U.S. patent application number 10/892541 was filed with the patent office on 2006-01-19 for integral ergonomic gaming terminal.
This patent application is currently assigned to Cyberscan Technology, Inc.. Invention is credited to Thierry Brunet de Courssou, Jean-Marie Gatto, Sylvie Linard.
Application Number | 20060014586 10/892541 |
Document ID | / |
Family ID | 35600144 |
Filed Date | 2006-01-19 |
United States Patent
Application |
20060014586 |
Kind Code |
A1 |
Gatto; Jean-Marie ; et
al. |
January 19, 2006 |
Integral ergonomic gaming terminal
Abstract
An ergonomic adjustable "integral" gaming terminal configured to
comfortably surround the player and provide audio isolation from
the surroundings. The position and orientation of the various
ergonomic elements including the sound volume and video brightness
are computer controlled and memorized together with the player
profile. A signal may be activated to allow ease of sitting-in and
exiting the gaming terminal. Embodiments of the invention
accommodate two or more seated players to play as a couple or as a
team. The terminal includes body-relaxing devices such as back
massage, leg massage and foot massage as well as soothing audio
that are available while the player is playing games. Some
entertainment and information services may be activated for an
additional fee, if a bonus or quota is attained or according to a
promotional scheme.
Inventors: |
Gatto; Jean-Marie; (London,
GB) ; Linard; Sylvie; (London, GB) ; Brunet de
Courssou; Thierry; (Palo Alto, CA) |
Correspondence
Address: |
YOUNG LAW FIRM;A PROFESSIONAL CORPORATION
4370 ALPINE ROAD SUITE 106
PORTOLA VALLEY
CA
94028
US
|
Assignee: |
Cyberscan Technology, Inc.
Palo Alto
CA
|
Family ID: |
35600144 |
Appl. No.: |
10/892541 |
Filed: |
July 14, 2004 |
Current U.S.
Class: |
463/46 |
Current CPC
Class: |
G07F 17/3227 20130101;
G07F 17/3216 20130101; A47C 15/004 20130101 |
Class at
Publication: |
463/046 |
International
Class: |
A63F 9/24 20060101
A63F009/24 |
Claims
1. An integral gaming terminal for wagering on games, the integral
gaming terminal being ergonomically configured to accommodate a
seated player and comprising: a frame; a first display fitted to
the frame, the first display having at least one screen; a seat
fitted to the frame; a payment accepting and/or dispensing device;
a game wagering controller for controlling the wagering on the
games; game interaction devices for enabling the player to interact
with the games; a sound generator for generating sound, and means,
coupled to the sound generator, for delivering sound to the player
close to the seated player's ears.
2. The integral gaming terminal of claim 1, wherein the sound
delivering means is fitted to the frame.
3. The integral gaming terminal of claim 1, wherein the sound
delivering means is fitted to the seat.
4. The integral gaming terminal of claim 3, wherein the sound
delivering means is fitted above the seat.
5. The integral gaming terminal of claim 1, wherein the frame is a
generally U-shaped armature having a bottom end, a first top end
and a second top end, the bottom end being configured to rest on or
to be attached to a floor surface; the first display being fitted
near the first top end, the seat being fitted near the second top
end.
6. The integral gaming terminal of claim 5, wherein the sound
delivering means is fitted to the frame near the second top end and
above the seat.
7. The integral gaming terminal of claim 1, further comprising an
integral armrest fitted to the frame.
8. The integral gaming terminal of claim 1, further comprising an
integral armrest fitted to the seat.
9. The integral gaming terminal of claim 1, wherein the payment
accepting and/or dispensing device is fitted to the frame.
10. The integral gaming terminal of claim 1, wherein the payment
accepting and/or dispensing device is fitted to the seat.
11. The integral gaming terminal of claim 1, further comprising a
second display fitted to one of the frame and the seat, the second
display enabling the player to view predetermined TV channels or
video streams.
12. The integral gaming terminal of claim 11, wherein the seat
further comprises an armrest and the second display is attached to
the armrest.
13. The integral gaming terminal of claim 1, wherein the sound
generator is configured to generate and the sound delivering means
is configured to deliver at least one of: audio feedback while
gaming or navigating through gaming options; game operator messages
or announcements; prerecorded sound or music selected by the player
via an interface; audio streaming, and soothing sounds.
14. The integral gaming terminal of claim 1, wherein the sound
generator includes means for active sound cancellation to isolate
the player from surrounding noise.
15. The integral gaming terminal of claim 1, wherein the sound
generator includes means for passive noise cancellation to isolate
the player from surrounding noise.
16. The integral gaming terminal of claim 1, further including
means for isolating the player from surrounding light.
17. The integral gaming terminal of claim 16, wherein the light
isolating means includes one of: an orientable opaque or tinted
panel, and a drop down filtering visor or goggles to isolate the
player from surrounding light.
18. The integral gaming terminal of claim 1, further comprising
ergonomic adjustment means coupled to at least one of: the first
display, the seat, the cash accepting and dispensing device, the
game interaction devices and the sound delivering means.
19. The integral gaming terminal of claim 18, wherein the ergonomic
adjustment means includes at least one of mechanical adjustment
means, motorized adjustments means, tilt/rotation adjustments
means, computer controlled adjustment means, remotely controlled
adjustments means controllable via a joystick or a touch screen,
and means for adjusting ergonomic parameters according to
pre-stored user parameter profiles.
20. The integral gaming terminal of claim 18, wherein the ergonomic
adjustment means includes predetermined configuration settings to
facilitate the player sitting in and standing up from the integral
gaming terminal.
21. The integral gaming terminal of claim 1, wherein the game
wagering controller further comprise means for allowing the player
secure access to PC functions according to a predetermined
scheme.
22. The integral gaming terminal of claim 21, wherein the
predetermined scheme includes at least one of a gaming quota, pay
per use, a promotion and a bonus.
23. The integral gaming terminal of claim 21, wherein the PC
functions include at least one of Internet browsing, email access,
instant messaging, stock market, music playing, video playing,
video conferencing and travel and entertainment bookings.
24. The integral gaming terminal of claim 1, further comprising
massaging means for massaging the player.
