U.S. patent application number 10/673663 was filed with the patent office on 2004-04-08 for graphical user interface for a motion video planning and editing system for a computer.
Invention is credited to Cavero-Belaunde, Ivan M., Foreman, Kevin J., Granger, Brett D., LeBlanc, Darrell N..
Application Number | 20040066395 10/673663 |
Document ID | / |
Family ID | 24762419 |
Filed Date | 2004-04-08 |
United States Patent
Application |
20040066395 |
Kind Code |
A1 |
Foreman, Kevin J. ; et
al. |
April 8, 2004 |
Graphical user interface for a motion video planning and editing
system for a computer
Abstract
A graphical user interface for a computer-assisted motion video
editing system directs a user through the process of editing a
video program. The graphical user interface may also enables a user
to plan a video program. Alternatively selectable interfaces within
a single window interface, each of which provide a group of
planning, capturing, editing, and recording functions can provide
such an interface for producing a video program. Other
simplifications to the user interface can be provided to assist in
editing, such as by maintaining a video display window for
displaying the edited video program at a fixed position for all
available editing operations. Additionally, video information can
be captured directly into a timeline representation of a video
program, rather than a bin. Using a storyboard tied to the
capturing process, a user is directed through the process of
collecting and capturing the video clips to be used in the video
program.
Inventors: |
Foreman, Kevin J.; (North
Andover, MA) ; LeBlanc, Darrell N.; (Methuen, MA)
; Granger, Brett D.; (Arlington, MA) ;
Cavero-Belaunde, Ivan M.; (Cambridge, MA) |
Correspondence
Address: |
PETER J. GORDON, PATENT COUNSEL
AVID TECHNOLOGY, INC.
ONE PARK WEST
TEWKSBURY
MA
01876
US
|
Family ID: |
24762419 |
Appl. No.: |
10/673663 |
Filed: |
September 29, 2003 |
Related U.S. Patent Documents
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Application
Number |
Filing Date |
Patent Number |
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10673663 |
Sep 29, 2003 |
|
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08687926 |
Jul 29, 1996 |
|
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6628303 |
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Current U.S.
Class: |
715/716 ;
375/E7.026; 375/E7.093; 375/E7.189; 375/E7.198; 375/E7.211;
G9B/27.012; G9B/27.051 |
Current CPC
Class: |
G11B 2220/41 20130101;
G11B 27/34 20130101; H04N 19/61 20141101; H04N 19/40 20141101; G06F
3/0483 20130101; G11B 27/034 20130101; G11B 27/36 20130101; H04N
19/85 20141101; H04N 19/42 20141101; H04N 19/00 20130101; G11B
2220/90 20130101 |
Class at
Publication: |
345/716 |
International
Class: |
G09G 005/00 |
Claims
What is claimed is:
1. A computer program product, comprising: a computer readable
medium storing computer program instructions that, when processed
by a computer, instruct the computer to perform a process for
facilitating editing of a motion picture, comprising: automatically
generating in the computer system a sequence of clips representing
the motion picture from a description of the motion picture,
wherein each clip has an initial duration defined by the
description of the motion picture; receiving input from a user
indicating instructions to associate motion video information
stored in computer data files with clips in the automatically
generated representation of the motion picture, and storing for
each clip a reference to the associated data file and a time range
of the motion video information from the associated data file; and
updating the duration of each clip to which motion video
information is associated to correspond to the duration of the
motion video information from the time range.
2. The computer program product of claim 1, wherein receiving input
comprises: receiving input from the user to select a clip; and
receiving input from the user to specify motion video information
to be associated with the selected clip.
3. The computer program product of claim 2, further comprising
displaying to the user an indication of each clip to which motion
video information has not been associated.
4. The computer program product of claim 1, wherein receiving input
comprises: receiving input from the user to select a clip;
receiving input from the user instructing the computer to capture
motion video information into a data file on the computer while the
selected clip is selected; and associating the captured data file
with the selected clip.
5. The computer program product of claim 4, further comprising
displaying to the user an indication of each clip to which motion
video information has not been associated.
6. The computer program product of claim 1, wherein the description
of the motion picture includes a plurality of shot
descriptions.
7. The computer program product of claim 6, wherein each shot
description includes a field for storing a reference to a single
still image descriptive of the shot.
8. The computer program product of claim 6, wherein each shot
description includes a field for storing a number identifying the
shot.
9 The computer program product of claim 6, wherein each shot
description includes a field for storing text providing a tip for
filming a shot during production.
10. The computer program product of claim 6, wherein each shot
description includes a field for storing text providing a tip for
editing a shot in the motion picture.
11. A computer program product, comprising: a computer readable
medium storing computer program instructions that, when processed
by a computer, instruct the computer to perform a process for
facilitating editing of a motion picture, comprising: storing in a
computer system a representation of a plan for the motion picture,
wherein the plan specifies a sequence of shots, wherein each shot
is specified by a shot description including a reference to a
textual description of the shot and a duration of the shot, wherein
at least one shot lacks a reference to a source of motion video
information for the shot; displaying to a user a storyboard on a
display for the computer system according to the sequence of shots
specified by the plan; allowing the user to modify the
representation of the plan in the computer system; automatically
generating in the computer system a sequence of clips representing
the motion picture from the stored representation of the plan,
wherein each clip corresponds to a shot in the sequence of shots
and has a duration that corresponds at least initially to the
duration of the corresponding shot; storing motion video
information from the sources in data files on the computer system;
associating motion video information stored in the data files on
the computer system with each clip in the representation of the
motion picture and storing for each clip a reference to the
associated data file and a range within the data file, such that
the duration of each clip corresponds to the associated motion
video information; displaying to the user the sequence of clips as
a timeline and in a video window on a display for the computer
system according using the associated motion video information; and
allowing the user to modify the sequence of clips in the computer
system.
12. The computer program product of claim 11, wherein associating
motion video information stored in the data files on the computer
system with each clip comprises: receiving input from the user to
select a clip; and receiving input from the user to specify motion
video information to be associated with the selected clip.
13. The computer program product of claim 12, further comprising
displaying to the user an indication of each clip to which motion
video information has not been associated.
14. The computer program product of claim 11, wherein associating
motion video information stored in the data files on the computer
system with each clip comprises: receiving input from the user to
select a clip; receiving input from the user instructing the
computer to capture motion video information into a data file on
the computer while the selected clip is selected; and associating
the captured data file with the selected clip.
15. The computer program product of claim 14, further comprising
displaying to the user an indication of each clip to which motion
video information has not been associated.
16. The computer program product of claim 11, wherein each shot
description includes a field for storing a reference to a single
still image descriptive of the shot.
17. The computer program product of claim 11, wherein each shot
description includes a field for storing a number identifying the
shot.
18. The computer program product of claim 11, wherein each shot
description includes a field for storing text providing a tip for
filming a shot during production.
19. The computer program product of claim 11, wherein each shot
description includes a field for storing text providing a tip for
editing a shot in the motion picture.
