with Interaction System F consistent with the
disclosed embodiments. The system F can include two apparels L
(intended to be worn on the left foot) and R (intended to be worn
on the right foot).
[0197] In some embodiments, the actuation unit such as vibrator can
be embedded in the sole of each of apparel L and R, respectively.
The remaining units included in apparel L and R can each be
included inside a metal or plastic enclosure. Each of apparel L and
R can include an opening. Opening and enclosure can be similar in
structure and functionality to that discussed.
[0198] The various units/components included in apparel L and R are
similar in structure and functionality to the various units
included in insoles L and R as discussed. Furthermore, the
operation of apparel L and R can be identical to the operation of
insole L and insole R, respectively, as discussed.
[0199] The device can be embedded in a wearable object such as a
apparel. The apparel can include a Microcontroller unit
(microprocessor control unit) coupled to a power unit and a RF
unit. microprocessor control unit can be further coupled to an
stimulus output such as vibrator. The apparel can also include an
inertial motion unit or movement detector or movement detector
coupled to microprocessor control unit. in some embodiments,
microprocessor control unit, power unit, RF unit, vibrator, and
movement detector can have a similar structure and functionality as
discussed.
[0200] For convenience, the apparel as including one actuation
unit. However, it should be understood that in practice there may
be any number of actuation units, such as exemplary vibrator
included in apparel. Therefore, the present disclosure is not
limited in the number of actuation units that may be included
and/or supported by a apparel consistent with the disclosed
embodiments.
[0201] The apparel can further include stimulus inputs of two
ultrasonic sensors (Sonar) and coupled to microprocessor control
unit. Sonar sensors and can be similar in structure and
functionality as sensors and discussed. Furthermore, sensors and
can have cones and, respectively. Microprocessor control unit can
be further coupled to an image sensor such as camera (Cam). Cam can
be similar in structure and functionality as image sensor
discussed. In some embodiments, apparel can also include an
illumination unit (ILU) that can be coupled to microprocessor
control unit. Illumination unit can be similar in structure and
functionality as illumination unit discussed. In some embodiments,
apparel can also include a structured light projection unit (SLP)
coupled to microprocessor control unit. SLP can be similar in
structure and functionality as SLP discussed, and can project a
light pattern.
[0202] Sonar sensors and, Cam, illumination unit, and SLP together
with microprocessor control unit operate as an obstacle detection
system and operate in a manner similar to that discussed SLP can be
similar in structure and functionality as SLP discussed.
[0203] The device with Interaction System A consistent with the
disclosed embodiments. The system A can include two apparels L
(intended to be worn on the left foot) and R (intended to be worn
on the right foot). Apparels L and R are similar in structure and
functionality to apparel discussed.
[0204] The apparels L and R can further communicate with a mobile
unit such as exemplary controller. In some embodiments, controller
can include computer readable program code which when executed by a
processor in controller can configure controller to communicate
with apparels L and R to provide functionality including but not
limited to outdoor and indoor navigation, orientation, and
interaction. The navigation, orientation, and interaction
functionality provided by apparels L and R are similar to insoles L
and R discussed.
[0205] In addition to the above mentioned functionality, in some
embodiments, system A can also be configured to detect one or more
obstacles of different types and sizes that can hinder the safe
passage of a user. As was discussed above, system A can detect one
or more obstacles in a manner similar to that discussed with
respect to obstacle finding unit.
[0206] Once an obstacle is detected by apparel L and/or R, the user
can be alerted about the presence of an obstacle through a pattern
of oscillations (different from direction and/or orientation
information). In some embodiments, apparels L and/or R can be
configured to alert the user about the existence of an obstacle in
two possible ways (modes). In a first mode (known as avoidance
mode), if an obstacle is detected, apparels L and/or R can give the
user a pattern of oscillations that can enable him or her to avoid
the obstacle. For example, if an obstacle is detected directly in
front of the user and another obstacle is detected to the right of
the user, the user can receive a specific oscillation pattern on
apparel L. The user identifies the oscillation pattern as being
indicative of the presence of obstacle and rotates to his or her
left till the oscillation stopressure sensor (to indicate that the
path is clear). In this manner, through oscillations a user can be
navigated around obstacles.