25. The integral gaming terminal of claim 24, wherein the massaging
means includes at least one of means for massaging the player's
back, means for massaging the player's arms, means for massaging
the player's leg and/or foot.
26. The integral gaming terminal of claim 24, wherein the massaging
means includes at least one of thumbing means, vibrating means,
rolling means, kneading means, percussion means, and means for
applying therapeutic compression.
27. The integral gaming terminal of claim 1, further comprising an
adjustable footrest fitted to one of the chair and the frame.
28. The integral gaming terminal of claim 1, wherein the game
interaction devices include an adjustable console that includes at
least one of play buttons and a joystick.
29. The integral gaming terminal of claim 1, wherein the game
wagering controller is configured to communicate with a central
computer system via a network.
30. The integral gaming terminal of claim 1, wherein the game
wagering controller is configured to communicate with other gaming
terminals via a network.
31. The integral gaming terminal of claim 1, further comprising a
communication device configured to enable instant personal
communication with participating players on other gaming
terminals.
32. The integral gaming terminal of claim 31, wherein the
communication device is configured to implement at least one of
text messaging, a personal contact list, voice communication,
webcam communication and photo transfer and a personal calendar for
organizing contact time and gaming events.
33. The integral gaming terminal of claim 1, wherein the sound
generator includes audio input means to enable the sound delivering
means to deliver audio from a personal audio player.
34. The integral gaming terminal of claim 33, wherein the audio
input means is configured for wireless operation.
35. The integral gaming terminal of claim 33, wherein the audio
input means is configured for wired operation.
36. The integral gaming terminal of claim 1, further including a
signal generator configured to generate a signal when a seated
player has not placed a wager for a predetermined amount of
time.
37. The integral gaming terminal of claim 36, wherein the signal
generator is configured to at least one of send the generated
signal to a central computer system, send the generated signal to a
floor manager of a casino, and communicate to the player to inform
the player that services available on the gaming terminal are
reserved for active players.
38. An integral gaming terminal for wagering on games, the integral
gaming terminal being ergonomically configured to accommodate at
least two seated participating players and comprising: a frame; a
first display fitted to the frame, the first display having at
least one screen; a seat fitted to the frame for each of the at
least two participating players; a payment accepting and/or
dispensing device; a game wagering controller for controlling
wagering on the games, the game wagering controller being
configured to operate as if the at least two seated participating
players are one player; game interaction devices to enable the at
least one player to interact with the games; a sound generator for
generating sound, and means for delivering sound coupled to the
sound generator, the sound delivering means being disposed
substantially close to at least one of the two seated participating
player's ears.
39. The integral gaming terminal of claim 38, wherein the game
interaction devices include a bet button for placing a bet, and
wherein the game interaction devices are configured to enable the
at least two participating players to press the bet button
according to one of a plurality of pre-selected modes.
40. The integral gaming terminal of claim 39, wherein the plurality
of pre-selected modes includes a first to press mode, a turn taking
mode and a random mode in which the next player allowed to activate
the bet button is randomly selected.
41. The integral gaming terminal of claim 38, wherein the game
interaction devices and the game wagering controller are configured
to identify each of the at least two participating player
symbolically or by name and to track and display a game performance
of each of the at least two participating players.
42. The integral gaming terminal of claim of claim 38, wherein the
sound delivering means is fitted to the frame.
43. The integral gaming terminal of claim 38, wherein the sound
delivering means is fitted to each seat.
44. The integral gaming terminal of claim 43, wherein the sound
delivering means is fitted above each seat.
45. The integral gaming terminal of claim 38, wherein the frame is
a generally U-shaped armature having a bottom end, a first top end
and a second top end, the bottom end being configured to rest on or
to be attached to a floor surface; the first display being fitted
near the first top end, the seat being fitted near the second top
end.
46. The integral gaming terminal of claim 45, wherein the sound
delivering means is fitted to the frame near the second top end and
above the seat.
47. The integral gaming terminal of claim 38, further comprising at
least one integral armrest fitted to the frame or fitted to each
seat.
48. The integral gaming terminal of claim 38, wherein the payment
accepting and/or dispensing device is fitted to the frame.
49. The integral gaming terminal of claim 38, wherein the payment
accepting and/or dispensing device is fitted to one of the
seats.
50. The integral gaming terminal of claim 38, further comprising a
second display fitted to one of the frame and one of the seats, the
second display enabling each of the at least two participating
players to view predetermined TV channels or video streams.
51. The integral gaming terminal of claim 50, wherein at least one
of the seats further comprises an armrest and wherein the second
display is attached to the armrest.
52. The integral gaming terminal of claim 38, wherein the sound
generator is configured to generate and the sound delivering means
is configured to deliver at least one of: audio feedback while
gaming or navigating through gaming options; game operator messages
or announcements; prerecorded sound or music selected by the player
via an interface; audio streaming, and soothing sounds.
53. The integral gaming terminal of claim 38, wherein the sound
generator includes means for active sound cancellation to isolate
the player from surrounding noise.
54. The integral gaming terminal of claim 38, wherein the sound
generator includes means for passive noise cancellation to isolate
the player from surrounding noise.
55. The integral gaming terminal of claim 38, further including
means for isolating the player from surrounding light.
56. The integral gaming terminal of claim 55, wherein the isolating
means includes one of: an orientable opaque or tinted panel, and a
drop down filtering visor or goggles.
57. The integral gaming terminal of claim 38, further comprising
ergonomic adjustment means coupled to at least one of: the first
display, the seat, the cash accepting and dispensing device, the
game interaction devices and the sound delivering means.
58. The integral gaming terminal of claim 57, wherein the ergonomic
adjustment means includes at least one of mechanical adjustment
means, motorized adjustments means, tilt/rotation adjustments
means, computer controlled adjustment means, remotely controlled
adjustments means controllable via a joystick or a touch screen,
and means for adjusting ergonomic parameters according to
pre-stored user parameter profiles.
59. The integral gaming terminal of claim 57, wherein the ergonomic
adjustment means includes predetermined configuration settings to
facilitate the player sitting in and standing up from the integral
gaming terminal.
