U.S. patent application number 12/318448 was filed with the patent office on 2010-07-01 for method for playing a dice game.
Invention is credited to Wangchen Rinpoche.
Application Number | 20100164173 12/318448 |
Document ID | / |
Family ID | 42283926 |
Filed Date | 2010-07-01 |
United States Patent
Application |
20100164173 |
Kind Code |
A1 |
Rinpoche; Wangchen |
July 1, 2010 |
Method for playing a dice game
Abstract
The method for playing a dice game comprises the steps of: (i)
providing six dice of the same kind, each of the six dice having
six different symbols printed on six sides thereof; (ii) providing
a game surface comprising: (a) a first layout comprising the six
different symbols printed thereon indicating the combination of two
of a kind of a wagered symbol; (b) a second layout with at least
one combination printed thereon that is selected from the group
consisting of three of a kind, four of a kind, five of a kind and
six of a kind of any of the six different symbols; and (c) a third
layout indicating a combination of six odds; (iii) allowing the
player to make a wager on at least one of the first, second, and
third layouts; (iv) randomly displaying six face-up sides of the
six dice at a single time; (v) comparing the six face-up sides of
the six dice to the wagered combination on the first, second and
third layouts; and (vi) determining whether the six face-up sides
of the six dice match any of the wagered combinations or not.
Inventors: |
Rinpoche; Wangchen;
(Alhambra, CA) |
Correspondence
Address: |
REED SMITH LLP
Suite 1400, 3110 Fairview Park Drive
Falls Church
VA
22042
US
|
Family ID: |
42283926 |
Appl. No.: |
12/318448 |
Filed: |
December 30, 2008 |
Current U.S.
Class: |
273/268 ;
273/146 |
Current CPC
Class: |
A63F 9/0402 20130101;
A63F 2009/0484 20130101; A63F 9/0413 20130101; A63F 2009/0404
20130101 |
Class at
Publication: |
273/268 ;
273/146 |
International
Class: |
A63F 3/00 20060101
A63F003/00; A63F 9/04 20060101 A63F009/04 |
Claims
1. A method of playing a dice game comprising the steps of:
providing six dice of the same kind, each of said six dice having
six different symbols printed on six sides thereof; providing a
game surface comprising: a first layout comprising said six
different symbols printed thereon indicating the combination of two
of a kind of a wagered symbol; a second layout with at least one
combination printed thereon that is selected from the group
consisting of three of a kind, four of a kind, five of a kind and
six of a kind of any of said six different symbols; and a third
layout indicating a combination of six odds; allowing said player
to make a wager on at least one of said first, second, and third
layouts; randomly displaying six face-up sides of said six dice at
a single time; comparing said six face-up sides of said six dice to
said wagered combination on said first, second and third layouts;
and determining whether said six face-up sides of said six dice
match any of said wagered combinations or not.
2. The method of claim 1, wherein said game surface further
comprises a pay table displaying different payout amounts for
different winning combinations.
3. The method of claim 2, wherein when said six face-up sides of
said six dice are matched with any of said wagered combinations,
said matched wagered combinations are winning combinations and when
said six face-up sides of said six dice are not matched with any of
said wagered combinations, said non-matched wagered combinations
are losing combinations.
4. The method of claim 3, further comprising a step of paying said
player according to said paid table if he/she makes the wager on
said winning combinations and collecting wagers from said player if
he/she makes the wager on said losing combinations.
5. The method of claim 4, wherein said six symbols are spade,
heart, diamond, club, Jack and digit seven.
6. The method of claim 5, wherein said game surface is imprinted on
a table.
7. The method of claim 3, wherein said step of randomly displaying
six face-up sides of said six dice at a single time is manually
rolling said six dices on said game surface in a single roll.
8. The method of claim 3, wherein said step of randomly displaying
six face-up sides of said six dice at a single time is having a
machine roll said six dices on said game surface in a single
roll.
9. The method of claim 3, wherein said step of randomly displaying
six face-up sides of said six dice at a single time is having a
program of an electronic video gaming machine simulate the rolling
of said six dice in a random manner.
Description
FIELD OF THE INVENTION
[0001] This invention relates generally to a method for playing a
dice game, in particular to a method for playing a dice game that
uses six dice in a single roll.
