U.S. patent number 3,647,212 [Application Number 05/041,885] was granted by the patent office on 1972-03-07 for hockey game.
This patent grant is currently assigned to Marvin Glass & Associates. Invention is credited to Gordon A. Barlow, Marvin I. Glass.
United States Patent |
3,647,212 |
Barlow , et al. |
March 7, 1972 |
HOCKEY GAME
Abstract
An improved game of the table hockey type characterized by the
provision of linkage arrangements for operating simulated hockey
players which require reduced to and fro movement to accomplish
full to and fro movement of the players and wherein some controls
operate more than one player. In addition, the hockey game is
provided with a timekeeping device and associated audible signal
means as well as audible signal means to indicate the score of a
goal.
Inventors: |
Barlow; Gordon A. (Evanston,
IL), Glass; Marvin I. (Chicago, IL) |
Assignee: |
Marvin Glass & Associates
(N/A)
|
Family
ID: |
21918867 |
Appl.
No.: |
05/041,885 |
Filed: |
June 1, 1970 |
Current U.S.
Class: |
273/108.51;
273/129R; 273/127R |
Current CPC
Class: |
A63F
7/0684 (20130101) |
Current International
Class: |
A63F
7/06 (20060101); A63F 7/00 (20060101); A63f
007/06 (); A63f 007/12 () |
Field of
Search: |
;273/85A,85B,94C,94D,94E,94F,129 |
References Cited
[Referenced By]
U.S. Patent Documents
Foreign Patent Documents
|
|
|
|
|
|
|
482,400 |
|
Jun 1953 |
|
IT |
|
510,462 |
|
Mar 1955 |
|
CA |
|
517,203 |
|
Jan 1940 |
|
GB |
|
632,798 |
|
Dec 1961 |
|
CA |
|
811,323 |
|
Apr 1937 |
|
FR |
|
795,646 |
|
May 1958 |
|
GB |
|
Primary Examiner: Pinkham; Richard C.
Assistant Examiner: Shapiro; Paul E.
Claims
We claim:
1. In a game apparatus of the type having a base with a top and an
underside, a playing surface on the top of the base having opposite
sides and opposite ends, opposed goal areas on opposite ends of the
playing surface, and playing elements movably mounted on the
playing surface for to and fro, end to end, movement along the
playing surface, an improved player control assembly comprising: a
master player control manipulatable member movably associated with
the base outside of the playing surface; a first player actuating
link member extending from operable connection with said master
control to operable connection with a player element mounted on
said playing surface in an end thereof proximate to said master
control; a second player actuating link extending from operable
connection with said first link to operable connection with a
second player element mounted on said playing surface in an end
thereof distal from said master control, and a movement
amplification assembly interconnected between said master control
member and one of said player actuating links for imparting
translational movement to at least one of the playing elements in
excess of the amount of movement imparted to the master player
control member, whereby manipulation of said master control will
simultaneously affect movement of two playing elements in spaced
apart positions on the playing surface.
2. The game apparatus of claim 1 wherein the player actuating links
are interconnected to the playing elements by player pivot
assemblies which transmit to and fro movement of the links to the
player elements and translate pivotal movement of the links as
pivotal movement to the playing elements.
3. The game apparatus of claim 2 wherein the movement amplification
means is interconnected between the master control member and a
player pivot assembly associated with the playing elements.
4. The game apparatus of claim 3 wherein the interconnection of the
movement amplification means and the playing elements is with a
player pivot assembly associated with a playing element in an end
of the playing surface proximate to the master control member.
5. The game apparatus of claim 2 wherein the player actuating links
are generally horizontally disposed relative to the playing surface
and wherein the master control members are interconnected with the
player actuating link by means of a master control pivot assembly
including a shaft pivotal about a vertical axis relative to the
playing surface so that rotation of the master player control
member about a vertical axis will cause rotation of the link
elements about a generally horizontal axis.
6. The game apparatus of claim 2 wherein the playing surface is
provided with a plurality of slots therein and each playing element
pivot assembly includes a rotatable shaft which extends through a
slot, the shaft being rotatable about a vertical axis and wherein
the second player actuating link extends generally horizontally
from operable connection with a second player pivot assembly to
operable connection with a first player pivot assembly and wherein
the first player actuating link extends generally horizontally from
operable connection with the first player pivot assembly to a
master control pivot assembly, also including a shaft rotatable
about a vertical axis; and wherein slots are provided in the base
outside of the playing surface through which the master pivot
playing assembly shaft elements extend so that rotation of the
master control member about a vertical axis would be translated
into movement of the player pivot assembly shafts and to and fro
movement of the master player member will be translated into like
movement of the player pivot shafts.
7. The game apparatus of claim 6 wherein said movement
amplification assembly is connected to the underside of the playing
surface and is interconnected between the master control pivot
assembly and the player pivot assembly proximate thereto.
8. The game apparatus of claim 7 wherein the movement amplification
assembly includes an arm having first and second portions
transversely oriented relative to each other, with the first
portion pivoted to the underside of the playing surface; a
connecting arm extending from a pivotal connection with the
juncture of the first and second portions to a pivotal connection
with the master control pivot assembly; and a motion transmitting
link extending from a pivotal connection with the free end of the
second portion to a pivotal connection with the player pivot
assembly proximate to said master control pivot assembly.
9. The game apparatus of claim 8 wherein the first portion of the
arm of the movement amplification assembly is normally disposed
generally transversely to the direction of to and fro movement of
link elements and the second portion of said arm is normally
disposed generally parallel to the direction of to and fro movement
of the link elements.
10. The game apparatus of claim 1 wherein two master player control
members are provided at each end of the base and each master player
control member is associated with a first and second player
actuating link member.
