POLYGON

Vox Media, LLC

Application Filed: 2022-03-10
Trademark Application Details
Trademark Logo POLYGON

Mark For: POLYGON™ trademark registration is intended to cover the categories of online journals, namely, blogs in the fields of gaming, video games, online games, tabletop games, technology, entertainment, the entertainment industry, movies, film, television, comics, consumer products, electronic products, digital graphics, animation, non-fungible tokens (NFTs), cryptocurrency, blockchain, virtual reality, virtual environments, software, mobile applications, culture, the Internet, livestreaming, business, tech companies, social media, architecture, urbanism, current events, interviews, topical issues, and general human interest; entertainment services, namely, providing a website featuring prose presentations fields of gaming, video games, online games, tabletop games, technology, entertainment, the entertainment industry, movies, film, television, comics, consumer products, electronic products, digital graphics, animation, non-fungible tokens (NFTs), cryptocurrency, blockchain, virtual reality, virtual environments, software, mobile applications, culture, the Internet, livestreaming, business, tech companies, social media, architecture, urbanism, current events, interviews, topical issues, and general human interest; providing online non-downloadable articles in the fields of gaming, video games, online games, tabletop games, technology, entertainment, the entertainment industry, movies, film, television, comics, consumer products, electronic products, digital graphics, animation, non-fungible tokens (NFTs), cryptocurrency, blockchain, virtual reality, virtual environments, software, mobile applications, culture, the Internet, livestreaming, business, tech companies, social media, architecture, urbanism, current events, interviews, topical issues, and general human interest; editorial reporting services in the fields of gaming, video games, online games, tabletop games, technology, entertainment, the entertainment industry, movies, film, television, comics, consumer products, electronic products, digital graphics, animation, non-fungible tokens (NFTs), cryptocurrency, blockchain, virtual reality, virtual environments, software, mobile applications, culture, the Internet, livestreaming, business, tech companies, social media, architecture, urbanism, current events, interviews, topical issues, and general human interest; providing online non-downloadable videos, audio, audiovisual content, and multimedia content in the fields of gaming, video games, online games, tabletop games, technology, entertainment, movies, film, television, comics, consumer products, electronic products, digital graphics, animation, virtual reality, virtual environments, software, mobile applications, culture, the Internet, livestreaming, business, tech companies, architecture, urbanism, and interviews; providing online non-downloadable videos, audio, audiovisual content, and multimedia content featuring games being played by others; providing ongoing online video series in the field of gaming; entertainment services, namely, providing online non-downloadable podcasts in the fields of entertainment, gaming, movies, television, film, comics, technology, consumer products, electronics, and culture; providing information, news, commentary in the field of gaming, video games, online games, tabletop games, entertainment, movies, television, film, comics, and popular culture; providing information, news, and commentary in the field of current events via the Internet and other communications networks.

Status

2022-03-14 UTC
LIVE APPLICATION Awaiting Examination
The trademark application has been accepted by the Office (has met the minimum filing requirements) and has not yet been assigned to an examiner.


Research OneLook Acronym Finder
Serial Number97305737
Mark Literal ElementsPOLYGON
Mark Drawing Type4 - STANDARD CHARACTER MARK
Mark TypeService Mark
Current LocationNEW APPLICATION PROCESSING 2022-03-14
Basis1(a)
Class StatusACTIVE
Primary US Classes
  • 100: Miscellaneous
  • 101: Advertising and Business
  • 107: Education and Entertainment
Primary International Class
  • 041 - Primary Class
  • (Education and entertainment) Education; providing of training; entertainment; sporting and cultural activities.
Filed UseYes
Current UseYes
Intent To UseNo
Filed ITUNo
44D FiledNo
44E CurrentNo
66A CurrentNo
Current BasisNo
No BasisNo
Attorney NameJason J. Mazur
Attorney Docket Number031257

Timeline

2012-04-06Date of First Use
2012-04-06Date of Use In Commerce
2022-03-10Application Filed
2022-03-14Location: NEW APPLICATION PROCESSING
2022-03-14Status: Live/Pending
2022-03-14Status: New application will be assigned to an examining attorney approximately 6 months after filing date.
2022-03-14Transaction Date

Trademark Parties (Applicants & Owners)

Party: Vox Media, LLC
Address1201 Connecticut Ave., NW, 11th Floor Washington, DISTRICT OF COLUMBIA UNITED STATES 20036
Legal Entity TypeLimited Liability Company
Legal Entity StateDELAWARE