Description
CROSS REFERENCE TO RELATED APPLICATIONS
[0001] This application claims the benefit under 35 U.S.C.
.sctn.120, and is a continuation of U.S. patent application Ser.
No. 08/687,926, filed Jul. 29, 1996, now U.S. Pat. No. 6,628,303,
issuing Sep. 30, 2003, which is hereby incorporated by
reference.
FIELD OF THE INVENTION
[0002] The present invention is related generally to systems for
planning and editing motion video information. More particularly,
the present invention is related to computer-assisted motion video
editing systems, wherein motion video information is stored as a
sequence of digital still images in a data file on a computer
system.
BACKGROUND OF THE INVENTION
[0003] Computer systems with motion video editing tools have been
used to produce major motion picture films, television shows, news
broadcasts and in corporate settings to edit motion video. Unlike
word processing tools, however, such motion video editing tools are
not yet common for home use, primarily due to the cost of motion
video editing tools, including hardware and software, and the
complexity of the architecture and graphical user interface.
[0004] The high cost of motion video editing tools for computers is
due, in part, to specialized hardware used to capture, digitize,
compress, decompress and display motion video information on a
computer screen with sufficient detail and resolution. The
complexity of the graphical user interface of these motion video
editing tools is due, in part, to the variety of possible
operations which can be performed on motion video and also to a
design for professionals familiar with motion video editing, and
terms and concepts of that trade, with which the average person is
unfamiliar. For example, many systems use a representation of a
motion video composition as two tracks, A and B, between which
"rolling" occurs. The concept of A/B rolling is unduly complex and
has been simplified in other systems by using a "timeline," such as
in the AVID/1 Media Composer from Avid Technology, Inc., of
Tewksbury, Mass. Another complexity is the use of multiple windows
for controlling the various parameters of the motion video,
displaying the motion video itself, sound track controls, and other
features.
[0005] Another drawback of many motion video editing tools for
computers is that most people have not been taught how to
communicate ideas using motion video or how to efficiently produce
a motion video program. Schools commonly teach written and oral
expression and expression through still graphics but not motion
video. While most motion video editing tools for computers are
suitable for creating motion video programs, few tools assist in
the creative design, planning and production of motion video
programs.
[0006] Accordingly, a general aim of this invention is to provide a
motion video editing system for a computer with reduced cost and
complexity. Another aim of this invention is to provide a motion
video editing system for a computer with tools for assisting
creative design and planning of a motion video composition.
SUMMARY OF THE INVENTION
[0007] The present invention provides a simplified interface which
directs a user through the process of editing a video program. In
one aspect of the invention, the interface also enables a user to
plan a video program. Alternatively selectable interfaces, each of
which provide a group of planning, capturing, editing, and
recording functions, provides an intuitive interface for producing
a video program. Other simplifications to the user interface can be
provided to assist in editing, such as by maintaining the video
display window at a fixed position. Additionally, video information
can be captured directly into a timeline representation of a video
program, rather than a bin. Using a storyboard tied to the
capturing process, a user is directed through the process of
collecting and capturing the video clips to be used in the video
program.
[0008] Accordingly, one aspect of the invention is a graphical user
interface for a computer motion video editing system, which has a
single window interface including a plurality of alternatively
selectable interfaces. A first of the plurality of selectable
interfaces is an interface for making capturing commands available
to a user for receiving motion video information to be edited. A
second of the plurality of selectable interfaces is an interface
for making editing commands available to a user for editing the
received motion video information. A third of the plurality of
selectable interfaces is an interface for making playback commands
available to a user for outputting the edited motion video
information to an external device. In one embodiment, a fourth of
the plurality of selectable interfaces includes an interface for
making storyboarding commands available to a user for preparing a
plan describing a motion video program to be edited.
[0009] In another embodiment, the second of the plurality of
selectable interfaces further includes a second plurality of
alternatively selectable interfaces, wherein each selectable
interface provides a set of editing functions of a particular type,
and wherein each selectable interface has a video region for
previewing the motion video program being edited and wherein the
video region in each of the selectable interfaces is at an
identical position within the single window interface.
[0010] Another aspect of the invention is a graphical user
interface for editing computer motion video having a single window
interface having a plurality of alternatively selectable
interfaces. Each selectable interface provides a set of motion
video editing functions of a different type. Each selectable
interface also has a video region for previewing the motion video
to be edited such that the video region in each selectable
interface is at the same position within the single window
interface.
[0011] Another aspect of the invention is a graphical user
interface for a computer for assisting editing of a motion video
program, having a planner module with inputs for receiving commands
from a user descriptive of a plan of shots of video in the video
program and providing an output representative of the plan. A
capture module has a first input for receiving the plan defined by
the user, a second input for receiving an input from a user for
controlling recording of motion video information, and a third
input for receiving a selection of a shot in the received plan. The
capture module has an output in which captured motion video
information is associated directly with the selected shot to
provide the motion video program as a sequence of the recorded
clips in an order defined by the plan.
[0012] Another aspect of the invention is computer video capture
system which represents a sequence of video clips in a video
program. Clips of a video program are captured directly into the
represented sequence.
[0013] Another aspect of the invention is a set of a plurality of
predefined plans stored in a computer memory. One aspect of this
invention includes a mechanism for selecting one of the plans, for
editing a selected plan, and for capturing video and for
automatically generating a video sequence according to the selected
plan.
[0014] Another aspect of the invention is a process for capturing
motion video information and for generating a video program of a
plurality of clips of captured motion video information. The
process involves selecting a clip of the video program, capturing
video information and associating the captured video information
with the selected clip of the video program. In one embodiment, the
step of selecting includes the step of selecting a shot from a plan
representing and associated with the video program. In this
embodiment, the step of associating includes the step of
associating the captured video information with the clip of the
video program associated with the selected shot from the plan.
[0015] In another embodiment, the process further involves
performing the step of indicating whether a clip of the video
program has captured motion video information associated
thereto.
[0016] These and other aspects, goals, advantages and features of
the invention will be apparent from a reading of the following
detailed description.
