Mark For: RARE™ trademark registration is intended to cover the categories of musical recordings; musical sound recordings; musical video recordings; pre-recorded record albums featuring music; pre-recorded DVDs featuring music; prerecorded audio tapes featuring music; audio recordings featuring music; audio and video recordings featuring music and artistic performances; audio tapes featuring music; compact discs featuring music; digital music downloadable from the Internet; downloadable MP3 files and MP3 recordings featuring music; downloadable music files; downloadable music files authenticated by non-fungible tokens (NFTs); downloadable musical sound recordings; downloadable audio recordings featuring music; downloadable video recordings featuring music and performance; downloadable music, mp3s, ringtones, art, video via the internet and wireless devices; phonograph records featuring music; pre-recorded digital media devices featuring music; series of musical sound recordings; downloadable software for e-sport games; virtual and digital goods, namely, art, avatars, emotes, beverages, collectible coins, clothing, headwear, footwear, eyewear, headphones, jewelry, watches, books, comics, bags, games, home goods, phones, photographs, posters, sports equipment, sporting goods, toys, trading cards, in each case, for use online and in the metaverse, augmented reality, and virtual worlds; virtual and digital interactive representations of LaMelo Ball for use in virtual experiences, augmented reality experiences, and the metaverse; multimedia files, audio recordings, video recordings, and image files containing content, artwork, text, audio, and video relating to LaMelo Ball, in each case, stored in digital wallets and authenticated by non-fungible tokens (NFTs); downloadable computer applications, browser extensions, widgets, emoticons, badges, images, game software enhancements, and components, in each case, featuring general consumer merchandise; downloadable digital assets and electronic data files provided with non-fungible tokens (NFTs) and other crypto collectibles and blockchain-based non-fungible assets; downloadable computer software for allowing users inside in the metaverse, augmented reality, and virtual worlds, and video games to communicate with each other, play games, take photographs, teach and learn basketball, engage in other virtual experiences and augmented reality experiences and utilize virtual goods and items.
Status
2022-05-25 UTC
LIVE APPLICATION Awaiting Examination
The trademark application has been accepted by the Office (has met the minimum filing requirements) and has not yet been assigned to an examiner.
(Electrical and scientific apparatus) Scientific, nautical, surveying, electric, photographic, cinematographic, optical, weighing, measuring, signaling, checking (supervision), lifesaving and teaching apparatus and instruments; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire-extinguishing apparatus.
Filed Use
No
Current Use
No
Intent To Use
Yes
Filed ITU
Yes
44D Filed
No
44E Current
No
66A Current
No
Current Basis
No
No Basis
No
Attorney Name
Todd A. Vaughn
Attorney Docket Number
0733-7303
Timeline
2022-05-22
Application Filed
2022-05-25
Location: NEW APPLICATION PROCESSING
2022-05-25
Status: Live/Pending
2022-05-25
Status: New application will be assigned to an examining attorney approximately 6 months after filing date.
TODD A. VAUGHN JORDAN IP LAW, LLC 12501 PROSPERITY DRIVE, SUITE 401 SILVER SPRING, MD 20904
Good, Services, and Codes
International Codes:
9
U.S. Codes:
021,023,026,036,038
International Codes:
14
U.S. Codes:
002,027,028,050
International Codes:
35
U.S. Codes:
100,101,102
International Codes:
41
U.S. Codes:
100,101,107
Type Code
Type
GS0411
Entertainment services in the nature of eSports and video game contests, providing on-line and live video games, on-line and live video game tournaments, on-line and live video gaming exhibitions, on-line and live video game competitions, and video gaming events; entertainment services, namely, providing on-line, non-downloadable digital and virtual art, avatars, emotes, beverages, collectible coins, clothing, headwear, footwear, eyewear, headphones, jewelry, watches, books, comics, bags, games, home goods, photographs, posters, phones, sports equipment, sporting goods, toys, trading cards, in each case, for use in virtual environments; providing a website featuring non-downloadable photographs and videos featuring LaMelo Ball; providing an online community forum for users to share and stream information, audio, video, real-time news, entertainment content, or information, to form virtual communities, and to engage in social networking; organizing, conducting, and hosting events, exhibitions, expositions, sporting events, trainings, and conferences for commercial purposes in the interactive entertainment, virtual reality, sports, and video game entertainment industries; virtual basketball courts, gyms, parks and recreational facilities for playing sports, sports training in the metaverse, augmented reality, and virtual worlds; basketball camp services; educational services, namely, conducting training and classes in the fields of financial literacy, health, wellness, fitness, sports, leadership, justice, equality and community engagement; Educational and entertainment services, namely, providing motivational speaking services in the fields of financial literacy, health, wellness, fitness, sports, leadership, justice, equality and community engagement
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