U.S. patent application number 11/224687 was filed with the patent office on 2007-03-15 for roulette and dice game with poker hands.
Invention is credited to Stan Dargue.
Application Number | 20070057452 11/224687 |
Document ID | / |
Family ID | 37854306 |
Filed Date | 2007-03-15 |
United States Patent
Application |
20070057452 |
Kind Code |
A1 |
Dargue; Stan |
March 15, 2007 |
Roulette and dice game with poker hands
Abstract
A roulette game which can form poker hands. A roulette wheel has
card values on the outside as opposed to the standard numbered
values. The wheel can be spun a plurality of times in sequence, and
each spin can be used as a card value. After five such spins, a
five card poker hand can be created, although with less spins, a
smaller poker hand can also be created.
Inventors: |
Dargue; Stan; (Toronto,
CA) |
Correspondence
Address: |
MUSKIN & CUSICK LLC
1800 CALLOWHILL ST
SUITE 200
PHILADELPHIA
PA
19130
US
|
Family ID: |
37854306 |
Appl. No.: |
11/224687 |
Filed: |
September 12, 2005 |
Current U.S.
Class: |
273/143R |
Current CPC
Class: |
A63F 2001/003 20130101;
A63F 1/04 20130101; A63F 2001/0425 20130101; A63F 2009/0484
20130101; A63F 5/00 20130101; A63F 2001/005 20130101; A63F 3/00157
20130101 |
Class at
Publication: |
273/143.00R |
International
Class: |
A63B 71/00 20060101
A63B071/00 |
Claims
1. A method to play a roulette game, the method comprising:
receiving a first wager on a selected card value, the selected cad
value comprising a card rank and a suit; spinning a roulette wheel
comprising a plurality of slots, each slot marked with card values,
each card value comprising a card rank and a suit, the wheel
stopping when a ball lands in a result slot with a result slot card
value; paying the first wager, if the selected card value matches
the result slot card value.
2. A method as recited in claim 1, wherein the card values on the
roulette wheel are limited to cards 6, 7, 8, 9, ten, jack, queen,
king, ace in four different suits.
3. A method to play a roulette game, the method comprising:
receiving a first wager for a first proposition involving two
cards; spinning a roulette wheel comprising a plurality of slots,
each slot marked with card values, each card value comprising a
card rank and a suit, the wheel stopping when a ball lands in a
first result slot with a first result slot card value; spinning the
roulette wheel to rest on a second result slot with a second result
card value; and if the first card value and the second result card
value render true the first proposition, then paying the first
wager.
4. A method as recited in claim 3, wherein the first proposition is
whether the first result card and the second result card form a
blackjack.
5. A method as recited in claim 3, wherein the first proposition is
whether the first result card and the second result card form a
pair.
6. A method as recited in claim 3, wherein the first proposition is
whether the first result card and the second result card both
comprise a zero or a double zero.
7. A method as recited in claim 3, further comprising: before the
spinning a roulette wheel comprising a plurality of slots,
receiving a second wager for a second proposition involving three
cards; spinning the roulette wheel to rest on a third result slot
with a third result card value; and if the first result card value
and the second result card value and the third result card value
render true the second proposition, then paying the second
wager.
8. A method as recited in claim 7, wherein the second proposition
is a straight.
9. A method as recited in claim 7, wherein the second proposition
is a flush.
10. A method to play a dice game, the method comprising: receiving
a first wager on a selected poker hand involving two cards; rolling
a first six sided die, sides of the first six sided die marked with
card ranks Ar, Br, Cr, Dr, Er, Fr and respective suits As1, Bs1,
Cs1, Ds1, Es1, Fs1, which results in a first roll; rolling a second
six sided die, sides of the second six sided die marked with the
card ranks Ar, Br, Cr, Dr, Er, Fr, and respective suits As2, Bs2,
Cs2, Ds3, Es2, Fs2, wherein As1 is a different suit than As2, Bs1
is a different suit than Bs2, Cs1 is a different suit than Cs2, Ds1
is a different suit than Ds2, Es1 is a different suit than Es2, Fs1
is a different suit than Fs2, which results in a second roll;
forming a revealed poker hand with the first roll and the second
roll; and if the revealed poker hand matches the selected poker
hand, then paying the first wager.
11. A method as recited in claim 10, wherein the first die and the
second die are not rolled simultaneously, and after the rolling a
first die and before the rolling a second die, a second wager can
be placed on the second roll.
