U.S. patent application number 10/799002 was filed with the patent office on 2004-09-16 for game with sequential bonus event opportunity.
Invention is credited to Ward, Bradley G..
Application Number | 20040180714 10/799002 |
Document ID | / |
Family ID | 33029915 |
Filed Date | 2004-09-16 |
United States Patent
Application |
20040180714 |
Kind Code |
A1 |
Ward, Bradley G. |
September 16, 2004 |
Game with sequential bonus event opportunity
Abstract
A game is disclosed having two parts or events. A first part of
the game, which may be referred to as a main or first game,
comprises displaying a set of symbols. The outcome of the first
game is dependent upon the symbols displayed. The second part of
the game may be referred to as a bonus opportunity or event, or a
secondary game. If the outcome of the main game is a winning
outcome, then one or more symbols used to play the main game are
automatically removed and replaced to generate a new combination or
set of symbols. The outcome of the bonus event is dependent upon
the new set of displayed symbols. The game may be implemented as a
wager type game to provide the player an award or winnings for a
winning outcome of the main game or the bonus event(s).
Inventors: |
Ward, Bradley G.;
(Henderson, NV) |
Correspondence
Address: |
WEIDE & MILLER, LTD.
7251 W. LAKE MEAD BLVD.
SUITE 530
LAS VEGAS
NV
89128
US
|
Family ID: |
33029915 |
Appl. No.: |
10/799002 |
Filed: |
March 11, 2004 |
Related U.S. Patent Documents
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Application
Number |
Filing Date |
Patent Number |
|
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60454822 |
Mar 13, 2003 |
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Current U.S.
Class: |
463/20 |
Current CPC
Class: |
G07F 17/32 20130101;
G07F 17/3267 20130101 |
Class at
Publication: |
463/020 |
International
Class: |
A63F 009/24 |
Claims
What is claimed is:
1. A method of playing a game having a bonus opportunity
comprising: playing a main game comprising: displaying a plurality
of original symbols, said symbols associated with one or more first
paylines; determining if two or more symbols of the plurality of
original symbols associated with the one or more of the first
paylines comprise a predetermined main game winning combination of
symbols; if a predetermined main game winning combination of
symbols is displayed, declaring the outcome of said main game a
winning outcome; and if a predetermined main game winning
combination of symbols is displayed, initiating play of a bonus
event comprising: replacing one or more of the original symbols
utilized to play said main game such that the displayed symbols
comprise original symbols and replacement symbols, said original
and replacement symbols associated with one or more second
paylines; determining if one or more of the original symbols and
replacement symbols associated with the one or more second paylines
comprise a predetermined bonus event winning combination of
symbols; and if a predetermined bonus event winning combination of
symbols is received, declaring the outcome of said bonus event a
winning outcome.
2. The method in accordance with claim 1 wherein said first and
second paylines are the same.
3. The method in accordance with claim 1 wherein said step of
declaring the outcome of said main game a winning outcome comprises
awarding a winning.
4. The method in accordance with claim 3 wherein said winning
comprises credits or money.
5. The method in accordance with claim 1 wherein said step of
declaring the outcome of said bonus event a winning outcome
comprises awarding a winning.
6. The method in accordance with claim 1 further comprising the
step of initiating a second bonus event if said outcome of said
bonus event is a winning outcome, said second bonus event including
the step of replacing one or more of the original symbols or
replacement symbols.
7. The method in accordance with claim 1 wherein said step of
replacing one or more symbols comprises replacing each symbol
associated with a predetermined main game winning combination of
symbols.
Description
RELATED APPLICATION
[0001] This patent application is a non-provisional patent
application from Provisional application U.S. Serial No.
60/454,822, filed Mar. 13, 2003.
FIELD OF THE INVENTION
[0002] The present invention relates to games of skill and chance
and more particularly, to a game having a first or main game
providing a first opportunity for a win and having a bonus event
providing an additional opportunity for one or more bonus wins.
BACKGROUND OF THE INVENTION
[0003] Gaming continues to expand in popularity. Games of skill and
chance may be played with or without wagers, and may be played in a
variety of environments. Many games are offered for sale for play
on game consoles, such as the XBOX.RTM. or PlayStation.RTM.
consoles. These games are generally played for entertainment
purposes. A number of games are presented for on-line or "Internet"
play, using such devices as computers, PDAs, and cellular phones.
These games may be played for recreational purposes, but also for
reward or recognition.
