U.S. patent number 9,743,229 [Application Number 13/965,951] was granted by the patent office on 2017-08-22 for system and method for facilitating interpersonal contacts and social and commercial networking.
This patent grant is currently assigned to CONNECTQUEST. The grantee listed for this patent is ConnectQuest. Invention is credited to David Moldavsky, Joseph A. Tocco.
United States Patent |
9,743,229 |
Moldavsky , et al. |
August 22, 2017 |
System and method for facilitating interpersonal contacts and
social and commercial networking
Abstract
Disclosed is a mobile computing device application or "mobile
application" designed to assist users in performing directed
searches within defined geographic scope to achieve specific goals
within social, ecommerce and collaborative spaces. The Wireless
Wide Area Network (WWAN) is used for data transfer. An
Internet-based server is responsible for coordinating all
connections between mobile peers. Peer matches are pre-qualified by
the server based on available location-based service (LBS) data and
other criteria. Short-range wireless communication protocols, such
as Bluetooth, radio-frequency identification (RFID), Wibree, UWB
(ultra-wideband), WUSB (wireless USB) and WLAN (wireless local area
network) connection, are used as a trigger to indicate proximity.
Thus, contact between users in close proximity is established
without the need for continuous communication between the mobile
device and the server.
Inventors: |
Moldavsky; David (West
Simsbury, CT), Tocco; Joseph A. (Canton, CT) |
Applicant: |
Name |
City |
State |
Country |
Type |
ConnectQuest |
West Simsbury |
CT |
US |
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Assignee: |
CONNECTQUEST (West Simsbury,
CT)
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Family
ID: |
45925524 |
Appl.
No.: |
13/965,951 |
Filed: |
August 13, 2013 |
Prior Publication Data
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Document
Identifier |
Publication Date |
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US 20150057020 A1 |
Feb 26, 2015 |
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Related U.S. Patent Documents
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Application
Number |
Filing Date |
Patent Number |
Issue Date |
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13267732 |
Oct 6, 2011 |
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61404606 |
Oct 6, 2010 |
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Current U.S.
Class: |
1/1 |
Current CPC
Class: |
H04W
4/029 (20180201); H04L 51/043 (20130101); H04W
64/00 (20130101); H04W 4/023 (20130101); H04L
67/306 (20130101); H04W 4/02 (20130101); H04L
51/20 (20130101); H04W 4/21 (20180201); H04W
4/80 (20180201); G06Q 30/02 (20130101); H04L
51/38 (20130101) |
Current International
Class: |
H04W
24/00 (20090101); G06Q 30/02 (20120101); H04W
64/00 (20090101); H04W 4/00 (20090101); H04W
4/20 (20090101); H04L 29/08 (20060101); H04W
4/02 (20090101); H04L 12/58 (20060101) |
References Cited
[Referenced By]
U.S. Patent Documents
Primary Examiner: Fang; Keith
Attorney, Agent or Firm: Cantor Colburn LLP
Parent Case Text
This application is a continuation of U.S. application Ser. No.
13/267,732 filed Oct. 6, 2011, which claims priority to U.S.
Provisional Application No. 61/404,606 filed on Oct. 6, 2010.
Claims
What is claimed is:
1. A computer program product for notifying at least one user
u.sub.i of presence of at least one user u.sub.k, the computer
program product comprising: a first non-transitory computer
readable storage medium having stored thereon first program
instructions executable by a first processor located on a server to
cause the first processor to: determine locations of users u.sub.i
and u.sub.k, wherein user u.sub.i has at least one electronic
device, e.sub.i, and user, u.sub.k, has at least one electronic
device e.sub.k; generate at least one pre-qualifying list of users
u.sub.k; and send, via a network, the pre-qualifying list to user
u.sub.i, wherein the pre-qualifying list is generated by the first
processor based on criteria c.sub.i for user u.sub.i, criteria
c.sub.k for use u.sub.k and locations of users u.sub.i and u.sub.k;
and a second non-transitory computer readable storage medium having
stored thereon second program instructions executable by a second
processor located on the electronic device e.sub.i to cause the
second processor to: detect when the user u.sub.k is within a close
proximity of user u.sub.i; and notify the user u.sub.i when the
user u.sub.k is within the close proximity of user u.sub.i wherein
the detecting and notifying are performed by the second processor
independently of the network.
2. The computer program product of claim 1, wherein the location is
determined by at least one location-based service (LBS).
3. The computer program product of claim 1, wherein the location of
user u.sub.i is a static location selected by the user u.sub.i.
4. The computer program product of claim 1, wherein the electronic
device e.sub.i is in wireless internet communication with the
server.
5. The computer program product of claim 1, wherein the electronic
device e.sub.i sends a unique user identification to the server
before receiving the pre-qualifying list.
6. The computer program product of claim 1, wherein the criteria,
c.sub.i and c.sub.k comprise a set of user preferences.
7. The computer program product of claim 6, wherein the criteria
comprise dating preferences, friendship preferences, collaboration
preferences and/or purchasing preferences for the user u.sub.i.
8. The computer program product of claim 1, wherein the first
program instructions when executed by the first processor further
cause the first processor to match criteria c.sub.i and
c.sub.k.
