U.S. patent application number 13/939643 was filed with the patent office on 2014-04-03 for projectile launcher and applications therefor.
This patent application is currently assigned to Tech 4 Kids Inc.. The applicant listed for this patent is Tech 4 Kids Inc.. Invention is credited to Kyle Jeffs, Bradley D. Pedersen.
Application Number | 20140090629 13/939643 |
Document ID | / |
Family ID | 50384040 |
Filed Date | 2014-04-03 |
United States Patent
Application |
20140090629 |
Kind Code |
A1 |
Pedersen; Bradley D. ; et
al. |
April 3, 2014 |
Projectile Launcher And Applications Therefor
Abstract
A toy projectile launcher having a handle for receiving a
removable projectile clip mechanism that stores projectiles in an
unstretched state. A trigger mechanism is provided to engage and
stretch a projectile when pulled towards the rear, and is
configured to release the stretched projectile when pulled past a
pre-determined distance. A blow-back mechanism is provided and
movable secured about an upper portion of the body. The trigger
mechanism is configured to engage the blow-back mechanism as the
trigger is pulled and the blow-back mechanism is configured to
disengage from the trigger mechanism when the trigger is pulled
past the pre-determined distance to substantially coincide with the
release of the stretched projectile.
Inventors: |
Pedersen; Bradley D.;
(Mississauga, CA) ; Jeffs; Kyle; (Mississauga,
CA) |
|
Applicant: |
Name |
City |
State |
Country |
Type |
Tech 4 Kids Inc. |
Mississauga |
|
CA |
|
|
Assignee: |
Tech 4 Kids Inc.
Mississauga
CA
|
Family ID: |
50384040 |
Appl. No.: |
13/939643 |
Filed: |
July 11, 2013 |
Related U.S. Patent Documents
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Application
Number |
Filing Date |
Patent Number |
|
|
13843898 |
Mar 15, 2013 |
|
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|
13939643 |
|
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61708110 |
Oct 1, 2012 |
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Current U.S.
Class: |
124/16 |
Current CPC
Class: |
F41B 7/08 20130101 |
Class at
Publication: |
124/16 |
International
Class: |
F41B 7/08 20060101
F41B007/08 |
Claims
1. A toy projectile launcher comprising: a hollow body defining a
muzzle end, a rear portion, a trigger guard region, and a handle,
the handle includes an aperture for receiving a removable
projectile clip mechanism for storing projectiles in an unstretched
state; a trigger mechanism housed in the body, the trigger
mechanism includes a finger trigger extending about the trigger
guard region, wherein the trigger mechanism is configured to engage
and stretch a projectile when the finger trigger is pulled towards
the rear portion of the body, and is further configured to only
release the stretched projectile when the finger trigger is pulled
past a pre-determined distance from a resting position; and a
blow-back mechanism movable secured about an upper rear portion of
the body, the trigger mechanism being further configured to engage
the blow-back mechanism as the finger trigger is moved towards the
pre-determined distance and the blow-back mechanism is configured
to disengage from the trigger mechanism about when the figure
trigger is pulled past a pre-determined distance from a resting
position to substantially coincide with the release of the
stretched projectile.
2. A toy projectile launcher comprising: a handle for receiving a
removable projectile clip mechanism that stores projectiles in an
unstretched state; a trigger mechanism is provided to engage and
stretch a projectile when pulled towards the rear, and is
configured to release a stretched projectile when pulled past a
pre-determined distance; and a blow-back mechanism is provided and
movable secured about an upper portion of the toy projectile
launcher, and wherein the trigger mechanism is configured to engage
the blow-back mechanism as the trigger is pulled and the blow-back
mechanism is further configured to disengage from the trigger
mechanism when the trigger is pulled past the pre-determined
distance to substantially coincide with the release of the
stretched projectile.
3. The toy projectile launcher of claim 1, wherein the removable
projectile clip mechanism includes: a two-piece handle butt, a
magazine compartment having an firing slot positioned along a top
portion thereof, at least one projectile positioned within the
magazine compartment and aligned along the top portion of the
magazine compartment such that the at least one projectile is
configured to stretch and fire along with firing slot; and a
loading mechanism contained within the magazine compartment and
configured to position the at least one projectile in the firing
slot.
4. The toy projectile launcher of claim 3, wherein the loading
mechanism includes a loading rod positioned through an opening
defined in the at least one projectile, a loading base slidably
positioned on the loading rod and a spring positioned between the
loading base and the two piece handle butt and biased to force the
loading base along the loading rod and press the at least one
projectile upwardly towards the firing slot along the top portion
of the magazine compartment.
5. The toy projectile launcher of claim 3 further comprising: a dip
release mechanism configured to release the projectile clip
mechanism such that the projectile clip mechanism is removable from
the handle.
6. The toy projectile launcher of claim 5, wherein the clip release
mechanism includes: at least one release tab pivotally secured to
the handle; a release arm pivotally connect within the handle and
having a lower projecting arm configured to engage an aperture
defined in the projectile clip mechanism and further having an
upper portion positioned about the at least one release tab, and
wherein the at least one release tab when pivoted is further
configured to engage the upper portion and pivot the lower
projecting arm out of engagement with the aperture to cause the
release of the projectile clip mechanism.
7. The toy projectile launcher of claim 1 further comprising: a two
piece muzzle cradle secured about the muzzle end; and an e-device
holder assembly secured to the two piece muzzle cradle and
configured to hold an electronic device on top of the launcher.
8. The toy projectile launcher of claim 7, wherein the e-device
holder assembly includes: a lower gripping pad secured to a top
portion of the launcher; an upper holder having a body portion and
a top head portion, the top head portion having secure thereto an
upper gripping pad positioned over the lower gripping pad, the body
portion having a frontend channel with clips extending inwardly
towards each other over the frontend channel and the frontend
channel further having an outwardly extending flange; a lower
holder having a rearend channel having a groove corresponding to
the outwardly extending flange to secure the upper holder and the
lower holder together, the lower holder further includes arms
projecting into the muzzle end, the arms configured to engage
interior portions of the muzzle end.
9. The toy projectile launcher of claim 8, wherein the e-device
holder assembly further includes: a lever is positioned between the
upper holder and the lower holder and positioned within the
channel, the lever includes notches defined to receive the clips
and the lever further includes a pivot pin along a bottom portion
which rests in a bore defined on a bottom section of the body on
the upper holder, the lever when pressed forces the upper body away
from the lower body to allow separation thereof.
10. The toy projectile launcher of claim 8, wherein the muzzle end
includes apertures positioned over a portion of the arms, and
wherein when the arms are moved away from the apertures, the
e-device holder assembly is removable from the muzzle end.
11. The toy projectile launcher of claim 7 further comprising: a
touch marker mechanism configured to move and make contact with an
electronic device positioned in the e-device holder assembly upon
the release of the blow-back mechanism.
12. The toy projectile launcher of claim 11 further comprising: a
software component application running on an electronic device
positioned in the e-device holder assembly and being configured to
respond to display touches from the touch marker mechanism.
13. The toy projectile launcher of claim 12 wherein the software
component application includes sound and/or image responses.
14. A toy projectile launcher comprising: a handle for receiving a
removable projectile clip mechanism that stores projectiles in an
unstretched state; a trigger mechanism is provided to engage and
stretch a projectile when pulled towards the rear, and is
configured to release a stretched projectile when pulled past a
pre-determined distance; a blow-back mechanism is provided and
movable secured about an upper portion of the toy projectile
launcher, and wherein the trigger mechanism is configured to engage
the blow-back mechanism as the trigger is pulled and the blow-back
mechanism is further configured to disengage from the trigger
mechanism when the trigger is pulled past the pre-determined
distance to substantially coincide with the release of the
stretched projectile. a two piece muzzle cradle secured about the
muzzle end; an e-device holder assembly secured to the two piece
muzzle cradle and configured to hold an electronic device on top of
the launcher; a touch marker mechanism configured to move and make
contact with an electronic device positioned in the e-device holder
assembly upon the release of the blow-back mechanism; and a
software component application running on an electronic device
positioned in the e-device holder assembly and being configured to
respond to display touches from the touch marker mechanism.
15. The toy projectile launcher of claim 14 wherein the software
component application is configured to upload a global positioning
update of the electronic device and download global positioning for
a secondary electronic device running a similar software component
application, and the software component application is further
configured to display the global positions relative to each
other.
