U.S. patent application number 11/938031 was filed with the patent office on 2009-05-14 for apparatus for use with interactive table games and methods of use.
This patent application is currently assigned to IGT. Invention is credited to Chris Gadda, Chan Griswold, Harold Mattice, James Stockdale, Richard Wilder.
Application Number | 20090124383 11/938031 |
Document ID | / |
Family ID | 40624258 |
Filed Date | 2009-05-14 |
United States Patent
Application |
20090124383 |
Kind Code |
A1 |
Gadda; Chris ; et
al. |
May 14, 2009 |
APPARATUS FOR USE WITH INTERACTIVE TABLE GAMES AND METHODS OF
USE
Abstract
Methods and apparatus for use with an interactive gaming table.
In one aspect, an administration tool is provided for use with an
interactive gaming table. The interactive gaming table includes a
playing surface for displaying a game, a signal source, and a
signal collector. The administration tool includes a primary
identifying indicia that uniquely identifies the tool to the gaming
table by reflecting a signal emitted by the signal source such that
the signal reflected by the primary identifying indicia is received
and analyzed by the signal collector. The administration tool also
includes a secondary identifying indicia that is recognized by the
gaming table by reflecting the signal emitted by the signal source
such that the signal reflected by the secondary identifying indicia
is received and analyzed by the signal collector, wherein a present
state of the displayed game is changed based on a player's action
taken with the tool.
Inventors: |
Gadda; Chris; (Las Vegas,
NV) ; Griswold; Chan; (Reno, NV) ; Mattice;
Harold; (Gardnerville, NY) ; Stockdale; James;
(Clio, CA) ; Wilder; Richard; (Sparks,
NV) |
Correspondence
Address: |
Robert B. Reeser, III (IGT - 26668);Armstrong Teasdale LLP
One Metropolitan Square, Suite 2600
St. Louis
MO
63102
US
|
Assignee: |
IGT
Reno
NV
|
Family ID: |
40624258 |
Appl. No.: |
11/938031 |
Filed: |
November 9, 2007 |
Current U.S.
Class: |
463/36 ;
463/46 |
Current CPC
Class: |
G07F 17/322 20130101;
G07F 17/32 20130101 |
Class at
Publication: |
463/36 ;
463/46 |
International
Class: |
A63F 9/24 20060101
A63F009/24 |
Claims
1. An administration tool for use with an interactive gaming table,
wherein the interactive gaming table includes a playing surface for
displaying a game, a signal source, and a signal collector, said
tool comprising: a primary identifying indicia that uniquely
identifies said tool to the gaming table by reflecting a signal
emitted by the signal source such that the signal reflected by said
primary identifying indicia is received and analyzed by the signal
collector; and a secondary identifying indicia that is recognized
by the gaming table by reflecting the signal emitted by the signal
source such that the signal reflected by said secondary identifying
indicia is received and analyzed by the signal collector, wherein a
present state of the displayed game is changed based on a player's
action taken with said tool.
2. An administration tool in accordance with claim 1 further
comprising: a base, said primary identifying indicia extending over
at least a portion of said base; and a plunger sized for insertion
within a portion of said base, said secondary identifying indicia
extending over at least a portion of said plunger.
3. An administration tool in accordance with claim 2 wherein said
plunger is configured to be moved within a channel defined within
said base by the player during a game, said secondary identifying
indicia is read by the gaming table when said plunger is inserted
into said channel for use in determining an award for the
player.
4. An administration tool in accordance with claim 2 wherein said
plunger is selectively moved within said channel by the player to
enable the game to be advanced based on an action associated with
said secondary identifying indicia.
5. An administration tool in accordance with claim 2 wherein said
plunger comprises a plurality of plungers, each of said plungers
comprises at least one secondary identifying indicia associated
with an award for the player during the game, each of said
secondary identifying indicia extends over at least a portion of
each of said plurality of plungers.
6. An administration tool in accordance with claim 1 further
comprising: a frame, said primary identifying indicia extending
over at least a portion of said frame; and a lid coupled to said
frame, said secondary identifying indicia extending over at least a
portion of said lid.
7. An administration tool in accordance with claim 6 wherein said
lid moved by the player during a game such that a corresponding
movement of said secondary identifying indicia is read by the
gaming table for use in determining an award for the player.
8. An administration tool in accordance with claim 6 wherein said
lid comprises a plurality of lids, each said lid comprises at least
one secondary identifying indicia associated with an award for the
player during the game, each of said at least one secondary
identifying indicia extends over at least a portion of each of said
plurality of lids.
9. An administration tool in accordance with claim 1 wherein said
primary identifying indicia and said secondary identifying indicia
each extend over at least a portion of a bottom surface of said
device, the gaming table recognizes said secondary identifying
indicia and changes the present state of the game based on a
location of said tool relative the gaming table.
10. A gaming device for use with an interactive gaming table
comprising a display surface for presenting a game, a processor, a
light source, and a detector, said gaming device comprising: a base
comprising a primary identifying indicia that uniquely identifies
said device by reflecting light emitted by the light source such
that the light reflected by said primary identifying indicia is
received and converted into a signal representative of the
reflected light by the detector, wherein the signal is analyzed by
the processor; and a secondary identifying indicia, wherein said
secondary identifying indicia reflects light emitted by the light
source such that the light reflected by said secondary identifying
indicia is received and converted into a signal representative of
the reflected light by the detector, and wherein the signal is
analyzed by the processor to determine how a present state of the
presented game is to be changed.
11. A gaming device in accordance with claim 10 further comprising
a plunger sized for insertion within a portion of said base, said
secondary identifying indicia extending over at least a portion of
said plunger.
12. A gaming device in accordance with claim 11 wherein said
plunger is configured to be moved within a channel defined with
said base by a player during a game, said secondary identifying
indicia is read by the processor when said plunger is moved within
said channel for use in at least one of one of determining an award
for the player and advancing the game according to an action
associated with said secondary identifying indicia.
13. A gaming device in accordance with claim 10 further comprising
a lid coupled to said base, said secondary identifying indicia
extending over at least a portion of said lid.