9. The computer program product of claim 1, wherein the second
program instructions when executed by the second processor further
cause the second processor to set up the criteria c.sub.i.
10. The computer program product of claim 1, wherein the user
u.sub.i is notified when a short-range wireless communication
protocol determines the user u.sub.i to be within about 30 meters
of user u.sub.k.
11. The computer program product of claim 10, wherein the
short-range wireless communication protocol comprises
Bluetooth.
12. The computer program product of claim 10, wherein the
short-range wireless communication protocol comprises RFID, Wibree,
UWB (ultra-wideband), WUSB (wireless USB) and/or WLAN (wireless
local area network) connection.
13. The computer program product of claim 10, wherein the user
u.sub.i is notified when the short-range wireless communication
protocol determines user u.sub.i to be within about 25 meters of
another user u.sub.k.
14. The computer program product of claim 13, wherein the
short-range wireless communication protocol determines user u.sub.i
to be within about 25 meters of another user u.sub.k.
15. The computer program product of claim 1, wherein electronic
devices e.sub.i and e.sub.k are mobile devices.
16. The computer program product of claim 1, wherein the second
program instructions when executed by the second processor further
cause the second processor to notify user u.sub.k.
17. The computer program product of claim 16, wherein the notifying
user u .sub.k is via a short range wireless communication
protocol.
18. The computer program product of claim 1, wherein the close
proximity is about 3 meters.
19. The computer program product of claim 1, wherein the detecting
includes using a short range wireless communication protocol.
20. The computer program product of claim 1, wherein the second
program instructions when executed by the second processor further
cause the second processor to: based on the detecting, determine
that user u.sub.k is on at least one of the pre-qualifying lists,
wherein the notifying is responsive to the determining and the
determining is performed by the second processor independently of
the network.
Description
FIELD OF THE INVENTION
The present invention relates to methods and systems for
facilitating interpersonal contacts and social and commercial
networking.
BACKGROUND OF THE INVENTION
The present invention is designed to be provide a social
application for smart cellular telephones and the world wide web to
enable people to 1) locate and communicate with other people or
groups they have not yet met but with whom they share similar
interests or common goals or 2) locate resources for collaboration,
buying or selling In targeted marketing (e.g., buying and selling),
it is often desirable to provide information to select individuals
located in a certain geographic area. The methods and systems of
the invention provide a mobile computing device application-based
system that enables people to contact one another within each of
three broad categories of common purposes: social networking,
e-commerce (buying and selling) and common interests or
collaboration. Thus, people are able to contact others with similar
interests, enabling quick and easy location and communication.
There are a number of technologies known in the art aimed at
facilitating communications between users of mobile computing
devices who are within close physical proximity. For example, with
MIT's Serendipity system users create profiles for themselves and
the people they would like to meet. See
http://reality.media.mit.edu/serendipity.php [retrieved on 2011
Oct. 6]. However, in the Serendipity system, user information
exchanged via short-range radio between mobile devices must then be
transmitted over a long-range communications network in order to
connect proximate users, see, e.g., U.S. Pat. No. 7,877,082,
expending valuable network resources and mobile device battery
power. Bluetooth technology, which allows mobile devices to
communicate directly with each other, enables short-range
communications between mobile devices but is subject to limitations
including slow data transfer rates and susceptibility to
interference.
In short, the mobile social matching/messaging services disclosed
in the prior art have significant shortcomings, including obstacles
relating to the proximity detection capabilities of long-range
communications systems and bandwidth limitations of short-range
radio frequency technology. See U.S. Pub. No. 2007/0037574 A1.
SUMMARY OF THE INVENTION
The present invention provides a method for notifying at least one
user u.sub.i of the presence of at least one user u.sub.k, the
method comprising the steps of: (a) determining locations of users
u.sub.i and u.sub.k, wherein user u.sub.i has at least one
electronic device, e.sub.i, and user, u.sub.k, has at least one
electronic device e.sub.k; (b) generating at least one
pre-qualifying list of users u.sub.k and sending the pre-qualifying
list to user u.sub.i, wherein the pre-qualifying list is generated
by a server based on criteria c.sub.i for user u.sub.i, criteria
c.sub.k for user u.sub.k and the locations of users u.sub.i and
u.sub.k; and (c) notifying the user u.sub.i when user u.sub.k is
within about 30 meters of user u.sub.i. User u.sub.k may or may not
be notified. The electronic devices e.sub.i and e.sub.k can be
mobile devices, such as smart phones or cell phones.
The location of the user may be determined by at least one
location-based service (LBS), such as GPS (global positioning
system), a cell phone tower, and/or an IEEE 802.11 network (WiFi).
The location of user u.sub.i may also be a static location selected
by the user u.sub.i.
The electronic device may be in wireless internet communication
with the server, for example, through a Wireless Wide Area Network
(WWAN). The electronic device may send a unique user identification
to the server before receiving the pre-qualifying list. The
criteria, c.sub.i and c.sub.k, may comprise a set of user
preferences, such as dating preferences, friendship preferences,
collaboration preferences and/or purchasing preferences for the
user u.sub.i. The server may comprise a means for matching criteria
c.sub.i and c.sub.k. The electronic device e.sub.i comprises a
software application for the user to set up the criteria.