16. The toy projectile launcher of claim 14 wherein the software
component application is configured to display images and sounds
relative to a game environment for a user to play a game.
17. The toy projectile launcher of claim 14 wherein the software
component application is configured to read a quick response code
and display images and sounds relative to the quick response
code.
18. The toy projectile launcher of claim 17 wherein the software
component application is configured to track projectiles launched
from the launcher and further configured to display images and
sounds when the software component application determines a
projectile hit a target.
19. A projectile for use in an projectile launcher comprising a
textured surface made of a plurality of polygonal raised surface
structures positioned over the entire surface of the projectile.
Description
REFERENCE TO RELATED APPLICATIONS
[0001] The present application is a continuation in part of U.S.
application Ser. No. 13/843,898 filed Sep. 26, 2012, which is a
nonprovisional application of U.S. Provisional Application
61/542,772 filed Oct. 3, 2011; and this application claims priority
to U.S. Provisional Application 61/708,110 filed Oct. 1, 2012.
FIELD OF THE INVENTION
[0002] The present invention relates to the field of toys, and in
particular, relates to projectile launchers and different
applications used therewith.
BACKGROUND OF THE INVENTION
[0003] Historically toy projectiles and projectile launchers have
relied upon the use of air pressure, catapults, elastics, motors,
or springs to launch the projectiles. While these have proved
popular, it would be advantageous to provide projectile toys with
reusable projectiles, that do not require bulky air chambers which
restrict product design, and to provide fast firing with a toy safe
for kids. These toy projectile launcher would result in the
creation of new games as a result of the nature of the
projectile.
SUMMARY OF THE INVENTION
[0004] An exemplary implementation of a projectile toy of the
present invention is a projectile which is adapted to be stretched
so as to create an elastic force, and in a preferred feature, a
launcher which is adapted to exert a stretching force of the
projectile toy, and then release the stretching force, causing the
projectile to be projected.
[0005] As a result of the present invention, the "ammunition" of
the projectile toy, also acts as to provide its own projection
force, and preferably, by selection of the proper material,
provides game features, as will be herein described. In a preferred
embodiment, the projectile is manufactured from an elastic-type
material, and in a most preferred embodiment, the projectile is
manufactured from materials with elastic qualities.
[0006] The launcher of the present invention is preferably a gun
having components described and shown in the description and
drawings. The gun may also have a magazine with multiple
projectiles loaded and positioned for the launching mechanism in
the gun to load and release. The magazine may be re-loaded by
simply removing it from the gun and inserting the projectiles at a
loading area in the magazine. When the toy projectile is released,
the projectile flies forward, out of a nozzle from the gun, and
flies towards a target.
[0007] Numerous other advantages and features of the invention will
become readily apparent from the following detailed description of
the invention and the embodiments thereof, from the claims, and
from the accompanying drawings.
BRIEF DESCRIPTION OF THE DRAWINGS
[0008] A fuller understanding of the foregoing may be had by
reference to the accompanying drawings.
[0009] FIG. 1 is a perspective view of a projectile launcher in
accordance with an embodiment of the present invention;
[0010] FIG. 2 is a side view of the projectile launcher from FIG.
1;
[0011] FIG. 3A illustrates in various views a projectile configured
for launching by one or more projectile launchers in accordance
with various embodiments of the present invention;
[0012] FIG. 3B illustrates in various views another projectile
configured for Launching by one or more projectile launchers in
accordance with various embodiments of the present invention;
[0013] FIG. 3C illustrates in various views another projectile
configured for launching by one or more projectile launchers in
accordance with various embodiments of the present invention;
[0014] FIG. 3D illustrates various projectiles configured for
launching by one or more projectile launchers in accordance With
various embodiments of the present invention;
[0015] FIG. 3E illustrates in another projectile configured for
launching by one or more projectile launchers in accordance with
various embodiments of the present invention;
[0016] FIG. 4 is a perspective view of a projectile launcher in
accordance with an embodiment of the present invention illustrating
some of the internal components with a portion of the main body
housing removed;
[0017] FIG. 5A is a perspective view of a projectile launcher in
accordance with an embodiment of the present invention illustrating
a two piece main housing with a magazine compartment being housed
in the handle;
[0018] FIG. 5B is an exploded perspective view of the components of
a projectile clip mechanism used by one or more embodiments of the
present invention;
[0019] FIG. 5C is a perspective view of the components of a
projectile clip mechanism assembled and with a portion of the
magazine compartment housing removed;
[0020] FIG. 5D is a partial perspective view of a projectile clip
mechanism assembled into a projectile launcher;
[0021] FIG. 5E is a partial perspective view of a projectile
launcher illustrating a projectile clip mechanism and a clip
release mechanism in accordance with an embodiment of the present
invention;
[0022] FIG. 5F is a partial perspective exploded view of a
projectile launcher illustrating a projectile clip mechanism and a
clip release mechanism in accordance with an embodiment of the
present invention;
[0023] FIG. 6A is a perspective view of an electronic device holder
mechanism and the electronic device in accordance with an
embodiment of the present invention;
[0024] FIG. 6B is a perspective view of the electronic device
holder mechanism and the electronic device with a portion of the
launcher mechanism used to hold the electronic device holder
mechanism in position;
[0025] FIG. 6C is an exploded component view of the electronic
device holder mechanism and the electronic device from FIG. 6A;
[0026] FIG. 6D is an exploded component view of the electronic
device holder mechanism from FIG. 6A;
[0027] FIG. 6E is a perspective view of the electronic device
holder mechanism and a piece of the muzzle cradle housing in
accordance with an embodiment of the present invention;
[0028] FIG. 7A is a partial perspective view of internal components
utilized by the trigger mechanism in accordance with an embodiment
of the present invention;
[0029] FIG. 7B is a partial perspective view of internal components
utilized by the trigger mechanism in accordance with an embodiment
of the present invention;
[0030] FIG. 8A is a partial perspective view of internal components
utilized by the trigger mechanism and the first gear plate in
accordance with an embodiment of the present invention;
[0031] FIG. 8B is an exploded perspective view of internal
components of the first gear plate, compound gear, and push arm in
accordance with an embodiment of the present invention;
[0032] FIG. 8C is an exploded perspective view of internal
components of the first gear plate, compound gear, second gear
plate and forward projectile launching clip in accordance with an
embodiment of the present invention;
[0033] FIG. 8D is an exploded perspective view of internal
components for launching a projectile in accordance with an
embodiment of the present invention;
[0034] FIG. 9 is a partial internal perspective view of components
utilized for launching a projectile in accordance with an
embodiment of the present invention;
[0035] FIG. 10 is a partial enlarged internal perspective view of
components utilized for launching a projectile in accordance with
an embodiment of the present invention;
[0036] FIG. 11 is a perspective view of components utilized for
launching a projectile in accordance with an embodiment of the
present invention;
[0037] FIG. 12A is a perspective view of components utilized in an
adjustable calibration mechanism in accordance with an embodiment
of the present invention;
[0038] FIG. 12B is a perspective view of components utilized in an
adjustable calibration mechanism in accordance with an embodiment
of the present invention;
[0039] FIG. 12C is a perspective view of components utilized in an
adjustable calibration mechanism in accordance with an embodiment
of the present invention;
[0040] FIG. 12D is a perspective view of components utilized in an
adjustable calibration mechanism in accordance with an embodiment
of the present invention;
[0041] FIG. 13A is a perspective view of components utilized for a
blow-back mechanism in accordance with an embodiment of the present
invention;
[0042] FIG. 13B is another perspective view of components utilized
for a blow-back mechanism in accordance with an embodiment of the
present invention;
[0043] FIG. 13C is another perspective view of components utilized
for a blow-back mechanism in accordance with an embodiment of the
present invention;
[0044] FIG. 13D is another perspective view of components utilized
for a blow-back mechanism in accordance with an embodiment of the
present invention;
[0045] FIG. 13E is another perspective view of components utilized
for a blow-back mechanism in accordance with an embodiment of the
present invention;
[0046] FIG. 14A is a perspective view of components utilized for a
front pump mechanism in accordance with an embodiment of the
present invention;
[0047] FIG. 14B is a perspective view of components utilized for a
front pump mechanism in accordance with an embodiment of the
present invention;
[0048] FIG. 15A is a perspective view of components utilized for
moving the magazine compartment during launcher of a
projectile;
[0049] FIG. 15B is a perspective views of components utilized for
moving the magazine compartment during launcher of a
projectile;
[0050] FIG. 16A is a view of targets with codes readable by an
electronic device in accordance with an embodiment of the present
invention;
[0051] FIG. 16B is a view of a target with codes readable by an
electronic device in accordance with an embodiment of the present
invention;
[0052] FIG. 16C is a view of a target with codes readable by an
electronic device in accordance with an embodiment of the present
invention;
[0053] FIG. 16D is a view of a target with codes readable by an
electronic device in accordance with an embodiment of the present
invention;
[0054] FIG. 16E is a view of a target with codes readable by an
electronic device in accordance with an embodiment of the present
invention;
[0055] FIG. 16F is a view of a target with codes readable by an
electronic device in accordance with an embodiment of the present
invention;
[0056] FIG. 16G is a view of a target with codes readable by an
electronic device in accordance with an embodiment of the present
invention;
[0057] FIG. 16H is a system diagram for a software application
running on an electronic device in accordance with an embodiment of
the present invention;
[0058] FIG. 16I is a system diagram for a software application
running on an electronic device in accordance with an embodiment of
the present invention;
[0059] FIG. 16J is a top view illustration of an electronic device
screen showing the software application running for use with an
embodiment of the present invention;
[0060] FIG. 16K is a top view illustration of an electronic device
screen showing the software application running for use with an
embodiment of the present invention;
[0061] FIG. 17A is a perspective view of a projectile launcher in
accordance with another embodiment of the present invention;
[0062] FIG. 17B is a side view of the projectile launcher from FIG.