11. The game apparatus of claim 10 wherein each end of the base
includes a center player control assembly medially positioned
between the two master player control assemblies with the center
player control assembly being operatively connected to a playing
element positioned medially of the other playing elements in the
adjacent end of the playing surface.
12. The game of claim 11 wherein a goal player control assembly is
provided at each end of the base and is operatively connected with
a goal player movably mounted in the goal area.
13. In a game apparatus of the type having a base with a top and an
underside, a playing surface on the top of the base having opposite
sides and opposite ends, opposed goal areas on opposite ends of the
playing surface and playing elements movably mounted on the playing
surface for to and fro, end to end movement along the playing
surface; a master motion transmitting assembly mounted to the base
for to and fro movement and including a generally uprightly
oriented shaft relative to said playing surface to which a master
control member is connected, with the master motion transmitting
assembly including means for transmitting pivotal movement imparted
to said upright shaft in another plane; a player motion
transmitting assembly associated with players on the playing
surface and associated with the playing surface for to and fro
movement relative thereto and including a shaft generally uprightly
oriented relative to the playing surface to which a playing element
is connected, with means in the player motion transmitting
assemblies for receiving pivotal motion in one plane and
transmitting it as pivotal movement to said player upright shaft in
a generally transverse plane; player actuating link members
extending from operable connection and said master motion
transmitting assembly to operable connection with said player
member motion transmitting assembly and a player movement
amplification assembly including an arm movably mounted to the
underside of the base between a first retracted under center
position and a second extended over center position; arm link means
interconnecting the master motion transmitting assembly and the
movable arm for pivotal movement of the arm responsive to to and
fro movement of the master motion assembly and motion transmitting
links means interconnecting the arm with the player motion
transmitting assembly for movement of the player motion
transmitting assembly responsive to movement of said arm, whereby
as the master motion transmitting assembly is moved to and fro, the
arm of the amplification assembly will be moved between the under
center and over center positions to produce to and fro movements in
said player motion transmitting assembly in excess of the amount of
to and fro movement imparted to said master motion transmitting
assembly.
14. The game apparatus of claim 13 wherein two master motion
transmitting assemblies are provided at each end of the base and
each master player control member is associated with a first and
second player actuating link member.
15. The game apparatus of claim 14 wherein each end of the base
includes a center player control assembly medially positioned
between the two master motion transmitting assemblies with the
center player control assembly being operatively connected to a
playing element positioned medially of the other playing elements
in the adjacent end of the playing surface.
16. The game apparatus of claim 13 wherein the arm movably mounted
includes first and second portions transversely oriented relative
to each other, with the first portion pivoted to the underside of
the playing surface; said arm link means extend from a pivotal
connection with the juncture of the first and second portions to a
pivotal connection with the master motion transmitting assembly;
and said motion transmitting link means extends from a pivotal
connection with the free end of the second portion to a pivotal
connection with the player motion transmitting assembly proximate
to said master motion transmitting assembly.
17. The game apparatus of claim 16 wherein the first portion of the
arm of the movement amplification assembly is normally disposed
generally transversely to the direction of to and fro movement of
the arm link means and the second portion of said arm is normally
disposed generally parallel to the direction of to and fro movement
of the arm link means.
Description
BACKGROUND OF THE INVENTION
1. Field of the Invention
This invention relates to game devices, and more particularly, to a
table game apparatus of the type wherein a playing element is
attempted to be introduced into a goal by simulated players, such
as a simulated hockey game apparatus.
2. Brief Description of the Prior Art
Art known to the applicant relating to the instant invention
includes the following U.S. Pat. Nos.:
Munro et al. 2,048,944 Untener 2,079,136 Widegren et al. 2,229,232
Henderson 2,237,486 Munro 2,382,328 Kohler 2,507,258 Widegren et
al. 2,698,179 Peters 2,819,082 Lebrun 2,964,320 Munro et al.
3,105,687 Wertz 3,112,930 Dennison 3,228,688 Ek 3,240,495 Cane
3,428,316
Generally speaking, all of these patents relate to table game
apparatuses which simulate the well-known game of hockey. There are
many forms of such game apparatuses currently offered in the
marketplace, and these games have proved to be extremely popular
with persons of diverse age groups.
Generally speaking, these games offer the advantage of a very close
simulation of the hockey game, in that simulated players may be
moved to and fro along the playing surface and also may be rotated
about a vertical axis to effectuate a stick swinging motion for
passing or shooting a simulated puck towards the goal. The most
common form of the simulated hockey games involves a plurality of
slots in the game board equal to the number of players, except for
the goalie, for each team. Generally speaking, there are ten slots,
five for each team. Typically, three elongated slots extend
throughout the offensive zone for each team for receiving and
tracking three offensive players and two slots are provided in the
defensive zones of each team for receiving and tracking two
defensive players. Usually, these players are connected through
suitable gearing or spring arrangement to elongated, generally
horizontally disposed, linkage members which are movable in a
horizontal plane and are rotatable about a horizontal axis. To and
fro movement of the linkage members move the players to and fro,
and rotation of the members about a horizontal axis causes a
pivotal movement of the simulated players. Simulated goal areas are
provided at each end of the playing surface and some such goals may
be provided with recessed portions in the playing surface so as to
make it clearly evident that a goal has been scored when a puck is
shot into the goal.
