U.S. patent application number 14/055153 was filed with the patent office on 2014-04-24 for facilitating following a content provider.
This patent application is currently assigned to Google Inc.. The applicant listed for this patent is Google Inc.. Invention is credited to Fred Bertsch, Rafael M. Borges, Richard D. Borovoy, Julia H. Farago, Elena Kon, Marcus A. Leal, Christian Oestlien, Cinthya Rossana Urasaki.
Application Number | 20140114763 14/055153 |
Document ID | / |
Family ID | 50486182 |
Filed Date | 2014-04-24 |
United States Patent
Application |
20140114763 |
Kind Code |
A1 |
Oestlien; Christian ; et
al. |
April 24, 2014 |
FACILITATING FOLLOWING A CONTENT PROVIDER
Abstract
Methods, systems, and apparatus, including computer programs
encoded on a computer storage medium, are provided for facilitating
a following of a content sponsor in a social network. In one
aspect, a method includes the actions of identifying a creative for
presentation to users in response to requests for content, and
receiving selection criteria from a sponsor associated with the
creative, the selection criteria for use in determining when to
present the creative. The creative is augmented to include a
control that enables a user to follow the content sponsor
automatically upon interaction with the control, and the augmented
creative is presented in response to received requests for content
in accordance with the selection criteria. The sponsor is charged
when the creative is presented and a user initiates an action to
follow the sponsor in a social network.
Inventors: |
Oestlien; Christian; (New
York, NY) ; Urasaki; Cinthya Rossana; (New York,
NY) ; Borges; Rafael M.; (Belo Horizonte, BR)
; Borovoy; Richard D.; (Boston, MA) ; Leal; Marcus
A.; (Belo Horizonte, BR) ; Farago; Julia H.;
(Somerville, MA) ; Bertsch; Fred; (Belmont,
CA) ; Kon; Elena; (San Francisco, CA) |
|
Applicant: |
Name |
City |
State |
Country |
Type |
Google Inc. |
Mountain View |
CA |
US |
|
|
Assignee: |
Google Inc.
Mountain View
CA
|
Family ID: |
50486182 |
Appl. No.: |
14/055153 |
Filed: |
October 16, 2013 |
Related U.S. Patent Documents
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Application
Number |
Filing Date |
Patent Number |
|
|
61715782 |
Oct 18, 2012 |
|
|
|
Current U.S.
Class: |
705/14.55 |
Current CPC
Class: |
G06Q 30/0241 20130101;
G06Q 30/08 20130101; G06Q 50/01 20130101 |
Class at
Publication: |
705/14.55 |
International
Class: |
G06Q 50/00 20060101
G06Q050/00; G06Q 30/02 20060101 G06Q030/02 |
Claims
1. A method comprising: identifying a creative for presentation to
users in response to requests for content; receiving selection
criteria and a bid from a sponsor associated with the creative, the
selection criteria for use in determining when to present the
creative, the bid being of the form of a cost per follower bid,
wherein the sponsor is charged when the creative is presented and a
user initiates an action to follow the sponsor in a social network;
augmenting the creative to include a control that enables a user to
follow the content sponsor automatically upon interaction with the
control; and presenting the augmented creative in response to
received requests for content in accordance with the selection
criteria.
2. A method comprising: identifying a creative for presentation to
users in response to requests for content; presenting a user
interface for managing a campaign by a content sponsor associated
with the creative including receiving selection criteria for
presentation of the creative and a bid; presenting a bid interface
that includes bid criteria for the campaign, the bid interface
including a selectable control for specifying a type of bid wherein
bid types include cost per impression bids, cost per action bids
and cost per follower bids; receiving a selection for the campaign
indicating a cost per follower bid; responsive to received requests
that satisfy the selection criteria, enabling presentation of the
creative along with a control for automatically enabling a user to
follow the content sponsor upon interaction with the control;
receiving an indication that the user has interacted with the
control and followed the content sponsor; and charging the content
sponsor for presentation of the creative in response to receiving
the indication in accordance with the bid.
3. The method of claim 2 wherein the user has followed the content
sponsor in a social network.
4. The method of claim 2 further comprising determining an identity
of the user in the social network, and providing to the content
sponsor, responsive to the interaction, an identity of the user to
enable the user to be included in a follower list associated with
the content sponsor in the social network.
5. The method of claim 2 further comprising remarketing content to
the user based on the user being a follower of the content
sponsor.
6. The method of claim 5 wherein remarketing content includes
remarketing content of the content sponsor to the user.
7. The method of claim 5 further comprising providing return on
investment information to the content sponsor based at least in
part on content remarketed to the user and a cost associated with
initially paying for the user to follow the content sponsor.
8. The method of claim 2 wherein the creative is of the form of an
advertisement.
9. The method of claim 3 wherein following results in a user
receiving content directly from the content sponsor in the social
network.
10. A method comprising: identifying a creative associated with a
campaign, the campaign including selection criteria and a bid, the
selection criteria used in determining when to present the creative
in response to requests for content, wherein the creative includes
a control to enable a user to follow a content sponsor of the
creative in a social network; receiving a request for content from
a user device; determining to present the creative responsive to
the received request based at least in part on the selection
criteria; enabling presentation of the creative in response to the
received request; charging the content sponsor an amount in
accordance with the bid only upon receiving an indication that the
user has interacted with the control and followed the content
sponsor in the social network.
11. The method of claim 10 further comprising determining an
identity of the user in the social network, and providing to the
content sponsor, responsive to the interaction, an identity of the
user to enable the user to be included in a follower list
associated with the content sponsor in the social network.
12. The method of claim 10 further comprising remarketing content
to the user based on the user being a follower of the content
sponsor.
13. The method of claim 12 wherein remarketing content includes
remarketing content of the content sponsor to the user.
14. The method of claim 12 further comprising providing return on
investment information to the content sponsor based at least in
part on content remarketed to the user and a cost associated with
initially paying for the user to follow the content sponsor.
15. A method comprising: receiving a request for a content item to
be presented to a user; identifying the content item from a
plurality of content items, wherein the content item is associated
with a content sponsor, and wherein the content item includes a
control for receiving an account identifier for a social network
associated with a viewer who interacts with the content item;
providing the content item to the user, responsive to the request;
receiving, through the control, the user's account identifier; and
facilitating a following of the content sponsor in the social
network by the user.
16. The method of claim 15, wherein identifying the content item is
based at least in part on determining that the user is a member of
the social network.
17. The method of claim 15, wherein identifying the content item is
based at least in part on determining that the user is likely to be
interested in the content sponsor.
18. The method of claim 15, further comprising charging the content
sponsor for facilitating the following of the content sponsor in
the social network.
19. The method of claim 18, further comprising, during the
following, receiving an indication from the social network of user
interaction with the content sponsor, and charging the content
sponsor for the user interaction.
20. The method of claim 19, wherein the user interaction is
selected from a group consisting of a user message to the content
sponsor, an indication of approval of content posted to the social
network by the content sponsor, a reposting or forwarding of
content posted to the social network by the content sponsor, or a
posting of content related to content posted to the social network
by the content sponsor.