[0004] In addition, a wide variety of games are offered for
gambling purposes. For example, both land-based and on-line casino
operations are located in or accessible from many
jurisdictions/locations. These operations offer a variety of
wager-type games such as slot or video type games.
[0005] Game players continue to seek new and exciting games. One
game feature which entices players is that the game offers a good
chance, or at least the perception of a good chance, of receiving a
winning outcome when playing the game. For example, gamblers desire
to play gaming machines which can return the highest amount for
their wagers. The amount returned is termed the "payout," while the
amount kept or retained (by the gaming machine or operator) as a
result of game play is referred to as the "hold." A game with a
higher percentage payout generally provides the player with a
higher opportunity for receiving winning rather than losing
outcomes.
[0006] Game players also like games which offer variety in game
play. For example, one disadvantage to the standard gambling game
of "slots" is that game play consists of the single activity of
spinning a set of reels once and then determining if displayed
symbols are a winning set of symbols. Continued play of the game
consists of placing a bet, watching the gaming machine to view the
game result, placing another bet, playing the game, and so on,
which may cause players to lose interest.
[0007] It is an object of the invention to provide a game which is
exciting and attractive to game players.
SUMMARY OF THE INVENTION
[0008] The invention is a method of playing a game and an
environment for presenting a game for play, including an
electronically controlled gaming device.
[0009] A game of the invention has two parts or events. A first
part of the game, or main game, comprises displaying one or more
symbols. The symbols may be displayed in a matrix of positions. The
outcome of the first game is dependent upon the symbols displayed.
In one embodiment, a winning outcome of the main game results if
one or more predetermined winning combinations of symbols are
received along active paylines.
[0010] The second part of the game comprises a bonus event. If the
outcome of the main game is a winning outcome, then one or more
symbols used to play the main game are automatically removed and
replaced to generate a new combination or set of symbols. The
outcome of the bonus event is dependent upon the new set of
displayed symbols. In one embodiment, a winning bonus event results
if one or more predetermined winning combinations of symbols are
received along active paylines.
[0011] In a preferred embodiment, if a winning result is achieved
as a result of play of the bonus event, a successive bonus event is
initiated and played. Successive bonus events may occur until a
non-winning bonus event is achieved.
[0012] The game may be implemented as a wager type game. In such a
version, a player may be paid an award, such as monies or credits,
for receiving winning outcomes of the main game and bonus
event(s).
[0013] The game may be played with a variety of symbols or indicia,
including pictures, numbers letters, cards or the like. Various
combinations of symbols may be designated as predetermined winning
combinations of symbols.
[0014] The game may be implemented with a gaming device, such as an
electronically controlled gaming machine including a video display
for displaying the symbols. The game may also be presented on a
device including mechanical reels which rotate to display symbols.
The game may also be presented in printed form, such as on printed
lottery type cards.
[0015] The game of the invention may also be presented as a
secondary or bonus event to another game.
[0016] Further objects, features, and advantages of the present
invention over the prior art will become apparent from the detailed
description of the drawings which follows, when considered with the
attached figures.
DESCRIPTION OF THE DRAWINGS
[0017] FIG. 1 illustrates a gaming machine of the type which may be
used to present a game in accordance with the present
invention;
[0018] FIG. 2(a) illustrates an exemplary set of symbols displayed
while playing one embodiment of a game of the invention;
[0019] FIG. 2(b) illustrates paylines applied to the symbols
displayed in the game of FIG. 2(a);
[0020] FIG. 2(c) illustrates the game of FIG. 2(a) after symbols
have been removed as a result of the play of the game;
[0021] FIG. 2(d) illustrates the game of FIG. 2(c) after the
removed symbols have been replaced;
[0022] FIG. 2(e) illustrates the game of FIG. 2(d) after the
symbols have been removed a second time;
[0023] FIG. 2(f) illustrates the game of FIG. 2(e) after the
removed symbols have been replaced;
[0024] FIG. 3(a) illustrates an exemplary set of symbols displayed
while playing a game in accordance with another embodiment of the
invention;
[0025] FIG. 3(b) illustrates the symbols of the game illustrated in
FIG. 3(a) after symbols have been removed;
[0026] FIG. 3(c) illustrates the game of FIG. 3(b) after
replacement symbols have been provided; and
[0027] FIG. 4 illustrates one configuration of displayed symbols in
accordance with a game of the invention.
