U.S. patent application number 11/167797 was filed with the patent office on 2007-01-18 for tongue toy system.
Invention is credited to Michael Goudie.
Application Number | 20070015435 11/167797 |
Document ID | / |
Family ID | 37662194 |
Filed Date | 2007-01-18 |
United States Patent
Application |
20070015435 |
Kind Code |
A1 |
Goudie; Michael |
January 18, 2007 |
Tongue toy system
Abstract
An interactive online tongue toy system connected to one or many
other toys or software over a global communication network
specifically used for tongue motions or licking. The tongue toy
system communicates directly to another tongue toy or group of
tongue toys either using another tongue toy, or other toys to
generate the control signals, or using software to generate the
control signal.
Inventors: |
Goudie; Michael; (Pawling,
NY) |
Correspondence
Address: |
MICHAEL GOUDIE
15 HENRY ST
PAWLING
NY
12564
US
|
Family ID: |
37662194 |
Appl. No.: |
11/167797 |
Filed: |
June 28, 2005 |
Current U.S.
Class: |
446/395 |
Current CPC
Class: |
A61H 23/0254 20130101;
A61H 2201/5097 20130101; A61H 19/30 20130101; A61H 19/34 20130101;
G06F 3/011 20130101; A61H 2201/5012 20130101 |
Class at
Publication: |
446/395 |
International
Class: |
A63H 3/36 20060101
A63H003/36 |
Claims
1. A system that imparts tongue motions or licking interactively
over a global communication network comprising one or all of the
following: Party A, a tongue toy that creates a control signal that
is sent to another tongue toy (Party B) that imparts tongue motions
or licking, or a software or other hardware device that creates a
signal that is sent to tongue software or other hardware device
that imparts tongue motion or licking. Party B, a tongue device or
machine that is connected to a global communication network either
stand-alone or as part of an array of hardware or software devices,
that imparts tongue motions or licking.
2. The system in claim 1 consists of a tongue toy that is used to
replicate tongue motions or licking by mechanical or human
intervention one-way or two-ways over a global communication
network comprising: the tongue toy in claim 1 has a hard wire or
wireless connection to a computer, cell phone or other electrical
device connected to a global communication network, or the tongue
toy in claim 1 has it's own tcp/ip stack or other protocol
communications stack and processor that connects itself to a global
communication network and can process or create control
signals.
3. The tongue toy in claim 1 is used to replicate tongue motion,
licking, discharge, or consumption of solids or liquids over a
global communications network.
Description
FIELD OF THE INVENTION
[0001] This invention relates to tongue motion or licking, in
particular it relates to tongue motion or licking over a global
communication network, more particularly, how tongue toy devices
can be used to achieve tongue motion, licking, and discharge or
consumption of liquids or solids over a global communications
network. This invention describes how tongue toys can be used with
the following input: human to human, human to machine, machine to
human or any group of the preceding. A global communication network
can be comprised of a group of computers connected to each other
communicating by sending and receiving data packets. Such a network
is referred to today as the Internet. Another form of a global
communication network is a cell phone system where a cell phone can
be communicated to by a human or machine.
BACKGROUND OF THE INVENTION
[0002] Tongue motion or licking can be used for educational or
entertainment purposes between entities who interact with each
other. Educators, scientists, and entertainers are seeking new ways
to educate, study, and entertain over a global communications
network. A device that replicates the tongue or replicates it
motion or actions can be of great benefit to people who educate,
study, and entertain.
[0003] As far as the inventor is aware, no attempts have been made
to provide a remotely controlled tongue machine over a global
communication network. There is thus a need for a device that
overcomes these shortcomings.
SUMMARY OF THE INVENTION
[0004] It is an object of the invention to provide a tongue toy or
group of tongue toys that allows users to interact with each other
or interact with machines over a global communications network.
