Mark For: BON APPETIT™ trademark registration is intended to cover the categories of virtual reality software for playing virtual reality games; virtual reality software; virtual reality headsets; virtual reality goggles; virtual reality glasses; virtual reality hardware; virtual server software; virtual and augmented reality software; virtual reality cinemas; image scanners; image processors; media content; downloadable image files; downloadable videos; audio visual recordings; downloadable cryptographic keys for receiving and sending cryptocurrency; software for processing electronic payments to and from others; ; computer application software for streaming audio-visual media content via the internet; computer programs and software for image processing used for mobile phones; computer software applications, downloadable; computer software applications; computer software for organizing and viewing digital images and photographs; data processing software for graphic representations; downloadable computer software for blockchain technology; online payment software; downloadable publications; downloadable magazines; downloadable digital content in the form of electronic publications of magazines; printed publications in electronically readable form; podcasts; audiobooks; electronic publications; sleeves for laptops; sleeves for tablet computers; sleeves for portable computers; cases for mobile phones, tablets or portable computers; non-fungible tokens (NFTs); non-fungible tokens (NFTS) relating with digital art, collectibles, photographs, videos, or audio recordings; digital tokens based on blockchain technology; digital collectibles; software for the sale and purchase of digital media and collectibles, including non-fungible tokens (NFTs); computer software for managing and validating non-fungible tokens (NFTs) transactions using blockchain-based smart contracts; computer software for non-fungible tokens (NFTs) transactions using blockchain technology; computer software for managing and verifying non-fungible tokens (NFTs) transactions on a blockchain; digital collectibles software using blockchain-based software technology and smart contracts; downloadable computer software for managing digital collectible services, a market for transactions, and a registry using blockchain-based software technology and smart contracts for digital collectibles; digital materials, namely, non-fungible tokens (NFTs); digital materials, namely, non-fungible tokens (NFTs).
Status
2021-12-26 UTC
LIVE APPLICATION Awaiting Examination
The trademark application has been accepted by the Office (has met the minimum filing requirements) and has not yet been assigned to an examiner.
(Electrical and scientific apparatus) Scientific, nautical, surveying, electric, photographic, cinematographic, optical, weighing, measuring, signaling, checking (supervision), lifesaving and teaching apparatus and instruments; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire-extinguishing apparatus.
Filed Use
No
Current Use
No
Intent To Use
Yes
Filed ITU
Yes
44D Filed
No
44E Current
No
66A Current
No
Current Basis
No
No Basis
No
Attorney Name
Eric E. Gisolfi
Attorney Docket Number
AMPI-T097505
Timeline
2021-12-22
Application Filed
2021-12-25
Location: NEW APPLICATION PROCESSING
2021-12-25
Status: Live/Pending
2021-12-25
Status: New application will be assigned to an examining attorney approximately 6 months after filing date.
ERIC E. GISOLFI ADVANCE PUBLICATIONS INC. ("ADVANCE") ONE WORLD TRADE CENTER NEW YORK, NY 10007
Good, Services, and Codes
International Codes:
9
U.S. Codes:
021,023,026,036,038
Type Code
Type
GS0091
virtual reality software for playing virtual reality games; virtual reality software; virtual reality headsets; virtual reality goggles; virtual reality glasses; virtual reality hardware; virtual server software; virtual and augmented reality software; virtual reality cinemas; image scanners; image processors; media content; downloadable image files; downloadable videos; audio visual recordings; downloadable cryptographic keys for receiving and sending cryptocurrency; software for processing electronic payments to and from others; ; computer application software for streaming audio-visual media content via the internet; computer programs and software for image processing used for mobile phones; computer software applications, downloadable; computer software applications; computer software for organizing and viewing digital images and photographs; data processing software for graphic representations; downloadable computer software for blockchain technology; online payment software; downloadable publications; downloadable magazines; downloadable digital content in the form of electronic publications of magazines; printed publications in electronically readable form; podcasts; audiobooks; electronic publications; sleeves for laptops; sleeves for tablet computers; sleeves for portable computers; cases for mobile phones, tablets or portable computers; non-fungible tokens (NFTs); non-fungible tokens (NFTS) relating with digital art, collectibles, photographs, videos, or audio recordings; digital tokens based on blockchain technology; digital collectibles; software for the sale and purchase of digital media and collectibles, including non-fungible tokens (NFTs); computer software for managing and validating non-fungible tokens (NFTs) transactions using blockchain-based smart contracts; computer software for non-fungible tokens (NFTs) transactions using blockchain technology; computer software for managing and verifying non-fungible tokens (NFTs) transactions on a blockchain; digital collectibles software using blockchain-based software technology and smart contracts; downloadable computer software for managing digital collectible services, a market for transactions, and a registry using blockchain-based software technology and smart contracts for digital collectibles; digital materials, namely, non-fungible tokens (NFTs); digital materials, namely, non-fungible tokens (NFTs)
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