[0207] In a second mode (known as perception mode), the user is
alerted of the presence of an obstacle by varying the intensity of
the oscillation patterns. This gives the user a perception of how
far he or she is from an obstacle. For example, if an obstacle is
detected to the left of the user, the user receives a oscillation
on the apparel L wherein the intensity of the oscillation increases
as the user gets closer to the detected obstacle and decreases as
the user moves away from the obstacle. In this way, the user gets a
perception of the obstacles around him or her and can decide on how
to avoid the detected obstacles. The perception mode may be
preferred by users if they are moving around in known
environments.
[0208] In some embodiments, apparels L and R can be used by a user
to provide obstacle detection functionality operate without the
need of being connected to or communicating with controller.
[0209] The device with Interaction System B consistent with the
disclosed embodiments. the system B can include two apparels L
(intended to be worn on the left foot) and R (intended to be worn
on the right foot). Apparels L and R are similar in structure and
functionality to apparel discussed. Furthermore, the navigation,
orientation, and interaction functionality provided by apparels L
and R of system B are similar to insoles L and R discussed.
[0210] In addition to the above mentioned functionality, in some
embodiments, system B can also be configured to detect one or more
obstacles of different types and sizes that can hinder the safe
passage of a user. In some embodiments, system B can be configured
to detect one or more obstacles in a manner similar to that
discussed with respect to obstacle finding unit.
[0211] Once an obstacle is detected by apparel L and/or R, the user
can be alerted about the presence of an obstacle through a pattern
of oscillations (different from direction and/or orientation
information) and in a manner similar to that discussed.
Furthermore, in some embodiments, apparels L and R can be used by a
user to provide obstacle detection functionality operate without
the need of being connected to or communicating with
controller.
[0212] The device with Interaction System C consistent with the
disclosed embodiments. The system C can include two apparels L
(intended to be worn on the left foot) and R (intended to be worn
on the right foot). Apparels L and R are similar in structure and
functionality to apparel discussed. Furthermore, the navigation,
orientation, and interaction functionality provided by apparels L
and R of system C are similar to insoles L and R discussed.
[0213] In addition to the above mentioned functionality, in some
embodiments, system C can also be configured to detect one or more
obstacles of different types and sizes that can hinder the safe
passage of a user. In some embodiments, system C can be configured
to detect one or more obstacles in a manner similar to that
discussed with respect to obstacle finding unit.
[0214] Once an obstacle is detected by apparel L and/or R, the user
can be alerted about the presence of an obstacle through a pattern
of oscillations (different from direction and/or orientation
information) and in a manner similar to that discussed.
Furthermore, in some embodiments, apparels L and R can be used by a
user to provide obstacle detection functionality operate without
the need of being connected to or communicating with
controller.
[0215] The device with Interaction System D consistent with the
disclosed embodiments. The system D can include two apparels L
(intended to be worn on the left foot) and R (intended to be worn
on the right foot). Apparels L and R are similar in structure and
functionality to apparel discussed. Furthermore, the navigation,
orientation, and interaction functionality provided by apparels L
and R of system C are similar to insoles L and R discussed.
[0216] In addition to the above mentioned functionality, in some
embodiments, system D can also be configured to detect one or more
obstacles of different types and sizes that can hinder the safe
passage of a user. In some embodiments, system D can be configured
to detect one or more obstacles in a manner similar to that
discussed with respect to obstacle finding unit.
[0217] Once an obstacle is detected by apparel L and/or R, the user
can be alerted about the presence of an obstacle through a pattern
of oscillations (different from direction and/or orientation
information) and in a manner similar to that discussed.
Furthermore, in some embodiments, apparels L and R can be used by a
user to provide obstacle detection functionality operate without
the need of being connected to or communicating with
controller.
[0218] The device with Interaction System E consistent with the
disclosed embodiments. The system E can include two apparels L
(intended to be worn on the left foot) and R (intended to be worn
on the right foot). Apparels L and R are similar in structure and
functionality to apparel discussed. Furthermore, the navigation,
orientation, and interaction functionality provided by apparels L
and R of system E are similar to insoles L and R discussed.
[0219] In addition to the above mentioned functionality, in some
embodiments, system E can also be configured to detect one or more
obstacles of different types and sizes that can hinder the safe
passage of a user. In some embodiments, system E can be configured
to detect one or more obstacles in a manner similar to that
discussed with respect to obstacle finding unit.
