U.S. patent application number 10/869929 was filed with the patent office on 2004-12-30 for gaming machine in which second game can be obtained continuous to first game under predetermined condition.
Invention is credited to Kojima, Sakiko.
Application Number | 20040266510 10/869929 |
Document ID | / |
Family ID | 33411067 |
Filed Date | 2004-12-30 |
United States Patent
Application |
20040266510 |
Kind Code |
A1 |
Kojima, Sakiko |
December 30, 2004 |
Gaming machine in which second game can be obtained continuous to
first game under predetermined condition
Abstract
Concerning with the slot game, for example, one of the trigger
symbols is stopped with the predetermined combination (S11: A), the
bonus game with the medium payout is executed (S12). And if it is
determined that the continuation condition is realized in the bonus
game with the medium payout (S13: YES), the bonus game with high
payout is executed (S15). And as for the slot game, for example, if
the other trigger symbol is stopped with the predetermined
combination (S11: B), the bonus game with the high payout is
executed without executing the bonus game with the medium payout
(S15).
Inventors: |
Kojima, Sakiko; (Tokyo,
JP) |
Correspondence
Address: |
RADER FISHMAN & GRAUER PLLC
LION BUILDING
1233 20TH STREET N.W., SUITE 501
WASHINGTON
DC
20036
US
|
Family ID: |
33411067 |
Appl. No.: |
10/869929 |
Filed: |
June 18, 2004 |
Current U.S.
Class: |
463/16 |
Current CPC
Class: |
G07F 17/34 20130101;
G07F 17/3267 20130101; G07F 17/3244 20130101; G07F 17/3211
20130101 |
Class at
Publication: |
463/016 |
International
Class: |
A63F 009/24 |
Foreign Application Data
Date |
Code |
Application Number |
Jun 24, 2003 |
JP |
JP2003-180065 |
Claims
What is claimed is:
1. A gaming machine comprising: a first game controller for
executing a first game; a second game controller for executing one
of a plurality of second games, game contents thereof being
different from each other; and a third game controller for
controlling the first game controller and the second game
controller; wherein the third game controller controls the second
game controller so as to execute a first bonus game which is one of
the second games if a first predetermined condition concerning with
the first game is realized; wherein the third game controller
controls the second game controller so as to execute a second bonus
game which is one of the second games if a continuation condition
concerning with the first bonus game is realized; and wherein the
third game controller controls the second game controller so as to
execute the second bonus game if a second predetermined condition
concerning with the first game executed by the first game
controller is realized.
2. The gaming machine according to claim 1, wherein the second
bonus game has a higher payout than the first bonus game.
3. A gaming machine comprising: a first game controller for
executing a first game; a second game controller for executing one
of a plurality of second games, game contents thereof being
different from each other; a third game controller for controlling
the first game controller and the second game controller; a first
determination device for determining whether or not a first
predetermined condition concerning with the first game executed by
the first game controller is realized; a second determination
device for determining whether or not a continuation condition
concerning with a first bonus game executed by the second game
controller is realized, the first bonus game being one of the
second games; and a third determination device for determining
whether or not a second predetermined condition concerning with the
first game executed by the first game controller is realized;
wherein the third game controller controls the second game
controller so as to execute the first bonus game if the first
determination device determines that the first predetermined
condition is realized; wherein the third game controller controls
the second game controller so as to execute a second bonus game
which is one of the second games if the second determination device
determines that the continuation condition is realized; and wherein
the third game controller controls the second game controller so as
to execute the second bonus game if the third judgement device
determines that the second predetermined condition is realized.
4. The gaming machine according to claim 3, further comprising: a
cabinet; a plurality of reels rotatably arranged in the cabinet; a
plurality of display devices arranged in front of the reels; a
display controller for controlling the display devices; a memory
for storing at least first effect information concerning with the
first bonus game and second effect information concerning with the
second bonus game; wherein the display controller controls the
display devices so as to display the first effect information
stored in the memory if the first determination device determines
that the first predetermined condition is realized; and wherein the
display controller controls the display devices so as to display
the second effect information stored in the memory if the third
determination device determines that the second predetermined
condition is realized.
Description
CROSS-REFERENCE TO THE RELATED APPLICATION (S)
[0001] This application is based upon and claims a priority from
the prior Japanese Patent Application No. 2003-180065 filed on Jun.
24, 2003, the entire contents of which are incorporated herein by
reference. This application is related to co-pending US patent
application entitled to "GAMING MACHINE WITH REELS AND DISPLAY
DEVICE DISPLAYING CHARACTERS THEREON, REELS BEING SEEN THROUGH
DISPLAY DEVICE", the application being filed on even date herewith.
The co-pending application is expressly incorporated herein by
reference.
BACKGROUND OF THE INVENTION
[0002] 1. Field of the Invention
[0003] The present invention relates to a gaming machine in which a
first game is shifted to a second game when a predetermined
condition is realized while the first game is executed.
[0004] 2. Description of Related Art
[0005] In a conventional gaming machine, for example a slot
machine, when various symbols on reels, which are rotating, are
stopped with a predetermined combination, it is conducted a first
game which gives a predetermined benefit to a player. At that time,
there is a gaming machine that a second game more beneficial for
the player than the first game is executed when a trigger symbol is
stopped in the first game. Further, as shown in Unexamined Japanese
Publication No. 2001-293248, there is a gaming machine in which a
plurality of second games, each of which has different game
contents and payout amount with each other, are stored, and the
next second game is successively and developingly conducted one by
one among the second games every a continuation condition is
realized in the second game, according to the originality of the
gaming machine.
[0006] Here, among plural second games, since it is general that
the second game is made so that the game contents thereof become
more ingenious and the second game has a higher payout according
that execution order of the second game becomes latter, the player
is very interested in the second games. In spite of the above, on
the other hand, if the execution order becomes more latter, the
continuation condition is generally set so that such condition
becomes more difficult to be realized. Therefore, as mentioned,
even though the game contents of the second game become ingenious
and the payout thereof becomes high among plural second games,
there scarcely exists chances for the player to be able to
experience such second game if the execution order of the second
game becomes more latter.
SUMMARY OF THE INVENTION
[0007] The present invention has done to resolve the above problems
and it is an object to provide a gaming machine in which it can
give the player more chances to experience each second game,
concerning with a plurality of second games each of which is
successively and developingly executed every the continuation
condition is realized after the predetermined condition is realized
in the first game.
[0008] In order to accomplish the above problems, according to one
aspect of the present invention, it is provided a gaming machine
comprising:
[0009] a first game controller for executing a first game;
[0010] a second game controller for executing one of a plurality of
second games, game contents thereof being different from each
other; and
[0011] a third game controller for controlling the first game
controller and the second game controller;
[0012] wherein the third game controller controls the second game
controller so as to execute a first bonus game which is one of the
second games if a first predetermined condition concerning with the
first game is realized;
[0013] wherein the third game controller controls the second game
controller so as to execute a second bonus game which is one of the
second games if a continuation condition concerning with the first
bonus game is realized; and
[0014] wherein the third game controller controls the second game
controller so as to execute the second bonus game if a second
predetermined condition concerning with the first game executed by
the first game controller is realized.
