NRG

Hard Carry Gaming Inc.

Application Filed: 2022-05-05
Trademark Application Details
Trademark Logo NRG

Mark For: NRG™ trademark registration is intended to cover the categories of entertainment services, namely, development, creation, production, and provision of multimedia and audiovisual content in the field of video gaming, eSports, and related consumer interest topics; Entertainment services, namely, provision of online non-downloadable videos in the field of video gaming, eSports, and related consumer interest topics; Entertainment services, namely, providing news, information, and commentary in the field of video gaming and eSports; Entertainment services, namely, multimedia programming provided through the Internet in the field of video gaming, eSports, and related consumer interest topics; Entertainment services, namely, provision of online non-downloadable videos in the field of video games and video game competitions delivered by the internet and streaming video platforms; Entertainment services, namely, organizing, arranging, and conducting video game and eSports exhibitions, tours, tournaments, activities, and competitions; Entertainment services, namely, development, creation, and production of multimedia entertainment content; Entertainment services, namely, providing online non-downloadable entertainment content in the nature of videos featuring video game commentary, video game playing, eSports information and content, and related lifestyle content; Entertainment services, namely, livestream shows in the field of video gaming and eSports; Entertainment services, namely, video game and eSports tournaments and competitions; Educational services, namely, providing classes, seminars and workshops in the field of video gaming and eSports; provision of training in the field of video gaming and eSports; Entertainment services, namely, organizing parties for entertainment purposes; arranging, organizing, and hosting social events, get-togethers, and parties; Entertainment services, namely, organizing and arranging virtual and live musical performances, music concerts and music festivals.

Status

2022-05-09 UTC
LIVE APPLICATION Awaiting Examination
The trademark application has been accepted by the Office (has met the minimum filing requirements) and has not yet been assigned to an examiner.


Research OneLook Acronym Finder
Serial Number97397182
Mark Literal ElementsNRG
Mark Drawing Type4 - STANDARD CHARACTER MARK
Mark TypeService Mark
Current LocationNEW APPLICATION PROCESSING 2022-05-09
Basis1(a)
Class StatusACTIVE
Primary US Classes
  • 100: Miscellaneous
  • 101: Advertising and Business
  • 107: Education and Entertainment
Primary International Class
  • 041 - Primary Class
  • (Education and entertainment) Education; providing of training; entertainment; sporting and cultural activities.
Filed UseYes
Current UseYes
Intent To UseNo
Filed ITUNo
44D FiledNo
44E CurrentNo
66A CurrentNo
Current BasisNo
No BasisNo
Attorney NameCharlene Minx
Attorney Docket Number186-0002

Timeline

2015-11-00Date of First Use
2015-11-01Date of First Use
2015-12-01Date of Use In Commerce
2022-05-05Application Filed
2022-05-09Location: NEW APPLICATION PROCESSING
2022-05-09Status: Live/Pending
2022-05-09Status: New application will be assigned to an examining attorney approximately 6 months after filing date.
2022-05-09Transaction Date

Trademark Parties (Applicants & Owners)

Party: Hard Carry Gaming Inc.
Address425 Seale Avenue Palo Alto, CALIFORNIA UNITED STATES 94301
Legal Entity TypeCorporation
Legal Entity StateDELAWARE

Documents

Application2022-05-05
Drawing2022-05-05
Specimen2022-05-05

Attorney of Record

CHARLENE MINX
MINX LAW, PC
401 WILSHIRE BOULEVARD, SUITE 1200
SANTA MONICA, CA 90401

Good, Services, and Codes

International Codes:41
U.S. Codes:100,101,107
Type CodeType
GS0411Entertainment services, namely, development, creation, production, and provision of multimedia and audiovisual content in the field of video gaming, eSports, and related consumer interest topics; Entertainment services, namely, provision of online non-downloadable videos in the field of video gaming, eSports, and related consumer interest topics; Entertainment services, namely, providing news, information, and commentary in the field of video gaming and eSports; Entertainment services, namely, multimedia programming provided through the Internet in the field of video gaming, eSports, and related consumer interest topics; Entertainment services, namely, provision of online non-downloadable videos in the field of video games and video game competitions delivered by the internet and streaming video platforms; Entertainment services, namely, organizing, arranging, and conducting video game and eSports exhibitions, tours, tournaments, activities, and competitions; Entertainment services, namely, development, creation, and production of multimedia entertainment content; Entertainment services, namely, providing online non-downloadable entertainment content in the nature of videos featuring video game commentary, video game playing, eSports information and content, and related lifestyle content; Entertainment services, namely, livestream shows in the field of video gaming and eSports; Entertainment services, namely, video game and eSports tournaments and competitions; Educational services, namely, providing classes, seminars and workshops in the field of video gaming and eSports; provision of training in the field of video gaming and eSports; Entertainment services, namely, organizing parties for entertainment purposes; arranging, organizing, and hosting social events, get-togethers, and parties; Entertainment services, namely, organizing and arranging virtual and live musical performances, music concerts and music festivals
GS0411Entertainment services, namely, development, creation, and production of multimedia and audiovisual content in the field of video gaming, eSports, and related consumer interest topics; Entertainment services, namely, provision of online non-downloadable videos in the field of video gaming, eSports, and related consumer interest topics; Entertainment services, namely, providing news, information, and commentary in the field of video gaming and eSports; Entertainment services, namely, an ongoing multimedia program featuring news and interviews provided through the Internet in the field of video gaming, eSports, and related consumer interest topics; Entertainment services, namely, provision of online non-downloadable videos in the field of video games and video game competitions delivered by the internet and streaming video platforms; Entertainment services, namely, organizing, arranging, and conducting video game and eSports exhibitions, tournaments, sporting event activities, and competitions; Entertainment services, namely, providing online non-downloadable entertainment content in the nature of videos featuring video game commentary, video game playing, eSports information and content, and related lifestyle content; Entertainment services, namely, ongoing news and commentary shows in the field of video gaming and eSports provided via livestreaming service; Entertainment services, namely, video game and eSports tournaments and competitions; Educational services, namely, providing classes, seminars and workshops in the field of video gaming and eSports; provision of training in the field of video gaming and eSports; Entertainment services, namely, organizing parties for entertainment purposes; arranging, organizing, and hosting social events, get-togethers, and parties for social entertainment purposes; Entertainment services, namely, organizing and arranging virtual and live musical performances, music concerts and music festivals

Trademark Filing History

DescriptionDateProceeding Number
NEW APPLICATION ENTERED IN TRAM2022-05-09

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