12. A method as recited in claim 10, wherein Ar=9, Br=10, Cr=Jack,
Dr=Queen, Er=King, Fr=Ace.
13. A method to play a wagering game, the method comprising:
receiving a first wager for a first proposition involving only a
first card; receiving a second wager for a second proposition
involving only the first card and a second card; revealing the
first card after the receiving the first wager and the receiving
the second wager; receiving a third wager, after the revealing, on
a third proposition involving only the second card; revealing the
second card; if the first card renders the first proposition true,
then paying the first wager; if the first card and the second card
render true the second proposition, then paying the second wager;
and if the second card renders true the third proposition, then
paying the third wager.
14. An apparatus, comprising: a roulette wheel; and a ball to spin
inside the roulette wheel and land on one of a plurality of
markings, wherein the markings are card values.
15. An apparatus as recited in claim 14, further comprising: a
layout comprising a plurality of card values and a plurality of
betting areas each marked with respective propositions involving
card values.
16. An apparatus as recited in claim 15, wherein one of the
plurality of propositions is whether outcomes of two next spins
will form a pair.
17. An apparatus as recited in claim 15, wherein one of the
plurality of propositions is whether outcomes of two next spins
will form a pair.
18. A set of dice apparatus used for wagering, the apparatus
comprising: a first die with different card values on each side,
each card value comprising a card rank and a suit; and a second die
with various card values on each side, each various card value
picturing four different suits.
19. A method as recited in claim 10, further comprising: rolling a
third six-sided die, sides of the third six-sided die each having
multi suited card ranks.
Description
BACKGROUND OF THE INVENTION
[0001] 1. Field of the Invention
[0002] The present invention is directed to a method, apparatus,
and computer readable storage medium directed to a casino wagering
game which is related to roulette and allows the player to make
poker hands.
[0003] 2. Description of the Related Art
[0004] Casino games are currently a billion dollar industry.
Casinos are always looking for new games to attract players to
their casinos. The game of roulette has grown stale as players have
become attracted to other more exciting wagering games.
[0005] Therefore, what is needed is a new variation of roulette
which players will find more exciting than the standard version and
can also encourage additional wagers from players.
SUMMARY OF THE INVENTION
[0006] It is an aspect of the present invention to provide an
enjoyable and novel roulette game that can be used for wagering and
can attract additional bets over a standard roulette game.
[0007] The above aspects can be obtained by a method that includes
(a) receiving a first wager on a selected card value, the selected
card value comprising a card rank and a suit; (b) spinning a
roulette wheel comprising a plurality of slots, each slot marked
with card values, each card value comprising a card rank and a
suit, the wheel stopping when a ball lands in a result slot with a
result slot card value; and (c) paying the first wager, if the
selected card value matches the result slot card value.
[0008] The above aspects can also be obtained by a method that
includes (a) receiving a first wager for a first proposition
involving two cards; (b) spinning a roulette wheel comprising a
plurality of slots, each slot marked with card values, each card
value comprising a card rank and a suit, the wheel stopping when a
ball lands in a first result slot with a first result slot card
value; (c) spinning the roulette wheel to rest on a second result
slot with a second result card value; and (d) if the first result
card value and the second result card value render true the first
proposition, then paying the first wager.
[0009] The above aspects can also be obtained by a method that
includes (a) receiving a first wager for a first proposition
involving two cards; (b) rolling a first die, each side of the
first die marked with card values, each card value comprising a
card rank and a suit, which results in a first roll; (c) receiving
a second wager on a selected outcome for a second roll; (d) rolling
a second die, each side of the second die marked with card values,
each card value comprising a card rank and a suit, which results in
a second roll; (e) if the first roll and the second roll render
true the first proposition, then paying the first wager; and (f) if
the second roll matches the selected outcome for the second roll,
the paying the second wager.
[0010] The above aspects can also be obtained by an apparatus that
includes (a) receiving a first wager for a first proposition
involving two cards; (b) rolling a first die, each side of the
first die marked with card values, each card value comprising a
card rank and a suit, which results in a first roll; (c) rolling a
second die, each side of the second die marked with card values,
which results in a second roll; (d) if the first roll and the
second roll render true the first proposition, then paying the
first wager.
[0011] The above aspects can also be obtained by an apparatus that
includes (a) a roulette wheel; and (b) a ball to spin inside the
roulette wheel and land on one of a plurality of markings, wherein
the markings are card values.
