Mark For: STARSHIP™ trademark registration is intended to cover the categories of printed educational publications, namely, educational learning cards, flash cards, activity cards, workbooks, textbooks, activity books, story books, puzzle books, printed puzzles, teacher guides, manuals, posters and educational booklets in the field of online gaming.; Printed manga comic books; Crossword puzzles; Printed comic books.
Status
2022-11-24 UTC
LIVE APPLICATION Awaiting Examination
The trademark application has been accepted by the Office (has met the minimum filing requirements) and has not yet been assigned to an examiner.
(Paper goods and printed matter) Paper, cardboard and goods made from these materials, not included in other classes; printed matter; bookbinding material; photographs; stationery; adhesives for stationery or household purposes; artists' materials; paint brushes; typewriters and office requisites (except furniture); instructional and teaching material (except apparatus); plastic materials for packaging (not included in other classes); playing cards; printers' type; printing blocks.
Filed Use
Yes
Current Use
Yes
Intent To Use
Yes
Filed ITU
Yes
44D Filed
No
44E Current
No
66A Current
No
Current Basis
No
No Basis
No
Attorney Name
Jean Vidal-Font
Timeline
2022-11-01
Date of First Use
2022-11-01
Date of Use In Commerce
2022-11-21
Application Filed
2022-11-24
Location: NEW APPLICATION PROCESSING
2022-11-24
Status: Live/Pending
2022-11-24
Status: New application awaiting assignment to an examining attorney. See current trademark processing wait times for more information.
JEAN VIDAL-FONT 221 PONCE DE LEON AVENUE 5TH FLOOR SAN JUAN, PR 00917
Good, Services, and Codes
International Codes:
16
U.S. Codes:
002,005,022,023,029,037,038,050
International Codes:
28
U.S. Codes:
022,023,038,050
International Codes:
41
U.S. Codes:
100,101,107
Type Code
Type
GS0411
Gaming services in the nature of online gaming.; Online gaming services in the nature of metaverse.; Entertainment services, namely, providing on-line computer games; Entertainment services, namely, providing online browser-based video games; Entertainment services, namely, providing online co-op video games; Entertainment services, namely, providing online computer games that help maintain an active brain and thus improve memory, speed of processing, and that provide a variety of cognitive benefits that positively impact quality of life; Entertainment services, namely, providing online electronic games; Entertainment services, namely, providing online first-person shooter (FPS) video games; Entertainment services, namely, providing online multiplayer video games; Entertainment services, namely, providing online player versus player (PvP) video games; Entertainment services, namely, providing online video games; Entertainment services, namely, providing an on-line computer game; Providing on-line computer games; Providing online augmented reality games; Providing online computer games; Providing an online syndicated newspaper section featuring games and puzzles; Providing information on-line relating to computer games and computer enhancements for games; Virtual reality game services provided on-line from a computer network
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