60. The integral gaming terminal of claim 38, wherein the game
wagering controller further comprise means for allowing the player
secure access to PC functions according to a predetermined
scheme.
61. The integral gaming terminal of claim 60, wherein the
predetermined scheme includes at least one of a gaming quota, pay
per use, a promotion and a bonus.
62. The integral gaming terminal of claim 60, wherein the PC
functions include at least one of Internet browsing, email access,
instant messaging, stock market, music playing, video playing,
video conferencing and travel & entertainment bookings.
63. The integral gaming terminal of claim 38, further comprising
massaging means for massaging the player.
64. The integral gaming terminal of claim 63, wherein the massaging
means includes at least one of means for massaging the player's
back, means for massaging the player's arms, means for massaging
the player's leg and/or foot.
65. The integral gaming terminal of claim 63, wherein the massaging
means includes at least one of thumbing means, vibrating means,
rolling means, kneading means, percussion means, and means for
applying therapeutic compression.
66. The integral gaming terminal of claim 38, further comprising an
adjustable footrest configured to be fitted to one of each chair
and the frame.
67. The integral gaming terminal of claim 38, wherein the game
interaction devices include an adjustable console that includes at
least one of play buttons and a joystick.
68. The integral gaming terminal of claim 38, wherein the game
wagering controller is configured to communicate with a central
computer system via a network.
69. The integral gaming terminal of claim 38, wherein the game
wagering controller is configured to communicate with other gaming
terminals via a network.
70. The integral gaming terminal of claim 38, further comprising a
communication device configured to enable instant personal
communication with participating players on other gaming
terminals.
71. The integral gaming terminal of claim 70, wherein the
communication device is configured to implement at least one of
text messaging, a personal contact list, voice communication,
webcam communication and photo transfer and a personal calendar for
organizing contact time and gaming events.
72. The integral gaming terminal of claim 38, wherein the sound
generator includes audio input means to enable the sound delivering
means to deliver audio from a personal audio player.
73. The integral gaming terminal of claim 72, wherein the audio
input means is configured for wireless operation.
74. The integral gaming terminal of claim 72, wherein the audio
input means is configured for wired operation.
75. The integral gaming terminal of claim 38, further including a
signal generator configured to generate a signal when a seated
player has not placed a wager for a predetermined amount of
time.
76. The integral gaming terminal of claim 75, wherein the signal
generator is configured to at least one of send the generated
signal to a central computer system, send the generated signal to a
floor manager of a casino, and communicate to the player to inform
the player that services available on the gaming terminal are
reserved for active players.
77. An integral gaming terminal for wagering on games, the integral
gaming terminal being ergonomically configured to accommodate at
least two seated participating players and comprising: a frame; a
first display fitted to the frame, the first display having at
least one screen; a seat fitted to the frame for each of the at
least two participating players; a payment accepting and/or
dispensing device; a game wagering controller for controlling
wagering on the games, the game wagering controller being
configured to operate as if the at least two seated participating
players are one player; game interaction devices to enable the at
least one player to interact with the games; a sound generator for
generating sound, and means for delivering sound coupled to the
sound generator.
78. A network of at least two gaming terminals for wagering on
games, each of the at least two gaming terminals being
ergonomically configured to accommodate at least one seated
participating player, and each gaming terminal comprising: a frame;
a first display fitted to the frame, the first display having at
least one screen; a seat fitted to the frame for each of the at
least two participating players; a payment accepting and/or
dispensing device; a game wagering controller for controlling
wagering on the games; a communication device configured to enable
communication between the at least two gaming terminals, the
communication device being configured for at least one of data,
voice, and video communication; game interaction devices to enable
interaction with the games; a sound generator for generating sound,
and means, coupled to the sound generator, for delivering sound,
the sound delivering means being disposed substantially close to at
least one of the participating player's ears.
79. The integral gaming terminal of claim 78, wherein the game
interaction devices and the game wagering controller are configured
to allow all of the participating players playing at each of the at
least two gaming terminals to be considered a unique player.
80. The integral gaming terminal of claim 78, wherein the game
interaction devices includes a bet button for placing a bet, and
wherein the game interacting devices are configured to enable the
at least two participating players to press the bet button
according to one of a plurality of pre-selected modes.
81. The integral gaming terminal of claim 80, wherein the plurality
of pre-selected modes including a first to press mode, a turn
taking mode and a random mode in which the next player to be
allowed to activate the bet button is randomly selected.
82. The integral gaming terminal of claim 81 wherein the game
interaction devices and the game wagering controller are configured
to identify each of the at least two participating player
symbolically or by name and to track and display a game performance
of each of the at least two participating players.
83. The integral gaming terminal of claim 78, wherein the sound
delivering means is fitted to the frame.
84. The integral gaming terminal of claim 78, wherein the sound
delivering means is fitted to the seat.
85. The integral gaming terminal of claim 84, wherein the sound
delivering means is fitted above the seat.
86. The integral gaming terminal of claim 78, wherein the frame is
a generally U-shaped armature having a bottom end, a first top end
and a second top end, the bottom end being configured to rest on or
to be attached to a floor surface; the first display being fitted
near the first top end, the seat being fitted near the second top
end.
87. The integral gaming terminal of claim 86, wherein the sound
delivering means is fitted to the frame near the second top end and
above the seat.
88. The integral gaming terminal of claim 78, further comprising an
integral armrest fitted to the frame or to the seat.
81. The integral gaming terminal of claim 80, wherein the plurality
of pre-selected modes including a first to press mode, a turn
taking mode and a random mode in which the next player to be
allowed to activate the bet button is randomly selected.
82. The integral gaming terminal of claim 81 wherein the game
interaction devices and the game wagering controller are configured
to identify each of the at least two participating player
symbolically or by name and to track and display a game performance
of each of the at least two participating players.
83. The integral gaming terminal of claim 78, wherein the sound
delivering means is fitted to the frame.
84. The integral gaming terminal of claim 78, wherein the sound
delivering means is fitted to the seat.
85. The integral gaming terminal of claim 84, wherein the sound
delivering means is fitted above the seat.