[0015] In the gaming machine constructed according to the above,
the third game controller controls the second game controller so as
to execute a first bonus game which is one of the second games if a
first predetermined condition concerning with the first game is
realized, and controls the second game controller so as to execute
a second bonus game which is one of the second games if a
continuation condition concerning with the first bonus game is
realized. Therefore, among the second games, the second bonus game
is executed after execution of the first bonus game. On the other
hand, the third game controller controls the second game controller
so as to execute the second bonus game if a second predetermined
condition concerning with the first game is realized.
[0016] That is to say, in the gaming machine according to the
present invention, as for a plurality of second games which are
successively and developingly executed after the first
predetermined condition concerning with the first game is realized,
if the first predetermined condition concerning with the first game
is realized, the first bonus game is executed and the second bonus
game is executed if the continuation condition with the first bonus
game is realized. On the contrary, if the second predetermined
condition concerning with the first game is realized, the second
bonus game is executed. Therefore, there will possibly exist not
only a case that the second bonus game is executed after the first
bonus game is executed but also a case that the second bonus game
is executed directly from the first game. Thus, it can be increased
chances for the player to experience the second bonus game, as a
result, interest of the player for games can be raised.
[0017] At that time, if the second bonus game has a higher payout
than the first bonus game, the player is more strongly interested
in the second bonus game than the first bonus game, therefore
interest of the player for games can be more effectively
raised.
[0018] Further, according to another aspect of the present
invention, it is provided a gaming machine comprising:
[0019] a first game controller for executing a first game;
[0020] a second game controller for executing one of a plurality of
second games, game contents thereof being different from each
other;
[0021] a third game controller for controlling the first game
controller and the second game controller;
[0022] a first determination device for determining whether or not
a first predetermined condition concerning with the first game
executed by the first game controller is realized;
[0023] a second determination device for determining whether or not
a continuation condition concerning with a first bonus game
executed by the second game controller is realized, the first bonus
game being one of the second games; and
[0024] a third determination device for determining whether or not
a second predetermined condition concerning with the first game
executed by the first game controller is realized;
[0025] wherein the third game controller controls the second game
controller so as to execute the first bonus game if the first
determination device determines that the first predetermined
condition is realized;
[0026] wherein the third game controller controls the second game
controller so as to execute a second bonus game which is one of the
second games if the second judgement device determines that the
continuation condition is realized; and
[0027] wherein the third game controller controls the second game
controller so as to execute the second bonus game if the third
judgement device determines that the second predetermined condition
is realized.
[0028] In the above gaming machine, as for a plurality of second
games which are successively and developingly executed after the
first game, if the first judgement device determines that the first
predetermined condition concerning with the first game is realized,
the first bonus game is executed and if the second judgement device
determines that the continuation condition concerning with the
first bonus game is realized, the second bonus game is executed. On
the other hand, if the third judgement device determines that the
second predetermined condition concerning with the first game is
realized, the second bonus game is executed. Therefore, there will
possibly exist not only a case that the second bonus game is
executed after the first bonus game is executed but also a case
that the second bonus game is executed directly from the first
game. Thus, it can be increased chances for the player to
experience the second bonus game, as a result, interest of the
player for games can be raised.
[0029] The above and further objects and novel features of the
invention will more fully appear from the following detailed
description when the same is read in connection with the
accompanying drawings. It is to be expressly understood, however,
that the drawings are for purpose of illustration only and not
intended as a definition of the limits of the invention.
BRIEF DESCRIPTION OF THE DRAWINGS
[0030] The accompanying drawings, which are incorporated in and
constitute a part of this specification illustrate embodiments of
the invention and, together with the description, serve to explain
the objects, advantages and principles of the invention.
[0031] In the drawings,
[0032] FIG. 1 is a perspective view of a slot machine,
[0033] FIG. 2 is a longitudinal sectional view showing a lower
liquid crystal display and reels,
[0034] FIG. 3 is an exploded perspective view showing the lower
liquid crystal display,
[0035] FIG. 4 is an explanatory view schematically showing symbols
formed on an outer periphery of the reel,
[0036] FIG. 5 is a block diagram schematically showing a control
system of the slot machine,
[0037] FIG. 6 is an explanatory view showing an example of effect 1
before a bonus game, the effect 1 being displayed on the lower
liquid crystal display,
[0038] FIG. 7 is an explanatory view showing an example of effect 2
before the bonus game, the effect 2 being displayed on the lower
liquid crystal display,
[0039] FIG. 8 is an explanatory view showing an example of effect 3
before the bonus game, the effect 3 being displayed on the lower
liquid crystal display,
[0040] FIG. 9 is an explanatory view showing an example of effect 4
before the bonus game, the effect 4 being displayed on the lower
liquid crystal display,
[0041] FIG. 10 is an explanatory view showing an example of effect
contents displayed on an upper liquid crystal display and the lower
liquid crystal display when a "golden gate bonus" as a bonus game
with a medium payout is executed,
[0042] FIG. 11 is an explanatory view showing an example of effect
contents displayed on the upper liquid crystal display and the
lower liquid crystal display when the "golden gate bonus" as the
bonus game with the medium payout is executed, following to the
effect contents shown in FIG. 10,
[0043] FIG. 12 is an explanatory view showing an example of effect
contents displayed on the upper liquid crystal display and the
lower liquid crystal display when the "golden gate bonus" as the
bonus game with the medium payout is executed, following to the
effect contents shown in FIG. 11,
[0044] FIG. 13 is an explanatory view showing an example of effect
contents displayed on the upper liquid crystal display and the
lower liquid crystal display when the "golden gate bonus" as the
bonus game with the medium payout is executed, following to the
effect contents shown in FIG. 12,
[0045] FIG. 14 is an explanatory view showing an example of effect
contents displayed on the upper liquid crystal display and the
lower liquid crystal display when the "golden gate bonus" as the
bonus game with the medium payout is executed, following to the
effect contents shown in FIG. 13,
[0046] FIG. 15 is an explanatory view showing an example of effect
contents displayed on the upper liquid crystal display and the
lower liquid crystal display when a "condor treasure bonus" as a
bonus game with a high payout is executed,
[0047] FIG. 16 is an explanatory view showing an example of effect
contents displayed on the upper liquid crystal display and the
lower liquid crystal display when the "condor treasure bonus" as
the bonus game with the high payout is executed, following to the
effect contents shown in FIG. 15,
[0048] FIG. 17 is an explanatory view showing an example of effect
contents displayed on the upper liquid crystal display and the
lower liquid crystal display when the "condor treasure bonus" as
the bonus game with the high payout is executed, following to the
effect contents shown in FIG. 16,
[0049] FIG. 18 is an explanatory view showing an example of effect
contents displayed on the upper liquid crystal display and the
lower liquid crystal display when the "condor treasure bonus" as
the bonus game with the high payout is executed, following to the
effect contents shown in FIG. 17,
[0050] FIG. 19 is an explanatory view showing an example of effect
contents displayed on the upper liquid crystal display and the
lower liquid crystal display when the "condor treasure bonus" as
the bonus game with the high payout is executed, following to the
effect contents shown in FIG. 18,
[0051] FIG. 20 is an explanatory view showing an example of effect
contents displayed on the upper liquid crystal display and the
lower liquid crystal display when the "condor treasure bonus" as
the bonus game with the high payout is executed, following to the
effect contents shown in FIG. 19,
[0052] FIG. 21 is an explanatory view showing an example of effect
contents displayed on the upper liquid crystal display and the
lower liquid crystal display when the "condor treasure bonus" as
the bonus game with the high payout is executed, following to the
effect contents shown in FIG. 20,
[0053] FIG. 22 is an explanatory view showing an example of effect
contents displayed on the upper liquid crystal display and the
lower liquid crystal display when the "condor treasure bonus" as
the bonus game with the high payout is executed, following to the
effect contents shown in FIG. 21, and
[0054] FIG. 23 is a flowchart showing control procedures when the
bonus game with the medium payout or the bonus game with the high
payout is executed.