Since these forms of hockey games are quite popular and enjoyed by
participants of many ages, it is most desirable to continue to
strive to improve such structures to enhance the enjoyment and
participation therein. Some shortcomings in the present forms of
these games include the need to move the player control linkage to
and fro a distance corresponding to the to and fro movement to be
imparted to the player, thus requiring extensive arm sweep by the
participant in a to and fro direction. This makes it difficult for
a participant to position himself close to the point of action of
the game in that the to and fro linkage necessary to move the
players interferes with a participant's position adjacent the game
board. Moreover, the participant must, with only two hands, control
six player control knobs, one for the goalie and five for the
remaining offensive and defensive players. The participant, while
attempting to keep his eyes on the puck, must also attempt to
select the right player control knob for appropriately initiating
defensive or offensive action. Furthermore, sometimes visual
observation of whether or not a goal has been scored, has led to
many disputes in that it is possible for a puck to enter the
simulated net and rebound outwardly therefrom without ever coming
to rest in the recessed area of the goal.
Thus, this invention is directed to a need and desire in the art
for improving games of the table hockey type, both with respect to
the specifically mentioned shortcomings, and other features as
well.
SUMMARY OF THE INVENTION
This invention is directed, in brief, to the provision of an
improved game apparatus of the table hockey type.
The best mode currently contemplated for carrying out the invention
includes the provision of a game board with linkage and player
members connected thereto. It is intended that common linkage is to
be utilized to control more than one player. Thus, a defensive and
offensive player may be connected to the same master control
linkage so that movement of the master control linkage will move
both players simultaneously. In addition, the control linkage
includes an overcenter throw arrangement wherein only limited to
and fro movement of the linkage is necessary to impart extended to
and fro movement of a simulated player. Control of the movement of
the players is to be accomplished by movement of a control knob
across the top of a portion of the game board behind each goal but
within the bounds of the game structure itself, and rotational
movement is to be imparted to the players by rotating a knob about
a vertical axis.
In addition, the goal area includes an arm connected to circuitry
so that when the puck enters the goal area and strikes the arm, the
circuit will close producing an audible sound for indicating that
the goal has been scored. The game further includes a timer
mechanism associated with circuitry for activating an audible
signal at the end of predetermined time periods constituting a
"period" of the game and a means for the random deposit of a puck
for center faceoffs or the like.
BRIEF DESCRIPTION OF THE DRAWINGS
FIG. 1 is a perspective view of the simulated hockey game apparatus
of this invention;
FIG. 2 is a bottom plan view of the game shown in FIG. 1 showing
the player control linkage, game board player traversing slots and
substantial portions of the audible goal signal circuitry;
FIG. 3 is a transverse sectional view taken generally along the
lines 3--3 of FIG. 2;
FIG. 4 is a fragmentary sectional view through the audible signal
box taken generally along the lines 4--4 of FIG. 2;
FIG. 5 is an exploded, partial perspective view, of a portion of
the linkage arrangement for player control;
FIG. 6 is a fragmentary perspective view of the goalie control and
goal audible signal structure mechanism;
FIG. 7 is a fragmentary sectional view along the lines 7--7 of FIG.
2 showing a portion of the player control linkage and gearing
arrangement for an offensive player corresponding to a
"wingman;"
FIG. 8 is a fragmentary sectional view of a portion of the linkage
and gearing arrangement for a defensive player corresponding to a
"defenseman;"
FIG. 9 is a fragmentary section view through a portion of the
linkage and gearing arrangement for an offensive player
corresponding to a "center;"
FIG. 10 is a fragmentary section view through a portion of the
linkage and gearing arrangement adjacent the participant's control
knob for the master control of the linkage governing the movements
of a "defenseman" and a "wingman;"
FIG. 11 is a fragmentary sectional view through a portion of the
linkage and gearing arrangement adjacent the participant's control
knob for the controls governing the movement of a "center;"
FIG. 12 is a fragmentary, exploded, perspective view of an
arrangement for the mounting of a simulated player to the linkage
of the game apparatus;
FIG. 13 is an exploded perspective view of portions of the score
board component and puck release mechanism of the game of this
invention;
FIG. 14 is a horizontal section view through the timer portion of
the game of this invention;
FIG. 15 is a vertical section view taken generally along the lines
15--15 of FIG. 14;
FIG. 16 is a fragmentary section view taken generally along the
lines 16--16 of FIG. 14;
FIG. 17 is a fragmentary section view of the mounting arrangement
for the score board and timer housings to the game board; and
FIG. 18 is a fragmentary perspective schematic view of the wiring
arrangement for the game apparatus of this invention;
While this invention is susceptible of embodiment in many different
forms, there is shown in the drawings and will herein be described
in detail a specific embodiment therefor, with the understanding
that the present disclosure is to be considered as an
exemplification of the principles of the invention and is not
intended to limit the invention to the embodiment illustrated.
BRIEF DESCRIPTION OF THE PREFERRED EMBODIMENT
The game -0 of this invention includes a base 12 preferably made
from a molded plastic material, but which may be made from other
suitable materials such as pressed wood, metal or the like. Base 12
includes a top portion 14 having depending sidewalls 16, 18, 20 and
22 supporting the top in elevation relative to a supporting
surface. The top 14 includes an upstanding, generally rectangular
rib 24, and a small lip 26 which projects centrally inwardly from
the bottom of the rib. The rib 24 defines a simulated fence
bordering a playing surface 28 which is supported on the lip 26 and
may be secured thereto by adhesives, fasteners or other suitable
securement means. The playing surface 28 may be made of a material
similar to that of the base 12, such as a plastic, pressed wood,
metal or the like. The remaining portion of the base 12 outside of
the fence includes control areas 30 and 32 at the opposite ends
thereof.
