U.S. patent application number 13/455087 was filed with the patent office on 2013-10-24 for intellectual game model.
This patent application is currently assigned to LonPos Braintelligent Co., Ltd.. The applicant listed for this patent is Ming-Hsien Cheng. Invention is credited to Ming-Hsien Cheng.
Application Number | 20130277914 13/455087 |
Document ID | / |
Family ID | 49379382 |
Filed Date | 2013-10-24 |
United States Patent
Application |
20130277914 |
Kind Code |
A1 |
Cheng; Ming-Hsien |
October 24, 2013 |
Intellectual Game Model
Abstract
Present invention provides an intellectual game model which
includes a base with several grooves, level selector and 7 chain
hexagonal bricks. There are 8 hexagon docks with numbers, and
player is capable of selecting the level of difficulty of the game
by moving level selector. There is also a hexagonal stud which is
for increasing the difficulty of the game. Player uses 7 chain
hexagonal bricks with different shapes to complete the shape which
is built by empty grooves. The game inspires player's intelligence
and is suitable for beginner or the one who want to challenge
difficult levels of the game.
Inventors: |
Cheng; Ming-Hsien; (Taipei,
TW) |
|
Applicant: |
Name |
City |
State |
Country |
Type |
Cheng; Ming-Hsien |
Taipei |
|
TW |
|
|
Assignee: |
LonPos Braintelligent Co.,
Ltd.
|
Family ID: |
49379382 |
Appl. No.: |
13/455087 |
Filed: |
April 24, 2012 |
Current U.S.
Class: |
273/287 |
Current CPC
Class: |
A63F 2003/00608
20130101; A63F 2003/00583 20130101; A63F 3/00574 20130101; A63F
2003/00785 20130101; A63F 2003/00605 20130101 |
Class at
Publication: |
273/287 |
International
Class: |
A63F 3/00 20060101
A63F003/00 |
Claims
1. An intellectual game model comprising: A game assembly having a
base and a cover, said base pivotably connected to said cover; The
base having a eight hexagonal docks protruding from said base in 3
columns and spaced from each other, a first and third column having
3 docks each and a middle second column having 2 docks, hexagonal
dock including a top hexagonal surface; Said top hexagonal surface
on each dock including a plurality of numbers, each number
representing a degree of difficulty; Each of said dock further
surrounded by 6 of hexagonal grooves and at least one groove
interconnect adjacent grooves; A hexagonal stud protruding and
disposed in a hexagonal groove at approximately central hexagonal
groove intermediate two docks; A hexagonal plug protruding and
disposed central of each groove, the hexagonal plug being
dimensionally smaller than the hexagonal stud; A level selector
configured large enough to completely cover a dock and 2 smaller
plugs, a first portion of the cover being shaped to cover one
hexagonal dock and a second portion of the cover being conjoined to
cover 2 smaller plugs, wherein the first portion of cover having a
window making a number on the hexagonal dock visible when the level
selector is positioned on to cover a hexagonal dock and 2 smaller
plugs; 7 chain bricks, each chain brick assembled by a plurality of
chain units, each chain unit configured in shape of a hexagonal
column, where in first and third chain bricks each having 4 chain
units, fourth to seventh chain bricks each having 5 chain units,
and totally 32 chain units in the game.
2. An intellectual game model according to claim 1 wherein the
center of each said hexagonal dock has a hexagonal slot.
3. An intellectual game model according to claim 1 wherein said
second portion of the cover on the level selector are with
protruding frames which are thicker than said first portion of the
cover on said level selector.
4. An intellectual game model according to claim 1 wherein the
upward and downward surface of each said chain units both have a
hexagonal socket.
5. (canceled)
6. An intellectual game model according to claim 1 wherein each
said chain unit has a horizontal protruding joint disposed on
relative sides, furthermore, the include angle of the free end of
said horizontal protruding joint is 120 degrees.
7. (canceled)
Description
FIELD
[0001] Present invention relates to an intellectual game which
plays with chain hexagonal bricks and base.
BACKGROUND OF INVENTION
[0002] The inventor of present invention has invented many
intellectual building bricks and puzzle games which are patented or
applying for patents worldwide.