The user u.sub.i may be notified when a short-range wireless
communication protocol determines the user u.sub.i to be within
about 30 meters, within about 25 meters, or within about 25 meters
of user u.sub.k. Non-limiting examples of the short-range wireless
communication protocol include Bluetooth; radio-frequency
identification (RFID), Wibree, UWB (ultra-wideband), WUSB (wireless
USB) and/or WLAN (wireless local area network) connection.
BRIEF DESCRIPTION OF DRAWINGS
Illustrative embodiments of the present invention as described
below with references to the attached drawings, which are
incorporated by reference herein.
FIG. 1 is a representation of the system and method of the present
invention.
FIG. 2 is a block diagram detailing a workflow of user-selected
searches.
FIG. 3, which includes FIGS. 3A and 3B are visual representations
of search results provided on a mobile computing device and
computer. FIG. 3A is from a smart phone, FIG. 3B is from a
computer.
FIG. 4 is a visual representation of the incomplete notification
provided in one embodiment of the present invention.
FIG. 5 is a visual representation of search results using a 15-mile
radius.
FIG. 6 is a visual representation of the automated search radius of
the present invention.
FIG. 7 is a visual representation of a "view matches" screen
provided in one embodiment of the present invention.
FIG. 8 is a visual representation of the details of a match in one
embodiment of the present invention.
FIG. 9 is a visual representation of a "messaging center" in one
embodiment of the present invention.
FIG. 10 is a block diagram detailing the workflow of a messaging
center in one embodiment of the present invention.
FIG. 11 is a visual representation of multi-format instant
messaging employed in one embodiment of the present invention.
FIG. 12, which includes FIGS. 12A and 12B are visual
representations of a message view in one embodiment of the present
invention. FIG. 12A is from a smart phone. FIG. 12B is from a
computer.
FIG. 13 is a visual representation of a "public forums" pull-down
tab employed in one embodiment of the present invention.
FIG. 14 is a visual representation of a "message summary" screen
employed in one embodiment of the present invention.
FIG. 15 is a visual representation of the "about & manual"
screen employed in one embodiment of the present invention.
FIG. 16 is a visual representation of the "create an account"
screen employed in one embodiment of the present invention.
FIG. 17 is a visual representation of the validation feature in one
embodiment of the present invention.
FIG. 18 is a visual representation of a log-in screen in one
embodiment of the present invention.
FIG. 19, which includes FIGS. 19A and 19B are visual
representations of the command screens provided in a mobile
computing device and computer employing the systems and methods of
the present invention. FIG. 19A is from a smart phone. FIG. 19B is
from a computer.
FIG. 20 is a block diagram detailing the workflow of options
available to a user at log-in in one embodiment of the present
invention.
FIG. 21 is a visual representation of search parameters displayed
in one embodiment of the present invention.
FIG. 22 is a visual representation of saved matches employed in one
embodiment of the present invention.
FIG. 23, which includes FIGS. 23A and 23B are visual
representations of an edit screen on a mobile computing device and
computer in one embodiment of the present invention.
FIG. 24 is a visual representation of the "add search parameter"
feature employed in one embodiment of the present invention.
FIG. 25 is a visual representation of a location editing screen in
one embodiment of the present invention.
FIG. 26 is a visual representation of the "viewing match details"
feature in one embodiment of the present invention.
FIG. 27 is a visual representation of an alert tab in one
embodiment of the present invention.
FIG. 28 is a simplified diagram of the systems and methods of the
present invention.
DETAILED DESCRIPTION OF THE INVENTION
The system and method of the present invention, one embodiment of
which is identified herein by the name "ConnectQuest.TM.", is a
mobile computing device application or "mobile application"
designed to assist users in performing directed searches within
defined geographic scope to achieve specific goals within social,
e-commerce and collaborative spaces.
The present invention provides a method for notifying at least one
user u.sub.i of the presence of at least one user u.sub.k,
comprising the steps of: (a) determining locations of users u.sub.i
and u.sub.k, wherein user u.sub.i has at least one electronic
device, e.sub.i, and user, u.sub.k, has at least one electronic
device e.sub.k; (b) generating at least one pre-qualifying list of
users u.sub.k and sending the pre-qualifying list to user u.sub.i,
wherein the pre-qualifying list is generated by a server based on
criteria c.sub.i for user u.sub.i, criteria c.sub.k for user
u.sub.k and the locations of users u.sub.i and u.sub.k; and (c)
notifying the user u.sub.i when the user u.sub.k is within about 30
meters of user u.sub.i. User u.sub.k may or may not be notified.
When user u.sub.k is notified, user u.sub.k may be notified at the
same time when user u.sub.i is notified, or may be notified when
user u.sub.i sends a request.
As used herein, subscripts "i" "k" and "m" are used to distinguish
between users, and do not limit the number of users of the present
invention.
The criteria for users of the present invention may include a set
of user preferences, which can be selected and set up by the users,
for example, by a software application on the electronic device.