86. The integral gaming terminal of claim 78, wherein the frame is
a generally U-shaped armature having a bottom end, a first top end
and a second top end, the bottom end being configured to rest on or
to be attached to a floor surface; the first display being fitted
near the first top end, the seat being fitted near the second top
end.
87. The integral gaming terminal of claim 86, wherein the sound
delivering means is fitted to the frame near the second top end and
above the seat.
88. The integral gaming terminal of claim 78, further comprising an
integral armrest fitted to the frame or to the seat.
89. The integral gaming terminal of claim 78, wherein the payment
accepting and/or dispensing device is fitted to the frame.
90. The integral gaming terminal of claim 78, wherein the payment
accepting and/or dispensing device is fitted to the seat.
91. The integral gaming terminal of claim 78, further comprising a
second display fitted to one of the frame and the seat, the second
display enabling the player to view predetermined TV channels or
video streams.
92. The integral gaming terminal of claim 91, wherein the seat
further comprises an armrest and the second display is attached to
the armrest.
93. The integral gaming terminal of claim 78, wherein the sound
generator is configured to deliver at least one of: audio feedback
while gaming or navigating through gaming options; game operator
messages or announcements; prerecorded sound or music selected by
the player via an interface; audio streaming, and soothing
sounds.
94. The integral gaming terminal of claim 78, wherein the sound
generator includes active sound cancellation means for isolating
the player from surrounding noise.
95. The integral gaming terminal of claim 78, wherein the sound
generator includes passive sound cancellation means for isolating
the player from surrounding noise.
96. The integral gaming terminal of claim 78, further comprising
means for isolating the player from surrounding light.
97. The integral gaming terminal of claim 96, wherein the light
isolating means includes one of: an orientable opaque or tinted
panel, and a drop down filtering visor or goggles.
98. The integral gaming terminal of claim 78, further comprising
ergonomic adjustment means coupled to at least one of: the first
display, the seat, the cash accepting and dispensing device, the
game interaction devices and the sound delivering means.
99. The integral gaming terminal of claim 98, wherein the ergonomic
adjustment means includes at least one of mechanical adjustment
means, motorized adjustments means, tilt/rotation adjustments
means, computer controlled adjustment means, remotely controlled
adjustments means controllable via a joystick or a touch screen,
and means for adjusting ergonomic parameters according to
pre-stored user parameter profiles.
100. The integral gaming terminal of claim 98, wherein the
ergonomic adjustment means includes predetermined configuration
settings to facilitate the player sitting in and standing up from
the integral gaming terminal.
101. The integral gaming terminal of claim 78, wherein the game
wagering controller further comprise means for allowing the player
secure access to PC functions according to a predetermined
scheme.
102. The integral gaming terminal of claim 101, wherein the
predetermined scheme includes at least one of a gaming quota, pay
per use, a promotion and a bonus.
103. The integral gaming terminal of claim 101, wherein the PC
functions include at least one of Internet browsing, email access,
instant messaging, stock market, music playing, video playing,
video conferencing and travel & entertainment bookings.
104. The integral gaming terminal of claim 78, further comprising
massaging means for massaging the player.
105. The integral gaming terminal of claim 104, wherein the
massaging means includes at least one of means for massaging the
player's back, means for massaging the player's arms, means for
massaging the player's leg and/or foot.
106. The integral gaming terminal of claim 104, wherein the
massaging means includes at least one of thumbing means, vibrating
means, rolling means, kneading means, percussion means, and means
for applying therapeutic compression.
107. The integral gaming terminal of claim 78, further comprising
an adjustable footrest fitted to the chair or to the frame.
108. The integral gaming terminal of claim 78, wherein the game
interaction devices include an adjustable console that includes at
least one of play buttons and a joystick.
109. The integral gaming terminal of claim 78, wherein the game
wagering controller is configured to communicate with a central
computer system via a network.
110. The integral gaming terminal of claim 78, wherein the game
wagering controller is configured to communicate with other gaming
terminals via a network.
111. The integral gaming terminal of claim 78, wherein the
communication device is configured to implement at least one of
text messaging, a personal contact list, voice communication,
webcam communication and photo transfer and a personal calendar for
organizing contact time and gaming events.
112. The integral gaming terminal of claim 78, wherein the sound
generator includes audio input means to enable the sound delivering
means to deliver audio from a personal audio player.
113. The integral gaming terminal of claim 112 wherein the audio
input means is configured for wireless operation.
114. The integral gaming terminal of claim 112, wherein the audio
input means is configured for wired operation.
115. The integral gaming terminal of claim 78, further including a
signal generator configured to generate a signal when a seated
player has not placed a wager for a predetermined amount of
time.
116. The integral gaming terminal of claim 115, wherein the signal
generator is configured to at least one of send the generated
signal to a central computer system, send the generated signal to a
floor manager of a casino, and communicate to the player to inform
the player that services available on the gaming terminal are
reserved for active players.
117. A network of at least two gaming terminals for wagering on
games, each of the at least two gaming terminals being
ergonomically configured to accommodate at least one seated
participating player, and each gaming terminal comprising: a frame;
a first display fitted to the frame, the first display having at
least one screen; a seat fitted to the frame for each of the at
least two participating players; a payment accepting and/or
dispensing device; a game wagering controller for controlling
wagering on the games; a communication device configured to enable
communication between the at least two gaming terminals, the
communication device being configured for at least one of data,
voice, and video communication; game interaction devices to enable
interaction with the games; a sound generator for generating sound,
and means, coupled to the sound generator, for delivering sound.
Description
BACKGROUND OF THE INVENTION
[0001] 1. Field of the Invention
[0002] This invention relates generally to the field of casino
gaming terminals and, more particularly, relates to an
ergonomically designed "integral" gaming terminal configured to
comfortably surround a player.
[0003] 2. Copyright Notice/Permission
[0004] A portion of the disclosure of this patent document contains
material that is subject to copyright protection. The copyright
owner has no objection to the facsimile reproduction by anyone of
the patent document or the patent disclosure as it appears in the
Patent and Trademark Office patent file or records, but otherwise
reserves all copyright rights whatsoever. The following notice
applies to the software and data as described below and in the
drawings hereto: Copyright 2004, Cyberscan Technology Inc., All
Rights Reserved.