[0220] Once an obstacle is detected by apparel L and/or R, the user
can be alerted about the presence of an obstacle through a pattern
of oscillations (different from direction and/or orientation
information) and in a manner similar to that discussed.
Furthermore, in some embodiments, apparels L and R can be used by a
user to provide obstacle detection functionality operate without
the need of being connected to or communicating with
controller.
[0221] As was discussed earlier, a user can personalize several
functions, operations, and/or gestures. Other embodiments will be
apparent to those skilled in the art based on the disclosed
embodiments. Various modifications may be made to the systems or
methods in the disclosed embodiments. The specification and
examples are exemplary only, with, a true scope and spirit of the
disclosure being indicated by the following claims.
[0222] In summary, today's digital age, there have been several
advancements in the field of Human Computer Interaction. However,
using the feet, foot, and to include other tactile sensitive areas
such as ankle, wrist, waist, neck, ears, and other areas of the
body create what is called "body sensing" based haptic interaction
devices as a medium for human computer interaction remains
relatively unexplored. In some situations, body sensing based
haptic interaction devices can be very beneficial for individuals
with a physical disability. For example, if a user suffers from
visual impairment, performing daily activities such as, for
example, navigation, orientation, and/or obstacle detection
independently can become challenging. Currently available
navigation systems for the visually challenged rely primarily on
providing audio feedback. Because visually challenged individuals
rely heavily on their sense of hearing, pure audio feedback can be
a distraction. Furthermore, conventional, navigation and
interaction systems for visually challenged individuals are complex
to use, obtrusive (bulky) and are also a burden to carry by the
visually impaired people.
[0223] With respect to able bodied individuals, current interactive
systems operate by relying primarily on Audio, visual, and hand
based feedback. However, there exist several situations wherein
relying on and/or providing feedback via the aforementioned senses
may be distracting and/or non-intuitive. Therefore, there is a need
for a more efficient foot based haptic interaction system that is
intuitive to use and non-obtrusive.
Passive and Dynamic Indicator and Manipulator Teaching and Aiding
Devices
[0224] FIG. 8 are perspective views of passive shape snap fasteners
for teaching and aiding interactive apparel and are formed to affix
to standard apparel and using one or more fasteners in one or more
locations on the apparel. The Indicator and Manipulator is attached
to require specific matching of the opposing fastener member
creating teaching and aiding of proper apparel assembly and
wearing, based on apparel function, fashion, performance
improvement, or their combination.
[0225] Indicators and Manipulators include design and structure of
the full range of mechanical, chemical, electrical, electronic,
acoustic, thermal, material properties (material state, shape
memory, shape change with a form of impetus, non-magnetic to
magnetic, non-adhesion to adhesion, non-conductive to conductive,
and all other), color, texture, solid, woven, or other properties
used by Indicators or Manipulators singularly or any combination.
Manipulators include features that prohibit, limit, or make
difficult the improper use of apparel. Only by way of example and
not an exhaustive list, includes snaps with unique design that only
allow exact matching for proper closure or proper appendage use.
Manipulators include but are not limited to shapes specific
closures, buttons and holes of different sizing, zippers of
different length or teeth size, snaps, clasp hooks, clasp screws,
buckles, loops, buttons, loops and rods, catches, rings, toggles,
slides, clips, hinged wires, thread posts, clutch backs, tension
backs, spring rings, open boxes, bayonets, magnets, screws,
barrels, and more.
[0226] A square snap fastener 810a Indicator and Manipulator with a
square projection to only be received by the matching triangle snap
receptacle 810b of the pair, each with holes for apparel
attachment. The use of square snap projection 810a is placed at any
location on apparel to force alignment and registry with respect to
the fastener. Only square snap receptacle 810b will match and force
proper alignment and create proper apparel function and fashion.
With Manipulator snap projection 810a and Manipulator snap
receptacle 810b snapped in place, then other Manipulator pairs or
more traditional apparel closure can follow to complete proper
apparel function and fashion.
[0227] A circular snap fastener 812a Indicator and Manipulator with
a circular projection to only be received by the matching circular
snap receptacle 812b of the pair, each with holes for apparel
attachment. Manipulators can be located on opposing articles of
apparel to compel proper association of apparel. A sleeve may have
attached Manipulator circular snap fastener 812a with projection
and a glove having Manipulator circular snap receptacle 812b
forcing this particular sleeve and glove combination. Another pair
of gloves could also have Manipulator circular snap receptacle 812b
and allow multiple apparel association. The opposite sleeve may
have no Manipulator or may have attached for function or fashion
circular snap receptacle 812b and in this case the glove would have
attached Manipulator snap projection 812a. This disclosure also
includes the use of Manipulators 600a and 600b on one sleeve and
glove combination and 812a and 812b on another sleeve and glove
combination.
