U.S. patent application number 09/814626 was filed with the patent office on 2001-08-16 for amusement apparatus utilizing multiple balls.
Invention is credited to Chaaban, Elias S..
Application Number | 20010013680 09/814626 |
Document ID | / |
Family ID | 46257637 |
Filed Date | 2001-08-16 |
United States Patent
Application |
20010013680 |
Kind Code |
A1 |
Chaaban, Elias S. |
August 16, 2001 |
Amusement apparatus utilizing multiple balls
Abstract
An amusement article utilizing multiple balls comprising: an
upper chamber with multiple spherical members of varying sizes
colors, all spherical members of the same size bearing the same
color, a second chamber located below the upper chamber, and
receiving the spherical members from the upper chamber through
opening of a valve. A ball distribution device is located within
the second chamber and functions to sort all spherical members
according to their size and color. Vertical cylindrical chambers
are located below the second chamber function to receive the
spherical members from the ball distribution device. Each
cylindrical chamber receives spherical members of one size and
color only. A lower chamber is located below the cylindrical
chambers and functions to receive all spherical members through
opening of a release member located at a bottom portion of the
cylindrical chambers. A bottom reservoir is located below the lower
chamber and functions to receive spherical members from the lower
chamber. A ball return conduit is connected at one end to the
bottom reservoir and at a distal end to the upper chamber. The ball
return conduit allows all spherical members in the bottom reservoir
to enter the conduit, which allows a user to tilt the amusement
device to return all spherical members to the upper chamber.
Inventors: |
Chaaban, Elias S.;
(Uniondale, NY) |
Correspondence
Address: |
Elias S. Chaaban
117 Walton Avenue
Uniondale
NY
11553
US
|
Family ID: |
46257637 |
Appl. No.: |
09/814626 |
Filed: |
March 22, 2001 |
Related U.S. Patent Documents
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Application
Number |
Filing Date |
Patent Number |
|
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09814626 |
Mar 22, 2001 |
|
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09480928 |
Jan 11, 2000 |
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Current U.S.
Class: |
273/121B |
Current CPC
Class: |
A63F 2009/0007 20130101;
A63F 2009/247 20130101; A63F 7/048 20130101; A63F 2007/4031
20130101; A63F 2007/4018 20130101 |
Class at
Publication: |
273/121.00B |
International
Class: |
A63F 007/02 |
Claims
What is claimed is:
1. An amusement article utilizing multiple balls comprising: A. an
upper chamber, which comprises a plurality of spherical members,
the spherical members of varying sizes in diameter and of varying
colors, all spherical members of the same size bearing the same
color thereupon; B. a second chamber located at a position below
the upper chamber, the second chamber receiving the spherical
members from the upper chamber through opening of a valve member;
C. a ball distribution device located within the second chamber,
the ball distribution device functioning to sort all spherical
members according to their size and color; D. a plurality of
vertical cylindrical chambers located at a position below the
second chamber, the cylindrical chambers functioning to receive the
spherical members from the ball distribution device, each
cylindrical chamber receiving spherical members of one size and
color only; E. a lower chamber located at a position below the
plurality of cylindrical chambers, the lower chamber functioning to
receive all spherical members from the cylindrical chambers through
opening of a release member located at a bottom portion of the
cylindrical chambers; F. a bottom reservoir located at a position
below the lower chamber, the bottom reservoir functioning to
receive spherical members from the lower chamber; and G. a ball
return conduit connected at one end to the bottom reservoir and at
a distal end to the upper chamber, the ball return conduit
functioning to allow all spherical members in the bottom reservoir
to enter the conduit, allowing a user to tilt the amusement device
about its vertical axis to return all spherical members to the
upper chamber.
2. The amusement article utilizing multiple balls as described in
claim 1, wherein the number of cylindrical chambers is selected
from a group consisting of two, three, four, five, six, seven,
eight, nine, ten, eleven, and twelve.
3. The amusement article utilizing multiple balls as described in
claim 1, wherein the colors of spherical members are selected from
the group consisting of red, orange, yellow, green, blue, and
violet.
4. The amusement article utilizing multiple balls as described in
claim 1, wherein the amusement article comprises an audio means
which functions to provide sounds consistent with a previously
determined theme.
5. The amusement article utilizing multiple balls as described in
claim 1, wherein the amusement article comprises an illumination
means which functions to provide lighting consistent with a
previously determined theme.
6. The amusement article utilizing multiple balls as described in
claim 1, wherein the article comprises a scoreboard, which
functions to allow users to track scores achieved during playing of
at least one game utilizing the article.
7. The amusement article utilizing multiple balls as described in
claim 1, wherein the article comprises a stand which functions to
allow the article to be placed upon a flat surface.
8. The amusement article utilizing multiple balls as described in
claim 1, wherein the spherical members are of an edible candy
construction.
9. The amusement article utilizing multiple balls as described in
claim 1, wherein the second chamber comprises a front exterior wall
that is s elected form the group consisting of opaque, translucent,
and transparent.
10. The amusement article utilizing multiple balls as described in
claim 1, wherein the article comprises a power means, which
functions to return all spherical members from the bottom reservoir
to the upper chamber automatically.
11. The amusement article utilizing multiple balls as described in
claim 1, wherein spherical members are released from the upper
container by the user engaging pull ring, which is securely
attached to a string that is connected to a valve release
member.
12. The amusement article utilizing multiple balls as described in
claim 1, wherein the spherical members are of a size in the range
of 3 mm to 6 mm.