[0003] However, in priority art, the assistant such as selector,
cards, positioning blocks and dice are needed if there are many
ways to accomplish the game or the difficulty of the game is
changeable, which increases the amount of elements of the game, and
cause some problems about the storage of these elements; moreover,
the structure of original building bricks is complicated and
requiring high price of production, the price of the game is going
to become more expensive if there are more elements which are
applied in the game, and cause disadvantages to the consumer.
Therefore, to invent a cheap intellectual game with simple
structure, few elements, playing in multiple ways and changeable
difficulties has become the main issue of present invention.
[0004] Present invention provides an intellectual game with special
structure, changeable and rapid shifting difficulties, playing
capability for beginner and challenger, multiple ways of playing,
cheap price and inspiration of intelligence.
SUMMARY OF THE INVENTION
[0005] To achieve the object, the embodiment of present invention
includes a base (10) with several grooves (11), a level selector
(H) which is disposal on said groove (11), and 7 chain hexagonal
bricks (A-G) with different shape which is disposal on said groove
(11); there are 3 lists of hexagonal docks (12) which are disposed
from the left to the right hand side of the top of said base (10);
there are 3 hexagonal docks (12) on the first and third list, and 2
hexagonal docks (12) are on second list. Total 8 hexagonal docks
(12) are lined in alternate permutation. There are 6 grooves (11)
around every hexagonal docks (12), but there is only one groove
(11) between 2 close hexagonal docks (12), and there is a hexagonal
stud (W) which is disposed on one of said grooves (11), therefore,
there are only 34 grooves (11) on the base (10) which are empty in
the game; furthermore, there are numbers (N) which represent the
levels of difficulty of the game, being printed on the vertex of
said hexagonal docks (12).
[0006] Said level selector (H) is assembled by a hexagonal large
cover (31) which is large enough to cover one of said hexagonal
docks (12), and 2 small hexagonal covers (32) which are connected
to said hexagonal large cover (31) and large enough to cover 2 of
said grooves (11). Said 2 small hexagonal covers (32) are conjunct,
and there is a window (34) among said hexagonal large cover (31)
and 2 small hexagonal covers (32) for watching said numbers (N).
Said 7 chain hexagonal bricks (A-G) are assembled by chain units
(41) which are hexagonal columns, herein the first to third chain
hexagonal bricks (A-C) are assembled by 4 chain units (41); fourth
to seventh chain hexagonal bricks (D-G) are assembled by 5 chain
units (41). There are totally 32 chain units (41) in whole game
model.
[0007] Furthermore, there is a hexagonal slot (13) which is in the
center of each Said hexagonal dock (12), and there is a hexagonal
column (33) which is disposed on the center of the bottom of said
large hexagonal cover (31) on the level selector (H) and said
hexagonal slot (13) is insertable by said hexagonal column
(33).
[0008] Furthermore, there is a protruding hexagonal plug (14) on
each of said 34 grooves (11) which is disposed on the center of the
bottom of said groove (33); said 2 small hexagonal covers (32) on
said level selector (H) are with protruding frames (35) which are
more thick than said large hexagonal cover (31). There are 2 banks
(36) on each of said protruding frames (35) which is pluggable by
said protruding hexagonal plug (14) and become fixed when said
protruding hexagonal plug (14) plugs into said banks (36) which are
on each of said protruding frames (35).
[0009] Furthermore, shapes of said 7 chain hexagonal bricks (A-G)
are as follow:
[0010] First chain hexagonal bricks (A): The C shape part is
assembled by 3 chain units (41a-41c). The include angle between
each 2 chain units (41) is 120 degrees. Fourth chain unit (41d) is
attached between (41a) and (41b) with 120 degrees of include angle
between (41a) and (41b).
[0011] Second chain hexagonal bricks B is assembled by 3 chain
units (41a-41c) which are conjunct each other with 120 degrees of
include angle and become a C shape.
[0012] Third chain hexagonal bricks (C): The C shape part is
assembled by 3 chain units (41a-41c). The included angle between
each 2 chain units (41) is 120 degrees; fourth chain unit (41d) is
connected to another side of (41c) in reversal direction.
[0013] Fourth chain hexagonal bricks (D): The C shape part is
assembled by 4 chain units (41a-41d); The include angle between
each 2 chain units (41) is 120 degrees. Fifth chain unit (41e) is
attached between (41a) and (41b) with 120 degrees of include angle
between (41a) and (41b).