21. The method of claim 15, wherein the account identifier for the
social network is provided by the user.
22. The method of claim 21, further comprising providing an
incentive to the user for providing the account identifier.
23. The method of claim 15, further comprising: determining that
the user is logged into the social network; and receiving, through
the content item, permission from the user to facilitate a
following of the content sponsor in the social network by the user;
wherein the content item further includes a control for
automatically entering the account identifier for the social
network based on determining that the user is logged into the
social network.
24. The method of claim 15 wherein the content sponsor is an
advertiser, the content item is an advertisement, the advertisement
is part of a campaign, and wherein the method further comprises
receiving a campaign parameter for pricing distribution of the
advertisement based on an amount that will be paid by the
advertiser per follower that is signed up responsive to delivery of
the advertisement.
Description
CROSS-REFERENCE TO RELATED APPLICATION
[0001] This application claims priority to U.S. Provisional
Application Ser. No. 61/715,782, filed on Oct. 18, 2012, entitled
"Facilitating Following A Content Provider," the entire contents of
which are hereby incorporated by reference.
BACKGROUND
[0002] The present specification relates to information
presentation.
[0003] The Internet provides access to a wide variety of resources.
For example, video and/or audio files, as well as web pages for
particular subjects or particular news articles, are accessible
over the Internet. Access to these resources presents opportunities
for content to be provided with the resources. For example, a web
page can include slots in which advertisements can be presented.
These slots can be defined in the web page or defined for
presentation with a web page, for example, in a pop-up window.
[0004] Content slots can be allocated to content providers through
an auction. For example, advertisers can provide bids specifying
amounts that the advertisers are respectively willing to pay for
presentation of their advertisements ("ads"). In turn, an auction
can be performed and the slots can be allocated according, among
other things, to bids and/or the relevance of the proposed content
to content presented on a page hosting the slot or a request that
is received for the content.
[0005] Social networks may include online platforms for connecting
users, and for allowing the users to exchange information and
messages and to maintain and share profile pages. Upon registering
with a social network, for example, a user can enter profile
information, can maintain his or her profile page, can send
personal and/or public messages to other users and can connect with
other users. Entities may promote their social network profile
through general advertisements that have their profile as a landing
page.
SUMMARY
[0006] In general, computer systems can facilitate a following of a
content sponsor in a social network. A widget or control may be
included within or provided along with a content item (e.g., a
creative) and presented on a web page to a user. Upon receiving an
indication of user interaction with the widget or control, a
content management system may facilitate a following of the sponsor
of the content item by the user in the social network. Support may
be provided for campaigns (e.g., a coordinated series of messages
broadcast through various media channels) based on a cost per
follower model, making it easier for campaign sponsors (such as
advertisers) to budget, measure, and achieve their social marketing
goals.
[0007] In general, one innovative aspect of the subject matter
described in this specification can be embodied in methods that
include the actions of identifying a creative for presentation to
users in response to requests for content; receiving selection
criteria and a bid from a sponsor associated with the creative, the
selection criteria for use in determining when to present the
creative, the bid being of the form of a cost per follower bid,
wherein the sponsor is charged when the creative is presented and a
user initiates an action to follow the sponsor in a social network;
augmenting the creative to include a control that enables a user to
follow the content sponsor automatically upon interaction with the
control; and presenting the augmented creative in response to
received requests for content in accordance with the selection
criteria.
[0008] In general, another innovative aspect of the subject matter
described in this specification can be embodied in methods that
include the actions of identifying a creative for presentation to
users in response to requests for content; presenting a user
interface for managing a campaign by a content sponsor associated
with the creative including receiving selection criteria for
presentation of the creative and a bid; presenting a bid interface
that includes bid criteria for the campaign, the bid interface
including a selectable control for specifying a type of bid wherein
bid types include cost per impression bids, cost per action bids
and cost per follower bids; receiving a selection for the campaign
indicating a cost per follower bid; responsive to received requests
that satisfy the selection criteria, enabling presentation of the
creative along with a control for automatically enabling a user to
follow the content sponsor upon interaction with the control;
receiving an indication that the user has interacted with the
control and followed the content sponsor; and charging the content
sponsor for presentation of the creative in response to receiving
the indication in accordance with the bid.
[0009] In general, another innovative aspect of the subject matter
described in this specification can be embodied in methods that
include the actions of identifying a creative associated with a
campaign, the campaign including selection criteria and a bid, the
selection criteria used in determining when to present the creative
in response to requests for content, wherein the creative includes
a control to enable a user to follow a content sponsor of the
creative in a social network; receiving a request for content from
a user device; determining to present the creative responsive to
the received request based at least in part on the selection
criteria; enabling presentation of the creative in response to the
received request; charging the content sponsor an amount in
accordance with the bid only upon receiving an indication that the
user has interacted with the control and followed the content
sponsor in the social network.
[0010] In general, another innovative aspect of the subject matter
described in this specification can be embodied in methods that
include the actions of receiving a request for a content item to be
presented to a user; identifying the content item from a plurality
of content items, wherein the content item is associated with a
content sponsor, and wherein the content item includes a control
for receiving an account identifier for a social network associated
with a viewer who interacts with the content item; providing the
content item to the user, responsive to the request; receiving,
through the control, the user's account identifier; and
facilitating a following of the content sponsor in the social
network by the user.
[0011] Other embodiments of these aspects include corresponding
systems, apparatus, and computer programs, configured to perform
the actions of the methods, encoded on computer storage
devices.
[0012] The details of one or more implementations are set forth in
the accompanying drawings and the description below. Other
potential features and advantages will become apparent from the
description, the drawings, and the claims.
BRIEF DESCRIPTION OF THE DRAWINGS
[0013] FIG. 1 is a block diagram of an example environment for
presenting content to users in response to requests for
content.
[0014] FIG. 2 is a diagram of an example system for facilitating a
following of a content sponsor in a social network
[0015] FIG. 3 is a process flow diagram illustrating an example
process for facilitating a following of a content sponsor in a
social network.
[0016] FIGS. 4-6 show example user interfaces for facilitating a
following of a content sponsor in a social network.
[0017] FIGS. 7-10 are flow charts illustrating example processes
for facilitating a following of a content sponsor in a social
network.
[0018] FIG. 11 shows an example of a generic computer device and a
generic mobile computer device.
[0019] Like reference numbers and designations in the various
drawings indicate like elements.
DETAILED DESCRIPTION
[0020] A content item can be presented responsive to a conventional
request for content (e.g., a display ad, search result ad, etc.).
The content item may include a control which enables a user to
enter his or her user identifier or to otherwise provide approval,
allowing the user to follow the content sponsor that is associated
with the content item. In situations where the user is already
logged into a social network, for example, a cookie or another form
of token may be used to provide the user identifier. The
information may be validated and stored by a content management
system. A content sponsor may be charged for the interaction (e.g.,
the following after presentation of the content item). Upon
following the content sponsor, for example, the user may begin
receiving posts from the content sponsor on his own profile page,
such as in a timeline associated with the user in a social
network.