14. A gaming device in accordance with claim 13 wherein said lid is
configured to be moved by a player during a game, a movement of
said secondary identifying indicia is recognized by the processor
when said lid is moved for use in determining an award for the
player.
15. A method of operating a rewards system for use with an
interactive gaming table configured to display a game, wherein the
rewards system includes a gaming device having a primary
identifying indicia and a secondary identifying indicia, said
method comprising: determining an identity of a device based on the
primary identifying indicia; determining an action by a player
based on the secondary identifying indicia; and changing a present
state of the displayed game based on the determined action.
16. A method in accordance with claim 15 wherein the device
includes a plunger and a base sized to receive at least a portion
of the plunger therein, wherein determining an action comprises:
moving the plunger within a channel defined within the base; and
determining that the secondary identifying mark has moved in
relation to the gaming table.
17. A method in accordance with claim 15 wherein the device
includes a plurality of plungers and a base sized to receive the
plurality of plungers, wherein determining an action comprises:
moving a first plunger of the plurality of plungers within a first
channel defined within the base; determining that a secondary
identifying indicia extending over at least a portion of the first
plunger has moved in relation to the gaming table; moving a second
plunger of the plurality of plungers within a second channel
defined in the base; and determining that a secondary identifying
indicia extending over at least a portion of the second plunger has
moved in relation to the gaming table.
18. A method in accordance with claim 15 wherein the device
includes a lid coupled to a base, wherein determining an action
taken comprises: moving the lid, thereby moving the secondary
identifying indicia; and determining that the secondary identifying
indicia has moved in relation to the gaming table.
19. A method in accordance with claim 15 wherein the device
includes a plurality of lids coupled to a base, wherein determining
an action taken comprises: moving a first lid of the plurality of
lids; determining that a secondary identifying indicia extending
over at least a portion of the first lid has moved in relation to
the gaming table; moving a second lid of the plurality of lids; and
determining that a secondary identifying indicia extending over at
least a portion of the second lid has moved in relation to the
gaming table.
20. A gaming system comprising: an interactive gaming display table
comprising a playing surface for displaying a game, a video camera,
and a processor; and at least one player device comprising a
primary identifying indicia that uniquely identifies said at least
one player device, and at least one secondary identifying indicia,
wherein said video camera is configured to receive light reflected
by said primary identifying indicia and said at least one secondary
identifying indicia, and to generate a signal representative of the
reflected light, and said processor is configured to analyze the
signal to recognize a movement of said at least one secondary
identifying indicia and to one of determine an award for a player
playing the game and advance the game according to the
movement.
21. A gaming system in accordance with claim 20 further comprising:
at least one plunger, said at least one secondary identifying
indicia extends over at least a portion of said at least one
plunger; and a base comprising at least one channel sized to
receive said at least one plunger, said primary identifying indicia
extends over at least a portion of said base.
22. A gaming system in accordance with claim 20 further comprising:
a base, said primary identifying indicia extends over at least a
portion of said base; and at least one lid coupled to said base,
said at least one secondary identifying indicia extends over at
least a portion of said at least one lid.
23. A method for providing a gaming event at an interactive gaming
table, said method comprising: presenting a gaming event on a
display surface of the interactive gaming table; determining an
identity of a device based on a unique device identifier extending
over at least a portion of a base of the device; determining an
action by a player with the device based on at least one action
identifier; and changing a present state of the gaming event based
on the action.
24. A method in accordance with claim 23 wherein changing a present
state of the gaming event comprises determining an award for the
player having taken the action, wherein the award is associated
with the at least one action identifier.
25. A method in accordance with claim 23 wherein changing a present
state of the gaming event comprises advancing the gaming event
according to an action associated with the at least one action
identifier.
Description
BACKGROUND OF THE INVENTION
[0001] This invention relates generally to table games within a
gaming environment and, more specifically, to bonus award systems
for use with interactive gaming display tables.
[0002] Casinos and other forms of gaming make up a growing
multibillion dollar industry both domestically and abroad. Within
such environments, table games are an immensely popular form of
gaming and are a substantial source of revenue for gaming
operators. Such table games are well known and may include for
example, poker, Blackjack, baccarat, craps, roulette, and other
traditional games. Moreover such table games may include more
recently introduced games such as Pai-gow, Caribbean Stud, Spanish
21, and Let It Ride. In a typical gaming event at a gaming table, a
player places a wager on a game, whereupon a winning may be paid to
the player depending on the outcome of the game. As is generally
known, a wager may involve the use of cash or one or more chips,
markers or the like, as well as various forms of gestures or oral
claims. The game itself may involve the use of, for example, one or
more cards, dice, wheels, balls, tokens or the like, with the rules
of the game and any payouts or pay tables being established prior
to game play. As is also known, possible winnings may be paid in
cash, credit, one or more chips, markers, or prizes, or by other
forms of payouts.
[0003] Although standard, fully-manual gaming tables have been
around for many years, gaming tables having more "intelligent"
features are becoming increasingly popular. For example, many
gaming tables now include automatic card shufflers, liquid crystal
display (LCD) screens, biometric identifiers, automated chip
tracking devices, and even cameras adapted to track chips and/or
playing cards, among various other items and devices. Such
additional items and devices add many desirable functions and
features to a gaming table, although there are currently limits as
to what may be accomplished. For example, known gaming tables that
include such added items and devices currently lack a reward
feature for players that qualify for a bonus round. Such gaming
tables also currently lack a device for advancing game play in
steps through user actions taken on a tabletop device.
BRIEF DESCRIPTION OF THE INVENTION
[0004] In one aspect, an administration tool is provided for use
with an interactive gaming table, wherein the interactive gaming
table includes a playing surface for displaying a game, a signal
source, and a signal collector. The administration tool includes a
primary identifying indicia that uniquely identifies the tool to
the gaming table by reflecting a signal emitted by the signal
source such that the signal reflected by the primary identifying
indicia is received and analyzed by the signal collector. The
administration tool also includes a secondary identifying indicia
that is recognized by the gaming table by reflecting the signal
emitted by the signal source such that the signal reflected by the
secondary identifying indicia is received and analyzed by the
signal collector, wherein a present state of the displayed game is
changed based on a player's action taken with the tool.