[0014] Fifth chain hexagonal bricks (E): The C shape part is
assembled by 4 chain units (41a-41d); The include angle between
each 2 chain units (41) is 120 degrees. Fifth chain unit (41e) is
attached between (41b) and (41c) with 120 degrees of include angle
between (41b) and (41c).
[0015] Sixth chain hexagonal bricks (F) is assembled by 5 chain
units (41a-41e) which are conjunct each other with 120 degrees of
include angle and become a C shape.
[0016] Seventh chain hexagonal bricks (G): The C shape part is
assembled by 4 chain units (41a-41d), and the include angle between
each 2 chain units is 120 degrees. Fifth chain unit (41e) is
connected to another side of (41d) in reversal direction.
[0017] Furthermore, said chain unit (41) is assembled by a
hexagonal column (44) and a horizontal protruding joint (42) which
is disposed on relative sides of said chain unit (41). The include
angle of the free end of said horizontal protruding joint (42) is
120 degrees; said chain hexagonal bricks herein said chain unit
(41) are connect by said horizontal protruding joint (42).
[0018] Furthermore, said hexagonal stud (W) has better not be
disposed on the grooves (11) which are disposed on the edge of said
base (10).
[0019] Player must fill in every empty grooves (11) on the base
(10) with said 7 chain hexagonal bricks (A-G) to accomplish the
game.
[0020] The practice of said embodiment achieves the following
objects:
[0021] There are 6 numbers (N) which are printed on the vertex of
said every hexagonal docks (12), each number (N) represent a shape
which is formed by said grooves (11). If the value of said number
(N) is smaller, there are more ways to fill in grooves (11) with
said 7 chain hexagonal bricks (A-G), otherwise, if the value of
said number (N) is bigger, there are less ways to fill in grooves
(11) with said 7 chain hexagonal bricks (A-G), and the game becomes
more difficult; there are multiple numbers (N) in the game which
means the game is selective and suitable for beginners or the one
who want to challenge more difficult levels.
[0022] One of said hexagonal docks (12) and 2 of said grooves (11)
are covered when said level selector (H) is disposed on said base
(10), and there are 6 positions in different directions on said
hexagonal dock (12), therefore, there are 48 positions for
disposing said level selector (H) on said 8 hexagonal docks (12)
which create 48 levels of difficulty of the game. Players choose
the difficulty of this intellectual game only by move the level
selector (H), moreover, the window (34) on the said level selector
(H) is on the top of one of said numbers (N) which is printed on
said hexagonal docks (12). That means the level of difficulty of
the game is visible by player which both are innovative designs and
never present in prior art.
[0023] The said hexagonal stud (W) is disposed on said base (10)
which is for stopping and interrupting filling in empty grooves
(11) with said hexagonal chain hexagonal bricks (A-G). The
difficulty of the game is increased by this design, thus the
intelligence of player is inspired. Furthermore, the grooves (11)
and hexagonal docks (12) on the base (10) are aligned symmetrically
from left to right and upward to downward. That means half of
shapes which are formed by empty grooves are the same, thus, the
disposing of said hexagonal stud (W) is also for preventing
happening of this situation.
[0024] The shapes of said chain hexagonal bricks (A-G) are
different which are assemble by 4 or 5 chain units (41). Said chain
units (41) are solid hexagonal columns (44) with hexagonal sockets
(43) which are on the upward and downward surface of said hexagonal
columns (44). Said socket (43) is insertable by said protruding
hexagonal plug (14) which is disposed in every groove (11). Said
chain units (41) are fixed to the base (10) when by said protruding
hexagonal plug (14) is inserted into said socket (43), and combine
as a chain if multiple chain units (41) are series connected. The
way of connection and fix structure of chain hexagonal bricks are
different with prior building brick intellectual games.
[0025] The structure of said base (10), 7 chain hexagonal bricks
(A-G) and level selector (H) are simple, easy to make and
manufacture, and also easy to store, therefore, the price of
production of the game is reduced and the selling price become much
cheaper which fit the interest of consumer and economic
benefits.
BRIEF DESCRIPTION OF FIGURES
[0026] FIG. 1: Exploded view of present invention.