[0012] The above aspects can also be obtained by an apparatus that
includes (a) a first die with different card values on each side,
each card value comprising a card rank and a suit; and (b) a second
die with various card values on each side, each various card value
picturing four different suits.
[0013] These together with other aspects and advantages which will
be subsequently apparent, reside in the details of construction and
operation as more fully hereinafter described and claimed,
reference being had to the accompanying drawings forming a part
hereof, wherein like numerals refer to like parts throughout.
BRIEF DESCRIPTION OF THE DRAWINGS
[0014] Further features and advantages of the present invention, as
well as the structure and operation of various embodiments of the
present invention, will become apparent and more readily
appreciated from the following description of the preferred
embodiments, taken in conjunction with the accompanying drawings of
which:
[0015] FIG. 1 is an illustration of an exemplary roulette wheel,
according to an embodiment;
[0016] FIG. 2 is an illustration of an exemplary roulette
individual card betting layout, according to an embodiment;
[0017] FIG. 3 is an illustration of an exemplary poker hand betting
layout, according to an embodiment;
[0018] FIG. 4 is a flowchart illustrating an exemplary method of
implementing a roulette wagering game, according to an
embodiment;
[0019] FIG. 5 is a three-dimensional view of exemplary dice with
card values;
[0020] FIG. 6 is an illustration of an exemplary betting layout for
use with dice with card values;
[0021] FIG. 7 is an illustration of an exemplary poker betting
layout for use with dice with card values; and
[0022] FIG. 8 is a flowchart illustrating an exemplary method of
implementing a dice wagering game, according to an embodiment.
DESCRIPTION OF THE PREFERRED EMBODIMENTS
[0023] Reference will now be made in detail to the presently
preferred embodiments of the invention, examples of which are
illustrated in the accompanying drawings, wherein like reference
numerals refer to like elements throughout.
[0024] The present general inventive concept relates to a method,
apparatus, and computer readable storage medium
[0025] The present general inventive concept relates to a roulette
wheel that has more interesting and exciting potential outcomes
than the standard 36 number roulette wheel with two additional
zeros.
[0026] In an embodiment, a poker roulette wheel can have card
values as outcomes. For example, the cards 6 to ace of each of the
four suits can be used, for a total of nine cards times four suits
equals 36 values plus two zeros. This is the same number of
possible results on a standard roulette wheel.
[0027] The poker roulette wheel can be spun consecutively, and each
result can be stored and displayed. With consecutive results, a
variety of interesting wagers can be made since these wagers can
involve more than just one single spin on the wheel. For example, a
player can wager that the next two spins will form a blackjack. If
the next two spins result in cards that comprise both an ace and a
10 valued card, then this would form a blackjack and such a wager
would be a winner. Contrast this with standard roulette in which
each spin and wager is independent of prior spins.
[0028] FIG. 1 is an exemplary illustration of a roulette wheel,
according to an embodiment.
[0029] The wheel has 38 slots, 36 card values plus a single zero
and a double zero. Each slot has a respective marking. A ball will
spin in the wheel and land inside a slot and the slot's respective
marking is considered the result or outcome of the spin. The
markings on the wheel comprise card values comprise the cards 6, 7,
8, 9, 10, jack, queen, king, and ace, in each of four different
suits (for 36 card values plus two zeros=38 total slots, which is
the same number of slots as a standard roulette wheel).
[0030] Note that the wheel illustrated in FIG. 1 is just one
example, as other configurations can be used as well. For example,
no zeros can be used, only one zero can be used, additional
markings for slots can be used besides zeros and card values (e.g.
a casino specific marking). The wheel is not limited to 38 slots
but other numbers of slots can be used as well. For example, the
wheel can comprise 2 to ace in all four suits (and one or more
zeros as well).
[0031] In embodiments, any card values can be selected for
inclusion on such a wheel, and can be mixed with numbers or other
non-card markings for slots (e.g. such markings could be letters
using in a BINGO game).
[0032] FIG. 2 is an exemplary illustration of a roulette individual
card betting layout, according to an embodiment.
[0033] In this layout, bettors can select an individual card value
to wager on in hopes that the result of the roulette wheel spin
will match the selected card value. The layout has four rows of
card values, one for each suit. Each card value is a betting area
where a bettor can place a bet. The layout has a zero and a double
zero betting area to bet on these slots. The layout also has three
betting areas for the color of the result, red, green, or black.