17A;
[0063] FIGS. 18A and 18B are perspective views of an adjustable
stock end of a projectile launcher in accordance with another
embodiment of the present invention;
[0064] FIG. 19 is a side view of a projectile launcher with a
removable magazine compartment mechanism in accordance with another
embodiment of the present invention;
[0065] FIG. 20A is a perspective view of a magazine compartment
mechanism and the internal components therefor in accordance with
another embodiment of the present invention;
[0066] FIG. 20B is a perspective view of a magazine compartment
mechanism and the internal components therefor in accordance with
another embodiment of the present invention;
[0067] FIG. 20C is a perspective view of a magazine compartment
mechanism and the internal components therefor in accordance with
another embodiment of the present invention;
[0068] FIG. 20D is a perspective view of a magazine compartment
mechanism and the internal components therefor in accordance with
another embodiment of the present invention;
[0069] FIG. 21 is a partial internal perspective view of a magazine
compartment mechanism secured within the magazine well of a
projectile launcher in accordance with an embodiment of the present
invention;
[0070] FIG. 22A is a perspective view of an electronic device
holder in accordance with a second embodiment of the present
invention;
[0071] FIG. 22B is a perspective view of an electronic device
holder in accordance with a second embodiment of the present
invention;
[0072] FIG. 23 is a partial exploded view of housing components
used for a projectile launcher in accordance with an embodiment of
the present invention;
[0073] FIG. 24 is a partial exploded view of housing components
used for a projectile launcher in accordance with an embodiment of
the present invention;
[0074] FIG. 25A is a partial perspective view of internal
components utilized to launch projectiles from a projectile
launcher in accordance with an embodiment of the present
invention;
[0075] FIG. 25B is a partial perspective views of internal
components utilized to launch projectiles from a projectile
launcher in accordance with an embodiment of the present
invention;
[0076] FIG. 25C is a perspective view of internal components used
to calibrate stretching of a projectile in accordance with an
embodiment of the present invention;
[0077] FIG. 26A is a perspective view of internal components
utilized to launch projectiles from a projectile launcher in
accordance with an embodiment of the present invention;
[0078] FIG. 26B is a perspective view of internal components
utilized by a hand pump mechanism in accordance with an embodiment
of the present invention;
[0079] FIG. 26C is a perspective view of internal components
utilized to launch projectiles from a projectile launcher in
accordance with an embodiment of the present invention;
[0080] FIG. 27A is a partially exploded view of internal components
utilized to launch projectiles from a projectile launcher in
accordance with an embodiment of the present invention;
[0081] FIG. 27B is an exploded view of internal components utilized
to launch projectiles from a projectile launcher in accordance with
an embodiment of the present invention;
[0082] FIG. 27C is a partially exploded view of internal components
utilized to launch projectiles from a projectile launcher in
accordance with an embodiment of the present invention; and
[0083] FIG. 27D is a reverse illustration of the components from
FIG. 27B.
DETAILED DESCRIPTION OF THE PREFERRED EMBODIMENTS
[0084] While the invention is susceptible to embodiments in many
different forms, there are shown in the drawings and will be
described in detail herein the preferred embodiments of the present
invention. It should be understood, however, that the present
disclosure is to be considered an exemplification of the principles
of the invention and is not intended to limit the spirit or scope
of the invention and/or claims of the embodiments illustrated.
[0085] The novel features which are believed to be characteristic
of the present invention, as to its structure, organization, use
and method of operation, together with further objectives and
advantages thereof, will be better understood from the following
drawings in which a presently preferred embodiment of the invention
will now be illustrated by way of example only. In the drawings;
like reference numerals depict like elements.
[0086] It is expressly understood, however, that the drawings are
for the purpose of illustration and description only and are not
intended as a definition of the limits of the invention. Also,
unless otherwise specifically noted, all of the features described
herein may be combined with any of the above aspects, in any
combination.
[0087] Referring to FIG. 1, there is provided a projectile launcher
100 in the form a handheld toy gun. The launcher 100 includes
various components and mechanisms working in concert to shoot a
projectile out of a front end nozzle section 105. The launcher 100
includes a handle 110 that includes a removable or accessible
projectile clip mechanism 112, to allow the user to reload
projectiles. A trigger mechanism 115 is provided with a finger
trigger 117 that when pulled by the user's finger will launch the
projectile. After firing the trigger mechanism automatically resets
in order to set up the next projectile for firing. A front pump
mechanism 120 may also be employed to allow the user the ability to
grasp the front pump mechanism in their hand, pull back towards the
handle, and activate the trigger mechanism firing the
projectile.
[0088] A blow-back mechanism 125 is also provided about the back
end 102 of the launcher 100. The blow-back mechanism 125, further
described in greater detail below, laterally moves in relation to
the launcher 100 when the projectile is being fired (FIG. 2). As
the projectile is fired, the blew-back mechanism 125 is released
and returns to its resting position (as shown in FIG. 1). During
the return the blow-back mechanism 125 pushes against an e-touch
marker 127, which is moved forwardly slightly enough to make
contact with the touch-screen of an electronic device 130 with a
touch display, such as a smartphone touch screen music player, or
other similar type devices. The movement of the e-touch marker 127
is controlled to the extent that the movement makes contact with
the electronic device and to interact with a software application
running on the electronic device 130 without damaging the
electronic device 130. This allows the launcher 100 to have an
interactive playground by extending the play experience on a
digital platform with first person video game type features. The
programming running on the electronic device may thus provide a
limitless experience for the user. Any type of software application
can be running on the smartphone 130, as will be discussed in
greater detail below, to add visual, sound, GPS functions, and
multi-player combination, and various game play scenarios.
[0089] The electronic device 130 is held in place on the top 132 of
the launcher 100 by a e-device holder mechanism 135. The e-device
holder mechanism 135 as described below in greater detail is
removably attached to a muzzle cradle mechanism 140, which is
secured to the muzzle 145 of the launcher 100.
[0090] Referring now to FIGS. 3A through 3E there is provided
various projectile embodiments made in accordance with the present
invention. The projectiles are unique and novel themselves because
the material characteristics are configured to provide a pliable
but yet resilient material such that the projectile can be
stretched to a length greater then its resting length. The
resiliency is however extremely fast, such that the potential
energy stored in the projectile when stretched allows the
projectile to thrust forward when released. In addition, the
projectiles may also have a sticky characteristic such that when
the projectile strikes a surface it tends to adhere to the surface
as well. Other characteristics of the projectile may include glow
in the dark, and/or longer flight characteristics.