DETAILED DESCRIPTION OF THE PREFERRED EMBODIMENTS
[0055] Hereinafter, the gaming machine according to the present
invention will be described according to the embodiment embodying
the invention, with reference to the drawings. First, an outline
construction of the gaming machine according to the embodiment will
be described with reference to FIG. 1. Here, in the embodiment, the
slot machine as an example of the gaming machine will be explained.
FIG. 1 is a perspective view of the slot machine.
[0056] In FIG. 1, the slot machine 1 has a cabinet 2 constructing a
whole of the slot machine 1. At a front upper part of the cabinet 2
an upper liquid crystal display 3 is arranged, and at a front
central part of the cabinet 2 a lower liquid crystal display 4 is
arranged. Here, the upper liquid crystal display 3 is constructed
from a liquid crystal display device which is generally used, and
the lower liquid crystal display 4 is constructed from, so-called,
a transparent liquid crystal display device. A detailed
construction of the transparent liquid crystal display device will
be explained hereinafter.
[0057] An operation table 5, which is projected frontward, is
formed below the lower liquid crystal display 4, and from the most
left side on the operation table 5, a change button 6, a payout
(cash out) button 7, a help button 8 are arranged. And a coin
insertion slot 9 and a bill insertion slot 10 are arranged at the
right side of the help button 8. Further, from the left side, a
1-BET button 11, a SPIN/REPEAT BET button 12, a 3-BET button 13 and
a 5-BET button 14 are positioned at the front side on the operation
table 5.
[0058] Here, the change button 6 is pressed when exchanging the
bill inserted in the bill insertion slot 10, and the exchanged
coins are paid out through a coin payout hole 15 to a coin tray 16
which is formed at the lower part of the cabinet 2. To the change
button 6, a change switch 62 (explained hereinafter) is attached,
and the a switch signal is output to a CPU 50 (mentioned
hereinafter) from the change switch 62 based on press of the change
button 6.
[0059] The cash-out button 7 is usually pressed when games are
terminated, and when the CASH-OUT button 7 is pressed coins got in
games are paid out through the coin payout hole 15 to the coin tray
16. Here, to the CASH-OUT button 7, a payout (cash out) switch 63
(mentioned hereinafter) is attached and a switch signal is output
to the CPU 50 from the payout switch 63 based on press of the
CASH-OUT button 7.
[0060] The help button 8 is pressed when the player does not
understand game operation method, and when the help button 8 is
pressed, various help information is displayed on the upper liquid
crystal display 3 or the lower liquid crystal display 4. To this
help button 8, a help switch 64 (mentioned hereinafter) is attached
and a switch signal is output to the CPU 50 from the help switch 64
based on press of the help button 8.
[0061] To the coin insertion slot 9 a coin sensor 65 (mentioned
hereinafter) is positioned, and when the coin is inserted in the
coin insertion slot 9 a coin detection signal is output to the CPU
50 through the coin sensor 65. And to the bill insertion slot 10 a
bill sensor 66 (mentioned hereinafter) is positioned, and when the
bill is inserted in the bill insertion slot 10 a bill detection
signal is output to the CPU 50 through the bill sensor 66.
[0062] As for the 1-BET button 11, every the 1-BET button 11 is
pressed one credit is betted, and the 1-BET button 11 can bet by
pressing up to tree times as the maximum pressing time. To the
1-BET button 11, a 1-BET switch 59 is attached and when the 1-BET
button 11 is pressed a switch signal is output to the CPU 50 from
the 1-BET switch 59 based on press of the 1-BET button 11.
[0063] The SPIN/REPEAT BET button 12 is the button to start games
from the present bet number or the previous bet number by press
thereof, thereby reels (mentioned later) are started to rotate. To
the SPIN/REPEAT BET button 12, a spin switch 58 (mentioned later)
is attached, and when the SPIN/REPEAT BET button 12 is pressed a
switch signal is output to the CPU 50 from the spin switch 58 based
on press of the SPIN/REPEAT BET button 12. Here, as the bet number
which can be betted by press of the SPIN/REPEAT BET button 12,
there may exist 1, 2, 3 and 5 bets.
[0064] The 3-BET button 13 is the button to start games from 3 bets
on the basis of press thereof. To this 3-BET button 13, a 3-BET
switch 60 (mentioned hereinafter) is attached and when the 3-BET
button 13 is pressed a switch signal is output to the CPU 50 from
the 3-BET switch 60. And the 5-BET button 14 is the button to start
games from 5 bets on the basis of press thereof or to be pressed
when a bonus game (mentioned hereinafter) is started. To the 5-BET
button 14, a 5-BET switch 61 is attached and when the 5-BET button
is pressed a switch signal is output to the CPU 50 from the 5-BET
switch 61 on the basis of press thereof.
[0065] Further, at the lower part of the cabinet 2, the coin payout
hole 15 is formed and the coin tray 16 to receive coins paid out
from the coin payout hole 15 is provided. In the coin payout hole
15, a coin detection part 73 constructed from a sensor and the like
is positioned and the coin detection part 73 detects number of
coins paid out from the coin payout hole 15.
[0066] Further, at the side plane (the right side plane in FIG. 1)
of the cabinet 2, a start lever 17 is arranged rotatably within a
predetermined angle range. To the start lever 17, a start switch 57
is attached and when the start lever 17 is rotated a switch signal
occurring from the start switch 57 is output to the CPU 50.
[0067] Next, it will be described a detailed construction of the
lower liquid crystal display 4 and reels rotatably arranged behind
the lower liquid crystal display 4 in the cabinet 2, with reference
to FIGS. 2 and 3. FIG. 2 is a longitudinal sectional view of the
lower liquid crystal display and the reels, and FIG. 3 is an
exploded perspective view of the lower liquid crystal display
4.
