MAMBACITA

Kobe, Inc.

Application Filed: 2022-01-28
Trademark Application Details
Trademark Logo MAMBACITA

Mark For: MAMBACITA™ trademark registration is intended to cover the categories of virtual and digital goods (namely, art, avatars, emotes, beverages, collectible coins, clothing, headwear, footwear, eyewear, headphones, jewelry, watches, books, comics, bags, games, home goods, phones, photographs, posters, sports equipment, sporting goods, toys, trading cards), in each case, for use online and in virtual worlds; Virtual and digital interactive representations of Gianna "Gigi" Bryant for use in virtual experiences and the metaverse; Multimedia files, audio recordings, video recordings and image files containing content, artwork, text, audio, and video relating to Gianna "Gigi" Bryant, in each case, stored in digital wallets and authenticated by non-fungible tokens (NFTs); Downloadable computer applications, browser extensions, widgets, emoticons, badges, images, game software enhancements and components, in each case, featuring general consumer merchandise; Downloadable digital assets and electronic data files provided with non-fungible tokens (NFTs) and other crypto collectibles and blockchain-based non-fungible assets; Downloadable computer software for allowing users inside virtual worlds, video games, and the metaverse to communicate with each other, play games, take photographs, teach and learn basketball, engage in other virtual experiences and utilize virtual goods and items. [all]

Status

2022-02-02 UTC
LIVE APPLICATION Awaiting Examination
The trademark application has been accepted by the Office (has met the minimum filing requirements) and has not yet been assigned to an examiner.


Research OneLook Acronym Finder
Serial Number97244917
Mark Literal ElementsMAMBACITA
Mark Drawing Type4 - STANDARD CHARACTER MARK
Mark TypeTRADEMARK. SERVICE MARK
RegisterPRINCIPAL
Current LocationNEW APPLICATION PROCESSING 2022-02-01
Basis1(b)
Class StatusACTIVE
Primary US Classes
  • 021: Electrical Apparatus, Machines and Supplies
  • 023: Cutlery, Machinery, Tools and Parts Thereof
  • 026: Measuring and Scientific Appliances
  • 036: Musical Instruments and Supplies
  • 038: Prints and Publications
Primary International Class
  • 009 - Primary Class
  • (Electrical and scientific apparatus) Scientific, nautical, surveying, electric, photographic, cinematographic, optical, weighing, measuring, signaling, checking (supervision), lifesaving and teaching apparatus and instruments; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire-extinguishing apparatus.
Filed UseNo
Current UseNo
Intent To UseYes
Filed ITUYes
44D FiledNo
44E CurrentNo
66A CurrentNo
Current BasisNo
No BasisNo
Attorney NameMelanie J. Howard
Attorney Docket Number234929-10002

Timeline

2022-01-28Application Filed
2022-02-01Location: NEW APPLICATION PROCESSING
2022-02-01Status: Live/Pending
2022-02-01Status: New application will be assigned to an examining attorney approximately 6 months after filing date.
2022-02-01Transaction Date

Trademark Parties (Applicants & Owners)

Party: Kobe, Inc.
Address3337 Susan Street, Suite 250 Costa Mesa, CALIFORNIA UNITED STATES 92626
Legal Entity TypeCorporation
Legal Entity StateCALIFORNIA