BRIEF DESCRIPTION OF THE DRAWING
[0017] In the drawing,
[0018] FIG. 1 is a block diagram of an example general purpose
computer system in which the present invention may be
implemented;
[0019] FIG. 2 is an example memory system shown in FIG. 1;
[0020] FIG. 3 is a diagram illustrating software layers in one
embodiment of the present invention;
[0021] FIG. 4 is a perspective view of a computer system having a
display showing one embodiment of the graphical user interface of
the present invention;
[0022] FIG. 5 is a graphic of a graphical user interface for
providing planning functions in accordance with one embodiment of
the present invention;
[0023] FIG. 6 is a diagram of a data structure for representing
shots in accordance with one embodiment of the present
invention;
[0024] FIG. 7 is a diagram of a data structure for representing
clips in accordance with one embodiment of the present
invention;
[0025] FIG. 8 is a graphic of a graphical user interface for
providing capturing functions in accordance with one embodiment of
the present invention;
[0026] FIGS. 9-13 are graphics of graphical user interfaces for
providing editing functions in accordance with one embodiment of
the present invention;
[0027] FIG. 14 is a graphic of a graphical user interface for
providing recording functions in accordance with one embodiment of
the present invention;
[0028] FIG. 15 is a block diagram illustrating interaction between
a module for maintaining and displaying a storyboard and a module
for creating and maintaining clip description of a composition;
[0029] FIG. 16 is a flowchart describing how clip descriptions and
shot descriptions are synchronized during capture of motion video
information;
[0030] FIGS. 17a-17e are a representation of timeline behavior
produced in response to a user operation;
[0031] FIGS. 18a-18b are a representation of timeline behavior
produced in response to a user operation;
[0032] FIGS. 19a-19d are a representation of timeline behavior
produced in response to a user operation;
[0033] FIGS. 20a-20f are a representation of timeline behavior
produced in response to a user operation;
[0034] FIGS. 21a-21d are a representation of timeline behavior
produced in response to a user operation;
[0035] FIGS. 22a-22g are a representation of timeline behavior
produced in response to a user operation;
[0036] FIGS. 23a-23c are a representation of timeline behavior
produced in response to a user operation; and
[0037] FIGS. 24a-24i and 24k-24m are a representation of timeline
behavior produced in response to a user operation.
DETAILED DESCRIPTION
[0038] The present invention will be more completely understood
through the following detailed description which should be read in
conjunction with the attached drawing in which similar reference
numbers indicate similar structures.
[0039] While many computer systems are available which enable a
user to edit motion video, the selection of an appropriate
interface for making commands available is a complex task due to
the large number of possible operations which can be performed on
video information. In the present invention, the graphical user
interface directs a user through the steps of editing a motion
video program, including planning (storyboarding), capturing the
video information, editing the video information, and exporting the
video information to a final data file or a video tape. In the
process of editing, the user is directed through the steps of
editing the primary content of the video program, adding effects at
transitions between video clips, adding titles and credits, and
finally, editing sound. By providing a simple interface which
directs a user through these steps in which follows the steps
typically used by professional video editors, the ability to edit
quality video programs is available to the non-professional.
[0040] One embodiment of this invention will now be described in
more detail. In this document, several terms are used to describe a
video program and associated information. The following are
definitions of these terms. A composition is a heterogeneous
aggregation of tracks and, in one embodiment of the invention,
includes five tracks: one title track, one video track, and three
audio tracks. The composition is also referred to as a motion video
program. One of the audio tracks is synchronized and grouped with
the video track (the audio track that is captured with the video),
one audio track is called a voice-over track, and the third audio
track is a music track. Each track is a two part entity: a
synchronized media subtrack and an effects subtrack. Each subtrack
consists of a sequence of segments and holes. The media subtrack
includes media segments, and the effects subtrack includes effects
segments. A media segment is a portion of a media subtrack with a
time-based beginning and ending. The interior of a media segment
refers to a portion of a media clip. A media clip is an
independent, playable entity which has duration and possibly
multiple pieces of synchronized media associated with it. Media
clips also have ancillary data associated with them, such as a name
and description. Media is motion video media, audio media, or text
media stored in a data file on a computer, for example, in a
QuickTime file. A sync-lock group is a group of segments which have
been grouped together for editing purposes. Editing operations will
not move the components of a sync-lock group relative to each
other. The video track and its corresponding audio track may be the
only sync-lock group and cannot be unlocked or unsynced. A media
segment is a video media segment, audio media segment, and text
media segment, depending on which track the segment resides. A hole
is a span in a track with a time-based beginning and ending which
has no associated segment. On the video track, a hole displays
black. On an audio track, a hole plays silence. On the titles
track, a hole displays full transparency. Relative to a point or
span in the composition, upstream composition elements are located
earlier in the composition and downstream composition elements are
located later in the composition. The beginning of a media segment
is called its incoming edge, and the ending of a media segment is
called its outgoing edge. The edges of media segments are also
called transition points. A transition point has zero length. The
edges of a group are transition points where a segment on one side
of the transition is inside the group and any segment on the other
side of the transition is outside of the group. A cut is a
transition point that does not have an effect segment spanning it.
At a transition point between two segments, the outgoing segment is
the segment which displays before the transition point, and the
incoming segment is the segment which displays after the transition
point. Hence, the outgoing segment is to the left of a cut in the
timeline; the incoming segment is to the right.
[0041] The present invention may be implemented using a digital
computer. A typical computer system 20 is shown in FIG. 1, and
includes including a processor 22 connected to a memory system 24
via an interconnection mechanism 26. A special-purpose processor 23
may also be used for performing specific functions, such as
encoding/decoding of data, or complex mathematical or graphic
operations. An input device 28 is also connected to the processor
and memory system via the interconnection mechanism, as is an
output device 30. The interconnection is typically a combination of
one or more buses and one or more switches. As shown in FIG. 4, the
output device 30 may be a display 32 and the input device may be a
keyboard 34 or mouse 36. The processor, interconnection mechanism
and memory system typically are embodied in a main unit 38.
[0042] It should be understood that one or more output devices may
be connected to the computer system. Example output devices include
a cathode ray tube (CRT) display, liquid crystal display (LCD),
printers, communication devices, such as a modem, and audio output.
To enable recording of motion video information in an analog form,
this computer system also may have a video output for providing a
video signal to a VCR, camcorder or the like. It should also be
understood that one or more input devices 28 may be connected to
the computer system. Example input devices include a video capture
circuit connected to a VCR or camcorder, keyboard, keypad,
trackball, mouse, pen and tablet, communication device, audio input
and scanner. The motion video capture circuit may be one of many
commercially available boards. For example, a video capture card
may connect to the PCI interface, and may use Motion-JPEG video
compression and pixel averaging to compress images to
320.times.240-pixels at 30 frames per second. The video capture
card may receive and may output composite video and S-video. It
should be understood that the invention is not limited to the
particular input or output devices used in combination with the
computer system or to those described herein. The input and output
devices may be included within or external to the main unit 38.
[0043] The computer system 20 may be a general purpose computer
system, which is programmable using a high level computer
programming language, such as "C++" or "Pascal". The computer
system may also be implemented using specially programmed, special
purpose hardware. In a general purpose computer system, the
processor is typically a commercially available processor, such as
the Power PC 603e RISC microprocessor. It may include a special
purpose processor such as a CL540B Motion JPEG
compression/decompression chip, from C-Cube of Milpitas, Calif.