[0068] In FIGS. 2 and 3, the lower liquid crystal display 4 is
arranged within a display window 21 of a device front panel 20
positioned at the front center part of the cabinet 2 in the slot
machine 1, with a touch panel 30 arranged at the front side (the
left side in FIG. 2) of the lower liquid crystal display 4. And at
the rear side (the right side in FIG. 2) of the lower liquid
crystal display 4, three reels 22 (only one reel 22 is indicated in
FIG. 2) are supported in a parallel state so that the reels 22
become independently rotatable.
[0069] Here, each reel 22 will be described. Among three reels 22,
the left reel 22 when seeing the front plane of the slot machine 1
faces to a left display window 23 (see FIG. 1) formed in the lower
liquid crystal display 4, the center reel 22 faces to a center
display window 24 (see FIG. 1) similarly formed in the lower liquid
crystal display 4 and the right reel 22 faces to a right display
window 25 (see FIG. 1) similarly formed in the lower liquid crystal
display 4. Construction of each of the display windows 23, 24, 25
will described hereinafter.
[0070] Further, on an outer periphery of each reel 22, various
kinds of symbols shown in FIG. 4 (9 kinds of symbols are indicated
in FIG. 4) are formed. Concretely, as kinds of symbols formed on
the outer periphery of the reel 22, concerning with game contents
conducted in the slot machine 1, it is utilized a direction-map
symbol, a lake-map symbol, a condor treasure trigger symbol, a WILD
symbol, a 3BAR symbol, a golden gate trigger symbol, a RED 7
symbol, a 2BAR symbol and a 1BAR symbol. And these 9 kinds of
symbols and blank (s) (area where the symbol do not exist) are
combined based on a predetermined combination and the combinations
in which the symbols and the blanks are totally combined (the total
number of the symbols and the blanks is 22) are formed. On the
outer periphery of each reel 22, such combination with symbols and
blanks (total number of which is 22) is formed.
[0071] Here, various winning combinations are determined beforehand
based on plural kinds of combinations of the symbols and when the
symbol combination corresponding to the winning combination is
stopped along a pay line L (see FIG. 1), coins are paid out from
the coin payout hole 15 according to the winning combination. These
points are as same as that in the conventional slot machine,
therefore explanation thereof will be omitted. And formation of the
symbols on the outer periphery of the reel 22 is generally done as
follows. First, symbols and blanks (total number of which is 22)
are printed on a long seal having a width and a length
corresponding to the width and the periphery length of the reel 2,
respectively. And such seal is adhered on the peripheral plane of
the reel 22. Of course, the symbols may be formed by different
method other than the above method.
[0072] In the embodiment, the pay line L is determined to only the
center line, and such pay line L is displayed on the lower liquid
crystal display 4 when games are conducted by rotating and stopping
the reels 22 based on press of the SPIN/REPEAT BET button 12, the
3-BET button and the 5-BET button 14 or rotation of the start lever
17. On the other hand, the pay line L is eliminated from the lower
liquid crystal display 4 when the bonus game is conducted based on
press of the 5-BET button 14 in obtaining various bonus games.
[0073] As for the trigger symbols, there are the condor treasure
trigger symbol and the golden gate trigger symbol, and these
trigger symbols are function as triggers to obtain various bonus
games. In the embodiment, one condor treasure trigger symbol and
one golden gate trigger symbol are formed on only the outer
periphery of the right reel 22. Further, a bonus game concerning
with a condor treasure bonus can be obtained based on that the
direction-map symbol existing on the outer periphery of the left
reel 22, the lake-map symbol existing on the center reel 22 and the
condor treasure trigger symbol existing on the right reel 22 stop
along the pay line L. And a bonus game concerning with the golden
gate bonus can be obtained based on that the direction-map symbol
existing on the left reel 22, the lake-map symbol existing on the
center reel 22 and the golden gate trigger symbol existing on the
right reel 22 stop along the pay line L. Here, the condor treasure
bonus is the bonus game with a higher payout than the golden gate
bonus.
[0074] Next, construction of the lower liquid crystal display 4
will be described with reference to FIGS. 2 and 3A.about.3J. In
FIGS. 2 and 3A.about.3J, the lower liquid crystal display 4 is
constructed by arranging from the front side of the slot machine 1;
the transparent touch panel 30, the reel glass base 31, the bezel
metal frame 32, the transparent liquid crystal panel 33, the liquid
crystal holder 34, the diffusion sheet 35, the light guiding plate
36, the white reflector 37, the rear holder 38 and the antistatic
sheet 39. In the diffusion sheet 35, three openings 35A, 35B, 35C
are formed. Similarly, in the light guiding plate 36, the reflector
37 and the rear holder 38, three openings 36A, 36B, 36C, 37A, 37B,
37C, 38 A, 38B, 38C are formed respectively, so as to coincide with
the openings 35A, 35B, 35C. Here, the openings 35A.about.38A
construct the left display window 23 (see FIG. 1) by superimposing
so as to coincide with each other. Similarly, the openings
35B.about.38B construct the center display window 24 (see FIG. 1)
by superimposing so as to coincide with each other and the openings
35C.about.38C construct the right display window 25 by
superimposing so as to coincide with each other. Here, the openings
35A.about.35C in the diffusion sheet 35 and the openings
36A.about.36C in the light guiding plate 36 construct the light
transmitting areas to retain visibility while variable displaying
is conducted by rotating reels 22.
[0075] In order to install the lower liquid crystal display 4 to
the display window 21 of the device front panel 20, as shown in
FIG. 2, brackets 40 are screwed to the rear side of the device
front panel 20 by screws 41.
[0076] And at an upper and lower end of the light guiding plate 36,
a pair of cathode ray tubes 42 may be arranged as light sources of
the liquid crystal panel 33. And at an upper and lower positions in
the rear side of each of openings 38A.about.38C in the rear holder
38, a pair of cold cathode ray tubes 43 are arranged to illuminate
the symbols on the outer periphery of each of the reels 22.
[0077] The liquid crystal panel 33 is a transparent electric
display panel on which transparent electrodes such as ITO are
formed, and arranged in front of each of the reels 22 which can be
seen therethrough. And the circumference in rear side of the
display part of the liquid crystal panel 33 is held by the liquid
crystal holder 34. The light guiding plate 36 is made from the
light transmitting resin panel, and in the light guiding plate 36
lens cut portions are formed, the lens cut portions leading light
emitted from the cold cathode ray tubes 43 positioned at side
positions to the rear side of the liquid crystal panel 33. The
light diffusion sheet 35 is made from a light transmitting resin
sheet and scatters light led by the light guiding plate 36 and
levels light irradiated to the liquid crystal panel 33. The liquid
crystal holder 34 for holding the liquid crystal panel 33, the
diffusion sheet 35 and the light guiding plate 36 are assembled
into one-piece construction and circumference thereof is inserted
in the bezel metal frame 32. Thereby, the front side of the display
part in the liquid crystal panel 33 is retained by the bezel metal
frame 32.
[0078] Circumference of the liquid crystal holder 34, the light
diffusion sheet 35 and the light guiding plate 36, which are
inserted in the bezel metal frame 32 and assembled into one-piece
construction, is further inserted in the reel glass base 31 and
retained by the reel glass base 31 in a state that the front
display plane of the liquid crystal panel 33 is opened. The
transparent touch panel 30 is pressed and contacted to the front
side of the reel glass base 31 by installing the reel glass base 31
to the device front panel 20 through the screws 41, thereby the
transparent touch panel 30 is superimposed on the front display
plane of the liquid crystal panel 33.
