U.S. patent application number 11/787145 was filed with the patent office on 2007-11-01 for exercise apparatuses, components for exercise apparatuses and related methods.
Invention is credited to Darren C. Ashby.
Application Number | 20070254778 11/787145 |
Document ID | / |
Family ID | 38474257 |
Filed Date | 2007-11-01 |
United States Patent
Application |
20070254778 |
Kind Code |
A1 |
Ashby; Darren C. |
November 1, 2007 |
Exercise apparatuses, components for exercise apparatuses and
related methods
Abstract
Exercise apparatuses, components for exercise apparatuses and
related systems and methods are provided. In accordance with one
embodiment, an exercise apparatus includes a frame, structure
associated with the frame that is moveable relative to the frame in
a predefined pattern, a console and at least one display associated
with the console. A processor is in communication with the at least
one display and controls both an operational parameter of the
exercise apparatus and an interactive game. The game may be
manipulated, at least in part, based on selective actuation of an
input device by a user and, at least in part, by an aspect of an
operational parameter of the exercise apparatus. Thus, for example,
if an individual is exercising at a high level, as may be exhibited
by a speed measurement, the game play may be altered to make the
interactive game easier in some manner.
Inventors: |
Ashby; Darren C.; (Richmond,
UT) |
Correspondence
Address: |
TRASK BRITT
P.O. BOX 2550
SALT LAKE CITY
UT
84110
US
|
Family ID: |
38474257 |
Appl. No.: |
11/787145 |
Filed: |
April 13, 2007 |
Related U.S. Patent Documents
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Application
Number |
Filing Date |
Patent Number |
|
|
60792029 |
Apr 14, 2006 |
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Current U.S.
Class: |
482/5 ;
482/4 |
Current CPC
Class: |
A63B 22/0235 20130101;
A63B 2024/0096 20130101; A63B 21/005 20130101; A63F 13/245
20140902; A63B 69/18 20130101; A63B 2024/009 20130101; A63B 2230/06
20130101; A63B 22/001 20130101; A63F 2300/69 20130101; A63B 21/0051
20130101; A63B 22/0605 20130101; A63F 13/2145 20140902; A63B
22/0664 20130101; A63B 2022/0652 20130101; A63B 2225/20 20130101;
A63B 21/225 20130101; A63B 22/04 20130101; A63B 24/0087 20130101;
A63B 2071/0638 20130101; A63B 2071/0625 20130101; A63B 24/0084
20130101; A63B 2220/30 20130101; A63B 2071/0644 20130101; A63B
22/0023 20130101; A63B 2220/18 20130101; A63B 2225/50 20130101;
A63F 13/08 20130101; A63B 22/0056 20130101; A63B 22/0061 20130101;
A63B 22/02 20130101; A63F 13/816 20140902; A63B 71/0622 20130101;
A63B 22/0015 20130101 |
Class at
Publication: |
482/005 ;
482/004 |
International
Class: |
A63B 22/04 20060101
A63B022/04 |
Claims
1. An exercise apparatus, comprising: a frame; structure associated
with the frame that is moveable relative to the frame in a
predefined pattern; a console; at least one display associated with
the console; a primary processor configured to both control at
least one operational parameter of the exercise apparatus and to
conduct an interactive game using the at least one display.
2. The exercise apparatus of claim 1, further comprising at least a
first input device in communication with the primary processor, the
at least a first input device being operable by a user to
selectively provide instructions to the primary processor regarding
the at least one operational parameter of the exercise
apparatus.
3. The exercise apparatus of claim 2, wherein the at least one
operational parameter of the exercise apparatus includes at least
one of speed, incline and resistance.
4. The exercise apparatus of claim 2, further comprising at least a
second input device in communication with the primary processor,
the at least a second input device being operable by a user to
selectively provide instructions to the primary processor regarding
manipulation of at least one aspect of the interactive game.
5. The exercise apparatus of claim 1, further comprising at least
one sensor in communication with the primary processor configured
to determine a current state of the at least one operational
parameter of the exercise apparatus.
6. The exercise apparatus of claim 5, wherein the primary processor
is configured to alter at least one aspect of the interactive game
based on information received from the at least one sensor.
7. The exercise apparatus of claim 1, wherein the primary processor
is configured to control the at least one operational parameter, at
least in part, based on at least one aspect of the interactive
game.
8. The exercise apparatus of claim 1, further comprising at least
one actuator in communication with the primary processor, wherein
the primary processor controls the at least one operational
parameter of the exercise apparatus by providing information to the
at least one actuator.
9. The exercise apparatus of claim 1, wherein the primary processor
and the at least one display are cooperatively configured to
selectively display the interactive game and information regarding
the at least one operational parameter of the exercise
apparatus.
10. The exercise apparatus of claim 1, wherein the at least one
display is configured as a touch screen.
11. The exercise apparatus of claim 1, wherein the at least one
display includes at least a first display cooperatively configured
with the primary processor to display at least a second display
cooperatively configured with the primary processor to display
information related to the at least one operational parameter and
the interactive game.
12. The exercise apparatus of claim 1, wherein the primary
processor is configured as a microcontroller.
13. The exercise apparatus of claim 1, wherein the primary
processor is configured to communicate with at least one removable
media device.
14. The exercise apparatus of claim 1, further comprising a second
processor in communication with the primary processor.
15. The exercise apparatus of claim 14, wherein the second
processor is also in communication with the at least one display
and wherein the second processor is configured as a video
processor.
16. The exercise apparatus of claim 1, wherein the structure
associated with the frame and moveable relative to the frame in a
predefined pattern further includes at least one rotational
mechanism and a pair of cranks coupled therewith.
17. The exercise apparatus of claim 16, further comprising a pair
of pedals, each pedal being coupled with an associated one of the
pair of cranks.
18. The exercise apparatus of claim 16, further comprising a pair
of foot rails, each foot rails being pivotally coupled an
associated one of the pair of cranks.
19. The exercise apparatus of claim 1, wherein the structure
associated with the frame and moveable relative to the frame in a
predefined pattern further includes at least one circuitous
belt.
20. The exercise apparatus of claim 1, wherein the structure
associated with the frame and moveable relative to the frame in a
predefined pattern further includes a pair of movable handle
bars.
21. The exercise apparatus of claim 20, further comprising at least
one input device in communication with the primary processor, the
at least one input device being operable by a user to selectively
provide instructions to the primary processor regarding
manipulation of at least one aspect of the interactive game, the at
least one input device being physically associated with at least
one of the pair of movable handle bars.
22. An exercise apparatus, comprising: a frame; structure
associated with the frame that is moveable relative to the frame in
a predefined pattern; a console; at least one display associated
with the console; a single processor configured to both control at
least one operational parameter of the exercise apparatus and to
conduct an interactive game using the at least one display.