[0021] A control can be embedded on or in a creative, or rendered
as an overlay. The control can allow a user to follow an
advertiser's social network profile page directly by, for example,
clicking on a button, without having to visit the specific profile
page in a social network. The control may display social
annotations related to the content sponsor's social network profile
page, such as information about connected users that already follow
the profile page or aggregated information (e.g., counts) about the
profile followers.
[0022] The content item may be directed to users that are more
likely to interact with it. For example, a user may be selected if
the he is predicted to be interested in a product or service
associated with the content sponsor, if he is a frequent user of a
social network, if he has previously followed other content
sponsors, if one or more of his social network connections have
followed the content sponsor, etc. A multi-dimensional machine
learning algorithm may be used to identify users who may be more
likely to interact with the content item.
[0023] A user can be identified to determine whether he is already
a follower of a content sponsor. Based on the determination, for
example, a content item that might otherwise be shown to the user
can be changed. In some implementations, a control for following
may be removed from a content item presented to an existing
follower, or the content item content may be changed. As another
example, a bid parameter can be changed, to not bid on showing the
content item to user.
[0024] A cost per follow model can be supported, where a content
sponsor may be charged whenever a user interacts with (e.g., clicks
on a follow button associated with a creative and starts to follow
the content sponsor's social network profile page). By enabling
content sponsors to track and bid on followers, for example, the
content sponsors can more easily budget, measure, and achieve their
social marketing goals. In general, user-related data for followers
may be aggregated. For example, rather than evaluating a
click-through rate, a follow-through rate may be evaluated. Tools
can be provided to allow content sponsors to measure the marginal
cost of acquiring a follower. Return on investment information may
be provided. For example, when a content item is shown to a
follower, conversions may occur more often than that of a regular
user. With conversion tracking, for example, the return of a
campaign targeted to followers may be computed. For example, an
average follower may purchase $50 (on average) of goods or services
from an online store vs. $15 (on average) of goods or services
purchased by a regular user. The cost of acquiring a follower may
be known (e.g., based on the bid for a cost per follower type
content item), and the return that a follower may bring can be
calculated. Based on such information, for example, a campaign
budget may be optimized.
[0025] A follow control may be defined as an option when designing
a creative. In general, content sponsors may select a template for
a content item from a plurality of available templates. From the
template, options may include adding text, pictures, videos, etc. A
creative builder template may be prepopulated with content from a
content sponsor's social network profile page, posts from page,
etc. A content sponsor can use the builder to specify which social
networks he wants to enable for potential user following. If a
particular user is a member of multiple social networks, an option
may be provided within a user interface for a user to choose which
social networks to follow for the content sponsor. To determine if
a content sponsor has a social network profile, the content sponsor
can link their profile to one or more of their campaigns. A follow
control may be displayed for content sponsors that have a social
network profile page as a destination URL.
[0026] In some implementations, an auction can be used to determine
which content items to provide responsive to a given request.
Content items of different formats or having different pricing
models may be converted to an equivalent format so that they are
compared for the purposes of the auction. When a particular content
item is associated with a cost per follower model, for example, it
may be converted to an equivalent cost per click pricing, and it
may compete in an auction.
[0027] After a user starts to follow a content sponsor, additional
content may be directed to the user on web pages which receive
content items from the content management system. Users may be
classified into different degrees of engagement, for example.
Content can be re-marketed to followers and return on investment
calculated, for example, based on interactions of the user with the
re-marketing content.
[0028] FIG. 1 is a block diagram of an example environment 100 for
providing content to users in response to requests for content. The
example environment 100 includes a network 102, such as a local
area network (LAN), a wide area network (WAN), the Internet, or a
combination thereof. The network 102 connects websites 104, user
devices 106, content providers 108 (e.g., advertisers), publishers,
one or more social network system(s) 130, and a content management
system 110. The example environment 100 may include many thousands
of websites 104, user devices 106, and content providers 108. The
content management system 110 may be used for selecting and
providing content in response to requests for content.
[0029] A website 104 includes one or more resources 105 associated
with a domain name and hosted by one or more servers. An example
website 104 is a collection of web pages formatted in hypertext
markup language (HTML) that can contain text, images, multimedia
content, and programming elements, such as scripts. Each website
104 can be maintained by a content publisher, which is an entity
that controls, manages and/or owns the website 104.
[0030] A resource 105 can be any data that can be provided over the
network 102. A resource 105 can be identified by a resource address
that is associated with the resource 105. Resources 105 include
HTML pages, word processing documents, portable document format
(PDF) documents, images, video, and news feed sources, to name only
a few. The resources 105 can include content, such as words,
phrases, images and sounds, that may include embedded information
(such as meta-information hyperlinks) and/or embedded instructions
(such as JavaScript scripts).
[0031] To facilitate searching of resources 105, the environment
100 can include a search system 112 that identifies the resources
105 by crawling and indexing the resources 105 provided by the
content publishers on the websites 104. Data about the resources
105 can be indexed based on the resource 105 to which the data
corresponds. The indexed and, optionally, cached copies of the
resources 105 can be stored in an indexed cache 114.
[0032] A user device 106 is an electronic device that is under
control of a user and is capable of requesting and receiving
resources over the network 102. Example user devices 106 include
personal computers, mobile communication devices (e.g.,
smartphones), and other devices that can send and receive data over
the network 102. A user device 106 typically includes one or more
user applications, such as a web browser, to facilitate the sending
and receiving of data over the network 102.
[0033] A user device 106 can request resources 105 from a website
104. In turn, data representing the resource 105 can be provided to
the user device 106 for presentation by the user device 106. User
devices 106 can also submit search queries 116 to the search system
112 over the network 102. A request for a resource 105 or a search
query 116 sent from a user device 106 can include an identifier,
such as a cookie, identifying the user of the user device 106.
[0034] In response to a search query 116, the search system 112 can
access the indexed cache 114 to identify resources 105 that are
relevant to the search query 116. The search system 112 identifies
the resources 105 in the form of search results 118 and returns the
search results 118 to the user devices 106 in search results pages.
A search result 118 is data generated by the search system 112 that
identifies a resource 105 that is responsive to a particular search
query 116, and includes a link to the resource 105. An example
search result 118 can include a web page title, a snippet of text
or a portion of an image extracted from the web page, and the URL
(Unified Resource Location) of the web page.
[0035] The content information system 110 can update usage
information 124 for a user, based on activity of the user, subject,
for example, to the user's express permission. The user may receive
notice of what data may be collected and how such data may be used
or retained, and may be provided with an opportunity consent to the
use of such data. In addition, certain data may be anonymized in
one or more ways before it is stored or used, so that personally
identifiable data is removed. The usage information 124 can
include, for example, information about past user activities, such
as past requests for resources 105, past search queries 116, other
requests for content, websites visited, or interactions with
content. In some implementations, the usage information 124 can be
derived, for example, from one or more of a query log, an
advertisement log, or requests for content. In some
implementations, the usage information 124 can include, for each
entry, a timestamp, a cookie or an IP (Internet Protocol) address
associated with a requesting user device 106, a type of usage, and
details associated with the usage.