With particular reference to FIGS. 1, 2, 3 and 6, the playing
surface 28 includes a pair of mutually opposed, inward facing,
goals 34 and 36, each having an open end or mouth 34a and 36a,
respectively. Goals 34 and 36 are preferably connected to the
playing surface by means of depending tabs, such as 34b, received
in openings, such as 34c, in the playing surface. The playing
surface 28 is provided with arcuate slots 38 and 40 within the area
of the goals 34 and 36, respectively. Slots 38 and 40 extend across
most of the width of the goal areas.
Goalie linkage members 42 extend through each of the slots 38 and
40. Preferably, the linkage members 42 are made of a thin, sheet
metal structure and include an elongate horizontal portion 42a
which is positioned in the underside of the base, and intermediate
upright portion 42b which extends uprightly through slots 38 and
40. Slots 38 and 40 are transversely widened relative to portion
42b to allow to and fro movement of linkage members 42. Each
linkage member 42 further includes a short, vertically offset
horizontal portion 42c which is positioned above the playing
surface 28 within the area of the goals 34 and 36. Portion 42c
terminates in an upright tongue 42d for supporting a simulated
goalie member, such as goalie 44 for goal 34 and goalie 46 for goal
36. The rear of each of the goalies has a pair of vertically
aligned slots 44a (as shown on goalie 44) formed therein, such as
by being struck outwardly from the face of the goalie, for
receiving the upright tongue 42d on goalie linkage 42 to secure
each simulated goalie player 44 and 46 to tongue 42d.
The opposite or control end of linkage 42 remote from the end to
which the goalie 44 or 46 is secured is provided with an upright
pin 47 at the end of portion 42a. Pin 47 extends through each of
slots 48 formed medially in the opposite control areas 30 and 32 of
base 12. Slot 48 is short and slightly elongated in the to and fro
direction with respect to the playing surface 28 and the mutually
facing goals for permitting limited to and fro movement of the
simulated goalie 44 or 46 with respect to the mouth 34a or 36a of
goal 34 or 36, respectively. The area around slot 48 may be
slightly raised to form a bearing surface 48a for engagement with
the underside of the goalie control knob 50 affixed to pin 47, such
as by frictional interfitting or other suitable means, such as a
setscrew, or the like. Through the arrangement of slots 48 and 38
and the linkage 42, to and fro movement of goalie 44 or 46 may be
accomplished by pushing knob 50 to and fro with respect to slot 48,
and side to side movement of goalie 44 or 46 with respect to the
mouth 34a or 36a of goal 34 or 36 may be accomplished by rotation
of knob 50 to permit the linkage 42 to laterally traverse in the
slot 38. Through these movements, opposing participants may attempt
to block shots at their respective goals.
With continued reference to FIGS. 1, 2, 3 and 6, the game further
includes a goal signal means 52 for each goal 34 and 36. Goal
signal means 52 includes a signal linkage element 54 preferably
made of a thin rod of metal or the like. Signal linkage element 54
includes an elongate portion 54a positioned below the elongate
portion 42a of goalie linkage 42 and thereby in the underside of
control portions 30 and 32 of base 12. The linkage further includes
an upturned, forward end 54b which extends through short elongate
slots 55 in the playing surface 28 just forward of slots 38. A
short crossrod 54c is secured transversely across the upper end of
forward portion 54b to generally span the distance across the mouth
of each of the goals 34 and 36. Opposite ends of crossbar 54c are
provided with depending legs 54d to support the crossbar portion
54c in slight elevation with respect to the playing surface 28.
Signal linkage 54 further includes an upturned rear end 54e which
extends through slightly elongated slots 56 at opposite ends of the
base in each of the control areas 30 and 32. Slot 56 is also
preferably bordered by a small upraised bearing surface 56a for
engagement with the underside of goal signal means control knob 58.
As shown in the illustrated embodiment, preferably the slot 56 is
formed in a small recessed portion 60 in the opposite end of the
base 12.
A pair of contact members 62a and 62b are connected to the
underside of the control areas 30 and 32 of base 12 in the area
adjacent slot 56. The forward or innermost positioned contact 62a
is in sliding facial engagement with the signal linkage 54. The
other contact 62b is preferably canted and normally kept spaced
from the upturned portion 54e of linkage 54 a distance slightly
less than the length of slots 55 and 56. When linkage 54 is moved
rearwardly, such as in response to a puck hitting the crossbar 54c,
this rearward movement will cause the upturned portion 54e to
engage contact 62b and complete a circuit between the two
contacts.
The contacts are parts of circuitry best seen in FIG. 18. The
contacts 62a and 62b at opposite ends of the game board are shown
connected with the wiring and signal and power components of the
circuitry. A source of power, such as a battery 64, is positioned
in a bracket 66 with opposite ends 66a and 66b of the bracket
embracing the positive and negative goals of the battery in the
well-known manner. Wire 68 leads from the positive end 69 of
bracket 66 to a motor 70. Wires 72a and 72b lead from the motor to
the opposite contacts 62b. Wires 74a and 74b lead directly from the
negative end 75 of the battery bracket 66 to each of the opposite
contacts 62a. A wire 76 leads from wire 72b to a ground 78. Another
wire 80 leads from wire 72b to a post portion 82a of a mechanism 82
for producing an audible signal which will be explained in detail
later. Thus, when the circuit is completed across either of the
contacts 62a or 62b by rearward movement of linkage 54 in response
to a puck, the mechanism 82 will be activated to produce an audible
signal and indicate that a goal has been scored. The circuit may be
reset by merely moving the linkage 54 forwardly by means of forward
movement being imparted to knob 58 to move portion 54 away from
contact 62b. Thus, the upturned forward end 54b will move forwardly
in slot 55 and push the crossbar 54c forwardly to a position
approximately in alignment with the mouth 34a or 36a of goal 34 or
36, respectively.