Many other processors are also available. Such a processor executes
a program called an operating system, such as the Macintosh
operating system, such as Macintosh System Software, version 7.5.3,
which controls the execution of other computer programs and
provides scheduling, debugging, input output control, accounting
compilation, storage assignment, data management and memory
management, and communication control and related services. The
processor and operating system define a computer platform for which
application programs in high level programming languages are
written. It should be understood that the invention is not limited
to a particular computer platform, particular operating system,
particular processor, or particular high level programming
language. Additionally, the computer system 20 may be a
multi-processor computer system or may include multiple computers
connected over a computer network. One embodiment of the present
invention, is implemented using either a Macintosh Performa
computer or Power Macintosh computer, with a PCI expansion slot and
the Apple Video System, such as Performa 5400, 5420 or 6400 series
computers from Apple Computer of Cupertino, Calif. Alternatively,
an Apple Power Macintosh computer with a built-in compositor as
video input and a PCI expansion slot, such as the 7600 or 8500
series computers with audio/video capabilities may be used. The
computer system may also include an application for managing motion
video files, such as the QuickTime 2.5 motion video system of Apple
Computer.
[0044] An example memory system 24 will now be described in more
detail in connection with FIG. 2. A memory system typically
includes a computer readable and writable non-volatile recording
medium 40, of which a magnetic disk, a flash memory, and tape are
examples. The disk may be removable, known as a floppy disk, and/or
permanent, known as a hard drive. In particular, a PowerPC
processor-based Macintosh Performa computer, having a gigabyte or
more capacity hard disk drive and at least 16 to 24 megabytes of
DRAM is preferred. The disk should have sufficient size to hold the
video information to be edited, which is typically around 830 k
bytes per second. The disk, which is shown in FIG. 2, has a number
of tracks, as indicated at 42, in which signals are stored, in
binary form, i.e., a form interpreted as a sequence of 1's and 0's,
as shown at 44. Such signals may define an application program to
be executed by the microprocessor, or information stored on the
disk to be processed by the application program, such as video
information stored in a data file. Typically, in operation, the
processor 22 causes data to be read from the non-volatile recording
medium 40 into an integrated circuit memory element 46, which is
typically a volatile random access memory, such as a dynamic random
access memory (DRAM) or static memory (SRAM). The integrated
circuit memory element 46 allows for faster access to the
information by the processor and disk 40, and is typically called
the system memory. The system memory may be used as a buffer
between the disk and output device 30 or the video information, as
will be described in more detail below. The processor generally
causes the data to be manipulated within the integrated circuit
memory 46 and copies the data to the disk 40 if modified, when
processing is completed. A variety of mechanisms are known for
managing data movement between the disk 40 and the integrated
circuit memory 46, and the invention is not limited thereto. It
should also be understood that the invention is not limited to a
particular memory system.
[0045] The different levels of software which interact in this
system will now be described in more detail in connection with FIG.
3. Using a computer such as a Power Macintosh 7500 or 8500, using
the System 7.5.2 operating system or higher, as indicated at 60, a
video capture card is provided as indicated at 62. The QuickTime
video system 64 interacts with the video capture card 62 via
drivers 66. A video player system 67, such as the Apple Video
Player, interacts with QuickTime 2.5. The software providing the
editing instructions and graphical user interface to access these
instructions is also designed to interact with QuickTime in
parallel with the video player, as indicated at 68.
[0046] Such a platform as described in FIGS. 1-3 can be used to
implement a graphical user interface in accordance with the
invention. FIG. 4 shows, on an output device 32, a perspective view
of a graphical user interface in one embodiment of the invention.
Within the display area 48, a single window interface 50 is shown,
having several selectable interfaces. In the embodiment shown in
FIG. 4, the interfaces 52, 54, 56 and 58 are selectable by tabs. It
should be understood that many other mechanisms are available, such
as so-called "radio buttons" or "check boxes," which may be used to
select a desired interface. In general, each interface is
selectable in response to a cursor controlled input device, such as
a mouse 36, but may also be keyboard operated.
[0047] The graphical user interface 50 and its functionality will
now be described in more detail in connection with FIGS. 5-16.
Referring now to FIG. 5, one of the selected interfaces is shown
along with the graphic controls for selection of the other
interfaces. The four interfaces in this embodiment include a
storyboard interface 52, an interface 54 for bringing in motion
video information, an interface 56 for editing a movie, an
interface 58 for sending a movie out, for example, for recording to
an external videotape device. Unless a previously stored
composition is being opened for editing, the user is presented with
either the storyboard interface or the bring video in interface
when the editing system is first used.
[0048] The storyboard interface 52 enables a user to plan the
motion video program to be prepared. In one aspect of the
invention, storyboards or plans include filming tips and editing
tips for common motion video programs, such as a birthday party,
graduation or wedding. One aspect of the invention is that such
storyboards and plans can be produced and distributed separately
from the computer program and from actual motion video programs, by
storing them on a computer-readable medium such as a floppy disk or
CD-ROM or by making them accessible through a computer network. The
storyboard interface 52 displays a written description of a
composition or video program, including the title 70 of the
composition and a linear sequence of description 72 of each shot.
In one embodiment, these sequences represent the segments present
in the video media track only of the composition. Holes are not
represented in the storyboard. The displayed description of each
shot includes the title 74 of the shot, a duration 76 (either
actual or estimated), and a description 80 of either a filming tip
or an editing tip. The duration may be a suggested duration or an
actual duration of any media associated with the shot. Each shot is
assigned a number, sequentially, which is displayed over a still
image 78. The still image may be the first frame of an associated
media clip or a default image used for all shots. Display of
filming or editing tips is performed by selection of these options
via an interface 82.
[0049] In the storyboard interface, a scroll bar 83 enables a user
to scroll through the view of the storyboard for the selected video
program. The "down" arrow key changes the current selection to the
group containing the first shot which follows the last shot in the
current selection. Likewise, the "up" arrow key changes the current
selection to the group containing the last shot which precedes the
first shot in the current selection. The "Home" key changes the
current selection to the group containing the first shot in the
storyboard. The "End" key changes the current selection to the
group containing the last shot in the storyboard. "Page Up" and
"Page Down" keys may be used to scroll through several shot
descriptions at a time. When any storyboard navigation occurs due
to keystrokes, the storyboard view scrolls to display the earliest
selected shot. Typing a shot number selects a shot. Numbers typed
in less time than a double-click time of a mouse are treated as
multidigital numbers for navigation purposes.
[0050] The information used for each shot to enable the display of
the storyboard interface 50 can be represented by an array or other
ordered structure 86 of shot descriptions 87 (see FIG. 6) which
stores, for each shot, the title 90, a film tip 94, an editing tip
96, a duration 98 and an indication 100 of a pointer to another
structure representing a clip of media data captured in a video
data file and associated with the shot. Operations which edit,
delete, or add information about a shot for a given video program
manipulate the data in this data structure 86. The displays shown
in FIG. 5 are generated by creating display objects in response to
data read from the data structure for a shot. These display objects
are regenerated when necessary in response to changes to the data
that they represent, as will be described in more detail below.
