Two card draw poker casino game

Kao; Ming Pan

Patent Application Summary

U.S. patent application number 11/140440 was filed with the patent office on 2007-01-25 for two card draw poker casino game. Invention is credited to Ming Pan Kao.

Application Number20070018398 11/140440
Document ID /
Family ID37678368
Filed Date2007-01-25

United States Patent Application 20070018398
Kind Code A1
Kao; Ming Pan January 25, 2007

Two card draw poker casino game

Abstract

A player is designated as the `banker`. The `banker` moves clockwise from player to player as each game is completed. The dealer deals the first card to the player immediately clockwise of the player who is the `banker`. The cards are then continued to be dealt one by one in a clockwise fashion until all players have received 2 cards. Each player has the option to keep both cards or to discard at most 1 card. Play again moves clockwise starting with the player immediately clockwise of the player who has been designated as the `banker` for this game. All 2 card hands are then displayed. Each player starts with their highest scoring card and compares it with the `banker` highest score card. Each player then compares their second highest card to the `banker` second highest card. The `banker` wins against a player if both of his/her cards beat the player's cards.


Inventors: Kao; Ming Pan; (Las Vegas, NV)
Correspondence Address:
    Ming Pan Kao;#74
    5263 Corinne Ct.
    Las Vegas
    NV
    89103
    US
Family ID: 37678368
Appl. No.: 11/140440
Filed: May 31, 2005

Current U.S. Class: 273/292
Current CPC Class: A63F 3/00157 20130101; A63F 2001/005 20130101
Class at Publication: 273/292
International Class: A63F 1/00 20060101 A63F001/00

Claims



1. A method of playing a casino game using a standard deck of playing cards comprising: (a) the players place their bets on their respective betting areas: (b) the dealing an initial hand consisting of two cards to each player: (c) permitting the player to discard none, or one card from the player's initial hand: (d) all discarded cards are replenished from the deck: (e) all players compare their hands against the banker:(f) Each player starts with their highest scoring card compares it with the banker highest score card: (g) Each player starts with their second highest scoring card compares it with the banker second highest score card: (h) The banker loses to a player if both of his/her cards are beat: (i ) The banker wins against a player if both of his/her cards beat the player's cards: (j ) determining the ranking of the player's final hand against the banker based on each card's face value.

2. A method of playing a casino game as is described in claim 1, wherein the player makes a wager to participate in the method of play and providing the player with an award based on the ranking of the player's final hand as compared against the banker hand.

3. A method of playing a casino game as is described in claim 2, wherein the award is determined by comparing the rankings of each card in the player's hand against the banker (see FIG. 2) and the amount of the player's wager.

4. A method of playing a casino game as is described in claim 3, wherein the rankings is: A, K, Q, J, 10, 9, 8, 7, 6, 5, 4, 3, "2". with "Ace" being the highest ranking card and "King" being the second highest card . . . "2" being the lowest ranking card.
Description



[0001] This invention is meant to be played as a live casino table game based on two card poker hand with rankings by card value only and utilizing community cards as replacement cards for cards discarded by the players. Alternatively, the present invention can be played on an electronic video gaming machine programmed to replicate the live casino table game method described herein.

BACKGROUND OF THE INVENTION

[0002] From a player's perspective. a successful casino wagering game must be easy to understand. mechanically simple to effect. and fun to play. There has been a recent interest in two card poker games because these games can be played quickly and the player strategy is straightforward and much less complicated than the strategy required to play three cards poker and four cards poker games.

[0003] This invention further simplifies the two cards poker game and increases the play speed while decreasing the knowledge of game strategy which is required.

[0004] This invention does not use typical poker rankings, but rather determines a winning hand based on comparison of the card's face value. Ace is the highest with 2 being the lowest.

[0005] It is the object of the invention to produce a two card poker game that is played in a live table game format. Further, it is an object of the present invention to provide a two card poker game that can be played quickly and also easily learned so that play will not be intimidating to even the most novice of players. Alternatively, the present invention can be played on an electronic video gaming machine programmed to replicate the live casino table game method described herein.

[0006] It is a feature of the present invention that each player makes a wager and is dealt two initial cards. Each player discards none or one of his initial cards and replacement cards are provided from the deck. Winning hands are determined by the face value of the cards with Ace being the highest rank and the 2 being the lowest.

[0007] Other objects, features and advantages of the present invention will become apparent from a consideration of the following detailed description.

SUMMARY OF THE INVENTION

[0008] The method of present invention involves each player making a wager to play two cards poker hand against a player who has been designated as the `banker`.

[0009] Once all players have made their wagers, an initial hand of two cards is dealt to each player including the `banker`. The deal starts with the player immediately clockwise of the `banker` and continues until all players have received an initial hand of two cards.

[0010] The player looks at his initial two cards and decides which cards to hold and which cards to discard. Each player has two options. They can keep both cards or discard one card.

[0011] After all players, including the `banker` have made their decision as to how many cards they will discard, then the discarded cards are replenished from the deck.

[0012] Cards are replenished starting from the player immediately clockwise to the `banker`.

[0013] Once all cards have been replenished, each player will now once again have a total of two cards.

