U.S. patent application number 12/663659 was filed with the patent office on 2010-07-15 for numeral memory game method.
Invention is credited to Sung Ho Wang.
Application Number | 20100178969 12/663659 |
Document ID | / |
Family ID | 38501364 |
Filed Date | 2010-07-15 |
United States Patent
Application |
20100178969 |
Kind Code |
A1 |
Wang; Sung Ho |
July 15, 2010 |
Numeral Memory Game Method
Abstract
The present invention relates to a numeral memory game method
capable of memorizing telephone numbers or memorial days stored in
a user's portable phone, implementing as a type of a game on the
portable phone. A numeral memory game method according to the
present invention comprises the steps of generation question data
base by extracting at least one of names and telephone numbers
stored on an address list of the portable terminal, names and
telephone numbers useful for daily life stored on the portable
terminal and names and memorial days stored on the portable
terminal, extracting the names, telephone numbers and memorial days
from the question data base and displaying the names, and the
telephone numbers and the memorial days covered partially or
entirely on the display part, and comparing the telephone numbers
or the memorial days inputted to the input part by a user to them
stored on the data base, and determining whether they are
identical.
Inventors: |
Wang; Sung Ho; (Seoul,
KR) |
Correspondence
Address: |
MANNAVA & KANG, P.C.
11240 WAPLES MILL ROAD, Suite 300
FAIRFAX
VA
22030
US
|
Family ID: |
38501364 |
Appl. No.: |
12/663659 |
Filed: |
June 4, 2008 |
PCT Filed: |
June 4, 2008 |
PCT NO: |
PCT/KR2008/003125 |
371 Date: |
December 8, 2009 |
Current U.S.
Class: |
463/9 |
Current CPC
Class: |
A63F 13/79 20140902;
A63F 13/005 20130101; A63F 2300/8064 20130101; A63F 2300/406
20130101; A63F 13/92 20140902; A63F 13/65 20140902; A63F 13/80
20140902 |
Class at
Publication: |
463/9 |
International
Class: |
A63F 9/24 20060101
A63F009/24 |
Foreign Application Data
Date |
Code |
Application Number |
Jun 8, 2007 |
KR |
10-2007-0056291 |
Claims
1. A numeral memory game method played on a portable terminal
including a memory, a display part, and input part comprising the
steps of: generation question data base by extracting at least one
of names and telephone numbers stored on an address list of the
portable terminal, names and telephone numbers useful for daily
life stored on the portable terminal and names and memorial days
stored on the portable terminal; extracting the names, telephone
numbers and memorial days from the question data base and
displaying the names, and the telephone numbers and the memorial
days covered partially or entirely on the display part; and
comparing the telephone numbers or the memorial days inputted to
the input part by a user to them stored on the data base, and
determining whether they are identical.
2. A numeral memory game method played on a portable terminal
including a memory, a display part, and input part according to
claim 1, wherein the method comprises the steps of: generation
question data base by extracting at least one of names and
telephone numbers stored on an address list of the portable
terminal, names and telephone numbers useful for daily life stored
on the portable terminal and names and memorial days stored on the
portable terminal; extracting the names, telephone numbers and
memorial days from the question data base and displaying the names,
and the telephone numbers and the memorial days on the display
part; and comparing the names inputted to the input part by a user
to the name stored on the data base, and determining whether they
are identical.
Description
TECHNICAL FIELD
[0001] The present invention relates to a numeral memory game
method capable of memorizing telephone numbers or memorial days
stored in a user's portable phone, implemented as a type of a game
on the portable phone.
BACKGROUND ART
[0002] Recently, as wireless communication industry has been
developed, almost all of persons have owned one or more portable
terminal such as a portable phone or PDA (Personal Digital
Assistants). Under this circumstance, people store information such
as addresses, telephone numbers, or memorial days, etc., on the
portable terminal of a portable phone or PDA, and use it
conveniently when being necessary, and thus no memorizing of
telephone numbers or memorial days is necessary.
DISCLOSURE OF INVENTION
[0003] Technical Problem
[0004] Accordingly, the present invention has been proposed to
provide a numeral memory game method capable of adopting a game
type and memorizing easily the telephone numbers, information
useful for daily life or special days of family, acquaintances or
relatives.