As best seen in FIGS. 1 and 2, there are five player traversing
slots 84, 86, 88, 90, 92 and 94, 96, 98, 100, 102 in each half of
the playing surface 28. The outermost slots or those slots adjacent
fence 24, such as 84, 92, 94 and 102 are for supporting mechanism
for offensive players corresponding to the so-called "wing" or
"wingman" in the game of hockey. Each team includes two such
players. The middle slots 88 and 98 are also for supporting
mechanism for offensive players corresponding to the "center" in
the game of hockey. Each team has one such player. Those slots 86,
90, 96 and 100 are for supporting mechanism for the defensive
players corresponding to the "defenseman" in the game of hockey.
Each team has two such players. One team's two defensive players
are in the same half of the playing surface as the other team's
offensive players. Thus, each team has three offensive players in
the opponent's half of the game board and two defensive players in
its own half of the game board.
The game further includes simulated players connected to the
aforementioned supporting mechanism (to be explained), such as
wingman 104, defenseman 106, center 108, defenseman 110 and wingman
112 in one half of the playing surface and wingman 114, defenseman
116 and center 118, defenseman 120 and wingman 122, in the other
half of the game board. Thus, including the goalies 44 and 46, each
team has six simulated players corresponding to that in the game of
hockey.
A centerline 124 may be provided on the playing surface 28 for
dividing the playing surface into the respective offensive zones. A
playing piece or simulated puck 126 is also shown in FIG. 1
adjacent the center line 124.
In addition to the goalie control knob 50 and the goal signal reset
knob 58, each control area 30 and 32 of base 12 further includes
player control knobs 128a and 128b, and 130a and 130b, and 132a and
132b, respectively. These knobs are for controlling the to and fro
and pivotal movement of the several players 104 through 122 through
suitable linkage and supporting mechanism as will be explained.
For controlling the movements of each of the players 104 through
122, there is an associated player pivot assembly 134, 136, 138,
140, 142, 144, 146, 148, 150 and 152, and related, generally
horizontally disposed (relative to playing surface 28), player link
element 154, 156, 158, 160, 162, 164, 166, 168, 170 and 172,
respectively.
The player pivot assemblies 134, 142 and 144, 152 for each of the
opposing pairs of so-called "wingmen" are substantially identical
and typified by the assembly 134 shown in FIG. 7. Thus, only this
assembly will be described with the understanding that the
description applies to assemblies 142, 144 and 152 as well. The
assembly 134 includes a generally U-shaped frame or bracket
structure which is impaled on the respective link element 154 and
fixed thereto for to and fro movement with the link, while
permitting rotational movement of the link element 154. Link
element 154 has a gear 176 affixed thereto with bracket 134 for
rotation with the link. The bracket 174 rotatably uprightly
supports a player mounting stud 178 generally transversely to link
154 in ears 179a and 179b. At its lower end, stud 178 includes a
gear 180 positioned generally transverse to gear 176 and in meshing
engagement therewith so that rotation of the link 154 and gear 176
imparts rotational movement to stud 178 by way of gear 180.
Preferably, the upper end of stud 178 is provided with a
multifaceted periphery 182, such as the square periphery shown
herein.
The inner end of each link 154, 162, 164 and 172 is rotatably
mounted to a related "defenseman" pivot assembly 136, 140, 146 and
150, respectively, but fixed thereto for to and fro movement
therewith. The several player pivot assemblies 136, 140, 146 and
150 for the opposed pairs of "defensemen" are also substantially
identical and are typified by the assembly 136 shown in FIG. 8.
Thus, only this assembly will be discussed with the understanding
that the description applies to assemblies 140, 146 and 150 as
well. Assembly 136 includes a generally U-shaped frame or bracket
structure 184 through which link 156 extends. The outer end of each
link 156, 160, 166 and 170 is rotatably connected to a spaced pair
of inverted U-shaped brackets 185a and 185b secured to the
underside of playing surface 28 by a transversely, medially
spanning T-bar 185c. A sleeve 186 is positioned about link 156 in
the area of the bracket 184 and supports a gear 188. Link 156 is
connected to bracket 184 for to and fro movement with the bracket
184. In addition, the link 156 is rotatable relative to bracket 184
and the sleeves 186 and gear 188 are fixed for rotation with link
156. A stud 190 is rotatably uprightly mounted in ears 191a and
191b of bracket 184, generally transversely to link 156, for
rotation about a vertical axis. Stud 190 includes a gear 192 at its
lower end in meshing engagement with the gear 188 for rotation of
stud 190 responsive to rotation of link 156. The upper end of stud
190 is provided with a multifaceted configuration or flats 194. The
end of each link 154, 162, 164, 172 rotatably mounted in each
related "defenseman" pivot assembly includes a gear 195 in meshing
engagement with link gear 188 so that rotation of the defenseman
link, such as 156, will cause rotation of the related wingman link,
such as 154.
The player pivot assemblies 138 and 148 are substantially identical
and typified by the structure of assembly 138 shown in FIG. 9.
Thus, only this assembly will be described with the understanding
that the description applies to assembly 148 as well. Assembly 138
includes a generally U-shaped bracket 196 which is connected to
link 158 for to and fro movement with the link while permitting the
link 158 to rotate relative to the bracket 196. Gear 198 is
connected to link 158 for rotation therewith. An upstanding player
supporting stud 200 is uprightly rotatably mounted in ears 201a and
201b of the bracket 196 generally transversely to link 158, for
rotation about a vertical axis and includes a gear 202 at its lower
end which is in meshing engagement with gear 198. Thus, stud 200
will rotate responsive to rotation of link 158. The free end of
stud 200 preferably is also provided with a multifaceted
configuration or the flats 204 as shown in FIG. 9.