[0005] In another aspect, a gaming device is provided for use with
an interactive gaming table including a display surface for
presenting a game, a processor, a light source, and a detector. The
gaming device includes a base including a primary identifying
indicia that uniquely identifies the device by reflecting light
emitted by the light source such that the light reflected by the
primary identifying indicia is received and converted into a signal
representative of the reflected light by the detector, wherein the
signal is analyzed by the processor. The gaming device also
includes a secondary identifying indicia, wherein the secondary
identifying indicia reflects light emitted by the light source such
that the light reflected by the secondary identifying indicia is
received and converted into a signal representative of the
reflected light by the detector, and wherein the signal is analyzed
by the processor to determine how a present state of the presented
game is to be changed.
[0006] In another aspect, a method of operating a rewards system
for use with an interactive gaming table is provided, wherein the
gaming table is configured to display a game. The rewards system
includes a gaming device having a primary identifying indicia and a
secondary identifying indicia. The method includes determining an
identity of a device based on the primary identifying indicia,
determining an action by a player based on the secondary
identifying indicia, and changing a present state of the displayed
game based on the determined action.
[0007] In another aspect, a gaming system is provided. The gaming
system includes an interactive gaming display table including a
playing surface for displaying a game, a video camera, and a
processor. The gaming system also includes at least one player
device including a primary identifying indicia that uniquely
identifies the at least one player device, and at least one
secondary identifying indicia. The video camera is configured to
receive light reflected by the primary identifying indicia and the
at least one secondary identifying indicia, and to generate a
signal representative of the reflected light. The processor is
configured to analyze the signal to recognize a movement of the at
least one secondary identifying indicia and to one of determine an
award for a player playing the game and advance the game according
to the movement.
[0008] In another aspect, a method for providing a gaming event at
an interactive gaming table is provided. The method includes
presenting a gaming event on a display surface of the interactive
gaming table, determining an identity of a device based on a unique
device identifier extending over at least a portion of a base of
the device, determining an action by a player with the device based
on at least one action identifier, and changing a present state of
the gaming event based on the action.
BRIEF DESCRIPTION OF THE DRAWINGS
[0009] The included drawings are for illustrative purposes and
serve only to provide examples of possible structures and process
steps for the disclosed inventive playing systems and methods for
table games. The drawings do not limit any changes in form and
detail that may be made to the invention by one skilled in the art
without departing from the spirit and scope of the invention.
[0010] FIG. 1 is a schematic diagram of an interactive gaming
display table;
[0011] FIG. 2 is a side view of an exemplary player device that may
be used with the interactive gaming display table shown in FIG.
1;
[0012] FIG. 3 is a cross-sectional view of the player device shown
in FIG. 2;
[0013] FIG. 4 is a bottom view of the player device shown in FIG.
2;
[0014] FIG. 5 is a schematic view of an alternative player device
that may be used with the interactive gaming display table shown in
FIG. 1;
[0015] FIG. 6 is a plan view of another alternative player device
that may be used with the interactive gaming display table shown in
FIG. 1;
[0016] FIG. 7 is a perspective view of yet another alternative
player device that may be used with the interactive gaming display
table shown in FIG. 1;
[0017] FIG. 8 is a side view of a further alternative player device
that may be used with the interactive gaming display table shown in
FIG. 1; and
[0018] FIG. 9 is a bottom view of the player device shown in FIG.
8.
DETAILED DESCRIPTION OF THE INVENTION
[0019] Exemplary applications of apparatus and methods according to
the present invention are described herein. These examples are
provided solely to add context and to aid in the understanding of
the invention. It will thus be apparent to one skilled in the art
that the present invention may be practiced without some or all of
these specific details. In other instances, well known process
steps have not been described in detail in order to avoid
unnecessarily obscuring the present invention. Other applications
are possible, such that the following example should not be taken
as definitive or limiting either in scope or setting. In the
detailed description that follows, references are made to the
accompanying drawings, which form a part of the description and in
which are shown, by way of illustration, specific embodiments of
the present invention. Although these embodiments are described in
sufficient detail to enable one skilled in the art to practice the
invention, it is understood that these examples are not limiting,
such that other embodiments may be used and changes may be made
without departing from the spirit and scope of the invention.
[0020] Various advantages of the present invention include the
introduction of devices for use with an interactive gaming table
that is more fully automated, providing added benefits to the
gaming operator, and also having various automated and
player-friendly items and functionalities. The devices described
herein may be used to, for example, award bonus jackpots to one or
more players and/or to enable one or more players to step through
gaming sequences according to the actions of one or more players
using such devices.
[0021] FIG. 1 is a schematic diagram of an exemplary interactive
gaming display table 100. In the exemplary embodiment, table 100
includes at least one processor 102 that is enclosed within a frame
104. Moreover, in the exemplary embodiment, table 100 uses infrared
(IR) light to interact with tabletop devices, such as a device 106,
that are positioned on or slightly above a display surface 108,
which is set within an upper surface 110 of table 100.
[0022] In one embodiment, one or more IR light sources 112 are
coupled to, such as fixedly secured to, frame 104. In the exemplary
embodiment, IR light source 112 includes a plurality of light
emitting diodes (LEDs) and the light produced by IR light sources
112 is directed upward towards an underside of display surface 108.
Infrared light from IR light sources 112 passes through a
translucent layer 114 of display surface 108 and is reflected from
any tabletop devices, such as device 106, positioned on, or near,
display surface 108. In the exemplary embodiment, translucent layer
114 is fabricated from a sheet of vellum, or any other suitable
translucent material that has light diffusing properties. More
specifically, after passing through translucent layer 114, the IR
light may exit through display surface 108 without illuminating any
tabletop devices 106. Alternatively, the IR light may illuminate
one or more tabletop devices 106, that are positioned on display
surface 108. Moreover, the IR light may illuminate one or more
tabletop devices 106 that are positioned adjacent to, but not
touching, display surface 108.