[0036] When a resource 105 or search results 118 are requested by a
user device 106, the content management system 110 may receive a
request for content to be provided with the resource 105 or search
results 118. The request for content can include characteristics of
one or more "slots" that are defined for the requested resource 105
or search results page. For example, the data representing the
resource 105 can include data specifying a portion of the resource
105 or a portion of a user display, such as a presentation location
of a pop-up window or a slot of a third-party content site or web
page or a designated portion of a user interface associated with a
search control, in which content can be presented. An example slot
is an ad slot. Search results pages can also include one or more
slots in which other content items (e.g., ads) can be
presented.
[0037] Information about slots can be provided to the content
management system 110. For example, a reference (e.g., URL) to the
resource for which the slot is defined, a size of the slot, and/or
media types that are available for presentation in the slot can be
provided to the content management system 110. Similarly, keywords
or portions of keywords associated with a requested resource
("resource keywords") or a search query 116 for which search
results are requested can also be provided to the content
management system 110 to facilitate identification of content that
is relevant to the resource or search query 116.
[0038] Based at least in part on data included in the request, the
content management system 110 can select content that is eligible
to be provided in response to the request ("eligible content
items"). For example, eligible content items can include eligible
ads having characteristics matching the characteristics of ad slots
and that are identified as relevant to specified resource keywords
(or portions of keywords) or search queries 116. As another
example, content items having selection keywords that match the
resource keywords (or portions thereof) or the search query 116 are
selected as eligible content items by the content management system
110. In some implementations, users that are members of social
networks (e.g., by being logged in or otherwise designating such
status) can be selected for presentation of particular content
items that have selection criteria that specify that eligible
viewers are members of the social networks (e.g., thereby
identifying potential followers for the content sponsor).
[0039] A selection keyword can match a resource keyword or a search
query 116 by having the same textual content ("text") as the
resource keyword or search query 116. For example, a content item
(e.g., an advertisement) associated with the selection keyword
"automobiles" can be an eligible content item (or an eligible ad)
for a content item request that includes the resource keyword
"automobiles." Similarly, the ad can be selected as an eligible
content item for a request including the search query
"automobiles".
[0040] The content management system 110 can select from the
eligible content items that are to be provided for presentation in
slots of a resource 105 or search results page 118 based at least
in part on results of an auction. For example, for the eligible
content items, the content management system 110 can receive bids
from content providers 108 (e.g., advertisers) and allocate the
slots, based at least in part on the received bids (e.g., based on
the highest effective bidders at the conclusion of the auction).
The bids are amounts that the content providers are willing to pay
for presentation (or selection) of their content with a resource
105 or search results page 118. For example, a bid can specify an
amount that a content provider is willing to pay for each one
thousand impressions (i.e., presentations) of the content item,
referred to as a CPM bid. Alternatively, the bid can specify an
amount that the content provider is willing to pay for a selection
(i.e., a click-through) of the content item or a conversion
following selection of the content item. In some implementations,
the bid can specify an amount the content provider is willing to
pay for a follower (e.g., of a profile page associated with the
content sponsor) in a social network. The selected content item can
be determined based on the bids alone, or based on the bids of each
bidder being multiplied by one or more factors, such as quality
scores derived from content performance, landing page scores,
and/or other factors.
[0041] The content management system 110 can communicate with one
or more social networks (e.g., social network system(s) 130)
through the network 102. In general, social networks may include
online platforms for connecting users (e.g., individuals,
organizations, interest groups, etc.), and for allowing the users
to exchange messages or data and to maintain and share profile
pages. Users can register with one or more of the social network
system(s) 130, for example, by providing a user name, a password,
and other information. Upon registering, for example, a user can
enter profile information (e.g., demographics, interests, photos,
etc.), can maintain his or her profile page, can send personal
and/or public messages to other users and can connect with (e.g.,
link to, subscribe to, etc.) other users. When a first user
"follows" a second user, for example, a social network can
associate the users, and the first user may automatically receive
content (e.g., text, photos, videos, etc.) posted to the social
network by the second user. Further, the first user may designate
(e.g., indicate approval of, repost, comment on, etc.) the content.
Social network information (e.g., profile information, connection
information, message information, etc.) for registered users may be
maintained by an account information data store 132, for
example.
[0042] FIG. 2 is a diagram of an example system 200 for
facilitating a following of a content sponsor in a social network.
The system 200 can include one or more client devices (e.g., client
device 202) operated by corresponding users (e.g., user 204). The
client device 202, for example, can communicate with one or more
servers (e.g., content server 220, publisher server 230, and social
network server 240) over one or more networks (e.g., network(s)
208). The network(s) 208, for example, may include a wireless
cellular network, a wireless local area network (WLAN) or WiFi
network, a Third Generation (3G) or Fourth Generation (4G) mobile
telecommunications network, an intranet, the Internet, or any other
suitable network or any appropriate combination thereof.
[0043] The client device 202 may be any suitable type of computing
device (e.g., mobile phone, smartphone, personal digital assistant,
tablet computer, laptop or desktop computer, or other stationary or
portable device) that includes one or more processors and computer
readable media. Among other components, for example, the client
device 202 includes one or more processors, computer readable media
that store software applications, input device(s) (e.g., touch
screens, keyboards, computer mice, motion sensors, microphones,
etc.), output device(s) (e.g., display screens, speakers, etc.),
and communications interfaces.
[0044] The servers 220, 230, and 240 may be configured to execute
application code associated with a variety of software components
(e.g., modules, objects, libraries, services, etc.), including
computer instructions to perform some or all of the method steps
described below. The content server 220, for example, may include
one or more components of a content management system 250, such as
a request manager 252, a content item manager 254, a social network
interface 256, and a campaign manager 258. Two or more of the
components 252, 254, 256, and 258 may be implemented on the same
computing device, or on different devices, such as devices included
in the cloud, in a server farm, or in a peer-to-peer network. The
request manager 252, for example, can handle requests (e.g., from
publishers) for content items to be presented to users. The content
item manager 254, for example, can handle the creation of (e.g.,
definition of) content items by content sponsors, and may provide
an interface (e.g., a builder) for creating content items. The
social network interface 256, for example, can handle
communications between the content server 220 and the social
network server 240. The campaign manager 258, for example, can
aggregate information associated with user interactions with
content items, can handle financial transactions with content
sponsors, and can provide an interface (e.g., a reporting tool) for
providing campaign information to the content sponsors.
[0045] The content management system 250 may be in communication
with one or more data stores, servers, and/or other systems. In the
present example, the content management system 250 and the content
server 220 may communicate with a content data store 260, which may
implement databases, file systems, or other suitable data
management mechanisms to add, remove, maintain, and provide data
used by the system 200.