23. The exercise apparatus of claim 22, wherein the single
processor and the at least one display are cooperatively configured
to selectively display information regarding the at least one
operational parameter of the exercise apparatus and the interactive
game.
24. The exercise apparatus of claim 22, wherein the at least one
display includes at a first display and a second display and
wherein the single processor and the first display are
cooperatively configured to exhibit the interactive game on the
first display and wherein the single processor and the second
display are cooperatively configured to display information
regarding the at least one operational parameter of the exercise
apparatus.
25. An exercise apparatus, comprising: a frame; structure
associated with the frame that is moveable relative to the frame in
a predefined pattern; a console; at least one display associated
with the console; a single primary processor configured to both
control at least one operational parameter of the exercise
apparatus and to conduct an interactive game using the at least one
display.
26. The exercise apparatus of claim 25, further comprising at least
one secondary processor in communication with the single primary
processor.
27. The exercise apparatus of claim 26, wherein the at least one
secondary processor includes a video processor in communication
with the at least one display.
28. An exercise apparatus comprising a frame; structure associated
with the frame that is moveable relative to the frame in a
predefined pattern; a console; at least one display associated with
the console; at least one processor in communication with the at
least one display; at least one sensor in communication with the at
least one processor and configured to determine an aspect of at
least one operational parameter of the exercise apparatus and
provide an input signal to the at least one processor
representative of the aspect of the at least one operational
parameter; and at least one game input device selectively
actuatable by a user of the exercise apparatus, wherein the at
least one game input device is in communication with the at least
one processor and configured to provide an input signal to the at
least one processor when actuated by a user, and wherein the at
least one processor is configured to conduct an interactive game
using the at least one display based at least in part on the input
signal from the at least one sensor and at least in part on the
input signal from the at least one game input device.
29. The exercise apparatus of claim 28, wherein the at least one
processor is further configured to control the at least one
operational parameter of the exercise apparatus.
30. A method of operating an exercise apparatus, the method
comprising: determining an aspect of at least one operational
parameter of the at least one exercise apparatus; providing a
signal to a processor representative of the aspect of the at least
one operational parameter; selectively actuating at least one input
device; providing a signal to the processor representative of the
actuation of the at least one input device; and conducting an
interactive game on at least one display of the exercise apparatus
based in part on the signal representative of the aspect of the at
least one operational parameter and based in part on the signal
representative of the actuation of the at least one input
device.
31. The method according to claim 30, wherein the aspect of at
least one operational parameter includes a current speed of
operation of a cyclical mechanism of the exercise apparatus.
32. The method according to claim 30, further comprising
selectively displaying information regarding the aspect of the at
least one operational parameter and the interactive game on the at
least one display of the exercise apparatus.
33. The method according to claim 30, further comprising
configuring at the exercise apparatus as at least one of an
elliptical trainer, a stationary bike and a treadmill.
34. A console for an exercise apparatus comprising: at least one
function key configured to control an operational feature of an
exercise apparatus; at least one display; and at least one
processor in communication with the at least one function key and
the at least one display, wherein the at least one processor is
configured to conduct an interactive game using the at least one
display.
35. An exercise apparatus comprising: a frame; structure associated
with the frame that is moveable relative to the frame in a
predefined pattern; a console; at least one input device configured
to control an operational feature of an exercise apparatus; at
least one display associated with the console; and at least one
processor associated with the console, the at least one processor
being in communication with the at least one input device and the
at least one display, wherein the at least one processor is
configured to conduct an interactive game using the at least one
display.
Description
CROSS-REFERENCE TO RELATED APPLICATION
[0001] The present application claims the benefit of U.S.
Provisional Application Ser. No. 60/792,029 entitled CONSOLE FOR
EXERCISE APPARATUS AND APPARATUS INCORPORATING SAME filed on Apr.
14, 2006, the disclosure of which is incorporated by reference
herein in its entirety.
FIELD OF THE INVENTION
[0002] The present invention is directed generally to exercise
apparatuses and, more specifically, to exercise apparatuses
incorporating an interactive game or some other entertainment
system or device, as well as to related systems, components and
methods.
BACKGROUND OF THE INVENTION
[0003] Various types of equipment and apparatuses are used to help
individuals exercise in their efforts to maintain good health and
fitness. While the following is not an exhaustive list of such
types of exercise equipment, examples of some conventional
apparatuses include treadmills, elliptical trainers, stationary
bicycles, recumbent bicycles and stair climbers. Conventionally,
when a person utilizes these types of exercise equipment, the
equipment remains in a defined location and, therefore, a person
using the machine, while exhibiting physical movements, also
remains generally at the same location. For example, a person using
a treadmill, while exhibiting physical movements associated with
walking or running, essentially stays in the same general location
while walking or running due to the nature and operation of the
treadmill.
[0004] For some users, training and exercising on a "stationary"
exercise apparatus may become tedious or boring due to the fact
that they do not change locations and their mind is preoccupied by
the act of exercising. Many users may need to have a diversion to
take their mind off of the exercise activity in which they are
participating. In fact, numerous exercise facilities have placed
televisions in areas where, for example, treadmills or elliptical
trainers are being used by their patrons in an effort to help those
individuals focus their minds on something other than the exercise
activities in which they are participating. Additionally, or
alternatively, some individuals have utilized music devices to help
divert their minds during exercise activities. However, television
and music are not always sufficient diversions for one's mind as
the television or music may be easily "tuned out" and simply become
background noise. In other words, television and music may often
lack the ability to effectively divert one's focus on something
other than the exercise activity in which they are
participating.
[0005] Some efforts have been made to incorporate other activities
that may be participated in simultaneously with use of an exercise
apparatus. For example, simulation devices have been used where one
or more display screens or monitors are positioned around the
exercise apparatus in an effort to provide a simulated environment
during use of the exercise equipment. Thus, for example, as one
rides a stationary bicycle, the displays or screens positioned
around the bicycle may play video images in an effort to simulate
the movement of a bicycle through a selected environment. Such a
selected environment might attempt to emulate, for example, a
solitude bicycle ride along a mountain trail or a beachfront
highway, or it might try to emulate a competitive environment such
as a well known bicycle race.
[0006] Another attempt at diverting one's mind during exercise
includes the use of an electronic game system (e.g., a
Playstation.RTM. type game system) while simultaneously exercising.
This may include simply locating the exercise equipment near the
game system (and an associated television to which the game system
is connected) and attempting to simultaneously play a selected game
while also trying to utilize the exercise apparatus. In some
instances, the simultaneous operation of a game system and an
exercise apparatus has even contemplated the measuring of a
person's heart rate while exercising and then altering some aspect
of the game play presented by the game system based on the level of
measured heart rate.