[0023] Moreover, in the exemplary embodiment, a digital video
camera 116 is coupled to frame 104 below display surface 108. More
specifically, video camera 116 is positioned with respect to
display surface 108 to facilitate maximizing an amount of IR light
reflected from tabletop devices 106 positioned above display
surface 108. Video camera 116 includes an IR pass filter 118 that
transmits only IR light and prevents ambient visible light from
traveling through display surface 108. Because it is desired that
video camera 116 produce an output signal representative of only
the IR light reflected from tabletop devices 106, a baffle 120 is
positioned between IR light source 112 and video camera 116 to
substantially prevent IR light that is directly emitted from IR
light source 112 from entering video camera 116. As such, IR light
reflected from tabletop devices 106 may be reflected back through
translucent layer 114, through IR pass filter 118, and into video
camera 116. Alternatively, IR light reflected from tabletop devices
106 may be reflected or absorbed by other interior surfaces within
table 100 without entering video camera 116.
[0024] In the exemplary embodiment, translucent layer 114
substantially diffuses both incident and reflected IR light. As
such, tabletop devices 106 positioned above display surface 108,
but not in contact with display surface 108, will reflect less IR
light back to digital video camera 116 than tabletop devices 106
that are positioned in contact with display surface 108. Video
camera 116 senses IR light reflected from tabletop objects 106
within its imaging field and produces a digital signal
corresponding to images of the reflected IR light. The digital
signal is input to processor 102 to enable a location of each
tabletop device 106 to be determined. In addition, the size,
orientation, and shape of tabletop device 106 may also be
determined. Moreover, and as described in greater detail below, a
tabletop device 106 may include an IR light reflective pattern or
coded identifier that uniquely identifies that particular tabletop
device 106 and/or identifies the tabletop device 106 as being
within a particular class or group of related tabletop devices 106.
Accordingly, the digital signal produced by video camera 116 may
also be used to identify a tabletop device 106.
[0025] In one embodiment, processor 102 is integral to table 100.
In an alternative embodiment, processor 102 is external to table
100 as part of, for example, a server (not shown). As used herein,
the term "processor" may include any programmable system including
systems using microcontrollers, reduced instruction set circuits
(RISC), application specific integrated circuits (ASICs), logic
circuits, and any other circuit or processor capable of executing
the functions described herein. The above examples are exemplary
only, and are thus not intended to limit in any way the definition
and/or meaning of the term "processor". In the exemplary
embodiment, processor 102 executes algorithms for processing the
digital signal from digital video camera 116 and executes software
applications that use a user interface functionality of table 100
to display graphic images. The graphic images include, for example,
but are not limited to only including, pictures and/or a virtual
environment that is visible on display surface 108. As such, table
100 also includes a video projector 122 that displays graphic
images, a virtual environment, and/or text information on display
surface 108. In one embodiment, video projector 122 is a liquid
crystal display (LCD). In an alternative embodiment, video
projector 122 is a digital light processor (DLP) display. To
facilitate preventing IR light emitted by video projector 122 from
entering table 100, wherein the IR light may interfere with the IR
light reflected from tabletop devices 106, a filter, such as an IR
cut filter 124, is positioned in front of a projector lens (not
shown) of video projector 122.
[0026] Moreover, in one embodiment, table 100 also includes a
plurality of mirror assemblies 136. Specifically, in the exemplary
embodiment, a first mirror assembly 126 directs projected light
from video projector 122 through an opening 128 defined in frame
104 such that the projected light is incident on a second mirror
assembly 130. Second mirror assembly 130 reflects the projected
light onto translucent layer 114, which is positioned at a focal
point of video projector 122. Table 100 also includes at least one
alignment device 132, which is sized to facilitate properly
aligning first mirror assembly 126. A positioning device 134
adjusts an angle of second mirror assembly 130. Such devices 132
and 134 facilitate ensuring that the image projected onto display
surface 108 is properly aligned with respect to display surface
108. Alternative embodiments may include alternate elements that
may be used to align first and second mirror assemblies 126 and
130. Moreover, other alternative embodiments may not include mirror
assemblies 136 and/or devices 132 and 134 but, rather, directly
project light from video projector 122 onto display surface
108.
[0027] FIGS. 2-4 are schematic illustrations of an exemplary
administrator tool or plunger device 200 that may be used with
interactive gaming display table 100 (shown in FIG. 1).
Specifically, FIG. 2 is a side view of plunger device 200, FIG. 3
is a bottom view of plunger device 200, and FIG. 4 is a
cross-sectional view of plunger device 200. In the exemplary
embodiment, plunger device 200 may be used to award a player a
bonus round or bonus value. Alternatively, plunger device 200 may
be used to enable one or more players to move through a game in
steps. In the exemplary embodiment, plunger device 200 includes a
cylindrical base 202 that includes a top surface 204 and an
opposite bottom surface 206. Moreover, plunger device 200 also
includes a plunger 208 having a shaft 210 and a handle 212 coupled
to an upper end 214 of shaft 210. In the exemplary embodiment,
handle 212 is generally oviform. In an alternative embodiment,
handle 212 is formed into a "T" shape. Alternatively, handle 212
may be formed into any shape that enables plunger 208 to function
as described herein. In the exemplary embodiment, and as best seen
in FIG. 3, base 202 is formed with a channel 216 that extends from
top surface 204 through base 202 to bottom surface 206. Channel 216
is sized to receive shaft 210 therein and to enable shaft 210 to
slide into and out of base 202 as described herein.
[0028] Base 202 also includes a primary identifying mark or indicia
218. Primary identifying mark 218 extends over at least a portion
of bottom surface 206. In the exemplary embodiment, primary
identifying mark 218 functions as a unique identifier for plunger
device 200. In the exemplary embodiment, primary identifying mark
218 is a tag that includes an infrared (IR) dot pattern (not shown)
that reflects light from IR light source 112 (shown in FIG. 1) as
described above. In an alternative embodiment, primary identifying
mark 218 is a tag that includes a barcode that is readable by a
scanner (not shown) and/or digital video camera 116 (shown in FIG.
1). In other alternative embodiments, primary identifying mark 218
is an RFID tag or any other suitable tag or device, such as a
radial code or matrix code, that enables a unique identification of
plunger device 200.