[0079] The rear holder 38 is made from a white resin plate and
retains to the reel glass base 31 the bezel metal frame 32
supported to the reel glass base 31, the liquid crystal holder 34
holding the liquid crystal panel 33, the light diffusion sheet 35
and the light guiding plate 36 from the rear sides thereof. The
rear holder 38 also functions as a reflecting plate for reflecting
light emitted from the cold cathode ray tubes 43 to the light
guiding plate 36 toward the liquid crystal panel 33. The antistatic
sheet 39 is made transparent and adhered to the rear plane of the
rear holder 38 by double-sided adhesive tape, thereby the
antistatic sheet 39 covers the rear plane of each of the openings
38A.about.38C formed in the rear holder 38.
[0080] Next, construction of the control system in the slot machine
1 will be described with reference to FIG. 5. FIG. 5 is a block
diagram schematically showing the control system in the slot
machine 1.
[0081] In FIG. 5, the control system of the slot machine 1 is
basically constructed from the CPU 50, and a ROM 51 and a RAM 52
are connected to the CPU 50. The ROM 51 stores game control program
(mentioned later), various effect programs for executing various
effects on the upper liquid crystal display 3 and the lower liquid
crystal display 4 according to progress in games, lottery program
for conducting lottery of various winning combinations, various
programs necessary for controlling the slot machine 1 and various
data tables and the like. And the RAM 52 is a memory for
temporarily storing various data calculated by the CPU 50.
[0082] And to the CPU 50, a clock pulse generator 53 for generating
standard clock pulses and a frequency divider 54 are connected, and
a random number generator 55 and a sampling circuit 56 are also
connected. Random number sampled by the random number generator 56
is utilized in various lotteries of the winning combinations, the
effects and the like. Further, to the CPU 50, the start switch 57
attached to the start lever 17, the spin switch 58 attached to the
SPIN/REPEAT BET button 12, the 1-BET switch 59 attached to the
1-BET button 11, the 3-BET switch 60 attached to the 1-BET button
13, the change switch 62 attached to the CASH-OUT button 7 and the
help switch 63 attached to the help button 8 are connected
respectively. The CPU 50 controls the slot machine 1 to execute
various operations corresponding to each button, based on the
switch signal output from each switch when such buttons are
pressed.
[0083] Further, to the CPU 50, the coin sensor 65 positioned in the
coin insertion slot 9 and the bill sensor 66 positioned in the bill
insertion slot 10 are connected respectively. The coin sensor 65
detects coins inserted from the coin insertion slot 9 and the CPU
50 calculates the number of inserted coins based on the coin
detection signal output from the coin sensor 65. The bill sensor 66
detects the kind and sum of bill and the CPU 50 calculates the
number of coins equivalent to sum of bill, based on the bill
detection signal output from the bill sensor 66.
[0084] To the CPU 50, three stepping motors 68 for rotating each of
the reels 22 through a motor drive circuit 67 are connected, and
also a reel position detection circuit 69 is connected. When a
motor drive signal is output to the motor drive circuit 67, each
stepping motor 68 is driven to rotate by the motor drive circuit
67, thereby each reel 22 is rotated.
[0085] At that time, after each reel 22 is started to rotate, the
number of drive pulses provided to each stepping motor 68 is
calculated and the calculated value is written in the predetermined
area of the RAM 52. And the reset pulse is output every one
rotation of the reel 22 and such reset pulse is input to the CPU 50
through the reel position detection circuit 69. When the reset
pulse is input to the CPU 50, the calculated value written in the
RAM 52 is cleared in "0", and the CPU 50 recognizes the symbol
rotational position in the reel 22, based on the calculated value
corresponding to the rotational position of the reel 22 within one
rotation and the symbol table in which the rotational position of
the reel 22 stored in the ROM 51 and the symbols formed on outer
peripheral plane of the reel 22 are corresponded with each
other.
[0086] To the CPU 50, a hopper 71 is connected through a hopper
drive circuit 70. When a drive signal is output to the hopper drive
circuit 70 from the CPU 50, the hopper 71 pays out predetermined
number of coins from the coin payout hole 15.
[0087] And to the CPU 50, a coin detection part 73 is connected
through a payout completion signal circuit 72. The coin detection
part 73 is arranged in the coin payout hole 15 and when the coin
detection part 73 detects that a predetermined number of coins are
paid out from the coin payout hole 15, the payout completion signal
is output to the payout completion signal circuit 72 from the coin
detection part 73. Based on this, the payout completion signal
circuit 72 outputs the payout completion signal to the CPU 50.
[0088] Further, to the CPU 50, the upper liquid crystal display 3
is connected through a liquid crystal drive circuit 74 and the
lower liquid crystal display 4 is connected through a liquid
crystal drive circuit 75. And to the CPU 50, the touch panel 30 is
connected through a touch panel drive circuit 76.
[0089] Further, to the CPU 50 LEDs 78 are connected through a LED
drive circuit 77. A plurality of the LEDs 78 are arranged on the
front plane of the slot machine 1 and the LEDs 78 are controlled so
as to turn on based on the drive signals from the CPU 50. Further,
a speaker 80 and a sound output circuit 79 are connected to the CPU
50 and the speaker 80 produces various effective sounds when
various effects are conducted based on the output signal from the
sound output circuit 79.
[0090] Next, the game contents executed in the slot machine 1 will
be described. As mentioned, at first in the slot machine 1, the
slot game is conducted, and when each of reels 22 is stopped, if a
symbol combination corresponding to the winning combination is
stopped on the pay line L, coins are paid out from the coin payout
hole 15 according to the winning combination. Further, at that
time, in a case that the direction-map symbol existing on the outer
periphery of the left reel 22, the lake-map symbol existing on the
outer periphery of the center reel 22 and the golden gate trigger
symbol existing on the outer periphery of the right reel 22 are
stopped on the pay line L or the direction-map symbol existing on
the outer periphery of the left reel 22, the lake-map symbol
existing on the outer periphery of the center reel 22 and the
condor treasure trigger symbol existing on the outer periphery of
the right reel 22 are stopped on the pay line L, the bonus game
such as the golden gate bonus or the condor treasure bonus can be
obtained. And the control concerning with the game thereafter is,
for example, done by executing the program shown in the flowchart
of FIG. 23. Here, the flowchart shown in FIG. 23 will be
explained.
