U.S. patent application number 11/186486 was filed with the patent office on 2006-02-02 for wagering game with popup feature.
This patent application is currently assigned to WMS Gaming Inc.. Invention is credited to Alfred Thomas.
Application Number | 20060025215 11/186486 |
Document ID | / |
Family ID | 35733048 |
Filed Date | 2006-02-02 |
United States Patent
Application |
20060025215 |
Kind Code |
A1 |
Thomas; Alfred |
February 2, 2006 |
Wagering game with popup feature
Abstract
A gaming terminal for playing a video wagering game includes a
display and a controller, which is coupled to the display. The
controller is programmed to present at least one randomly-selected
outcome of a plurality of outcomes on a basic window of the
display. The randomly-selected outcome is presented in the form of
an array of symbols. A popup window is opened and includes at least
one popup symbol. A game outcome is indicated with an arrangement
including the at least one popup symbol and at least one symbol of
said array of symbols.
Inventors: |
Thomas; Alfred; (Las Vegas,
NV) |
Correspondence
Address: |
JENKENS & GILCHRIST, P.C.
225 WEST WASHINGTON
SUITE 2600
CHICAGO
IL
60606
US
|
Assignee: |
WMS Gaming Inc.
|
Family ID: |
35733048 |
Appl. No.: |
11/186486 |
Filed: |
July 21, 2005 |
Related U.S. Patent Documents
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Application
Number |
Filing Date |
Patent Number |
|
|
60591741 |
Jul 28, 2004 |
|
|
|
Current U.S.
Class: |
463/30 ;
463/16 |
Current CPC
Class: |
G07F 17/3286 20130101;
G07F 17/3262 20130101; G07F 17/3211 20130101; G07F 17/3244
20130101 |
Class at
Publication: |
463/030 ;
463/016 |
International
Class: |
A63F 9/24 20060101
A63F009/24 |
Claims
1. A gaming terminal for playing a video wagering game, comprising:
a display; and a controller coupled to said display and programmed
to present at least one randomly-selected outcome of a plurality of
outcomes on a basic window of said display, said randomly-selected
outcome being presented in the form of an array of symbols, open a
popup window having at least one popup symbol, and indicate a game
outcome with an arrangement including said at least one popup
symbol and at least one symbol of said array of symbols.
2. The gaming terminal of claim 1, wherein said controller is
further programmed to open said popup window in response to a
triggering condition associated with at least one symbol of said
array of symbols.
3. The gaming terminal of claim 1, wherein said popup window is in
a fixed location overlaying said basic window.
4. The gaming terminal of claim 1, wherein said popup window is
rotatable over said basic window.
5. The gaming terminal of claim 1, wherein said at least one popup
symbol is located in a fixed location on said popup window.
6. The gaming terminal of claim 1, wherein said at least one popup
symbol is located in an independent reel.
7. The gaming terminal of claim 1, wherein said at least one popup
symbol is a hidden symbol, said hidden symbol being revealed upon
being selected.
8. The gaming terminal of claim 7, said controller being further
programmed to trigger a bonus game upon revealing said hidden
symbol.
9. The gaming terminal of claim 8, said controller being further
programmed to open a secondary popup window for presenting said
bonus game.
10. The gaming terminal of claim 1, wherein said popup window
includes a first popup symbol and a second popup symbol, said first
popup symbol being a hidden symbol, said second popup symbol being
a visible symbol, said arrangement including said hidden symbol and
said visible symbol.
11. A method of conducting a video wagering game, comprising:
randomly selecting a game outcome from a plurality of outcomes in
response to receiving a wager from a player; presenting an array of
symbols on a basic window of a display; opening a popup window
having at least one popup symbol; and indicating said game outcome
by an arrangement including said at least one popup symbol and at
least one symbol of said array of symbols.
12. The method of claim 11, further comprising opening said popup
window in response to a triggering condition associated with at
least one symbol of said array of symbols.
13. The method of claim 11, further comprising moving said popup
window over said basic window.
