U.S. patent application number 10/400133 was filed with the patent office on 2003-09-25 for competitive bicycle game.
Invention is credited to Smith, James W., Ward, Stephen R..
Application Number | 20030181263 10/400133 |
Document ID | / |
Family ID | 28045687 |
Filed Date | 2003-09-25 |
United States Patent
Application |
20030181263 |
Kind Code |
A1 |
Smith, James W. ; et
al. |
September 25, 2003 |
Competitive bicycle game
Abstract
A bicycle game, is provided including a boundary wherein at
least two riders each operating a bicycle each compete with the
other to keep within the boundary, while avoiding contact with the
other and taking steps, one step being assessed to the rider each
time he either puts a foot down, crosses over the boundary with a
front tire, or causes contact with another rider resulting in the
other rider having to take a step, a rider being eliminated from
the game once he has take a predetermined number of steps.
Inventors: |
Smith, James W.; (Englewood,
CO) ; Ward, Stephen R.; (Englewood, CO) |
Correspondence
Address: |
SCOTT L. TERRELL, P.C.
STE. 225
1746 COLE BLVD.
GOLDEN
CO
80401
US
|
Family ID: |
28045687 |
Appl. No.: |
10/400133 |
Filed: |
March 25, 2003 |
Related U.S. Patent Documents
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Application
Number |
Filing Date |
Patent Number |
|
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60367109 |
Mar 25, 2002 |
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Current U.S.
Class: |
473/415 |
Current CPC
Class: |
A63B 69/16 20130101;
A63B 67/00 20130101 |
Class at
Publication: |
473/415 |
International
Class: |
A63B 067/00 |
Claims
I claim
1. A bicycle game, comprising a boundary wherein at least two
riders each operating a bicycle each compete with the other to keep
within the boundary, while avoiding contact with the other and
taking steps, one step being assessed to the rider each time he
either puts a foot down, crosses over the boundary with a front
tire, or causes contact with another rider resulting in the other
rider having to take a step, a rider being eliminated from the game
once he has take a predetermined number of steps.
2. The bicycle game according to claim 1 wherein the predetermined
number of steps is three.
Description
CROSS REFERENCE TO RELATED APPLICATIONS
[0001] Pursuant to 35 U.S.C. 119(e) Applicant hereby claims the
benefit of U.S. Provisional Application Ser. No. 60/367,109, filed
Mar. 25, 2002.
BACKGROUND OF THE INVENTION
[0002] 1. Field of the Invention.
[0003] This invention relates to games. More particularly, it
relates to a bicycle game and boundary arrangement wherein the
rider is eliminated upon the taking of a number of steps.
[0004] 2. Description of the Related Art.
[0005] Bicycle games traditionally rely on the use of a system of
barriers or complicated electronic devices for the players to
tabulate a score or achieve the objective of the game. Examples of
such systems are provided in U.S. Pat. Nos.: 4,559,015 (rubber
track with built-in buzzing mechanism); 6,053,824 (portable
obstacle course); 3,759,516 (horizontally extending handle bars and
rotable members for passing through); and 3,911,857 (course
obstacle and wheel actuated signal). However, none of the foregoing
provides a game which can be played inexpensively by many players
without the necessity of supplying a system of barriers or devices
to achieve an object of the game.
[0006] Accordingly, it is an object of the present invention to
provide a simple and inexpensive bicycle game which can be played
any number of players at any location. The present invention
satisfies these needs.
SUMMARY
[0007] The present invention provides a bicycle game including a
boundary wherein at least two riders each operating a bicycle each
compete with the other to keep within the boundary, while avoiding
contact with the other and taking steps, one step being assessed to
the rider each time he either puts a foot down, crosses over the
boundary with a front tire, or causes contact with another rider
resulting in the other rider having to take a step, a rider being
eliminated from the game once he has take a predetermined number of
steps.
[0008] Unless specifically defined otherwise, all technical or
scientific terms used herein have the same meaning as commonly
understood by one of ordinary skill in the art to which this
invention belongs. Although any methods and materials similar or
equivalent to those described herein can be used in the practice or
testing of the present invention, the preferred methods and
materials are now described.
