Mark For: TECHNIFEX XR™ trademark registration is intended to cover the categories of scenario based training simulators for military, police, first responders and other government and private agency training; Programmable training simulators that could incorporate 3D LED technologies, integrated augmented and virtual reality technologies, projection apparatus, motion systems, physical replications of environmental conditions and other technologies needed to provide highly realistic and visceral training scenarios.
Status
2021-03-17 UTC
LIVE APPLICATION Awaiting Examination
The trademark application has been accepted by the Office (has met the minimum filing requirements) and has not yet been assigned to an examiner.
(Electrical and scientific apparatus) Scientific, nautical, surveying, electric, photographic, cinematographic, optical, weighing, measuring, signaling, checking (supervision), lifesaving and teaching apparatus and instruments; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire-extinguishing apparatus.
Filed Use
No
Current Use
No
Intent To Use
Yes
Filed ITU
Yes
44D Filed
No
44E Current
No
66A Current
No
Current Basis
No
No Basis
No
Attorney Name
John M. McCormack
Attorney Docket Number
TFX401
Timeline
2021-03-12
Application Filed
2021-03-16
Location: NEW APPLICATION PROCESSING
2021-03-16
Status: Live/Pending
2021-03-16
Status: New application will be assigned to an examining attorney approximately 3 months after filing date.
JOHN M. MCCORMACK KOLITCH ROMANO LLP 520 SW YAMHILL ST., SUITE 200 PORTLAND, OR 97204
Good, Services, and Codes
International Codes:
9
U.S. Codes:
021,023,026,036,038
Type Code
Type
GS0091
Scenario based training simulators for military, police, first responders and other government and private agency training; Programmable training simulators that could incorporate 3D LED technologies, integrated augmented and virtual reality technologies, projection apparatus, motion systems, physical replications of environmental conditions and other technologies needed to provide highly realistic and visceral training scenarios
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