The linkage control system for each of the several players further
includes the master pivot assemblies 208, 210 and 212 positioned
under one control area 30 and the master pivot assemblies 214, 216
and 218 positioned under the other control area 32. Pivot
assemblies 210 and 216 are substantially identical and control the
movements of the opposing simulated "centers." Pivot assemblies
208, 212, 214 and 218 are similar and each controls the movements
of a simulated "defenseman" and simulated "wingman" of each team.
Thus, the assemblies 208 and 212 control both "defensemen" and both
"wingmen" for the team which is being controlled by a player
adjacent the control area 30. Similarly, the pivot assemblies 214
and 218 control the "defensemen" and "wingmen" for the team which
is being controlled by a player adjacent the control area 32.
Master pivot assembly 208 is typical of the assemblies 208, 212,
214 and 218. Thus, only this assembly will be discussed with the
understanding that the description applies to assemblies 212, 214
and 218 as well. Included in the assembly is a generally U-shaped
bracket 220 having a top portion 220a, and spaced, downwardly
extending ears 220b and 220c. A stud 222 extends generally
uprightly through the top portion 220a and is mounted for rotation
to bracket 220 about a vertical axis. A hub portion 224 is
connected to the lower end of stud 222 inside of bracket 220 and
supports a gear 226. Gear 226 is positioned for rotation in a
generally horizontal plane. Link 156 includes a sleeve 228 within
bracket 220 and a gear 230 is fixed to sleeve 228. Link 156 is
associated with bracket 220 for linear to and fro movement
therewith while permitting rotational movement of the link 156 with
respect to the bracket 220. Thus, as stud 222 is rotated, the link
156 will be rotated through the association of gear 226 and
230.
A master pivot assembly 210 typifies the structure of both
assemblies 210 and 216, and only this assembly will be described
with the understanding that the description applies to assembly 216
as well. Included in this assembly is a generally U-shaped bracket
228 having a top 228a and opposed spaced ears 228b and 228c. A stud
230 extends generally uprightly through the top 228a of bracket 228
and is mounted for rotation about a generally vertical axis. The
lower end of stud 230 is provided with a hub 232 and a gear 234 is
connected to the hub 232 for rotation in a generally horizontal
plane. Link 158 is connected to bracket 228 for to and fro movement
with the bracket while allowing rotational movement of the link 158
relative to the bracket. A gear 236 is connected to the link 158
for rotation therewith in a generally vertical plane and is in
meshing engagement with gear 234. Thus, as stud 230 is rotated, the
link 158 will be rotated through the engagement of gears 234 and
236.
Each of the control areas 30 and 32 of the base 12 is provided with
slots generally overlying the master pivot assemblies. Accordingly,
in control area 30 elongate slots 238, 240 and 242 overlie master
pivot assemblies 208, 210 and 212, respectively; and in control
area 32, elongate slots 244, 246 and 248 overlie master pivot
assemblies 214, 216 and 218, respectively. The stud portion of each
of the pivot assemblies extends upwardly through each of the
aforementioned slots and is secured to the previously identified
knobs 128a through 132b. Specifically, studs 222 of the master
pivot assemblies 208, 212, 214 and 218 are connected to the knobs
128b, 132b, 128a and 132a, respectively. Also studs 230 of the
master pivot assemblies 210 and 216 are connected to the knobs 130b
and 130a, respectively. Accordingly, any motion imparted to the
aforementioned knobs will be transferred to the pivot assemblies
and linkages to players associated therewith.
To provide a means for reducing the amount of linear motion
necessary to be exerted on the master control knobs to move the
players in a to and fro path, the hockey game of this invention is
provided with linear motion amplification linkage assemblies 254
and 256, best seen in FIGS. 2 and 5 and also partially shown in
FIG. 3. Each of the linkage assemblies 254 and 256 is substantially
identical so that the parts of one such linkage assembly will be
described with the understanding that the description applies to
the other such linkage assembly as well.
Each linkage assembly includes a pair of generally L-shaped arms
258 and 260. Each of the arms includes transversely oriented
portions 258a and 258b; and 260a and 260b, which meet at a juncture
258c and 260c, respectively. Furthermore, each of the portions 258b
and 260b terminates in an offset end portion 258d and 260d,
respectively. Portions 258a and 260a have forwardly offset hollow
sleeves 262 and 264, respectively, formed thereon, with one sleeve,
such as the sleeve 264 being generally concentrically related to
the other sleeve 262 and slightly smaller in internal and external
diameter.
A hub 266 having a first portion 266a of a size to matingly receive
sleeve 262, a second reduced portion 266b of a size to matingly
receive sleeve 264, and a third reduced portion 266c, depends from
a bar 266d which is fastened, by means of screws 268 to the
underside playing surface 28 in an area just forward of each of the
goals 34 and 36. Linear motion amplification linkage assemblies 254
and 256 are connected to the underside of playing surface 28 by
means of sleeve 262 being received on hub portion 266a reduced
sleeve 264 being received on reduced hub portion 266b, and a
fastener 270 being threadably received in the third reduced portion
266c of hub 266 with a washer 272 interposed between fastener 270
and the underside of sleeve 264, to thereby rotatably mount each of
the arms 258 and 260 with respect to hub 266.
Straight link bars 274 and 276 extend from arms 258 and 260 to
master pivot assemblies 208 and 212. Each of the link bars 274 and
276 has a short sleeve portion 278 at one end which is impaled by
the studs 222 of each of the master pivot assemblies 208, 212, 214
and 218. At the opposite end, each of the straight link bars 274
and 276 is provided with a hollow hub 280 which overlies, and is
pivotally connected to, an upstanding pin 282 provided on each of
the arms 258 and 260 of the juncture 258c and 260c, respectively.