[0029] In the exemplary embodiment, shaft 210 includes a secondary
identifying mark or indicia 220 that extends over at least a
portion of shaft 210. Secondary identifying mark 220 is positioned
relative to bottom surface 206 such that secondary identifying mark
220 is visible by, for example, digital video camera 116, when
shaft 210 has been inserted into body 202. In one embodiment,
secondary identifying mark 220 is an IR dot pattern (not shown)
that reflects light from IR light source 112 as described above. In
alternative embodiments, secondary identifying mark 220 is a
barcode (not shown) that is readable by a scanner (not shown)
and/or digital video camera 116, an RFID tag, or any other suitable
tag, label, or device, such as a radial code or matrix code, that
enables processor 102 to read secondary identifying mark 220 in
order to associate secondary identifying mark 220 with an award
and/or game move. In the exemplary embodiment, digital video camera
116 reads secondary identifying mark 220 when shaft 210 has been
inserted into channel 216, and processor 102 thereafter identifies
an action and/or award associated with secondary identifying mark
220. Moreover, in the exemplary embodiment, secondary identifying
mark 220 is not permanently associated with a single game move or
award. But rather, the game move and/or award may change according
to a game being played at table 100. Further, a dealer may change
the award associated with secondary identifying mark 220 according
to predetermined rules regarding a stage of a game and/or an amount
of a wager. In addition, in alternative embodiments, plunger device
200 may include more than one plunger 208, wherein each plunger 208
includes a secondary identifying mark 220. In such an embodiment,
each secondary identifying mark 220 may be different, or one or
more plungers 208 may include the same secondary identifying mark
220. Further, in alternative embodiments, a game move and/or award
may be identified when plunger 208 is pulled upward from channel
216. In such an embodiment, digital video camera 116 is no longer
capable of collecting IR light reflected from secondary identifying
mark 220, and processor 102 thereafter identifies an award
associated with secondary identifying mark 220. Furthermore,
alternative embodiments may include one or more plungers 208,
wherein each plunger 208 includes more than one secondary
identifying mark 220.
[0030] During operation, and referring to FIGS. 1-4, a player at
interactive gaming display table 100 makes a wager on a game such
as, but not limited to, Blackjack, Let It Ride, Pai-gow, roulette,
and slots. The game is projected by digital video projector 122 by
projecting light through IR cut filter 124. The projected light is
reflected by first mirror assembly 126 towards second mirror
assembly 130 and is then reflected by second mirror assembly 130
through translucent layer 114 for display on display surface 108.
At some point during the game, the player may become eligible for
an award. At such time, the dealer may place a reward device, such
as plunger device 200, near the player. Prior to collecting the
award, infrared light emitted by IR light source 112 and reflected
by primary identifying mark 218 is collected by digital video
camera 116. Digital video camera 116 generates a signal
representative of the reflected IR light and transmits the signal
to processor 102. Based on the signal's representation of the IR
light reflected by primary identifying mark 218, processor 102
identifies plunger device 200.
[0031] The player collects the award by depressing plunger 208 into
channel 216. Depressing plunger 208 enables IR light emitted by IR
light source 112 to be reflected by secondary identifying mark 220.
The reflected light is collected by digital video camera 116, which
generates a signal representative of the reflected IR light and
transmits the signal to processor 102. Again based on the signal's
representation of the IR light reflected by secondary identifying
mark 220, processor 102 identifies an award for the player. For
example, when the award is a bonus game, processor 102 causes video
projector 122 to project a bonus game such that display surface 108
is changed to display a bonus game for the player. As another
example, when the award is a number of points or dollars, processor
102 adds the points or dollars to the player's account.
Alternatively, player may collect an award by pulling plunger 208
upward from channel 216. In such an embodiment, digital video
camera 116 is no longer capable of collecting IR light reflected
from secondary identifying mark 220, and processor 102 thereafter
identifies an award associated with secondary identifying mark
220.
[0032] In an alternative embodiment, plunger device 200 may be used
to progress through a game, such as through step-by-step
progression of player moves and/or decisions. For example, a player
at interactive gaming display table 100 makes a wager on a game
such as, but not limited to, Blackjack. As described above, the
game is projected by digital video projector 122 by projecting
light through IR cut filter 124. The projected light is reflected
by first mirror assembly 126 towards second mirror assembly 130,
wherein the light is then reflected by second mirror assembly 130
through translucent layer 114 for display on display surface 108.
In such an embodiment, the dealer or operator will place a plunger
device 200 near the player at the time the wager is made. To
identify the player's decisions during play the plunger device 200
is associated with the player according to the primary identifying
mark 218. As described above, infrared light emitted by IR light
source 112 and reflected by primary identifying mark 218 is
collected via digital video camera 116. Digital video camera 116
generates a signal representative of the reflected IR light and
transmits the signal to processor 102. Based on the signal's
representation of the IR light reflected by primary identifying
mark 218, processor 102 identifies plunger device 200 and
associates plunger device 200 with a player position at table 100
and determines that the player will be using plunger device 200 to
advance through the game.
[0033] In the alternative embodiment, and during game play, the
player signals each game-related decision by depressing plunger 208
into channel 216. Depressing plunger 208 enables IR light emitted
by IR light source 112 to be reflected by secondary identifying
mark 220. The reflected light is collected by digital video camera
116, which generates a signal representative of the reflected IR
light and transmits the signal to processor 102. Again, based on
the signal's representation of the IR light reflected by secondary
identifying mark 220, processor 102 identifies an action, such as
changing the state of the game, performed by the player. Processor
102 then projects the identified action as described above. For
each decision that occurs during game play, the player depresses
plunger 208 into channel 216. Processor 102 associates each
successive signal representative of IR light reflected from
secondary identifying mark 220 as a new decision by the player, and
causes the displayed game to change accordingly. Alternatively, a
player decision may be identified when plunger 208 is pulled upward
from channel 216. In such an embodiment, digital video camera 116
is no longer capable of collecting IR light reflected from
secondary identifying mark 220, and processor 102 thereafter
identifies player decision associated with secondary identifying
mark 220.
[0034] FIG. 5 is a schematic illustration of an alternative
administrator tool or bonus device 500 that may be used with
interactive gaming display table 100 (shown in FIG. 1).