[0014] All the player now flip over their two cards in their possession.

[0015] The `banker`now compares his two cards against every other player's two cards.

[0016] Each player first compares their highest scoring card against the `banker` highest scoring card.

[0017] Each player then compares their second highest card against the `banker` second highest card.

[0018] Card rankings are as follows: A, K, Q, J, 10, 9, 8, 7, 6, 5, 4, 3, 2 with "Ace" being the highest ranking card and "King" being the second highest card . . . "2" being the lowest ranking card.

[0019] For a player to win against the `banker` he must: 1) Win both the highest and second highest card against the `banker`. 2) Win the highest card and tie the second highest card against the `banker`. 3) Win the second highest card and tie the highest card against the `banker`.

[0020] For a player to tie against the `banker`he must: Tie both the highest card and also the second highest card against the `banker`.

[0021] It is considered a draw if the `banker` wins one card comparison, but loses the other.

[0022] For a player to lose against the `banker` he must: 1) Lose both the highest and second highest card against the `banker`. 2) Lose the highest card and tie the second highest card against the `banker`. 3) Lose the second highest card and tie the highest card against the `banker`.

[0023] When all bets are paid, 1) Either to the `banker`or from the `banker`, the `banker` then rotates to the player immediately clockwise of the current `banker`.

[0024] The dealer always remains the same person. The dealer is an employee of the house. The dealer can have the option of being the `banker` when the rotation reaches him.

[0025] Pay table is: All winning bets will be paid evenly.

BRIEF DESCRIPTION OF THE DRAWINGS

[0026] FIG. 1 shows a gaming table layout on which the method of the present invention can be played.

[0027] FIG. 2 shows another example of a play of the method of the present invention.

DETAILED DESCRIPTION OF THE PREFERRED EMBODIMENTS

[0028] The present invention is preferably played as a live casino table game. Alternatively, the present invention can be played on an electronic video gaming machine programmed to replicate the live casino table game method described herein. Any suitable gaming table configuration can be used, such as a conventional Twenty-One table with the gaming table layout modified for use with the method of play of the present invention.

[0029] FIG. 1 shows schematically a suitable gaming table layout. This includes the dealer location 1 and also includes a plurality of player locations 2.. Each player location 2 has a wagering spot 5. Adjacent to the dealer location 1. are card locations 3 for the placement of the two cards dealt to each player. The `banker` button location 4 the banker will receive banker button place on their betting area.

[0030] A conventional chip rack 6, a discard rack 7, and a deal shoebox 8 are also provided.

[0031] At the beginning of each round of play, each player makes a wager to play his two card poker hand. The wager can be any suitable amount from the minimum to the maximum amount allowed by the gaming casino. In the preferred embodiment of the present invention, a standard fifty-two card deck of playing cards is used. The dealer shuffles the cards in order to effect a random distribution of the cards throughout the deck.

[0032] FIG. 2 shows examples of the three different potential outcomes when comparing the `bank's` hand against a player's hand.

[0033] In example A of FIG. 2, the cards in column 1 result in the player's King beating the `banker's, Jack. The cards in column 2 result in the player's 9 beating the `banker's` 7. This combination results in the player beating the `bank`

[0034] In example B of FIG. 2, the cards in column 3 result in the player's 9 losing to the `banker's` 10. The cards in column 4 result in the player's 4 losing to the `banker's` 7. This combination results in the player losing to the `banker`

[0035] In example C of FIG. 2, the cards in column 5 result in the player's Queen tieing against the `banker's` Queen. The cards in column 6 result in the player's 7 tieing against the `banker's` 7. This combination results in the player tieing against the `banker`

U.S. PATENT DOCUMENTS

[0036] TABLE-US-00001 4743022 May 1988 Wood. 4807884 February 1989 Breeding. 5255915 October 1993 Miller. 5303921 April 1994 Breeding. 5489101 February 1996 moody. 5573249 November 1996 Johnson. 5653444 August 1997 Dahl. 5664781 September 1997 Feola. 5685774 November 1997 Webb. 5810355 September 1998 Trilli. 5845907 December 1998 Wells. 5941769 August 1999 Order. 6015347 January 2000 Maahs et al. 6019368 February 2000 Sines et al. 6039650 March 2000 Hill. 6068258 May 2000 Breeding et al. 6079712 June 2000 Eaton et al.

* * * * *


uspto.report is an independent third-party trademark research tool that is not affiliated, endorsed, or sponsored by the United States Patent and Trademark Office (USPTO) or any other governmental organization. The information provided by uspto.report is based on publicly available data at the time of writing and is intended for informational purposes only.

While we strive to provide accurate and up-to-date information, we do not guarantee the accuracy, completeness, reliability, or suitability of the information displayed on this site. The use of this site is at your own risk. Any reliance you place on such information is therefore strictly at your own risk.

All official trademark data, including owner information, should be verified by visiting the official USPTO website at www.uspto.gov. This site is not intended to replace professional legal advice and should not be used as a substitute for consulting with a legal professional who is knowledgeable about trademark law.

© 2024 USPTO.report | Privacy Policy | Resources | RSS Feed of Trademarks | Trademark Filings Twitter Feed