U.S. patent application number 12/983251 was filed with the patent office on 2012-07-05 for betting and advertising system.
Invention is credited to Edward Joseph Sklanka, Frank Sorbara.
Application Number | 20120172112 12/983251 |
Document ID | / |
Family ID | 46381225 |
Filed Date | 2012-07-05 |
United States Patent
Application |
20120172112 |
Kind Code |
A1 |
Sklanka; Edward Joseph ; et
al. |
July 5, 2012 |
Betting And Advertising System
Abstract
An internet based betting and advertising platform where players
can place bets on various forms of events, including sport events,
social events, stock market, television events as long as the
outcome of the event can be determined by searching the internet.
Players are provided play money each time they login. Players are
exposed to an advertisement. At the end of a predetermined time
frame, within specific area code subsets, or break points, whoever
has the most play money will be awarded with a prize provided by a
sponsor.
Inventors: |
Sklanka; Edward Joseph;
(West Hartfrd, CT) ; Sorbara; Frank; (Parkland,
FL) |
Family ID: |
46381225 |
Appl. No.: |
12/983251 |
Filed: |
December 31, 2010 |
Current U.S.
Class: |
463/25 |
Current CPC
Class: |
G07F 17/3255 20130101;
G06Q 50/34 20130101; G07F 17/3288 20130101; G06Q 30/02
20130101 |
Class at
Publication: |
463/25 |
International
Class: |
A63F 9/24 20060101
A63F009/24 |
Claims
1. An electronic entertainment betting device system, comprising: a
device for assigning a player an amount of play money when the
player logs in to his betting account; a device having a user
interface for searching a betting event and placing a bet by the
player; a device for registering at least one sponsorship; a device
for registering at least one advertisement; a device for exposing
the player to at least one advertisement; a device for searching
outcome of the bet and awarding a bet to the player in accordance
with the outcome; and a device for selecting a winner who has the
most play money in its account comparing to other players within a
certain area code, timeframe, or breakpoint.
2. The electronic entertainment betting device system of claim 1,
wherein each of the devices are connected through the internet.
3. The electronic entertainment betting device system of claim 1,
wherein the searching for bet event is performed by internet
search-engine.
4. The electronic entertainment betting device system of claim 1,
wherein the bet event is a social event.
5. The electronic entertainment betting device system of claim 1,
wherein the bet event is a sport.
6. The electronic entertainment betting device system of claim 1,
wherein searching for outcome of the bet is performed by internet
search-engine.
7. A method for providing entertainment and advertisement,
comprising the actions of: assigning a player an amount of play
money when the player logs in to his betting account; having a user
interface for searching a betting event and placing a bet by the
player; registering for at least one sponsorship; registering at
least one advertisement; exposing the player to at least one
advertisement; searching outcome of the bet and awarding a bet to
the player in accordance with the outcome; and selecting a winner
who has the most play money in its account comparing to other
players within a certain area code, timeframe, or breakpoint.
8. The method of claim 7, wherein the method is performed through
the internet.
9. The method of claim 7, wherein the action of searching for bet
event is performed by internet search-engine.
10. The method of claim 7, wherein the bet event is a social
event.
11. The method of claim 7, wherein the bet event is a sport
event.
12. The method of claim 7, wherein the action of searching for
outcome of the bet is performed by internet search-engine.
13. The method of claim 7 is performed on a server-end user
electronic system.
Description
DESCRIPTION OF RELATED ART
[0001] The present application relates to an internet based betting
system, and more particularly to a betting system that allows for
advertising and provides for betting winners from sponsors.
[0002] Note that the points discussed below may reflect the
hindsight gained from the disclosed inventions, and are not
necessarily admitted to be prior art.
[0003] It is fun, exciting and entertaining to place bets on the
outcome of games or sporting events such as American football,
international soccer, tennis, hockey, horse racing, NASCAR auto
racing, greyhound dogs, baseball, volleyball, and golf etc. The
betting is typically performed by a person placing his bet with a
friend or another playing person, and the losing side pays.
[0004] There are many gaming and betting systems designed for
entertaining purposes. For example US 2008/0085770 describes an
internet real time gaming and betting system that allows users to
select blocks from a gaming matrix to bet on. The games can be
sporting events, community events. Payouts can be monetary, points,
prizes, non-monetary rewards or compliments collected from users.
But this system does not include any element of sponsors or
advertisers, and the users pay to play the system.