[0007] Such efforts at providing a diversion while exercising have
been met with varying levels of success. In many instances, the
equipment associated with a simulation device has been cost
prohibitive, size prohibitive, or both, making it difficult for the
average user to take advantage of such a device or system.
[0008] Use of a game system while simultaneously exercising has
also introduced various problems and issues. For example, operation
of game system while simultaneously exercising on an exercise
apparatus conventionally requires wiring that extends from a game
controller being operated or manipulated by a user while the
exercise equipment is simultaneously being operated. Such wires are
often exposed to moving components of the exercise equipment and
may easily get tangled or caught in the moving components.
Additionally, and perhaps more importantly, the wires may get
caught or tangled in the legs or arms of a person using the
exercise equipment causing potential injury to the person.
[0009] Therefore, it would be advantageous to provide an exercise
apparatus having integral features that would create a diversion
for a user during the use of such equipment. For example, it would
be advantageous to provide an exercise apparatus with a game device
or game system integrated therewith. Such integration may include
physical integration of the game device or system with the exercise
apparatus, electrical integration of the game device or system with
the exercise apparatus of the game device or system with the
exercise apparatus, or both.
[0010] It would also be advantageous to provide a diversion for a
person exercising, wherein the diversion requires substantial focus
of a person's mind making it difficult for the person to ignore the
diversion or distraction. Moreover, it would be advantageous to
provide a diversion which is functionally integral with, and
affected by, a change in an operational parameter of the exercise
equipment.
BRIEF SUMMARY OF THE INVENTION
[0011] The present invention provides exercise apparatuses,
components for exercise apparatuses, related systems and methods.
For example, the present invention provides embodiments wherein an
interactive game is integrated with the exercise apparatus. The
game may be integrated physically, electronically, functionally or
some combination thereof.
[0012] In accordance with one embodiment of the present invention,
an exercise apparatus is provided. The exercise apparatus comprises
a frame and structure associated with the frame that is moveable
relative to the frame in a predefined pattern. The apparatus also
includes a console and at least one display associated with the
console. A primary processor is configured to both control at least
one operational parameter of the exercise apparatus and to conduct
an interactive game using the at least one display. It is noted
that such a predefined pattern may include, for example foot pads
associated with an elliptical trainer, pedals associated with a
stationary bicycle, a circuitous belt associated with a treadmill,
crank arms, structural linkages, fly wheels, or other resistance
structures associated with a variety of apparatuses (e.g.,
elliptical trainers, stationary bicycles, treadmills, steppers or
stair climbers, striding apparatuses, rowing apparatuses, and
skiing apparatuses).
[0013] In accordance with another embodiment of the present
invention, another exercise apparatus is provided. The exercise
apparatus comprises a frame and structure associated with the frame
that is moveable relative to the frame in a predefined pattern. The
apparatus also includes a console and at least one display
associated with the console. A single processor is configured to
both control at least one operational parameter of the exercise
apparatus and to conduct an interactive game using the at least one
display.
[0014] In accordance with a further embodiment of the present
invention, another exercise apparatus is provided. The exercise
apparatus comprises a frame and structure associated with the frame
that is moveable relative to the frame in a predefined pattern. The
apparatus also includes a console and at least one display
associated with the console. A single primary processor is
configured to both control at least one operational parameter of
the exercise apparatus and to conduct an interactive game using the
at least one display. A secondary processor may be configured to
assist the primary processor with one or more specific tasks such a
video processing.
[0015] In accordance with yet another embodiment of the present
invention, another exercise apparatus is provided. The exercise
apparatus comprises a frame and structure associated with the frame
that is moveable relative to the frame in a predefined pattern. The
apparatus also includes a console and at least one display
associated with the console. At least one processor is in
communication with the at least one display. At least one sensor is
in communication with the at least one processor and configured to
determine an aspect of at least one operational parameter of the
exercise apparatus. The at least one sensor is further configured
to provide an input signal to the at least one processor that is
representative of the aspect of the at least one operational
parameter. At least one game input device is selectively actuatable
by a user of the exercise apparatus. The at least one game input
device is in communication with the at least one processor and
configured to provide an input signal to the at least one processor
when actuated by a user. The at least one processor is configured
to conduct an interactive game using the at least one display based
at least in part on the input signal from the at least one sensor
and at least in part on the input signal from the at least one game
input device.
[0016] In accordance with another embodiment of the present
invention, a method of operating an exercise apparatus is provided.
The method includes determining an aspect of at least one
operational parameter of the at least one exercise apparatus and
providing a signal to a processor representative of the aspect of
the at least one operational parameter. At least one input device
is selectively actuated and a signal representative of the
actuation of the at least one input device is provided to the
processor. An interactive game is conducted on at least one display
of the exercise apparatus based in part on the signal
representative of the aspect of the at least one operational
parameter and based in part on the signal representative of the
actuation of the at least one input device.
[0017] In accordance with one aspect of the present invention, a
console is provided for an exercise apparatus. The console includes
at least one function key configured to control an operational
feature of an exercise apparatus and at least one display to show
data related to the exercise apparatus. The console further
includes at least one processor in communication with the at least
one function key and the at least one display, wherein the at least
one processor is configured to conduct an interactive game using
the at least one display.
[0018] In accordance with another aspect of the present invention,
yet another exercise apparatus is provided. The exercise apparatus
includes a frame and structure associated with the frame that is
moveable relative to the frame in a cyclical or repeating pattern.
A console is coupled with the frame which may include at least one
function key configured to control an operational feature of an
exercise apparatus and at least one display. At least one processor
is associated with the console, wherein the at least one processor
is in communication with the at least one function key and the at
least one display, and wherein the at least one processor is
configured to conduct an interactive game using the at least one
display.
BRIEF DESCRIPTION OF THE SEVERAL VIEWS OF THE DRAWINGS
[0019] The foregoing and other advantages of the invention will
become apparent upon reading the following detailed description and
upon reference to the drawings in which:
[0020] FIG. 1 is a perspective view of an exercise apparatus in
accordance with one aspect of the present invention;
[0021] FIG. 2 is a front view of a console associated with the
exercise apparatus shown in FIG. 1;
[0022] FIGS. 3A through 3D are enlarged views of a display
associated with the exercise apparatus of FIG. 1 in accordance with
certain embodiments of the present invention;
[0023] FIG. 4 is a perspective view of a component of the exercise
apparatus shown in FIG. 1;
[0024] FIG. 5 is a perspective view of an exercise apparatus in
accordance with another embodiment of the present invention;
[0025] FIG. 6 is a front view of a console associated with the
exercise apparatus shown in FIG. 4;
[0026] FIG. 7 is a perspective view of an exercise apparatus in
accordance with yet another embodiment of the present
invention;
[0027] FIG. 8 is a block diagram showing a configuration of various
components associated with a game system integrated into an
exercise apparatus in accordance with another embodiment of the
present invention;
[0028] FIG. 9 is a block diagram showing another configuration of
various components associated with a game system integrated into an
exercise apparatus in accordance with one embodiment of the present
invention; and
[0029] FIG. 10 is a software system diagram illustrating software
modules according to an embodiment of the present invention.