[0027] FIG. 2: Assembly drawing of present invention.
[0028] FIG. 3: Enlarged view of the base.
[0029] FIG. 4: Top view of the base.
[0030] FIG. 5: Enlarged view of one of the hexagonal dock and 6
grooves.
[0031] FIG. 6: Vertical cross section of FIG. 5.
[0032] FIG. 7: Enlarge view of upward of level selector (H).
[0033] FIG. 8: Enlarge view of downward of level selector (H).
[0034] FIG. 9: Horizontal cross section of FIG. 8.
[0035] FIG. 10: Vertical cross section of fixed level selector (H)
with base.
[0036] FIG. 11: Space diagram of 7 chain hexagonal bricks.
[0037] FIG. 12: Plan of 7 chain hexagonal bricks.
[0038] FIG. 13: Space diagram of single chain unit.
[0039] FIG. 14: Vertical cross section of a section of chain
hexagonal bricks.
[0040] FIG. 15: Vertical cross section of connecting part of chain
hexagonal bricks and groove.
[0041] FIG. 16: Top view of level 2 completed game.
[0042] FIG. 17: Top view of level 26 completed game.
DETAIL DESCREPTION
[0043] The detail of practice of the embodiment is as follow:
[0044] FIG. 1 and FIG. 2 reveal a kind of chain hexagonal bricks
and base. Said chain hexagonal bricks and base are assembled by a
base (10) with several grooves (11), a level selector (H) which is
disposal on said groove (11), and 7 chain hexagonal bricks (A-G)
with different shape which is disposal on said groove, and there is
a cover (60) which is attached on one side of said base (10) which
is for defending the dust. The shape of frames of said grooves (11)
is a hexagon except the grooves which are on the edge of said base
(10). The shape of frames of the grooves (11) which are on the edge
of said base (10) is an irregular shape, and the area of said
grooves (11) is larger than the hexagonal grooves (11) which is for
the convenience of assembling and disassembling said hexagonal
bricks to said base (10) by fingers.
[0045] FIG. 3, FIG. 4 and FIG. 5 reveal that there are 3 lists of
hexagonal docks (12) which are disposed from the left to the right
hand side of the top of said base (10); there are 3 hexagonal docks
(12) on the first and third list, and 2 hexagonal docks (12) are on
second list. Total 8 hexagonal docks (12) are lined in alternate
permutation. There are 6 grooves (11) around every hexagonal docks
(12), but there is only one groove (11) between 2 close hexagonal
docks (12), and there is a hexagonal stud (W) which is disposed on
one of said grooves (11), therefore, there are only 34 grooves (11)
on the base (10) which are empty in the game.
[0046] There are 6 numbers (N) which are printed on the vertex of
said every hexagonal docks (12), each number (N) represent a shape
which is formed by said grooves (11). If the value of said number
(N) is smaller, there are more ways to fill in grooves (11) with
said 7 chain hexagonal bricks (A-G), otherwise, if the value of
said number (N) is bigger, there are less ways to fill in grooves
(11) with said 7 chain hexagonal bricks (A-G), and the game becomes
more difficult. As FIG. 5 shown, for example, the numbers which are
printed on the vertex of said hexagonal docks (12) are
"1,4,2,13,3,7", "1" is the smallest value of said numbers (N)
herein. There are more than 50 ways of filling in the empty grooves
(11) with said chain hexagonal bricks (A-G). "13" is the largest
value of said numbers (N) herein. There are more than 30 ways of
filling in the empty grooves (11) with said chain hexagonal bricks
(A-G). That means the game with the number "13" is more difficult
than the game with the number "1". Therefore, player is capable of
recognizing the difficulty of the game by numbers (N).
[0047] In the embodiment of present invention, the numbers (N) are
from "1" to "44". There are 50 ways of completing the game with the
number"1" but only one way of completing the game with the number
"44", therefore, The number "1" represents the simplest and the
number "44" represents the hardest of completing the game. The
beginner learns how to play from choosing the small numbers (N),
and the player who want to challenge higher level is capable of
choosing large numbers (N). That means the game is suitable for
people in all ages who want to play easy or difficult game.