14. The method of claim 11, further comprising displaying said at
least one popup symbol in motion on said popup window.
15. The method of claim 11, further comprising displaying said at
least one popup symbol in rotation on said popup window.
16. The method of claim 11, further including displaying said at
least one popup symbol in an independent reel of said popup
window.
17. The method of claim 1, further including displaying said at
least one popup symbol as a hidden symbol.
18. The method of claim 17, further including revealing said at
least one popup symbol upon selection.
19. The method of claim 18, further comprising triggering a bonus
game in response to said revealing of said hidden symbol.
20. The method of claim 19, further comprising opening a secondary
popup window for presenting said bonus game.
21. The method of claim 20, further comprising displaying at least
one secondary popup symbol in said secondary popup window.
22. A gaming terminal for playing a video wagering game,
comprising: a housing having wager-input means; and a video display
for displaying a basic window and a popup window, said basic window
having an array of symbols that indicate a randomly-selected
outcome from a plurality of outcomes, said randomly-selected
outcome being selected in response to a wager input via said
wager-input means, said popup window being triggered by a
predetermined outcome of said plurality of outcomes, wherein, said
popup window is overlying at least a portion of said basic window
and includes a plurality of popup symbols, a game outcome being
indicated by an arrangement including at least one symbol of said
array of symbols and at least one symbol of said plurality of popup
symbols.
Description
RELATED APPLICATIONS
[0001] This application is related to and claims priority to U.S.
Provisional Patent Application Ser. No. 60/591,741 filed Jul. 28,
2004, titled "Wagering Game With Popup Feature," which is
incorporated herein in its entirety.
FIELD OF THE INVENTION
[0002] The present invention relates generally to gaming terminals
for playing a wagering game and, more particularly, to a wagering
game having a popup feature.
BACKGROUND OF THE INVENTION
[0003] Gaming terminals, such as slot machines, video poker
machines, and the like, have been a cornerstone of the gaming
industry for several years. Generally, the popularity of such
terminals with players is dependent on the likelihood (or perceived
likelihood) of winning money at the terminal and the intrinsic
entertainment value of the terminal relative to other available
gaming options. Where the available gaming options include a number
of competing terminals and the expectation of winning each terminal
is roughly the same (or believed to be the same), players are most
likely to be attracted to the most entertaining and exciting of the
terminals.
[0004] Consequently, shrewd operators strive to employ the most
entertaining and exciting terminals available because such
terminals attract frequent play and, hence, increase profitability
to the operator. In the competitive gaming terminal industry, there
is a continuing need for gaming terminal manufacturers to produce
new types of games, or enhancements to existing games, which will
attract frequent play by increasing the entertainment value and
excitement associated with the game.
[0005] One concept that has been successfully employed to enhance
the entertainment value of a game is that of a "secondary" or
"bonus" game which may be played in conjunction with a "basic"
game. The bonus game may comprise any type of game, either similar
to or completely different from the basic game, and is entered upon
the occurrence of a selected event or outcome of the basic game.
Such a bonus game produces a significantly higher level of player
excitement than the basic game because it provides a greater
expectation of winning than the basic game.
[0006] One problem with some games is that they cause a drastic
change of screens, generally, from a basic screen to a bonus screen
when a bonus game is triggered. This screen change may cause a
perception in some players that a totally different, and undesired,
game is being played. For example, a player that is comfortable and
familiar with certain visual characteristics of a basic game, such
as a game theme or a game symbol appearance, may feel frustrated if
those visual characteristics disappear. The visual characteristics
temporarily disappear when the screen changes, consequently causing
potential dissatisfaction in the player
[0007] To further player excitement, some games provide blind
selections which reveal hidden symbols upon selection. An example
is a scratch ticket that may provide a hidden reward, or
"surprise," for a player that scratches off the layer covering the
hidden symbol representing the reward. Some current video games
provide an initial symbol that is displayed in an array of symbols
during a basic game, and a hidden symbol that replaces the initial
symbol during the basic game if a predetermined condition is met. A
problem with this type of video games is that the player may not
even realize that a symbol has been replaced. For example, if the
player is temporarily distracted while the initial symbol is being
replaced with the hidden symbol, the player may not even realize
that he or she has gained something, i.e., an award associated with
the hidden symbol. Thus, the player may totally miss the purpose of
the game play.