[0091] in another embodiment, the projectile may include a first
portion and a second portion, which may be the same portion or the
entire projectile. The first portion being is made of a material
having a first characteristic configured to provide a pliable and
resilient feature, such that the pliable feature configures the
projectile to have a stretchable pardon that is stretchable to a
length greater then a resting length and the resilient feature
configures the projectile to return from a stretched positioned to
the resting length, Thus the resiliency is such that a potential
energy stored in the projectile when stretched is quickly converted
to kinetic energy to launch the projectile. Furthermore, the second
portion is made of a material having a second characteristic that
may be configured to provide a sticky characteristic such that when
the projectile strikes a surface the at least second portion tends
to adhere to the surface. This allows the projectile to be used for
a variety of uses and games.
[0092] As shown in FIG. 3A, the projectile 200 may be a solid
design or as shown in FIG. 3B, the projectile 205 may have a hollow
centered channel 207. The projectiles 200 and 205 are preferably
blow molded and or injection molded thermoplastic resin having the
above noted characteristics. In embodiment FIG. 3B, the projectile
205 is shaped as a toroid with are internal annual channel 207. The
channel may include a trapped gas such as air.
[0093] In but one embodiment of the projectiles, one of which is
provided as having the elasticity characteristics for the
particular size of about 20 mm diameter measured from the outer
edge to outer edge. The internal diameter of the channel is about 4
mm with a wail thickness of the projectile of about 1.5 mm. As
further illustrated in FIGS. 3C and 3D projectiles 210 may have
various designs using over molding to combine two different
densities or rubber (sticky 212 with non sticky sections 214).
[0094] Referring now to FIG. 3E, a projectile 220 is provided. The
projectile includes a textured surface made of small polygonal
raised surface structures 222. The structures may be provided over
the entire surface of the projectile 220. It has been found that
these projectiles help dissipate air flow allowing it to fly
further than an untextured surface. In addition, and as shown and
discussed in the below embodiments, when multiple projectiles are
stacked in a clip, the textured surface tends to limit the surface
area contact between projectiles helping to reduce adjacent
projecting from sticking or adhering to each other.
[0095] Referring now to FIG. 4, the launcher 100 is shown with
various component housing pieces removed to begin the discussion on
the interaction of the internal components/mechanisms. Referring
now also to FIGS. 5A to 5F, the first discussion be made with
respect to the projectile clip mechanism 112 housed and removably
attached within the handle 110 of the launcher 100. The launcher
100 includes a two piece main housing 300/302, which includes at
least the handle 110, the muzzle 105, and a body 305. As mentioned
the projectile clip mechanism 112 rests in the handle 110.
[0096] The projectile clip mechanism 112 includes a two-piece
handle butt 310, a magazine compartment 315, projectiles 317, a
loading mechanism 319, and a clip release mechanism 320. The
two-piece handle butt 310, when secured in place, rests against a
bottom edge 322 of the handle 110. The two-piece handle butt 310
also houses the loading mechanism 319 which consists of a
projectile loading rod 330 which holds the projectiles 317, a two
piece loading base 335 and a spring 340. The spring 340 is
positioned against the inside edge of the handle butt 310 and
against the loading base 335. As a projectile 317 is fired, the
spring which is in compression, forces the loading base upwardly
pushing the projectiles 317 upwardly such that the subsequent
projectile is in position for firing. The projectiles 317 are
surrounded by the two piece magazine compartment 315. When the
projectile 317 is in position, an opening 342 in the magazine
compartment 315 allows the projectiles to be fired.
[0097] As noted above, the projectile clip mechanism 112 is
removably attached within the handle 110 of the launcher 100.
Turning now to FIGS. 5D to 5F, the clip release mechanism 320
includes a pair of release tabs 350 accessible externally from the
main housing 300/302. The release tabs 350 are pivotally attached
onto the handle 110 towards or near the finger trigger 117.
Positioned between and attached to the two release tabs 350 is a
flange 352, which when the release tabs 350 are rotated the flange
352 engages an upper portion of a release arm 354 that is pivotally
connected about a pivot pin 360 within the handle. At the distal
end of the release arm 354 is a projecting arm 356, which engages
an aperture 358 in the two-piece handle butt 310. However, the
projecting arm 356 will disengage the aperture 358 when the release
tabs 350 are pivoted, allowing the projectile clip mechanism 112 to
be removed from the handle 110. When removed, projectiles can be
easily loaded into the projectile clip mechanism 112, and when
inserted a spring (not shown) in the pair of release tabs 350 keeps
the flange 352 disengaged from the release arm 354. A small spring
on the pivot pin 360 keeps the projecting arm 356 engaged into the
aperture 358.
[0098] Referring now to FIGS. 6A through 6E, there is shown the
e-device holder mechanism 135 for holding the electronic device 130
on top of the launcher 100. The holder mechanism 135 includes a two
piece muzzle cradle 400 that is secured onto the muzzle 145 of the
launcher 100 and includes a removable e-device attachment assembly
405. The attachment assembly 405 has a top gripping pad 410 and a
bottom gripping pad 415 facing each other to grip and hold in place
the electronic device. The pads 410/415 are secured to upper and
lower holders that are secured to each other. In addition soft back
pads 417 are included and secured to portions of the lower holder
425, which are used to rest against and cushion the electronic
device.
[0099] The upper holder 420 is defined by a reverse L shape
configuration. The head 422 of the upper holder 420 has openings to
receive the top gripping pad 410 and the body 424 of the upper
holder 420 includes a channel 426 with clips 428 extending towards
each other over the channel 426. The body 424 is positioned against
the lower holder 425. A lever 430 is positioned between the upper
holder 420 and the lower holder 425 within the channel 426. The
lever 430 includes notches 432 to receive the clips 428 and allow
the two components to secure to one another. The lever 430 includes
a pivot pin 434 along the bottom portion which rests in bore 436 on
the bottom portion of the body 424 of the upper holder 420. The
body 424 of the upper holder 420 further includes externally
protruding flanges 438 along the outside of the channel 426 and
extending outwardly. The protruding flanges 438 engage
corresponding grooves 442 on the lower holder 425, which when
engaged holds the upper holder 420 against the lower holder 425. To
separate the two pieces, the lever 430 can be pulled back towards
the lower holder 425 forcing the protruding flanges 438 of the
upper holder 420 to disengage the corresponding grooves 442 on the
lower holder 425.
[0100] The lower holder 425 includes a pair of arms 435 that extend
away from the body 424 of the upper holder 420. The arms 435 each
include ridges 440 along an outer facing side. To secure the holder
mechanism 135 to the muzzle cradle 400, the arms 435 are positioned
within the muzzle cradle 400. The muzzle cradle 400 includes
cooperative ridges 402, such that the arms 435 are able to engage
the muzzle cradle 400 and be secured in position. The muzzle cradle
400 further include windows 404 positioned over a portion of the
arms when the holder mechanism 135 is secured thereto. The user can
then apply pressure to the arms through the windows, such as a
squeezing pressure to disengage the cooperative ridges.
[0101] Referring now to FIGS. 7A and 7B, the trigger mechanism 115
will be discussed in greater detail. The trigger mechanism as noted
includes a finger trigger 117 accessible by a finger of a user. The
user pulls the finger trigger 117 towards the rear end of the
launcher 100 in order to stretch a projectile. As the finger
trigger 117 reaches a particular point, the projectile is
automatically fired through the muzzle of the launcher. Unlike most
launchers, which require the release of the finger trigger to fire
the projectile, the particular embodiment will fire the projectile
when the finger trigger is pulled back to a particular position
(which as discussed is adjustable), which will release the
projectile. To accomplish this the trigger mechanism 115 includes a
finger trigger 117 attached to a base component 500. In one
embodiment the finger trigger 117 and base component 500 are molded
as a single component and the base component 500 has a bottom
surface 502 from which the finger trigger 117 extends therefore and
has at least one upstanding wall surface 504 extending from the
bottom surface 502. The base component 500 may be U-shaped to
include two upstanding wall surfaces 504/505. Each wall surface of
the base component includes a notch 506. The base component 500 may
further include a flange 508 extending below the center of the
bottom surface 502, which is captured by a groove 503 the bottom of
the muzzle region of the main housing 300/302 when assembled to
help limit movement of the base component 500 away from movement
along the longitudinal axis of the launcher. In addition, the
finger trigger 117 may further include a hook 510 extending along
the bottom portion of the finger trigger 117. The hook 510 is
captured in a portion of the main housing 300/302 when assembly. A
trigger spring 512 positioned and secured at one end 514 around the
hook and around the other end 516 around a protrusion 518 extending
within the main housing 300/302 about a front section of the
trigger guard 520.
