Mark For: HOLOGRAM™ trademark registration is intended to cover the categories of video game cartridges and discs featuring wrestling games; Digital media, namely, pre-recorded DVDs, downloadable audio and video recordings, and CDs featuring and promoting wrestling; Downloadable video game software featuring wrestling games; Recorded video game software featuring wrestling games; Downloadable comic books and graphic novels with a wrestling theme.
Status
2024-01-12 UTC
LIVE APPLICATION Awaiting Examination
The trademark application has been accepted by the Office (has met the minimum filing requirements) and has not yet been assigned to an examiner.
(Electrical and scientific apparatus) Scientific, nautical, surveying, electric, photographic, cinematographic, optical, weighing, measuring, signaling, checking (supervision), lifesaving and teaching apparatus and instruments; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire-extinguishing apparatus.
Filed Use
No
Current Use
No
Intent To Use
Yes
Filed ITU
Yes
44D Filed
No
44E Current
No
66A Current
No
Current Basis
No
No Basis
No
Attorney Name
Bradley M. Stohry
Timeline
2023-12-15
Application Filed
2023-12-15
Status: Live/Pending
2023-12-15
Status: New application awaiting assignment to an examining attorney. See current trademark processing wait times for more information.
Bradley M. Stohry Reichel Stohry Dean LLP 6151 Central Ave Indianapolis,IN 46220
Good, Services, and Codes
International Codes:
9
U.S. Codes:
021,038,026,023,036
International Codes:
16
U.S. Codes:
050,005,038,037,029,023,022,002
International Codes:
28
U.S. Codes:
050,038,023,022
International Codes:
41
U.S. Codes:
107,100,101
Type Code
Type
GS0411
Entertainment services, namely, an ongoing series featuring wrestling-related content provided through television and the internet; Entertainment services, namely, an ongoing animated series featuring wrestling-related content provided through television and the internet; Fan clubs; Entertainment in the nature of wrestling contests; Entertainment services, namely, wrestling exhibits and performances by a professional wrestler and entertainer; Entertainment services, namely, live appearances by a wrestler; Entertainment services, namely, televised appearances by a wrestler; Providing wrestling news and information via a global computer network; Providing a website featuring entertainment information in the fields of wrestling; Providing an Internet website portal featuring entertainment news and information specifically in the field of wrestling; Providing online non-downloadable comic books, graphic novels, and video games with a wrestling theme
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