[0228] A pentagon snap fastener 814a Indicator and Manipulator with
a pentagon projection to only be received by the matching pentagon
snap receptacle 814b of the pair, each with holes for apparel
attachment.
[0229] A cross snap fastener 816a Indicator and Manipulator with a
cross projection to only be received by the matching cross snap
receptacle 816b of the pair, each with holes for apparel
attachment.
[0230] A triangle snap fastener 818a Indicator and Manipulator with
a square projection to only be received by the matching triangle
snap receptacle 818b of the pair, each with holes for apparel
attachment.
[0231] A hexagon snap fastener 820a Indicator and Manipulator with
a hexagon projection to only be received by the matching hexagonal
snap receptacle 820b of the pair, each with holes for apparel
attachment.
[0232] Only by way of example, the snap Manipulator fasteners are
represented with holes for attachment to apparel. Other forms of
attachment would equivalently enabled the disclosure by using
pressure sensitive tape, heat sensitive adhesives, epoxies,
cellulosic fibers or threads, polymer fibers or threads, and other
forms of attachment or their combinations.
[0233] Only by way of example, the snap Manipulators illustrated
are representative of numerous closures, attachments, and
accessories available to be used as Indicators, Manipulators, or a
combination of Manipulators and Indicators. Persons of ordinary
skill in the art may appreciate that numerous design configurations
may be possible to produce the functional benefits of the inventive
systems of interactive appear for teaching and aiding proper
apparel function, fashion, or combination of function and
fashion.
[0234] The Manipulators illustrated include Indicator features used
to create notice, guide, and seek to compel proper apparel use.
Manipulators achieve the utility of teaching and aiding at the
moment of most readiness to observe, register, and internalize
learning. Manipulators can go beyond teaching and aiding for proper
initial and ongoing use of apparel that is on or near the
wearer.
[0235] FIG. 9 are perspective views of passive fasteners for
teaching and aiding interactive apparel formed to affix to standard
apparel and using one or more fasteners in one or more locations on
the apparel to compel proper apparel use. Manipulators require
specific matching of the opposing fastener member creating teaching
and aiding of proper apparel assembly and wearing, based on apparel
function, fashion, improved performance or their combination. Two
examples follow for illustration without intending to be limiting
to these examples.
[0236] A magnetic circular disc Manipulator 910a can be used as a
fastener when associated with another magnetic disc Manipulator
910b of opposite polarity. The function of indication is provided
by the observation of an indentifiable difference among fasteners
teaching and aiding in finding the like Indicator on the apparel or
associated apparel. The Manipulator or compelling function is that
only the to magnets or magnet and magnet responsive material will
fasten. The second disc may be a magnetic responsive material. By
way of example, without restriction to other forms of attachment
each disc shown also has holes 912 for apparel attachment, but the
disclosure would be equivalently enabled by using pressure
sensitive tape, heat sensitive adhesives, epoxies, cellulosic
fibers or threads, polymer fibers or threads, and other forms of
attachment or their combinations.
[0237] A hook 920a and loop 920b button of fabric, polymeric,
metallic, ceramic and other flexible material, or other materials,
and their combinations is illustrated. The function of indication
is provided by the observation of an indentifiable difference among
fasteners teaching and aiding in finding the like Indicator on the
apparel or associated apparel. The Manipulator function is that a
hook button 920a is not effective with another hook button 920a or
that there is no other hook button 920a, but a similarly appearing
and effective association with hoop button 920b. By way of example,
without restriction to other forms of attachment each disc shown
also has stitching 922 for apparel attachment, but the disclosure
would be equivalently enabled by using pressure sensitive tape,
heat sensitive adhesives, epoxies, cellulosic fibers or threads,
polymer fibers or threads, and other forms of attachment or their
combinations.