DETAILED DESCRIPTION OF THE INVENTION
[0030] In accordance with various embodiments of the present
invention, exercise apparatuses are configured to include a game
device or a game system that is integrated in one or more ways with
the exercise apparatus. For example, an exercise apparatus may
include a console having keys, buttons, switches or other input
devices (which may also be referred to herein as function keys)
associated with controlling an operational parameter or feature of
the exercise apparatus. The exercise apparatus may be configured,
for example, as a treadmill, a stationary or recumbent bicycle, an
elliptical trainer, a stair climber or some other apparatus used
for exercise, fitness or training purposes. The function keys may
be configured, for example, to control an operational parameter of
the exercise apparatus such as speed, inclination, resistance or
some other function or parameter of the exercise apparatus during
the operation thereof.
[0031] For example, referring to FIG. 1, an exercise apparatus is
shown which is configured as an elliptical trainer 100. The
elliptical trainer 100 includes a frame 102 having a base 104 and a
support structure 106 coupled with, and extending upward from, the
base 104. Also coupled with the base is a pair of spaced apart,
elongated tracks 108. A pair of elongate structural components,
referred to herein as a crank arms 110, extend between a rotational
mechanism 112, which may include a wheel configured to rotate about
a specified axis, and respective ones of the pair of elongated
tracks 108. A first end of each crank arm 110 is coupled with the
rotational mechanism 112 such that the first end travels along a
circuitous path, such as in a substantially circular motion. A
second end of each crank arm 110 has a roller 114, a slide
mechanism or some other device that engages the elongated tracks
108 and enables displacement of the crank arm 110 relative to the
elongated track 108. In the case of a roller 114, the roller 114 is
configured to roll along the length of the track 108 in a
reciprocating motion as the first end of the crank arm 110 travels
along its defined path.
[0032] A pair of elongated structures, referred to herein as foot
rails 116, are pivotally coupled with the crank arms 110. The foot
rails 116 have one end coupled to an end of a pivoting handle bar
118. Each handle bar 118 is pivotally coupled with the support
structure 106. A platform, referred to herein as a foot pad 120, is
also coupled with each foot rail 116. Each foot pad 120 is sized
and configured for a user place one of their feet thereon during
use of the elliptical trainer 100.
[0033] During use of the elliptical trainer 100, a user places each
foot on a foot pad 120, grasps an upper end of each handle bar 118,
and then exerts force through the foot pads 120 and, optionally,
through the handle bars 118, to cause the rollers 114 to roll along
their associated elongated track 118. The pivotal connection
between the foot rails 116 and the crank arms 110 cause the foot
pads 120 to follow a generally elliptical circuitous path, while
the upper ends of the handle bars 118 reciprocate in an alternating
back-and-forth motion. The rotational mechanism 112 may also
include a resistance mechanism to alter the level of resistance
experienced by a user as they exert a force on the crank arms 110
via the foot rails 116 and foot pads 120. Such a resistance
mechanism may include, for example, a mechanical resistance
mechanism or a mechanical resistance mechanism (such as so-called
eddy current brake systems). The resistance mechanism may also be
configured to be selectively altered according to the parameters of
a selected exercise program or according to an input command of a
user.
[0034] Thus, it is seen that a variety of structures or components
are moveable relative to the frame 102 of the elliptical trainer
100 in a predefined pattern. For example, the foot pads 120, the
handle bars 118, the foot rails 116, the rollers 114, the
rotational mechanism 112 and the crank arms are each movable
relative to the frame 102 in a predefined pattern. Even in
embodiments where, for example, the foot pads 120 or associated
foot rails 116 are adjustable with respect to width, stride length
or other similar parameters, such components are still movable
relative to the frame 102 in a predefined pattern during operation
of the apparatus.
[0035] Similarly, as will become apparent upon reading the
additional disclosure below, other apparatuses, such as a
stationary bicycle 200 or a treadmill 300, include structures,
which may include any of a variety of components that are movable
relative to the frame. Besides those that are specifically depicted
in the drawing figures, other exercise apparatuses, including, but
not limited to, rowing apparatuses (rowers), striding apparatuses
(striders), stair climbers or steppers, and skiing apparatuses
(skiers) also include structure that is movable relative to an
associated frame in a predefined pattern.
[0036] It is noted that the embodiment described with respect to
FIG. 1 is illustrative and that the present invention may be used
with a variety of differently configured elliptical trainers and
that a variety of different features (for example, adjustable
incline of the elongated tracks, an adjustable stride, heart rate
monitoring devices to name a few) may be incorporated into such an
apparatus. It will be apparent to those of ordinary skill in the
art that the present invention is applicable to variety of
configurations of elliptical trainers as well as to other types of
exercise equipment. Likewise, various other embodiments described
below are merely examples and one of ordinary skill in the art will
recognize that various configurations of exercise apparatuses may
be utilized in conjunction with the present invention.
[0037] Still referring to FIG. 1, the elliptical trainer 100 also
includes a console 120 coupled to the support structure 106. The
console 120 may be configured to house one or more electronic
components associated with the elliptical trainer 100 as well as
act as a control or communications center for the elliptical
trainer 100. For example, referring to FIG. 2 which shows an
enlarged front view of the console 120 in accordance with one
embodiment of the present invention, the console 120 may include
one or more input devices 122 (and which may be referred to herein
as function keys), such as buttons or switches, that are configured
to alter an operational parameter of the elliptical trainer 100.
Additionally, the console 120 may include one or more output
devices, such as a display 124, to communicate certain information
to a user of the elliptical trainer 100. In one embodiment, the
display may include a color or a monochrome liquid crystal display
(LCD), although other types of displays are contemplated as being
used in conjunction with the present invention.
[0038] Thus, for example, one or more input devices 122 or function
keys may be used to alter the level of resistance applied to the
rotational mechanism 112. Additionally, one or more input devices
122 may be used to selectively actuate some other mechanism (e.g.,
an incline actuator) associated with operation of the elliptical
trainer 100. One or more of the input devices 122 may be used to
navigate a user interface exhibited by the display 124 for
selection of a desired exercise program or regimen or for selection
of information to be shown on the display (e.g., time elapsed,
calories burned, heart rate, etc.). In another embodiment, an input
device may be used for direct and immediate selection of an
exercise program without resorting to the user interface associated
with the display 124.
[0039] It is noted that the display 124 may also be configured to
include a touch screen 126 such that the touch screen is used as an
input device instead of, or in addition to, the previously
described input devices 122 or function keys.