[0008] Thus, there is a need to overcome the problems associated
with gaming terminals having wagering games. The present invention
is directed to satisfying this and other needs.
SUMMARY OF THE INVENTION
[0009] A gaming terminal for playing a video wagering game includes
a display and a controller, which is coupled to the display. The
controller is programmed to present at least one randomly-selected
outcome of a plurality of outcomes on a basic window of the
display. The randomly-selected outcome is presented in the form of
an array of symbols. A popup window is opened and includes at least
one popup symbol. A game outcome is indicated with an arrangement
including the at least one popup symbol and at least one symbol of
said array of symbols.
[0010] In another aspect of the present invention, a method of
conducting a video wagering game includes randomly selecting at
least one outcome from a plurality of outcomes in response to
receiving a wager from a player. The method further includes
presenting an array of symbols on a basic window of a display, and
opening a popup window having at least one popup symbol. A game
outcome is indicated by an arrangement including at least one popup
symbol and at least one symbol of the array of symbols.
[0011] In an alternative aspect of the present invention, a gaming
terminal for playing a video wagering game includes a housing
having wager-input means and a video display. The video display
displays a basic window and a popup window. The basic window
includes an array of symbols that indicate a randomly-selected
outcome from a plurality of outcomes, wherein the randomly-selected
outcome is selected in response to a wager input via the
wager-input means. The bonus game is triggered by a predetermined
outcome of the plurality of outcomes. The popup window is overlying
at least a portion of the basic window and includes a plurality of
popup symbols. A bonus game outcome is indicated by an arrangement
including at least one symbol of the array of symbols and at least
one symbol of the plurality of popup symbols.
[0012] In an alternative aspect of the present invention, a method
for playing a video wagering game includes displaying to a player a
randomly-selected outcome from a plurality of outcomes on a display
device for playing a video wagering game. The randomly-selected
outcome is presented in the form of an array of symbols. In
response to the randomly-selected outcome being a pop-up window
outcome, a popup window is displayed on the display device such
that at least a portion of the array of symbols is visible. The
popup window includes a plurality of player-selectable elements,
wherein at least one of the plurality of player-selectable elements
forms an arrangement with at least one symbol of the portion of the
array of symbols that is visible. A game outcome of said wagering
game is indicated via the arrangement.
[0013] The above summary of the present invention is not intended
to represent each embodiment, or every aspect, of the present
invention. Additional features and benefits of the present
invention are apparent from the detailed description, figures, and
claims set forth below.
BRIEF DESCRIPTION OF THE FIGURES
[0014] FIG. 1 illustrates a gaming terminal that is useful for
displaying a wild-card feature in accordance with the present
invention.
[0015] FIG. 2 illustrates a control system that is used in
conjunction with the gaming terminal of FIG. 1.
[0016] FIG. 3 illustrates a bonus game screen with a popup feature
before revealing a hidden symbol.
[0017] FIG. 4 illustrates the game screen of FIG. 3 after revealing
a hidden symbol.
[0018] FIG. 5 illustrates a bonus game screen according to an
alternative embodiment of the present invention.
[0019] FIG. 6 illustrates a bonus game screen having an independent
reel, according to an alternative embodiment of the present
invention.
[0020] FIG. 7 illustrates a bonus game screen moving across a basic
game screen, according to an alternative embodiment of the present
invention.
[0021] FIG. 8 illustrates a bonus game screen rotating over a basic
game screen, according to an alternative embodiment of the present
invention.