Specifically, FIG. 5 is a top view of bonus device 500. In the
exemplary embodiment, bonus device 500 includes a base 502 and a
door or lid 504. Lid 504 is hingedly coupled to base 502 by one or
more hinges 506. Specifically, in the exemplary embodiment, a first
hinge portion 508 is coupled to base 502 and a second hinge portion
510 is coupled to lid 504. Hinges 506 enable lid 504 to be swung or
lifted from base 502. Lid 504 includes a handle 512. In the
exemplary embodiment, handle 512 is substantially centered with
respect to lid 504. In one embodiment, handle 512 is formed
integrally from lid 504. In an alternative embodiment, handle 512
is coupled to a top surface 514 lid 504 by a mechanical coupling
device such as, for example, screws or an adhesive.
[0035] Base 502 also includes a primary identifying mark or indicia
516. Primary identifying mark 516 extends over at least a portion
of a bottom surface 518 of base 502. In the exemplary embodiment,
primary identifying mark 516 functions as a unique identifier for
bonus device 500. In the exemplary embodiment, primary identifying
mark 516 is a tag that includes an infrared (IR) dot pattern (not
shown) that reflects light from IR light source 112 (shown in FIG.
1) as described above. In an alternative embodiment, primary
identifying mark 516 is a tag that includes a barcode that is
readable by a scanner (not shown) and/or digital video camera 116
(shown in FIG. 1). In other alternative embodiments, primary
identifying mark 516 is an RFID tag or any other suitable tag or
device, such as a radial code or matrix code, that enables a unique
identification of bonus device 500.
[0036] In the exemplary embodiment, lid 504 includes a secondary
identifying mark or indicia 520. Secondary identifying mark 520
extends over at least a portion of a bottom surface 522 of lid 504.
In the exemplary embodiment, secondary identifying mark 520 is
positioned in relation to IR light source 112 and digital video
camera 116 such that secondary identifying mark 520 is visible to,
for example, digital video camera 116 when lid 504 is in a closed
position against base 502. In one embodiment, secondary identifying
mark 520 is an IR dot pattern (not shown) that reflects light from
IR light source 112 as described above. In other embodiments,
secondary identifying mark 520 is a barcode readable by a scanner
(not shown) and/or digital video camera 116, an RFID tag, or any
other suitable tag, label, or device, such as a radial code or
matrix code, that enables processor 102 to read secondary
identifying mark 520 in order to associate secondary identifying
mark 520 with an award and/or game move. In the exemplary
embodiment, digital video camera 116 reads secondary identifying
mark 520 when lid 504 is in a closed position. When lid 504 is
opened, digital video camera 116 is no longer capable of collecting
IR light reflected from secondary identifying mark 520, and
processor 102 thereafter identifies an award associated with
secondary identifying mark 520. Moreover, in the exemplary
embodiment, secondary identifying mark 520 is not permanently
associated with a single game move or award, but rather, the game
move and/or award may change according to a game being played using
table 100. Further, a dealer may change the award associated with
secondary identifying mark according to predetermined rules
regarding a stage of a game and/or an amount of a wager.
Alternatively, an award may be identified when lid 504 is lowered
to rest against base 502. In such an embodiment, digital video
camera 116 recognizes the presence of IR light reflected from
secondary identifying mark 520, and processor 102 thereafter
identifies an award associated with secondary identifying mark 520.
Furthermore, alternative embodiments may include a lid 504 that
includes more than one secondary identifying mark 520.
[0037] During operation, a player at interactive gaming display
table 100 makes a wager on a game such as, but not limited to,
Blackjack, Let It Ride, Pai-gow, roulette, and slots. The game is
projected by digital video projector 122 by projecting light
through IR cut filter 124. The projected light is reflected by
first mirror assembly 126 towards second mirror assembly 130, and
is then reflected by second mirror assembly 130 through translucent
layer 114 for display on display surface 108. At some point during
the game, the player may become eligible for an award. At such
time, the dealer may place a reward device, such as bonus device
500, near the player. Prior to collecting the award, infrared light
emitted by IR light source 112 and reflected by primary identifying
mark 516 is collected by digital video camera 116. Digital video
camera 116 generates a signal representative of the reflected IR
light and transmits the signal to processor 102. Based on the
signal's representation of the IR light reflected by primary
identifying mark 516, processor 102 identifies bonus device 500.
The player collects the award by moving lid 504 upward from base
502. As lid 504 is moved, IR light emitted by IR light source 112
is no longer reflected by secondary identifying mark 520. The loss
of reflected light is recognized by processor 102, and processor
102 identifies an award for the player based on secondary
identifying mark 520. For example, when the award is a bonus game,
processor 102 causes video projector 122 to project a bonus game
such that display surface 108 is changed to display a bonus game
for the player. As another example, when the award is a number of
points or dollars, processor 102 adds the points or dollars to the
player's account.
[0038] FIG. 6 is a top view of a bonus device 600 that includes a
base 602 and a plurality of doors or lids 604. Each lid 604 is
hingedly coupled to base 602 by one or more hinges 606. In the
exemplary embodiment, a first hinge portion 608 is coupled to base
602 and a second hinge portion 610 is coupled to lid 604. Hinges
606 enable lid 604 to be swung or lifted from base 602. Each lid
604 includes a handle 612. In the exemplary embodiment, each handle
612 is substantially centered with respect to a respective lid 604.
In one embodiment, handle 612 is formed integrally from lid 604. In
an alternative embodiment, handle 612 is coupled to a top surface
614 lid 604 by a mechanical coupling such as, for example, screws
or an adhesive.
[0039] Base 602 also includes a primary identifying mark or indicia
616. Primary identifying mark 616 extends over at least a portion
of a bottom surface 618 of base 602. In the exemplary embodiment,
primary identifying mark 616 functions as a unique identifier for
bonus device 600. In one embodiment, primary identifying mark 616
is a tag that includes an infrared (IR) dot pattern (not shown)
that reflects light from IR light source 112 (shown in FIG. 1) as
described above. In an alternative embodiment, primary identifying
mark 616 is a tag that includes a barcode that is readable by a
scanner (not shown) and/or digital video camera 116 (shown in FIG.
1). In further alternative embodiments, primary identifying mark
616 is an RFID tag or any other suitable tag or device, such as a
radial code or matrix code, that enables a unique identification of
bonus device 600.