[0238] The properties of the illustrated Manipulators are provided
only by way of example and are not intended to restrict how apparel
use can be guided and even compelled into proper use, function, and
fashion or a combination. By way of example and not as a
restrictive list, the magnetism of 910 may be created by electrical
coils and an energy source. Further disclosure has already been
made that one or more or a combination of Indicators and
Manipulators may be used with apparel or between articles of
apparel to achieve specific and proper apparel use, function, and
fashion by teaching and aiding.
[0239] FIG. 10 is a block diagram of static Manipulators with
apparel illustrating a method of teaching and aiding by static
Manipulators to create interactive apparel. Represented are two
forms of apparel achieving proper apparel association by the
teaching and aiding of a static Manipulator of gloves and a
jacket.
[0240] A use of apparel Manipulators for teaching and aiding in the
proper apparel function and fashion. Starting with apparel having
one element of a pair of static Manipulators 1010, and the apparel
item being a glove 1010. For proper association of the glove, the
matching Manipulator 1020 is attached to a jacket sleeve 1022. With
the Jacket on and the glove placed on a hand and attachment
attempted to indicate proper wear 1040. The wearer will be taught
and aiding with the questions if the static Manipulators of the
sleeve and glove match 1050. If the glove and sleeve Manipulators
do not conform and match, then it is intuitive with a threshold of
cognitive awareness, to try the other glove of the pair to affirm
the correct static Manipulator 1052. The cycle of teaching and
aiding by 1040, 1050, and 1052 can continue until the glove with
the proper Manipulator is found and worn. With the glove being worn
with the matching Manipulator, the other glove can be attached. The
second glove may have no Manipulator attached as an Indicator
itself, or may contain a second Manipulator. The second sleeve and
glove combination will be tested by the 1040, 1050, and 1052 cycle
and with confirmation of the proper glove, then complete attachment
of both gloves 1054 is accomplished with proper function and
fashion of jacket and glove by teaching and aiding of static
Manipulators.
[0241] To complete the jacket and glove combination, the jacket
needs to be closed for proper function, fashion, or a combination
of both. Another Manipulator, different from the glove, is used
1030. The two matching pieces of the Manipulator are separated and
attached to each side of the jacket 1032. With the jacket on and
closure attempted 1034 the wearer is taught and aided if the
closure is correct by discovering if the static Manipulators of the
left and right side closure match 1060. If the closures do not
match then the wearer will move up or down one apparel closure to
find the correct static Manipulator 1062. The cycle of 1060 and
1062 will continue until the matching Manipulators are associated.
With the static Manipulator on the left and right side closure
matching 1060 then complete jacket closure with original closures
or other static Manipulators 1064 can be completed. Ultimately the
static Manipulators created an interactive apparel where the wearer
is in apparel being properly worn by teaching and aiding 1070.
[0242] The flow chart discussed illustrates an example of the use
of static Indicators, Manipulators, or a combination of Indicators
and Manipulators. For persons having ordinary skill in the art it
is obvious that the placement of Indicators and Manipulators can
vary, that the apparel with which they are affixed can vary widely,
among many other function, fashion, performance improvers, and
their combination and remain within the scope of the
disclosure.
[0243] FIG. 11 are top views of readable information labels for
teaching and aiding interactive apparel created to withstand the
lifecycles of apparel and provide apparel specific and associated
information that provides teaching and aiding in the proper
function, fashion, performance improvement or combination use.
Indicators are both simple cues to information rich
communicators.