[0046] Various content sponsors may provide content to be
associated with web pages for presentation to users. In the present
example a content sponsor 270 (Content Sponsor X), a content
sponsor 272 (Content Sponsor Y), and a content sponsor 274 (Content
Sponsor Z) may provide respective content items 280 (Content Item
X), 282 (Content Item Y), and 284 (Content Item Z) to the content
server 220 through the network(s) 208, for inclusion in the content
data store 260. To communicate with the content management system
250 and to provide, generate, and/or define content items, for
example, each content sponsor may use respective computing devices
290, 292, and 294. Using their respective computing devices, for
example, Content Sponsors X, Y, and Z may each receive user
interfaces from the content management system 250, such as builders
which may allow the content sponsors to define their content items
(e.g., advertisements) to define the intended audience for the
content items, and to provide various campaign parameters (e.g.,
bids for an advertising auction) associated with the content items.
User interfaces provided by the content management system 250, for
example, may also include reporting tools for providing campaign
status information, such as counts of various sorts of interactions
(e.g., views, clicks, follows) associated with each content item,
and return on investment information.
[0047] Content items may be provided to users along with requested
web pages. When accessing a web page 296 provided by the publisher
server 230, for example, the publisher server can request a content
item from the content server 220. Alternatively, the web page 296
can include code snippets that when processed by a browser on a
client device makes a call to the content management system 250 to
retrieve relevant content items from the content server 220. The
content management system 250 can retrieve one or more suitable
content items from the content data store 260, for example, based
on the results of an auction and/or attributes of the user 204
and/or attributes of the client device 202. In the present example,
the content item 298 may be provided to the publisher server 230 or
to a browser rendering a publisher page, for inclusion in the web
page 296 to be presented to the user 204.
[0048] FIG. 3 is a process flow diagram illustrating an example
process 300 for facilitating a following of a content sponsor in a
social network. Various entities may participate in the process
flow, including a user 304 (e.g., similar to the user 204, shown in
FIG. 2) employing a client device 302 (e.g., similar to the client
device 202), a social network server 340 (e.g., similar to the
social network server 240), a publisher server 330 (e.g., similar
to the publisher server 230), a content server 320 (e.g., similar
to the content server 220), and a content sponsor 370 (e.g.,
similar to the content sponsor 270) employing a computing device
390 (e.g., similar to computing device 290). The stages (A) to (K)
depicted in the example process 300 may occur in the illustrated
sequence, or they may occur in a sequence that is different than in
the illustrated sequence. For example, two or more of the stages
(A) to (K), may occur concurrently.
[0049] During stage (A), the content sponsor 370 can define a
content item. For example, the content sponsor 370 can use the
computing device 390 to communicate with the content server 320 and
to receive an interface 372 for defining a content item 380 (e.g.,
similar to the content item 280, shown in FIG. 2). The interface
372, for example, can also be used by the content sponsor 370 to
provide a cost per follower bid associated with the content item
380, and to define the intended audience (e.g., the location and/or
other attributes of users) for presentation of the content item
380. The content server 320 maintains information associated with
other content items provided by the content sponsor 370, and with
other content items provided by other content sponsors, such as a
content item 382 (e.g., similar to the content item 282), and a
content item 384 (e.g., similar to the content item 284).
[0050] During stage (B), the user 304 can use the client device 302
to request a resource from the publisher server 330. For example,
the publisher server 330 may maintain various web pages (e.g., web
pages 332, 334) for presentation to users. In the present example,
the user 304 may request web page 334.
[0051] During stage (C), the publisher server 330 or rendering
browser can request one or more content items from the content
server 320. For example, the web page 334 may include a slot 336
for including a content item for presentation to a user, along with
the web page. The content server 320, for example, may select the
content item 380 for inclusion in the web page 334 at the slot 336,
based on information provided by the content sponsor 370, and based
on attributes of the user 304 and/or the client device 302.
[0052] During stage (D), the content server 320 can provide the
content item 380 to the publisher server 330 or directly to the
client device for presentation to the user. In some
implementations, the content item is provided by a server
associated with the content sponsor. Upon receiving the content
item 380, for example, the publisher server 330 can include the
content item in the web page 334 at the slot 336.
[0053] During stage (E), the publisher server 330 can provide the
requested resource (e.g., web page 396, similar to web page 296,
shown in FIG. 2) to the client device 302 for presentation to the
user 304. The web page 396, for example, may be an instance of the
web page 334 (including the content item 380 at the slot 336),
rendered by a web browser of the client device 302. In the present
example, the content item 380 (here shown as content item 398) may
include a control 399 for the user 304 to provide an identifier
(e.g., a user name) for his or her social networking account. As
another example, the client device 302 may determine that the user
is already logged into his or her social network, and may provide
the control 399 as a button or other control to enable the
following of the content sponsor 370 on the user's social
network.
[0054] During stage (F), the user 304 can interact with the content
item 398, and information associated with the interaction can be
provided to the content server 320 or another content management
system. For example, the user 304 can enter (e.g., type in) his or
her social network account identifier. As another example, the user
304 can click a control included on the content item 398 to
indicate an intent to follow the content sponsor 370 in the social
network.
[0055] During stage (G), the content server 320 or content
management system can facilitate a following of the content sponsor
370 by the user 304 in the social network. For example, the content
server 320 can use an application programming interface (API)
provided by the social network server 340 to request that the
social network server update information associated with the user
302 and/or the content sponsor 370 to include the user as a
follower of the content sponsor.
[0056] During stage (H), the content server 320 can provide a
notification to the content sponsor 370 that one or more users have
been added as followers of the content sponsor. For example, the
content server 320 can provide aggregated information about the
users that have chosen to follow the content sponsor 370 upon being
presented with the content item 398. The content sponsor 370, for
example, may review such information through the interface 372
presented on the computing device 390. The content sponsor 370 may
be charged by an entity associated with the content server 320, for
example, in response to receiving the indication, and in accordance
with the content sponsor's bid.
[0057] During stage (I), the user 304 can interact with content
associated with the content sponsor. For example, the user 304 can
use the client device 302 to navigate to a web page 342 provided by
the social network server 340. In the present example, the web page
342 may include a message posted to the social network by the
content sponsor 370. The user 304, for example, may interact with
(e.g., indicate approval of, repost or forward, post related
content, etc.) the message by interacting with the control 344. As
another example, the user 304 can use the client device 302 to
interact with another content item (e.g., a general advertisement)
provided by the publisher server 330 to navigate to the content
sponsor's landing page (e.g., a virtual storefront). While visiting
a landing page associated with the content sponsor 370, for
example, the user 304 may perform various actions, such as
exchanging messages, purchasing goods or services, etc.
[0058] During stage (J), the content server 320 can be notified of
user interaction with content associated with the content sponsor.
For example, the social network server 340 can notify the content
server 320 that the user 302 interacted with the control 344, thus
indicating approval of a message posted to the social network by
the content sponsor 370. As another example, a publisher server
(e.g., publisher server 330) can notify the content server 320 that
the user 302 interacted with (e.g., clicked) another content item
to navigate to a web page associated with the content sponsor
370.