[0040] In the exemplary embodiment, each lid 604 includes a
secondary identifying mark or indicia 620. Each secondary
identifying mark 620 extends over at least a portion of a bottom
surface 622 of a respective lid 604. In the exemplary embodiment,
each secondary identifying mark 620 is positioned in relation to IR
light source 112 and digital video camera 116 such that each
secondary identifying mark 620 is visible to, for example, digital
video camera 116 when a respective lid 604 is in a closed position
against base 602. In one embodiment, secondary identifying mark 620
is an IR dot pattern (not shown) that reflects light from IR light
source 112 as described above. In alternative embodiments,
secondary identifying mark 620 is a barcode readable by a scanner
(not shown) and/or digital video camera 116, an RFID tag, or any
other suitable tag, label, or device, such as a radial code or
matrix code, that enables processor 102 to read secondary
identifying mark 620 in order to associate secondary identifying
mark 620 with a reward and/or game move. In the exemplary
embodiment, digital video camera 116 reads secondary identifying
mark 620 when lid 604 is in a closed position. When lid 604 is
opened, digital video camera 116 is no longer capable of collecting
IR light reflected from the respective secondary identifying mark
620, and processor 102 identifies an award associated with the
respective secondary identifying mark 620. Moreover, in the
exemplary embodiment, secondary identifying mark 620 is not
permanently associated with a single game move or award, but
rather, the game move and/or award may change according to a game
being played using table 100. Further, a dealer may change the
award associated with secondary identifying mark 620 according to
predetermined rules regarding a stage of a game and/or an amount of
a wager. Alternatively, an award may be identified when lid 604 is
lowered to rest against base 602. In such an embodiment, digital
video camera 116 recognizes the presence of IR light reflected from
secondary identifying mark 620, and processor 102 thereafter
identifies an award associated with secondary identifying mark 620.
Furthermore, alternative embodiments may include one or more lids
604 that each include more than one secondary identifying mark
620.
[0041] FIG. 7 is a perspective view of a bonus device 700 that
includes a base 702 and a plurality of doors or lids 704. Each lid
704 is hingedly coupled to base 702 by one or more hinges 706, as
described above. Each lid 704 is formed with a lip 708 that
facilitates moving lid 704. As described above with respect to FIG.
6, base 702 also includes a primary identifying mark or indicia 616
(shown in FIG. 6). Primary identifying mark 616 extends over at
least a portion of a bottom surface 618 (shown in FIG. 6) of base
702. In the exemplary embodiment, primary identifying mark 616
functions as a unique identifier for bonus device 700. In one
embodiment, primary identifying mark 616 is a tag that includes an
infrared (IR) dot pattern (not shown) that reflects light from IR
light source 112 (shown in FIG. 1) as described above. In an
alternative embodiment, primary identifying mark 616 is a tag that
includes a barcode that is readable by a scanner (not shown) and/or
digital video camera 116 (shown in FIG. 1). In further alternative
embodiments, primary identifying mark 616 is an RFID tag or any
other suitable tag or identifying device, such as a radial code or
matrix code, that enables a unique identification of bonus device
700.
[0042] In the exemplary embodiment, each lid 704 includes a
secondary identifying mark or indicia 620 (shown in FIG. 6). Each
secondary identifying mark 620 extends over at least a portion of a
bottom surface 622 (shown in FIG. 6) of a respective lid 704. In
the exemplary embodiment, each secondary identifying mark 620 is
positioned in relation to IR light source 112 and digital video
camera 116 such that each secondary identifying mark 620 is visible
to, for example, digital video camera 116 when a respective lid 704
is in a closed position against base 702. In one embodiment,
secondary identifying mark 620 is an IR dot pattern (not shown)
that reflects light from IR light source 112 as described above. In
alternative embodiments, secondary identifying mark 620 is a
barcode readable by a scanner (not shown) and/or digital video
camera 116, an RFID tag, or any other suitable tag, label, or
device, such as a radial code or matrix code, that enables
processor 102 to read secondary identifying mark 620 in order to
associate secondary identifying mark 620 with a reward and/or game
move. In the exemplary embodiment, digital video camera 116 reads
secondary identifying mark 620 when lid 704 is in a closed
position. When lid 704 is opened using lip 708, digital video
camera 116 is no longer capable of collecting IR light reflected
from the respective secondary identifying mark 620, and processor
102 identifies an award associated with the respective secondary
identifying mark 620. Moreover, in the exemplary embodiment,
secondary identifying mark 620 is not permanently associated with a
single game move or award, but rather, the game move and/or award
may change according to a game being played using table 100.
Further, a dealer may change the award associated with secondary
identifying mark according to predetermined rules regarding a stage
of a game and/or an amount of a wager. Alternatively, an award may
be identified when lid 704 is lowered to rest against base 702. In
such an embodiment, digital video camera 116 recognizes the
presence of IR light reflected from secondary identifying mark 620,
and processor 102 thereafter identifies an award associated with
secondary identifying mark 620. Furthermore, alternative
embodiments may include one or more lids 704 that each include more
than one secondary identifying mark 620.
[0043] During operation, and referring to FIGS. 6 and 7, a player
at interactive gaming display table 100 makes a wager on a game
such as, but not limited to, Blackjack, Let It Ride, Pai-gow,
roulette, and slots. The game is projected by digital video
projector 122 by projecting light through IR cut filter 124. The
projected light is reflected by first mirror assembly 126 towards
second mirror assembly 130, and is then reflected by second mirror
assembly 130 through translucent layer 114 for display on display
surface 108. At some point during the game, the player may become
eligible for an award. At such time, the dealer may place a device,
such as bonus device 600, near the player. Prior to collecting the
award, infrared light emitted by IR light source 112 and reflected
by primary identifying mark 616 is collected by digital video
camera 116. Digital video camera 116 generates a signal
representative of the reflected IR light and transmits the signal
to processor 102. Based on the signal's representation of the IR
light reflected by primary identifying mark 616, processor 102
identifies bonus device 600. The player collects the award by
moving one of the plurality of lids 604 upward with respect to base
602. Lifting lid 604 causes IR light emitted by IR light source 112
to no longer be reflected by a respective secondary identifying
mark 620. The loss of reflected light is recognized by processor
102, and processor 102 identifies an award for the player based on
the respective secondary identifying mark 620. For example, when
the award is a bonus game, processor 102 causes video projector 122
to project a bonus game such that display surface 108 is changed to
display a bonus game for the player. As another example, when the
award is a number of points or dollars, processor 102 adds the
points or dollars to the player's account.