Documents

ApplicationAPPLICATION/XML,IMAGE/JPEG2022-01-28
DrawingIMAGE/JPEG2022-01-28

Attorney of Record

MELANIE J. HOWARD
LOEB & LOEB LLP
10100 SANTA MONICA BLVD., SUITE 2200
LOS ANGELES, CA 90067

Good, Services, and Codes


IC 009. US 021 023 026 036 038. G & S: Virtual and digital goods (namely, art, avatars, emotes, beverages, collectible coins, clothing, headwear, footwear, eyewear, headphones, jewelry, watches, books, comics, bags, games, home goods, phones, photographs, posters, sports equipment, sporting goods, toys, trading cards), in each case, for use online and in virtual worlds; Virtual and digital interactive representations of Gianna "Gigi" Bryant for use in virtual experiences and the metaverse; Multimedia files, audio recordings, video recordings and image files containing content, artwork, text, audio, and video relating to Gianna "Gigi" Bryant, in each case, stored in digital wallets and authenticated by non-fungible tokens (NFTs); Downloadable computer applications, browser extensions, widgets, emoticons, badges, images, game software enhancements and components, in each case, featuring general consumer merchandise; Downloadable digital assets and electronic data files provided with non-fungible tokens (NFTs) and other crypto collectibles and blockchain-based non-fungible assets; Downloadable computer software for allowing users inside virtual worlds, video games, and the metaverse to communicate with each other, play games, take photographs, teach and learn basketball, engage in other virtual experiences and utilize virtual goods and items
IC 041. US 100 101 107. G & S: Entertainment services, namely, providing on-line, non-downloadable digital and virtual art, avatars, emotes, beverages, collectible coins, clothing, headwear, footwear, eyewear, headphones, jewelry, watches, books, comics, bags, games, home goods, photographs, posters, phones, sports equipment, sporting goods, toys, trading cards, in each case, for use in virtual environments; Providing a website featuring non-downloadable photographs and videos featuring Gianna "Gigi" Bryant; Providing an online community forum for users to share and stream information, audio, video, real-time news, entertainment content, or information, to form virtual communities, and to engage in social networking; Organizing, conducting and hosting events, exhibitions, expositions, sporting events, trainings and conferences for commercial purposes in the interactive entertainment, virtual reality, sports and video game entertainment industries; Virtual basketball courts, gyms, parks and recreational facilities for playing sports, sports training in the metaverse and virtual worlds
IC 042. US 100 101. G & S: Providing temporary use of non-downloadable software for uploading, modifying, sharing, viewing, displaying, transmitting, publishing, storing, managing, verifying, authenticating and communicating virtual reality content, augmented reality content, mixed experiences, content and information, digital collectibles, digital tokens, digital files, images, sound recordings, video recordings, and virtual objects; Providing temporary use of non-downloadable software for users to experience virtual reality, augmented reality and mixed reality visualization, manipulation and immersion; Creating and hosting an online community for users to access, create, publish and experience in metaverse platforms; Creating and hosting an online community featuring game and non-game worlds, online universes, and metaverse environments, and virtual and digital goods for therein

International Codes:9
U.S. Codes:021,023,026,036,038
International Codes:41
U.S. Codes:100,101,107
International Codes:42
U.S. Codes:100,101
Type CodeType
GS0091Virtual and digital goods (namely, art, avatars, emotes, beverages, collectible coins, clothing, headwear, footwear, eyewear, headphones, jewelry, watches, books, comics, bags, games, home goods, phones, photographs, posters, sports equipment, sporting goods, toys, trading cards), in each case, for use online and in virtual worlds; Virtual and digital interactive representations of Gianna "Gigi" Bryant for use in virtual experiences and the metaverse; Multimedia files, audio recordings, video recordings and image files containing content, artwork, text, audio, and video relating to Gianna "Gigi" Bryant, in each case, stored in digital wallets and authenticated by non-fungible tokens (NFTs); Downloadable computer applications, browser extensions, widgets, emoticons, badges, images, game software enhancements and components, in each case, featuring general consumer merchandise; Downloadable digital assets and electronic data files provided with non-fungible tokens (NFTs) and other crypto collectibles and blockchain-based non-fungible assets; Downloadable computer software for allowing users inside virtual worlds, video games, and the metaverse to communicate with each other, play games, take photographs, teach and learn basketball, engage in other virtual experiences and utilize virtual goods and items

Trademark Filing History

DescriptionDateProceeding Number
NEW APPLICATION ENTERED IN TRAM2022-02-01

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