DETAILED DESCRIPTION OF THE INVENTION
[0028] The invention is a game, including a method of playing the
game and a device for presenting the game. In the following
description, numerous specific details are set forth in order to
provide a more thorough description of the present invention. It
will be apparent, however, to one skilled in the art, that the
present invention may be practiced without these specific details.
In other instances, well-known features have not been described in
detail so as not to obscure the invention.
[0029] In general, the invention comprises a game having two parts
or events. A first part of the game, which may be referred to as a
main or first game, comprises displaying a set of symbols. The
outcome of the first game is dependent upon the symbols displayed.
The second part of the game may be referred to as a bonus
opportunity or event, or a secondary game. In general, if the
outcome of the main game is a winning outcome, then one or more
symbols used to play the main game are automatically removed and
replaced to generate a new combination or set of symbols. The
outcome of the bonus event is dependent upon the new set of
displayed symbols.
[0030] Various aspects of the game, including various embodiments
of game play and devices for presenting the game, will now be
described in more detail. FIG. 1 illustrates one environment for
play of the game of the present invention. As illustrated, a gaming
machine or device 20 includes a housing 22 containing or supporting
various components. The gaming machine or device 20 is, either
alone or in combination with other devices, preferably configured
to present a game of the invention. It will be appreciated that the
housing 22 may have a variety of shapes and configurations.
[0031] As illustrated, the gaming machine 20 is a "video" type
gaming device, and as such includes a video display 24. The display
24 may be of a variety of types now known or later developed, such
as CRT, plasma, LCD or others. In general, the display 24 is
configured to present information for viewing by a player of the
gaming machine 20.
[0032] Means are provided for generating video content regarding a
game, the video content provided to the video display 24 for
display. In one embodiment, a gaming controller includes a
processor and a memory. The memory stores software which is
executed by the processor. The executed code creates video data
which is provided, such as via a video controller, to the video
display, causing the display to display game play information. The
gaming controller is preferably located inside of the housing 22 of
the gaming machine 20.
[0033] A wide variety of means may be provided for generating the
video content. For example, in one embodiment, game data may be
generated remotely, such as at a remote game server. The game data
may then be downloaded to the gaming machine 20 via a wired or
wireless communication link.
[0034] The gaming machine 20 preferably includes one or more player
inputs which permit the player to interact with the gaming machine
20. In the embodiment illustrated, the gaming machine 20 includes a
plurality of push-buttons. As illustrated, a "bet one" button 26, a
"bet max" button 28 and a "cash out" button 30 may be provided. The
functions of these buttons 26,28,30 are described in more detail
below.
[0035] A wide variety of other inputs may be provided, varying both
in form and function. For example, in one embodiment, the video
display 24 may comprise a "touch screen" type display. Other
inputs, such as a rotatable arm (as is well known in the art of
slot machines) may be provided. Each input preferably provides
input, such as by way of an electrical signal, to the gaming
controller or other game content generating device. In that manner,
game play is interactive.
[0036] In one embodiment, the gaming machine 20 is configured to
present a game only upon a player placing a bet, wager, or payment.
Thus, the gaming machine 20 may include means for accepting value.
As illustrated, the gaming machine 20 may include a coin acceptor
32. The coin acceptor 32 may be configured to accept coins of one
or more denominations. A coin sorter, coin hopper and other coin
holding and processing devices may be located in the housing 22 of
the gaming machine 20.
[0037] The gaming machine 20 may also or alternatively include a
bill validator 34. The bill validator 34 may be configured to
accept paper money of one or more denominations. A bill stacker and
other bill processing and storage devices may be located in the
housing 22 of the gaming machine 20.
[0038] The gaming machine 20 may also or alternatively include a
ticket reader, smart card, credit card or other media
acceptor/reader. Such devices may be utilized to obtain information
regarding value, such as credit card account information or
bar-coded ticket value.
[0039] When value is provided to the gaming machine 20, the gaming
machine 20 may be configured to display information regarding the
provided value, such as in the form of "credit" information. This
information may be displayed, for example, on the video display
24.
[0040] The player may utilize inputs to place a wager, bet or
provide payment to play a game. For example, a player may depress
the "bet one" button 26 to bet or wager a single credit. A player
may depress the "bet max" button 28 to bet or wager the maximum
credits which can be wagered for a game.
[0041] In one embodiment, the gaming machine 20 is configured to
award winnings for winning outcomes of games played. The winnings
may be paid or provided to the player in a variety of manners. In
one embodiment, awards may be indicated in the form of credits.