13. The amusement article utilizing multiple balls as described in
claim 1, wherein the device comprises at least one axle which
rotates about a horizontal axis, each axle comprising at least one
paddle wheel thereupon, each paddle wheel comprising a number wheel
thereupon, each number wheel rigidly affixed to each paddle wheel
and axle at a central portion thereof, hence rotating about the
horizontal axis in response to spherical members striking the
paddle wheels and rotating same.
14. The amusement article utilizing multiple balls as described in
claim 13, wherein each number wheel bears numbers 1 through 6
thereupon, the occurrence of such numbers to be utilized for at
least one game to be played by at least one player.
15. The amusement article utilizing multiple balls as described in
claim 13, wherein a player seeks to match like numbers occurring On
the number wheels.
16. The amusement article utilizing multiple balls as described in
claim 13, wherein each player takes numbers from the number wheels
and utilizes the numbers in at least one game wherein a separate
game board is provided, the game board functioning to allow users
to move previously-selected game pieces along the game board in a
number of spaces corresponding to a number taken from the number
wheels, in order to advance towards a finishing point of the game
board.
17. The amusement article utilizing multiple balls as described in
claim 1, wherein the game further comprises a scoop member
partially located within the housing, the scoop member comprising a
generally cylindrical member with an open top and open bottom, the
generally cylindrical member located within the housing, the scoop
member further comprising a handle which extends outwardly towards
the user, emanating from the housing of the game such that the same
can be grasped by the user, functioning to allow a user to move
balls to either side of the game by sliding the scoop member to
right and left sides of the game, past lower cylinder walls,
allowing the balls to fall through the bottom of the scoop member
and into previously determined chambers. therebelow for the purpose
of creating previously determined visual effects.
18. The amusement article utilizing multiple balls as described in
claim 17, wherein the visual effects are selected from the group
consisting of letters, names, numbers, and designs.
19. The amusement article utilizing multiple balls as described in
claim 17, wherein an insert board bearing previously determined
graphics is removably placed behind the lower chambers, functioning
to allow the user to align balls of a corresponding color to those
on the insert board, in order to create visual effects depicted on
the insert board, in order to enhance the ability to create
characters and figures out of the colored balls.
20. The amusement article utilizing multiple balls as described in
claim 17, wherein multiple players can see who is able to fill
their chambers according to the board designs the fastest.
Description
[0001] This Application is a continuation in part of the
Application entitled "Amusement Device Containing Multiple Colored
Balls," filed by the present Applicant on Jan. 11, 2000, with Ser.
No. 09/480,928.
BACKGROUND OF THE INVENTION
[0002] 1. Field of the Invention
[0003] The present invention is an improved amusement device
containing multiple colored balls, beads, or other spherical items
of various sizes in diameter. In the preferred mode, balls will be
of six major colors, each appearing in the rainbow. The balls are
kept in a chamber located at the top of the game, and subsequently
are released so as to fall downwardly, resembling rainfall. As the
balls pass though to a series of cylinders that correspond to each
respective color and size, various entertaining actions are
triggered, by which a score may be kept by one or more players.
Furthermore, a player may utilize a scoop member located within the
housing of the game to steer particular balls to specific chambers
appearing below them for the purpose of creating interesting visual
effects, such as letters or numbers. In total, the game creates an
interesting amusement article for the player, one that is
aesthetically pleasing in appearance, and soothing to observe in
its operation.
[0004] 2. Description of the Prior Art
[0005] Numerous innovations for small games including balls devices
have been provided in the prior art that are described as follows.
Even though these innovations may be suitable for the specific
individual purposes to which they address, they differ from the
present invention as hereinafter contrasted. The following is a
summary of those prior art patents most relevant to the invention
at hand, as well a description outlining the differences between
the features of the present invention and those of the prior
art.
[0006] 1. U.S. Pat. No. 5,056,789, invented by Talbot entitled
"Ball Sequencing Game"
[0007] The patent to Talbot describes a game housing which includes
a series of angulated ramps arranged vertically underlying one
another, with a predetermined column of contrastingly colored or
enumerated spheres positioned adjacent the bottommost ramp. The
housing includes a slide defining an upper end of the housing,
wherein the slide, upon retraction from a first retracted position
to a second extended position, permits descent simultaneously of a
series of spheres to the uppermost ramp. "L" shaped lever plates
are selectively withdrawn from the ramp to permit descent of a
predetermined number of spheres from the ramp to ultimately
position and arranged the spheres directed along the ramps to align
with the aforenoted column of spheres.
[0008] 2. U.S. Pat. No. 5,702,101, invented by Russell entitled
"Handheld Gaming Ball Display Device"
[0009] The patent to Russell describes a hand-held character
selector and display device for the agitation, random selection and
display of spherical objects bearing characters thereon, includes a
main housing having disposed therein for random mixing through
agitation a plurality of spherical objects bearing characters
thereon. A sub-housing, preferably substantially smaller in volume
than the main housing, is in communication with the main housing
for receiving from the main housing for kinetic energy dissipation
a sub-plurality of the spherical objects. A transparent
identification chute, preferably substantially smaller in diameter
than the sub-housing, is in communication with the sub-housing for
receiving from the sub-housing and displaying in alignment a
predetermined number of the spherical objects. Agitation means are
provided for agitating the spherical objects in the main housing
and propelling a sub-plurality thereof into the sub-housing so that
the predetermined number of the spherical objects are eventually
received in the chute, all within predetermined time
constraints.