[0005] Another US Patent Application, US 2008/0066111 describes an
interactive scoreboard which may be displayed with various game
status and alert icons. The interactive scoreboard may allow a
viewer to quickly tune between high-interest sporting events, and
to play with sports-specific features, such as wagering and fantasy
league support. But this system is for interactive media guidance,
it does not allow bets over searchable social events, or allow
advertisers taking advantage of the popularity of bets using the
system.
[0006] US 2008/0039192 Patent Application also describes a medium
that facilitates personal wagering for sporting or non-sporting
events. Users wager against each other. Users can wager for
property, goods, services or items with non-monetary value. But
this system plays with real money, it is not for pure entertaining
of the users. Also advertisers are not part of the system.
[0007] US 2007/0060380 Patent Application describes an
internet-enabled system for generating TV channels having fantasy
betting sports games.
[0008] US 2007/0293307 describes an apparatus that allows players
to bet on outcomes of gambling games and contests using points
provided from sponsors, and also allows for player exposures to
advertisement. The system allows a player to redeem the points
accumulated from bets won. Although this is a very interesting
betting system that players do not need to have real money, and
they win real money from sponsors. But this system does not reward
winners who have accumulated the most points for a specific period
of time. Also it does not allow players to win points from betting
correctly on social events or other sports other than online
offshore gambling games.
SUMMARY
[0009] The present application discloses new approaches to online
betting and adverting system that creates entertainment for players
for betting on various searchable events, from sports to social
events, television reality shows, to win play money from a sponsor
for being a winner in a specified period of time or in a geographic
area or as specific breakpoint. (breakpoint=when a certain amount
of play money is accumulated through betting there will then be
different awards given by sponsors)
[0010] In one embodiment, players are assigned play money each time
at login. Players are exposed to advertisements and may search for
events to bet on.
[0011] In another embodiment, advertisers and/or sponsors are
allowed to login to bid on events to advertise and/or provide
sponsorship for a given period.
[0012] In another embodiment, winners are selected for a given
geographic area and or breakpoints.
[0013] In another embodiment, winners are selected for a specified
period of time.
[0014] The system provides entertainment for players in betting and
being a winner as a result of a collective outcome of various bets
over a period of time, not just one game. It encourages players to
search for various events to take interest and to bet on and
therefore it provides entertainment for a broader base of players
and broadens the base for targeted advertisement than other
described gaming and gambling systems.
BRIEF DESCRIPTION OF THE DRAWINGS
[0015] The disclosed invention will be described with reference to
the accompanying drawings, which show important sample embodiments
of the invention and which are incorporated in the specification
hereof by reference, wherein:
[0016] FIG. 1 schematically shows the interactions of the
components of an example betting and advertising system in
accordance with this application.
[0017] FIG. 2 schematically shows example components of the user
interface of an example betting and advertising system in
accordance with this application.
[0018] FIG. 3 schematically shows example categories of events
available for betting on the user interface of an example betting
and advertising system in accordance with this application.
[0019] FIGS. 4 and 5 schematically shows an example user interface
for searching and selecting events for betting in an example
betting and advertising system in accordance with this
application.
[0020] FIG. 6 schematically shows an example user interface for
placing bets in an example betting and advertising system in
accordance with this application.
[0021] FIG. 7 schematically shows an example user interface for
advertisers and sponsors in an example betting and advertising
system in accordance with this application.
[0022] FIG. 8 schematically shows an example mechanism in
generating winners in an example betting and advertising system in
accordance with this application.
DETAILED DESCRIPTION OF SAMPLE EMBODIMENTS
[0023] The numerous innovative teachings of the present application
will be described with particular reference to presently preferred
embodiments (by way of example, and not of limitation). The present
application describes several embodiments, and none of the
statements below should be taken as limiting the claims
generally.
[0024] For simplicity and clarity of illustration, the drawing
figures illustrate the general manner of construction, and
description and details of well-known features and techniques may
be omitted to avoid unnecessarily obscuring the invention.
Additionally, elements in the drawing figures are not necessarily
drawn to scale, some areas or elements may be expanded to help
improve understanding of embodiments of the invention.
[0025] The terms "first," "second," "third," "fourth," and the like
in the description and the claims, if any, may be used for
distinguishing between similar elements and not necessarily for
describing a particular sequential or chronological order. It is to
be understood that the terms so used are interchangeable.
Furthermore, the terms "comprise," "include," "have," and any
variations thereof, are intended to cover non-exclusive inclusions,
such that a process, method, article, apparatus, or composition
that comprises a list of elements is not necessarily limited to
those elements, but may include other elements not expressly listed
or inherent to such process, method, article, apparatus, or
composition.
