U.S. patent application number 11/135826 was filed with the patent office on 2006-12-21 for high efficiency gaming machine.
This patent application is currently assigned to Bally Gaming, Inc.. Invention is credited to Frank Anderson, Michael J. Mitchell.
Application Number | 20060287111 11/135826 |
Document ID | / |
Family ID | 37452527 |
Filed Date | 2006-12-21 |
United States Patent
Application |
20060287111 |
Kind Code |
A1 |
Mitchell; Michael J. ; et
al. |
December 21, 2006 |
High efficiency gaming machine
Abstract
An energy efficient gaming machine includes a cabinet housing,
one or more buttons positioned on the cabinet that are illuminated
with light emitting diodes. The energy efficient gaming machine
also includes one or more displays illuminated with one or more
cold cathode lights, one or more light emitting diodes, or a
combination thereof.
Inventors: |
Mitchell; Michael J.; (Las
Vegas, NV) ; Anderson; Frank; (Las Vegas,
NV) |
Correspondence
Address: |
BROWN RAYSMAN MILLSTEIN FELDER & STEINER, LLP
1880 CENTURY PARK EAST
12TH FLOOR
LOS ANGELES
CA
90067
US
|
Assignee: |
Bally Gaming, Inc.
|
Family ID: |
37452527 |
Appl. No.: |
11/135826 |
Filed: |
May 23, 2005 |
Current U.S.
Class: |
463/46 |
Current CPC
Class: |
G07F 17/3216 20130101;
G07F 17/32 20130101 |
Class at
Publication: |
463/046 |
International
Class: |
A63F 9/24 20060101
A63F009/24 |
Claims
1. An energy efficient gaming machine, comprising: a cabinet
housing; one or more buttons positioned on the cabinet, wherein the
buttons are illuminated with one or more light emitting diodes; and
one or more displays on the cabinet illuminated with one or more
light emitting diodes, one or more cold-cathode lights, or a
combination thereof.
2. The energy efficient gaming machine of claim 1, wherein the
displays are a top glass, a belly glass, or a combination
thereof.
3. The energy efficient gaming machine of claim 1, further
comprising one or more convenience lights illuminated with one or
more light emitting diodes.
4. The energy efficient gaming machine of claim 1, further
comprising one or more computer components, wherein at least one
computer component is placed in an idle mode when not in use.
5. The energy efficient gaming machine of claim 4, wherein the
computer component is a computer processor unit, hard drive,
graphics processing unit, power supply, motherboard voltage
regulator, cooling fan, or a combination thereof.
6. An energy efficient gaming machine, comprising: a slim cabinet
housing; one or more buttons positioned on the slim cabinet
housing, wherein one or more buttons are illuminated with one or
more light emitting diodes; one or more displays positioned on the
slim cabinet housing, wherein the displays are illuminated with one
or more cold cathode lights, one or more light emitting diodes, or
a combination thereof; and one or more energy efficient computer
components, wherein the computer components are placed in an idle
mode when not in use.
7. The energy efficient gaming machine of claim 6, wherein the
displays are a top glass, a belly glass, or a combination
thereof.
8. The energy efficient gaming machine of claim 6, further
comprising one or more convenience lights, wherein the convenience
lights are illuminated with one or more light emitting diodes.
9. The energy efficient gaming machine of claim 6, wherein the
computer component is a computer processing unit, hard drive,
graphics processing unit, power supply, motherboard voltage
regulator, or a combination thereof.
10. A method of reducing energy consumption by a gaming machine,
comprising: providing a gaming machine comprising energy efficient
lighting; and idling one or more computer components provided in
the gaming machine after a period of inactivity.
11. The method of claim 10, wherein the energy efficient lighting
is one or more light emitting diodes, one or more cold cathode
lights, or a combination thereof.
12. The method of claim 10, wherein the one or more computer
components are a processor, hard drive, graphics processing unit,
power supply, motherboard voltage regulator, or a combination
thereof.
Description
COPYRIGHT NOTICE
[0001] A portion of the disclosure of this patent document contains
material that is subject to copyright protection. The copyright
owner has no objection to the facsimile reproduction by anyone of
the patent document or the patent disclosure, as it appears in the
Patent and Trademark Office patent files or records, but otherwise
reserves all copyright rights whatsoever.
BACKGROUND SUMMARY
[0002] Briefly, and in general terms, various embodiments are
directed to energy efficient gaming machines. In one embodiment,
the energy efficient gaming machine comprises a cabinet housing a
game, one or more buttons and one or more displays positioned on
the cabinet. The buttons are illuminated with one or more light
emitting diodes. The displays are illuminated with one or more
light emitting diodes, one or more cold-cathode lights, or a
combination thereof. In another embodiment, the energy efficient
gaming machine comprises a cabinet having a reduced depth.
Additionally, the energy efficient gaming machine includes one or
more energy efficient computer components that are placed in an
idle mode when not in use.