The layout also has betting areas for each of the four suits.
[0034] The layout as illustrated in FIG. 2 can be used to place a
bet on the next spin of the roulette wheel. Note that the payouts
in FIG. 2 (and any other Figure/table herein) are just exemplary,
and modifications can easily be made. For example, the green payout
can also pay 15/1, 16/1, or any other reasonable payout as well as
17/1.
[0035] FIG. 3 is an exemplary illustration of a poker hand betting
layout, according to an embodiment.
[0036] The layout as illustrated in FIG. 3 can be used to place a
wager on two or more successive spins of the roulette wheel.
[0037] There is a two-ball row with three events/wagers which can
occur based on the next two spins of the roulette wheel. For
example, a bettor can bet on a blackjack, and if the next two spins
of the wheel result in a 10 value card and an ace (in either
order), this is considered a blackjack and this wager has one. The
bettor can also bet on a high pair (jj, qq, kk, or aa), and if the
next two spins of the wheel result in such a pair the bettor has
won. The bettor can also bet on a "combo zeros" bet in which the
next two spins will be zeros (either single zero or double
zero).
[0038] There is also a three-ball row with six events/wagers which
can occur based on the next three spins of the roulette wheel.
These events are: high pair, two pair, three of a kind, straight,
flush, straight flush. Note these hands are made for three card
values only (e.g. a 5, 6, 7 would be considered a straight). Note
that the player can make a two pair wager in the three-ball row. In
this case, a two pair can be considered a three of a kind, since
the third card matches the first card and the second, although of
course in other interpretations a two pair would not be possible
with three cards.
[0039] There is also a four-ball row with six events/wagers which
can occur based on the next four spins of the roulette wheel. These
events are: high pair, two pair, three of a kind, straight, flush,
straight flush or better. Note these hands are made for four card
values only (e.g. a 5, 6, 7, 8 would be considered a straight).
[0040] There is also a five-ball row with six events/wagers which
can occur based on the next five spins of the roulette wheel. These
events are: high pair, two pair, three of a kind, straight, flush,
five of a kind. Note these hands are made for five card values only
(e.g. a 5, 6, 7, 8, 9 would be considered a straight). Note that
additional wagers (also can be considered `propositions`) can be
included as well in addition to those mentioned.
[0041] Note the difference in payouts across the layout. For
example, a two ball high pair pays more than a five ball high pair
because with five balls (cards), it is of course easier to make a
high pair. On the other hand, note that a five ball flush pays more
than a three ball flush, because the five ball flush is harder to
achieve (since five cards need to match suit vs. three for the
three ball flush). Of course, players are free to mix and match
their wagers to their own preferences.
[0042] FIG. 4 is a flowchart illustrating an exemplary method of
implementing a roulette wagering game, according to an
embodiment.
[0043] The method can begin with operation 400, which receives one
ball and/or two ball and/or three ball and/or four ball and/or five
ball wagers. For example, a five ball wager is a wager which uses
the next five spins before the result can be determined. For
example, the player can make a five ball wager that the next five
spins will result in five of a kind (five identical cards).
[0044] From operation 400, the method can proceed to operation 402,
which spins the poker roulette wheel a first time and pays the one
ball wagers. One ball wagers can easily be determined winners or
losers based on the one ball wager and the outcome of the first
spin.
[0045] From operation 402, the method can proceed to operation 404,
which spins the poker roulette wheel a second time and pays the two
ball wagers. Two ball wagers can be determined winners or losers
based on the two ball wager and the outcome of both the first spin
and the second spin.
[0046] From operation 404, the method can proceed to operation 406,
which spins the poker roulette wheel a third time and pays the
three ball wagers. Three ball wagers can be determined winners or
losers based on the three ball wager and the previous three
spins.
[0047] From operation 406, the method can proceed to operation 408,
which spins the poker roulette wheel a fourth time and pays the
four ball wagers. Four ball wagers can be determined winners or
losers based on the four ball wager and the previous four
spins.
[0048] From operation 408, the method can proceed to operation 410,
which spins the poker roulette wheel a fifth time and pays the five
ball wagers. Five ball wagers can be determined winners or losers
based on the five ball wager and the previous five spins.
[0049] It is noted that before operations 404, 406, 408, 610,
additional wagers can be received as well. For example, a one-ball
wager can be placed on the next spin, regardless of any other
wagers live for the round (five spins). Before the dealer spins the
fourth spin, then the casino may allow a 2-ball wager on the fourth
and the fifth spin.