[0048] As FIG. 5 and FIG. 6 shown, there is a hexagonal slot (13)
which is in the center of said hexagonal dock (12), and there are 6
numbers (N) which are printed on the vertex of the top of said
hexagonal dock (12). That also means the numbers (N) are deployed
around the hexagonal slot (13). There are 6 grooves (11) around
said hexagonal dock (12), and there is a protruding hexagonal plug
(14) on each of said 34 grooves (11) which is disposed on the
center of the bottom of said groove (33). The scheme of the
function of said hexagonal slot (13) and protruding hexagonal plug
(14) is shown in FIG. 10.
[0049] FIG. 7, FIG. 8 and FIG. 9 reveal a level selector (H), the
structure is shown by imaging lines which are shown in the drawings
herein. Said level selector (H) is assembled by a hexagonal large
cover (31) and 2 small hexagonal covers (32). Said 2 small
hexagonal covers (32) are connected to said hexagonal large cover
(31) which are conjunct, and there is a window (34) among said
hexagonal large cover (31) and 2 small hexagonal covers (32) for
watching said numbers (N). Furthermore, there is a hexagonal column
(33) which is disposed on the center of the bottom of said large
hexagonal cover (31) on the level selector (H), and said 2 small
hexagonal covers (32) on said level selector (H) are with
protruding frames (35) which are more thick than said large
hexagonal cover (31). Thus, there are 2 symmetrical polygonal banks
(36) which are formed on each of said protruding frames (35).
[0050] Said hexagonal large cover (31) is large enough to cover one
of said hexagonal docks (12), and said 2 small hexagonal covers
(32) large enough to cover 2 of said grooves (11), therefore, the
amount of empty grooves (11) on the base (10) become 32, and said
window makes only one number (N) of covered hexagonal dock (12) is
visible. In other words, the left 5 numbers (N) of covered
hexagonal dock (12) are covered by said hexagonal large cover (31),
thus the player is capable of watching only one number (N) from the
window (34) and realize the level of difficulty of the game.
[0051] As FIG. 10 shown, the hexagonal column (33) is plugged into
the hexagonal slot (13) and fixed when the hexagonal dock (12) is
covered by the hexagonal large cover (31) which makes said
hexagonal large cover (31) fixed and not capable of being turned;
the 2 symmetrical polygonal banks (36) under said 2 small hexagonal
covers (32) are insertable by the protruding hexagonal plugs (14)
inside the grooves (11) to make said 2 small hexagonal covers (32)
not capable of being turned (not be shown in the drawing). As above
description, the function of said hexagonal slot (13) is for
plugging by said hexagonal column (33) and fixing said hexagonal
large cover (31), and the function of said protruding hexagonal
plugs (14) is for fixing said small hexagonal covers (32) and 7
chain hexagonal bricks (A-G). Shapes of said 7 chain hexagonal
bricks (A-G) are described as follow:
[0052] First chain hexagonal bricks (A): The C shape part is
assembled by 3 chain units (41a-41c). The include angle between
each 2 chain units (41) is 120 degrees. Fourth chain unit (41d) is
attached between (41a) and (41b) with 120 degrees of include angle
between (41a) and (41b).
[0053] Second chain hexagonal bricks (B) is assembled by 3 chain
units (41a-41c) which are conjunct each other with 120 degrees of
include angle and become a C shape.
[0054] Third chain hexagonal bricks (C): The C shape part is
assembled by 3 chain units (41a-41c). The included angle between
each 2 chain units (41) is 120 degrees; fourth chain unit (41d) is
connected to another side of 41C in reversal direction.
[0055] Fourth chain hexagonal bricks (D): The C shape part is
assembled by 4 chain units (41a-41d); The include angle between
each 2 chain units (41) is 120 degrees. Fifth chain unit (41e) is
attached between (41a) and (41b) with 120 degrees of include angle
between (41a) and (41b).
[0056] Fifth chain hexagonal bricks (E): The C shape part is
assembled by 4 chain units (41a-41d); The include angle between
each 2 chain units (41) is 120 degrees. Fifth chain unit (41e) is
attached between 41b and 41c with 120 degrees of include angle
between (41b) and (41c).
[0057] Sixth chain hexagonal bricks (F) is assembled by 5 chain
units (41a-41e) which are conjunct each other with 120 degrees of
include angle and become a C shape.