[0059] During stage (K), the content sponsor 370 can be notified of
user interaction with content associated with the content sponsor.
For example, the content server 320 can provide aggregated
information associated with various user actions (e.g., clicks,
messages, purchases, etc.) for presentation on the computing device
390 through the interface 372. Such information, for example, may
include return on investment information based on the value of user
interactions with content remarketed to the user, and a cost
associated with initially paying for the user to follow the content
sponsor (e.g., the initial bid). In some implementations, the
content sponsor 370 may be charged by an entity associated with the
content server 320 for user interactions with the content sponsor
(e.g., via the sponsor's social network profile page and/or other
web pages) which may occur after the user has begun following the
content sponsor.
[0060] FIG. 4 shows an example user interface 400 for facilitating
a following of a content sponsor in a social network. The user
interface 400, for example, may be presented to a user (e.g., user
204, shown in FIG. 2, user 304, shown in FIG. 3) by a client device
(e.g., client device 202, 302). The user interface 400 in the
present example can include a creative 404 displayed on a web page
402. The creative 404, for example, can include a control 406 for
receiving a user's account identifier for a social network, and a
control 408 for submitting the account identifier. The user
interface 400, for example, may be presented to a user upon
determining that the user is not logged into the social
network.
[0061] FIG. 5 shows an example user interface 500 for facilitating
a following of a content sponsor in a social network. The user
interface 500, for example, may be presented to a user (e.g., user
204, shown in FIG. 2, user 304, shown in FIG. 3) by a client device
(e.g., client device 202, 302). The user interface 500 in the
present example can include a creative 504 displayed on a web page
502. The creative 502, for example, can include a control 508 for
automatically enabling a user to follow a content sponsor
associated with the creative (e.g., Content Sponsor X) upon
interaction with the control. The user can express an intention to
follow the content sponsor, for example, by interacting with (e.g.,
clicking) the control 508. The user interface 500, for example, may
be presented to a user upon determining that the user is logged
into the social network.
[0062] FIG. 6 shows an example user interface 600 for facilitating
a following of a content sponsor in a social network. The user
interface 600, for example, may be presented to a user (e.g., user
204, shown in FIG. 2; user 304, shown in FIG. 3) by a client device
(e.g., client device 202, 302).
[0063] As shown in an example branded follow button flow sequence,
during stage (A), a creative includes a control 602 (shown here as
control 602a) for enabling the user to follow the content sponsor
in the social network, and for presenting the user with information
regarding his or her social network and the content sponsor. In the
present example, the control 602a includes a button for the user to
click if the user wants to follow the content sponsor, and a count
of other users in the social network who are current followers of
the content sponsor. The button for following may currently be
enabled, for example, as indicated by an appropriate color.
[0064] During stage (B), the user may click the button included in
the control 602 (shown here as control 602b) for following the
content sponsor. Upon receiving a user click, for example, a
drop-down list may be presented to the user, including one or more
selections. In the present example, a default selection is
presented to the user for following the content sponsor. Further,
in the present example, various connection categories are presented
to the user for designating the type of connection that is to
occur. The control 602b may include an option for creating new
connection categories (e.g., "circles").
[0065] During stage (C), the user may select a default following
behavior for the content sponsor, by clicking the respective check
box included in the control 602 (shown here as control 602c). The
control 602c, for example, may provide an indication of the user
interaction to a content server (e.g., content server 220, shown in
FIG. 2; content server 330, shown in FIG. 3).
[0066] During stage (D), the control 602 (shown here as control
602d) is modified to show that the user is currently following the
content sponsor in the social network. Further, an annotation
associated with the control is modified to increment the count of
users in the social network who are current followers of the
content sponsor.
[0067] During stage (E), the control 602 (shown here as control
602e) is modified to remove the annotation, for example, as the
user removes his or her selection cursor from the area of the
control.
[0068] A control 612, for example, is shown with an alternate type
of annotation. For example, the control 612 may include a button
for the user to click if the user wants to follow the content
sponsor, a count of other users in the social network who are
current followers of the content sponsor, and one or more graphical
representations (e.g., photos) of other users in the social network
who are current followers of the content sponsor. The other users,
for example, may be included in the user's social network (e.g.,
close connections), or may be random, unconnected users.
[0069] FIG. 7 is a flow chart illustrating an example process 700
for facilitating a following of a content sponsor in a social
network. In some implementations, the process 700 may be performed
by the systems 100 and/or 200.
[0070] A creative can be identified (702) for presentation, in
response to requests for content.
[0071] Selection criteria and a bid from a sponsor associated with
the creative can be received (704). The selection criteria can be
used in determining when to present the creative. The bid can be in
the form of a cost per follower bid. The sponsor may be charged
when the creative is presented and a user initiates an action to
follow the sponsor in a social network.
[0072] The creative can be augmented (706) to include a control
that enables a user to follow the content sponsor automatically
upon interaction with the control.
[0073] The augmented creative can be presented (708) in response to
received requests for content in accordance with the selection
criteria.
[0074] FIG. 8 is a flow chart illustrating an example process 800
for facilitating a following of a content sponsor in a social
network. In some implementations, the process 800 may be performed
by the systems 100 and/or 200.
[0075] A creative can be identified (802) for presentation to users
in response to requests for content. The creative may be in the
form of an advertisement.
[0076] A user interface can be presented (804) for managing a
campaign by a content sponsor associated with the creative.
Selection criteria for presentation of the creative and a bid can
be received through the interface.
[0077] A bid interface can be presented (806) that includes bid
criteria for the campaign. The bid interface can include a
selectable control for specifying a type of bid. The bid types may
include cost per impression bids, cost per action bids, and cost
per follower bids.
[0078] A selection for the campaign can be received (808)
indicating a cost per follower bid.
[0079] Responsive to received requests that satisfy the selection
criteria, the creative can be presented (810) along with a control
for automatically enabling a user to follow the content sponsor
upon interaction with the control. The user may follow the content
sponsor in a social network. Following may result in the user
receiving content directly from the content sponsor in the social
network.
[0080] An indication can be received (812) that the user has
interacted with the control and followed the content sponsor. In
some implementations, an identify of the user in the social network
may be determined and added to a list of followers associated with
the content sponsor.
[0081] The content sponsor can be charged (814) for the following
(e.g., the presentation of the creative and resultant following) in
response to receiving the indication in accordance with the
bid.
[0082] In some implementations, content can be remarketed (816) to
the user based on the user being a follower of the content sponsor.
Remarketing content may include remarketing content (e.g.,
advertisements) of the content sponsor to the user. Return on
investment information may be provided to the content sponsor,
based at least in part on content remarketed to the user, and a
cost associated with initially paying for the user to follow the
content sponsor.
[0083] FIG. 9 is a flow chart illustrating an example process 900
for facilitating a following of a content sponsor in a social
network. In some implementations, the process 900 may be performed
by the systems 100 and/or 200.