[0040] The display 124, or at least a portion of the display 124,
may also be used to facilitate a diversion for the user of the
elliptical trainer 100. For example, the display 124 may be used to
display animation or video associated with an electronic game.
Referring briefly to FIG. 3A, an enlarged view of a display 124 is
shown wherein an animation associated with an electronic game is
depicted. In one embodiment, the game may include a game similar to
that which is known as TETRIS wherein a plurality of differently
shaped blocks 128 drop from an upper part of the animation to a
lower part of the animation where they are stacked together. A
person playing the game may reorient the blocks and position them
as they fall in an attempt to stack the blocks economically without
any spaces between individual blocks. When a horizontal row is
completely filled with blocks (i.e., no spaces remaining), that row
may disappear and any blocks stacked thereabove will shift
downward. Depending a person's skill level and their success in
stacking the blocks properly, the game may speed up such that the
blocks 128 fall at a faster pace requiring the user's reaction to
be quicker in orienting and placing the blocks 128 as they
fall.
[0041] Referring briefly to FIGS. 1 and 4, in order to selectively
control the orientation and placement of the blocks 128, a game
input device 130 may be integrated into the elliptical trainer 100.
For example, an input device 130 may include one or more buttons
located in either, or both, of the handle bars 118. In one
embodiment, the game input devices 130 may include, for example a
directional button 130A (such as a rocker switch) as well as
another input device such as a push button 130B.
[0042] If each of the handlebars 118 has such input devices 130
associated therewith, and considering the example of a TETRIS style
game being played, a directional button 130A on one of the handle
bars 118 may be used to reorient the blocks 128 of the game, while
the directional button 130A on the other of the handle bars 118 may
be used to horizontally position the blocks 129 as they move down
the display 124. The push buttons 130B may be used, for example, to
accelerate the rate at which the blocks 128 drop once a player is
satisfied with their orientation and position.
[0043] In another embodiment, the directional buttons 130A and push
buttons 130B may have different functions from the example
described with respect to a TETRIS style game. For example, as
depicted in FIG. 3B, a SPACE INVADERS type game may be shown on the
display 124 wherein a first space ship 132 (or other animated
structure or character) is selectively maneuvered by the player and
fires missiles 134 or bullets at oncoming space ships 136 (or other
animated structures or characters). In such an example, a
directional button 130A may be used to selectively maneuver the
first space ship 132 while the push button 130B may be used to
selectively fire the missiles or bullets 134.
[0044] A variety of other games may also be played on the display
124 including electronic versions of card games, such as black jack
or poker, or other popular arcade style games such as games similar
to PAC-MAN, ASTEROIDS or pinball. Of course, such games are merely
examples and are not to be considered limiting in any sense.
[0045] Additionally, in one embodiment of the present invention,
the console 120 may be configured for receipt of a memory card or
for connection to another apparatus, including connection by
wireless means (e.g., using IEEE 802.11 or Bluetooth protocols) so
as to enable a user to download additional selected games to the
console. In other embodiments, the console 120 may be configured
for receipt of a memory card or for connection to another apparatus
enabling a user to read or access selected games directly from the
memory card or apparatus via the display 124 in the console
120.
[0046] Referring briefly to FIG. 3C, another view of the display
124 is shown wherein the display is in a "hybrid" mode showing a
game on a portion of the display while showing information
regarding the operation of the elliptical trainer 100 (or other
exercise apparatus) in another part of the display 124.
[0047] A variety of configurations could be implemented in such a
hybrid or mixed display mode. In one embodiment the display could
be "split" wherein, for example half of the display 124 shows
information or animation associated with the game while the other
half of the display 124 shows information or data related to the
operation of the elliptical trainer 100 (of course such a split
could be at specified percentages other than 50/50 if so desired).
In another configuration, the display could be configured to
exhibit a "picture-in-picture" mode such as is used in various
televisions to display multiple channels at a given time.
[0048] Referring briefly to FIG. 3D, the display is shown wherein
only information and data (which may include, for example, a user
interface) relating to the operation of the elliptical trainer 100
is shown. Thus, in one embodiment, the display 124 may be
configured to selectively exhibit operational information (as shown
in FIG. 3D), game animation (as shown in FIGS. 3A and 3B), or a
mixture of both operational information and game animation (as
shown in FIG. 3C). As discussed below, in another embodiment,
multiple displays may be used such as, for example, where one
display exhibits game play while another display exhibits a user
interface or other information and data associated with operation
of the elliptical trainer 100 or other apparatus.
[0049] Referring now to FIG. 5, an exercise apparatus configured as
a stationary bicycle 200 is shown. The stationary bike 200 may
include a frame 202 having a base 204 and a structural member 206
extending from the base 204. A resistance mechanism 208 is coupled
to the base and a pair of pedals 210 and associated crank arms 212
(only one of each shown) are coupled to the resistance mechanism
208. The resistance mechanism 208 may include a mechanical,
electromechanical, magnetic, electromagnetic or other similar
mechanism, as will be appreciated by those of ordinary skill in the
art, to provide a desired resistance to the actuation of the pedals
210 and crank arms 212 by a user.
[0050] A seat 214 is coupled with the frame 202 by way of an
appropriate support 216 or structural member and enables a user to
sit while actuating the pedals 210 and crank arms 212. Handle bars
218 may be coupled with the structural member 206 for a user to
hold on to and stabilize themselves while using the stationary
bicycle 200.
[0051] The stationary bicycle also includes a console 220 coupled
to the support structure 206. The console 220 may be configured to
house one or more electronic components associated with the
stationary bicycle 200 as well as act as a control or
communications center for the stationary bicycle 200. For example,
referring to FIG. 6 which shows an enlarged front view of the
console 220 and handle bars 218 in accordance with one embodiment
of the present invention, the console 220 may include one or more
input devices 222, such as buttons or switches, that are configured
to alter an operational parameter of the stationary bicycle
200.
[0052] Additionally, the console 220 may include one or more output
devices, such as a display 224, to communicate certain information
to a user of the stationary bicycle 200. In one embodiment, the
display may include a color or a monochrome liquid crystal display
(LCD), although other types of displays are contemplated as being
used in conjunction with the present invention. As also seen in
FIG. 6, the handle bars 218, located to the sides of the console
220, may include game input devices 230 for selectively altering an
aspect of game play when a user is using the stationary bicycle 200
and playing a game displayed on the associated display 224. The
game input devices 230 shown in FIGS. 5 and 6 include
multi-directional buttons or switches that enable a user to
directionally control an animated character or feature in a
plurality of directions, or that may be programmed such that
actuating a specific switch or button 230A-230D effects a specific
action associated with game play (e.g., jump, shoot, run, hold
cards, place bet, etc.). It is noted that, when not in game play
mode, the game input devices 230 may also be utilized to navigate a
user interface or effect operational commands associated with the
stationary bicycle 200.