[0050] Table I below illustrates an example paytable for the two
card (two ball) wagers. TABLE-US-00001 TABLE I Expected House Hand
Pays Combinations Probability Frequency Value Edge 0 & 00 (any
700 2 0.14% 722 -2.91% 2.91% order) 00 & 00 1400 1 0.07% 1444
-2.98% 2.98% 0 & 0 1400 1 0.07% 1444 -2.98% 2.98% Any Two Zeros
300 4 0.28% 361 -16.62% 16.62% JJ-AA 20 64 4.43% 23 -6.93% 6.93%
Pair 8 144 9.97% 10 -10.25% 10.25% Blackjack 10 128 8.86% 11 -2.49%
2.49%
[0051] Table II below illustrates an example paytable for the three
card (three ball) wagers. TABLE-US-00002 TABLE II Expected House
Hand Pays Combinations Probability Frequency Value Edge Straight
Flush 300 168 0.31% 327 -7.84% 7.84% Three of a Kind 90 576 1.05%
95 -4.48% 4.48% Flush 16 2,916 5.31% 19 -9.66% 9.66% Straight 19
2,688 4.90% 20 -2.03% 2.03% Two Pairs N/A N/A N/A N/A N/A N/A Pair,
JJ-AA 6 6784 12.36% 8 -13.46% 13.46% Pair 2 15,264 27.82% 4 -16.55%
16.55%
[0052] Table III below illustrates a number of possible
combinations for each three card hand. TABLE-US-00003 TABLE III
Hand Combinations Straight Flush 168 Three of a Kind. Flush 36
Three of a Kind, no flush 540 Flush, 3 different cards 1,848 Flush,
with pair 864 Straight 2,520 Pair, no zeros 12,960 Pair, one zero
864
[0053] Table IV below illustrates an example paytable for the four
card (four ball) wagers. TABLE-US-00004 TABLE IV Expected House
Hand Pays Combinations Probability Frequency Value Edge Four of a
Kind 700 2,880 0.14% 724 -3.18% 3.18% or Straight Flush Four of a
Kind 850 2,304 0.11% 905 -5.97% 5.97% Straight Flush 3500 576 0.03%
3620 -3.29% 3.29% Flush 75 26,244 1.26% 79 -4.34% 4.34% Straight 50
36,864 1.77% 57 -9.83% 9.83% Three of a 20 80,640 3.87% 26 -18.79%
18.79% Kind Two Pairs 33 57,600 2.76% 36 -6.08% 6.08% Pair, JJ-AA 3
455,168 21.83% 5 -9.74% 9.74% Pair 1 1,024,128 49.12% 2 -1.77%
1.77%
[0054] Table V below illustrates a number of possible combinations
for each 4 card hand. TABLE-US-00005 TABLE V Hand Combinations
Straight Flush 576 Four of a Kind, flush 36 Four of a Kind, no
flush 2,268 Flush, 4 different cards 11,520 Flush, with pair 12,096
Flush, with 2 Pairs 864 Flush, with 3 of a Kind 1,152 Straight
36,288 Three of a Kind, no 72,576 zeros Three of a Kind, one 4,608
zero Two Pairs (no zeros) 54,432 Pair, no zeros 762,048 Pair, one
zero 110,592 Pair, two zeros 3,456
[0055] Table VI below illustrates an example paytable for the five
card (five ball) wagers. TABLE-US-00006 TABLE VI Expected House
Hand Pays Combinations Probability Frequency Value Edge Five of a
Kind or 6000 11,616 0.01% 6821 -12.02% 12.02% Better (Five of a
Kind, Straight Flush or Royal Flush) Four of a Kind or 175 403,296
0.51% 196 -10.42% 10.42% Better (Four of a Kind, Five of a Kind,
Straight Full House or 65 1,140,576 1.44% 69 -4.99% 4.99% Better
(Full House, Four of a Kind, Five of a Kind, Straight Flush or
Royal Flush) Straight Flush or 30000 2,400 0.00% 33015 -9.13% 9.13%
Better (Straight Flush or Royal Flush) Five of a Kind 8000 9,216
0.01% 8598 -6.94% 6.94% Four of a Kind 190 400,896 0.51% 198 -3.36%
3.36% Full House 100 746,496 0.94% 106 -4.85% 4.85% Flush 300
236,196 0.30% 335 -10.27% 10.27% Straight 125 614,400 0.78% 129
-2.30% 2.30% Three of a Kind 10 7,059,456 8.91% 11 -2.00% 2.00% Two
Pairs 7 9,432,576 11.90% 8 -4.76% 4.76% Pair, JJ-AA 1.5 24,278,016
30.64% 3 -15.48% 15.48% Pair 0.4 54,625,536 68.94% 1.5 -3.48%
3.48%
[0056] Table VII below illustrates a number of possible
combinations for each five card hand. TABLE-US-00007 TABLE VII Hand
Combinations Royal Flush 480 Straight Flush 1,920 Five of a Kind,
suited 36 Five of a Kind, off-suited 9,180 Four of a Kind, flush
1,440 Four of a Kind, no flush 367,200 Four of a Kind, one zero
23,040 Full House, flush 2,880 Full House, no flush 734,400 Flush,