DESCRIPTION OF THE PREFERRED EMBODIMENTS
[0009] The present invention provides a bicycle game which is
inexpensive to play by any number of players. The game requires no
contact between players riding within any defined boundary. The
object of the game is for the players to ride within the boundary
without incurring a given number of "steps", such as three. Once a
player has incurred, for example, three "steps", that player is
removed from the game. The game is over when only one player is
remaining in the game.
EXAMPLE
[0010] The following example demonstrates use of the game according
to the invention herein in a competition entitled SEVENS3STEP.
[0011] A player playing for him/herself or on a team who initiates
contact in which another player is forced to place a step, the step
will be taken from the player whom initiated the contact, unless
that player's bicycle is traveling backwards (in reverse) when such
contact occurs. Leaning on a player is considered contact.
Unintentional contact with no harm is no foul. Any intentional
contact will result in disqualification. A player may take another
players line away only if it will not instigate any impending
contact. Players uniting against another player is considered
unethical, but is allowed. A player cannot take another players
line away in a yellow zone, if the court is so equipped. Tire to
tire contact is allowed after three minutes of "stale" play but
only from a stopped or slowed position.
[0012] A player will call out their "step" immediately upon
receiving one. The game is officially "game off" three seconds
after the step is taken to conclude any pending conflicts elsewhere
on the court. The game resumes after the player(s) receiving the
step(s) calls "game on" and a second player on the court calls
"game on". With a minimum of three players on the court, a player
who rounds the cone five times (if the court is so equipped) can
deduct one step for that round of play only. A player must complete
three of the cones after at least one step is taken. A player is
out of competition for that round after "stepping" three times.
[0013] Any player with an equipment failure has up to three minutes
to correct any such problem. The game is off until failure is
corrected or the player forfeits the round.
[0014] Referee's calls, if the court is so equipped, on the court
are final.
[0015] If the court is equipped with walls, leaning on a wall is
permitted for one second, once per pass. If the court is equipped
with tunnels, a player may bounce off the walls for an unlimited
number of times.
[0016] All players are required to have bar ends on their bicycles.
Players under 18 years of age are required to have a helmet. Any
player under 21 years of age, proven to play any rounds of the game
without a helmet or bar ends will be permanently disqualified from
any sanctioned event until they reach the age of 21.
[0017] Sanctioned games may be held by private subcontractors with
the right to hold said events. Different classes of riders may be
allowed according to age, sex and bicycle type. A competition game
will consist of ten players, playing seven rounds to determine
1.sup.st through 3.sup.rd place. Subcontractors will input the
riders results into the database. Riders are responsible for
verification of the information.
[0018] All players receive one blue point for each competition
entered. All winners in the first six mini-rounds of a competition
receive one green point for each round won. All losers in the first
six mini rounds of a competition receive one red point for each
round lost. The three winners (20 player competition . . . in round
seven) receive an additional: one green point for 3.sup.rd place
two green points for 2.sup.nd place and three green points for the
winner. All riders will also be credited one point for accumulating
3-step-less mini-rounds. Only mini rounds that the rider eventually
won/placed in will be counted. These points will have a future
purpose.
[0019] With the riders providing their own riding jersey of their
choosing, the blue number will be first, followed by green and then
the red number. "Step-less" numbers will be placed underneath the
previous three. If a blue, green or red jersey color is used,
another contrasting color (to the riders choosing) will be used
while keeping the order of numbers the same.
[0020] Subcontractors will have the option of operating any other
kind of business along with 3-step that they desire . . . blessed
by future stipulations to be set by the Body. Subcontractors will
hold at least two events each month respective to rider
demographics pertaining to demand, and grow accordingly to meet
said demand. They will have the current championship court
available for riders at any sanctioned event. Subcontractors will
vote for one representative in their area to speak as a group
pertaining to further revisions of the game, including, without
limitation, any and all aspects of the above, per the rider(s)
impute. These representatives will be the Sanctioning Body. The
Sanctioning Body will also rule on where permanent courts can be
set up pertaining to demographics.
[0021] The foregoing description is considered as illustrative only
of the principles of the invention. Furthermore, since numerous
modifications and changes will readily occur to those skilled in
the art, it is not desired to limit the invention to the exact
construction as described above. Accordingly, all suitable
modifications and equivalents may be resorted to falling within the
scope of the invention as defined by the claims which follow.
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