Non-limiting examples of the criteria include dating preferences,
friendship preferences, collaboration preferences, selling
preferences, location preferences, and/or purchasing preferences,
etc. The criteria may be user-defined. The criteria may be modified
automatically by the mobile device application based on user's
previous viewing preferences. A user may manually modify the
criteria; and/or choose to have the criteria updated automatically
based on user's viewing preferences. The update of the criteria may
occur any time or at a defined time. The criteria may be modified
anytime. The present methods and systems may tailor information
based on the observed behavior of a user. The information may be
analyzed before being presented to the user on a mobile device. The
analysis may take into account the user's past actions (e.g.,
purchasing information, personal preferences, viewing habits,
spending habits). The analysis may utilize information associated
with past use of the mobile device; the analysis may also retrieve
information associated with the user from other servers (e.g.,
information provided by other vendors on the user). The analysis
may also take into consideration the gender and age of the user, as
well as information related to a specific location such as
demographic information. The criteria may be part of the
application on the mobile device. The criteria for each user of the
mobile device may be on the servers. The server may comprise a
means for matching criteria c.sub.i and c.sub.k.
For user u.sub.i, the present methods and systems generate at least
one pre-qualifying list of the other users u.sub.k, and send the
pre-qualifying list to user u.sub.i. The pre-qualifying list is a
list of users who meet user u.sub.i's search criteria. The
pre-qualifying list is generated by a server based on criteria
c.sub.i for user u.sub.i, criteria c.sub.k for user u.sub.k and the
locations of users u.sub.i and u.sub.k. The number of users on the
pre-qualifying list can be 0, 1 or more than one. In one
embodiment, the pre-qualifying list is identified herein by the
name "Match-O-Meter.TM." which function shows a total count of all
matches available within the selected (e.g., user-defined) search
radius (e.g., 1-mile, 5-miles, 10-miles, 50-miles or
worldwide).
The present methods and systems can involve one or more than one
users, one or more than one electronic devices, one or more than
one list, one or more than one server, one piece or more than one
piece of information, etc. The electronic device of the present
invention may be a mobile device. As used herein, the term "mobile
computing device" is interchangeable with the term "mobile
device".
The electronic device can be based on any operating system,
including, but not limited to, Apple, Droid or Windows-based
system, including, for example, Apple iOS, Google Android,
Microsoft Windows Phone 7, Nokia Symbian, Research In Motion
BlackBerry OS, and embedded Linux distributions such as Maemo and
MeeGo.
The distance between two users of the present invention may be less
than about 100 meters, less than about 90 meters, less than about
80 meters, less than about 70 meters, less than about 60 meters,
less than about 50 meters, less than about 40 meters, less than
about 30 meters, less than about 25 meters, less than about 20
meters, less than about 15 meters, less than about 10 meters, or
less than about 5 meters.
One of the primary requirements for the ConnectQuest.TM.
application is to provide a means for detecting proximity of users
who satisfy a set of search criteria. Most modern smart phones
employ a multi-tiered approach to location-based services (LBS).
LBS used in the present methods and systems can include any service
for identifying a location of a person or object. For example, see,
Wikipedia--Location-based service,
http://en.wikipedia.org/wiki/Location-based_service[online],
[retrieved on 2011 Oct. 6]. The LBS of the present invention can
include one or more than one method. Non-limiting examples of LBS
include cell phone towers, IEEE 802.11 networks (WiFi), and Global
Positioning System (GPS). Depending on which services are available
at a current location, it is likely the LBS does not provide
sufficient accuracy to determine whether two users are in close
(e.g. line-of-sight) proximity.
Bluetooth is a low-power wireless communications protocol which is
incorporated into the vast majority of modern mobile devices. The
nominal range of Bluetooth in most implementations is 10 meters,
which is ideal for determining proximity of peer users. However,
Bluetooth has several significant limitations for this purpose.
First, at the edges of its range Bluetooth connections tend to be
slow and intermittent. If two parties are in motion (e.g. walking
in opposite directions on the sidewalk) the proximity duration may
be so brief that a connection cannot be established. Finally,
interference from nearby electronics, structures, or even human
bodies can cause Bluetooth connections to be unreliable at
distances of more than a few feet.
The present solution to the problem is to utilize the Wireless Wide
Area Network (WWAN) for all data transfer. An Internet-based server
is responsible for coordinating all connections between mobile
peers. Peer matches are pre-qualified by the server based on
available LBS data and other criteria. The Bluetooth is utilized
simply as a trigger to indicate proximity. This is described in
more detail below.
Server Communications
On a periodic basis, each user u.sub.i's, electronic device,
e.sub.i, which is a computer or mobile computing device, sends an
update to the server, indicating the user's current location as
determined by LBS. Depending on which LBS data sources are
available, the accuracy of this location may be within 5 miles, 2
miles, or 1 mile, etc. Each user has a unique user identification
(e.g., a User ID), which is also sent to the server. The server
responds with a list of User ID's for users u.sub.k using
electronic devices e.sub.k who match this user u.sub.i based on
pre-stored criteria c.sub.i for u.sub.i and c.sub.k for u.sub.k, as
well as approximate geographic location. For the location matching,
a range greater than the typical worst-case LBS accuracy may be
used, i.e. 5 miles.