[0026] In reference to FIG. 1, an entertainment betting and
advertisement system includes a central server 101 which has
processing system for data collecting and processing, databases
built for players and advertisers, data input system to collect
contents from other resources. User login module 103 collects
player information and set up player account and profile for a
player in the central server 101 in the player database. User
interface 105 provides a playing platform for a player to place
bets on various topics or events. The topic or event may be a
public event or any searchable internet event, and the outcome of
which is verifiable through search of the internet.
[0027] Advertiser and sponsors module 107 provides an interactive
platform for advertisers or sponsors to set up accounts in the
central server 101, and for them to choose the programs to sponsor
or to place advertisements in. Moneys are charged and paid through
this module by the sponsors and advertisers. Module 109 performs
data input and search functions to feed betting content to the
central server or to the user interface.
[0028] In reference to FIG. 2, after a player logs into his
account, he is assigned for a certain amount of playing money. Each
time when he logs in, an amount of play money is assigned to him.
On its user interface includes prior selected betting selections
201, most recent events selected by other players for betting 203,
accumulated betting money 205, winning history 207, available
choices of betting period 211 for winner selection. The interface
also includes targeted advertisements 209 based on the player
profile and betting history.
[0029] FIG. 3 shows an example list of bettable events to be listed
in module 201 or 203 in FIG. 2. The events may directly include
sports 301, games 303, stock market 305 (going up or down tomorrow
or on certain date), player defined events 307, such as "who will
be next president." or a bettable television reality show where a
person can place a bet on whether a participant in a TV game show
will answer a question correctly or not, or which participant in
the game show will be the "big" winner.
[0030] FIG. 4 shows an example user interface for searching for
bettable sport events or bettable TV game shows. The sport events
or TV game shows may be searched with keywords at 902, or may be
listed via 904, or filtered via 906 favorable settings, or searched
via a given name in 908 or other criteria such as listed from 910
to 918.
[0031] FIG. 5 shows another example for searching bettable sport
events or bettable TV game shows. The interface also provides
Google.TM. search for keyword search on the internet for any sport
events. Google.TM. search may be included on other event
categories, to provide a player defined betting events.
[0032] FIG. 6 shows an example betting interface for placing bets.
By clicking on a betting event, player enters into this page to
place bets. 601 displays the selected event to bet on, 603 lists
the available betting choices from the event providers. The player
places the amount of bets in 605, which will be stored in the
central server database concerning this player. The system will
search the internet or data input from the providers in the
following weeks to decide the outcome of the betting and whether
the player has won. If the winner is proven to have won, the amount
of bets in 605 will be placed in his betting money account together
with his other betting money.
[0033] In reference to FIG. 7, the system includes an interface for
advertisers and sponsors, where an advertiser/sponsor can select
betting selections currently being bet on by players in 703 and
pledge the amount money in 705 for placing advertisement or in 707
for be being sponsors. The amount of pledge may be suggested by the
system. An advertiser or sponsor can check on the status of its
currently already selected betting program/events in 701. The time
period of advertising or sponsorship can be chosen through module
709.
[0034] In FIG. 8, it shows an example mechanism in deciding a
winner. In module 801 the player with highest play money may be
selected to be the winner for each period time of one week, two
weeks or one month, two months, etc and/or for a specified
geographic area or if the player reaches a specified break point.
The result of winning is stored in 803 for awarding the available
rewards from registered sponsors.
[0035] Each player's bet may be automatically awarded with the
amount of bet money after the system searching for the correct
answer and reach an outcome in a period of time. The player may
cancel or kill its bet if after a period of time no outcome of
correct answer is found.
[0036] As will be recognized by those skilled in the art, the
innovative concepts described in the present application can be
modified and varied over a tremendous range of applications, and
accordingly the scope of patented subject matter is not limited by
any of the specific exemplary teachings given. It is intended to
embrace all such alternatives, modifications and variations that
fall within the spirit and broad scope of the appended claims.
[0037] Additional general background, which helps to show
variations and implementations, may be found in the following US
patent application publications, all of which are hereby
incorporated by reference herein for all purposes: US 2008/0085770,
US 2008/0066111, US 2008/0039192, US 2007/0060380, US
2007/0293307.
[0038] None of the description in the present application should be
read as implying that any particular element, step, or function is
an essential element which must be included in the claim scope: THE
SCOPE OF PATENTED SUBJECT MATTER IS DEFINED ONLY BY THE ALLOWED
CLAIMS. Moreover, none of these claims are intended to invoke
paragraph six of 35 USC section 112 unless the exact words "means
for" are followed by a participle.
[0039] The claims as filed are intended to be as comprehensive as
possible, and NO subject matter is intentionally relinquished,
dedicated, or abandoned.
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