By this arrangement, the linear motion amplification linkage
assemblies 254 and 256 are connected to each of the master pivot
assemblies 208, 212, 214 and 218 for conjoint movement.
In addition, motion transmitting links 292 and 294 interconnect
arms 258 and 260 with adjacent defenseman pivot assemblies. In
particular, link 292 connects each arm 258 with the pivot
assemblies 136 and 146 and link 294 connects each arm 260 with the
pivot assemblies 140 and 150, respectively. As illustrated in FIG.
3, with respect to link 294, the opposite ends of the link are
upturned as shown at 294a and downturned as shown at 294b. The
upturned end of each link 292 and 294 extends through openings 295
and each of the offset ends 258b of each arm 258 and the upturned
end of each link 294 extends through openings 296 in each of the
offset ends 260d of the arms 260. The downturned end of each link
292 and 294 extends through an opening 298a in an ear 298 formed on
each of the brackets 184 of each of the pivot assemblies 136, 140,
146 and 150. By this arrangement, the pivot assemblies 136, 140,
146 and 150 are connected to the L-shaped arms 258 and 260 of each
of the linkage assemblies 254 and 256 for conjoint movement
therewith.
As can best be seen with reference to FIG. 2, movement of any of
the master pivot assemblies 208 or 212 will cause movement in the
linkage assembly 254 and movement of any of the master pivot
assemblies 214 and 218 will cause movement of linkage assembly 256.
Each of these linkage assemblies is movable between a retracted
position, as shown with respect to assembly 254 on the left-hand
side of FIG. 2, and a fully extended position as shown with respect
to assembly 256 on the right-hand side of FIG. 2. Because movement
of one of the master pivot assemblies will cause movement of either
one of the L-shaped arms 258 or 260, this will be translated as
approximately twice as much linear or to and fro motion imparted to
the defenseman pivot assemblies 136, 140 or 146, 150, through the
connection of the links 292 and 294. Thus, the slots 238, 242, 244
and 248 need be approximately only half as long as the slots for
the defensemen and wingmen players, namely slots 84, 86, 90, 92,
94, 96, 100 and 102, in that only a reduced amount of to and fro
movement need be imparted to the master pivot control assemblies to
accomplish approximately twice the amount of to and fro movement in
the linkage assemblies to which these players are attached. This
permits quicker movements to be imparted to the players and further
permits the participants to be positioned closer to the game board
in that the amount of to and fro movement which the participants
must impart with their arms is significantly reduced compared to
presently known hockey games of the type utilizing to and fro
movement in a linkage system to accomplish corresponding movement
in simulated players.
The game of this invention is further provided with a scoreboard
assembly 300. Scoreboard assembly 300 includes complementary
housing parts 302 and 304 which are joined together by suitable
means, such as adhesive or the like to form an enclosure. Housing
302 has two depending legs 306 and 308 which terminate at reduced
ends 306a and 308a, respectively, leaving a reduced shoulder 306b
and 308b spaced above the terminus of the legs. Housing 304 also
has two depending legs 310 and 312 which terminate in reduced pin
end portions 310a and 312a. Apertures 314 are provided in the base
12 adjacent the fence 24 for receiving a pin portion 310a and 312a
of the legs of housing part 304. As best seen in FIG. 17, with
housing parts 302 and 304 assembled together, the assembly 300 is
connected to the game base 12 with the pins 310a and 312a extending
through the apertures 314 and reduced shoulders 306b and 308b
abutting the top of fence 24, with the remainder of the leg
portions, such as the reduced ends 306a, extending downwardly over
the inner face of fence 24.
Housing 302 is provided with a central aperture 316 in the forward
wall 318. A pair of ribs 320 and 322 are formed in the interior of
the housing on either side of aperture 316 and are provided with
short recesses 320a and 322a, respectively. A puck release arm 324
extends through the aperture 316 between a distal end 324a and a
proximal end 324b in the interior of housing 300. A generally
crescentlike puck holding jaw 326 is provided at the distal end
324a of puck release arm 324. A transversely extending pivot pin
328 extends through the proximal end 324b of the arm 324 in the
interior of the housing and occupies the recesses 320a and 322a in
the ribs 320 and 322. A torsion spring 330 is connected to the pin
328 and biased between a connection 330a on arm 324 and a
connection on the housing part 302 (not shown) to normally bias the
arm 324 in an upward position as shown in FIGS. 1 and 3. It is
intended that when a puck 126 is dropped therein the weight of the
puck would cause the arm to slowly descend and dump the puck over
the center area of the playing surface 28 for the accomplishment of
the well known maneuver of the "faceoff."
A pair of discs 338 and 340 are provided in the interior of the
housing 300 and are rotatably mounted about pins 342 and 344.
Windows 346 and 348 are provided for viewing a portion of the discs
which are intended to have numerical indicia 350, 352 thereon. As
each team scores a goal, the disc may be manually rotated to
indicate the score through the windows 346 and 348.
On the side of the base 12 opposite from the master scoreboard
assembly 300 there is provided a timer housing 360 comprised of
housing parts 362 and 364 which are generally similar in structure
to the housing parts 302 and 304 of master scoreboard assembly 300.
Parts 362 and 364 are connected together by suitable means, such as
adhesive, to form an enclosure. It is intended that the housing 360
would be secured to the base 12 in generally the same fashion as
the master scoreboard assembly 300. Thus, for this purpose the part
362 is provided with depending legs 366 and 368 which terminate in
reduced pinlike ends 366a and 368a of substantially the same
construction as the legs 310 and 312 of housing part 304. The other
housing part 364 is intended to have substantially similar leg
construction to that of housing part 302.