[0051] A data structure 88 similar to data structure 86 may also be
used to represent the motion video program itself, and includes
clip descriptions 89 for each clip including a reference to a
motion video data file to be used to produce the clip. Such a data
structure 88 is shown in FIG. 7. It should be understood that the
shot descriptions 87 in FIG. 5 and the clip descriptions 89 in FIG.
7 may be combined into one structure to represent the storyboard
and motion video data of a motion video program. While the clip
descriptions and shot descriptions may have redundant data, the
redundant data clearly can be omitted and can be represented in
only one of the structures or only once in a combined structure.
The clip data structure 88 may be implemented as a QuickTime movie.
Accordingly, a clip description will have an indication of a file
name 102, indication of start and stop times 104 within the file,
and other information 106 about the data file. A clip description
may have empty fields, i.e., no video data file, yet but have a
duration, to indicate a "hole" in a track in the program.
[0052] Referring again to FIG. 5, using standard techniques for
implementation, any one of the displayed elements 74, 76 and 80 may
be selected and edited by a user. Operations on a shot, such as
insertion of a shot, deletion of a shot and moving of a shot are
also possible. A storyboard can also be printed to allow a user to
use the filming tips during filming, for example. Moving a shot may
be performed by the user selecting and dragging a shot to a
transition point in the display between shots. The computer detects
the location of, for example, a mouse cursor, and determines a
corresponding shot which the select shot should follow and
rearranges the order of the shot descriptions in the data structure
86.
[0053] New shots may be added via a command button 84, through
which a new shot description 72 is added with blank field 74, 76,
78 and 80, either immediately after a selected shot or at the end
of a list of shots. The new shot exists only in the storyboard and
is not added to the timeline of clips until the associated media
data is captured. A default title, e.g., "Untitled", and duration,
e.g., "0", and empty strings for filming and editing tips may be
used for the new shot.
[0054] To delete a selected shot from the storyboard, the user
selects the shot using the navigation steps noted above, and
indicates a delete operation, for example, by using a
<delete> key. Shots deleted from the storyboard are deleted
from the timeline also, if there is a corresponding clip
description, but the associated media is not deleted. Only the
reference to the media in the clip description is deleted.
[0055] The operations performed on the clips in the timeline
preferably are reflected automatically in the shot descriptions of
the storyboard and vice versa. While this feature is easily
implemented by representing the shot and clips using a single data
structure, when clips and shots are represented separately, each
operation on a clip or shot description should also make
appropriate modifications to a corresponding shot or clip
description, respectively. The process of controlling the clip and
shot descriptions for this purpose will be described in more detail
below.
[0056] The combination of the shot descriptions and clip
descriptions are particularly useful in capturing motion video
information from a video storage device, such as a camcorder, into
a motion video data file where it can be edited on the computer. An
interface 54 providing commands for capturing motion video, i.e.,
bringing motion video data into the computer system is shown in
FIG. 8. The interface for capturing motion video into the computer
includes a display area 120, which displays motion video
information currently being received by the computer as an input.
For example, a user may be playing back a videotape on a camcorder
connected as an input device through a video capture board to the
computer system. If no video is available, the display area 120 can
convey an instruction to connect a video source to the computer. A
control 122 controls recording of the received motion video
information. By selecting the record button 124, motion video
information being displayed in region 120 is captured into a data
file until the stop button 126 is selected. Audio levels may be
displayed at 128 and output of audio information may be muted using
selection area 130. A display region 132 also displays available
disk area as a function of time of video information which can be
captured. In this example, it is assumed that roughly 27.7 k is
required for each frame, such that roughly 830 k is required for
each second of video information. This value is generated by
monitoring the available disk space, dividing the available space
value by a target size per frame (resulting in a number of frames
which can be stored), and converting that quotient into minutes and
seconds using the time resolution of the video, e.g., 30 frames per
second.
[0057] A storyboard region is also displayed at 134 to indicate the
plan of shots for the selected video program for which data is
being captured. A timeline 136 is displayed which corresponds to
the storyboard region 134. The storyboard region 134 includes, for
each shot, its title 138, an indication 140 of whether or not the
video data for the shot has been captured (determined using the
reference field 100, FIG. 6), and an indication 142 of the title of
the video program. A selection button 144 also allows for the
insertion of a new shot, similar to the operation performed using
button 84 in FIG. 5. Using the storyboard display 134, shots may be
selected, inserted or deleted. Such functionality can be provided
using standard techniques. Because operations on this interface
affect the data structure shown in FIG. 6, changes made to the
storyboard through the interface 54 of FIG. 8 are also reflected in
the storyboard interface 52 shown in FIG. 5, as will be described
below. Similarly, the timeline 136 has a display object 146 for
each clip which is captured. The display object has a size, which
is calculated as a function of the duration of the clip, and a
title 148, obtained from the title of the corresponding shot
description. A bar 150 also indicates whether audio is associated
with the clip.
[0058] Motion video information is captured using this interface 54
and is tied directly to a selected shot. Upon initiation, the first
shot in the storyboard for which motion video information has not
yet been captured is selected. However, the user may select any
given shot in the storyboard region for capturing associated motion
video information. After a user selects a shot, or if no shot is
selected, the user may cause motion video information to be input
to the computer by playing a portion of a videotape from a
camcorder device. The input motion video data is displayed in
display area 120. The user depresses button 124 to begin capture.
The captured motion video information is stored in a data file on
the hard disk of the computer system. The file name of that file is
associated with the selected shot, if any, and corresponding clip
in the storyboard and timeline. If no shot is selected, then a new
media file is created in a library or directory of files. When the
user has finished capturing the selected motion video information,
the stop button 126 is depressed and the data file on the hard disk
is closed.
[0059] By capturing motion video information in this manner, the
motion video information is automatically and immediately
associated with a selected shot. By capturing video information
directly into the timeline representing the motion video program,
the need for a "bin" of motion video data files is eliminated and
the user interface is simplified. When all shots have been
associated with clips, a message may be displayed to the user that
tells the user to continue to the next selectable interface, for
editing the movie. Nonetheless, the user may still add shots and
capture more video.
[0060] The interaction of the clip and shot descriptions will now
be described in connection with FIGS. 15 and 16. A storyboard
module 200 is a part of the computer program which handles
operations on shot descriptions of a storyboard. It receives as an
input, and outputs, shot descriptions 202. User input 204 is
processed to change the data in the shot descriptions and to
generated the displayed graphics 206 of the storyboard interface
52. Similarly, a capture module 208 processes the shot descriptions
and the clip descriptions 216 to provide the display graphics 210
of interface 54. It also processes user input 212 to perform
operations such as capturing data or inserting and deleting shots.
Video input and output 214 is controlled into data files. The clip
descriptions 216 are created and modified according to the selected
shot and the name of the data file into which the data is captured.
When an operation is performed on a clip in the timeline, the
capture module 208 modifies the corresponding clip description 216.
The corresponding shot is modified via a message passing technique,
indicating a clip that is modified and the operation causing the
modification.