[0053] Referring briefly to FIG. 7, another exercise apparatus in
the form of a treadmill 300 is shown. The treadmill 300 includes a
frame 302 including a base 304. A platform or deck 308 is disposed
between the first and second sides of the base 304 and a continuous
or circuitous belt 310 is disposed about the deck 108. The belt 310
may also be disposed about a first roller 312 extending between the
sides of the base 304 at one end of the frame 302 and a second
roller (not specifically shown) extending between the sides of the
base 306 at an opposing end of the frame 302. A drive, which may
include an AC or a DC motor, may be coupled to one of the rollers
to drive the belt 310 about the rollers and the deck 308. In one
embodiment, such a drive may be housed between the two sides of the
base 304 and, if desired, beneath a hood or faring 314 or other
structure.
[0054] Columnar members 316, or other structural members, are
coupled with the base 306 and extend upwardly from the frame 302 to
a console 320. The columnar members 316 may also be structurally
coupled to each other such as by one or more cross members 318 or
by way of the console 320.
[0055] The console 320 may include various input and output
devices. For example, one or more control buttons or function keys
322 may be used to control various aspects of operating the
treadmill 300 such as on/off buttons or switches, speed control
keys, incline control keys, keys for implementing workout programs
or other input devices as will be appreciated by those of ordinary
skill in the art. Additionally, the console 320 may include one or
more displays 324 to provide a variety of information including,
for example, information about the status of one or more
operational characteristics of the treadmill 300 (e.g., speed,
incline, programmed workout regimes, etc.) or information regarding
a users workout (e.g., distance traveled, calories burned, etc.).
In one embodiment, the display 324 may also be configured as a
touch screen 326 acting as an input device as well as an output
device.
[0056] The display 324 may also be configured to exhibit animation
or video associated with an electronic game that can be played by a
user of the treadmill 300 in a manner similar to that which is
described above with respect to the elliptical trainer 100 and the
stationary bicycle 200. To facilitate play of such a game, game
input devices 330 integrated, for example, with the hand grips,
supports 332 or other components of the treadmill 300, may be
selectively actuated by a user of the treadmill 300 in a manner
similar to the embodiments described hereinabove. Again, as noted
previously, a variety of types and configurations of exercise
apparatuses may be used in conjunction with the present invention
and the previously described apparatuses (e.g., elliptical trainer
100, stationary bicycle 200, and treadmill 300) are merely examples
and should not be considered limiting.
[0057] It is noted that the drawings and description herein, such
as in the subsequent description, may refer to and illustrate
signals as a single signal for clarity of presentation and
description. It will be understood by a person of ordinary skill in
the art that the signal may represent a bus of signals, wherein the
bus may have a variety of bit widths and the present invention may
be implemented on any number of data signals including a single
data signal. Furthermore, the signal may be implemented as a
physical connection between to elements or a wireless connection
between two elements.
[0058] Referring now to FIG. 8 in conjunction with FIGS. 1 through
7, a block diagram is shown of various hardware components
associated with operating an exercise apparatus 100, 200, 300
including the interactive game play aspect associated therewith. A
processor or processing element, such as a microcontroller unit
(MCU) 400, is in communication with a variety of components. In one
embodiment, the MCU 400 may include an 8-bit microcontroller unit
having, for example, 64K flash memory and 4K random access memory
(RAM) such as may be available from ZiLOG of San Jose, California.
Of course other types and configurations of MCUs are contemplated
and other types of processors may be utilized with the present
invention.
[0059] The MCU may receive signals from the apparatus input devices
122, 222, 322 such as when a user of the exercise apparatus 100,
200, 300 actuates such input devices 122, 222, 322, for example, to
select an exercise program or selectively alter the resistance of
the apparatus (it is noted that, depending on the specific
configuration, such an input signal could similarly be provided by
actuation of a touch screen 126). The MCU 400 may then send a
signal to an actuator 402 to carry out the instructions provided by
the user.
[0060] For example, if an input device 122, 222, 322 sends a signal
to the MCU indicating that the resistance provided by a resistance
mechanism should be altered, the MCU 400 receives that signal,
transmits a new signal (or, in another embodiment, relays the
original signal) to an actuator associated with a resistance
mechanism such that the resistance mechanism now provides the level
of resistance selected by the user. The MCU 400 may also send an
appropriate signal to the display 124, 224, 334 with instructions
to exhibit the selected level of resistance on the display 124,
224, 334 so that the user is apprised of the current level of
resistance. Other operational parameters of the exercise apparatus
100, 200, 300 (e.g., speed, incline, etc.) may also be controlled
in a similar manner.
[0061] It is noted that, as indicated by FIG. 8, multiple displays
124, 224, 324 may be used in a single exercise apparatus 100, 200,
300 so that, for example, in one embodiment, a first display may
used primarily for exhibiting animation or video associated with
game play, while a second display may be used for primarily
exhibiting data or operational information associated with use of
the exercise apparatus 100, 200, 300.
[0062] The MCU 400 may also send appropriate signals to other
output devices 410 associated with the exercise apparatus such as,
for example, speakers, headphone jacks or other auditory or visual
indicators as will be appreciated by those of ordinary skill in the
art.
[0063] One or more sensors 404 may be incorporated into the
exercise apparatus 100, 200, 300 to assist in determining the
operational status of the exercise apparatus 100, 200, 300 or for
other desired purposes. For example, sensors 404 may be used to
determine a speed (e.g., rotations per minute (RPM), miles per hour
(MPH) or kilometers per hour (KPH)) associated with the operation
of the apparatus, to determine a level of incline, to determine a
level of resistance, or to determine other operational parameters
associated with the exercise apparatus 100, 200, 300. The sensors
404 provide a signal to the MCU 400 so that the MCU knows whether
the actual operational parameters of the exercise apparatus 100,
200, 300 match those that have been selected by a user based on the
user's selective actuation of input devices 122, 222, 322 or by way
of user selected exercise programs. The sensors 404 may also
include sensors that monitor, for example, the heart rate of the
person using the exercise apparatus 100, 200, 300. Such information
may be communicated to the MCU 400 and used in accordance with
desired exercise programs as will be appreciated by those of
ordinary skill in the art.
[0064] Game input devices 122, 222, 322 are also in communication
with the MCU and provide signals to the MCU 400 when actuated by a
user in an effort to control game play being implemented by the MCU
400 and exhibited as video or animation on the display 124, 224,
324. In one embodiment, a program for the game may be stored on
internal memory, such as on the flash memory of the MCU 400 for
example, or it may be stored on a removable media 406 such, for
example, a removable flash drive.