[0244] Indicators and Manipulators are either static and unchanging
or dynamic. Static indicators and manipulators do not change in
physical properties or message, but use their original form to
suggest, direct, and with manipulators, compel. Dynamic Indicators
and Dynamic Manipulators change in at least one property of the
indicator, such as deliver a Stimulus Output, change information
storage, change shape, change color, light up, or other physical
changes and messaging changes. Indicators are used solely to create
notice by wearer senses (audio, visual, haptic, physiologic, and
their combinations), guide, and suggest proper apparel function,
fashion, or their combination. Indicators do not prohibit the
improper use of apparel, but indicate proper or improper use. Only
by way of example, and not limited to the following, static
Indicators include colors, textures, sizing, match fitting, and
other visual, audio, haptic, or physiological communicators to the
wearer. Only by way of example, and not limited to the following,
dynamic Indicators include tags with barcode tags, quick response
code tags, mini cards with magnetic tape tags, data fobs,
microchips with RFID, and other information carrying and sharing
devices that allow information communicated to improve function and
fashion guidance
[0245] The dynamic Indicators paired with a Interfacer each have a
unique pattern that universally, or locally within the confines of
the wearer's activity, be ascribed specific meaning and information
content. Dynamic Indicators labels are imaged by a label
recognition device associated with information that is universal
about the apparel or wear specific and relevant information. Labels
may be static without any change in physical, electronic, messaging
or other properties by way of example, but not considered a limited
list. Labels are inclusive of a dynamic labeling to include changes
in physical, electronic, and message properties, for example, and
not intended to be a limited list of change examples. Encodeable
medium is another name for a label and is descriptive of any
recordable, storage, and readable medium form that creates
interactive apparel and only by way of example and not limited to
the following, includes, labels, tags, films, cards, fobs, pellets,
rods, or any other medium and carrier. The encoding or association
of information can occur before or after attachment with the
apparel and can be changed and updated at any time. Upon use of the
apparel, the wearer may scan the dynamic Indicator label and be
informed, advised, given instruction, provided affirmation, or
provided other sounds, words, phrases, or other messaging by audio,
visual, haptic, physiological, computer display, portable device
display, or other messaging, and their combinations. Dynamic
Indicators have the advantage of communicating any universal or
locally pre-communicated or pre-input information. Only by way of
example, and not limited to this list such information can include
apparel type, size, function, purpose, color, pattern, texture,
cut, styling, weather properties, place of purchase or origination,
suggestions of compatible apparel for function, fashion, or their
combinations. Dynamic Indicators can also be used singly or in any
grouping or combination. The wearer may scan a primary article of
apparel and then scan for appropriate function, fashion, or their
combination with a function or fashion compatible apparel based
upon the comparison of message information between two or more
dynamic Indicators. As mentioned encouragement towards association
of apparel or discouragement against association can be made by
established encoding associated with dynamic Indicator or as
separate comparative or other informational processing.
[0246] An integral part of the dynamic Indicator is the Interfacer.
The general construction and function of the Interfacer is readily
known to persons having ordinary skill in the art. The specific
dynamic Indicator Interfacer includes additional functionality as
previously disclosed to include associating noise, sounds, words,
phrases, and other messaging by audio, visual, haptic, phsyiologic,
computer display, portable device display, brail display, or other
messaging. The Interfacer is a device that recognizes the dynamic
Indicator, interfaces with the wearer or other sources to receive
information input, associates the dynamic Indicator signature with
the input information is capable of recognizing the dynamic
Indicator signature or unique information, delivers to the wearer
the pre-assigned information about the article of apparel. Further,
the Interfacer is capable of making an information database and
artificial intelligence to derive correlations and judgments and
provide messaging about apparel combinations for function, fashion,
or their combination. The dynamic Indicator in combination with the
Interfacer becomes an information based teaching and aiding
platform for interactive apparel to guide proper apparel function,
fashion, or their combinations.
[0247] Matrix code label 1110a and 1110b is a device optically
recognizeable two dimensional barcode label with four standardized
encoding modes of numeric, alphanumberic, byte and binary, and
kanji to associate information to the unique image and extract the
same information. The matrix barcode provides greater message
capacity than other barcodes. The matrix code consists of high
contrast patterns between the backing and the modules or square
dots. Apparel applications are ideally created on fabric providing
sufficient module contrast for information association as well as
being most compatible with apparel, wearer comfort and appeal, and
apparel maintenance and care. By way of example, and not limited to
the following the matrix barcode is also available as a dynamic
Indicator from woven fabric, nonwoven fabric, polymer film, metal
sheet, and other two dimensional forming materials of natural
appearance or that can be coated to form a surface for sufficient
contrast with needed modules. The matrix code is affixed to the
apparel by methods known to persons having ordinary skill in the
art and include by way of example, but not limited to stitching,
pressure sensitive adhesive, heat sensitive adhesives, epoxies,
cellulosic fibers or threads, polymeric fibers or threads, as well
as single or multiple point attachment, small pocket or enclosure,
other forms of attachment, and their combinations. The matrix code
stores and releases a cache of information specific to an article
of apparel or combination of articles to ensure proper apparel
function and fashion.
[0248] Line code label 1120 is a device optically recognizeable two
dimensional line code label that consists of 12 numerical digits,
which are uniquely assigned. Although more limited in its message
capacity, the line code is applicable to dynamic Indicators and
apparel messaging. The line code label follows information
association, construction, use, attachment, and other attributes
associated with the matrix code previously discussed.