Thus, when a player wins, the total number of credits belonging to
them is increased, and the increased amount may be displayed on the
display 24. The player may utilize the awarded credits to play
future games.
[0042] In another embodiment, the player may be awarded money, or
may convert credits to money. As illustrated, the gaming machine 20
may include a coin tray 36 into which coins may be dispensed. The
coins may represent a specific award. Alternatively, the player may
utilize the "cash out" button 30 and be paid the value of their
credits in the form of coins.
[0043] Other forms of payment may be provided, such as by issuance
of a ticket which represents value. Non-monetary prizes may also be
awarded. For example, credits may be redeemed for prizes or a
ticket or tickets may be redeemed for specific prizes or general
prizes. In other embodiments, game play may be for entertainment
purposes only and no prize or award may be won. In one embodiment,
a player may win points which the player can accrue and use, such
as for free game play. In another embodiment, no payment need be
provided. For example, the game may be played for recreational
purposes only. In other embodiments, points may be awarded, the
points having no "value," except to provide the player an
indication of the level of success of play of the game. Such a
level of points may be compared, for example, to the level of
points achieved by other players.
[0044] The gaming machine 20 illustrated and described is just one
embodiment of a device which may be used to present a game in
accordance with the invention. Other devices may be utilized. For
example, the gaming machine 20 may be a "slot" type machine
including one or more mechanical rotating reels for displaying game
information instead of or in addition to the video display 24.
[0045] The gaming machine 20 may also comprise a computing device,
such as a laptop or desktop computer. Game information may be
transmitted via a communication link to a remote player. The
communication link may include, for example, the Internet. The game
information may be utilized by the remote player's computer, such
as by displaying game information on an associated screen. A player
may provide input via a keyboard, mouse or other input device.
[0046] As described in more detail below, in one or more
embodiments, the game of the invention need not be presented on an
electrical or electromechanical device. For example, the game may
be presented in a printed, card type format. For example, in one
embodiment, a physical lottery card may be purchased by a player
and the one or more outcomes revealed by the player.
[0047] One embodiment of a game of the invention will now be
described with reference to FIGS. 2(a)-2(f). As described above, in
order to establish entitlement to play the game of the invention,
the player may be required to place a bet or wager or provide other
payment. In one embodiment, as detailed below, the size of the bet
or wager may affect the manner by which the outcome of the game is
determined.
[0048] In one embodiment, the game includes the step of playing a
base, main or first game. In accordance with the game, a plurality
of symbols or indicia 100 are displayed. The symbols 100 may be
displayed in a number of ways, and may or may not be displayed at
the same time. In the case of the gaming machine 20 illustrated in
FIG. 1, the symbols 100 are displayed on the video display 24. In
the event the gaming machine utilizes mechanical reels, the symbols
100 may be displayed by rotating the one or more reels.
[0049] As illustrated, the symbols 100 have been displayed in an
n.times.m matrix. The size of the matrix may vary, with n and m
assuming identical or different numeric values. As illustrated, the
matrix is 3.times.3.
[0050] In one embodiment, each symbol 100 is associated with a
position. As illustrated, there are three rows R1, R2 and R3 and
three columns C1, C2 and C3 of symbol positions.
[0051] The symbol 100 which is displayed in a particular position
may be generated in a variety of fashions. In one embodiment, an
electronically generated random number controls which symbol 100
will be displayed in a position. In one embodiment, each position
may initially be blank or void, and then the position is filled
with a symbol 100. Alternatively, the position may be filled with
one symbol, and then that symbol is replaced with the same or a
different symbol 100.
[0052] In the case of rotating reels, symbols 100 are located on a
reel and the reel is rotated. One or more symbols 100 are
associated with one or more positions when the reel is stopped. In
the case of a video game, the symbol 100 is generated and then
displayed in the position.
[0053] In one embodiment, the symbol 100 which is displayed in each
position is selected from a set of symbols, the set preferably
including more than one different symbol. In the embodiment
illustrated, the symbol 100 which is displayed in each position is
preferably selected from a unique set of symbols. In that
arrangement, the odds of receiving a particular symbol in a
particular position is independent of the odds of receiving a
symbol in any other position. In another embodiment, the symbols
may all be selected from the same set or group of symbols. Each
group of symbols need not include the same symbols or the same
number of symbols.
[0054] In the case of rotating reels, a different reel may be used
to generate symbols for each position (i.e., 9 independent reels in
the case of the embodiment illustrated in FIG. 2(a)).