BACKGROUND OF THE INVENTION
[0002] There have been many betting or wagering games that use
dice. A conventional die has six sides with each side having one or
more pips from one to six. The opposite sides of each die have pips
that add up to seven. One of the most original dice games is
Yahtzee, which utilizes five dice. In this game, the player
attempts to complete a chart, which has a plurality of "hands"
which may be formed from five or fewer dice. The player has a first
roll of the five dice, saves whichever of the dice that he/she
thinks are helpful, re-rolls the remaining dice, again saves
whichever of the dice that he/she thinks are helpful and re-rolls
the remaining dice. The player then uses the combination of the
five resulting dice as his "hand." The player marks on his chart
the outcome of this hand. The chart has a plurality of outcomes
such as Five of a Kind, Four of a Kind, Full House, Three of a
Kind, Two Pairs and a Chance Outcome. The Chance Outcome is simply
the sum of the five dice. When the game is completed, the player
with the highest total score wins.
[0003] Another very popular dice game is Liars Dice. In this game,
players roll five dice and keep their results a secret, and they
take turn bidding on the results. Casinos have created some other
popular dice games, such as Craps, Grand Hazard, Chuck-A-Luck,
Klondike, and Sic-Bo, among which Craps is the most popular one.
The following is the basic rules of Casino Craps: The player who is
rolling the dice is called the "shooter." The first roll in a round
of Craps is called the "Come Out" roll. If the shooter rolls a
"seven" or "eleven," they win. If the shooter rolls a "two,"
"three" or "twelve," that's a Craps and they lose. If any other
number is rolled it becomes the "Point." The purpose of the "Come
Out" roll is to set the Point, which can be "four," "five," "six,"
"eight," "nine" or "ten." The Dealer places a puck marked "On"
above the Point number printed on the table. The shooter's
objective now is to roll the "Point" again before a 7 is rolled,
called the "Out 7." If the Point is rolled, the shooter and his
fellow bettors win and the round is over. If the shooter rolls "Out
7," they lose and the round is over. If the roll is neither the
"Point" nor "Out 7," the shooter continues to roll until they get
the "Point" or "Out 7." All bets must be placed before the shooter
rolls.
[0004] In view of the above, the conventional dice games are
complicated and time-consuming and the used dice are conventional,
which becomes monotonous to players. Therefore, there exists a need
for a method of playing a dice game that is much easier to
understand and consumes less time compared to the above
conventional dice games, and for dice and a game surface used in
such method that are visually appealing to players.
SUMMARY OF THE INVENTION
[0005] A primary object of the present invention is to provide a
method of playing a dice game that is easier to understand and
consumes less time. The other object of the present invention is to
provide a method of playing a dice game that uses six visually
appealing non-conventional dice and a corresponding game surface.
The present invention in one embodiment relates to a method for
playing a dice game. The method comprises the steps of: (i)
providing six dice of the same kind, each of the six dice having
six different symbols printed on six sides thereof, (ii) providing
a game surface comprising: (a) a first layout comprising the six
different symbols printed thereon indicating the combination of two
of a kind of a wagered symbol; (b) a second layout with at least
one combination printed thereon that is selected from the group
consisting of three of a kind, four of a kind, five of a kind and
six of a kind of any symbol; and (c) a third layout indicating a
combination of "six odds"; (iii) allowing the player to make a
wager on at least one of the first, second, and third layouts; (iv)
randomly displaying six face-up sides of the six dice at a single
time; (v) comparing the six face-up sides of the six dice to the
wagered combination on the first, second and third layouts; and
(vi) determining whether the six face-up sides of the six dice
match any of the wagered combinations or not.
BRIEF DESCRIPTION OF THE DRAWINGS
[0006] The above objects and advantages of the present invention
will become more apparent from ensuing descriptions of preferred
embodiments thereof with reference to the attached drawings, in
which:
[0007] FIG. 1a is a perspective view of a die in accordance with
the present invention;
[0008] FIG. 1b is another perspective view of the die; and
[0009] FIG. 2 is a plan view of a game surface in accordance with
the present invention.
DETAILED DESCRIPTION OF THE PREFERRED EMBODIMENTS
[0010] Please refer to FIGS. 1a, 1b, and 2. The present invention
in one embodiment relates to a method of playing a dice game.