[0003] In another embodiment, methods of reducing energy
consumption of a gaming machine are disclosed herein. One method
includes providing a gaming machine with energy efficient displays
and idling the computer components of the game after a
predetermined period of inactivity.
[0004] Other features of the embodiments disclosed in this
specification will become apparent from the following detailed
description, taken in conjunction with the accompanying drawings,
which illustrate by way of example, the features of energy
efficient gaming machines.
BRIEF DESCRIPTION OF THE DRAWINGS
[0005] FIG. 1 is front perspective view of one embodiment of an
energy efficient gaming machine;
[0006] FIG. 2 is a front perspective view of one embodiment of an
energy efficient gaming machine; and
[0007] FIG. 3 is a front perspective view of one embodiment of an
energy efficient gaming machine.
DETAILED DESCRIPTION
[0008] Various embodiments disclosed herein are directed to energy
efficient gaming machines. The energy efficient gaming machines
include energy efficient lighting for the illuminated displays or
features of the gaming machine. These energy efficient lights
include, but are not limited to, light emitting diodes (LEDs) and
cold cathode lights. As those skilled in the art will appreciate,
LEDs are solid-state semiconductors that emit light as a material
is exposed to an electrical field. As a solid-state device, LEDs
exhibit reliability, durability, and a long lifetime (average
lifetime approximately 100,000 hours). Cold cathode lights are
tubular lights illuminated by passing an electrical current through
a gas or vapor. Cold cathode lights are energy efficient and do not
emit large amounts of heat. Furthermore, cold cathode lights have a
substantial longevity and can generally last approximately 50,000
hours. Accordingly, energy efficient gaming machines having LEDs or
cold cathode lights require less maintenance because these lights
have a longer lifespan as compared to traditional incandescent,
neon, or fluorescent lights.
[0009] Additionally, the gaming machine may include one or more
energy efficient computer components such as, but not limited to, a
computer processor, hard drive, graphics processing unit, power
supply, motherboard voltage regulator, or any combination thereof.
In one embodiment, the components are placed in an idle mode when
not in use. By utilizing energy efficient components, the gaming
machines are cost effective in terms of operating and maintaining
the devices. For instance, energy efficient gaming machines do not
generate as much heat energy thereby reducing cooling costs for
casinos. Additionally, these energy efficient gaming machines allow
for smaller gaming machines, which increases the number of machines
that may be placed in a given area. Furthermore, certain players
may be attracted to and more likely to play "environmentally
friendly" gaming machines.
[0010] Referring now to FIG. 1, there is shown one embodiment of an
energy efficient gaming machine. The gaming machine 10 includes a
cabinet 11 that houses one or more games. In various embodiments,
the games may be mechanical slots, video slots, video poker, video
blackjack, video keno, lotteries, or any combination thereof. The
cabinet 11 houses one or more displays 14 for the game. In one
embodiment, the displays 14 are openings that show the mechanical
reels for a slot machine. In another embodiment, the display 14 may
be a CRT or a panel display such as, but not limited to, a liquid
crystal, plasma, electroluminescent, vacuum fluorescent, field
emission, or any other type of panel display known or developed in
the art.
[0011] In one embodiment, the cabinet 11 is a self-standing unit
that is generally rectangular in shape. However, it is appreciated
that any shaped gaming cabinet may be used. In another embodiment,
the cabinet 31 may be a table top-style gaming cabinet as shown in
FIG. 2. Referring back to FIG. 1, the cabinet 11 has a reduced
depth (d) as a result of utilizing energy efficient lights and
computer components. Specifically, the length of the side walls 21
of the cabinet 11 is shorter than the side walls 121 of traditional
gaming machines 110. The shorter length of the side walls 21
results in a gaming cabinet 11 having a reduced depth than
conventional gaming machine cabinets 111. These energy efficient
components also minimize heat generation thereby allowing for the
smaller cabinet size, as a large volume of space is not required
for cooling the components. Accordingly, using one or more of the
slim cabinets 11 to house a game permits a casino to increase
revenue by allowing for more gaming machines in a given area. In
another embodiment, a gaming cabinet 111 may be a traditional
gaming machine cabinet (as shown in FIG. 3) that has energy
efficient lights 113 originally installed therein or
retrofitted.
[0012] Again, as shown in FIG. 1, the cabinet 11 includes a coin
tray 18 positioned at the base of the cabinet, a mechanical lever
19 to actuate the reels, and a convenience light 20 positioned on
top of the cabinet. The convenience light 20 is generally used to
notify casino personnel that the patron or the gaming machine needs
attention. For instance, the light may flash when a player has won
a jackpot or the light may be constantly lit if a patron has
requested service. In one embodiment, the convenience light 20 is
illuminated with one or more LEDs. In another embodiment, the
convenience light 20 is illuminated with one or more cold cathode
lights.