5 different cards 58,080 Flush, with pair 120,960 Flush, with 2
Pairs 30,240 Flush, with 3 of a Kind 20,160 Straight 612,000 Three
of a Kind, no zeros 5,140,800 Three of a Kind, one zero 737,280
Three of a Kind, two zeros 23,040 Two Pairs, no zeros 7,711,200 Two
Pairs, one zero 552,960 Pair, no zeros 30,844,800 Pair, one zero
7,741,440 Pair, two zeros 552,960 Pair, three zeros 11,520
[0057] In a further embodiment, hands can be made from dice instead
of spins on a roulette wheel. Dice can be used, wherein each die
has card values on each side. This embodiment can be played
similarly to the embodiments described herein but instead of using
a roulette wheel to generate cards and then hands, dice can be used
to generate cards and hands. The method described in FIG. 4 can be
used with respect to dice, in that instead of spinning the wheel a
successive die is rolled to generate a card value. Otherwise, the
method as described in relation to FIG. 4 can be applied to the
dice embodiment below described.
[0058] Table VIII illustrates one example of a set of dice with
respective card values. It is noted that the layouts illustrated in
Table VIII are just exemplary, and different card values and/or
number of dice can be used. Note that each die is different. It
does not matter which card value has which position on each die
relative to the other values on that particular die. Note that the
dice can be rolled simultaneously or in succession. If the dice are
rolled in succession, then bets can be made on the next roll each
of die in addition to any prior bets being made on hands that will
be made by multiple dice. TABLE-US-00008 TABLE VIII Die #1 (9h,
10c, Jd, Qs, Kh, Ac) Die #2 (9c, 10d, Js, Qh, Kc, Ad) Die #3 (9d,
10s, Jh, Qc, Kd, As) Die #4 (9s, 10h, Jc, Qd, Ks, Ah) Die #5 (9,
10, J, Q, K, A of "All Suits", which shows a suit in each corner of
face)
[0059] FIG. 5 is a three-dimensional view of exemplary dice with
card values. Note that these are just examples and other
combinations of card values can be used as well. Note the
multi-suited ace 500, which is an card with the rank of ace but
which also pictures all four suits. All of the other card ranks can
be multi-suited as well. A multi suited card can have the rank of
the card but can also take on any of the four suits. For example, a
multi suited ace 500 can serve as an ace of diamonds, ace of clubs,
ace of hearts, and ace of spades. Thus, if four other cards are: 10
hearts, jack hearts, queen hearts, king hearts, and the fifth card
is a multi suited ace, then the five cards would comprise a royal
flush.
[0060] FIG. 6 is an illustration of an exemplary betting layout for
use with dice with card values.
[0061] A dice roll #1 row 600 can be used to receive bets on an
outcome of a roll of a first die. A dice roll #2 row 602 can be
used to receive bets on an outcome of a roll of a second die. A
dice roll #3 row 604 can be used to receive bets on an outcome of a
roll of a third die. A dice roll #4 row 606 can be used to receive
bets on an outcome of a roll of a fourth die. A dice roll #5 row
608 can be used to receive bets on an outcome of a roll of a fifth
die. Note the fifth die can optionally be a multi-suit die, wherein
each rank can take on all suits. A suit specific bet on this die
may not be possible. Note these bets can be placed at any time
before the respective die is rolled. After the five dice are rolled
in succession, a new round can start and the first die can be
rolled again. Each of the indicia for each row matches the indicia
on the respective die. This layout can be used with the dice
configured as illustrated in Table VIII. A suit/color column 610
can be used by the player to place bets on the suit or color of the
next roll. The suit/color column 610 can be bet after each roll,
and is typically resolved after each roll.