Alternatively, one or more reels may be used to generate more than
one symbol. For example, a single reel may be used to generate the
symbols 100 in each column C1,C2,C3 of the matrix. In the case of
virtual reels, the images of the symbols may be generated in a
variety of manners and be displayed in a variety of manners and
locations.
[0055] As indicated, the symbols 100 need not be displayed in a
matrix format. The symbols may also be displayed in a variety of
positions/orientations, including in a single row or column.
[0056] The symbols 100 which may be displayed may vary. FIG. 2(a)
illustrates various symbols which may be utilized, those symbols
comprising the card suit symbols ,, and . Any variety of symbols
100 may be utilized, however, including numbers, pictures, letters
and the like.
[0057] The one or more symbols 100 may be selected from a set of
symbols. It will be appreciated that the odds of receiving
particular symbols 100 is determined in part by the number of that
symbol to the total in the set or group from which the selection is
being made. In this manner, the odds of receiving a particular
symbol 100 may be specifically selected by the game creator.
[0058] In one embodiment, symbols 100 may be assigned particular
meanings or rules. For example, as detailed below, one or more
"wildcard" symbols may be provided. Such symbols may be treated as
any other symbol, including more than one different symbol at the
same time.
[0059] All of the positions, and thus displayed symbols 100, may be
associated with one or more paylines. Preferably, at least two
symbols are associated with each payline. The number of paylines
may vary, with one or more symbols associated with one or more
paylines. As detailed below, a payline may have an active or
inactive state.
[0060] FIG. 2(b) illustrates one configuration for paylines P in
accordance with the game of the invention. In one embodiment, there
are eight paylines. Payline P1 is associated with a center row R2
of positions and displayed symbols 100. Payline P2 is associated
with a top row R1 of positions and displayed symbols 100. Payline
P3 is associated with a bottom row R3 of positions and displayed
symbols 100. Payline P4 is associated with a first column C1 of
positions and displayed symbols 100. Payline P5 is associated with
a center column C2 of positions and displayed symbols 100. Payline
P6 is associated with a third column C3 of positions and displayed
symbols 100. Payline P7 is associated with positions and displayed
symbols 100 extending along a first diagonal, and payline P8 is
associated with positions and displayed symbols extending along a
second diagonal. In this embodiment, the paylines P1-P8 are all
straight and associated with three positions and thus three
displayed symbols 100.
[0061] In accordance with the game, a winning event of the first or
main game results if a predetermined combination of symbols 100 is
displayed along an activated or active payline P. In one
embodiment, paylines P are activated depending on the size of the
wager or bet which is placed by a player. In one embodiment, all
paylines P may be activated when a bet or wager is placed or
payment or other entitlement to play the game exists. In another
embodiment, only one or a few paylines P are activated when a bet
or wager of a first size is placed (or points used), and additional
or all paylines P are not activated unless an additional or larger
bet or wager is placed (or point used). In a preferred embodiment,
a base bet or wager activates a single payline P, such as payline
P1. An additional incremental bet or wager is required to activate
each additional payline P2-P8. A maximum bet of eight times the
base bet or wager thus activates all of the paylines P1-8. In one
embodiment, a base bet or wager may comprise a single coin or
denomination (such as U.S. $0.25) or multiple coins (e.g. U.S.
$1.00, which is 4.times.$0.25).
[0062] In the example illustrated, assume that only payline P1 has
been activated. In such event, the player is the winner of the game
only if the symbols 100 along payline PI comprise a predetermined
winning set or combination of symbols 100.
[0063] In one embodiment, a set of symbols 100 is a winning set of
symbols if there are at least three of the same symbols in sequence
along all or part of the payline. In the example illustrated in
FIG. 2(b), symbols 100a, 100b, 100c along payline P1 are a winning
combination because there are three sequential symbols 100. A wide
variety of other combinations of symbols 100 may be deemed a
winning combination of symbols. For example, specific combinations
of different symbols in particular sequences or the like may also
be deemed winning combinations.
[0064] It will also be appreciated that more than one winning
combination of symbols 100 may be received. For example, when
multiple paylines are active, winning combinations may be received
along various of the paylines.
[0065] As described in greater detail below, in one embodiment, it
is possible to obtain more than one winning combination along a
single payline. It is also possible to achieve more than one
winning combination using one or more common symbols.