Documents

Application2022-03-10
Drawing2022-03-10
Specimen2022-03-10

Attorney of Record

JASON J. MAZUR
ARENTFOX SCHIFF LLP
1717 K STREET NW
WASHINGTON, DC 20006

Good, Services, and Codes

International Codes:41
U.S. Codes:100,101,107
Type CodeType
GS0411Online journals, namely, blogs in the fields of gaming, video games, online games, tabletop games, technology, entertainment, the entertainment industry, movies, film, television, comics, consumer products, electronic products, digital graphics, animation, non-fungible tokens (NFTs), cryptocurrency, blockchain, virtual reality, virtual environments, software, mobile applications, culture, the Internet, livestreaming, business, tech companies, social media, architecture, urbanism, current events, interviews, topical issues, and general human interest; entertainment services, namely, providing a website featuring prose presentations fields of gaming, video games, online games, tabletop games, technology, entertainment, the entertainment industry, movies, film, television, comics, consumer products, electronic products, digital graphics, animation, non-fungible tokens (NFTs), cryptocurrency, blockchain, virtual reality, virtual environments, software, mobile applications, culture, the Internet, livestreaming, business, tech companies, social media, architecture, urbanism, current events, interviews, topical issues, and general human interest; providing online non-downloadable articles in the fields of gaming, video games, online games, tabletop games, technology, entertainment, the entertainment industry, movies, film, television, comics, consumer products, electronic products, digital graphics, animation, non-fungible tokens (NFTs), cryptocurrency, blockchain, virtual reality, virtual environments, software, mobile applications, culture, the Internet, livestreaming, business, tech companies, social media, architecture, urbanism, current events, interviews, topical issues, and general human interest; editorial reporting services in the fields of gaming, video games, online games, tabletop games, technology, entertainment, the entertainment industry, movies, film, television, comics, consumer products, electronic products, digital graphics, animation, non-fungible tokens (NFTs), cryptocurrency, blockchain, virtual reality, virtual environments, software, mobile applications, culture, the Internet, livestreaming, business, tech companies, social media, architecture, urbanism, current events, interviews, topical issues, and general human interest; providing online non-downloadable videos, audio, audiovisual content, and multimedia content in the fields of gaming, video games, online games, tabletop games, technology, entertainment, movies, film, television, comics, consumer products, electronic products, digital graphics, animation, virtual reality, virtual environments, software, mobile applications, culture, the Internet, livestreaming, business, tech companies, architecture, urbanism, and interviews; providing online non-downloadable videos, audio, audiovisual content, and multimedia content featuring games being played by others; providing ongoing online video series in the field of gaming; entertainment services, namely, providing online non-downloadable podcasts in the fields of entertainment, gaming, movies, television, film, comics, technology, consumer products, electronics, and culture; providing information, news, commentary in the field of gaming, video games, online games, tabletop games, entertainment, movies, television, film, comics, and popular culture; providing information, news, and commentary in the field of current events via the Internet and other communications networks
GS0411Online journals, namely, blogs in the fields of gaming, video games, online games, tabletop games, technology, entertainment, the entertainment industry, movies, film, television, comics, consumer products, electronic products, digital graphics, animation, non-fungible tokens (NFTs), crypto currency, block chain, virtual reality, virtual environments, software, mobile applications, culture, the Internet, live streaming, business, tech companies, social media, architecture, urbanism, current events, and interviews; entertainment services, namely, providing a website featuring prose presentations in the fields of gaming, video games, online games, tabletop games, technology, entertainment, the entertainment industry, movies, film, television, comics, consumer products, electronic products, digital graphics, animation, non-fungible tokens (NFTs), crypto currency, block chain, virtual reality, virtual environments, software, mobile applications, culture, the Internet, live streaming, business, tech companies, social media, architecture, urbanism, current events, and interviews; providing online non-downloadable articles in the fields of gaming, video games, online games, tabletop games, technology, entertainment, the entertainment industry, movies, film, television, comics, consumer products, electronic products, digital graphics, animation, non-fungible tokens (NFTs), crypto currency, block chain, virtual reality, virtual environments, software, mobile applications, culture, the Internet, live streaming, business, tech companies, social media, architecture, urbanism, current events, and interviews; editorial reporting services in the fields of gaming, video games, online games, tabletop games, technology, entertainment, the entertainment industry, movies, film, television, comics, consumer products, electronic products, digital graphics, animation, non-fungible tokens (NFTs), crypto currency, block chain, virtual reality, virtual environments, software, mobile applications, culture, the Internet, live streaming, business, tech companies, social media, architecture, urbanism, current events, and interviews; providing online non-downloadable videos, audio, audiovisual content in the nature of videos, and multimedia content in the nature of multimedia videos in the fields of gaming, video games, online games, tabletop games, technology, entertainment, movies, film, television, comics, consumer products, electronic products, digital graphics, animation, virtual reality, virtual environments, software, mobile applications, culture, the Internet, live streaming, business, tech companies, architecture, urbanism, and interviews; providing online non-downloadable videos, audio, audiovisual content in the nature of videos, and multimedia content in the nature of multimedia videos featuring games being played by others; providing ongoing online video series in the field of gaming; entertainment services, namely, providing online non-downloadable podcasts in the fields of entertainment, gaming, movies, television, film, comics, technology, consumer products, electronics, and culture; providing information, news, commentary in the field of gaming, video games, online games, tabletop games, entertainment, movies, television, film, comics, and popular culture; providing information, news, and commentary in the field of current events via the Internet and other communications networks

Trademark Filing History

DescriptionDateProceeding Number
NEW APPLICATION ENTERED IN TRAM2022-03-14

uspto.report is an independent third-party trademark research tool that is not affiliated, endorsed, or sponsored by the United States Patent and Trademark Office (USPTO) or any other governmental organization. The information provided by uspto.report is based on publicly available data at the time of writing and is intended for informational purposes only.

While we strive to provide accurate and up-to-date information, we do not guarantee the accuracy, completeness, reliability, or suitability of the information displayed on this site. The use of this site is at your own risk. Any reliance you place on such information is therefore strictly at your own risk.

All official trademark data, including owner information, should be verified by visiting the official USPTO website at www.uspto.gov. This site is not intended to replace professional legal advice and should not be used as a substitute for consulting with a legal professional who is knowledgeable about trademark law.

© 2024 USPTO.report | Privacy Policy | Resources | RSS Feed of Trademarks | Trademark Filings Twitter Feed