[0102] Turning now to FIG. 8A the trigger mechanism 115 is attached
to a first gear plate 550 such that when the trigger mechanism is
moved the gear plate 550 moves therewith. The first gear plate 550
has a forward end 552 and a rearward end 554 as well as a bottom
end 556 and a top end 558. The first gear plate 550 includes an
U-shaped upper section 560 with an elongated gear rack 562 on one
of the legs of the U-shaped upper section, leaving an upper section
channel 564 between the legs. The elongated gear rack is
substantially parallel to the longitudinal axis of the launcher and
positioned about the forward end 552 and on the top end 558.
Extending outwardly from one or more of the legs of the U-shaped
upper section 560 are pegs 566 that engage the notch(es) 506 on the
base component 500. As such when the base component 500 is moved
the first gear plate 550 moves therewith, or towards the rear
section of the launcher 100.
[0103] The first gear plate 550 further includes a guide post 572
extending along a portion of the bottom end 556 and about the
rearward end 554. The guide post 572, discussed in greater detail
below, includes a ramp edge 574 that is angled towards the forward
end to the bottom end 556. The first gear plate 550 further
includes a protruding guide 576 extending towards the rear section
of the launcher and that extends from the rearward end 554.
[0104] Secured to the top end 558 of the gear plate is a push lever
578. The push lever 578 includes an elongated arm 580 extending
towards the rear section of the launcher. When the gear plate 550
moves towards the rear section of the launcher, the push lever and
the elongated arm 580 similarly moves rearwardly.
[0105] Referring now also to FIG. 9, a second gear plate 590 is
positioned above the push lever 578. The second gear plate 590
includes a U shaped channel 592 on the underside thereof and
extending downwardly. The distance between the legs of the U-shaped
channel 592 is such to rest on the outer edges of the first gear
plate 550. Positioned on one or more legs of the U-shaped channel
592 are apertures 594. The underside 594 of the second gear plate
590 includes a underside rack 596. In addition, extending outwardly
on the periphery of one or more edges 597 of the second gear plate
590 are upper flanges 598.
[0106] The first and second gear plates are meshed with one or more
gears 568 that are positioned in the upper section channel 564 of
the first gear plate 550 and rotatably secured to the main housing
300/302. In the preferred embodiment, the gears 568 include a first
gear 569 secured to a second gear 570. The second gear 570 is
meshed to the underside rack 596 of the second gear plate. Thus
when the trigger mechanism 115 is pulled back, the first gear plate
550 moves rearwardly rotating the one or more gears 568 which moves
the second gear plate 590 towards the forward section or muzzle end
of the launcher 100.
[0107] A two piece gear housing 600 is secured around the first and
second gear plates. The gear housing 600 includes an lower groove
602 and an upper groove 604 that accommodate lower flanges 606
positioned on the first gear plate 550 and upper flanges 598
positioned on the second gear plate 590. This helps secure the two
gear plates in position while allowing the two gear plates to move
in or slide in the grooves.
[0108] As mentioned above, the upper gear plate 590 includes one or
more apertures 594. The aperture(s) 594 accommodate a prong end 612
of a forward projectile launching clip 610. The forward projectile
launching clip 610 has a lower hook end 614 an intermediate base
end 616 and one or more prong arms 611, each with a prong end 612.
As illustrated, the forward projectile launching clip 610 includes
a Y-shaped segment that branches from the intermediate base end 616
to two prong ends 612. Each of the prong ends 612 are received into
the apertures 594 of the upper gear plate 590.
[0109] As shown in FIG. 10, the lower hook end 614 is positioned to
grab an end of the projectile 317. When the second gear plate 590
moves forward, the forward projectile launching clip 610 is pulled
forward. The intermediate base end 616 rides along the guide post
572 and then down the ramp edge 574; all along pulling an end of a
projectile 317. At the same moment in time, first gear plate 550
moves towards the rear section of the launcher. Pivotally secured
about a pin 618 on the rearward end 554 of the first gear plate 550
is a rearward projectile launching lever 620. As such the forward
projectile launching clip 610 and the rearward projectile launching
lever 620 stretch the projectile 317 when the trigger mechanism 115
is moved towards the rear section of the launcher. The rearward
projectile launching lever 620 includes a lever spring 622. The
lever spring 622 is return spring for the projectile launching
lever 620. When the trigger is pulled, the rearward projectile
launching lever 620 moves backwards in the channel, stretching and
increasing the potential energy in the projectile. When the channel
ends, the rearward projectile launching lever 620 rotates forward
releasing the projectile. The lever spring 622 rotates the rearward
projectile launching lever 620 back into an original resting
position.
[0110] Referring now also to FIG. 11, as the rearward projectile
launching lever 620 moves towards the rear section of the launcher,
the head 630 thereof rides against an adjustable calibration level
702, defined below. When the rearward projectile launching lever
620 moves past the adjustable calibration level 702, the lever 620
pivots about pin 618. During the pivot, the rearward hook 632 on
the rearward projectile launching lever 620 rotates backwards
releases its grasp on an end of the projectile 317, and thus
launching the projectile 317.
[0111] Releasing the trigger mechanism after firing returns the
components back to their initial position. The return of the
components is caused by having a first spring 680 positioned over a
rear projection 622 defined against a rear portion 684 of the gear
housing 600 and the distal end of the spring over the protruding
guide 576 from the first gear plate 550; and caused from the
trigger spring 512. During movement of the trigger mechanism 115,
the first spring 680 compresses and the trigger spring is under
tension. A rebase of the trigger mechanism 115 causes the first
spring 680 to uncompress and the trigger spring to pull the trigger
mechanism, both of which moves the components back to their initial
position.
[0112] The adjustable calibration level 702 is part of an
adjustable calibration mechanism 700, illustrated in FIGS. 12A
through 12C. The adjustable calibration mechanism 700 is used to
adjust the length of movement of the rearward projectile launching
lever 620 and thus adjust the amount of stretching of the
projectile. The more the projectile is stretched the larger amount
of potential energy is created causing the projectile to fly
longer. The adjustable calibration mechanism 700 includes three
components, a calibration lever 710, a control member 712, and a
slideable calibration table 714. The control member 712 includes a
control head 716 accessible externally from the launcher 100. The
control member 712 is secured to slideable calibration table 714,
by various methods, although one method includes the control member
712 having prongs 718 extending through an opening 720 on the
slideable calibration table 714. A calibration lever 710 is secured
to the gear housing 600 and includes a detent 722, that sits in
notches 724 on the slideable calibration table 714. The slideable
calibration table 714 is slidably positioned against the gear
housing 600 in a position that has the adjustable calibration level
702 received by an elongated opening 726. As shown in FIG. 11, the
elongated opening 726 is longer than the adjustable calibration
level 702, which allows the adjustable calibration level 702 to
move into multiple positions defined by the number of notches 724.
The user simply applies pressure to the control head 716 and slides
the slideable calibration table 714 to a position where the detent
722 sits in one of the notches 724 on the slideable calibration
table 714. This moves the adjustable calibration level 702 which
causes the rearward projectile launching lever 620 to move in its
projectile engaged position to the end of the adjustable
calibration level 702, after which the rearward projectile
launching lever 620 pivots out of engagement launching the
projectile 317.
[0113] Referring now to FIGS. 13A through 13F, in addition to the
above, as the first gear plate 550 moves towards the rear section
of the launcher, the elongated arm 580 moves therewith. As it
moves, the elongated arm 580 makes contact with a protruding member
758 within the blow-back mechanism 125 and pushes against it
causing the blow back mechanism 125 to move rearwardly away from
the launcher, as seen in FIG. 13C. The blow-back mechanism 125
includes a two piece blow-back housing 750 with a blow-back prong
752 positioned near the front end of the blow-back housing 750 and
the protruding member 58 extending from one of the two piece
blow-back housings 750. The blow-back prong 752 is captured by one
end of a blow-back spring 754, which has another end positioned
against a wall 756 of the gear housing 600. While the blow-back
mechanism 125 is being moved, the blow-back spring 754 is
compressed. Once the trigger mechanism is released, the elongated
arm 580 will return to its initial position breaking contact with
the blow-back mechanism 125 and the blow-back spring 754 will force
the blow-back housing 750 to return to a resting position against
the launcher 100.