[0005] 3. Description of the Related Art
[0006] Traditional gaming terminals such as found in casinos are
designed on the omnipresent 3-piece model comprising 3 separate
elements. Gaming terminals based on this 3-piece model include a
base (or bench) that is usually made of wood, a gaming cabinet that
sits on top of the base, and a chair. Some manufacturers such as
WMS Gaming are now proposing ergonomically improved cabinets such
as described in U.S. Pat. No. 6,334,612 entitled Ergonomically
Designed Gaming Machine. Other suppliers are proposing a 2-piece
gaming terminal in which the base and the gaming cabinet are
combined. In any event, it appears that, for current gaming
terminals, the player's comfort in terms of what may be called body
comfort, the player's video viewing comfort, the player's audio
comfort and the design of the player interaction means (the player
may play on the gaming terminal for a considerable number of hours)
is always considered as an afterthought. In addition, players using
such conventional gaming terminals are often subjected to the
characteristic surrounding casino clatter and din, which may
displease or even disturb music/sound aficionados accustomed to the
high-quality sound available on current multimedia PCs and DVD home
theaters.
[0007] Also, when two persons wish to play on one gaming terminal
as a team or when a second person acts as a supporter, such as is
the case in casinos located in areas attracting younger generation
of players (beach casinos, holiday resorts, etc.) in which the
players like to try their luck as a couple rather than
individually, there are no provisions in conventional gaming
terminals for accommodating a second player comfortably for an
extended period of time.
[0008] Moreover, as computer controllers integrated in gaming
terminals are rapidly adopting the generic PC architecture and
windowing software such as Microsoft windows and Linux (whether
embedded or not) and that the gaming industry is rapidly shifting
to cashless payment operation, the cost of gaming machines hardware
is declining.
[0009] There is, therefore, a need for new gaming terminals that
address the comfort and usability issues discussed above. It is
also clear that these issues offer the opportunity for gaming
terminal manufacturers to differentiate their products and gain a
competitive advantage by offering gaming terminals of greater
appeal and increased functionality.
SUMMARY OF THE INVENTION
[0010] Accordingly, an object of the present invention is to
provide an "integral" gaming terminal design configured to offer
the player a comfortable, private, relaxing and entertaining gaming
experience. The gaming experience may be augmented by personal
services such as TV viewing and Internet access. The gaming
terminals according to embodiments of the present invention may be
networked within a distributed gaming system and may communicate in
many ways with other machines, such as via a peer-to-peer
communication protocol with other gaming terminals and/or with
other secure web services. Such gaming terminals may participate in
bonusing and progressive schemes locally within the gaming operator
premises or globally with other gaming operations located in other
geographic areas.
[0011] The gaming terminals according to embodiments of the present
invention may be reserved in advance (for high rollers, for
example). Alternatively, such gaming terminals may be configured to
keep the player's identity and personal information private.
Players of gaming terminals according to embodiments of the present
invention may choose their own music or soothing sounds when
playing. They may also securely communicate with others (players or
PC users) within or outside the gaming premises using instant
messaging technology such as Microsoft MSN/Windows Messenger that
features text messaging, a personal contact list, voice
communication, webcam communication and photo transfer (via file
transfer), augmented with a personal calendar for organizing
contact time and gaming events. The present gaming terminal may
have the capability to process video and sound.
[0012] When a player is sitting in a gaming terminal and has not
played any games or utilized some other functionality of the
terminal for a predetermined period of time that may be determined
by the casino operator, the gaming terminal may transmit a signal
to both the player and the operator to prevent prolonged non-play
time. Although the present gaming terminal may include soothing and
relaxing services (such as massaging in the chair and leg rest, for
example), the player should not stop playing, and in particular
should be prevented from falling asleep.
[0013] According to an embodiment of the present invention, the
gaming terminal may be a one-piece apparatus that may include a
video display or multiple displays, interactive devices (such as,
for example, touch screen(s), buttons, keypad(s), joystick(s) and
the like), payment instruments (cash or cash-less), a control
computer, a chair and an overhead sound system. The overhead sound
system provides the player with a private digital quality audio
source and isolates the player from the surrounding ambient casino
noise. Such a gaming terminal may include a headset that may
feature mobile opaque or semi-transparent panels to isolate the
player from parasitic light. Alternatively, players having a
personal headset such as a Bluetooth (for example) mobile phone
headset may use it to listen to the sound produced by the gaming
terminal via a dedicated Bluetooth (or functionally similar) link.
Alternatively, again, players may plug their personal MP3/WMA/AAC
(among other possible formats) players into a port provided in the
gaming terminal in order to listen to their favorite music via the
gaming terminal's overhead sound system.
[0014] According to another embodiment, the gaming terminal may
further include interactive devices such as a joystick that may be
integrated within the armrests of the gaming terminal's chair or
alternatively, on a telescopic arm.
[0015] The gaming terminal may further include a television set
integrated within the armrest of the chair or alternatively, on a
telescopic arm.
[0016] The present gaming terminal may further include on-line
access to casino services and/or generic Internet access. Generic
Internet access may be independent from the casino services, but
should be isolated so as not to interfere with casino's regulated
software and security.
[0017] Also, embodiments of the present gaming terminal may further
include means for allowing two or more players to seat conformably
and play as a team.
[0018] Accordingly, one embodiment of the present invention is an
integral gaming terminal for wagering on games, the integral gaming
terminal being ergonomically configured to accommodate a seated
player. The gaming terminal may include a frame; a first display
fitted to the frame, the first display having at least one screen;
a seat fitted to the frame; a payment accepting and/or dispensing
device; a game wagering controller for controlling the wagering on
the games; game interaction devices for enabling the player to
interact with the games; a sound generator for generating sound,
and means, coupled to the sound generator, for delivering sound to
the player. The sound delivering means may be configured to deliver
the sound close to the player's ears.
[0019] The sound delivering means may be fitted to the frame and/or
to or above the seat, for example. The frame may be a generally
U-shaped armature having a bottom end, a first top end and a second
top end, the bottom end being configured to rest on or to be
attached to a floor surface; the first display being fitted near
the first top end, the seat being fitted near the second top end.