[0022] While the invention is susceptible to various modifications
and alternative forms, specific embodiments are shown by way of
example in the drawings and are described in detail herein. It
should be understood, however, that the invention is not intended
to be limited to the particular forms disclosed. Rather, the
invention is to cover all modifications, equivalents, and
alternatives falling within the spirit and scope of the invention
as defined by the appended claims.
DETAILED DESCRIPTION OF THE ILLUSTRATED EMBODIMENTS
[0023] Referring to FIG. 1, a gaming terminal 10 is used in gaming
establishments such as casinos. With regard to the present
invention, the gaming terminal 10 may be any type of gaming
terminal and may have varying structures and methods of operation.
For example, the gaming terminal 10 may be a mechanical gaming
terminal configured to play mechanical slots, or it may be an
electromechanical or electrical gaming terminal configured to play
a video casino game, such as blackjack, slots, keno, poker,
etc.
[0024] The gaming terminal 10 includes input devices, such as a
wager acceptor 16a, 16b, a touch screen 21, a push-button panel 22,
and a player-identification card reader 24. For output, the gaming
terminal 10 includes a main display 26 for displaying information
about the basic wagering game. The main display 26 can also display
information about a bonus wagering game and a progressive wagering
game. The gaming terminal 10 also includes a secondary game display
27 for displaying the bonus wagering game, or for displaying award
amounts of a progressive game. While these typical components found
in the gaming terminal 10 are described below, it should be
understood that numerous other elements may exist and may be used
in any number of combinations to create various forms of a gaming
terminal.
[0025] The wager acceptor 16a, 16b may be provided in many forms,
individually or in combination. The wager acceptor 16a, 16b may
include a coin slot acceptor 16a or a bill validator 16b to input
value to the gaming terminal 10. Or, the wager acceptor 16a, 16b
may include a card-reading device for reading a card that has a
recorded monetary value with which it is associated. The card may
also authorize access to a central account, which can transfer
money to the gaming terminal 10.
[0026] A payout mechanism 23 performs the reverse functions of the
wager acceptor 16. For example, the payout mechanism 23 may include
a coin dispenser or a note dispenser to output value from the
gaming terminal 10. Also, the payout mechanism 23 may also be
adapted to receive a card that authorizes the gaming terminal to
transfer credits from the gaming terminal 10 to a central
account.
[0027] The push button panel 22 is typically offered, in addition
to the touch screen 21, to provide players with an option on how to
make their game selections. Alternatively, the push button panel 22
provides inputs for one aspect of operating the game, while the
touch screen 21 allows for inputs needed for another aspect of
operating the game.
[0028] The operation of the basic wagering game is displayed to the
player on the main display 26. The main display 26 can also display
the bonus game associated with the basic wagering game. The main
display 26 may take the form of a cathode ray tube (CRT), a high
resolution LCD, a plasma display, a LED, or any other type of video
display suitable for use in the gaming terminal 10. As shown, the
main display 26 includes the touch screen 21 overlaying the entire
monitor (or a portion thereof) to allow players to make
game-related selections. Alternatively, the gaming terminal 10 may
have a number of mechanical reels to display the game outcome.
[0029] The player-identification card reader 24 allows for the
identification of a player by reading a card with information
indicating his or her true identity. Currently, the identification
is used by casinos for rewarding certain players with complimentary
services or special offers. For example, a player may be enrolled
in the gaming establishment's players' club and may be awarded
certain complimentary services as that player collects points in
his or her player-tracking account. The player inserts his or her
card into the player-identification card reader 24, which allows
the casino's computers to register that player's wagering at the
gaming terminal 10.
[0030] A player begins play of the basic wagering game by inserting
a wager input into the wager input accepter 16a, 16b of the gaming
terminal 10. A player can select play by either using the touch
screen 21 or the push-button panel 22. The basic game consists of a
plurality of symbols on a plurality of reels that are displayed
along a plurality of paylines, yielding a plurality of outcomes of
the basic game. Such outcomes are randomly selected in response to
the wagering input by the player. One of the plurality of
randomly-selected outcomes is a start-bonus outcome, which can
include any variations of symbols or symbol combinations triggering
a bonus game.