[0005] The invention claimed herein is a method, software, and
hardware to allow tongue toy devices to be used between 1 or more
users. Users can be mechanical or human. The tongue toys send
signals to a processing computer over a hard wire or wireless
connection. The processing computer is connected to a global
communication network and sends a packet of data to be consumed, or
a receiving improved sex toy is responding to actions sent to it
from a network communication tool such as a cell phone or PDA. Or
the tongue machine can have it's own processor and communication
protocol so it can be directly connected to a communication
network.
[0006] The system in claim 1 can interact directly with each other
in a peer-to-peer fashion or indirectly with each other through a
computer connected to a global communication network or through a
cell phone connection or PDA.
[0007] The system in claim 1 allows a user to connect the tongue
toy as described, to a global communication network through a
computer or thought a network interface designed to communicate
with other devices.
[0008] The system in claim 1 can consist of a single or group of
tongue toys that are able to communicate over a communication
network using direct connections to the tongue toy.
[0009] Toys which are remotely controlled by wireless communication
and which are not used in conjunction with a computer system are
well known in the art. Typically, such toys include vehicles whose
motion is controlled by a human user via a remote control
device.
[0010] U.S. Pat. No. 4,712,184 to Haugerud describes a computer
controlled educational toy, the construction of which teaches the
user computer terminology and programming and robotic technology.
Haugerud describes computer control of a toy via a wired
connection, wherein the user of the computer typically writes a
simple program to control movement of a robot.
[0011] U.S. Pat. No. 6,368,268 to Sandvick, et al. describes a
interactive virtual sexual stimulation system, which a tongue is
not specifically considered sexual. The patent details a virtual
sexual system with one or more user interfaces.
BRIEF DESCRIPTION OF THE DRAWINGS
[0012] FIG. 1 is a drawing of the preferred embodiments;
[0013] FIG. 2 is a labeled drawing of a working tongue toy;
[0014] FIG. 3 is a screen shot of a software based remote control
panel for a tongue machine.
[0015] FIG. 4 depicts operation of the system according to the
preferred embodiments.
DETAILED DESCRIPTION OF THE PREFERRED EMBODIMENTS
[0016] Referring to FIG. 1, this is an illustration of tongue toy
device. The tongue toy in this photo has a silicone that is used to
create tongue motion, or licking. To someone skilled in the art a
different tongue device may be more practical, but this photo is
being used only as a means to get a greater understanding not to
specify a specific tongue machine. This tongue machine has a simple
motor that is controlled by the internal circuitry. The motor is
used to drive the tongue motion. This tongue device also has an
embedded vibrating motor in the silicone, as it is used for
entertainment purposes where vibrating motion is more
practical.
[0017] FIG. 3 shows the inside of the tongue toy, a DC motor that
is controlled by a motor driver controller electronics board. The
electronic board is USB enabled. Plugging a computer into the
electronics board via a USB cable makes communication from the
software to the electronics board possible. The software that is
plugged into the tongue toy can send and receive control signals
over a global communications network. The software is on a separate
computer in this example but could very well be imbedded in the
tongue toy in another example. The software in FIG.4 shows the
software that can generate a control signal that can be sent over a
global communications network used to remotely control the tongue
toy.
[0018] FIG. 4, the software used in this example to send a signal
to the tongue toy. Clicking on a round button sends a data packet
over a communication network. The receiving software gets the data
packet and sends a control signal to the to the tickling toy. This
software example controls the tickling toy remotely over a global
network. In this illustration the tickling toy is connected to the
receiving software's computer via USB. The tickling toy has a micro
controller as part of it's circuitry and that Integrated Circuit
(IC) control's the movement of the tickling devices motor. This
illustration is only an example of one of the many ways to make a
tickling toy work. Someone skilled in the art may construct the
system differently.
[0019] FIG. 5, shows the operation of the system according to the
preferred embodiments. The control signals are generated starting
at the controlling software. That software generates a control
signal that is sent over a global communications network in data
packets. In this depiction the tongue toy receives the controlling
signal via a computer that is connected to the global
communications network. The tongue toy consumes the control signal
and reacts to the instructions of the control signal. The tongue
toy can generate a signal in response to the control signal or it
can generate a control signal and send it to another piece of
hardware or software.
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