[0091] In the flowchart of FIG. 23, when the direction-map symbol
existing on the outer periphery of the left reel 22, the lake-map
symbol existing on the outer periphery of the center reel 22 and
the golden gate trigger symbol existing on the outer periphery of
the right reel 22 are stopped on the pay line L or the
direction-map symbol existing on the outer periphery of the left
reel 22, the lake-map symbol existing on the outer periphery of the
center reel 22 and the condor treasure trigger symbol existing on
the outer periphery of the right reel 22 are stopped on the pay
line L, one of steps (abbreviated as "S" hereinafter) 10A, 10B, 10C
and 10D is executed. In the flowchart of FIG. 23, although the
condition that which one of steps 10A, 10B, 10C and 10D is executed
is not described, for example, in a case that the direction-map
symbol existing on the outer periphery of the left reel 22, the
lake-map symbol existing on the outer periphery of the center reel
22 and the condor treasure trigger symbol existing on the outer
periphery of the right reel 22 are stopped on the pay line L, the
procedure shifts to S10A and the effect 1 before the bonus game is
displayed on the lower liquid crystal display 4 through the liquid
crystal drive circuit 75. And in a case that the direction-map
symbol existing on the outer periphery of the left reel 22, the
lake-map symbol existing on the outer periphery of the center reel
22 and the golden gate trigger symbol existing on the outer
periphery of the right reel 22 are stopped on the pay line L, the
procedure shifts to one of S10B, 10C and 10D by selecting through
the random lottery using the random number. Here, if the procedure
shifts to S10B, the effect 2 before the bonus game is displayed on
the lower liquid crystal display 4 through the liquid crystal drive
circuit 75 and if the procedure shifts to S10C, the effect 3 before
the bonus game is displayed on the lower crystal display 4 through
the liquid crystal drive circuit 75 and if the procedure shifts to
S10D, the effect 4 before the bonus game is displayed on the lower
liquid crystal display 4 through the liquid crystal drive circuit
75.
[0092] Thereafter, the procedure shifts to S11 and the bonus game
executed thereafter is determined according to the game result in
the slot game. Here, as the result in the slot game, if the
direction-map symbol existing on the outer periphery of the left
reel 22, the lake-map symbol existing on the outer periphery of the
center reel 22 and the golden gate trigger symbol existing on the
outer periphery of the right reel 22 are stopped on the pay line L,
that is, if the procedure shifts to one of SLOB, 10C and 10D, the
route A is selected in S11 and the bonus game with the medium
payout is executed in S12. And in S13, it is determined whether the
continuation condition is realized or not in the bonus game with
the medium payout. If it is determined that the continuation
condition is realized in the bonus game with the medium payout
(S13: YES), the procedure shifts to S15. In the S15, the bonus game
with the high payout is done instead of the bonus game with the
medium payout. Thereafter, the procedure shifts to S16 and the
bonus game with the high payout is finished. And if it is
determined that the continuation condition is not realized (S13:
NO), the procedure shifts to S14 without executing the bonus game
with the high payout and the bonus game with the medium payout is
finished.
[0093] On the other hand, in S11 mentioned above, as the game
result in the slot game, if the direction-map symbol existing on
the outer periphery of the left reel 22, the lake-map symbol
existing on the outer periphery of the center reel 22 and the
condor treasure trigger symbol existing on the outer periphery of
the right reel 22 are stopped on the pay line L, that is, if the
procedure shifts to S10A, the route B is selected in S11 and the
bonus game with the high payout is executed in S15 without
executing the bonus game with medium payout, thereafter the
procedure shifts to S16 and the bonus game with the high payout is
finished in S16.
[0094] Here, the bonus game with the high payout means the bonus
game in which the player can obtain more coins in comparison with
the bonus game with the medium payout.
[0095] Next, the bonus game with the high payout and the bonus game
with the medium payout will be described with reference to the
examples, including each of the effects 1.about.4 before the bonus
game.
[0096] At first, if the direction-map symbol existing on the outer
periphery of the left reel 22, the lake-map symbol existing on the
outer periphery of the center reel 22 and the condor treasure
trigger symbol existing on the outer periphery of the right reel 22
are stopped on the pay line L (S10A), the effect (airplane version)
shown in FIG. 6 is displayed on the lower liquid crystal display 4
as the effect 1 before the bonus game. Here, in the effect
(airplane version) shown in FIG. 6, a condor flies toward a hero
who is flying by an airplane and ruins in the sky are indicated in
a direction along which the condor is flying. And if the
direction-map symbol existing on the outer periphery of the left
reel 22, the lake-map symbol existing on the outer periphery of the
center reel 22 and the golden gate trigger symbol existing on the
outer periphery of the right reel 22 are stopped on the pay line L
and the procedure shifts to S10B, the effect (canoe version) shown
in FIG. 7 is displayed on the lower liquid crystal display 4 as the
effect 2 before the bonus game. Here, in the effect (canoe version)
shown in FIG. 7, the hero is riding on a canoe and an entrance of
the ruins is displayed in a direction along which the canoe is
forwarding. And if the direction-map symbol existing on the outer
periphery of the left reel 22, the lake-map symbol existing on the
outer periphery of the center reel 22 and the golden gate trigger
symbol existing on the outer periphery of the right reel 22 are
stopped on the pay line L and the procedure shifts to S10C, the
effect (tramcar version) shown in FIG. 8 is displayed on the lower
liquid crystal display 4 as the effect 3 before the bonus game.
Here, in the effect (tramcar version) shown in FIG. 8, rocks
existing in a front direction of the hero who is riding on a
tramcar are collapsing and an entrance of the ruins is indicated in
a forward direction of the rocks. And if the direction-map symbol
existing on the outer periphery of the left reel 22, the lake-map
symbol existing on the outer periphery of the center reel 22 and
the golden gate trigger symbol existing on the outer periphery of
the right reel 22 are stopped on the pay line L and the procedure
shifts to S10D, the effect (ruins version) shown in FIG. 9 is
displayed on the lower liquid crystal display 4 as the effect 4
before the bonus game. Here, in the effect (ruins version) shown in
FIG. 9, the rocks existing in the front direction of the hero who
is moving in the ruins are collapsing and a hidden path is
indicated in a forward direction of the rocks.
[0097] And on the lower liquid crystal display 4, if one of the
effect (canoe version) shown in FIG. 7, the effect (tramcar
version) shown in FIG. 8 and the effect (ruins version) shown in
FIG. 9 is displayed (S11: A), "the golden gate bonus" constructed
from the effects shown in FIGS. 10.about.14 is executed.
[0098] In the "golden gate bonus", at first, the effect indicated
on the upper side in FIG. 10 is displayed on the upper liquid
crystal display 3 through the liquid crystal drive circuit 74, and
at the same time, the effect indicated on the lower side of FIG. 10
is displayed on the lower liquid crystal display 4 through the
liquid crystal drive circuit 75. Here, in the effect indicated in
the upper side of FIG. 10, the hero discovers several golden
statues in the ruins. And in the effect indicated in the lower side
of FIG. 10, the words "golden gate bonus" are displayed. Thereby,
it is suggested to the player that the "golden gate bonus" is
started.
[0099] Next, in the "golden gate bonus", the effect indicated in
the upper side of FIG. 11 is displayed on the upper liquid crystal
display 3 through the liquid crystal drive circuit 74 and at the
same time, the effect indicated in the lower side of FIG. 11 is
displayed on the lower liquid crystal display 4 through the liquid
crystal drive circuit 75. Here, in the effect indicated in the
upper side of FIG. 11, the hero grasps one of the golden statues.