[0065] In one embodiment of the present invention, the various
components shown and described with respect to FIG. 8 are
integrated into the exercise apparatus 100, 200, 300. For example,
as already described, the display 124, 224, 324 and apparatus input
devices 122, 222, 322 (including the touch screen 126, 226, 326, if
provided) may be formed as a part of the console 120, 220, 320. The
game input devices 130, 230, 330 may be integrated into handle
bars, 118, 218 or other components of the exercise apparatus 100,
200, 300. The sensors 404 and actuators 402 are integrated into the
exercise apparatus 100, 200, 300 for operational control thereof as
has been described herein and as will be appreciated by those of
ordinary skill in the art. The MCU 400 or other processor may be
located within an internal space defined by the console 120, 220,
320 or within some other housing associated with exercise device
100, 200, 300. Additionally, the console 120, 220, 320 (or some
other structure) may house an appropriately configured socket or
other connection to facilitate communication between removable
media 406 and the MCU 400.
[0066] Such a configuration provides a variety of novel features
including, for example, integrating the control of an electronic
game with the control of the exercise apparatus. In other words,
the same primary processor (e.g., the MCU 400) controls the
operation of the exercise apparatus 100, 200, 300 (such as carrying
on/off, speed, resistance, incline and exercise program commands)
while also controlling the game play which is exhibited on the
display 124, 224, 324 and altered or controlled in some manner by
the game input devices 130, 230, 330. This enables the game play
and the operation of the exercise apparatus to become interactive
and integrated as will be discussed in further detail below. Thus,
the exercise apparatus and game system may be physically,
electronically and functionally integrated with each other.
[0067] Additionally, such physical integration of the various
components described with respect to FIG. 8 eliminates the various
external components of a gaming system in configurations where
individuals have tried to use, for example, their Playstation.RTM.
or similar gaming system while simultaneously using an exercise
apparatus. In other words, the independent gaming consoles,
independent displays, independent hand held controllers and the
wires that extend between such components are all eliminated. The
elimination of these independent, external components also provides
a safer exercise environment since the display 124, 224, 324, the
game input devices 130, 230, 330 and the game controller (e.g., the
MCU 400) are all fixed to the exercise apparatus 100, 200, 300 in
some way so that they are not loose and won't fall and get caught
in the movements of the apparatus or the movements of the
individual using the apparatus.
[0068] Referring briefly to FIG. 9, a block diagram is shown of
various hardware components associated with operation of an
exercise apparatus 100, 200, 300 in accordance with another
embodiment of the present invention. As previously discussed, an
MCU 400 or other processor may in communication with a variety of
components such as exercise apparatus input devices 122, 222, 322
(which may include one or more touch screens 126, 226, 326), game
input devices 130, 230, 330, actuators 402, sensors 404 and
external media 406. However, FIG. 9 illustrates that, while the MCU
400 or other processor or processing element may be used as a
primary processor to control, for example, operation of the
exercise apparatus 100, 200, 300 as well implement game play,
additional secondary processors may also be integrated into the
system. For example, a video processor 408 may be in communication
with MCU 400 as well as the display (or displays) 124, 224, 324.
Such a configuration may enable, for example, the use of higher
resolution displays or multiple displays without overtaxing the
resources of the primary processor (e.g., the MCU 400).
[0069] FIG. 10 illustrates a software system diagram illustrating
possible software modules that may be used in carrying out software
processes according to an embodiment of the present invention. The
software may be carried out as computer executable instructions
operating on the MCU 400 (see FIGS. 8 and 9) or other processor.
Unless specified otherwise, the order in which the processes are
described is not intended to be construed as a limitation.
Furthermore, the processes may be implemented in any suitable
hardware, software, firmware, or combinations thereof. By way of
example, instructions for executing the software processes may be
stored on a storage device (not shown) and transferred to memory or
the processor (e.g., the MCU 400, see FIGS. 8 and 9), or may be
stored as firmware in a volatile or non-volatile fashion in memory
on the MCU 400 or other processor.
[0070] When executed as firmware or software, the instructions for
performing the processes may be stored on a computer readable
medium. A computer readable medium includes, but is not limited to,
magnetic and optical storage devices such as disk drives, magnetic
tape, CDs (compact disks), DVDs (digital versatile discs or digital
video discs), and semiconductor elements such as RAM, DRAM, ROM,
EPROM, and Flash memory.
[0071] The software system diagram of FIG. 10 illustrates a system
control module 412, an apparatus control module 414, and a game
control module 416. The software system may also include an
apparatus input sensors monitor 418, and apparatus actuators
control module 420, a game input sensors monitor 422, a touch
screen monitor 424, and a display controller 426. These modules may
be referred to collectively herein as monitor and control
operations.
[0072] Generally, the apparatus input monitor 418 performs
operations based on input from apparatus input sensors. These
operations may be functions, such as, for example, checking status
and operational parameters of motors, linkages, actuators, and
resistance mechanisms. Information from the input sensors may be
collected, formatted, or stored, for further operation by the
system control module 412 or apparatus control monitors 420.
[0073] Apparatus input may also include input from input devices
(e.g., control buttons, switches, function keys and the like) for
operation by the user. Furthermore, this user input may be for
controlling operation of the exercise apparatus or for control of
game operation. User input may also come from the touch screen
monitor 424 in the form of game controls or exercise apparatus
controls. Thus the user input may be a combination of dedicated
control buttons and switches, reconfigurable control buttons and
switches, and reconfigurable input from the touch screen
monitor.
[0074] Generally, the apparatus actuator control module 420 may
perform function to control operation of various elements, such as,
for example, motors, linkages, actuators, and resistance
mechanisms.
[0075] The apparatus control module 414 may receive information
about the operation of the exercise apparatus and control function
of the exercise apparatus through the apparatus actuator control
modules 420. Similarly, the game control module 416 may receive
information about the operation of the game, control function of
the game, and control feedback from the game to the user via the
display control 426 and auditory control.
[0076] By way of example, a module for controlling resistance to
movement on an elliptical trainer or stationary bicycle may adjust
the resistance based on parameters collected by the apparatus input
monitors 418, the game input sensors 422, the touch screen monitor
424, or the result from processing and decision making in the
system control module 412, the apparatus control module 414, or
game control module 416.
[0077] By way of a more detailed example, the apparatus input
sensors may determine that a stationary bicycle is operating at a
specific revolutions-per-minute. The console may indicate that the
user wishes to increase the resistance to pedaling. The game input
sensors 422, touch screen monitor 424, or combinations thereof, may
indicate that the user is performing exceptionally well at the
current game in operation. With some or all of this collected
information, the game control module 416 may set flags, or generate
information indicating that the exercise apparatus should be made
less strenuous to operate as a reward for exceptional game
operation.