[0249] Magnetic label is not shown, but is based upon its own
material integrity or as a film applied to a substrate to provide a
recognizable, encodeable, and readable medium. The magnetic label
follows, information association, construction, use, attachment,
and other attributes associated with the matrix code previously
discussed.
[0250] Microchip label is not shown, but is adaptable to
applications of apparel teaching and aiding for proper apparel use.
The microchip is of micro-electronic construction and is a passive
device without a power source. Within its construction is an
antenna for of passive radio frequency construction for encoding
the device, exchanging information, as well as powering the unit.
The disclosure is the adaptation and use for creating interactive
apparel for teaching and aiding in apparel function and fashion,
but the microchip with passive radio frequency construction is
known by persons of ordinary skill in the art. The microchip label
follows information association, construction, use, attachment, and
other attributes associated with the matrix code previously
discussed.
[0251] Persons of ordinary skill in the art may appreciate that
numerous configurations of the disclosures may be possible to
produce the functional benefits of the inventive systems. The
representations made of dynamic Indicators is considered
illustrative only, of the principles of the disclosure. Further
since numerous modifications and changes will readily occur to
persons having ordinary skill in the art, disclosures are not
intended to be limited in any way to their exact construction and
operation. All suitable modification and equivalents may be
resorted to falling within the scope of the disclosure.
[0252] FIG. 12 is a block diagram of dynamic Indicators with
apparel for creating teaching and aiding interactive apparel.
Represented are two forms of apparel achieving proper association
by the teaching and aiding of a dynamic Manipulator of gloves and a
jacket.
[0253] A use of apparel dynamic Indicators for teaching and aiding
in the proper apparel function, fashion, and their combinations.
Starting with the apparel is a jacket 1212 prepared as apparel with
a dynamic Indicator attached 1210. An Interfacer of the dynamic
Indicator identifies the unique pattern signature associated of the
Indicator 1214. The Interfacer is prepared to accept unique
identifying information about the article of apparel (color, cloth
type, texture, design, cut, etc.) by input mode and the Interfacer
then associates the apparel specific input information to the
unique pattern signature of the dynamic Indicator 1216. The jacket
with the dynamic Indicator is now identified by the dynamic
Indicator 1218 and for example it could be a jacket that is cotton,
black, and with blue trim 1220.
[0254] Also selecting for this example is another article of
apparel or a scarf 1232 prepared as apparel with a dynamic
Indicator attached 1230. An Interfacer of the dynamic Indicator
identifies the unique pattern signature associated with the
Indicator 1234. The interface is prepared to accept unique
identifying information about the article of apparel or scarf
(color, cloth type, texture, design, etc.) by input mode and the
Interfacer then associates the apparel specific input information
to the unique pattern signature of the dynamic Indicator 1236. The
scarf with the dynamic Indicator is now identified by the dynamic
Indicator 1238 and for example it could be a scarf with blue and
yellow paisely 1240.
[0255] Apparel for wear is selected and the Interfacer is used to
read the apparel's dynamic Indicator and communicates initial
information to the human senses (audio, visual, hatpic,
physicological, or their combinations) 1222. Another article of
apparel is selected for wearing and the Interfacer is used to read
the apparel's dynamic Indicator and communicated initial
information to the human sense senses (audio, visual, hatpic,
physicological, or their combinations) 1242. The Interfacer then
compares the information retrieved from the dynamic interface and
provides an indication of a suitable match or an unsuitable match
1250. The Interfacer then communicates to the wearer's senses by
audio, visual, haptic, physiological, or their combination the
degree of match and the degree of necessity that a new selection is
needed 1260. A new selection is made and read by the Interfacer
1242, a comparison is made between the information on the dynamic
Indicator and a degree of match is determined 1250. This cycle
continues until a suitable match is obtained 1270. As an Indicator,
the wearer is not compelled to follow the messaging of the
Interfacer.
[0256] The flow chart discussed illustrates an example of the use
of dynamic Indicators. For persons having ordinary skill in the art
it is obvious that the placement of Indicators can vary, that the
apparel with which they are affixed can vary widely, among many
other function, fashion, and combination of function and fashion
considerations and remain within the scope of the disclosure. The
flow diagram of the dynamic Indicator in combination with the
Interfacer display the utility of interactive apparel for wearers
throughout our society of all levels of ability to achieve proper
apparel use, function, fashion, or a combination.