And in the effect indicated in the lower side of FIG. 11, a
lithograph map of the ruins is indicated. At that time, several
exits toward which the hero should move are shown on the lithograph
map and the player selects one of the exit toward which the hero
should move through the touch panel 30 arranged on the lower liquid
crystal display 4.
[0100] Next, in the "golden gate bonus", the effect indicated in
the upper side of FIG. 12 is displayed on the upper liquid crystal
display 3 through the liquid crystal drive circuit 74 and at the
same time, the effect indicated in the lower side of FIG. 12 is
displayed on the lower liquid crystal display 4 through the liquid
crystal drive circuit 75. Here, in the effect indicated in the
upper side of FIG. 12, the hero runs toward the exit selected by
the player and a stone door of the path is shut every the hero
exceeds the stone door. And the player can get coins according to
the payout number, which is indicated in the upper position of the
hero and increased every the hero exceeds the stone door. Instead
of the payout number, a magnification or a key of condor sanctuary
may be displayed and the player may get them. Thereby, the player
can have empathy against the hero who is running through the path
while exceeding the stone doors which are going to shut, and can
have expectation for the payout number or the magnification to get
the key of the condor sanctuary. Further, in the effect indicated
in the lower side of FIG. 12, there are displayed on the lithograph
map of the ruins the locus along which the hero runs and the
history of the payout number obtained by the player, the
magnification and the key of the condor sanctuary.
[0101] Next, in the "golden gate bonus", if the player gets the key
of the condor sanctuary at that time (S13: YES), the effect
indicated in the upper side of FIG. 13 is displayed on the upper
liquid crystal display 3 through the liquid crystal drive circuit
74 and at the same time, the effect indicated in the lower side of
FIG. 13 is displayed on the lower liquid crystal display 4 through
the liquid crystal drive circuit 75. Here, in the effect indicated
in the upper side of FIG. 13, the hero moves toward the golden
gate. Thereby, it is suggested to the player that the bonus game
shifts to the bonus game with the high payout. And in the effect
indicated in the lower side of FIG. 13, the courses toward the exit
which is not selected by the player is indicated on the lithograph
map of the ruins and the payout numbers corresponding to the
courses are indicated.
[0102] On the other hand, in the "golden gate bonus", if the player
does not get the key of the condor sanctuary at that time (S13:
NO), the effect indicated in the upper side of FIG. 14 is displayed
on the upper liquid crystal display 3 through the liquid crystal
drive circuit 74 and at the same time, the effect indicated in the
lower side of FIG. 13 is displayed on the lower liquid crystal
display 4 through the liquid crystal drive circuit 75. Here, in the
effect indicated in the upper side of FIG. 14, the hero moves
toward the door which is opened. Thereby, it is suggested to the
player that the "golden gate bonus" is finished. And in the effect
indicated in the lower side of FIG. 14, the courses toward the exit
which is not selected by the player is indicated on the lithograph
map of the ruins and the payout numbers corresponding to the
courses are indicated.
[0103] As mentioned above, in the "golden gate bonus", the player
obtains the payout number or the magnification, the key of the
condor sanctuary. At this point, the payout number or the
magnification is set to about one.about.two figures, therefore the
player can get no more than about 100 coins at best.
[0104] And on the lower liquid crystal display 4, if the effect
(airplane version) shown in FIG. 6 is displayed (S 11: B), "the
condor treasure bonus" constructed from the effects shown in FIGS.
15.about.22 is executed, as the bonus game with the high payout.
Here, in the above mentioned "golden gate bonus", if the player
obtains the key of the condor sanctuary (S13: YES), the "condor
treasure bonus" is executed.
[0105] In the "condor treasure bonus", at first, the effect
indicated on the upper side in FIG. 15 is displayed on the upper
liquid crystal display 3 through the liquid crystal drive circuit
74, and at the same time, the effect indicated on the lower side of
FIG. 15 is displayed on the lower liquid crystal display 4 through
the liquid crystal drive circuit 75. Here, in the effect indicated
in the upper side of FIG. 15, the hero tries to take an emerald
glittering in the eye of the condor of the ruins in the condor
sanctuary. And in the effect indicated in the lower side of FIG.
15, the words "condor treasure bonus" are displayed. Thereby, it is
suggested to the player that the "condor treasure bonus" is
started.
[0106] Next, in the "condor treasure bonus", the effect indicated
on the upper side in FIG. 16 is displayed on the upper liquid
crystal display 3 through the liquid crystal drive circuit 74, and
at the same time, the effect indicated on the lower side of FIG. 16
is displayed on the lower liquid crystal display 4 through the
liquid crystal drive circuit 75. Here, in the effect indicated in
the upper side of FIG. 15, the hero falls down due to that the
floor of the condor sanctuary falls out. And in the effect
indicated in the lower side of FIG. 16, the words "condor treasure
bonus" are continuously displayed.
[0107] Next, in the "condor treasure bonus", the effect indicated
on the upper side in FIG. 17 is displayed on the upper liquid
crystal display 3 through the liquid crystal drive circuit 74, and
at the same time, the effect indicated on the lower side of FIG. 17
is displayed on the lower liquid crystal display 4 through the
liquid crystal drive circuit 75. Here, in the effect indicated in
the upper side of FIG. 17, the hero is falling in the space like a
well. And in the effect indicated in the lower side of FIG. 17, a
plurality of treasures are displayed at the bottom of the well. At
that time, when the player selects one of the treasures through the
touch panel 30 arranged on the lower liquid crystal display 4, the
payout number obtained by the player is displayed on the lower
liquid crystal display 4.
[0108] Next, in the "condor treasure bonus", the effect indicated
on the upper side in FIG. 18 is displayed on the upper liquid
crystal display 3 through the liquid crystal drive circuit 74, and
at the same time, the effect indicated on the lower side of FIG. 18
is displayed on the lower liquid crystal display 4 through the
liquid crystal drive circuit 75. Here, in the effect indicated in
the upper side of FIG. 18, the hero climbs up the wall of the well
by using the rope. At that time, during climbing by the rope, the
hero sometimes breaks the wall of the well and a value jumping from
the broken wall is added to the payout number. And the
magnification magnified to the payout number increases according to
the extent that the hero climbs the wall by the rope. And the
magnification at present is always shown by the meter arranged at
the right side of the upper liquid crystal display 3. Further, in
the effect indicated in the lower side of FIG. 18, the payout
number obtained at present by the player is shown.
[0109] Next, in the "condor treasure bonus", the effect indicated
on the upper side in FIG. 19 is displayed on the upper liquid
crystal display 3 through the liquid crystal drive circuit 74, and
at the same time, the effect indicated on the lower side of FIG. 19
is displayed on the lower liquid crystal display 4 through the
liquid crystal drive circuit 75. Here, in the effect indicated in
the upper side of FIG. 19, the hero continuously climbs up the wall
of the well by using the rope. At that time, during climbing by the
rope, the hero sometimes breaks the wall of the well and the
treasure comes out from the broken wall. If the most valuable
treasure appears from the broken wall, the hero falls down and the
rule for the player to climb up the wall is understandably shown in
the effect. And in the effect indicated in the lower side of FIG.