The sound delivering means may be fitted to the frame near the
second top end and above the seat. The integral gaming terminal may
further comprise an integral armrest fitted to the frame and/or to
the seat, for example. The payment accepting and/or dispensing
device may be fitted to the frame and/or to the seat, and/or to the
armrest, for example. The gaming terminal may further include a
second display fitted to the frame and/or the seat, to enable the
player to view predetermined TV channels or video streams. The seat
may further include an armrest and the second display may be
attached to the armrest. The sound generator may be configured to
generate and the sound delivering means may be configured to
deliver: audio feedback while gaming or navigating through gaming
options; game operator messages or announcements; prerecorded sound
or music selected by the player via an (a jukebox-like, for
example) interface; audio streaming, and/or soothing sounds, for
example. The sound generator may include means for active or
passive sound cancellation to isolate the player from surrounding
noise. The integral gaming terminal may also include means for
isolating the player from surrounding light. Such means may
include, for example, an orientable opaque, semi-opaque or tinted
panel, or a drop down filtering visor or goggles, for example, to
isolate the player from surrounding light.
[0020] The ergonomic gaming terminal may also include ergonomic
adjustment means coupled to the first display, the seat, the cash
accepting and dispensing device, the game interaction devices
and/or the sound delivering means, for example. The ergonomic
adjustment means may include, for example, mechanical adjustment
means, motorized adjustments means, tilt/rotation adjustments
means, computer controlled adjustment means, remotely controlled
adjustments means controllable via a joystick or a touch screen,
and/or means for adjusting ergonomic parameters according to
pre-stored user parameter profiles. The ergonomic adjustment means
may include predetermined configuration settings to facilitate the
player sitting in and standing up from the integral gaming
terminal.
[0021] The game wagering controller may further include means for
allowing the player secure access to PC functions according to a
predetermined scheme. The predetermined scheme may include a gaming
quota, pay per use, a promotion and/or a bonus, for example. The PC
functions may include, for example, Internet browsing, email
access, instant messaging, stock market, music playing, video
playing, video conferencing and/or travel and entertainment
bookings, to name a few of possible services that may be made
available to the player.
[0022] The integral gaming terminal may include massaging
mechanisms for massaging the player, such as mechanisms for
massaging the player's back, mechanisms for massaging the player's
arms, mechanisms for massaging the player's leg and/or foot, for
example. The massaging mechanisms may include thumbing mechanisms,
vibrating mechanisms, rolling mechanisms, kneading mechanisms,
percussion mechanisms, and/or mechanisms for applying therapeutic
compression, among other possibilities. The integral gaming
terminal may also include an adjustable footrest fitted to one of
the chair and the frame. The game interaction devices may include
an adjustable console that may include at least one of play buttons
and/or a joystick, for example.
[0023] The game wagering controller may be configured to
communicate with a central computer system via a network and/or to
communicate with other gaming terminals via a network. The integral
gaming terminal may also include one or more communication device
configured to enable instant personal communication with
participating players on other gaming terminals. The communication
device may be configured to implement, for example, text messaging,
a personal contact list, voice communication, webcam communication
and photo transfer and/or a personal calendar for organizing
contact time and gaming events, among other possible services that
may be made available to the player.
[0024] The sound generator may include audio input means to enable
the sound delivering means to deliver audio from a personal audio
player. The audio input means may be configured for wired and/or
wireless operation. The integral gaming terminal may include a
signal generator configured to generate a signal when a seated
player has not placed a wager for a predetermined amount of time.
The signal generator may be configured to send the generated signal
to a central computer system, send the generated signal to a floor
manager of a casino, and/or communicate to the player to inform the
player that services available on the gaming terminal are reserved
for active players.
[0025] According to another embodiment thereof, the present
invention is an integral gaming terminal for wagering on games, and
is ergonomically configured to accommodate at least two seated
participating players. Such a gaming terminal may include a frame;
a first display fitted to the frame, the first display having at
least one screen; a seat fitted to the frame for each of the at
least two participating players or alternatively a double seat; a
payment accepting and/or dispensing device; a game wagering
controller for controlling wagering on the games, the game wagering
controller being configured to operate as if the at least two
seated participating players are one player; game interaction
devices to enable the at least one player to interact with the
games; a sound generator for generating sound, and means for
delivering sound coupled to the sound generator.
[0026] Another embodiment of the present invention is a network of
at least two gaming terminals for wagering on games, each of the at
least two gaming terminals being ergonomically configured to
accommodate at least one seated participating player. Each gaming
terminal of the network of gaming terminals includes a frame; a
first display fitted to the frame, the first display having at
least one screen; a seat fitted to the frame for each of the at
least two participating players; a payment accepting and/or
dispensing device; a game wagering controller for controlling
wagering on the games; a communication device configured to enable
communication between the at least two gaming terminals, the
communication device being configured for at least one of data,
voice, and video communication; game interaction devices to enable
interaction with the games; a sound generator for generating sound,
and means, coupled to the sound generator, for delivering
sound.
BRIEF DESCRIPTION OF THE DRAWINGS
[0027] FIG. 1 is a conceptual view of an integral gaming terminal
according to an embodiment of the present invention.
[0028] FIG. 2 is a side view of the integral gaming terminal with
player of FIG. 1
[0029] FIG. 3 is a perspective view of the integral gaming terminal
of FIG. 1.
[0030] FIG. 4 is another detailed view of the integral gaming
terminal of FIG. 1.
[0031] FIG. 5 illustrates the articulated and motorized
functionality of the screen and console of the integral gaming
terminal of FIG. 1.
[0032] FIG. 6 illustrates the articulated/motorized functionality
of the chair and overhead sound system of the integral gaming
terminal of FIG. 1.
[0033] FIG. 7 illustrates additional articulated and/or motorized
rotational functionality of the integral gaming terminal of FIG.
1.
[0034] FIG. 8A shows a view of the overhead sound system of the
integral gaming terminal of FIG. 1.
[0035] FIG. 8B shows another view of the overhead sound system of
the integral gaming terminal of FIG. 1.
