Mark For: SEPHORA™ trademark registration is intended to cover the categories of software; downloadable computer files; computer programs featuring cosmetics, perfumes, toiletries and beauty products, hair products, make-up, clothing, hats, spectacles, bags, jewelry, art objects, toys, for use in computer applications, virtual worlds and online environments; downloadable software for users to engage in social networking and interact with online communities; downloadable software for providing access to online video games, online virtual worlds and online environments; downloadable computer software for creating, producing and modifying animated and non-animated digital designs and characters, avatars, for accessing and using in online environments, online virtual environments, and extended reality virtual environments; downloadable computer software that enables the spending and exchange of non-fungible tokens [NFTs] and other application tokens for the authenticity, ownership, availability and negotiation of assets and digital creations on software platforms; digital storage media, particularly digital collectibles, digital tokens, non-fungible tokens (NFTs) and digital art; downloadable software for managing transactions using blockchain technology; downloadable software for trading, viewing, storing, and/or managing virtual assets, digital collectibles and non-fungible tokens; downloadable software featuring virtual goods, digital collectibles, and non-fungible tokens; downloadable mobile applications; virtual reality headsets; virtual reality goggles; connected spectacles; 3D spectacles, contact lenses, spectacles (optics), eyewear articles; spectacle cases; downloadable electronic wallets; electronic and magnetic-strip identification cards for payment services; downloadable application software for mobile telephones; protective masks not for medical use; respiratory masks, other than for artificial respiration; dust masks; filters for respiratory masks; connected masks; bags designed for laptop computers; smart watches; hard covers for smartphones; covers for tablet computers; containers for contact lenses; cases for smartphones; spectacle frames; mouse pads.
Status
2023-12-11 UTC
LIVE APPLICATION Under Examination
The trademark application has been accepted by the Office (has met the minimum filing requirements) and that this application has been assigned to an examiner.
3 - AN ILLUSTRATION DRAWING WHICH INCLUDES WORD(S)/ LETTER(S) /NUMBER(S)
Mark Type
Trademark, Service Mark
Standard Character Claim
No
Current Location
TMO LAW OFFICE 123 - EXAMINING ATTORNEY ASSIGNED 2023-05-25
Basis
66(a)
Class Status
ACTIVE
Primary US Classes
021:
Electrical Apparatus, Machines and Supplies
023:
Cutlery, Machinery, Tools and Parts Thereof
026:
Measuring and Scientific Appliances
036:
Musical Instruments and Supplies
038:
Prints and Publications
Primary International Class
009 - Primary Class
(Electrical and scientific apparatus) Scientific, nautical, surveying, electric, photographic, cinematographic, optical, weighing, measuring, signaling, checking (supervision), lifesaving and teaching apparatus and instruments; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire-extinguishing apparatus.
CABINET GERMAIN ET ; Monsieur Bertrand G 31-33 rue de la Baume F-75008 PARIS
FRANCE
Good, Services, and Codes
International Codes:
9
U.S. Codes:
021,023,026,036,038
International Codes:
35
U.S. Codes:
100,101,102
International Codes:
36
U.S. Codes:
100,101,102
International Codes:
41
U.S. Codes:
100,101,107
International Codes:
42
U.S. Codes:
100,101
Type Code
Type
GS0411
Entertainment services, especially online provision of virtual cosmetic products, perfumes, toiletries and beauty products, hair products, make-up, clothing, hats, spectacles, bags, jewelry, art objects, toys, animated and non-animated digital designs and characters, avatars, for use in games and virtual environments; entertainment services; training services in the field of the online provision of virtual cosmetic products, perfumes, toiletries and beauty products, hair products, make-up, clothing, hats, spectacles, bags, jewelry, art objects, toys, animated and non-animated digital designs and characters, avatars; interactive virtual reality games and games services provided on-line from a global computer network and via various wireless networks; entertainment services including the organization, arranging and hosting of virtual shows and entertainment events via social networks
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