[0062] FIG. 7 is an illustration of an exemplary poker hand betting
layout for use with dice with card values.
[0063] The layout contains betting areas (squares) in which players
can place chips in order to make certain hands (or propositions).
If there is an `X` in a betting area it signifies that that
particular proposition is impossible to make and is not allowed.
For example, it is not possible to make three of a kind with only
two cards.
[0064] The layout contains a two-dice bet column for bets after two
dice have been rolled, a three-dice bet column for bets after three
dice have been rolled, a four-dice bet column for bets after four
dice have been rolled, and a five-dice bet column for bets after
five dice have been rolled. For example, betting on a three of a
kind to occur after four dice are rolled pays 10:1 (ten to
one).
[0065] Note that some payouts are written in each betting circle.
The payouts listed are merely examples. Any betting area that does
not contain an `X` or a payout should typically have a payout
written inside the betting area when the game is in actual play
(some payouts are simply not included in the figure). The casino
may also decide not to offer certain wagers even though they may be
possible. For example, the casino may not wish to offer a high card
wager for five dice, because the payout would be too low.
[0066] FIG. 8 is a flowchart illustrating an exemplary method of
implementing a dice wagering game, according to an embodiment. Note
that FIG. 8 is similar to FIG. 4, but uses dice instead of a
roulette wheel.
[0067] The method can start with operation 800, which can receive 1
card and/or 2 card and/or three card and/or four card and/or five
card wagers.
[0068] From operation 800, the method can proceed to operation 802,
which rolls the first die and pays the one card wagers. From
operation 802, the method can proceed to operation 804, which rolls
the second die and pays the two card wagers. From operation 804,
the method can proceed to operation 806, which rolls the third die
and pays the three card wagers. From operation 806, the method can
proceed to operation 808, which rolls the fourth die and pays the
four card wagers. From operation 808, the method can proceed to
operation 810, which rolls the fifth die and pays the five card
wagers.
[0069] It is noted that all of the wagers may be paid (resolved) at
the end of operation 810 instead of roll by roll (this can also be
the case with respect to FIG. 4 as well). It is also noted that
each of the five die can be different (for example as illustrated
in Table VIII), or alternatively some or all of the dice can be
identical.
[0070] As with FIG. 4, any results can typically be posted publicly
so players can see the prior results so they know if they qualify
to make certain bets and what cards they would need to qualify
(e.g. if the first die rolls a Ac, the player knows the next roll
must be an A to make a 2 card high pair). Also as with FIG. 4, upon
each operation (802 to 810), additional wager(s) can be taken
before each roll. For example, a player can make a 1 card wager in
operation 800, and then after operation 802, the player can make a
new 1 card wager before operation 804 on the outcome of the second
roll. The player can also make a new 2 card wager before operation
804 to be resolved on rolls two and three (operations 804 and
806).
[0071] Described herein is a method in which wagers can be resolved
using a roulette wheel and also dice. Any of the methods/apparatus
described herein can also be used with a deck of cards, whereby
cards are dealt to generate card values.
[0072] It is also noted that any and/or all of the above
embodiments, configurations, variations of the present invention
described above can mixed and matched and used in any combination
with one another.
[0073] Moreover, any description of a component or embodiment
herein also includes hardware, software, and configurations which
already exist in the prior art and may be necessary to the
operation of such component(s) or embodiment(s).
[0074] Further, the operations described herein can be performed in
any sensible order. For example, when a player wins a particular
stage the player can be paid at that point in time or when the
entire game (all stages) is over. As another example, if the player
exceeds a current respective point threshold for that stage, the
dealer can take the players respective wager at that point or
continue to play out the entire game before taking the wager.
Further, cards can be dealt face down and revealed at a later time
or dealt face up, as each of these variations are interchangeable.
Any operations not required for proper operation can be optional.
Further, all methods described herein can also be stored on a
computer readable storage to control a computer.
[0075] The many features and advantages of the invention are
apparent from the detailed specification and, thus, it is intended
by the appended claims to cover all such features and advantages of
the invention that fall within the true spirit and scope of the
invention. Further, since numerous modifications and changes will
readily occur to those skilled in the art, it is not desired to
limit the invention to the exact construction and operation
illustrated and described, and accordingly all suitable
modifications and equivalents may be resorted to, falling within
the scope of the invention.
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