First, six dice of the same kind are provided. Each of the six dice
has six different symbols printed on six sides thereof. The six
symbols can be any six different symbols. Please refer to FIGS. 1a
and 1b. In this embodiment, the six symbols printed on the dice 10
are spade, heart, diamond, club, Jack and digit seven. The images
are the same as or similar to those shown on regular poker cards.
Second, a game surface 20 is provided. FIG. 2 shows a game surface
20 of the embodiment. The game surface 20 is preferably imprinted
on a table. The table should be large enough to allow at least six
players to stand or sit around its perimeter so that they can
participate in the play by making wagers and rolling the dice. In
addition, a location for the dealer is required and a chip rack
should be presented. Other suitable equipment may be provided as
needed, such as a dice-dropping box, as would be apparent to those
skilled in the art.
[0011] The game surface 20 comprises first, second and third
layouts 22, 24, 26. The first layout 22 comprises the six different
symbols printed thereon, namely spade, heart, diamond, club, Jack
and digit seven. The second layout 24 indicates combinations of
three of a kind, four of a kind, five of a kind and six of a kind
of any symbol. The third layout 26 indicates a combination of "six
odds", which represents six different symbols. Furthermore, the
game surface 20 also includes a pay table (not shown) that displays
different payout amounts for different winning combinations.
Alternatively, the pay table could be posted near the above three
layouts in any suitable manner. The pay table should be based on
the percentage game return that the gaming establishment wishes to
offer the player. The mathematical probabilities of different
combinations can be calculated by those skilled in the art.
[0012] Third, a player makes a wager on at least one of the first,
second, and third layouts 22, 24, 26. The player makes the wager by
placing wagering tokens, such as gaming chips, coins or cash on the
layouts at the designated location. Fourth, once all of the players
have made their wagers, the player or a designated person randomly
causes six face-up sides of the six dice to be displayed at a
single time by throwing the six dice on the game surface 20 (or a
dice-dropping box) at once and letting the six dice randomly come
to a stop. The face-up side refers to the top side of the dice
facing away from and normal to the game surface 20. A machine can
also be used to roll the six dice. Furthermore, an electronic
dice-rolling device may be used to simulate the rolling of the six
dice in a random manner by a program in an electronic video gaming
machine and to display to all players the results of the roll of
the dice.
[0013] Fifth, the dealer or the designated person compares the six
face-up sides of the six dice to the wagered combination on the
first, second and/or third layouts. Sixth, the dealer or the
designated person determines whether the six face-up sides of the
six dice match any of the wagered combinations or not. When the six
face-up sides of the six dice are matched with any of the wagered
combinations, the matched wagered combinations are winning
combinations and when the six face-up sides of the six dice are not
matched with any of the wagered combinations, the non-matched
wagered combinations are losing combinations. The winning
combinations are paid according to the pay table. The gaming
establishment collects the wagers for the losing combinations.
[0014] There are three types of winning combinations. The first
type of winning combination is that the player makes a wager for an
pair of a "specific symbol" by placing a wager on the specific
symbol in the first layout 22 and the randomly displayed six
face-up sides of the six dice show at least two of the specific
symbols. If the specific symbol is face up on either four or six
out of the six dice, then the six face-up sides of the six dice
show two and three pairs of the wagered symbol, and the payout
should be more than that for only one pair of the wagered
symbol.
[0015] The second type of winning combination is that the player
makes a wager on three of kind, four of a kind, five of a kind,
and/or six of a kind of any of the six different symbols in the
second layout 24 and the randomly displayed six face-up sides of
the six dice match the wager. For example, if a wager on three of a
kind is placed, any three, four, five and six repeated symbols will
count as a winning combination; if a wager on four of a kind is
placed, any four, five and six repeated symbols will count as a
winning combination; if a wager on five of a kind is placed, any
five and six repeated symbols will count as a winning combination,
and if a wager on six of a kind is placed, any six repeated symbols
will count as a winning combination.
[0016] The third type of winning combination is that the player
makes a wager on "six odds" by placing a wager in the third layout
26, and the randomly displayed six face-up sides of the six dice
show the six different symbols.
[0017] The invention may also be implemented in other specific
modes without departing from the spirit and the essence of the
invention. Thus, the above-mentioned embodiments shall be regarded
as explanatory but not restrictive. All changes consistent with the
meaning and range of the claims and their equivalents shall fall
within the scope claimed by the invention.
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