[0114] During its rest position, a portion 760 of the blow-back
mechanism 125, which also houses the blow-back prong 752, is
pressing against the e-touch marker mechanism 127 which causes a
slight compression of a marker spring 800. When the blow-back
mechanism 125 is moved away from the launcher 100, the marker
spring 800 uncompresses and moves a marker holder 810 towards the
rear section of the launcher. The marker holder 810 holds the
e-touch marker 820 with a soft tip 825 to ensure when the e-touch
marker 820 makes contact with the electronic device 130, the touch
is a soft touch. Once the blow-back mechanism 125 is released, the
portion 760 returns and hits the marker holder 810, forcing the
marker holder 810 to move towards the electronic device 130. This
causes the e-touch marker 820 to move towards the electronic device
130 and make contact with the electronic device 130. The marker
spring 800 comes under compression again to help ensure the
movement of the e-touch marker 820 and the ultimate contact with
the electronic device 130 is limited to a soft touch.
[0115] The blow-back mechanism 125 is released when the elongated
arm 580 from the push lever 578 reaches a predetermined distance
and the ramp end on the elongated arm loses contact with the
protruding member 758. This occurs about the same time as the
rearward projectile launcher lever 620 releases the projectile.
[0116] Referring now also to FIGS. 14A and 14B, the front pump
mechanism 120 can be used to fire the projectile instead of using
the trigger 117. The front pump mechanism 120 includes a two piece
housing 850 that is secured about a slideable pump member 852. The
slideable pump member 852 includes a body 854 secured within the
two piece front pump housing 850 and a head 856 protruding out of
the two piece front pump housing 850. The head 856 is secured along
the groove 503 in the bottom along the front end and bottom portion
860 of the two-piece housing 300/302. When assembled, the head 856
of the slideable pump member 852 abuts the front edge of the base
component 500. As such, when the front pump mechanism 120 is pulled
back it pushes the base component 500 and then starts the movement
of the components to stretch the projectile.
[0117] Referring now to FIGS. 15A and 15B, to help ensure the
magazine compartment 315 does not interfere with the firing of the
projectiles 317, during the stretching of the projectiles, the
magazine compartment 315 is pushed downwardly towards the bottom of
the handle butt 310. To facilitate the movement of the magazine
compartment 315, the launcher 100 includes a pivot lever 900 that
is pivotally attached to one of the two-piece housings 300/302. The
pivot lever 900 includes a stern base 902 with an upstanding arm
904 extending from one end of the stem base 902. The upstanding arm
904 is tapered to provide a ramp. The stem base 902 abuts a ledge
906 projecting from an external surface of the magazine compartment
315. A pivot engagement member 910 is secured through a window 912
in the gear housing 600 to the first gear plate 550 and includes a
lower member 914 that is configured to move with the first gear
plate and engage the upstanding arm 904 as the first gear plate 550
moves towards the rear of the launcher. As the pivot engagement
member 910 continues to move with the first gear plate 550, the
lower member 914 will press against the upstanding arm and pivot
the stern base 902 downwardly against the ledge 906 and forcing the
magazine compartment 315 downwardly such that the launching
projectile is able to fire unobstructively.
[0118] To return the pivot level 900 to its initial position, a
lever component 920 is on a pivotal spring (not shown). In a rest
position, the short end of the pivot level 900 sits between the
lever component 920 and the first gear plate 550. When the trigger
is pulled back, the long arm of the lever 900 rotates down
depressing the magazine and at the same time a short arm 930
releases pivotal spring allowing lever component 920 to return to a
rest position. When lever component 920 is in the rest position it
blocks the lever 900 from returning to its own initial position,
maintaining the depressed position of the magazine until the gear
plate 550 returns to an initial rest position. When the gear plate
returns to the initial rest position there is an extension off the
side of it that will force lever component 920 to be rotated on the
pivot spring away from the gear plate 550. When this occurs, short
arm 930 is then able to return to its it rest position releasing
the magazine housing edge 906 and causing the magazine compartment
315 to return to the loading position.
[0119] In other aspects of the invention, activities can be
provided for use with the launcher and can be further developed
with the use of augmented reality software applications. Augmented
reality is a live, direct or indirect, view of a physical,
real-world environment whose elements are augmented by
computer-generated sensory input such as sound, video, graphics, or
GPS data. It is related to a more general concept called mediated
reality, in which a view of reality is modified by a computer. As a
result, the technology functions by enhancing one's current
perception of reality. In one embodiment of the present invention,
FIG. 16, a target 1000 can be provided with an image or may have
embedded thereon a OR Code (quick response code), glyph, or other
type of symbol or code which can be scanned/recognized by a smart
phone or mobile device running a specified program. Once scanned
the user can have an interactive experience with the application
running on the smart phone or electronic device 130 in an augmented
reality. The software application can then augment the image of the
target into a 3 dimensional virtual world, or may with the use of
the smart phone's video/camera and begin to move the target into a
new background imagery of the real world surroundings. As noted
above, to easily handle the use of the launcher and electronic
device, the electronic device may be easily mounted to the top of
the launcher where a user would normally view through a sight. As
such pointing the launcher towards a target would automatically
move the electronic device in the direction to be scanned. In
addition the target may be designed such that when hit with a
projectile the code may quickly change such as by a spring loaded
mechanism or sensor mechanism that can detect vibrations caused by
hitting the target. The mechanisms can quickly change the code
which allows the electronic device to generate new imagery. This
would allow the smart phone to for example track hits and show in
an augmented reality a moving or imagine target that exhibits hit
points or damage points.
[0120] One software application for the augmented reality ("AR")
can be designed into a targeting mode. The target has designed
thereon a graphic with an AR glyph that is attached to pressure
sensors. When you scan the glyph with your electronic device the
target will no longer just be a static target hanging on the wall.
Instead it will be a 3D animated target. There will be a countdown
timer in the software for the electronic device and you will select
between levels of difficulty that will change the amount of time
you have. The object is to shoot projectiles at the target, hitting
it enough times to trigger the mechanical switch which would then
change the glyph, the camera on the electronic device would then
pick up the change and take the target from a healthy state to a
battle damaged state. Each time the target is physically hit the
projectile, the glyph changes and shows a change in battle damage
(the animated representation of the target) until ultimately you go
through the whole sequence and destroy the target.
[0121] In another application, referred to as a team recon mode: a
number of players can be active in a game and can sign in (either
locally or on-line) using the electronic devices. Using the GPS
system of the phones, a main server or application can run and
monitor the players, including hits, locations, scores, etc. Each
electronic device could further include a location display
indicating other players either as friends or enemies. The main
benefit is that you would define the number of players in a game
and when they sign in using their phones you would be able to
determine the number of players, which team they are part of, and
where is their proximity on the battle field. When they are hit
they would then (using an honor system or various other
applications to determine damage) swipe out of the game and as it
were drop off the grid. A variety of games can be created such as,
Every man for himself; Team versus Team until one Team remains; or
Capture the flag.
[0122] The capture the flag is slightly different than what would
have been done in the past. The flags may be like a "Puck" disc or
otherwise, that include a glyph which can be recognized by the
software on the electronic device that you would place on the
field. At the beginning of the game you would determine how many
flags would be set up on the field. There would be up to 4 flags.
If you were to locate the flag you would (using your smart device)
scan the flag and upload it on the grid. Everyone would then be
notified that the flag had been captured identifying which team had
scanned it and where it was located. When all flags are scanned by
one team the game would be over and ail members notified. This mode
would make use of the GPS and GSM features that are already built
into the phone but again apply a real world play benefit.
[0123] In other aspects, users playing a game on the electronic
device with the projectile launcher will be able to populate stats
on an online leaderboard based on the performance during the game.
The server hosting the online leaderboard will rank players based
on performance of the physical play of the game.
[0124] Referring now to FIGS. 16H and 16I, there is shown in one
embodiment of the invention a flow chart of the process for the
software application that can be downloaded and run on the
electronic device used to interact with the launcher. The flow
diagram allows users to login 1100 and immediately play solo games
1115, create profiles 1120, or login to the main menu 1125. From
the main menu 1125, the user can select games 1130, review the
leaderboards 1135, or access the armory 1140. The armory 1140
permits the user to select and/or buy different augmented guns,
ammo, and accessories for use in the games. The leaderboards 1135
may be typically generated on a daily or weekly basis and are
compiled from users scores that are loaded up to the main server
from the users electronic devices.