[0031] As shown in FIG. 2, the various components of the gaming
terminal 10 are controlled by a central processing unit (CPU) 30,
also referred to as a processor (such as a microprocessor or
microcontroller). To provide the gaming functions, the CPU 30
executes one or more game programs. The CPU 30 performs the random
selection of an outcome from the plurality of outcomes of the
wagering game. Alternatively, the random selection of an outcome
may be performed remotely by a CPU that is networked to the gaming
terminal 10 but is not a component of the gaming terminal 10. The
CPU 30 is also coupled to or includes a system memory 32. The
system memory 32 may comprise a volatile memory 33 (e.g., a
random-access memory (RAM)) and a non-volatile memory 34 (e.g., an
EEPROM). It should be appreciated that the CPU 30 may include one
or more microprocessors. Similarly, the memory 32 may include
multiple RAM and multiple program memories.
[0032] Communications between the peripheral components of the
gaming terminal 10 and the CPU 30 occur through input/output (I/O)
circuits 35a. As such, the CPU 30 also controls and receives inputs
from the peripheral components of the gaming terminal 10. Further,
the CPU 30 communicates with external systems via the I/O circuits
35b. Although the I/O circuits 35 may be shown as a single block,
it should be appreciated that the I/O circuits 35 may include a
number of different types of I/O circuits.
[0033] The gaming terminal 10 is typically operated as part of a
game control network 50 having control circuitry and memory
devices. The game control network 50 may optionally include a
system memory 52 for alternative storage of data. The gaming
terminal 10 often has multiple serial ports, each port dedicated to
providing data to a specific host computer system that performs a
specific function (e.g., accounting system, player-tracking system,
progressive game control system, etc). To set up a typical serial
communication hardware link to the host system, the typical RS-232
point-to-point communication protocol that is often present in the
gaming terminal 10 is converted to an RS-485 (or RS-485-type)
master-slave protocol so as to take advantage of some of the
advantages of the RS-485 capability (e.g., multi-drop capability
that allows many gaming terminals 10 to communicate with the game
control network 50). To perform this function, a custom interface
board may be used by the gaming terminal 10 for each communication
port in the gaming terminal 10. It should be noted that the gaming
terminal 10 can initially be designed to be configured for a
typical RS-485 protocol, instead of the typical RS-232 protocol.
Further, the gaming terminal 10 may simply be designed for an
Ethernet connection to the game control network 50.
[0034] Referring now to FIG. 3, the main display 26 includes a
basic window 59 having a plurality of reels 60a-60b (collectively
referred to as reels 60), a plurality of paylines 62, and a popup
window 70. The reels 60 have a plurality of basic symbols 68 that
form an array for indicating an outcome of a basic wagering game.
If the outcome is a popup Window outcome, a popup window 70 is
opened. The popup window outcome will be generally referred to as a
popup game, which can be considered a part of a basic wagering
game, a bonus wagering game, or both.
[0035] The popup window 70 is opened within the basic window 59 and
overlaps at least a portion of the basic window 59. As shown in
FIG. 3, the popup window 70 overlaps three of the reels 60, i.e.,
the center reel 60c and the rightmost reels 60d-60e. However, the
two leftmost reels 60a, 60b are not obscured. The popup window
includes a plurality of popup symbols, or selections, such as a
plurality of blind selections 72 and a visible symbol 74. In one
embodiment, the plurality of blind selections 72 surround the
visible symbol 74. Each of the blind selections 72 shows a similar
bonus symbol that covers, or hides, a hidden symbol. The blind
selections 72 are player-selectable elements that initially hide an
award/outcome, which is revealed after being selected. The visible
symbol 74 shows an image of an elephant head. As shown, eight blind
selections 72 are located around the visible symbol 74 with three
blind selections 72 located on either side (left, right, top, and
bottom). Thus, the popup window 70 shows a three-by-three matrix
consisting of a mix of the blind selections 72 and the visible
symbol 74.
