Mark For: 404™ trademark registration is intended to cover the categories of entertainment services, namely, providing on-line, non-downloadable virtual goods, consumable in-game items, and functional in-game items, namely, upgrade items in the nature of resources for use in virtual environments created for entertainment purposes; Entertainment services, namely, the provision of continuing segments featuring video game play, competition, lifestyle, and related content delivered by the Internet; Entertainment in the nature of live performances by eSports athletes and competitive gamers; Interactive on-line training services in the field of video games, video gaming, eSports, and streaming; Multimedia entertainment services in the nature of development, production and post-production services in the fields of video and films; Organization of sports competitions; Organizing and conducting college sport competitions and athletic events; Organizing, conducting and operating video game and eSports competitions and tournaments; Production and distribution of videos in the field of eSports, video games, video gaming, streaming, and social media; Production of humorous videos for the Internet; Providing on-line videos featuring video game playing, music, sports, eSports, and fashion lifestyle content, not downloadable; Providing a web site through which people locate information about tournaments, events, and competitions in the video game field.
Status
2020-05-12 UTC
LIVE APPLICATION Awaiting Examination
The trademark application has been accepted by the Office (has met the minimum filing requirements) and has not yet been assigned to an examiner.
IRENE CHEN LPL LAWYERS 3600 WILSHIRE BLVD, SUITE 1510 LOS ANGELES, CA 90010
Good, Services, and Codes
International Codes:
41
U.S. Codes:
100,101,107
Type Code
Type
GS0411
Entertainment services, namely, providing on-line, non-downloadable virtual goods, consumable in-game items, and functional in-game items, namely, upgrade items in the nature of resources for use in virtual environments created for entertainment purposes; Entertainment services, namely, the provision of continuing segments featuring video game play, competition, lifestyle, and related content delivered by the Internet; Entertainment in the nature of live performances by eSports athletes and competitive gamers; Interactive on-line training services in the field of video games, video gaming, eSports, and streaming; Multimedia entertainment services in the nature of development, production and post-production services in the fields of video and films; Organization of sports competitions; Organizing and conducting college sport competitions and athletic events; Organizing, conducting and operating video game and eSports competitions and tournaments; Production and distribution of videos in the field of eSports, video games, video gaming, streaming, and social media; Production of humorous videos for the Internet; Providing on-line videos featuring video game playing, music, sports, eSports, and fashion lifestyle content, not downloadable; Providing a web site through which people locate information about tournaments, events, and competitions in the video game field
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