[0036] FIG. 8C shows another view of the overhead sound system of
the integral gaming terminal of FIG. 1.
[0037] FIG. 8D shows yet another view of the overhead sound system
of the integral gaming terminal of FIG. 1.
[0038] FIG. 9 shows a perspective view of the integral gaming
terminal of an embodiment of the present invention equipped with an
armrest and television.
[0039] FIG. 10 is a perspective view of the integral gaming
terminal of FIG. 9.
[0040] FIG. 11 is a rear view of the integral gaming terminal of
FIG. 9.
[0041] FIG. 12 is a side view of the integral gaming terminal of
FIG. 9.
[0042] FIG. 13 is a top view of the integral gaming terminal of
FIG. 9.
[0043] FIG. 14 is a perspective view of an integral gaming terminal
that is ergonomically configured to accommodate at least two seated
participating players, according to another embodiment of the
present invention.
DETAILED DESCRIPTION OF THE INVENTION
[0044] In the following detailed description of exemplary
embodiments of the invention, reference is made to the accompanying
drawings, which form a part hereof, and in which is shown by way of
illustration specific exemplary embodiments in which the invention
may be practiced. These embodiments are described in sufficient
detail to enable those skilled in the art to practice the
invention, and it is to be understood that other embodiments may be
utilized and that logical, mechanical, electrical and other changes
may be made without departing from the spirit or scope of the
present invention. The following detailed description is,
therefore, not to be taken in a limiting sense, and the scope of
the present invention is defined only by the appended claims.
[0045] FIG. 1 at 100 illustrates aspects of an embodiment of the
present invention in which the integral gaming terminal 102
accommodates a seated player 104 (the player forms no part of the
present invention). A headset or overhead sound system 106 may
surround at least a portion of the player's head. The overhead
sound system may include means for generating and delivering sound
or may include only means for delivering the sound, and the sound
generating means may be disposed elsewhere within the integral
gaming terminal. FIG. 2 shows side view 200 of the integral gaming
terminal of FIG. 1.
[0046] FIG. 3 at 300 illustrates the various components of an
embodiment of the integral gaming terminal 102 of the present
invention. FIG. 4 shows a side view 400 of the gaming terminal 102.
Considering now FIGS. 3 and 4 collectively, the embodiment of the
integral gaming terminal 102 may include dual flat screen displays
(LCD displays, for example) 302, a game interaction devices
(including a buttons console 304, for example), cash or cash-less
payment accepting and/or dispensing devices 306, a base 308, a
front frame 310, a chair 312, an overhead sound system 106 and a
rear frame 312. The front frame 310 may support the display 302 and
the buttons console 304, and may include a metal enclosure or an
enclosure formed of lightweight composite material in a
configuration that includes a central post-like frame such as shown
in the illustrations. The rear frame 312 may support the chair(s)
312 and the overhead sound system 106. The front frame and the rear
frame may be attached to the base 308, or alternatively may be
attached (e.g., bolted) directly to the floor. The overhead sound
system 106 may be attached directly to the rear frame 312, or
alternatively to the chair(s) 312 and/or the chair frame (not
shown). A game wagering controller for controlling wagering on the
games offered on the integrated gaming terminal may be disposed
behind the display(s) 302 or inside the base 308, for example. The
game wagering controller may be coupled to the game interaction
devices and to the payment accepting and/or dispensing devices.
[0047] FIG. 5 at 500 illustrates various ergonomic adjustments on
the front frame 310 that may be available to a player using a
gaming terminal 102 according to an embodiment of the present
invention. Such front frame adjustments enable the present gaming
terminal 102 to be adjusted by the player to achieve the most
comfortable playing position. The display(s) 302 may be adjusted up
and down as indicated at 506 as well as tilted backward and
frontward as suggested at 508. The buttons console 304 may be
adjusted up and down as shown at 514 as well as tilted upward and
downward as indicated at 512. The front frame 310 may be tilted
backward and frontward, as shown at 516.
[0048] FIG. 6 at 600 illustrates the various ergonomic adjustments
of the components of the gaming terminal that may be fixed on the
rear frame 316. Adjusting these components enables the player to
achieve a comfortable playing position. The chair 312 may be
adjusted up and down as shown at 604 as well as tilted backward and
frontward as indicated at reference numeral 608. The overhead sound
system 106 may be also be adjusted up and down as shown at 618 as
well as tilted upward and downward as shown at 616. The rear frame
316 may be moved backward and frontward on the base 308, as
indicated at 612.
[0049] FIG. 7 at 700 illustrates additional ergonomic adjustments
that may be carried out on the gaming terminal 102. Such
adjustments may include swiveling 704 of the monitor 302 (or the
front frame 306), and/or swiveling of the rear frame 310, as shown
at 712.
[0050] The adjustments detailed above may be made manually via
hand-locking mechanisms or electrically via motorized mechanisms.
Motorized mechanisms may be activated via switches and joysticks
(such as for adjusting car exterior mirrors) or via the touch
screen. According to an embodiment of the invention, all or some of
the above-described adjustments may be memorized together with the
player profile (when a player card is used for example, whereby
personal parameters related to the player identity, activity and
habits are recorded in a central server or a smart card), so the
player may recall personalized ergonomic adjustments each time he
or she plays on a similar gaming terminal. Embodiments of the
present gaming terminal are not limited to the adjustments
described above and shown in the drawings, as other ergonomic
adjustments may be provided. Any motorized and/or memorized gaming
terminal ergonomic adjustments is thus considered to be within the
scope of the present inventions.
[0051] According to an embodiment of the invention, the motorized
adjustments may have a special setting that facilitates entry and
exit of the player into and out of the seated position, including
putting away the overhead sound system.
[0052] As noted above, embodiments of the present invention may
include integrated relaxation mechanisms such as back massage
devices integrated in the seat, leg/foot massage devices so that
the player may enjoy body relaxing while playing. Such massaging
mechanisms may include, for example, means for thumbing,
vibrations, rolling, kneading, percussion, therapeutic compression
or a combination thereof.