[0010] 3. U.S. Pat. No. 5,725,212, invented by Garrett entitled
"Random Number Selector"
[0011] In the patent to Garrett, a selector apparatus is disclosed
for randomly selecting a predetermined quantity of numbered spheres
or balls which includes a cylindrical housing having an internal
storage compartment occupied by the numbered spheres in a liquid
solution such as oil. The compartment is connected to a display
chamber by a funnel whereby the numbered spheres are introduced to
the display chamber in a randomly selected order. At least the
display chamber is defined by a transparent window permitting
visual observation of the selected spheres. The storage compartment
is of greater area than the display chamber and a support base or
chain device may support the apparatus.
[0012] 4. U.S. Pat. No. 5,169,317, invented by Hollander, entitled
"Educational Toy"
[0013] The Hollander invention comprises a base and transparent
tubular members attached to the base arranged in a generally
parallel relationship to each other. The output end of each tubular
member is lower than the input end of each tubular member so that
balls inserted in the input end flow to the output end. Removable
means are provided at the output ends for retaining the balls
within the tubular members. Insertion and removal of balls from the
tubes by the user improves hand-eye coordination. The toy is useful
in teaching left/right, up/down, and part-whole relationships. The
device teaches movement, counting, and color awareness.
[0014] 5. U.S. Pat. No. 5,370,391, invented by Hilzendeger et al.,
entitled "Spiral Slide Ball Game"
[0015] The Hilzendeger et al. invention is a game apparatus capable
of temporarily storing a plurality of spherical game pieces, and
then consecutively and independently releasing each of these game
pieces into any one of a plurality of compartments. Included is a
spiral passageway and a tubular funnel through which each game
piece travels before being randomly directed into one of the
compartments. If desired one or more of the compartments could be
obstructed to prevent the entrance of game pieces thereinto.
[0016] 6. U.S. Pat. No. 3,851,879, invented by Hicks, entitled
"Game Device With Selectively Moveable Panel Structure"
[0017] The patent to Hicks describes a game apparatus including a
central transparent upright panel, a pair of outer transparent
upright panels on opposite sides of the central panel and
selectively movable generally horizontally relative thereto, a
plurality of angularly disposed vertically spaced apart and
inclined baffle plates between the central panel and each outer
panel, and a plurality of game balls movable down the baffle plates
between the panels. The outer panels are gravity biased downwardly
and inwardly toward the central panel whereby the outer panels will
pinch or trap a ball and prevent it from rolling down a baffle
plate unless the respective outer panel is selectively moved away
from the central wall thus permitting the game ball to roll down a
baffle plate. The outer panels are movable relative to the central
panel by means of manually operable levers mounted on a base for
the game. Two players compete in manipulating their respective
movable outer panel in attempting to control the downward speed of
their ball along the inclined baffles so as to be the first player
to have his ball reach the bottom of the structure. Should a ball
be permitted to roll down a baffle too fast, it will fly off the
end thereof into a losing chute area.
[0018] 7. U.S. Pat. No. 5,312,285, invented by Rieber et al.,
entitled "Descending Ball Game Apparatus"
[0019] The patent to Rieber et al. describes a descending ball game
apparatus which includes a gate deflect channel member and a
pivoting ramp channel member. The gate deflect channel member
includes two gates which are positioned adjacent to opposing
sidewalls of a channel portion thereof and are operative for
deflecting a ball back-and-forth from one sidewall of the channel
portion to the other sidewall thereof as the ball descends along
the channel portion. The pivoting ramp channel member includes
upper and lower level channel segments and a pivoting ramp
positioned therebetween. The ramp is operative for receiving a ball
descending along the upper level of the channel segment and
delivering the ball into the lower level channel segment.
[0020] 8. U.S. Pat. No. 5,735,724, invented by Udagawa, entitled
"Toy Assembly Having Moving Toy Elements"
[0021] The Udagawa patent describes a toy assembly provided with
manual and electrical operation units which can be selectively
actuated to rotate a shaft, which has a helical advancing path, in
one direction in an ascending chamber. Toy elements are moved
upward in the ascending chamber and descend by gravity along a
descending path provided in a descending chamber. The manual
operation unit incorporates a first clutch mechanism for
disconnecting the manual operation unit from the rotary shaft so as
to prevent the rotary shaft to turn in another direction that can
move the toy elements downward. A second clutch mechanism is
provided to disconnect the rotary shaft from the electrical
operation unit when the rotary shaft is driven via the manual
operation unit.
[0022] 9. U.S. Pat. No. 4,395,041, invented by Goldfarb et al.,
entitled "Ball Transfer and Capture Game and Method"
[0023] The patent to Goldfarb et al. describes a game-playing
method and apparatus, which includes a frame, one or more sets of
balls, and a series of at least three wheels rotatably mounted
adjacent to each other on the frame in a common horizontal plane.
Each wheel includes a plurality of peripheral ball-carrying pockets
having outwardly facing openings. A mechanism mounted in the frame
effects continuous rotation of the wheels automatically circulating
the balls from wheel to wheel in continuous movement. In
particular, the balls are retained in the pockets of a rotating
wheel except at transfer zones to adjacent wheels. A ball tends to
move out of its pocket whenever it comes to a transfer zone and to
pass through that zone to a receiving pocket on the adjacent wheel.
If the receiving pocket is already occupied by another ball, no
transfer occurs. A manually-actuated stop-gate enables a player to
directly control the transfer of balls by blocking or unblocking at
least one transfer zone. During the course of a typical game, the
balls continuously travel along a path around the wheels and from
wheel to wheel, and a player attempts to capture and retain certain
balls in particular wheels by selectively opening and closing
stop-gates.