[0125] For the game selection menu 1130, the user can immediately
go to a solo game 1150, create a new game 1155 or join an existing
game 1160. Once the selections have been made, the electronic
device will display a heads up display 1170 that may provide the
user with various information data. These could include an area map
with GPS locations of various friendly or enemy players, locations
of flags, or topography references. In addition, power-ups, life
grids, and player names may be listed on the HUD. Depending on the
game being played, the electronic device could begin scanning
surfaces for QR codes in order to bring up targets for the user to
fire projectiles towards. As noted above, various game modes and
activities may be accomplished by a HUD display that provides for
an augmented reality play pattern on the electronic device with a
projectile launcher as described herein. Referring now to FIGS. 16J
and 16K, various HUD displays are shown on an electronic device
130. These are but one embodied representation and the actual
display may change depending on user preferences or application
renderings. The electronic device is running a software application
to create the HUD display 2000 overlaid actual images seen through
the front camera lens of the device 130. The software application
could also overlay virtual mages overlaid on top of the actual
images seen through the camera, such as when reading QR codes or
similar codes. The HUD display 2000 may include various aspects
such as a directional compass reading 2005, a height angle reading
2010, which displays the height in which the camera is focused off
of a level horizontal plan, a centered targeting area 2015 and a
radar display 2020 to indicate friendly or enemy targets in a
particular range from the electronic device. In other aspects the
HUD display 2000 can move the radar display 2020 to overlay the
centered targeting area 2015. Menu options and displays are also
accessible through the HUD display by touching the appropriate
sections of the display screen 2025. When the electronic device 130
is mounted, the electronic marker would have contact with the
marker section 2030 on the display screen.
[0126] Various menu options could include the ability to add
various attributes that effect other third party applications, for
example, interaction between multiple electronic devices could add
attributes that affect other third party electronic devices from
scanning glyphs, recognizing your GPS location on their radar for a
particular time, attacks their GPS location in order to remove the
third party from the game, removes your location from their radar
for a predetermined period of time, revives your health and
position in the game, locks a current GPS location in the third
party radar to provide you with an opportunity to move without
being seen, scrambles theft radar for a period of time to pop up
ghost radar locations, provide an electronic virus to their radar
to render their radar useless for a predetermined period of time,
or listen in to opposing teams communications for a predetermined
period of time. Other options could include changing the HUD
display, sounds, etc.
[0127] Various aspects are provided by the electronic device and
the running of software applications to enhance the overall gaming
experience to the user, such as interactive heads up display, live
chat between players, vision modes, and more. The HUD display can
also track ammo, such that you can obtain real feedback on how many
projectiles you have left before the user must reload. An ammo
counter can be displayed on the screen which matches the number of
projectiles in a fully loaded magazine. As the user launches a
projectile and the blow-back mechanism marks a projectile on the
screen, the ammo counter reduces. When it hits zero, the user must
reload and then re-set the ammo counter.
[0128] Referring now to FIGS. 17A through 17B, there is provided a
projectile launcher 1200 in accordance with another embodiment of
the present invention. As described herein similar components may
include similar naming references but with different reference
numbers. The functions will however, typically be similar.
[0129] The projectile launcher 1200 includes a central body 1225
with a defined muzzle front end 1205, a shoulder butt end 1215
extending from the rear end 1217 of the body 1225, a handle grip
1210 with a trigger mechanism 1230, and a magazine compartment
mechanism 1220 removable from a central portion 1235 of the body
1225. Similar to the other embodiments, the projectile launcher
1200 includes an electronic device holder mechanism 1235 configured
to securely hold an electronic device 1240, such as a smartphone,
to the top portion 1245 of the body 1225. In addition, the
projectile launcher 1200 includes a front pump mechanism 1250,
which can be used instead of the trigger mechanism 1230 to launch
projectiles.
[0130] Referring now also to FIGS. 18A and 18B, the shoulder butt
end 1215 includes a butt plate 1252 secured to the heel 1254 of the
launcher 1200. The stock portion 1256 is adjustable and is able to
extend away from the rear end 1217 of the body 1225. This is
accomplished by having an outer stock portion 1256 slidably engaged
about a fixed inner stock portion 1258. The inner stock portion
1256 is provided with a plurality of stock notches 1260 while the
outer stock portion 1256 includes a pivotal tab 1262. When the
pivotal tab 1262 is engaged into a stock notch 1260, the length of
the stock is fixed, and conversely when the pivotal tab 1262 is
disengaged, the outer stock portion may be adjusted.
[0131] Referring to FIG. 19, as mentioned above, the magazine
compartment mechanism 1220 is removable from the magazine well 1270
that extends from the central portion 1235 of the body 1225. A
unique aspect of the magazine compartment mechanism 1220 is that it
holds two magazine compartments of projectiles 317. One of the
compartments is configured to charge the projectiles from the top
portion 1272 of the mechanism 1220, while the other is configured
to charge the projectiles from the bottom portion 1274. The
mechanism 1220 is designed to be flipped such that the top/bottom
portion is relative to the position of the inserted mechanism
1220.
[0132] Referring now also to FIGS. 20A through 20D, the magazine
compartment mechanism 1220 includes a two piece housing 1280, which
includes a magazine locking tab 1282 on and a magazine release tab
1284 on both sides of the mechanism housing 1280. When inserted
into the magazine well 1270 the magazine locking tab 1282 locks
against a well projection 1284 (illustrated in FIG. 21) on the
inside of the magazine well 1270. To release the magazine
compartment mechanism 1220 the user presses the magazine release
tabs 1284, which presses the magazine locking tab 1282 inwardly to
disengage the well projection 1284.
[0133] With one of the housing 1280 removed, it can be easily
illustrated that the two magazine compartments 1290 are situated
within the housings 1280 and one of which is upside down with
respect to the other. The magazine compartments 1290 each include
(as described above) magazine compartment housings 1292, a
projectile loading rod 1294, projectiles 317, a spring 1296 and
loading base 1298 and an end cap 1299. The magazine compartments
1290 are moveable within the compartment mechanism 1220 in order to
allow (as mentioned above) the movement of the compartment while a
projectile is being stretched. Once launched the spring 1296
returns the compartment mechanism into launching position and moves
the next projectile into an initial position for stretching. In
addition, the compartment mechanism 1220 includes a launching
window 1302 and a flange 1304. When stretching, a pivot lever 1400
(FIGS. 24 and 25C) on the launcher 1200 will engage on press down
onto the flange 1304 moving the magazine compartment downwardly.
This permits the projectile 317 to be stretched without and then
launched through the window without interference.
[0134] The pivot lever 1400 includes, a stem base 1404 with an
upstanding arm 1402 that is tapered to provide a ramp. The stem
base 1402 abuts the flange 1304. A pivot engagement member 1406 is
secured to the trigger mechanism and will move rearwardly as the
trigger mechanism moves. As the pivot engagement member 1406 moves,
it engages the ramp and pushes the pivot lever 1400 downwardly
forces the flange 1304 and magazine compartment to move
therewith.
[0135] With further reference to FIGS. 22A and 22B, the electronic
device 1240 is securely hell in place by the electronic device
holder mechanism 1235. As with previous embodiment, the electronic
device holder mechanism 1235 includes a lower portion 1310 with
arms 1312 extending therefrom. The arms 1312 are captured by
interior regions of a two piece barrel cradle 1314, which is
secured about the barrel 1320 of the launcher 1200. To remove the
electronic device holder mechanism 1235, the user would press a
portion of the arms 1312, which are accessible through windows 1316
on the barrel cradle 1314.
[0136] As illustrated in FIG. 23, the two piece barrel cradle 1314
is secured about the barrel 1320 of the launcher 1200. A central
barrel cradle member 1318 is also provided to position the two
piece barrel cradle 1314 over the barrel in the proper position.
And as further illustrated in FIG. 24, the body 1225 is comprised
of a two piece body housing 1330.
[0137] Referring now to FIG. 25A and 25b, there is also provided a
calibration mechanism 1340 to permit the user to adjust the amount
of stretching a projectile undergoes before launching. The
calibration mechanism 1340 is similarly configured to the previous
embodiment and therefore includes a calibration lever 1342, a
control member 1344, and a slideable calibration table 1346. The
control member 1344 is used to slide the calibration table 1346
which includes detents on the top to engage and secure the
calibration lever 1342, locking the calibration table 1346 in
place. The calibration table 1346 includes a calibration level 1348
that is engaged by the head 1352 of the rearward projectile
launching lever 1350. As the rearward projectile launching lever is
moved with the movement of the triggering mechanism the head 1352
rides against the calibration level 1348. Once the head passes the
level 1348, the rearward projectile launching lever 1350 will pivot
releasing the back end of the projectile, thus allowing the
projectile to launch forwards. The adjustment of the calibration
table 1346 adjusts the length of travel of the rearward projectile
launching lever 1350 and thus the amount of stretching exhibited
onto the projectile.