TECHNICAL SOLUTION
[0005] To achieve the object, the present invention provide a
numeral memory game method played on a portable terminal including
a memory, a display part, and input part, wherein the method
comprises the steps of generation question data base by extracting
at least one of names and telephone numbers stored on an address
list of the portable terminal, names and telephone numbers useful
for daily life stored on the portable terminal and names and
memorial days stored on the portable terminal, extracting the names
from the question data base and displaying the names on the display
part, and comparing the telephone numbers or the memorial days
inputted to the input part by a user to them stored on the data
base, and determining whether they are identical.
ADVANTAGEOUS EFFECTS
[0006] The effects obtained from the present invention is that when
the game is enjoyed and completed, people can memorize on their
heads the telephone numbers stored on address list of their
portable terminal, telephone numbers useful for daily life,
festival days and memorial days of acquaintances.
BRIEF DESCRIPTION OF THE DRAWINGS
[0007] The following drawings, which are included to provide a
further understanding of the invention and are incorporated in and
constitute a part of this specification, illustrate embodiments of
the invention and together with the description serve to explain
the principle of the invention. In the drawings:
[0008] FIG. 1 is a data base for a game of the present
invention;
[0009] FIG. 2 is a flow chart of a game method of the present
invention;
[0010] FIG. 3 is a picture of showing an example of a telephone
number on address lists to be displayed for solving;
[0011] FIG. 4 is a picture of showing an example of a telephone
number useful for daily life to be displayed for solving; and
[0012] FIG. 5 is a picture of showing an example of a special day
of relative to be displayed for solving.
MODE FOR THE INVENTION
[0013] Hereinafter, a numeral memory game method according to a
preferred embodiment of the present invention will be described in
detail, referring to the accompanying drawings.
[0014] The present invention includes a question database ("DB")
shown in FIG. 1 and a program allowing questions to be displayed
and answers to be found.
[0015] Referring to FIG. 1, the question DB is classified as A, B,
C, wherein A refers to the name and telephone numbers stored on the
portable phone owned by himself/herself. Generally, people stores
necessary telephone numbers on their portable terminal and draw
information of the numbers from DB if necessary. Here, when playing
the game, comparing to the numbers stored on the address list,
additional numbers or changed number may be reflected to the
address list.
[0016] B refers to a list of the telephone numbers useful for daily
life, such as emergency calls of 119 (fire emergency call) or 112
(crime report call), special numbers of 1339 (hospital information)
or 1399 (illegal or poor food call), etc., daily life information
guide numbers of 116 (standard time guide) or 1333 (traffic
situation guide), and other useful telephone number of pizza chain
stores, food restaurants chain, or laundry chain among 1588 or 080.
Meanwhile, the numbers belonging to B is different depending
countries and regions and thus amendment to the numbers has to be
made pursuant to the region where the program is to be
executed.
[0017] Meanwhile, C refers to the numerals consisting of memorial
days such as birth days or wedding memorial days of family,
relative or acquaintance, festival days or holidays. Here, common
festival days or memorial days such as Han Gul day or National
Foundation day of Korea is previously memorized, and personal
memorial days such as family birth days, sacrificial rite days, or
wedding memorial days is input directly by a user.
[0018] FIG. 2 is a flow chart of a game method according to the
present invention.
[0019] Referring to FIG. 2, when a program is prosecuted, question
DB is generated and difficulty degree of the questions is set. The
difficulty degree is determined depending on the steps as, for
example, a first step designating one number among the numbers to
be provided for questions, a second step designating two numbers
among them, and a third step designating all of them, with a star
mark. Here, the game is designed that numbers designated with a
star mark will be answered correctly and higher step is difficult
to be answered correctly.
[0020] Referring to a game method, one optional question per every
a trial is extracted from the question DB, and the covered numeral
is provided pursuant to the difficult degree.
[0021] FIGS. 3, 4 and 5 are views depicting examples of the
questions displayed on a portable terminal, wherein FIG. 3 is a
case of displaying the question stored on A, FIG. 4 is a case of
displaying the question stored on B, and FIG. 5 is a case of
displaying the question stored on C. When an question is answered,
the following question is subjected, and if all questions stored on
the question DB are answered correctly, or the pre-set questions
are answered correctly, a game is completed. Furthermore, when a
question is answered incorrectly, a game is over.
[0022] Subsequently, returning to the start step, the difficulty
degree of the questions is set, and then the game is repeated.
Here, it should be understood that game method may be inversed such
that the numerals of telephone number or memorial days are
questioned, and numeral characters are to be inputted in order to
answer correctly the question.
[0023] While this invention has been described in conjunction with
the specific embodiments outlined above, it is evident that many
alternatives, modifications and variations will be apparent to
those skilled in the art.
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