The unique user identification may include any suitable combination
of numbers, letters, alphanumerics, or symbols. Any suitable
technique may be utilized to provide a unique user identification.
By way of examples, any portion or all of the unique user
identification may correspond to one or more of the following: a
hardware-based number associated with the electronic device, a
media access control (MAC) address, a telephone number, an IP
Address, or other hardware-based serial numbers or identifications,
software-based identifications, a user-defined identification
(e.g., a user name) etc.
Bluetooth Discovery
Proximity detection may be achieved using Bluetooth discovery. The
"Bluetooth Protocol Specification" may contain what is known as the
"Service Discovery Protocol" (SDP). This protocol allows devices to
discover which services are available on a peer device. The SDP
discovery is fast, low-bandwidth, and functions over an unreliable
network connection. SDP discovery is also performed prior to
pairing devices or negotiating a connection using a specific
Bluetooth Profile.
Each ConnectQuest.TM.-enabled device advertises the
ConnectQuest.TM. service and user's User ID via SDP. (In the case
of iPhone.RTM., Bluetooth SDP is wrapped by Apple's.RTM. GameKit
library, but the underlying mechanism is effectively the same.)
When two ConnectQuest.TM.-enabled devices come within Bluetooth
range, the devices retrieve each other's User ID via Bluetooth SDP.
Each device compares the received User ID against its internally
stored list of potential matches. If a match is found, then the
proximity match alert is signaled.
Non-limiting examples of short-range wireless communication
protocols include Bluetooth, radio-frequency identification (RFID),
Wibree, UWB (ultra-wideband), WUSB (wireless USB) and WLAN
(wireless local area network) connection. The present invention
provides a novel system and method for establishing contact between
users in close proximity without the need for continuous
communication between device and server.
Advantages of Approach
The concept described has several key benefits and advantages over
prior art systems:
Bluetooth communication is minimized, which allows best possible
function under noisy and intermittent conditions. Reliable
proximity detection has been found to be possible at distances much
greater than the nominal 10-meter Bluetooth range. Specifically,
reliable detection is available at ranges including, without
limitation, about 30 meters, about 25 meters and about 20
meters.
Network communication is reduced. The devices communicate with the
server only on a periodic basis. Power requirements are therefore
reduced, since a persistent network connection is not necessary.
The system also functions when network connectivity is only
intermittent.
Reduced reliance on GPS, which causes higher levels of power
consumption by mobile devices than do other, less-accurate methods
of determining location. Cellular telephone tower-based location
information is "free" to the user and has sufficient accuracy for
the present application.
References pertinent to the present technology include the
Bluetooth Service Discovery Protocol Tutorial:
http://www.palowireless.com/infotooth/tutorial/sdp.asp; and Skyhook
Wireless (WiFi-based LBS):
http://en.wikipedia.org.wiki/Skyhook_Wireless.
Thus, it can be seen that the present invention provides a novel
method and system by which interpersonal contact and communication
are promoted and enabled in a manner that is highly effective and
efficient. The invention provides, more specifically, systems and
methods having the features and advantages described, which are
also convenient and enjoyable to utilize, and which employ existing
facilities to optimal advantage.
FIG. 1 diagrammatically illustrates a system embodying the present
invention. It comprises two mobile devices, such as smart phones.
Each mobile device is (1) capable of establishing internet
connections; (2) equipped with means for providing, through
communication with a location-based system (LBS) (such as GPS, cell
phone towers, IEEE 802.11 networks (WiFi), location-based services
for determining the geographical location of the device; (3)
equipped with a short-range (e.g., 10 meters) wireless
communication protocol (e.g., Bluetooth); (4) programmed with the
present (e.g., ConnectQuest.TM.) software application; and (5) and
has established an account (e.g., ConnectQuest.TM. account) for
each registered user. Each mobile device broadcasts a Bluetooth (or
equivalent, short-range) signal, when activated.
The mobile devices are in wireless communication, via the internet,
with a server which has been programmed to store, in its database,
data defining the criteria for one or more searches, for each user.
The server is capable of delivering search criteria information to
all properly equipped and connected mobile devices. The server
provides the means by which search criteria of system users are
compared, and for determining when the criteria of one user
sufficiently satisfies or matches those of another. When such a
match has been determined to exist, the server transmits relevant
information (e.g., user ID, name, photograph) to the mobile device
of either or both matched users who are in the same vicinity (e.g.,
within about a 1-mile, 5-mile, 10-mile, or 30-mile, etc. radius
which can also be defined by the user), as indicated by GPS
signals. Moreover, the transmission may occur with or without a
user-implemented prompt in a pull or push mode, respectively.
When the mobile computing devices of matched users are in
sufficiently close proximity, e.g., within about 30 meters, as
established by reception of their respective, broadcast Bluetooth
signals, the system initiates the generation of a notification or
alarm signal, communicated to either or both of the mobile devices.
If the relevant user information was not already transmitted (in a
"push" mode), either or both of the matched users may initiate such
transmission in a "pull" mode after proximity is established by
mutual interception of Bluetooth signals. Activation of a visible
or audible signal on at least one of the user's mobile computing
device may then be used to inform the other matched user of their
proximity to one another, whereupon direct, person-to-person
contact may be initiated.
