DISCOVER

PicPocket Labs, Inc.

Application Filed: 2022-06-27
Trademark Application Details
Trademark Logo DISCOVER

Mark For: DISCOVER™ trademark registration is intended to cover the categories of computer software and hardware; Non-fungible tokens (NFTs); Downloadable software for use in electronically trading, storing, sending, receiving, accepting, buying, selling, accessing, and transmitting crypto-collectibles, digital collectibles, non-fungible tokens and other application tokens; Downloadable software for use in electronically trading, storing, sending, receiving, accepting, and transmitting digital currency, virtual currency and crypto currency; Downloadable software for use in electronically managing digital currency, virtual currency, and crypto currency payment and exchange transactions; Downloadable software for viewing crypto-collectibles, non-fungible tokens and other application tokens; Downloadable software for processing transactions related to crypto-collectibles, non-fungible tokens and other application tokens; Downloadable software for providing access to crypto-collectibles, non-fungible tokens and other application tokens; Downloadable software for downloading software, data, and image files from the Internet; Downloadable software for managing digital and virtual currency; Downloadable software for managing digital assets; Downloadable software for managing non-fungible tokens (NFTs); Downloadable software for use as a digital wallet; Downloadable crypto currency wallets; Downloadable software for block chain transactions; Downloadable payment processing software; Downloadable e-commerce software to allow users to perform electronic transactions; Downloadable software that connects to electronic wallets enabling users to initiate, process and execute transactions; Downloadable software in the nature of a mobile application for providing access to crypto-collectibles, application tokens and non-fungible tokens; Downloadable software in the nature of a mobile application for minting and selling non-fungible tokens, crypto-collectibles, digital collectibles, application tokens, and non-fungible assets; Downloadable software in the nature of a mobile application, namely, software for offering a marketplace for digital and physical collectibles, crypto-collectibles and non-fungible tokens; Downloadable software to enable consumers and businesses to manage, use and transfer digital assets, virtual currency, crypto currency, crypto-collectibles, non-fungible tokens, and other application tokens; Downloadable software that enables users to hold and store crypto currency, virtual currency, digital assets, crypto-collectibles, non-fungible tokens and other application tokens via an electronic wallet; Downloadable software to create and manage electronic wallets; Downloadable software for facilitating a crypto currency, digital asset, virtual currency, crypto-collectibles, non-fungible tokens and other application tokens transactions; Digital collectibles in the nature of interactive media, images, videos, audio, three-dimensional art, digital art, photography, music, data, statistics, graphics, or visual effects, represented by non-fungible tokens via a block chain network; Downloadable digital media, digital works and digital collectibles represented by non-fungible tokens via a block chain network; Downloadable digital media, namely, digital collectible represented by non-fungible tokens via a block chain network featuring players, games, footage, video highlights, data, statistics, records, visual effects or virtual experiences depicted in video, audio, graphics, or photography; Downloadable computer software via a block chain network to create, display, register, trade, purchase, sell or transfer digital collectibles and digital works; Downloadable software for in the form of web wallets for storing virtual currency, tokens, non-fungible token (NFT), photo cards, and multimedia files using block chain technology; Downloadable computer software for use as an electronic wallet; Downloadable computer software for generating non-fungible tokens for use in virtual worlds; Downloadable computer software for generating cryptographic keys for use in virtual worlds; Digital media, namely, non-fungible tokens featuring audio, video, textual, and graphic content; Downloadable and recorded computer communications software to allow customers to access bank account information and transact business; Use of digital collectibles in on-line contests, games and challenges; Downloadable game software; Recorded computer software in the form of web wallets for storing virtual currency, tokens, non-fungible token (NFT) and multimedia files using block chain technology; Downloadable multimedia files containing text, video, audio and images authenticated non-fungible tokens; Downloadable multimedia files containing text relating to games, sports, art, entertainment and general consumer merchandise authenticated by non-fungible tokens; Downloadable multimedia files containing video relating to games, sports, art, entertainment and general consumer merchandise authenticated by non-fungible tokens; Downloadable audio and video recordings featuring content authenticated by non-fungible tokens; Video recordings; Providing recorded media, videos, photography, music, data, statistics, graphics, and visual effects; Downloadable virtual goods, namely, non-fungible tokens (NFTs); Downloadable digital media, namely, digital collectibles, digital tokens, non-fungible tokens (NFTs), crypto currencies, and digital art; Downloadable software for processing digital files, digital art, media, videos, photography, music, data, statistics, graphics, or visual effects; Downloadable augmented reality (AR) and virtual reality (VR) software for integrating electronic or digital data or content with real world environments, creating maps, locating people or objects, scavenger hunts, placing content in AR and VR environments, viewing content in an AR and VR environments, creating and viewing educational and informational guides, food menus, overlaying historical content from the past at the same location; promoting digital real-estate, advertising products, brands promotions, coupons, QR codes, and barcodes, creating, saving, selling, leasing, trading, placing, displaying and applying geofilters for use with NFTs; Downloadable augmented reality (AR) and virtual reality (VR) software and applications for use in mobile and portable devices for integrating electronic or digital data or content with real world environments, creating maps, locating people or objects, scavenger hunts, placing content in AR and VR environments, viewing content in an AR and VR environments, creating and viewing educational and informational guides, food menus, overlaying historical content from the past at the same location; promoting digital real-estate, advertising products, brands promotions, coupons, QR codes, and barcodes, creating, saving, selling, leasing, trading, placing, displaying and applying geofilters for use with NFTs.

