IC 009. US 021 023 026 036 038. G & S: Downloadable interactive computer game software downloadable from an electronic or optical communications network; downloadable video game software via electronic or optical communications networks and wireless devices; downloadable electronic game software for mobile and cellular telephones, handheld electronic devices and wireless devices; downloadable musical sound recordings; digital music downloadable from the Internet; downloadable audio books in the nature of novels, comic books, graphic novels and reference guides and instruction guides in the fields of video games, science fiction, fantasy and action-adventure stories; digital books in the nature of novels, comic books, graphic novels, reference guides and instruction guides sold as a unit in the fields of video games, science fiction, fantasy and action-adventure stories; Downloadable publications, namely, novels, graphic novels and comic books, user manuals, instruction guides, reference guides, all in the fields of video games, science fiction, fantasy and action-adventure stories; downloadable ring tones
IC 014. US 002 027 028 050. G & S: Collectible tokens made from metal relating to video games, science fiction, fantasy, and action-adventure stories
IC 016. US 002 005 022 023 029 037 038 050. G & S: Printed instruction guides and reference guides in the fields of video games, science fiction, fantasy and action-adventure stories; posters, calendars, trading cards other than for games, printed books, namely, novels, graphic novels and comic books in the fields of video games, science fiction, fantasy and action-adventure stories
IC 025. US 022 039. G & S: Apparel relating to video games or featuring video game characters, scenes and symbols, namely, Halloween costumes and masks sold in connection therewith; costumes for use in role-playing; shirts, sweatshirts, pants, shorts, hats, baseball caps, jackets; footwear; shoes; boots
IC 028. US 022 023 038 050. G & S: Toys relating to video games, namely, action figures and related accessories; playing cards and card games; trading card games; board games; plush toys
IC 041. US 100 101 107. G & S: Entertainment services, namely, providing online video games and video game competitions via the Internet; electronic games services provided by means of the Internet or other communication network; organization of games and video game competitions; providing on-line entertainment in the nature of electronic game tournaments; providing on-line entertainment information in the field of computer games; entertainment services, namely, providing temporary use of non-downloadable video game software via a global computer network; entertainment services, namely, non-downloadable ringtones, pre-recorded music, and graphics presented to mobile communications devices via a global computer network and wireless networks; provision of non-downloadable films, videos and television programs via video-on-demand service or electronic or optical communications network
International Codes: | 9 |
U.S. Codes: | 021,023,026,036,038 |
International Codes: | 14 |
U.S. Codes: | 002,027,028,050 |
International Codes: | 16 |
U.S. Codes: | 002,005,022,023,029,037,038,050 |
International Codes: | 25 |
U.S. Codes: | 022,039 |
International Codes: | 28 |
U.S. Codes: | 022,023,038,050 |
International Codes: | 41 |
U.S. Codes: | 100,101,107 |
Type Code | Type |
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GS0411 | Entertainment services, namely, providing online video games and video game competitions via the Internet; electronic games services provided by means of the Internet or other communication network; organization of games and video game competitions; providing on-line entertainment in the nature of electronic game tournaments; providing on-line entertainment information in the field of computer games; entertainment services, namely, providing temporary use of non-downloadable video game software via a global computer network; entertainment services, namely, non-downloadable ringtones, pre-recorded music, and graphics presented to mobile communications devices via a global computer network and wireless networks; provision of non-downloadable films, videos and television programs via video-on-demand service or electronic or optical communications network |