The transmission of matched user data and proximity notifications
and signals occurs by way of the internet connection that exists
between each mobile device and the server. As indicated above, the
interception of Bluetooth broadcast signals serves only as a
trigger for initiation of a proximity notification or signal and,
in the "pull" mode, transmission of data describing a matched
user.
As used herein, mobile computing device application or "mobile
application" refers to software used on a smart phone or other
mobile computing device such as an Android.TM., iPhone.RTM.,
BlackBerry.RTM. or iPad.RTM.. Mobile applications enable users to
perform functions on their mobile devices "on-the-go" without the
constraints associated with working at fixed locations, such as at
home or in the office. It will readily be understood by a person of
ordinary skill in the art that mobile applications are not limited
to mobile phones, but may also be used on laptops or home
computers. Non-limiting examples of the electronic devices include,
a mobile phone, a smart phone, a GPS-enabled mobile phone, a
CDMA-enabled mobile phone, a GPRS-enabled mobile phone, a mobile
phone with a camera, a mobile phone with browser capabilities, a
GPS unit, a tracking unit, a portable electronic device with a
compass, a laptop computer, a notebook computer, a desktop
computer, a home computer, a personal digital assistant (PDA), an
MP3 player, a camera, a handheld device, a pager, a portable 20
gaming device, an electronic watch, a handheld GPS, a portable
music player (e.g., an Apple iPod), an electronic keychain, a
tablet and a tablet computer.
It will also be readily understood that such applications permit
users of mobile devices to touch icons, boxes, or buttons on a
touch-sensitive interface employed on mobile computing devices to
activate certain features of the application. Icons, boxes, or
buttons are used interchangeably herein, but the reader should note
that other names may be used in the art to describe such means of
activating application features.
The detailed description of the invention that follows may be
defined using terms associated with algorithms and symbolic
representations of operations on data bits within a computer
memory. Descriptions based on algorithmic descriptions and
representations are frequently used by those of skill in the art to
describe the substantive processes and workings of their
inventions. An algorithm is an effective method for solving a
problem expressed as a finite sequence of instructions or steps.
The steps are defined as the physical manipulations of electrical
or magnetic signals. Moreover, the detailed description of the
invention may be described or labeled in terms of computer
programs. Programs are sequences of instructions written to perform
a specified task for a computer or similar electronic device. As
used throughout this application the use of "program," "process" or
"algorithm" is not limited to any particular source code. Instead,
these terms are used as convenient labels to describe the functions
or executions associated with the invention.
Each of these terms still applies to the appropriate physical
quantities and is merely labeled in this fashion for convenience.
As will be apparent from the following discussion, it is
appreciated that throughout the description, the term "processing"
refers to the action and processes of a computer system or similar
computing device.
The present invention also relates to any apparatus, tool or
computer system for processing information provided by a mobile
computing device or laptop or desktop computer. The invention may
incorporate a specialized computer for performing the method or any
other computer running the required program. The system may use any
type of machine-readable storage medium such as read-only memory
("ROM"); random access memory ("RAM"); magnetic disk storage media;
optical storage media; flash memory devices; electrical, optical,
acoustical or other form of propagated signals (e.g., carrier
waves, infrared signals, digital signals, etc.). GANTZ, John F. et
al. "The Diverse and Exploding Digital Universe". In International
Data Corporation via EMC [online]. March 2008 [retrieved on 2011
Oct. 6]. Retrieved from the Internet:
<URL:http://www.emc.com/collateral/analyst-reports/diverse-exploding-d-
igital-universe.pdf>. Various general purpose systems or
computer processors may be used with the process and programs
described within. These systems may be composed of assortments of
servers, processors, engines and computer or machine readable
storage media. However, specialized apparatus may also be designed
for use with this system.
Processing may be implemented by computer processors executing
appropriate sequences of computer-readable instructions contained
in the main memory of a computer. A description of how processing
is employed in computer-executable applications is provided in,
e.g., U.S. Pat. No. 7,921,156.
The system and method is not limited to any particular network. The
system and method can function over the internet, local area
networks (LAN) or any other types of networks, portions of
networks, or through a cloud computing system (see
http://en.wikipedia.org/wiki/Cloud_computing [retrieved on 2011
Oct. 6]). Cloud computing is a model for enabling ubiquitous,
convenient, on-demand network access to a shared pool of
configurable computing resources (e.g., networks, servers, storage,
applications and services) that can be rapidly provisioned and
released with minimal management effort or service provider
interaction. Cloud computing provides computation, software, data
access, and storage services based on internet protocols. The
servers for cloud computing contain computer hardware and/or
computer software products. The servers may be specifically
designed for the delivery of cloud services, including multi-core
processors, cloud-specific operating systems and combined
offerings. MELL, Peter et al. "The NIST Definition of Cloud
Computing (Draft)--Recommendations of the National Institute of
Standards and Technology". In NIST Special Publication 800-145
(Draft) [online]. January 2011 [retrieved on 2011 Oct. 6].
Retrieved from the Internet:
<URL:http://csrc.nist.gov/publications/drafts/800-145/Draft-SP-800-145-
_cloud-definition.pdf>.