[0013] The cabinet 11 also includes a "top glass" area 12 and a
"belly glass" area 17 to hold displays (not shown) for the gaming
machine 10. In one embodiment, the top glass area 12 or belly glass
area 17 may include the title of the game. In another embodiment,
the top glass area 12 may include one or more payout tables for
winning combinations. In yet another embodiment, at least one of
the top glass area 12 and the belly glass area 17 display some type
of advertising. In the embodiment shown in FIG. 1, the top glass
area 12 is shown with two cold cathode lights 13 and the belly
glass area 17 is shown with one cold cathode light. As those
skilled in the art will appreciate, the top glass area 12 and the
belly glass area 17 can have any number of cold cathode lights 13.
As shown in FIG. 1, the cold cathode lights 13 are generally
straight tubes. Alternatively, in other embodiments, the cold
cathode light tubes are bent into any shape or desired
configuration known or developed in the art. Optionally, in another
embodiment, the cold cathode lights 13 can have any light color
known or developed in the art. In another embodiment, the top glass
area 12 and/or the belly glass area 17 can include one or more LEDs
in addition to one or more cold cathode lights 13.
[0014] As shown in FIG. 1, the cabinet 11 includes a playing deck
15 that houses a plurality of buttons 16. Generally, the buttons 16
are made of plastic or other material and include markings to
denote the function of the buttons 16. For instance, these markings
may include, but are not limited to, "spin", "max bet", "1 line",
"3 lines", "5 lines", or the like. In one embodiment, the buttons
16 are backlit with one or more LEDs. Accordingly, when a button 16
is depressed, the button is lit by the LEDs. When the game is in an
idle state, the buttons 16 may be lit by the LEDs or,
alternatively, the buttons 16 may intermittently flash in other
embodiments.
[0015] Of course, one of ordinary skill in the art will appreciate
that not all gaming machines 10 will have all these components and
may have other components in addition to or in lieu of those
components mentioned here. Furthermore, while these components are
viewed and described separately, various components may be a single
unit in some embodiments.
[0016] In another embodiment, the gaming machine 10 includes one or
more energy efficient components. These energy efficient components
include, but are not limited to, a central processing unit (CPU),
hard drive, graphics processing unit, power supply, motherboard
voltage regulator, cooling fan, or a combination thereof. In one
embodiment, the CPU has an idle mode (i.e., time when the processor
is not in use) of approximately 50 W to 100 W. As those skilled in
the art will appreciate, CPUs having lower idle parameters are more
efficient and use less electricity. Furthermore, the more readily
the CPU enters an idle mode the more energy efficient the
system.
[0017] In another embodiment, the energy efficient component is the
internal power supply. In one embodiment, the power supply is at
least 70% efficient at various different rated outputs (e.g., 20%,
50%, and 100%). As those skilled in the art will appreciate, a
power supply having a greater efficiency rating at different rated
outputs can be used in the gaming machine.
[0018] In one embodiment, the energy efficient component is the
motherboard voltage regulator. The motherboard voltage regulator
converts input voltages from the power supply to the various
voltages required by the CPU. Accordingly, the efficiency at which
the motherboard voltage regulator converts the input voltages can
affect the overall gaming machine efficiency. In one embodiment,
the motherboard voltage regulator is at least approximately 75% to
approximately 85% efficient. In another embodiment, the motherboard
voltage regulator is approximately 90% efficient. As those skilled
in the art will appreciate, it is contemplated that the motherboard
voltage regulator may have varying efficiencies from those
specifically disclosed herein, but it is desirable to have a highly
efficient component that is cost-effective.
[0019] In yet another embodiment, the energy efficient component is
the graphics processing unit (GPU). In one embodiment, the GPU
would have a low energy usage during an idle phase. In another
embodiment, the GPU includes a dynamic power management feature
that allows for real-time control of power consumption while the
component is operating. For instance, the amount of power supplied
to a component may be minimized during a brief idle period or
during execution of tasks that require lower power or performance.
As those skilled in the art will appreciate, the dynamic power
management feature may be used for other components such as, but
not limited to, the CPU.
[0020] When the components are not in use after a period of
inactivity, the component can be placed in an idle mode where the
component utilizes very little energy. For instance, if the game is
not in use, the hard drive and the CPU or GPU are placed in an idle
mode to conserve energy. In another embodiment, the gaming machine
10 may include flash memory or other solid-state, nonvolatile,
memory such as, but not limited to EPROM, EEPROM, or DRAM. The
flash memory includes data and instructions to operate the "attract
mode" of the gaming machine 11 thereby permitting the computer
processor, hard drive, and graphics processing units to be idled
when a game is not played. That is, the flash memory can control
the various features such as sound, lights, or animation to attract
players to a gaming machine.
[0021] The various embodiments described above are provided by way
of illustration only and should not be construed to limit the
invention. Those skilled in the art will readily recognize various
modifications and changes that may be made to the claimed invention
without following the example embodiments and applications
illustrated and described herein, and without departing from the
true spirit and scope of the claimed invention, which is set forth
in the following claims.
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