[0066] In one embodiment, in the event of a winning result while
playing the main game, the player may be awarded an award. The
award may be in the form of coins, credits or the like, as
described above. The amount of the award may vary, such as
dependent upon the particular winning combination received. For
example, a higher award may be paid for receiving a winning
combination which has a lower probability of occurrence. For
example, awards may be larger for larger combinations of symbols
(e.g., four or more in sequence) or for combinations of symbols
having a lower frequency of appearance.
[0067] In accordance with an embodiment of the game of the
invention, in the event a winning outcome or result is achieved as
a result of the play of the main or first game, a bonus event or
opportunity is automatically initiated.
[0068] In one embodiment, the bonus event comprises removing or
replacing one or more of the symbols 100 used to play the main game
and then determining if the resultant combination of symbols yields
one or more winning combinations of symbols.
[0069] One example of a bonus event will be described with
reference to FIGS. 2(c)-2(f). As illustrated in FIG. 2(c), as a
result of a winning result of the main game in FIG. 2(b), symbols
100a, 100b, 100c associated with the winning result (the three
symbols along payline P1) have been removed. The remaining symbols
100 remain the same.
[0070] As illustrated in FIG. 2(d), replacement symbols 200a (),
200b (), 200c () have been displayed in the vacated positions. It
is then determined if any of the previously displayed symbols 100
and new symbols 200a,200b,200c comprise a predetermined winning
combination of symbols. In the embodiment illustrated, the symbols
along payline P6 comprise a winning combination (three
symbols).
[0071] Preferably, as a result of the player receiving a
predetermined winning combination of symbols in the bonus event,
the player is awarded an award. The award may be a money, credits,
points or the like.
[0072] In a preferred embodiment of the invention, if the player
receives a winning bonus event outcome, then the bonus event
continues. In this fashion, the player has the opportunity for
sequential bonus events. As illustrated in FIG. 2(e), the symbols
comprising the winning combination have been removed. As
illustrated in FIG. 2(f), new symbols 300a,300b,300c have been
displayed in the vacated positions. As illustrated, these new
symbols 300a,300b,300c, in combination with the previous symbols
(which include some of the symbols 100 used to play the main game
and some replacement symbols 200b,200c used in the play of the
first bonus event) are used in the second bonus event.
[0073] In one embodiment, each time a winning combination is
received playing a bonus event, the player is awarded an award.
Preferably, bonus event play continues until a winning result is
not received.
[0074] A variety of embodiments of the bonus event play are
contemplated. In the embodiment of the bonus event illustrated,
symbols are removed, creating empty positions. Symbols are then
located or displayed in those vacant positions. It will be
appreciated, however, that the remove and replace steps may be
substantially simultaneous, such that symbols appear to simply be
replaced.
[0075] As illustrated in FIG. 2(c), in one embodiment, bonus event
play comprises removing and replacing the symbols associated with
winning outcome(s) of the main game. Alternatively, all symbols may
be replaced, or symbols other than the winning outcome symbols may
be replaced.
[0076] Symbols may be replaced in a variety of fashions. For
example, replacement symbols may be selected from a group of
symbols which is different than the group from which the original
symbols were selected. In an embodiment where the symbols displayed
in each position are selected from a set of symbols associated with
that particular position, replacement symbols may be selected from
that group. The set of symbols may or may not include symbols which
have been previously displayed as part of the same game (i.e.,
"used" symbols may optionally no longer be available for re-display
at a point later in the game).
[0077] The manner by which a winning bonus event outcome is
determined may vary. Preferably, a combination of symbols which
matches a predetermined winning combination of symbols is only a
winning combination if the symbols are along an active payline
P.
[0078] In one embodiment, paylines P which are activated as part of
play of the main game remain activated for play of the bonus
event(s). For example, if a player placed a wager sufficiently
large to activate all of paylines P1-8 as illustrated in FIG. 2(b)
for play of the main game, then all of those same paylines may
remain activated for play of any bonus events.
[0079] In other embodiment, only certain paylines P are activated
for play of any bonus events, regardless of the paylines which are
active for play of the main game. For example, only a certain
payline, such as payline P1, may be activated for bonus event play.
In one embodiment, only the payline or paylines other than the
payline(s) with which a main game win was associated may be
activated for main game play.
[0080] It will thus be appreciated that a large number of
embodiments of game play are possible in accordance with the game
of the invention. Another embodiment of a game of the invention
will be described with reference to FIGS. 3(a)-3(c), illustrating a
number of the variations of the game of the invention.