[0061] FIG. 16 is a flowchart describing an example operation in
which the clip descriptions and shot descriptions are synchronized.
Given a selected shot and a command to begin capturing video data,
a data file for the video information is created in step 220. Video
data is then captured in steps 222 and 224. A clip description is
created with a reference to the data file, and start and stop times
corresponding to the beginning of the file in step 226. This clip
description is stored in a data structure 88 which represents the
sequence of clip descriptions which make up the timeline. A message
is then passed in step 228 to the storyboard indicating that a clip
was created, having a duration. The selected shot description
modifies its duration and pointer to reference the new clip
description in step 230.
[0062] After clips for a movie have been captured, more finely
detailed editing of the video program can be started. Accordingly,
another of the selectable interfaces 56 provides functions for
editing a movie, as shown in FIG. 9 via several selectable
interfaces 152-156. The interface for editing a movie has a
timeline region 160, which includes a representation of a timeline
162, associated title track 164, an additional audio track 166, and
a soundtrack 168. A timeline is a time-based representation of a
composition. The horizontal dimension represents time, and the
vertical dimension represents the tracks of the composition. Each
of the tracks has a fixed row in the timeline which it occupies.
The video track is split into three rows, including the effect
subtrack, the video media subtrack, and the audio subtrack. The
size of a displayed element, such as element 170, is determined as
a function of the duration of the segment it represents and a
timeline scale, described below. Each element in the title, audio
and soundtrack timelines has a position determined by its start
time within the motion video program, a duration, a title, and
associated data. Each track is thus represented by a structure
similar to data structure 88, but audio tracks have references to
data files containing audio information.
[0063] The timeline also has a scale which specifies how much time
a certain number of pixels represents. To increase the scale means
to increase the number of pixels that represent one time unit.
Providing a mechanism to increase and decrease the time scale
allows a user to focus in on a particular location in the
composition, or to have more of an overview of the composition.
[0064] Each of the selectable interfaces of the editing interface
has a viewer window 172, which has the same size and location
within each window. The viewer window 172 also has an associated
timeline 174, representing the entire video program, which includes
a play button 176, forward and backward skip buttons 178 and 180,
and a position indicator 182, which points to the present position
within the video program which is being played back. The indicator
184 is linked to another position indicator 186 in the timeline
region 160. The various buttons 176, 178, 180 and indicator 182 can
be used to control viewing of the video program being edited. The
program can be played back at a full rate, paused to show a still
frame and shuttled to view individual frames to the left and/or
right at a number of speeds.
[0065] In the viewer interface 152, a display region 188 shows the
title and duration of the video program. A user can play back the
video program, adjust the duration of clips (by trimming), delete
clips, insert clips and/or move clips within the video program. A
segment in the timeline may also be split into two separate
segments or clips. These operations can be performed by simple cut
and paste operations on the timeline 162 which can be implemented
using standard techniques. For example, deletion of a clip from the
timeline replaces the clip description with a hole of the same
duration. The reference to this clip is removed from the
corresponding shot description.
[0066] For rearranging clips on the timeline, clips are insertable
at transitions and can be performed using a "drag and drop"
operation, which can be implemented using standard techniques.
Insertion of a clip involves creating a hole the size of the clip,
then replacing the hole with the clip to be inserted. The hole may
be created after a selected clip, at a transition point nearest the
drop or anywhere beyond the end of the last clip in the timeline.
It may be desirable to show what the timeline would look like if a
drop were to occur when the user has a drop position selected, but
prior to the drop operation being performed. An inserted clip may
be selected by a copy or cut operation, followed by a paste
operation; a selection from a library; or by dragging a selected
clip to the desired location (which is in essence a combination of
cut and paste operations).
[0067] Trim operations add or remove frames from selected edges of
segments in the composition. A trim right operation either removes
frames from an incoming edge or adds frames to an outgoing edge. A
trim left operation either removes frames from an outgoing edge or
adds frames to an incoming edge. This operation is performed by
simply adjusting the start or stop frames in the clip description.
A trim operation accordingly cannot add or remove frames beyond the
boundary of the data file used by the clip. To provide additional
boundary conditions on the trim operation, the start point may be
required to precede the stop point and define at least one frame.
Trim operations other than edge trims may provide more advanced
functionality, but are likely not to be needed by the
nonprofessional. The selection of a right trim or left trim
operation uses some mechanism for the user to select an edge and to
indicate that a trim operation is desired. One example mechanism
which may be used are "trim handles" which are displayed on the
left and right ends of a displayed clip when a user selects the
clip. The user may then drag the edge to the desired trim
point.
[0068] Many other more advanced operations may be performed on
timelines. A timeline behavior specification is provided by FIGS.
17a-24m, and describes in more detail the desired behavior in
response to most user operations.
[0069] FIGS. 17a-24m are diagrams which show insertion, deletion,
and trimming operations in a timeline which are possible by adding
frames or clips and by removing frames or clips. These figures are
shown as examples only and many other operations are possible. FIG.
17a shows that a selected clip A may be indicated by a long clip
which has, for example, a length of ten frames or a short clip
which has a length of five frames. Other clips B. C and D are shown
in FIG. 17b. Generally holes may be shown with their length as
eleven frames. A playout position is indicated in the clip as shown
in FIG. 17c. A playout position may be indicated in a hole and
shown in FIG. 17d, while a selected transition may be indicated as
shown in 17e.
[0070] FIGS. 18a-b illustrate behavior which occurs when holes are
removed from a timeline. As shown in FIG. 18a, a hole which is
eleven frames in length exists between clips B and C. FIG. 18a then
illustrates the timeline after the hole has been removed.
Similarly, FIG. 18b illustrates a hole before clip B and a hole
before clip C. FIG. 18b then illustrates the timeline after removal
of the first hole.
[0071] FIGS. 19a-19d illustrate behavior which occurs by adding a
hole. For instance, in FIG. 19a a transition is selected between
clips B and C. FIG. 19a then illustrates the timeline after a hold
has been added between clips B and C. FIG. 19b illustrates a
timeline having a hole between clips C and D. FIG. 19b then
illustrates a timeline after a hole has been added following clip
B. FIG. 19c illustrates a transition before clip C, then FIG. 19c
illustrates a hole which is added before the selected transition in
clip C. Since a hole seven frames in length already existed before
the transition in clip C, as shown in FIG. 19c, only four frames
need to be added to create a hole before the selected transition.
Similarly, in FIG. 19d there is a seven frame gap between a
selected transition in clip B and clip D. FIG. 19d then illustrates
a hole which has been added between clips B and D by adding four
frames to the existing seven frames.
[0072] FIGS. 20a-20f illustrate delete/cut behavior. FIGS. 20a-20c
do not include a hole before or after the deletion. FIG. 20a
illustrates three clips in a timeline.
[0073] FIG. 20a then illustrates deleting a front clip A which
results in a timeline as shown in FIG. 20a having clips B and C.
FIG. 20b illustrates three clips including a middle clip A. FIG.