[0044] In another alternative embodiment, one or more players at
interactive gaming display table 100 make a wager on a game such
as, but not limited to, Blackjack, Let It Ride, Pai-gow, roulette,
and slots. The game is projected by digital video projector 122 by
projecting light through IR cut filter 124. The projected light is
reflected by first mirror assembly 126 towards second mirror
assembly 130, and is then reflected by second mirror assembly 130
through translucent layer 114 for display on display surface 108.
At some point during the game, one or more players may become
eligible for an award. At such time, the dealer may place a device,
such as bonus device 600, on display surface 108. Prior to
collecting the award, infrared light emitted by IR light source 112
and reflected by primary identifying mark 616 is collected by
digital video camera 116. Digital video camera 116 generates a
signal representative of the reflected IR light and transmits the
signal to processor 102. Based on the signal's representation of
the IR light reflected by primary identifying mark 616, processor
102 identifies bonus device 600. The player collects the award by
moving one of the plurality of lids 604 upward with respect to base
602. Lifting lid 604 causes IR light emitted by IR light source 112
to no longer be reflected by a respective secondary identifying
mark 620. The loss of reflected light is recognized by processor
102, and processor 102 identifies an award for the player based on
the respective secondary identifying mark 620. Processor 102 then
adds the identified value to the players account and/or accumulated
money. Thereafter, a second player lifts a different lid 604 upward
with respect to base 602. Such an action causes IR light emitted by
IR light source 112 to no longer be reflected by a respective
secondary identifying mark 620. The loss of reflected light is
recognized by processor 102 and the second player is presented with
an associated award as described above.
[0045] FIGS. 8 and 9 are views of another alternative administrator
tool or wand device 800 that may be used with interactive gaming
display table 100 (shown in FIG. 1). Specifically, FIG. 8 is a side
view of a wand device 800 and FIG. 9 is a bottom view of wand
device 800. Wand device 800 includes a handle 802 and a body 804
coupled to handle 802. Body 804 includes a bottom surface 806. A
primary identifying mark or indicia 808 extends over at least a
portion of bottom surface 806. Moreover, one or more secondary
identifying marks or indicia 810 also extend over at least a
portion of bottom surface 806. Primary and secondary identifying
marks 808 and 810 are tags that include an infrared (IR) dot
pattern (not shown) that reflects light from IR light source 112
(shown in FIG. 1) as described above. In one embodiment, primary
and secondary identifying marks 808 and 810 are tags that includes
a barcode that is readable by a scanner (not shown) and/or digital
video camera 116 (shown in FIG. 1). In alternative embodiments,
primary and secondary identifying marks 808 and 810 are RFID tags,
or any other suitable tag or device, such as a radial code or
matrix code, that enables a unique identification of wand device
800. Primary identifying tag 808 functions as a unique identifier
for wand device 800, and each secondary identifying tag 810
functions to identify a player action based on a location of
secondary identifying tag 810 on table 100.
[0046] During operation, a player at interactive gaming display
table 100 makes a wager on a game such as, but not limited to,
Blackjack, Let It Ride, Pai-gow, roulette, and slots. The game is
projected by digital video projector 122 by projecting light
through IR cut filter 124. The projected light is reflected by
first mirror assembly 126 towards second mirror assembly 130, and
is then reflected by second mirror assembly 130 through translucent
layer 114 for display on display surface 108. At some point during
the game, the player may become eligible for an award. At such
time, the dealer may place a device, such as wand device 800, near
the player. Prior to collecting the award, infrared light emitted
by IR light source 112 and reflected by primary identifying mark
808 is collected by digital video camera 116. Digital video camera
116 generates a signal representative of the reflected IR light and
transmits the signal to processor 102. Based on the signal's
representation of the IR light reflected by primary identifying
mark 808, processor 102 identifies and wand device 800. The player
collects the award by moving wand device 800 to a position on
display surface 108 that is associated with a wager and/or a bonus
game area. Infrared light emitted by IR light source 112 is
reflected by secondary identifying mark 810. The reflected light is
collected by digital video camera 116, which generates a signal
representative of the reflected IR light and transmits the signal
to processor 102. Again based on the signal's representation of the
IR light reflected by secondary identifying mark 810, processor 102
identifies the position of wand device 800 and identifies an
associated award for the player based on the location of secondary
identifying mark. For example, when the award is a bonus game,
processor 102 causes video projector 122 to project a bonus game
such that display surface 108 is changed to display a bonus game
for the player. As another example, when the award is a number of
points or dollars, processor 102 adds the points or dollars to the
player's account.
[0047] The above-described methods and apparatus enable an
authorized host, dealer, and/or game attendant to instantly reward
a player at a surface top computer gaming device points, credits,
prizes, and/or other rewards. The primary identifying mark
facilitates identifying the player device and associating the
player device with the player, the game being played, and/or the
player action being rewarded. The secondary identifying mark
facilitates identifying the reward to be awarded to the player.
Moreover, the second identifying mark facilitates identifying the
action that the player wishes to take with regards to the game
being played at the surface top computer gaming device. Using a
surface top computer gaming device and, specifically, using the
above-described player reward system facilitates playing multiple
games at different times using the same gaming device, and without
a need to physically change the tabletop.
[0048] Although the apparatus and methods described herein are
described in the context of a bonus device for use with an
interactive gaming display table, it is understood that the
apparatus and methods are not limited to bonus devices or
interactive gaming display tables. Likewise, the apparatus
components illustrated are not limited to the specific embodiments
herein, but rather, components of the apparatus can be utilized
independently and separately from other components described
herein.
[0049] While the above-described embodiments have been described in
terms of various specific embodiments, those skilled in the art
will recognize that the above-described embodiments may be
practiced with modification within the spirit and scope of the
claims.
* * * * *