Furthermore, the system and method is not dependent on any
particular data transmission rate. The individual components of the
system (i.e. servers, processors, storage media, etc.) may likewise
function irrespective of their physical locations as long as they
incorporate means of communicating with other components.
Finally, the system and method can incorporate any number of mobile
computing devices or terminals. The terminals are used for the
input, such as user profile information, or the output, such as the
display of search results, of data. The terminals in this case can
refer to personal computers, workstations, laptops, monitors, or
other communication devices.
The mobile computing device utilized in the present invention may
comprise additional capabilities and facilities, such as a random
access memory; a display, which may comprise a color display, a
backlight, a liquid crystal display (LCD), a light-emitting diode
(LED) screen, an organic light-emitting diode (OLED) screen, a
flexible organic light-emitting diode (FOLED) screen, or a
projection display; a power unit, which may comprise a battery, a
power port, a photovoltaic facility such as a solar cell, or a fuel
cell; an input unit, which may comprise a touch pad, a key pad, a
stylus-based input facility, a speakerphone, or a microphone; a
data communication unit, which may comprise a telescoping antenna,
a fixed external antenna, an internal antenna, a serial data port,
a parallel data port, a WiFi connectivity module, a Bluetooth
module, or a ZigBee module; a central processing unit; an operating
system; a software application including, but not limited to, a
game, a calendar, a notepad, a Web browser, an email client, an
audio file player, a photo viewer, a video viewer, a text editor, a
time tracker, a clock, a calculator, a dictionary, a file viewer, a
synchronization manager, a virtual private network (VPN) client.
The mobile device may comprise a radio frequency (RF)
transmitter/receiver providing the capability of sending and/or
receiving data from a cellular telephone network. The mobile
computing device may also or alternatively comprise an RF
transmitter/receiver for sending and/or receiving data from a local
area network, such as and without limitation an 802.11b "WiFi"
network. U.S. Pat. No. 7,848,765.
The battery life of the mobile computing device may be improved by
limiting the amount of time that the mobile device is sending
and/or receiving data. These methods may comprise varying the
length and/or frequency of transmissions to and/or from the mobile
computing device.
Communication Between Mobile Computing Device m.sub.i and
Server
A mobile computing device m.sub.i may be in wireless internet
communication with a server. The communication may be via a cell
phone provider, and/or through a public and/or private router, etc.
The information may be transmitted via internet protocol, SMS, fax,
email, instant message, text message, voice, voicemail, GPRS, CDMA,
WAP protocol, internet, text or as a file.
Transmissions to and/or from a mobile device may be adjusted. For
example, the length or frequency of the transmissions may be
varied. The variation may be in response to velocity, direction,
location, a point of interest, an object, and preferences. The
variation may result in increased battery life for the mobile
device. The data may be stored and transmitted all at once or
transmitted as it is updated.
The present methods and systems may obtain multiple data points for
a user. The multiple data points may be analyzed.
Multiple mobile computing devices can connect to the server. For
example, a laptop can connect to a modem to access the database
server. Alternatively, a laptop can connect to the network over an
Ethernet or other broadband connection. Additionally, a variety of
wireless networks can be utilized to facilitate client-server
communications. For example, a laptop and a tablet PC can connect
via an internal cellular modem or PC Card cellular modem. A tablet
PC or Personal Digital Assistant (PDA) can connect to a wireless
access point to communicate with the server. Alternatively, a PDA
can connect using a wireless standard such as Bluetooth or via a
wired link to a cell phone that can communicate over a network with
the server.
Server
The system according to the present invention can contain one or
more of the following: a database server for data storage; an
application server, and a web server. There may be only one (or one
type of) server. There may be only one (or one type of) server
serving as both a database server and an application server (and a
web server). There may be more than one (or more than one type of)
server. For example, there are a database server and an application
server. Non-limiting examples of the application server include the
Google.RTM. AppEngine server. Non-limiting examples of the database
server include the Amazon.RTM. S3 storage server. The database
server may include a set of tables each defining specific data
fields and containing data records within each table. Certain
tables include data fields that associate a specific record with
one or more locations. The data fields may further specify a period
of time during which the record is associated with the locations.
It should be clear to one of ordinary skill in the art that these
servers may exist as one computer, as independent computers, as a
network of workstations, as a cluster computer, as a part of a
three-tier configuration such as a web client connected via the
internet to a plurality of web servers and application servers
connected to one or more database servers, and so forth. U.S. Pat.
No. 7,890,124; see http://en.wikipedia.org/wiki/Server_(computing)
[retrieved on 2011 Oct. 6];
http://en.wikipedia.org/wiki/Application_server [retrieved on 2011
Oct. 6]; http://en.wikipedia.org/wiki/Database_server [retrieved on
2011 Oct. 6].
The data that is stored on the server can be in any suitable
format, non-limiting examples of which include an open data file
format, a closed data file format, binary format, ASCII format,
XML, HTML, SVG, TXT and DAT. See
http://en.wikipedia.org/wiki/Data_file [retrieved on 2011 Oct.
6].