[0058] Seventh chain hexagonal bricks (G): The C shape part is
assembled by 4 chain units (41a-41d), and the include angle between
each 2 chain units is 120 degrees. Fifth chain unit (41e) is
connected to another side of (41d) in reversal direction.
[0059] As FIG. 13 shown, chain unit (41) is assembled by a
hexagonal column (44) and a horizontal protruding joint (42) which
is disposed on relative sides of said chain unit (41). The include
angle of the freeend of said horizontal protruding joint (42) is
120 degrees; said chain hexagonal bricks herein said chain unit
(41) are connect by said horizontal protruding joint (42). Said
horizontal protruding joint (42) is not only for separating every
chain unit (41) but also signifying the characteristic of outlook
of said chain unit (41).
[0060] As FIG. 14 shown, there are hexagonal sockets (43) which are
on the upward and downward surface of said every chain units (41).
That makes said 7 chain hexagonal bricks (A-G) are applicable
whether being normal or upside down. As FIG. 15 shown, said
hexagonal sockets (43) are reactive with said protruding hexagonal
plug (14) which is disposed on the bottom of said 34 grooves (11).
The said hexagonal sockets (43) is inserted by said protruding
hexagonal plug (14) and fixing said chain units (41) to said
grooves (11).
[0061] As FIG. 2 and FIG. 3 shown, said hexagonal stud (W) is fixed
in one of said grooves (11) which are disposed on the base (10).
Said hexagonal stud (W) is capable of connecting with the base (10)
or as a separated independent unit, than getting fixed on one of
said grooves (11) which are disposed on the base (10) by sticker or
mechanic plugging or stuffing.
[0062] There is a reference that said hexagonal stud (W) has better
not be disposed on the grooves (11) which are disposed on the edge
of said base (10) to avoid the unsymmetrical shape between upward
and downward or left and right. The best place to disposing said
hexagonal stud (W) are the grooves on the left or right of the
hexagonal docks of second list.
[0063] The purpose of deploying said hexagonal stud (W) is for
stopping and interrupting filling in empty grooves (11) with said
hexagonal chain hexagonal bricks (A-G). The difficulty of the game
is increased by this design, thus the intelligence of player is
inspired. Furthermore, the grooves (11) and hexagonal docks (12) on
the base (10) are aligned symmetrically from left to right and
upward to downward. That means half of shapes which are formed by
empty grooves are the same, thus, the disposing of said hexagonal
stud (W) is also for preventing happening of this situation.
[0064] The way of playing the game is shown in FIG. 16, FIG. 17,
they are different embodiments of filling in the grooves (11) with
said chain hexagonal bricks (A-G). The procedure of completing the
game describes as follow:
1. Check if said hexagonal stud (W) is fixed in one of said grooves
(11). If it has not been fixed yet, find a groove to dispose said
hexagonal stud (W), and the game is ready to start. There should
only be 34 empty grooves (11) on the base (10) after disposing said
hexagonal stud (W). 2. Find one of said hexagonal dock (12), and
dispose said level selector (H) on the hexagonal dock (12). Said
hexagonal dock (12) is cover by the hexagonal large cover (31) when
said level selector (H) is disposed on said hexagonal dock (12).
Only 32 empty grooves (11) for disposing said 7 chain hexagonal
bricks (A-G) this time. 3. Filling in left grooves (11) with said 7
chain hexagonal bricks (A-G).
[0065] There are totally 32 chain units in said 7 chain hexagonal
bricks (A-G) which is just enough for Filling in left grooves (11),
and the way of playing the game is a little like a puzzle game.
Player must use bricks with different shape to complete the shape
which grouped by said grooves (11). In the process, the
intelligence of player is inspired.
[0066] The position of said level selector (H) is different which
is shown in FIG. 16 and FIG. 17. There are different ways of
filling in empty grooves (11) with said 7 chain hexagonal bricks
(A-G) due to the differences of the position of covered hexagonal
dock (12) and 2 grooves (11). To recognize which way is harder is
depend on the number (N) shows in the window of said level selector
(H). The number (N) shows in FIG. 16 is "2"; The number (N) shows
in FIG. 17 is "26", which means the game shows in FIG. 17 is harder
than the one shows in FIG. 16.
* * * * *