[0084] A creative (e.g., an advertisement) associated with a
campaign can be identified (902). The creative can have associated
selection criteria and a bid. The selection criteria can be used in
determining when to present the creative in response to requests
for content. The creative can include a control to enable a user to
follow a content sponsor of the creative in a social network.
[0085] A request for content can be received (904) from a user
device.
[0086] A determination (906) of whether to present the creative
responsive to the received request can be made based at least in
part on the selection criteria.
[0087] Presentation of the creative can be enabled (908) in
response to the received request.
[0088] The content sponsor can be charged (910) an amount in
accordance with the bid, only upon receiving an indication that the
user has interacted with the control and followed the content
sponsor in the social network.
[0089] In some implementations, an identity of the user in the
social network may be determined so as to enable the addition of
the user to the list of followers associated with the content
sponsor in the social network.
[0090] In some implementations, content may be remarketed (912) to
the user, based on the user being a follower of the content
sponsor. Remarketing content may include remarketing content of the
content sponsor or other content providers. Return on investment
information may be provided to the content sponsor, based at least
in part on content remarketed to the user, and a cost associated
with initially paying for the user to follow the content
sponsor.
[0091] FIG. 10 is a flow chart illustrating an example process 1000
for facilitating a following of a content sponsor in a social
network. In some implementations, the process 1000 may be performed
by the systems 100 and/or 200.
[0092] A request for a content item (e.g., an advertisement) to be
presented to a user can be received (1002).
[0093] The content item can be identified (1004) from a plurality
of content items. The content item can be associated with a content
sponsor, and can include a control for receiving an account
identifier for a social network associated with a viewer who
interacts with the content item. The content sponsor may be an
advertiser, the content item may be an advertisement, and the
advertisement may be part of a campaign.
[0094] In some implementations, identifying the content item may be
based at least in part on determining that the user is a member of
the social network.
[0095] In some implementations, identifying the content item may be
based at least in part on determining that the user is likely to be
interested in the content sponsor.
[0096] In some implementations, an incentive may be provided to the
user for providing his or her account identifier, or otherwise
indicating an intention to follow the content sponsor.
[0097] The content item can be provided (1006) to the user
responsive to the request. The content item provided can include a
control for enabling the following.
[0098] The user's account identifier for the social network can be
received (1008) through the control.
[0099] In some implementations, the account identifier for the
social network may be provided by the user.
[0100] In some implementations, a determination may be made of
whether the user is logged into the social network, and permission
may be received from the user through the content item to
facilitate a following of the content sponsor in the social network
by the user. The content item can include a control for
automatically entering the account identifier for the social
network, based on determining that the user is logged into the
social network.
[0101] A following by the user can be facilitated (1010) of the
content sponsor in the social network.
[0102] In some implementations, the content sponsor may be charged
(1012) for facilitating the following of the content sponsor in the
social network.
[0103] In some implementations, during the following, an indication
may be received (1014) from the social network of user interaction
with the content sponsor, and the content sponsor may be charged
for the user interaction. The user interaction may include a user
message to the content sponsor, an indication of approval of
content posted to the social network by the content sponsor, a
reposting or forwarding of content posted to the social network by
the content sponsor, or a posting of content related to content
posted to the social network by the content sponsor.
[0104] In some implementations, a campaign parameter may be
received for pricing distribution of an advertisement based on an
amount that will be paid by the advertiser per follower that is
signed up responsive to delivery of the advertisement.
[0105] FIG. 11 shows an example of a generic computer device 1100
and a generic mobile computer device 1150, which may be used with
the techniques described here. Computing device 1100 is intended to
represent various forms of digital computers, such as laptops,
desktops, workstations, personal digital assistants, servers, blade
servers, mainframes, and other appropriate computers. Computing
device 1150 is intended to represent various forms of mobile
devices, such as personal digital assistants, cellular telephones,
smartphones, and other similar computing devices. The components
shown here, their connections and relationships, and their
functions, are meant to be exemplary only, and are not meant to
limit implementations of the inventions described and/or claimed in
this document.
[0106] Computing device 1100 includes a processor 1102, memory
1104, a storage device 1106, a high-speed interface 1108 connecting
to memory 1104 and high-speed expansion ports 1110, and a low speed
interface 1112 connecting to low speed bus 1114 and storage device
1106. Each of the components 1102, 1104, 1106, 1108, 1110, and
1112, are interconnected using various busses, and may be mounted
on a common motherboard or in other manners as appropriate. The
processor 1102 may process instructions for execution within the
computing device 1100, including instructions stored in the memory
1104 or on the storage device 1106 to display graphical information
for a GUI on an external input/output device, such as display 1116
coupled to high speed interface 1108. In other implementations,
multiple processors and/or multiple buses may be used, as
appropriate, along with multiple memories and types of memory.
Also, multiple computing devices 1100 may be connected, with each
device providing portions of the necessary operations (e.g., as a
server bank, a group of blade servers, or a multi-processor
system).
[0107] The memory 1104 stores information within the computing
device 1100. In one implementation, the memory 1104 is a volatile
memory unit or units. In another implementation, the memory 1104 is
a non-volatile memory unit or units. The memory 1104 may also be
another form of computer-readable medium, such as a magnetic or
optical disk.
[0108] The storage device 1106 is capable of providing mass storage
for the computing device 1100. In one implementation, the storage
device 1106 may be or contain a computer-readable medium, such as a
floppy disk device, a hard disk device, an optical disk device, or
a tape device, a flash memory or other similar solid state memory
device, or an array of devices, including devices in a storage area
network or other configurations. A computer program product may be
tangibly embodied in an information carrier. The computer program
product may also contain instructions that, when executed, perform
one or more methods, such as those described above. The information
carrier is a computer- or machine-readable medium, such as the
memory 1104, the storage device 1106, memory on processor 1102, or
a propagated signal.
[0109] The high speed controller 1108 manages bandwidth-intensive
operations for the computing device 1100, while the low speed
controller 1112 manages lower bandwidth-intensive operations. Such
allocation of functions is exemplary only. In one implementation,
the high-speed controller 1108 is coupled to memory 1104, display
1116 (e.g., through a graphics processor or accelerator), and to
high-speed expansion ports 1110, which may accept various expansion
cards (not shown). In the implementation, low-speed controller 1112
is coupled to storage device 1106 and low-speed expansion port
1114. The low-speed expansion port, which may include various
communication ports (e.g., USB, Bluetooth, Ethernet, wireless
Ethernet) may be coupled to one or more input/output devices, such
as a keyboard, a pointing device, a scanner, or a networking device
such as a switch or router, e.g., through a network adapter.
[0110] The computing device 1100 may be implemented in a number of
different forms, as shown in the figure. For example, it may be
implemented as a standard server 1120, or multiple times in a group
of such servers. It may also be implemented as part of a rack
server system 1124. In addition, it may be implemented in a
personal computer such as a laptop computer 1122. Alternatively,
components from computing device 1100 may be combined with other
components in a mobile device (not shown), such as device 1150.
Each of such devices may contain one or more of computing device
1100, 1150, and an entire system may be made up of multiple
computing devices 1100, 1150 communicating with each other.