[0081] As illustrated in FIG. 3(a), a first set of symbols 300 are
displayed as part of a main game. The symbols 300 are associated
with positions which, in the version illustrated, are arranged in a
n.times.m matrix, where n and m are both 5.
[0082] The symbols 300 may be displayed in a variety manners, as
described in greater detail above. The symbols 300 are preferably
once again associated with one or more paylines. As illustrated,
ten paylines P1-P10 are provided. These paylines P1-P10 correspond
to the rows and columns of symbols 300. Of course, as detailed
above, other payline configurations may be utilized, such as
diagonals and the like.
[0083] In the embodiment illustrated, a winning combination of
symbols comprises at least three of the same symbol in sequence
along an active payline, or as described above such a combination
as achieved using one or more wildcard symbols. As illustrated, one
winning combination exists along payline P4, where there are three
sequential symbols 300a,300b,300c.
[0084] This embodiment also illustrates use of a "wildcard" symbol
W. As described above, such a symbol may have a variety of
properties, such as being construed to be the same as any other
symbol, including more than one different symbol. In the embodiment
illustrated, the W symbol along payline P4 may thus be construed as
a symbol, such that four of such symbols are arranged
sequentially.
[0085] As described in part above, the use of a wildcard symbol may
be used to form a winning combination of symbols. For example, a
wildcard may be used with two other symbols to form a grouping of
three symbols. Alternatively, as illustrated in FIG. 3(a), the
wildcard symbol may be used to make a larger grouping. As detailed
above, a larger winning combination or grouping of symbols may be
associated with a larger winning payout.
[0086] As a result of a winning result of the main game, a bonus
event is initiated. In accordance with the bonus event as
illustrated, one or more symbols 300 are removed. As illustrated in
FIG. 3(b), the symbols 300a,300b,300c,300d, comprising the winning
combination of symbols in the main game, have been removed. The
remaining symbols 300 have been moved downwardly in each column to
fill the positions of the removed symbols. In this configuration,
the symbols 300 appear to move as if subjected to gravity. As
illustrated in FIG. 3(b), once the symbols have been removed and
the remaining symbols have moved down to fill the vacated
positions, four empty positions exist in the top row of the
matrix.
[0087] As illustrated in FIG. 3(c), the empty positions are filled
with symbols 400a,400b,400c,400d. It is then determined if any
winning combinations of symbols exist along active paylines, in
similar fashion to that described above. As illustrated, two
winning combinations exist along paylines P6 and P8. A bonus award
may be paid for those combinations. The bonus event may then end,
or preferably continues in the manner described above until a
non-winning bonus event is received.
[0088] As one aspect of the invention, it will be appreciated that
a particular symbol may be associated with more than one winning
combination of symbols. This is especially true of a wildcard
symbol. A variety of criteria may be applied in such an instance to
determine winning combinations.
[0089] Various examples will be described with reference to FIG. 4.
As illustrated, three symbols 500a,500b,500c are located along
payline P1. In addition, three symbols 500b,500d,500e are located
along payline P2. Symbol 500b is common to both of these sets of
symbols. In one embodiment, a winning combination may be declared
and winnings paid for both sets of symbols. In another embodiment,
a winning combination may be declared and winnings paid for a
single set of the symbols. In yet another embodiment, a specific
defined winning amount may be associated with and be paid for such
a combination.
[0090] FIG. 4 also illustrates such a combination with a wildcard W
symbol 500f. As illustrated, the wildcard symbol 500f may be used
to make a set of four symbols along payline P1, or a set of three
.quadrature. symbols along that same line, or a set of three
symbols along payline P3.
[0091] As illustrated, situations may exist where more than one
potential winning combination exists along a single payline. In
such event, a winning combination may once again be declared for
all of those sets, or just one set, such as the largest set or the
set with the greatest payout.
[0092] As described, a wide variety of different symbols may be
utilized. For example, the symbols utilized may comprise card
indicia comprising the 52 cards of a single deck of cards of four
suits. In such a version, for example, five cards may be displayed
in a row. If the cards comprise a predetermined winning
combination, such as a "3 of a Kind" or "Two Pair," then a main
game win may be declared. Certain of the cards may then be replaced
as part of the play of the bonus event. If the resulting set of
five cards comprises a winning hand or combination of cards, then a
bonus event win may be declared.
[0093] A variety of aspects and advantages of the game of the
invention will now be appreciated. In accordance with the
invention, a game is provided which provides a player with a bonus
event opportunity. In accordance with the invention, the bonus
event opportunity is automatic if a win is received as a result of
play of the main game. Advantageously, this opportunity for a bonus
occurs without the player being required to place a side bet or
engage in any act other than play the main game.