[0257] Although not a formal set of claims, the above disclosure is
captured succinctly in the following. Apparel comprising: one or
more devices for teaching and aiding apparel use; and said devices
being single or multiple capable. Said device comprising: one or
more stimulus inputs for detecting condition of apparel use; and
one or more stimulus outputs for teaching and aiding of apparel
use. Said device comprising: one or more stimulus inputs and
stimulus outputs are in separate devices; and one or more stimulus
inputs and stimulus outputs are fully or partially combined
devices. Said stimulus inputs and stimulus outputs comprising:
electronic circuitry, transmitters, emitters, receivers, detectors,
input interfaces, output interfaces and said indicators, and
associated components; assembled for receiving one or more stimulus
inputs; and assembled for delivering one or more stimulus outputs.
Apparel comprising: one or more said separate devices or combined
devices integrated into said apparel. Apparel comprising: one or
more said separate devices or combined devices removable and
insertable with said apparel. Apparel comprising: one or more said
separate devices or combined devices external and detachable and
attachable to said apparel. Apparel comprising: one or a
combination of devices. A device comprising: one or more said
stimulus inputs a said stimulus inputs responds to a single,
multiple, changing, continuous, variable, or other input, or
combination of inputs; and the said input being any form from human
interaction to a particle, wave, radiation, gradient, pressure,
chemical, electrical, electronic, thermal, change of state, or any
other. A device comprising: a one or more said stimulus outputs
creating an indicator; said indicator is any output recognized by
unaided or aided human audio, visual, or haptic senses; said
indicator is any combination of audio, visual, or haptic
communicators; and said indicator that communicates to the senses
that apparel condition of use is correct or that use is not
correct, or a combination of both correct and not correct
indication in any relationship. A said stimulus input comprising:
stimulus separate from the apparel. A said stimulus output
comprising: stimulus output communication separate from the
apparel. A stimulus comprising: no require previous apparel use
knowledge. A stimulus comprising: no secondary action for apparel
use for initial teaching and aiding. Apparel comprising: footwear
with said one or more devices; and teaching and aiding that the
left footwears is correctly placed on the left foot and the right
footwear on the right foot, or that placement is not correct, or a
combination of both correct and not correct indication in any
relationship. Apparel comprising: one or more manipulators for
proper apparel use; said manipulator indicates proper apparel use
and guides proper apparel use; said manipulators may be permanent
affixed to apparel; said manipulators may be semi-permanently
affixed to apparel; and said manipulators may be temporarily
associated for removal and reassociation to apparel. Said
manipulator comprising: static manipulators that do not change in
properties or message; one or more said static manipulators may be
used with one apparel item to train and aid use of the specific
apparel item; and one or more said static manipulators may be used
between apparel to train and aid use between one or more apparel
items. Said manipulator comprising: dynamic manipulators that
change in properties or message; one or more said dynamic
manipulators may be used with one apparel item to train and aid use
of the specific apparel item; and one or more said dynamic
manipulators may be used between apparel to train and aid use
between one or more apparel items. Said dynamic manipulator
comprising: properties are encoded and stored locally or in network
resources for later communication; messages are customizable by
associated devices; detected by any dynamic manipulator reader; and
communication of the message may be apparel specific or a message
relevant to the combination of apparel each for the purpose of
teaching and aiding in apparel use. Said dynamic manipulators
comprising: encodeable medium; said encodable medium can be
associated with different apparel properties; and said encodable
medium can be associated with different human audio, visual, or
haptic senses.
[0258] Persons of ordinary skill in the art may appreciate that
numerous configurations and modifications can evolve from the
disclosures to produce the functional benefits of the inventive
systems of interactive apparel for teaching and aiding without
departing from the spirit the invention of interactive apparel for
teaching and aiding as a whole. Thus the disclosure made are
considered illustrative current best modes, yet only illustrative
of the principles of the disclosures, and not intended to be
limited in any way to their exact construction and operation. All
suitable modification and equivalents may be resorted to falling
within the scope of the disclosure. The wide variety of
configurations and arrangements of spirit and scope of the
disclosures is reflected by the breadth of the claims below rather
than narrowed by the disclosures described above
* * * * *