[0111] Computing device 1150 includes a processor 1152, memory
1164, an input/output device such as a display 1154, a
communication interface 1166, and a transceiver 1168, among other
components. The device 1150 may also be provided with a storage
device, such as a microdrive or other device, to provide additional
storage. Each of the components 1150, 1152, 1164, 1154, 1166, and
1168, are interconnected using various buses, and several of the
components may be mounted on a common motherboard or in other
manners as appropriate.
[0112] The processor 1152 may execute instructions within the
computing device 1150, including instructions stored in the memory
1164. The processor may be implemented as a chipset of chips that
include separate and multiple analog and digital processors. The
processor may provide, for example, for coordination of the other
components of the device 1150, such as control of user interfaces,
applications run by device 1150, and wireless communication by
device 1150.
[0113] Processor 1152 may communicate with a user through control
interface 1158 and display interface 1156 coupled to a display
1154. The display 1154 may be, for example, a TFT LCD
(Thin-Film-Transistor Liquid Crystal Display) or an OLED (Organic
Light Emitting Diode) display, or other appropriate display
technology. The display interface 1156 may comprise appropriate
circuitry for driving the display 1154 to present graphical and
other information to a user. The control interface 1158 may receive
commands from a user and convert them for submission to the
processor 1152. In addition, an external interface 1162 may be
provide in communication with processor 1152, so as to enable near
area communication of device 1150 with other devices. External
interface 1162 may provide, for example, for wired communication in
some implementations, or for wireless communication in other
implementations, and multiple interfaces may also be used.
[0114] The memory 1164 stores information within the computing
device 1150. The memory 1164 may be implemented as one or more of a
computer-readable medium or media, a volatile memory unit or units,
or a non-volatile memory unit or units. Expansion memory 1174 may
also be provided and connected to device 1150 through expansion
interface 1172, which may include, for example, a SIMM (Single In
Line Memory Module) card interface. Such expansion memory 1174 may
provide extra storage space for device 1150, or may also store
applications or other information for device 1150. Specifically,
expansion memory 1174 may include instructions to carry out or
supplement the processes described above, and may include secure
information also. Thus, for example, expansion memory 1174 may be
provide as a security module for device 1150, and may be programmed
with instructions that permit secure use of device 1150. In
addition, secure applications may be provided via the SIMM cards,
along with additional information, such as placing identifying
information on the SIMM card in a non-hackable manner.
[0115] The memory may include, for example, flash memory and/or
NVRAM memory, as discussed below. In one implementation, a computer
program product is tangibly embodied in an information carrier. The
computer program product contains instructions that, when executed,
perform one or more methods, such as those described above. The
information carrier is a computer- or machine-readable medium, such
as the memory 1164, expansion memory 1174, memory on processor
1152, or a propagated signal that may be received, for example,
over transceiver 1168 or external interface 1162.
[0116] Device 1150 may communicate wirelessly through communication
interface 1166, which may include digital signal processing
circuitry where necessary. Communication interface 1166 may provide
for communications under various modes or protocols, such as GSM
voice calls, SMS, EMS, or MMS messaging, CDMA, TDMA, PDC, WCDMA,
CDMA2000, or GPRS, among others. Such communication may occur, for
example, through radio-frequency transceiver 1168. In addition,
short-range communication may occur, such as using a Bluetooth,
WiFi, or other such transceiver (not shown). In addition, GPS
(Global Positioning System) receiver module 1170 may provide
additional navigation- and location-related wireless data to device
1150, which may be used as appropriate by applications running on
device 1150.
[0117] Device 1150 may also communicate audibly using audio codec
1160, which may receive spoken information from a user and convert
it to usable digital information. Audio codec 1160 may likewise
generate audible sound for a user, such as through a speaker, e.g.,
in a handset of device 1150. Such sound may include sound from
voice telephone calls, may include recorded sound (e.g., voice
messages, music files, etc.) and may also include sound generated
by applications operating on device 1150.
[0118] The computing device 1150 may be implemented in a number of
different forms, as shown in the figure. For example, it may be
implemented as a cellular telephone 1180. It may also be
implemented as part of a smartphone 1182, personal digital
assistant, or other similar mobile device.
[0119] Various implementations of the systems and techniques
described here may be realized in digital electronic circuitry,
integrated circuitry, specially designed ASICs (application
specific integrated circuits), computer hardware, firmware,
software, and/or combinations thereof. These various
implementations may include implementation in one or more computer
programs that are executable and/or interpretable on a programmable
system including at least one programmable processor, which may be
special or general purpose, coupled to receive data and
instructions from, and to transmit data and instructions to, a
storage system, at least one input device, and at least one output
device.
[0120] These computer programs (also known as programs, software,
software applications or code) include machine instructions for a
programmable processor, and may be implemented in a high-level
procedural and/or object-oriented programming language, and/or in
assembly/machine language. As used herein, the terms
"machine-readable medium" "computer-readable medium" refers to any
computer program product, apparatus and/or device (e.g., magnetic
discs, optical disks, memory, Programmable Logic Devices (PLDs))
used to provide machine instructions and/or data to a programmable
processor, including a machine-readable medium that receives
machine instructions as a machine-readable signal. The term
"machine-readable signal" refers to any signal used to provide
machine instructions and/or data to a programmable processor.
[0121] To provide for interaction with a user, the systems and
techniques described here may be implemented on a computer having a
display device (e.g., a CRT (cathode ray tube) or LCD (liquid
crystal display) monitor) for displaying information to the user
and a keyboard and a pointing device (e.g., a mouse or a trackball)
by which the user may provide input to the computer. Other kinds of
devices may be used to provide for interaction with a user as well;
for example, feedback provided to the user may be any form of
sensory feedback (e.g., visual feedback, auditory feedback, or
tactile feedback); and input from the user may be received in any
form, including acoustic, speech, or tactile input.
[0122] The systems and techniques described here may be implemented
in a computing system that includes a back end component (e.g., as
a data server), or that includes a middleware component (e.g., an
application server), or that includes a front end component (e.g.,
a client computer having a graphical user interface or a Web
browser through which a user may interact with an implementation of
the systems and techniques described here), or any combination of
such back end, middleware, or front end components. The components
of the system may be interconnected by any form or medium of
digital data communication (e.g., a communication network).
Examples of communication networks include a local area network
("LAN"), a wide area network ("WAN"), and the Internet.
[0123] The computing system may include clients and servers. A
client and server are generally remote from each other and
typically interact through a communication network. The
relationship of client and server arises by virtue of computer
programs running on the respective computers and having a
client-server relationship to each other.
[0124] A number of embodiments have been described. Nevertheless,
it will be understood that various modifications may be made
without departing from the spirit and scope of the invention. In
addition, the logic flows depicted in the figures do not require
the particular order shown, or sequential order, to achieve
desirable results. In addition, other steps may be provided, or
steps may be eliminated, from the described flows, and other
components may be added to, or removed from, the described systems.
Accordingly, other embodiments are within the scope of the
following claims.
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