[0094] In addition, the game provides for possible sequential bonus
events. As described, a player is permitted to engage in bonus
events so long as winning bonus events are received. Thus, a player
has the opportunity to win not one, but sequential, bonus
events.
[0095] Various other embodiments of the game are contemplated. As
indicated above, the game of the invention may be implemented as a
non-wager game. For example, the game may be implemented as an
amusement or arcade type game. In one embodiment, a player may be
required to pay to play the game without any chance of being paid a
winning. The player may also be required to subscribe to a service
to have access to the game. For example, the game may be
implemented on the Internet, with game information generated at a
server and transmitted to a player's computer. In this format, the
player may be required to subscribe in order to gain access to the
server or to the game information.
[0096] One aspect of the invention is a gaming environment for
presenting the game. As indicated above, one such environment may
comprise an electronically controlled gaming device including a
video display. Other environments include a gaming network
including a server and one or more gaming terminals, such as a
player's home computer, or a gaming device including one or more
mechanical and/or virtual reels.
[0097] As indicated above, the game may be implemented as a
wager-based or gambling game. As described above, the game may be
implemented as a "Class III" type game. The game may be implemented
as a "Class II" type game. For example, the game may be implemented
as a video lottery or bingo type game.
[0098] In this regard, it will be appreciated that the game of the
invention may be implemented in a variety of manners. As
implemented in a traditional Class III type game, after a player
places a wager and game play is initiated, one or more random
number generators (RNGs) may be utilized to define the one or more
symbols used to play the main game, and thus the outcome of the
main game. In the event of a main game win, the same or another RNG
may be called to define the outcome of the secondary event or
events. In other words, the game progresses in step-wise fashion
with the status of each part of the game not known until it is
played.
[0099] In a Class II or other environment, as is known, entire
"games" may be downloaded, such as from a remote server to a
player's terminal. For example, after placing a bet, a server may
download information to the player's terminal which is sufficient
to present an entire game. This data may include data used to
generate the symbols for the main game and any symbols associated
with secondary event play, if such exists. In other words, the
result of the entire game is known at the time it is provided to
the gaming terminal, though the player does not know it. In such a
version, data sets representing entire games may be stored at the
server, and an RNG may be used to call one of those game sets. In
this regard, steps of the invention such as "determining if symbols
used to play the main game comprise a winning set" may in a sense
internally occur before other steps, such as the display of those
symbols to the player.
[0100] It is also possible to implement the game in a card or board
type format. In one embodiment, for example, a card may be printed
with symbols which are then covered so as to not be visible. A
player may purchase the card and then reveal some or all of the
symbols. If the player is a winner of the main game, the player may
be permitted to participate in a bonus event. In the bonus event,
the player may be permitted to reveal an additional number of
symbols.
[0101] For example, six symbols may be arranged in a first row and
six symbols arranged in a second row. The player may be permitted
to reveal three symbols from the first row. If those symbols are a
winning combination, the player may be permitted to reveal up to
three symbols from the second row. If those symbols are a winning
combination or the symbols when combined with the symbols in the
first row are a winning combination, the player may win the bonus
event.
[0102] In one or more embodiments, the game of the invention may
itself be played as a bonus or secondary event of another game(s)
or event(s). For example, a player may be presented with a first
game, such as the well known game of video poker. Dependent upon a
variety of criteria, such as the outcome of that game, the game of
the invention may be presented. For example, if a particular
winning hand is received while playing video poker, the game of the
invention may be triggered. The play of the game then proceeds as
described above. In such an embodiment, the "main game" as
described herein maybe referred to as a first event of a bonus
round, and the second event or events herein may be referred to as
the second event of the bonus round.
[0103] In this embodiment, a player may not be required to place a
wager to play the game, as it may be a bonus event to a main game.
Any award of winnings may be, for example, a bonus amount to the
base game.
[0104] In one embodiment, the symbols which are used to play the
game of the invention maybe generated by or associated with another
game, such as a main game. For example, while playing a main game,
certain events may trigger symbols which are used to play the game
of the invention when configured as a bonus or secondary event to
that main game.
[0105] It will be understood that the above described arrangements
of apparatus and the method therefrom are merely illustrative of
applications of the principles of this invention and many other
embodiments and modifications may be, made without departing from
the spirit and scope of the invention as defined in the claims.
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