[0024] 10. U.S. Pat. No. 3,638,350, invented by Wiggen, entitled
"Toy"
[0025] The patent to Wiggen describes a toy of the type in which
movement of a plurality of balls or marbles is controlled by
manipulation of a ball-supporting surface. A hollow annular casing
is supported upon a resilient pedestal with the casing axis in a
normally maintained vertical position. By tilting the casing upon
its pedestal, balls or marbles within the casing may be set into or
maintained in motion in one or more circular paths defined by
annular shoulders within the casing.
[0026] 11. U.S. Pat. No. 4,616,831, invented by Testerman, entitled
"Lottery Device"
[0027] The Testerman invention is a lottery device which can be
used for numerous purposes such as, but not limited to, operation
of a lottery, selecting random numbers, and for making other
similar number selections. The device consists of a main base
frame, a globe member, a ball selection member, a ball receiving
tube, and a plurality of balls sequentially numbered.
[0028] As outlined above, the prior art patents that relate to
amusement devices or the like largely entail elements such as:
manually operated or controlled two player games, improved pinball
games, games with electrical operation, games that feature a single
descending ball, and several inventions relating to drawing of
lottery balls.
[0029] In contrast to all of the above, the present invention
contains multiple colored balls of various sizes, kept in a chamber
at the top of the game, and released to fall downwardly, resembling
rainfall. The balls pass to cylinders that correspond to each color
and size, automatically triggering multiple actions for amusement
purposes. For example, such actions include the spinning of
multiple wheels to randomly select numbers printed on the wheels.
Such numbers may be used for point-scoring purposes or even for
lottery playing purposes. Moreover, a player may utilize a scoop
member to steer particular balls to chambers appearing below them
for the purpose of creating interesting visual effects, such as
letters or numbers. In addition, the aesthetically pleasing toy or
game may act as a stress release for those watching its smooth,
relaxing motion. Its overall effect may even be enhanced by
including moving colorful figures or by adding sounds that
correlate to the graphic theme of the game.
SUMMARY OF THE INVENTION
[0030] As noted above, the present invention is an amusement device
containing multiple colored balls, beads, or other spherical items
of various sizes in diameter. In the preferred mode, balls will be
of six major colors, each appearing in the rainbow. The balls are
kept in a chamber located at the top of the game, and subsequently
are released so as to fall downwardly, resembling rainfall. As the
balls pass though to a series of cylinders that correspond to each
respective color and size, various entertaining actions are
triggered, by which a score may be kept by one or more players.
[0031] In a first aspect of the game, the balls hit fins rigidly
attached to an axle, allowing the axle to rotate upon impact. A
wheel affixed to the axle bears multiple numbers on the outer edge
or side thereof. Because this wheel will randomly stop showing a
particular number, players may amuse themselves in trying to guess
the number that appears. In a second aspect of the game, multiple
wheels may appear below the cylinders, such wheels also bearing
numbers on the outer edge thereon. These wheels, turned
horizontally and perpendicular to the first wheel, will each spin
when the balls are released from the cylinders and fall upon them.
Once again, users can guess the numbers that will appear when the
wheels stop. Users can also add up the numbers appearing on
previously selected or designated wheels for the purposes of
scoring a unique game. Moreover, if one of the user's numbers
matches that appearing on the first wheel mentioned above,
additional points may be awarded. In addition, the second group of
wheels may even bear the numbers "1" through "54" or the like on
the outside edge thereof, allowing the game to randomly pick
multiple numbers suitable for playing in a lottery game.
[0032] To provide further entertainment for the user, a player may
utilize a scoop member located within the housing of the game to
steer particular balls to specific chambers appearing below them
for the purpose of creating interesting visual effects, such as
letters or numbers. Thus, a player can shift the scoop member to
the left or right and allow balls to pass therethrough, one by one,
to deposit balls of a particular color in particular positions of
lower chambers, as desired. To enhance the ability to create
interesting characters or figures out of such multiply colored
balls, an insert board or sheet bearing previously determined
graphics may be placed behind the lower chambers. Such will allow
the user to align balls of a corresponding color to those on the
insert board or sheet, in order to conveniently create the visual
effect depicted on the insert.
[0033] In total, the dynamic nature of the toy allows for
entertaining visual effects as well as multiple displays of random
numbers. The device is aesthetically pleasing, and may act as a
stress release for those watching its smooth, relaxing motion.
Finally, the device may even include an audio means, featuring
sounds consistent with the graphic theme of the toy itself.
[0034] The novel features which are considered characteristic for
the invention are set forth in the appended claims. The invention
itself, however, both as to its construction and its method of
operation, together with additional objects and advantages thereof,
will be best understood from the following description of the
embodiments when read and understood in connection with
accompanying drawings.
BRIEF DESCRIPTION OF PREFERRED EMBODIMENTS
[0035] FIG. 1 is a basic front view of the invention, showing the
general theme of the game and its principal components. Many
differently shaped balls appear in the top portion, several
scoreboard numbers appear below such portion, multiple cylinders
appear in the middle of the game (bearing optional men with
umbrellas), and several numbered wheels appear towards the bottom
thereof.
[0036] FIG. 2 is a side perspective view of the device, showing one
possible path within which the balls may be returned to the top of
the game.
[0037] FIG. 3 is a cut-away view of one method in which the game
may sort differently sized balls according to their size.