[0078] In another embodiment, with some or all of this collected
information, the apparatus control module 414 may set flags, or
generate information indicating that the exercise apparatus should
be made more strenuous due to input from the user indicating a
desired increase in resistance to pedaling.
[0079] In yet another embodiment, with some or all of the above
listed information being collected, the apparatus control module
414 may set flags, or generate information indicating that the game
play should be made less difficult as a reward for exceptional
exercise performance.
[0080] With the flags, information generated, or combinations
thereof, the system control module 412 may determine that changes
should be made to the function of the exercise apparatus, the
function of the game, or combinations thereof. To carry out these
changes, the system control module 412 may then set flags or
generate information for the display controller 426, the apparatus
actuator control modules 420, or combinations thereof.
[0081] Those of ordinary skill in the art will recognize that there
are many ways to implement the system control, the apparatus
control and the game control. For example, the system control could
be implemented as a global loop that performs defined operations
each time through the loop. The global loop could be free running
wherein processing continues to occur regardless of timing. In
another embodiment, the global loop could be based on a timer
wherein the global loop executes once based on an event from a
timer. At the end of processing, the global loop waits for the next
timing event to process the operations in the global loop
again.
[0082] In one embodiment, the monitor and control operations may be
performed at a specific time or location within the global loop. In
another embodiment, the monitor and control operations may be
configured to execute based on an event. For example, the game
input monitors may operate any time an interrupt event is received
from an input sensor.
[0083] Furthermore, many operations, such as, for example, changes
to the display, may exist partly in the game control, partly in the
system control, and partly in the apparatus control. As another
example, changes to resistance of a stationary bicycle may be
performed partly by the apparatus control and partly by the system
control.
[0084] Referring generally to the drawings, and as previously
noted, the exercise functions of the exercise apparatus and the
gaming functions may be implemented using a single primary
processor (e.g., the MCU 400) within the console 120, 220, 320 of
the exercise apparatus 100, 200, 300. In other words, the exercise
apparatus 100, 200, 300 may include a processor (e.g., MCU 420)
integrated within the console 120, 220, 320, wherein the processor
is configured to control one or more operational parameters of the
exercise apparatus 100, 200, 300 (e.g., resistance, speed or
incline) while also controlling the game being played.
[0085] According to some embodiments of the invention, the gaming
functions of an exercise apparatus 100, 200, 300 may be operational
during such time that the exercise apparatus 100, 200, 300 is being
operated by a user. For example, in one embodiment, a game may only
be operational while a user is actively exercising by use of the
exercise apparatus 100, 200, 300. Upon the cessation of use of the
exercise apparatus 100, 200, 300 for exercise, a game may be
paused, for example, by control functions programmed in the
processor. In one embodiment a paused game may be resumed by the
resumption of exercise using the exercise apparatus. In some
particular embodiments, a user of the exercise apparatus 100, 200,
300 may be presented with an option to save the game at the paused
point so that the user may return to the game at a later date or
after a break in exercise. In other embodiments, a paused game may
be automatically erased or reset after a pre-determined or
programmed period of time. For instance, if a user terminates the
use of the exercise apparatus 100, 200, 300, a game being played
may be paused and may remain in a paused state until exercise is
resumed, until a set period of time is reached wherein the game may
automatically shut-down, or until a user saves the game for later
play.
[0086] In other embodiments of the invention, the termination of
use of the exercise apparatus 100, 200, 300 for exercise may pause
a game being played and shut down the display or result in the
display reverting only to the display of exercise functions.
[0087] In one embodiment, and as already discussed hereinabove, the
play of the game may be affected by the performance of a person
using the exercise equipment. For example, while simultaneously
playing a game and using the exercise apparatus, the user may be
able to increase the speed of the exercise apparatus 100, 200, 300
(e.g., the rotations per minute (RPMs)) in order to effect the
dynamics of the game being played. In a more specific example, upon
increase of the RPMs of a stationary bike, the block configurations
of a TETRIS style- game may begin to drop at a slower pace
providing a user with more time to make a decision as to how the
falling block should be oriented and where it should be placed.
[0088] In another embodiment, the level of resistance, the level of
incline or some other operational parameter of the exercise
apparatus 100, 200, 300 may be used to effect the dynamics of the
game being played, making it generally easier or harder depending
on the operational parameter of the exercise apparatus 100, 200,
300 selected by the user.
[0089] In yet another embodiment, as also discussed hereinabove,
operational parameters of the exercise apparatus 100, 200, 300 may
be affected by how well a user does in game play. For example, if a
person does exceptionally well in a particular game, some
operational parameter of the exercise apparatus 100, 200, 300, such
as the level of resistance, the speed of operation, or the level of
incline may be adjusted as a reward to the user of the equipment
for the exceptional game play.
[0090] In other embodiments, a game being played on the exercise
apparatus may not be tied into the functions of the exercise
apparatus 100, 200, 300. In other words, the speed, level,
resistance, motion, or other operation of the exercise apparatus
100, 200, 300 may have no effect on the characteristics, function,
or quality of a game being played.
[0091] Such integration of the operational features of the exercise
apparatus 100, 200, 300 with the dynamics of a game may provide
added motivation for a user to exercise more energetically and
enthusiastically as they try to obtain personal best scores or
compete with another user's personal best scores. Moreover, the
integration of a game in the console of an exercise apparatus
provides a diversion that becomes difficult to "tune out" while
exercising because it requires the user to focus their mind on a
task other than the physical activities of exercising.
[0092] Integration of a gaming system with an exercise machine
according to various embodiments of the present invention may
reduce the cost of manufacture of exercise gaming equipment because
the gaming capabilities may be integrated with an existing console
of an exercise apparatus. The integration of game input devices
with an exercise apparatus may also be advantageous in that
additional accessories are not required to play games associated
with the exercise apparatus.
[0093] For example, game controllers, external monitors or
displays, and external control units may not be necessary.
Furthermore, the integration of the gaming console and/or the game
input devices or controllers with an exercise apparatus may reduce
or eliminate the need for additional connection wires or cords
required to operate a gaming console while exercising as previously
discussed. The reduction in amount of or elimination of such wires
and cords may promote a safer exercise environment. Furthermore,
the compact nature of a gaming console integrated with an exercise
apparatus may make the exercise apparatus more marketable because
users will not need to buy additional equipment or accessories to
perform gaming functions while operating an exercise apparatus.
[0094] While the invention may be susceptible to various
modifications and alternative forms, specific embodiments have been
shown by way of example in the drawings and have been described in
detail herein. However, it should be understood that the invention
is not intended to be limited to the particular forms disclosed.
Rather, the invention includes all modifications, equivalents, and
alternatives falling within the spirit and scope of the invention
as defined by the following appended claims.
* * * * *