[0036] After selecting one of the blind selections 72, the hidden
symbol that is associated with the respective blind selection 72 is
revealed. In FIG. 4, two elephant symbols 72a, 72b have been
revealed. The arrangement formed by at least one of the basic
symbols 68, which has not been obscured by the popup window 70, and
at least one of the popup symbols 72, 74 is used to indicate the
outcome of the basic or bonus game being played. For example, a
winning combination may be indicated if one of the hidden symbols
72 matches one of the basic symbols 68. According to the embodiment
shown in FIG. 4, a winning combination has not resulted because
neither one of the elephant symbols 72a, 72b matches any of the
visible, or unobscured, basic symbols 68.
[0037] Alternatively, the revealing of a hidden symbol 72 can show
a winning combination if the arrangement also includes the visible
symbol 74. Optionally, a combination of all the revealed hidden
symbols 72 can show a winning combination if they form a
predetermined arrangement with one or more of the basic symbols 68.
For example, revealing two hidden symbols 72 of the same kind shows
a winning combination independently of their arrangement, or
location, on the popup window 70 if a basic symbol 68 is a popsicle
symbol. According to this embodiment, the two elephant symbols 72a,
72b that are displayed in FIG. 4 show a winning combination because
a popsicle symbol 68 is displayed in the basic window 59.
[0038] The visible symbol 74 can have game-play functionality,
aesthetic functionality, or both. Thus, the visible symbol 74 can
be used in the arrangement of symbols that indicates a winning
combination, the visible symbol 74 can provide a visually
entertaining background, or can do both. Further, the visible
symbol 74 can be located anywhere on the popup window 70, and can
randomly change from one game to another game or during a specific
game. The visible symbol 74 can optionally mirror the most current
revealed hidden symbol 72. For example, if a player has just
selected an elephant symbol 72b, the visible symbol 74 can provide
an entertaining animation using an elephant symbol 74.
[0039] In general, a player starts playing a basic game shown in
the basic window 59 and triggers a popup window outcome. In
response, the popup window 70 appears and covers a portion of the
basic window 59. For example purposes only, it is assumed that a
winning combination has been determined if a popsicle symbol 68 is
displayed in the basic window 59 and two elephant symbols 72 are
displayed in the popup window 70. The popsicle symbol 68 is already
displayed in the basic window 59. The player is prompted to make
two selections. After making a first selection, the hidden symbol
72a is revealed giving the player an illusion that a cover that
obscures the hidden symbol 72a has been scratched off the surface
of the popup window 70. The hidden symbol 72a is an elephant symbol
that matches the elephant shown as the visible symbol 74. The
player will receive an award if the player selects one more
elephant symbol. The player is prompted to make another selection,
and the hidden symbol 72b is revealed to be another elephant
symbol. Accordingly, the player will receive a reward.
[0040] When the popup game is over, the popup window 70 is removed
from the basic window 59 and the basic game is resumed. For
example, the popup game can end when a stop-selecting hidden symbol
72 is revealed. Alternatively, the popup window 70 is removed in
response to the player selecting one of the blind selections 72
that is not associated with an award, e.g., "You Lose." Optionally,
any awards that are associated with unselected ones of a plurality
of blind selections 72 are revealed prior to the removal of the
popup window 70.
[0041] In an alternative embodiment, shown in FIG. 5, a main
display 126 includes a basic window 159 having a plurality of reels
160a-160e, a plurality of paylines 162, and a popup window 170. The
popup window 170 includes a plurality of popup symbols, having a
plurality of blind selections 172 and a visible symbol 174. After
selecting three blind selections 172a-172c, three hidden symbols
172a-172c are revealed showing three popsicles. A popup outcome is
indicated based on an arrangement of one or more of the hidden
symbols 172a-172c and one or more of a plurality of basic symbols
168 shown in reels 160a-160e. For example, having five symbols of
the same kind in a row can result in a winning combination. Thus, a
winning outcome may be shown by having two popsicle symbols 168a,
168b in two reels 160a, 160b of the basic window 159 and three
popsicle symbols 172a-172c in the popup window 170, all the symbols
being aligned along an active payline 162. Optionally, a winning
combination may be indicated based on any arrangement formed
between any symbol in reels 160a-160e, which are located in the
basic window 159, and any symbol in the popup window 170, i.e., the
visible symbol 174 and the hidden symbols 172.