Status

2022-06-30 UTC
LIVE APPLICATION Awaiting Examination
The trademark application has been accepted by the Office (has met the minimum filing requirements) and has not yet been assigned to an examiner.


Research OneLook Acronym Finder
Serial Number97478205
Mark Literal ElementsDISCOVER
Mark Drawing Type4 - STANDARD CHARACTER MARK
Mark TypeTrademark, Service Mark
Current LocationNEW APPLICATION PROCESSING 2022-06-30
Basis1(b)
Class StatusACTIVE
Primary US Classes
  • 021: Electrical Apparatus, Machines and Supplies
  • 023: Cutlery, Machinery, Tools and Parts Thereof
  • 026: Measuring and Scientific Appliances
  • 036: Musical Instruments and Supplies
  • 038: Prints and Publications
Primary International Class
  • 009 - Primary Class
  • (Electrical and scientific apparatus) Scientific, nautical, surveying, electric, photographic, cinematographic, optical, weighing, measuring, signaling, checking (supervision), lifesaving and teaching apparatus and instruments; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire-extinguishing apparatus.
Filed UseNo
Current UseNo
Intent To UseYes
Filed ITUYes
44D FiledNo
44E CurrentNo
66A CurrentNo
Current BasisNo
No BasisNo
Attorney NameAnna Erenburg
Attorney Docket Number4000-002

Timeline

2022-06-27Application Filed
2022-06-30Location: NEW APPLICATION PROCESSING
2022-06-30Status: Live/Pending
2022-06-30Status: New application will be assigned to an examining attorney approximately 6 months after filing date.
2022-06-30Transaction Date

Trademark Parties (Applicants & Owners)

Party: PicPocket Labs, Inc.
AddressP.O. Box 42077 Austin, TEXAS UNITED STATES 78704
Legal Entity TypeCorporation
Legal Entity StateDELAWARE

Documents

Application2022-06-27
Drawing2022-06-27

Attorney of Record

ANNA ERENBURG
EK CONSULTING
9 WEST 20TH STREET, 3RD FLOOR
NEW YORK, NY 10011

Good, Services, and Codes

International Codes:9
U.S. Codes:021,023,026,036,038
International Codes:16
U.S. Codes:002,005,022,023,029,037,038,050
International Codes:35
U.S. Codes:100,101,102
International Codes:36
U.S. Codes:100,101,102
International Codes:38
U.S. Codes:100,101,104
International Codes:41
U.S. Codes:100,101,107
International Codes:42
U.S. Codes:100,101
International Codes:45
U.S. Codes:100,101
Type CodeType
GS0411Entertainment services; Games and gaming services; Entertainment services, namely, providing non-downloadable digital collectibles, represented by non-fungible tokens via a block chain network featuring footage, videos, data, statistics, records, images, art, visual effects, photography, graphics, and virtual experiences; Production, distribution, display and storage of digital collectibles in the nature of interactive media, video, photography, music, statistics, data, graphics, or visual effects, represented by non-fungible tokens via a block chain network; Entertainment services, namely, providing an online virtual environment for trading virtual cards and tokens; Use of digital collectibles in contests, games and challenges; Providing online electronic game software and video game software; Providing entertainment news and information relating to electronic games, video gaming, and e-sports; Entertainment services, namely, providing an on-line virtual environment for crypto collectibles, blockchain-based non-fungible assets, digital, and non-fungible tokens (NFTs) collectibles, digital assets, digital images, digital tokens, crypto-tokens, utility tokens, non-fungible tokens (NFTs), cryptocurrencies, digital currencies, virtual currencies, and audio, visual, and audiovisual materials and assets authenticated by non-fungible tokens (NFTs)

Trademark Filing History

DescriptionDateProceeding Number
NEW APPLICATION ENTERED IN TRAM2022-06-30

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