IC 009. US 021 023 026 036 038. G & S: Downloadable computer software and mobile application software featuring video and computer games
IC 028. US 022 023 038 050. G & S: Boards games. FIRST USE: 20210300. FIRST USE IN COMMERCE: 20210300
IC 035. US 100 101 102. G & S: Advertising, marketing and promotion services, namely, promoting the goods and services of others by providing customized immersive entertainment experiences and games. FIRST USE: 20161000. FIRST USE IN COMMERCE: 20161000
IC 041. US 100 101 107. G & S: Entertainment services, namely, providing temporary use of nondownloadable interactive games featuring adventure scenarios, puzzles, escape scenarios, mysteries, and team challenges on-line; entertainment services, namely, arranging and conducting of competitions in the fields of general entertainment and team building exercises, both in-person and on-line; organizing and conducting social happy hours, trivia, digital events, and parties for other, both in-person and on-line; entertainment services, namely, the design, development, creation, and operation of custom immersive entertainment experiences and games for others, both in-person and on-line. FIRST USE: 20150600. FIRST USE IN COMMERCE: 20150600
International Codes: | 9 |
U.S. Codes: | 021,023,026,036,038 |
International Codes: | 28 |
U.S. Codes: | 022,023,038,050 |
International Codes: | 35 |
U.S. Codes: | 100,101,102 |
International Codes: | 41 |
U.S. Codes: | 100,101,107 |
Type Code | Type |
---|
GS0091 | Downloadable computer software and mobile application software featuring video and computer games |
GS0411 | Entertainment services, namely, providing temporary use of nondownloadable interactive games featuring adventure scenarios, puzzles, escape scenarios, mysteries, and team challenges on-line; entertainment services, namely, arranging and conducting of competitions in the fields of general entertainment and team building exercises, both in-person and on-line; organizing and conducting social happy hours, trivia, digital events, and parties for other, both in-person and on-line; entertainment services, namely, the design, development, creation, and operation of custom immersive entertainment experiences and games for others, both in-person and on-line |