[0038] FIG. 4 is a partial cut-away view of the invention, showing
one possible means by which the "number wheel" may be operated and
umbrellas may be lifted and dropped.
[0039] FIG. 4A is a cut-away view of the invention, further showing
one possible means by which the "number wheel" may be operated.
[0040] FIG. 5 is a partial cut-away view of one way in which to
release the balls from the upper housing to commence the game.
[0041] FIG. 6 is a front view of an enhanced embodiment of the
invention, showing the general theme of the game and its principal
components, including a scoop member located within the housing to
steer particular balls to specific chambers appearing below to
create visual effects, such as letters and numbers.
DETAILED DESCRIPTION OF THE PREFERRED EMBODIMENT
[0042] FIG. 1 is a basic front view of the invention, showing the
general theme of the game. Many differently sized and colored balls
appear in the top portion, several scoreboard numbers appear below
such portion, multiple cylinders appear in the middle of the game
(bearing optional men with umbrellas), and several numbered wheels
appear towards the bottom.
[0043] More particularly, the amusement device utilizing multiple
balls (10) comprises an upper container (12) which holds
therewithin a plurality of spherical objects(14), of several
different sizes and several different colors all mixed
together.
[0044] Such spherical objects may be simply plastic balls or balls
manufactured of an equally lightweight substance, or may, in the
alternative, be in the form of edible candy. In such an instance,
the game may be easily opened by a user to access or such candies
at once or the game may include a means to dispense said candies
one at a time.
[0045] In any such instance, the balls are intended to each be of a
solid color, selected from a large array of colors and graphic
designs. In the preferred mode, each color of the rainbow will be
represented by many balls. In alternate embodiments, many other
colors may be used in order to hold the interest of the player.
[0046] Regarding the size of the balls, such will be relatively
small, such that many of the balls can fit inside of the upper
chamber for the greatest visual effect. For instance, each ball may
be only several millimeters in diameter, proportional to a size of
the total game that is conducive to desktop or tabletop activity.
Importantly, all balls of the same color will also be of the same
size. For instance, all green balls may be of a diameter of 4 mm,
whereas all blue balls may be of a diameter of 5 mm. A general
range of 3 mm to 6 mm is preferred, but sizes can vary
significantly according to manufacturer preference.
[0047] Such balls are released from the upper container (12) by the
user engaging pull ring (20B), which is securely attached to string
(20). This allows the balls to descend into a second chamber (18)
which comprises a ball distribution assembly (16). Both the release
mechanism and the ball distribution assembly (16) will be described
in detail in connection with other FIGURES herein.
[0048] Upon automatically exiting the ball distribution assembly
(16) and still traveling in a downward motion, the balls then
simultaneously engage first guiding ramp (30A), second guiding ramp
(30B), third guiding ramp (30C), and fourth guiding ramp (30D).
This functions to generally direct the balls downwardly to strike
the substantially rear portions of first paddle wheel (32A), second
paddle wheel (32B), third paddle wheel (32C), and fourth paddle
wheel (32D) respectively. Importantly, all of the aforementioned
paddle wheels (32A, 32B, 32C, and 32D) are rigidly affixed to an
axle (34), which rotates about a horizontal axis in response to
balls striking its attached paddle wheels. Axle (34) also bears a
second number wheel (34A) upon it, such second number wheel (34A)
rigidly affixed to the axle at a central portion thereof, hence
also rotating about the horizontal axis in response to balls
striking the paddle wheels. Second number wheel (34A) bears several
numbers, such as "1" through "6" upon its outer edge, and functions
to allow a user to guess what number will be facing frontwardly
when its axle comes to a stop. This creates a unique portion of the
game, as a number will always be arrived at in a random manner, due
to the unpredictability of the length of time that the axle will be
rotating.
[0049] The balls (14), now fully separated according to both color
and size, descend towards the bottom portions of each cylinder or
vertical chamber, stopping at the bottom portion to fill up the
cylinders with each respective color and size. The user can then
manually release the balls from the vertical chambers or cylinders,
which will allow the balls to descend into the lower ball chamber
(36). The user accomplishes same by engaging ball release mechanism
(50E).
[0050] Next, lower ball chamber (36) comprises a first lower paddle
wheel (38A) with first number wheel (38AA) thereupon, a second
lower paddle wheel (38B) with second number wheel (38BA) thereupon,
a third lower paddle wheel (38C) with third number wheel (38CA)
thereupon, and fourth lower paddle wheel (38D) with fourth number
wheel (38DA) thereupon. Much as was the case regarding the
aforementioned number wheel (34A), each of the lower paddle wheels
(38A, 38B, 38C, and 38D) will be struck by the descending balls at
a generally rear portion thereof. This functions to allow each
respective number wheel (38AA, 38BA, 38CA, and 38DA) to spin about
a horizontal axis that is oriented ninety degrees off center, or
facing a side of the game. This is because each respective number
wheel (38AA, 38BA, 38CA, and 38DA) is rigidly attached to each of
the respective lower paddle wheels (38A, 38B, 38C, and 38D) at a
front portion of the same, and perpendicularly positioned
thereupon. Once again, this creates a unique portion of the game,
as several numbers will be selected in a random manner, due to the
unpredictability of the length of time that the axle will be
rotating.
[0051] Because several numbers are arrived at randomly, multiple
players may use such numbers to create a second aspect of the game.