[0042] Referring now to FIG. 6, a main display 226 includes a basic
window 259 having a plurality of reels 260a-206e, a plurality of
paylines 262, and a popup window 270. The basic window includes a
plurality of basic symbols 268. The popup window 270 includes a
plurality of popup symbols, having blind selections 272. In
addition, the popup window 270 includes an independent reel 273.
The reel 273 is shown in motion and includes a plurality of visible
symbols 274. When the popup window 270 appears, the independent
reel 273 can be set in motion to randomly select a visible symbol
274. Alternatively, the independent reel 273 can be set in motion
at any point while the popup window 270 is open. As described in
the above embodiments, the visible symbol 274 that is displayed in
the independent reel 273 can have a variety of functions.
Optionally, each one of the popup symbols can be replaced by an
independent reel, each reel having its own set of popup
symbols.
[0043] Referring now to FIG. 7, a main display 326 includes a basic
window 359 having a plurality of reels 360a-360e, a plurality of
paylines 362, and a popup window 370. The popup window 370 includes
a plurality of popup symbols, having blind selections 372 and a
visible selection 374. In this embodiment, the popup window 370 is
moving across the basic window 359. The popup window 370 can move
continuously or intermittently during bonus game-play. For example
the popup window 370 can move only when a selection has been made
or only when a winning combination has occurred. Any of a plurality
of revealed hidden symbols 372a-372e can be used in combination
with any of a plurality of basic symbols 368 to indicate a winning
combination or outcome. Assuming that a combination including three
tiger symbols 372a-372c and a "Please Don't Feed The Animals"
symbol 368a is a winning combination, in one embodiment the popup
window 370 moves to provide visual entertainment for the player
when the winning combination is produced. Alternatively, the popup
window 370 can move to show a particular basic symbol 368 in the
basic window 359 for making a determination whether an arrangement
between the basic symbols 368 in the basic window 359 and the popup
symbols 372, 374 will show a winning combination.
[0044] Referring now to FIG. 8, a main display 426 includes a basic
window 459 having a plurality of reels 460a-460e, a plurality of
paylines 462, and a popup window 470. The basic window 459 includes
a plurality of basic symbols 468, and the popup window 470 includes
a plurality of popup symbols 472. The popup window 470 rotates over
the basic window 459 providing a different gaming experience for a
player. Optionally, any of the popup symbols 472 can rotate or move
within the popup window 470.
[0045] In alternative embodiments, other variations can be made
using any of the above-described embodiments and/or other
embodiments. For example, after a popup window has been opened over
a basic window, one or more additional popup windows can be opened
over the original popup window. Thus, if a predetermined condition
is met during a popup game played in the original popup window, the
player may proceed to an advanced popup game that is played in a
secondary popup window. The secondary popup window can be contained
within the original popup window, the basic window, or both.
[0046] The popup symbols can be fixed or movable. For example, a
plurality of popup symbols can move continuously, or
intermittently, around a visible symbol during a bonus game.
Similarly, the visible symbol can move continuously, or
intermittently, within the popup window during a bonus game.
[0047] While the invention is susceptible to various modifications
and alternative forms, specific embodiments thereof have been shown
by way of example in the drawings and herein described in detail.
It should be understood, however, that it is not intended to limit
the invention to the particular forms disclosed, but on the
contrary, the intention is to cover all modifications, equivalents,
and alternatives falling within the spirit and scope of the
invention as defined by the appended claims.
* * * * *