19, the treasures which come out from the broken wall are
displayed. At that time, the player selects one among plural
treasures through the touch panel 30 arranged on the lower liquid
crystal display 4 and the payout number is obtained according to
selection by the player, thereafter the obtained value is added to
the payout number which the player already obtains.
[0110] Next, in the "condor treasure bonus", the effect indicated
on the upper side in FIG. 20 is displayed on the upper liquid
crystal display 3 through the liquid crystal drive circuit 74, and
at the same time, the effect indicated on the lower side of FIG. 20
is displayed on the lower liquid crystal display 4 through the
liquid crystal drive circuit 75. Here, in the effect indicated in
the upper side of FIG. 20, the magnification magnified to the
payout number is shown by a numeral according to the extent that
the hero climbs up the wall by the rope. And in the effect
indicated in the lower side of FIG. 20, the payout number obtained
at present by the player is displayed.
[0111] Next, in the "condor treasure bonus", the effect indicated
on the upper side in FIG. 21 is displayed on the upper liquid
crystal display 3 through the liquid crystal drive circuit 74, and
at the same time, the effect indicated on the lower side of FIG. 21
is displayed on the lower liquid crystal display 4 through the
liquid crystal drive circuit 75. Or the effect indicated in the
upper side of FIG. 22 is displayed on the upper liquid crystal
display 3 through the liquid crystal drive circuit 74 and at the
same time, the effect indicated in the lower side of FIG. 22 is
displayed on the lower liquid crystal display 4 through the liquid
crystal drive circuit 75.
[0112] Here, in the effect indicated in the upper side of FIG. 21,
the hero completely climbs up the wall of the well and reaches to
the condor sanctuary, thereafter the hero who takes the emerald
glittering in the eye of the condor in the ruins is displayed. At
that time, the player gets the magnification of 100 times and
"100.times." is displayed on the upper liquid crystal display 3,
thereby the player can know such fact. And in the effect indicated
in the lower side of FIG. 21, the payout number obtained by the
player in the "condor treasure bonus" is displayed. At that time,
on the lower liquid crystal display 4, it is displayed an equation
in which the magnification of 100 times is magnified to the payout
number obtained at present by the player, thereby it is suggested
to the player that the "condor treasure bonus" is finished.
[0113] Further, in the effect indicated in the upper side of FIG.
22, it is displayed the exit appearing from the broken wall by the
hero. And in the effect indicated in the lower side of FIG. 22, the
payout number obtained by the player in the "condor treasure bonus"
is displayed. At that time, on the lower liquid crystal display 4,
it is displayed the equation in which the magnification of 20 times
obtained at present by the player is magnified to the payout number
obtained at present by the player. Thereby, it is suggested to the
player that the "condor treasure bonus" is finished.
[0114] As mentioned above, in the "condor treasure bonus", the
player can get many coins according to the payout. At this point,
the payout number or the magnification becomes about
one.about.three figures, therefore the player can get more than 1,
000 coins in many cases.
[0115] As mentioned above in detail, in the slot machine 1, the
slot game is done and if the direction-map symbol existing on the
outer periphery of the left reel 22, the lake-map symbol existing
on the outer periphery of the center reel 22 and the golden gate
trigger symbol existing on the outer periphery of the right reel 22
are stopped on the pay line L or the direction-map symbol existing
on the outer periphery of the left reel 22, the lake-map symbol
existing on the outer periphery of the center reel 22 and the
condor treasure trigger symbol existing on the outer periphery of
the right reel 22 are stopped on the pay line L, one of the effects
before the bonus game shown in FIGS. 6.about.9 is displayed on the
lower liquid crystal display 4 (S10A, S10B, S10C, S10D). At that
time, in a case that the direction-map symbol existing on the outer
periphery of the left reel 22, the lake-map symbol existing on the
outer periphery of the center reel 22 and the golden gate trigger
symbol existing on the outer periphery of the right reel 22 are
stopped on the pay line L, the "golden gate bonus" is executed
(S11: A). And in the "golden gate bonus", if the key of the condor
sanctuary cannot be obtained (S13: NO), the "golden gate bonus" is
finished (S14). On the contrary, if the key of the condor sanctuary
can be obtained (S13: YES), the "golden gate bonus" shifts to the
"condor treasure bonus" (S15), thereafter the "condor treasure
bonus" is finished (S16). And on the other hand, in a case that the
direction-map symbol existing on the outer periphery of the left
reel 22, the lake-map symbol existing on the outer periphery of the
center reel 22 and the condor treasure trigger symbol existing on
the outer periphery of the right reel 22 are stopped on the pay
line L, the "condor treasure bonus" is executed without executing
the "golden gate bonus".
[0116] Therefore, after the slot game, according to that the
direction-map symbol existing on the outer periphery of the left
reel 22, the lake-map symbol existing on the outer periphery of the
center reel 22 and the golden gate trigger symbol existing on the
outer periphery of the right reel 22 are stopped on the pay line L
or the direction-map symbol existing on the outer periphery of the
left reel 22, the lake-map symbol existing on the outer periphery
of the center reel 22 and the condor treasure trigger symbol
existing on the outer periphery of the right reel 22 are stopped on
the pay line L, the "golden gate bonus" is executed directly from
the slot game (Sl1: A) or the "condor treasure bonus" is executed
directly from the slot game (S11: B). At this point, as for the
"condor treasure bonus", the "condor treasure bonus" is executed
with low probability under condition that the key of the condor
sanctuary is obtained if the "condor treasure bonus" is executed
after execution of the "golden gate bonus" (S13: YES). Taking this
point into consideration, based on that there is a chance that the
"condor treasure bonus" is executed directly from the slot game
(S14), it can be increased chances for the player to experience the
"condor treasure bonus". In particular, since the "condor treasure
bonus" is very elaborated and coin number which the player can get
becomes more than that of the "golden gate bonus", in comparison
with the "golden gate bonus", concern of the player becomes high.
Therefore, according to that chances for the player to experience
the "condor treasure bonus" are increased, interest of the player
for games can be raised.
[0117] The present invention is not limited to the embodiment and
various modifications can be done within the scope of the present
invention
[0118] For example, in the above mentioned slot machine 1, although
two kinds of the bonus games such as the "golden gate bonus" and
the "condor treasure bonus" are executed as plural second games,
the present invention can be applied to a case that three second
games are executed. In this case, for convenience of explanation,
supposed that three second games are called as the second game A,
the second game B and the second game C, respectively, the second
game A can be executed directly from the first game under a first
predetermined condition, the second game B can be executed under a
second predetermined condition after the second game A is executed
and the second game C can be executed under the first and second
conditions after both the second game A and the second game B are
executed. Thus, although the second game B or the second game C is
executed with low probability, it can be given to the player many
chances to experience the second game A based on that the second
game is executed directly from the first game according to the game
result of the first game.
[0119] Here, the above point can be similarly applied to a case
that more than four second games are executed.
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