For the purposes of example, a first player may select the left
side columns of the game as her own, and a second may select the
right side columns of the game as his own. Each player may add up
the numbers upon which each of their number wheels stop and may
arrive at a total number. Whichever player has a higher total may
win this aspect of the game, which may result in a prize that is
previously determined. In order to keep track of the same, the game
may include a scoreboard (24), preferably located at a top central
portion of the device upon chamber (18) for ease of viewing the
same. Moreover, each cylinder or vertical chamber may be numbered
for organizational purposes, such display numbers (26A, 26B, 26C,
and 26D) also appearing above the cylinders upon the outer surface
of chamber (18).
[0052] Because there is a second set of randomly generated numbers,
another game may be played by the users. If a particular player is
able to match one of his lower numbers to the number shown on wheel
(34A), that player can be eligible to win a certain previously
determined prize or point total.
[0053] Furthermore, it should be noted that if the game includes a
certain amount of such number wheels, the numbers that are randomly
selected by the wheels can be used by at least one player for
purposes outside the game, such as by playing such numbers in a
lottery or other type drawings. This will bring additional
amusement and entertainment to the user, who can watch his or her
numbers come up on their own.
[0054] Still another game may be played if an additional ball or
balls are added to the game. For instance at least one "odd ball"
for each diameter size that is colored differently than the rest
may be included in the mixed ball set up of the upper chamber when
the game is commenced. The player who receives a special ball
landing the highest on his or her ball heap may be eligible to win
a particular point total or prize.
[0055] The balls (14) then are allowed to descend into bottom
reservoir (40), where the balls (14) are contained until the user
manually returns them back to the upper container (12) for
beginning another game.
[0056] Also illustrated in FIG. 1 are optional indicia and figures
that may be included in the game for the purposes of better
appealing the game to users in general, or children in particular.
For the purposes of example only, the figures shown are persons
holding umbrellas, with the umbrellas having the ability to move up
and down according to the functionality of the total game. For
instance, the game be designed to have the persons' umbrellas
automatically lift upon balls descending into each respective
chamber, with the umbrellas automatically lowering upon the exit of
the balls from the chamber in question. Accordingly, figures (44A,
44B, 44C and 44D) are shown, each bearing respective umbrellas
(46A, 46B, 46C, and 46D). Each umbrella comprises a movable top
portion (46AA, 46BA, 46CA, and 46DA), as well as a shaft (46AB,
46BB, 46CB, and 46DB), an upper horizontal rod (46AC, 46BC, 46CC,
and 46DC), and finally an umbrella handle (46AE, 46BE, 46CE, and
46DE).
[0057] FIG. 2 is a basic, simple view of the side of the device,
showing one possible path within which the balls may be returned to
the top of the game. For the purposes of example, the second
cylinder or vertical ball chamber is shown. Illustrated are upper
container (12), rear ball return duct (22), valve (22A), second
guiding ramp, second umbrella top (46B), second slanted guide
member (48B), manifold control arm (50), ball release mechanism
(50B), stand (42), second lower paddle wheel (38B), bottom
reservoir (40), and grip handle (40A).
[0058] Several of the components illustrated in FIG. 2 have been
described above with regards to FIG. 1. The valve (22A), shown in
this figure only, functions to contain balls (14) within upper
container (12), keeping the balls (14) from falling down ball
return duct (22) at the start of the game. Importantly, grip handle
(40A) allows the user to grasp hold of bottom reservoir (40), tilt
the entire game rearwards, and allow the balls (14) to enter the
ball return duct (22) so that the balls (14) may be effectively
returned to upper container (12). In the preferred mode, the device
can be tilted approximately 140 degrees about the vertical axis,
for effective ball return therein.
[0059] Moreover, as a unique alternate ball return configuration,
the present invention may feature a dual handle assembly, whereby a
round circle-like rod constructed of plastic or metal lies between
said handles. When the user simply grasps the rounded portion and
tilts the game, the balls are allowed to easily move from the
bottom reservoir to original upper chamber. Such rounded assembly
may appear on either side of the game, such that when you roll the
object to the left on the ground almost half circle, all balls will
roll from bottom to top. As an alternate to this system, two
rounded return chambers may appear in the game, one on either side
thereof. These double tubes will help facilitate smooth ball
movement so that the player can re-start the game in a quick and
convenient manner. In this enhanced assembly, a rotating axle may
be included in the center of the game device that is connected form
the rear of the stand holding the device, such as to allow one to
roll the balls upwardly or downwardly in the dual tubes in a free
and easy manner.
[0060] It is important that during operation of the game the balls
not only fall downwardly, but do so according to a particular path
that is designed to facilitate general movement of all working
parts, and to avoid jamming of the spheres at any given point. For
the purposes of example, it is integral tot he system that the
balls all fall on the same general side of the paddle wheel
elements of the game, such that the paddle wheels, affixed to one
another by the same central axle, can all rotate in the same
direction (ie. all paddle-type wheels rotating toward the user, or,
alternatively, all paddle wheels rotating away from the user. This
will allow the wheels to spin smoothly about their axis, leaving
the user to only watch the game unfold without having to intervene
in any way.
[0061] The foregoing is accomplished through the usage of
guide-type members within each cylinder or vertical chamber.
Specifically, each cylinder comprises a slanted guide member (48A,
48C, and 48D for each cylinder) which is positioned diagonally, or
slanted along the vertical axis. Thus, the balls (14) will descend
through each cylinder, come in contact with these guide members,
and be ramped or guided towards a particular point or
direction.
[0062] Next, the balls (14) will come in contact with guide members
that are significantly less sloped than members (48A, 48B, 48C, and
48D). Such supplemental guide members are numbered (50A, 50C, and
50D for each cylinder) and function to further direct the balls
toward a back portion of the cylinder, prior to being released from
the same.