20b then illustrates a timeline after a middle clip A has been
removed. FIG. 20c illustrates three clips with a last clip A, then
FIG. 20c illustrates deleting the last clip A to result in a
timeline having only clip B and C.
[0074] FIG. 20g illustrates a timeline with three clips A,B and C
including a hole which is eleven frames in length. FIG. 20h
illustrates a timeline after clip A has been removed in which the
hole is preserved between clips B and C. FIG. 20i illustrates a
timeline having three clips with a hole between clip B and A. FIG.
20j illustrates removing clip A, resulting in a timeline including
clips B and C with the hole now between clips B and C. FIG. 20k
illustrates three clips wherein clip A is included in the hole
between clips B and C. FIG. 201 illustrates a timeline which
results after deleting clip A from the hole.
[0075] FIGS. 21a-d illustrate pasting a clip into a timeline. For
example in FIG. 21a, a timeline includes clips B and C with a
transition between them. Clip A is pasted between clips B and C
resulting in the timeline next shown in FIG. 21a. In FIG. 21b, a
timeline is shown with a hole beyond a selected transition. FIG.
21b then illustrates a timeline after a clip A has been inserted
between clips B and C. FIG. 21c illustrates a timeline having clips
C and D including a hole between a selected transition in clip C.
FIG. 21c then illustrates a clip which has been pasted before the
selected transition in clip C. FIG. 21d illustrates a hole which is
existing between the transition in clip B and clip D. A track as
shown next in FIG. 21d which illustrates a clip A has been added
after the selected transition in clip B.
[0076] FIGS. 22a-22g illustrates the behavior which results from
dragging a clip from a timeline. In FIG. 22a, clip A, which is
included in a timeline also including clips B and C, is dragged
from the timeline and dropped between clips B and C. The third line
of FIG. 22a illustrates clip A which is dragged and dropped at the
end of the timeline after clip C. The fourth line of FIG. 22a
illustrates dragging clip A and dropping it eleven frames after the
end of the timeline.
[0077] FIG. 22b illustrates a timeline in which clip A exists in
the middle of clips B and C. Clip A may be dragged and dropped
before clip B. The third line of FIG. 22b illustrates a timeline
which results after clip A is dragged and dropped at the end of the
timeline. Clip A may also be dragged and dropped eleven frames
after the end of the timeline.
[0078] FIG. 22c illustrates a timeline including clip A at the end
of the timeline. In this example, the length of the timeline is not
preserved after a clip is dragged from the end of a timeline. Clip
A may be dragged to the beginning of the timeline before clip B or
it may be dragged and dropped between clips B and C. Similar to the
above examples in FIG. 22, clip A may be dragged to the end of the
timeline and dropped eleven frames after clip C.
[0079] FIG. 22d illustrates a clip A in a timeline which may be
dragged so that the length of the timeline is preserved. For
example, clip A may be dragged and dropped between clip B and a
hole. In addition, clip A may be dragged and dropped seven frames
after the start of the hole or it may be dropped after the hole,
but before clip C. Clip a may also be dropped at the end of the
timeline following clip C or it may be dragged and dropped, for
example, four frames after the end of the timeline.
[0080] FIG. 22e illustrates further examples of dragging clip A and
preserving a hole and the length of the timeline. For example, clip
A may be dragged into the middle of a hole, but before clip B or it
may be dragged before clip B or between clips B and C. Clip A may
be also dragged to the end of the timeline and may be dropped four
frames after the end of the timeline
[0081] FIG. 22f illustrates dragging a last clip in a timeline
without preserving the length of the timeline. For example, clip A
may be dragged to the beginning of a timeline and as shown, the
hole after clip B is not preserved. Clip A may be dragged and
dropped between clips C and B or may be dragged and dropped at the
end of clip B. Clip A may also, for example, be dragged and dropped
seven or thirteen frames after the end of clip B and after the
start of a hole.
[0082] FIG. 22g illustrates dragging a clip which is surrounded by
a hole. Clip A may be dragged to the beginning of a timeline and
dropped before clip B as shown in FIG. 22g. These operations
preserve the hole and the length of the timeline. For example, clip
A may be dragged and dropped after clip B but before the beginning
of the first hole. Clip A may also be dragged so that it is dropped
four frames after the beginning of the hole or it may be dropped
between the end of the hole and the beginning of clip B. In
addition, clip A may be dragged to the end of clip B or it may be
dragged and dropped four frames after the end of the timeline.
[0083] FIGS. 23a-23c illustrate operations performed by dragging a
clip from an outside timeline. FIG. 23a illustrates a timeline with
clips B and C. However, as shown in the next line, clip A may be
dragged from an outside timeline and dropped before clip B. Clip A
may be dropped also between clips B and C, after clip C or, for
example, seven frames after the end of clip C.
[0084] FIG. 23b is similar to FIG. 23a except that a hole exists in
the timeline between clips B and C. The same functions of dragging
and dropping clip A may be performed while preserving the hole
between clips B and C.
[0085] FIG. 23c illustrates a timeline including two holes and a
clip B and C. Clip A may be dragged from an outside timeline and
dropped four frames from the start of the timeline. Clip A may also
be dropped before clip B, after clip B, into a second hole after
clip B or in a second hole five frames after clip B. Clip A may
also be dropped at the end of the timeline after clip C or, for
example, four frames after the end of the timeline.
[0086] FIGS. 24a-24i and 24k-24m illustrate trim behavior which
results from trimming clips in a timeline. FIG. 24a illustrates
clips A and B and the result from trimming clip A such that the
inpoint is trimmed in five frames by removing five frames from the
beginning of clip A. As shown, the length of the other items in the
timeline are preserved. FIG. 24b illustrates a clip A and B where
the input is trimmed out by adding five frames prior to clip A. The
result is shown in the second line of FIG. 24b with a result of
clips A and B being of equal length. FIGS. 24c and 24d illustrate
trimming clip A such that the outpoint is trimmed in five frames by
removing five frames from the end of clip A (FIG. 24c) or is
trimmed out five frames by adding five frames subsequent to the end
of clip A (FIG. 24d). FIG. 24e illustrates a timeline having a hole
before clip A. Clip A is trimmed at its inpoint in five frames and
the result is shown in the second line of FIG. 24e. FIG. 24f
illustrates a hole before clip A and a trim operation performed on
clip A trimming the inpoint out five frames. FIGS. 24g and 24h
illustrate a timeline having a hole before clip A and trimming the
outpoint in by five frames (FIG. 24g) and trimming the outpoint out
by five frames (FIG. 24h). FIG. 24i illustrates a timeline having a
hole after a clip A and before clip B. FIG. 24i and FIGS. 24k
through 24m illustrate a hole after a selected clip A and before a
clip B. The second line of these examples illustrate the result of
the timeline after trimming clip A in and out at its inpoints and
outpoints by five frames.