[0053] FIGS. 8A, 8B, 8C and 8D at 800 show various views of an
embodiment of the overhead sound system 106 wherein digital quality
speakers 804 are integrated in a shell 802. The shell 802 may be
made of composite materials such as used for example for the
fabrication of motorcycle helmets. The overhead sound system 106
may include an articulated mount 812 point for attachment to the
rear frame 310.
[0054] According to an embodiment of the present invention, the
overhead sound system 106 may include active or passive
noise-canceling or noise attenuation electronics to eliminate or
attenuate ambient noise. The player may listen to the sounds
generated by the game as well as selected songs or soothing music,
all the while being substantially isolated from surrounding noise.
The songs and music may be made available by the casino operator
via a jukebox screen selection, or alternatively, the player may
plug his personal MP3/WMA/AAC (among other possible formats)
compatible portable player to an wired or wireless input line of
the gaming terminal 102 in order to listen to his or her favorite
music via the overhead sound system 106 while playing. The present
integrated gaming terminal may also include devices for isolating
the player from surrounding and parasitic light. Such devices may
include, for example, one or more opaque or tinted panels or a drop
down filtering visor or goggles. Such light isolation devices may
be fitted or integrated into the overhead sound system.
[0055] Personal preference settings such as sound level, sound
environmental rendering (studio effect, hall effect, cathedral
effect, etc.), and/or music type (for example) may be memorized
together with player profile.
[0056] FIGS. 9, 10, 11 and 12 at show various views of another
embodiment of the present gaming terminal referenced at numeral
902. The gaming terminal 902 further includes an integral armrest
904 that may be fitted, for example, to the rear frame 1004 and
that may include information and user interaction devices such as a
joystick (no shown) and/or a small size display monitor, as shown
at 906. Buttons and controls for the small size display monitor 906
are shown at 1108 in FIG. 11. FIG. 13 at 1300 is a top view of the
gaming terminal of FIGS. 9-12, fitted with an armrest 904 fixed
directly to the gaming machine rear frame 1004. A footrest may also
be provided. The small size display monitor is shown at numeral
906. The integral armrest 904 may further comprise control buttons
1108 to adjust, for example, the information displayed on the small
size display monitor 906. The integrated arm rests 904 may further
include control buttons 1310 for interacting with the game in a
more relaxed position with the arm resting on the armrest 904, a
joystick 1312, trackball or mouse for precision interaction with
the game or information selection on the main front monitor 302
(large size monitor mounted on the front frame) such as when
browsing Internet pages.
[0057] According to an embodiment of the invention, the button
console including the control buttons 1310, joystick 1312 and/or
other controls may be fitted on a telescoping arm or a deployable
arm (not shown) mounted on the integrated armrest 904 such that the
play buttons and/or joystick/mouse may be adjusted to the player's
favorite ergonomic position. The telescoping arm or a deployable
arm may be motorized and memorized together with the player
profile.
[0058] The gaming terminal may further comprise on-line access to
casino services or generic Internet access. Generic Internet access
may be independent from the casino services, but should securely
isolated such as not to interfere with casino regulated software
and security.
[0059] According to another embodiment depicted in FIG. 14, the
gaming terminal may be configured as a two-seater allowing two
players to seat conformably as well as play buttons to allow the
players to play as a team or as a couple. Two seats 1302, 1304 may
be provided. Alternatively, a bench suitable for two players may be
fitted to the integral gaming terminal's frame. The overhead sound
system may be enlarged to accommodate the head of the two players,
or alternatively each player may have an individual overhead sound
system, which is the embodiment shown in FIG. 13. The gaming
machine may comprise one or two sets of play buttons whereby the
gaming terminal software may select the player to play in
accordance with a predetermined logic such as first one to press,
each player in turn, or at random. The play buttons may be
configured such that the two players are considered to be a single
player. The embodiment of FIG. 14 may be extended to more than two
players. The gaming terminal may accept payments (cash or
cash-less) and/or deliver payments and display (cash or cash-less)
of winnings/bonus (if any) for the team or for each player. This
two-seater embodiment may also support the generation of
downloadable games.
[0060] In an alternative embodiment, two (or more) individual
gaming terminals may be networked together (distance between the
terminals not being a factor) such as to act as a single gaming
machine in which one of the gaming terminal is selected as the
master gaming machine and the other(s) gaming machines is/are
slaved to the master gaming machine. In that case, the credit
balance and the game outcome are common to all ganged gaming
terminals. The gaming software of the participating networked
terminals may be configured to provide the same features as
described above. In addition, each individual gaming terminal may
comprise voice and/or video communication (such as a webcam) to
enable direct communication between the team members.
[0061] Indeed, in order to maximize revenue, such multi-player
arrangement in which several gaming terminals act as a single
gaming machine may be reserved for high-stake players or to boost
play at times of low casino activity.
[0062] According to another alternative embodiment, team players
may elect to play completely individually each on a separate gaming
terminal machine (terminals are configured for conventional
gaming), but elect to join with other team members in such a way
that the play selection and performance of others may be seen by
all on their screen, as a video insert for example. In this manner,
players may be stimulated by the good performance of the bigger
winners and try to catch-up by persevering in continuing to play.
The gaming software of the participating terminals is configured to
provide the features described.
[0063] The described and illustrated embodiments set out
ergonomically adjustable "integral" gaming terminals configured to
comfortably surround the player and provide audio isolation from
the surroundings as well as dispense favorite music, secure access
to the Internet, access to news information, communicate with
others, play against others, play as a team and provide body
relaxing. Some entertainment, relaxing and information services may
be activated for an additional fee, if a bonus or quota is attained
or according to a promotional scheme. If the player stops playing
for an extended predetermined period of time, a warning signal may
be generated and communicated to the player and/or to the casino's
floor manager, for example.
[0064] Embodiments of the invention may accommodate two (or more)
seated players to allow the players to play comfortably as a couple
or team for extended periods.
[0065] As computer controllers integrated in gaming terminals are
rapidly adopting the generic PC architecture and windowing software
such as Microsoft windows and Linux (embedded or not-embedded) and
that payment is rapidly shifting to cashless, the cost of gaming
machines hardware is declining. The present inventions provide
attractive means to differentiate gaming terminals for the
competition and consequently prevent or avoid erosion of profit
margins.
* * * * *