Mark For: CROWN ROYAL™ trademark registration is intended to cover the categories of digital media, namely, collectibles, art, tokens, and non-fungible tokens (NFTs); NFTs featuring collectible digital items, images, photographs, art, videos or audio recordings used with blockchain technology; digital tokens used with blockchain technology to represent a collectible item, for data storage, and for limiting access to content; downloadable virtual goods, namely, computer programs featuring non-alcoholic and alcoholic beverages and branded clothing, footwear, headwear, fashion accessories, eyewear, jewelry and handbags for use online and in online virtual worlds; providing online non-downloadable virtual goods, namely, digital art, photographs, videos, or audio recordings; downloadable computer software for interactive games for use via a global computer network and through various wireless networks and electronic devices; downloadable software for engaging in social networking and interacting with online communities, accessing and streaming multimedia entertainment content, and for providing access to an online virtual environment, and downloadable software in the nature of a mobile application for users to browse and perform electronic transactions of retail consumer goods; downloadable computer software for the creation, production and modification of digital animated and non-animated designs and characters, avatars, digital overlays and skins for access and use in online environments, virtual online environments, and extended reality virtual environments; downloadable mobile application software for ordering non-alcoholic or alcoholic beverages; downloadable computer software for providing access to digital electronic content and experiences pertaining to non-alcoholic and alcoholic beverages in a virtual environment including a metaverse, virtual reality, augmented reality, mixed reality, extended reality, or a combination thereof via an internet portal or other communication network; downloadable mobile application software for providing access to digital electronic content and experiences pertaining to non-alcoholic and alcoholic beverages in a virtual environment including a metaverse, virtual reality, augmented reality, mixed reality, extended reality, or a combination thereof via an internet portal or other communication network.
Status
2022-05-13 UTC
LIVE APPLICATION Awaiting Examination
The trademark application has been accepted by the Office (has met the minimum filing requirements) and has not yet been assigned to an examiner.
(Electrical and scientific apparatus) Scientific, nautical, surveying, electric, photographic, cinematographic, optical, weighing, measuring, signaling, checking (supervision), lifesaving and teaching apparatus and instruments; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire-extinguishing apparatus.
Filed Use
No
Current Use
No
Intent To Use
Yes
Filed ITU
Yes
44D Filed
No
44E Current
No
66A Current
No
Current Basis
No
No Basis
No
Attorney Name
JENNIFER HAMILTON
Timeline
2022-05-10
Application Filed
2022-05-13
Location: NEW APPLICATION PROCESSING
2022-05-13
Status: Live/Pending
2022-05-13
Status: New application will be assigned to an examining attorney approximately 6 months after filing date.
JENNIFER HAMILTON DIAGEO NORTH AMERICA, INC. 175 GREENWICH ST THREE WORLD TRADE CENTER NEW YORK, NY 10007
Good, Services, and Codes
International Codes:
9
U.S. Codes:
021,023,026,036,038
International Codes:
35
U.S. Codes:
100,101,102
International Codes:
41
U.S. Codes:
100,101,107
Type Code
Type
GS0411
Entertainment services, namely, providing on-line, non-downloadable virtual services related to non-alcoholic and alcoholic beverages and branded clothing, footwear, headwear, fashion accessories, eyewear, jewelry and handbags for use in virtual environments; Entertainment services in the nature of organizing, arranging, and hosting virtual performances, art exhibition services and social entertainment events; Virtual reality and interactive game services provided online from a global computer network and through various wireless networks and electronic devices; Hosting of virtual events in the metaverse and virtual worlds
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