[0087] When a user has edited the clips of the video program in
more detail, the next step to perform in the editing process is the
addition of special effects at transitions. However, the user may
access these special effects at any time and is not required to
complete all trims prior to creating any effects.
[0088] A second selectable interface 153 for editing the motion
video includes operations for selecting special effects to be
applied to transitions between two clips. Given two selected clips,
a selected effect can be applied to the transition. A corresponding
object 190 in FIG. 9 is displayed on the timeline, describing the
transition. A suitable interface for providing selection of an
effect and clips is shown in FIG. 10.
[0089] A list of possible effects is provided at region 192. Each
effect has a title 193 which refers to a computer program which
causes the effect to be made. The effect may be applied by
selecting button 194 and is applied to the transition closest to
the current position on the timeline. The effect may be removed,
and replaced by a straight cut, by selecting button 196. A selected
effect can be previewed in window 198, for example by
"double-clicking" on the name in the effects window 192. Each
effect has a corresponding file in which the effect has been
created using graphics of the letters A and B, for this
purpose.
[0090] When an effect is selected, an effect segment is created in
the effect subtrack of the video track, with a default duration,
e.g., one second. The effect as applied to the transition is
rendered in the background and associated with the segment. When
displayed and selected on the timeline, the effects segment may be
trimmed. Such trimming may be implemented in the same manner as a
trim on a regular clip.
[0091] After addition of special effects, such as transition
effects, to the motion video program, it is common to add titles
next. Operations enabling a user to add titles to the video program
are provided through interface 154, such as shown in FIG. 11. While
titling operations and how they are performed on motion video are
known in this art, this particular interface provides an easy
mechanism for adding titles. This interface includes an editing
region 200 and format selection buttons 202 and 204. Buttons 202
allow bold, italic and underlining formatting, while buttons 204
adjust justification. Font and size are selected via a menu style
interface 206 and 208, respectively. Additional options for
scrolling are provided at 210. Scrolling can be made left to right,
right to left, top to bottom, or bottom to top. A titling effect
can be removed or applied through selection buttons 212 and 214,
respectively. This information input through this interface is
used, using known techniques, to apply the title to the video
information and to display the effect in the display region 172.
However, the video data file of the clip to which it is applied is
not modified. The titling information may be finally applied, for
example, only when the video program is output in final form. In
this way, titles may be added and removed more easily.
[0092] Using the titling interface, when no scrolling option is
enabled, the dimensions of the space which can contain text is
limited to the frame size, which in this case is represented by the
canvas area 209. If the vertical scroll option is enabled, then the
width of the canvas is the width of the video image, but the height
is indefinite. If the horizontal scroll option is enabled, then the
height of the canvas is the height of the video image and the width
is indefinite. The length of the title may be the length of any
associated video clip or the length of a hole over which it is
created. When this interface is active, all modifications to the
timeline are done to the title track.
[0093] Typically, one of the final steps of the process of making a
video program involves "sweetening" of the sound or audio tracks.
This involves more detailed editing of the audio tracks. Another
interface 155, shown in FIG. 12, provides editing functions for
sound. Using this interface, all modifications to clips, including
creation and deletion of clips, operate on one of the audio tracks.
Given a selected point in the video program, a voice can be
captured directly into the timeline in a manner similar to the way
video is captured, via interface 220. Such an operation
automatically creates a voice-over clip on the voice-over track.
Similarly, music, such as from a CD-ROM, can be imported using
interface 222. Such an operation automatically creates a sound clip
on the soundtrack. Given a selected clip of voice or music
information, or from the video/audio timeline, the volume of each
selected track can be adjusted using interface region 224. It is
also possible to select fade-in, fade-out options. Given the inputs
provided through this interface, the operations to be performed are
implemented using known techniques.
[0094] Finally, a library of audio and video information can be
provided and accessed through a library interface 156, as shown in
FIG. 13. A list operation invoked through button 230 causes a list
of the available clips to be displayed in region 232. The available
clips are all media clips which have been digitized or imported for
use in a composition, for example, through the "Bring Video In"
interface or through the "Sound" interface. The list operation
involves a directory lookup to be performed by the computer on its
file system, for example. The list view shows clips in a manner
similar to the storyboard of interface 52. For each clip, its date,
type, duration and description are displayed. These fields are
editable. The preview button 234 allows a user to see one clip at a
time from the library instead of an entire list. In this mode, a
user can display a selected video clip from the library in region
232 using a viewer which is similar to, but smaller than, the
viewer 172 which is reserved for playing back the currently edited
video program from the timeline.
[0095] When a user has completed editing a movie, the movie can be
saved in a final form as one contiguous video program, using the
interface 58 shown in FIG. 14. The title of the video program is
shown in region 250. Start button 252 and stop button 254 are
provided to control, of course, starting and stopping of the
playback of the video, respectively. Selections are provided to the
user for either previewing the video program on the computer
screen, as indicated at 256, for making a videotape by outputting
the video information through an encoder to a VCR, for example in
VHS format, as indicated at 258, or the video information can be
saved as a data file in one of several formats, such as QuickTime
video, Microsoft video, MPEG video, or Motion-JPEG video as
indicated at 260. Such files could be used for presentations,
Internet publishing or CD-ROM publication. The selection of the
format of the final program is selected, for example, by using the
drop down menu 262. Given the inputs provided through this
interface, the titles are rendered. The computer then instructs the
user, if appropriate, to ensure that the destination of the data,
such as a camcorder, is ready. The steps of generating and playing
back the video data from the data files into one contiguous stream
of video data may be implemented using known techniques.
[0096] By providing a simplified interface as described above for
accessing several commands for video editing, playback and
recording, a user is easily guided through the process of producing
a video program.
[0097] At any time during the editing process, a user may want to
stop and save the current version of the video program or
storyboard. Additionally, the user may want to continue editing a
composition that is not yet finished. This capability is provided
through menu functions which are separate from the selectable
interfaces that provide the planning, capturing, editing and
recording functions. Menu functions may also be provided for each
interface to represent keystrokes used to execute a given command
and to set default values for audio and video, input and output,
and file and signal formats.
[0098] A composition can be stored in one or both of two formats.
The first format stores the composition only as a storyboard.
Storing a composition as a storyboard involves creating a data file
and storing in the data file all of the information about a
storyboard, without information about the associated clips. The
second format stores all of the information about the current video
program as well as the state of the editing program, i.e., what
interface is being used during the save operation. This file format
includes an indication of the interface being used, followed by the
representations of each track, and the clip descriptions in each
track, along with the storyboard shot descriptions including the
indications of associated clips. Given a stored composition, when
the document is opened again for further editing, the same
interface which was last used is presented to the user.
[0099] Having now described a few embodiments of the invention, it
should be apparent to those skilled in the art that the foregoing
is merely illustrative and not limiting, having been presented by
way of example only. Numerous modifications and other embodiments
are within the scope of one of ordinary skill in the art and are
contemplated as falling within the scope of the invention as
defined by the appended claims and equivalent thereto.
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