[0063] Positioned horizontally, along the entire rear of the game
is a manifold control arm (50). This elongated bar functions to
seal off the back of the device, and all of its cylinders or
vertical chambers, and further functions to allow the balls to
descend in their proper places. The manifold control arm (50) sits
parallel to the hard surface upon which the entire game sits, and
acts as a support structure for the game itself. Therefore, as the
balls (14) pass all of the aforementioned the guide members, they
hit the control arm (50) and can then be released from the
cylinders in the most optimal position to reach the next
compartment and wheels positioned therewithin.
[0064] FIG. 3 is a cut-away view of one method in which the game
may sort differently sized and colored balls according to their
size. Illustrated are upper container (12), ball release valve
(16A), second chamber (18), first aperture (18A), second aperture
(18B), third aperture (18C), fourth aperture (18D), first ramp
(18E), second ramp (18F), and third ramp (18G).
[0065] The relationship between upper container (12) and ball
release valve (16A) is illustrated in greater detail in FIG. 5
herein. For the purposes of FIG. 3, ball release valve (16A) allows
the balls (14) to enter the general area noted as (18). At this
point, as previously noted, the multiple colored balls are of
several different sizes, each spherical object with a diameter
slightly larger than the previous. As all of the balls (14) descend
into the are designated as (18) via simple gravity, the balls (14)
first encounter the ramp-like component described herein as first
ramp (18E). First ramp (18E) will function as a first or primary
distribution means for the balls (14) according to their size, and
therefore according to their color.
[0066] Specifically, first ramp (18E) will divide the balls (14)
into two separate groups, represent fifty percent of the balls (14)
in each group. Importantly, due to the size and overall
construction of first ramp (18E), half of the balls (14)--the
smaller ones--will be allowed to pass first ramp (18E) and move
towards the left portion of the total device depicted in FIG. 3. In
other words, the smallest of the spheres will not be stopped by
first ramp (18E), but instead will pass by first ramp (18E) and
continue to descend, this time on the left half of FIG. 3.
[0067] Now falling upon the left half of FIG. 3, the subset of
smaller balls will subdivide once again according to size, and
hence color, this time due to the size and overall construction of
second ramp (18F). Much as in the case of the above, second ramp
(18F) is so small that it too will not be able to stop the very
smallest balls, which will, due to simple gravity and descending
motion, pass by second ramp (18F) and continue downwardly.
[0068] Second ramp (18F) will, however, stop some of the balls
according to their exact diameter and size, and will route those
balls downwardly towards the bottom left of FIG. 3. It is important
to note that such ramp members may be at varying angles of pitch or
incline, as manufacturers of the game see fit. An optimal angle of
incline that both serves to move the balls at a comfortable speed
and prevents the same from being jammed is of course desired.
[0069] As one can see from the main components of FIG. 3, parts
(18A, 18B, 18C, and 18D) represent the entry to the four cylinders
or vertical chambers illustrated in FIG. 1. Due to the
above-described ball distribution mechanism, all balls entering
first aperture (18A) will be of the exact size (and hence exact
color) as one another. Likewise, all balls entering second aperture
(18B) will be of the exact size (and hence exact color) as one
another, all balls entering third aperture (18C) will be of the
exact size (and hence exact color) as one another, and finally all
balls entering fourth aperture (18D) will be of the exact size (and
hence exact color) as one another.
[0070] In the preferred mode of production, the chamber (18)
comprises a front facing exterior wall that is opaque. This is so
that the user can not see the ball distribution means behind the
opaque wall, building great intrigue and interest in how the
previously mixed balls all are perfectly separated according to
color, in only several moments. However, the game may be produced
in an alternate mode with a translucent or transparent exterior
chamber wall, such that users can see exactly how the distribution
system works, for extra interest and excitement.
[0071] FIG. 4 is a partial cut-away view of the invention, showing
one possible means by which the "number wheel" may be operated, and
umbrellas may be lifted and dropped. Illustrated are string
mechanism (20), guide mechanism (20A), pull ring (20B), first
string member (20C), and second string member (20D). Also shown are
ball release mechanism (50E), manifold control arm (50), second
umbrella top (46B), second horizontal member (50B), second lower
paddle wheel (38B), second number wheel (38BA), umbrella top
portion (46BA), umbrella shaft (46BB), upper horizontal rod (46BC),
lower horizontal rod (46BD), and umbrella handle (46BE).
[0072] For the purposes of example, FIG. 4 shows the "B" cylinder,
or the vertical chamber that is immediately off center of the game
to the left. As shown, umbrella handle (46BE), umbrella shaft
(46BB), and umbrella top portion (46BA) are rigidly affixed to one
another and will all move when the umbrella is engaged. Upper
horizontal rod (46BC) and lower horizontal rod (46BD) together
function to keep the umbrella within a previously determined range,
such that the umbrella can not completely fall over to the right or
to the left. Guide mechanism (20A) functions to hold string (20) in
a general position, preventing the string (20) from falling off
course. Upon the user pulling pull ring (20B), first string member
(20C) and second string member (20D) move to the left and to the
right respectively, such that the umbrella will ascend when the
balls are dropped into the cylinder and descend when they are past
the figure holding the umbrella, simulating the end of falling
rain. Regarding graphics to accompany the umbrella, such may be in
the form of a humorous figure on a balcony holding the umbrella,
which may be painted of otherwise affixed to the back of the
cylinders. Furthermore, for the purposes of clarity, FIG. 4A is a
cut-away view of the invention, further showing the possible means
by which the "number wheel" may be operated, exhibiting the parts
noted above.