The forward wall 370 of housing part 364 is provided with a pair of
openings 372 and 374 for receiving components of the timer
mechanism as will be explained. Similarly, the rear wall 376 of
housing component 362 is provided with component supporting bosses
378 and 380.
A timer mechanism 382 is supported within a C-shaped frame 384 and
frame plate 384a in the interior of the housing 360. Timer
mechanism 382 includes a winding shaft 386 which extends outwardly
through opening 374 in wall 370 and which also is received in boss
380 on wall 376. A knob 386a is connected to winding shaft 386 at
the exterior of the housing. A convoluted leaf spring 388 is
connected to winding shaft 386 and has a free end 388a which abuts
against frame leg 390.
Winding shaft 386 further includes a gear 392 and a wheel 393 to
the exterior of the C-shaped frame 384. Wheel 393 has an outwardly
projecting tab 393a which is in a position to strike a stop 394
which depends from the top of the interior of the housing 360.
Gear 392 is in meshing engagement with pinion 395 secured in the
frame 384 on an axis generally parallel to the axis of shaft 386.
Pinion 395 supports a gear 396 which is in meshing engagement with
pinion 398, also secured in the frame 384 on an axis which is
generally parallel to the other aforementioned axes. Pinion 398
supports a gear 400 which is in engagement with a pinion 401 also
secured within the frame 384 about an axis parallel to the axis of
the other pinion gears. Pinion 401 supports a five pronged star
wheel 402 which is in engagement with a leaflike tongue member 404
pivotally mounted within the frame along shaft 405. Tongue 404 is
adjacent circuit post 82a and includes a central offset portion 406
which is in a position to engage the back end of arm 408. Arm 408
is mounted on a rotatable shaft 410 which, at one end, is received
within boss 378 and at the other end extends through opening 372 in
wall 370 and has knob 372a secured to the exterior thereof. A stop
member 412 projects outwardly from the rear wall 376 in a position
to engage arm 408 as shown in dotted outline in FIG. 15.
The timer mechanism 382 is connected, by means of wires 76 and 80
with the previously described circuitry of the game. The motor 70
includes a three pronged pinion 416 on the motor shaft which
intermittently may engage a metallic leaf element 418 as the motor
shaft rotates. Leaf element 418 is secured by fasteners 420 to base
12. The function of arm 408 is to provide an on-off capability to
the timer mechanism. For this purpose, the exterior of the forward
wall 370 is provided with indicia 422 indicating an "on" function
and indicia 424 indicating an "off" function. As the knob 372a is
rotated between these two positions, the arm 408 will be moved
between the dotted outline and full outline positions in FIG. 14.
The dotted outline position indicates the "on" function of the
mechanism wherein movement of tongue 404 is permitted, and the full
outline position indicates an "off" position, wherein movement of
tongue 404 is prevented. In addition, the forward wall 370 includes
a simulated clock 426 and the knob 386a includes a pointer 428. By
reversely winding the knob 386a, the spring 388 is wound in
proportion to the amount of time for which the timer is to run.
After the spring 388 is wound, the timer mechanism 382, through the
aforedescribed gears begins a step-by-step "countdown" until such
time as the star wheel 402 moves the tongue 404 about its pivotal
mounting into engagement with the post element 82a to complete a
circuit and therefore start driving the motor 70. This will cause
the pinions 416 to repeatedly strike the element 418 and produce a
loud audible clicking sound, thereby indicating the end of a
designated time period.
Timer mechanism 382 provides a unique arrangement for controlling
an electric circuit to produce a signal. Instead of providing a
rheostat or semiconductor, or the like, the simple spring wound
timer permits the participants to select a preset interval of time
as the duration for which the circuit will remain inactive until a
signal is produced. The spring wound mechanism disclosed herein is
inexpensive and reliable, and easily manipulated by participants of
the game.
Posts, such as 178, 190, 200, 230, extend through mating square
aperture 430 in disclike base 432. Base 432 includes an arm 434
having a slot 436 therein for receiving the simulated feet 438a and
438b of any one of the simulated players 104 through 120. Each of
these simulated players further includes a tab portion 440 having
aligned apertures 442a and 442b therein for implacement by one of
posts 178, 190, 200, 222, and 230. Thus, as these posts are
rotated, or moved to and fro, the base 432 and arm 434 will be
rotated, or moved to and fro, as will the simulated player
connected thereto.
It can be seen that the hockey game of this invention provides
unique advantages in the control of the simulated players through
the described linkage arrangements. Participants may simultaneously
control a defenseman and a wingman of each side of the playing
surface. By this arrangement, six players may be controlled with
but four knobs, reducing the number of control elements which must
be selected during the rapid play of the game. Furthermore, the
motion amplification assembly reduces the amount of to and fro
movement which must be imparted to the master control in order to
effect the desired amount of to and fro movement in the players.
This arrangement makes for quicker action in the game and, because
it reduces the space requirements for the movement of the master
control, permits the participants to station themselves closer to
the playing surface. Furthermore, unique goal signal means are
provided for producing an audible signal to clearly indicate when a
goal has been scored and the same sound producing means is
associated with circuitry for providing a timer mechanism with the
game. Finally, the unique one-piece molded construction of the base
in its association with the separately received playing surface in
the medial portion thereof provides a structure which is capable of
inexpensive manufacture, simple assembly and extended
durability.
The foregoing detailed description has been given for clearness of
understanding only, and no unnecessary limitations should be
understood therefrom, as some modifications may be obvious to those
skilled in the art.
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