[0138] Referring now also to FIGS. 26 through 27D, the launching of
the projectile is accomplished by pulling or moving the trigger
mechanism rearwardly towards the butt of the launcher 1200. In a
first instance, the trigger mechanism 1230 can be moved by pulling
back on the front pump mechanism 1250. This is accomplished by
having the front pump mechanism 1250 consist of a front pump handle
1500 connected to a front pump frame 1502 that rests in the body of
the launcher. The front pump frame 1502 connects the front pump
handle 1500 to the trigger mechanism 1230, such that pulling back
on the front pump mechanism 1250 pushes back onto the trigger
mechanism. In some aspects that front pump frame 1502 includes a
back section 1504 that abuts a portion 1506 of the trigger
mechanism 1250, such that movement of the front pump handle 1500
moves the trigger mechanism 1250 but movement of the trigger
mechanism does not necessarily move the front pump mechanism
1250.
[0139] The trigger mechanism 1230 may also be pulled back by
pulling on a finger trigger 1600. The trigger mechanism 1230
includes the finger trigger 1600 secured to an upstanding trigger
body 1602 that connects to a rear section 1612 of a first plate
1610. The first plate 1610 also includes a U-shaped upper front
section 1514 with a first gear rack 1616 on one of the legs of the
U-shaped upper front section and an elongated channel 1618 between
the legs. The top end 1620 of the first plate 1610 has secured
thereto a push lever 1622, which includes an elongated push arm
1624. The first plate 1610 further includes a guide post 1626
extending along a segment of the bottom section 1628. The guide
post 1626 includes a ramp edge 1630 that is angled towards the
forward end of the first plate 1610. In addition, the first plate
1610 includes outwardly projecting flanges 1632 about the forward
end and which ride in a set of lower channels 1702 defined in
either side of a two piece gear housing 1700.
[0140] The rearward projectile launching lever 1350 is also
pivotally attached to the first plate 1610 about a central pivot
location 1634, which is also located by the projectiles. The
rearward projectile launching lever 1350 includes a rearward
projectile hook 1354 which hooks onto one end of the
projectile.
[0141] When the trigger mechanism 1230 is moved, the first plate
1610 is moved therewith, which moves the rearward projectile
launching lever 1350. The movement of the first plate 1610 will
also move the first gear rack 1616, which rotates a compound gear
1640. The compound gear 1640 is rotatably secured to the body
housing 1320 and has a first gear 1642 meshed to the first gear
rack 1616.
[0142] The compound gear 1640 also has a second gear 1644 that is
meshed to a second gear rack 1652 positioned above the first gear
rack 1616. The second gear rack 1652 is secured to a second plate
1650. The second plate 1650 includes upper flanges 1654 projecting
outwardly from either side and that slide within upper channels
1704 defined on the two-piece gear housing 1700. The second plate
1650 further includes an aperture 1656 about its rear end and which
pivotally captures prong ends 1682 defined on the forward
projectile launching clip 1680. Rotation of the compound gear 1640
(caused by the movement of the first plate 1610) moves the second
plate 1650 in a forward direction, which pulls the forward
projectile launching clip 1680 forwards. The base end 1684 of the
forward projectile launching clip will ride along the guide post
1626 and upwardly along the ramp edge 1630. The front end of the
projectile 317 is captured by the forward projectile launching hook
1686. Therefore movement of the second plate 1650 forwards and
movement of the first plate 1610 backwards cause the stretching of
the projectile 317 which is captured by the forward hook and
rearward hook.
[0143] Once the rearward projectile launching clip 1350 moves past
the calibration level the rearward projectile launching clip will
pivot causing the rearward projectile launching clip to pivot out
of engagement with the rear end of the stretched projectile,
releasing the projectiles potential energy and launching the
projectile out of the muzzle 1205. Once released, a rearward
projectile spring 1356 connected to the rearward projectile lever
1350 and the first plate 1610 tends to return the rearward
projectile hook 1354 in a position to grasp the end of the next
projectile.
[0144] One of the two piece gear housings 1700 includes a groove
1710 with a peg 1712 extending within the groove towards the muzzle
end of the launcher 1200. A gear housing spring 1714 is secured
within the groove 1710 and about the peg 1712. An extension member
1716 extending from a side of the first plate 1610 extends into the
groove and is position against and end of the spring. When the
first plate 1610 moves rearwardly, the spring 1714 is compressed,
such that when released the spring tends to return the first plate
1610 to its initial loading position.
[0145] The launcher 1200 also includes a blow-back mechanism 1800
that is moveable with respect to a rear section 1900 of the body
1225 or attached to the body 1225 of the launcher 1200. The
movement of the blow-back mechanism 1800 is categorized by having a
two piece blow-back housing 1802 with a projection 1804 or flange
arranged near the front section of the housing 1802. As the first
plate 1610 is moved towards the rear of the launcher 1200, the
elongated push arm 1624 moves and will make contact with the
projection 1804. Since the blow-back mechanism 1800 is movable with
respect to the body 1225, the continued movement of the first plate
1610 have contact between the projection and the elongated push
arm, the blow-back mechanism 1800 is move towards the rear of the
launcher 1200. A blow-back spring 1806 is positioned between an
internal wall 1808 of the blow-back housing 1802 and an internal
wail 1902 of the rear section 1900 of the body 1225. A blow-back
peg 1810 is provided to help secure one end of the spring 1806 in
place. As the blow-back mechanism 1800 is moved rearwardly, the
blow-back spring 1806 compresses. As such the blow-back spring 1806
will tend to return the blow-back mechanism 1800 upon its release.
The blow-back mechanism 1800 further includes a top ledge portion
1812 that is configured to make contact with the electronic marker
mechanism 1950, when the blow-back mechanism is in its initial or
resting position. The electronic marker mechanism 1950 includes a
base 1952, an electronic marking pen 1956 and a marker spring 1954
positioned between the base 1952 and a portion on the pen. When the
blow-back mechanism 1800 is moved, the marker spring tends to
stretch such that when the blow-back mechanism is released the top
ledge portion 1812 makes contact with the base 1952 moving the
electronic marking pen 1952 to make contact with an electronic
device 1240. The marker spring 1954 helps to ensure the movement of
the electronic marking pen 1952 is such that the contact with the
electronic device 1240 is a soft touch that does not cause damage
to the electronic device.
[0146] Thus, it is apparent that there has been provided, in
accordance with the present invention, a launcher, which fully
satisfies the goals, objects, and advantages set forth
hereinbefore. Therefore, having described specific embodiments of
the present invention, it will be understood that alternatives,
modifications and variations thereof may be suggested to those
spilled in the art, and that it is intended that the present
specification embrace all such alternatives, modifications and
variations as fall within the scope of the appended claims.
[0147] Additionally, for clarity and unless otherwise stated, the
word "comprise" and variations of the word such as "comprising" and
"comprises", when used in the description and claims of the present
specification, is not intended to exclude other additives,
components, integers or steps. Further, the invention
illustratively disclosed herein suitably may be practiced in the
absence of any element which is not specifically disclosed
herein.
[0148] Moreover, the words "substantially" or "essentially", when
used with an adjective or adverb is intended to enhance the scope
of the particular characteristic; e.g., substantially planar is
intended to mean planar, nearly planar and/or exhibiting
characteristics associated with a planar element. Further, use of
the terms "he", "him", or "his", is not intended to be specifically
directed to persons of the masculine gender, and could easily be
read as "she" "her", or "hers", respectively. Also, while this
discussion has addressed prior art known to the inventor, it is not
an admission that all art discussed is citable against the present
application.
[0149] From the foregoing and as mentioned above, it is observed
that numerous variations and modifications may be effected without
departing from the spirit and scope of the novel concept of the
invention. It is to he understood that no limitation with respect
to the embodiments illustrated herein is intended or should be
inferred. It is intended to cover, by the appended claims, all such
modifications within the scope of the appended claims.
* * * * *