[0073] FIG. 5 is a partial cut-away view of one way in which to
release the balls from the upper housing to commence the game.
Illustrated are upper container (12), ball distribution assembly
(16), ball release valve (16A), left pulley point (16BA), middle
pulley point (16BB), right pulley point (16BC), spring member
(16C), string mechanism (20), and rear ball return duct (22).
[0074] In one example, when the user manually pulls the string
(20), string (20) moves downwardly past left pulley point (16BA),
to the left past middle pulley point (16BB), and moves ball release
valve (16A) to the extreme side of the game. This creates an
aperture immediately below upper container (12), which functions to
allow the balls (14) to drop downwardly into the chamber (18), and
hence the balls distribution assembly (not shown in FIG. 5). Spring
member (16C) is included between middle pulley point (16BB) and
right pulley point (16BC) as one example of a means to facilitate
movement of the ball release valve (16A). In another method, left
pulley point (16BA) and spring (16C) are positioned further to the
left and middle pulley point (16BB) is not used, creating an
additional simplified means of releasing the balls from the upper
chamber (12).
[0075] FIG. 6 is a front view of an enhanced embodiment of the
invention, showing the general theme of the game and its principal
components. In this version of the game, to provide further
entertainment, a player may utilize a scoop member (60) located
within the housing of the game to steer particular balls (14) to
specific chambers appearing below them (62A, 62B, 62C) for the
purpose of creating interesting visual effects, such as letters,
names, numbers, or designs.
[0076] The scoop member (60) comprises a generally cylindrical
member with an open top and open bottom which is located within the
housing of the game. The scoop member (60) further comprises a
handle which extends outwardly towards the user, emanating from the
housing of the game such that the same can be easily grasped by the
user. Importantly, the scoop member (60) is contained within the
general housing of the game such that all balls will still be
contained within the enclosed structure, allowing for a neat and
organized assembly where no parts will be lost. Placed beneath the
ball chambers (18C, 18D, for example), the scoop member (60) allows
the user to accept one ball (14) therein, and move the ball to
either side of the game. By sliding the scoop member (60) to the
right or left past the lower cylinder walls, the ball is allowed to
fall through the bottom of scoop member (60) and into the desired
chamber. Thus, the scoop need not be turned or tilted over,
allowing the same to remain small and compact within the
device.
[0077] Thus, a player can shift the scoop member (60) to the left
or right and allow balls (14) to pass therethrough, one by one, to
deposit balls of a particular color in particular positions of
lower chambers (62A, 62B, 62C), as desired.
[0078] To enhance the ability to create interesting characters or
figures out of such multiply colored balls, an insert board or
sheet bearing previously determined graphics may be placed behind
the lower chambers. Such will allow the user to align balls of a
corresponding color to those on the insert board or sheet, in order
to conveniently create the visual effect depicted on the insert.
One such board may be removably inserted for each chamber,
functioning as "instructions" for how to fill each chamber.
[0079] Importantly, the insert boards provide an opportunity for
different games to be played, to enhance the overall versatility of
the present invention. For instance, multiple players can see who
is able to fill their chambers according to the board designs the
fastest. In addition, players may challenge one another to see who
can complete a full row first. Finally, each chamber may bear a
number or value awarded to the user upon completion thereof. Such
value can then be used to determine a winner of the game.
[0080] It should also be noted that the game of the present
invention may include an audio means (52), as shown in FIG. 1, in
order to enhance the overall effects thereof. For instance, the
game may include sounds relating to the theme depicted graphically,
such as sounds of thunder and lightning, wind, or rain itself in a
general rain theme of the game. In addition, the game may also
include songs played, which may relate to the theme depicted as
well.
[0081] In addition, the game may include an illumination means
(54), as shown in FIG. 1, functioning to light parts or all of the
game so that the same can be played in the dark, or simply to
enhance its overall appearance. In order to accomplish either of
the above, the game may include a power source, such via electrical
means. In any such instance, the optional power means may also
function to control certain aspects of the game automatically, such
as the return of the balls to the original upper chamber.
[0082] Moreover, it is imperative to understand that the game may
be produced in virtually any size, ranging from a small desk-top
arrangement, to a larger device that can be used for display to
many persons. In addition, almost any materials of construction may
be used to create the game, provided that the same are generally
lightweight, durable, and relatively cost-effective.
[0083] Finally, one must realize that in addition to amusement and
entertainment, the game of the present invention provides a unique
form of stress release and several emotional benefits. Watching all
of the mixed colored balls magically divide and sort out into
separate chambers of separate colors is soothing, relaxing, and
creates a great feeling of resolve. Users of all ages can enjoy the
benefits of this interesting and calming device at home or in the
office, and may purchase several different variations of the game
based upon particular consumer preferences.
[0084] With regards to all FIGURES, while the invention has been
illustrated and described as embodied, it is not intended to be
limited to the details shown, since it will be understood that
various omissions, modifications, substitutions and changes in the
forms and details of the device illustrated and in its operation
can be made by those skilled in the art without departing in any
way from the spirit of the invention.
[0085] Without further analysis, the foregoing will so fully reveal
the gist of the present invention that others can readily adapt it
for various applications without omitting features that, from the
standpoint of prior art, constitute essential characteristics of
the generic or specific aspects of this invention. What is claimed
as new and desired to be protected by Letters Patent is set forth
in the appended claims.
* * * * *