The application server may or may not provide a means for comparing
filter or search criteria of the mobile device user with the
information provided by other mobile computing device users, and
for determining when the information from users of the mobile
application sufficiently satisfies or matches the filter or search
criteria. When a match has been determined to exist, the data
storage server transmits, via the internet, matching information to
the mobile computing device.
The system and method of the present invention enables users to
find people they have not met and helps initiate introductions
without awkwardness; it enables people to locate the resources and
talent they need, and to pinpoint e-commerce services, such as
buying and selling over the internet, and other desirable services.
More particularly, the application enables people to quickly and
easily define searches for the things they want to find; to define
searches to locate and meet new people either around the world or
locally (e.g., "around the corner"); to collaborate; to buy, sell
and trade, etc. In one preferred embodiment, the mobile application
provides a close-proximity search function by which users are
alerted when they are within about 75 feet of matching users,
providing the opportunity for instant text messaging, contact
confirmation and communication between users.
The present invention comprises an advanced cloud-based mobile
computing device application that can be downloaded to a cellular
smart phone and/or an internet-connected desktop PC or Mac.RTM.
computer. Versions of the mobile application may be available for
the Apple.RTM. iPhone.RTM., Droid and Windows.RTM. 7 smart phones.
An internet browser-based application of the present invention may
be accessible to the user at www.connectquest.com. The web-based
version of the ConnectQuest.TM. embodiment of the present invention
is functionally identical to the smart phone version, since both
versions share the same data. Notably, the web-based version of
ConnectQuest.TM. takes advantage of the larger viewing area
available on laptop and desktop computers.
The mobile application of the present invention enables users to:
quickly and easily define specific search criteria; define searches
to encompass the world, a region (such as a country or state), or a
local area (e.g., "around the corner"); meet new people,
collaborate, buy and sell goods and services; exchange instant
feature-rich multimedia messages with other ConnectQuest.TM. users;
create user-defined groups, such as business or political contacts,
or social groups, for instant feature-rich multimedia messages;
create and manage forum discussion groups within the
ConnectQuest.TM. community; use a close-proximity search which
alerts when a user is within approximately 75 feet of a matching
user.
The present invention can be quickly and easily downloaded to a
mobile computing device, such as a smart phone, or personal
computer from the Apple.RTM. "App Store," from the ConnectQuest.TM.
website, or from other phone-specific "App" download sites, such as
those available for devices like the Droid.RTM., Windows.RTM.
Mobile 7, Blackberry.RTM. or Palm. It can be used immediately due
to its intuitive design, and users of the ConnectQuest.TM.
embodiment are instantly linked to the ConnectQuest.TM. community
(i.e., a community centered upon the ConnectQuest.TM. website).
First-Time Use
Once users download the ConnectQuest.TM. application, they are
taken to a "Create an Account" screen. In one embodiment, in order
to access ConnectQuest.TM. users are required to create personal
accounts and provide user names, passwords and email addresses. The
system and method of the present invention automatically verifies
the email addresses. Once the verification is completed, the
invention activates a ConnectQuest.TM. personal account, enabling
users to access ConnectQuest.TM. search and command screens.
In one preferred embodiment, first-time use of the system is
streamlined utilizing a configuration which enables the system to
be used before validating user email addresses. Specifically, the
login screens do not require an email message initially. When an
unvalidated user is using the mobile application, a message
reminding the user to validate is presented on the main screen of
the mobile application. As used herein, "unvalidated user" refers
to a user who has not provided an email address to
ConnectQuest.TM.. When a user taps on this message or attempts to
use a function of the application which requires validation, a
validation screen appears requesting the user's email address.
Additional information is collected at this time including age,
birth date and location of the user.
Certain features are blocked for unvalidated users, including
messaging and the ability to save matches. In one embodiment, there
is a limit on the number of searches a user can create. In such an
embodiment, database storage procedures are modified to allow
unvalidated users to access required functions. The middleware and
mobile application are changed accordingly to handle the new
validation workflow.
Users may choose to have the ConnectQuest.TM. "Log In" screen
presented each time the mobile application is accessed, for reasons
of security. The "Log In" screen has user name and password fields
for users to log into ConnectQuest.TM.. A user can tap the "I've
forgotten my username/password" button, and the ConnectQuest.TM.
server sends an email to the user providing his or her user name
and password combination.
Search Functionality
As discussed more fully below, ConnectQuest.TM. searches enable a
user to specify certain criteria, so that devices with matching
criteria alert when they approach each other.
Searches are created from a ConnectQuest.TM. "command" screen or
home page. In one embodiment, on first-use users are prompted to
the "Build New Search" function. By tapping the "Build New Search"
button, users can create new searches or add additional searches.
In one embodiment, first-time users who log into the system do not
have any unique searches running. However, the system prompts these
users to define their search criteria from a large and diverse, yet
easy-to-use database search engine. As shown in FIG. 2, search
categories include, without limitation: Education Dating Friendship
Sports Collaboration Friends, Family & Associates
Users can choose search criteria for the above categories and
"drill down" to specific details and specific locations and search
radii. Once a search is created, the mobile application's
Match-O-Meter.TM. function shows a total count of all matches
available worldwide within the ConnectQuest.TM. community.
Match-O-Meter.TM. is a feature of the application which displays a
total count of ConnectQuest.TM. members who meet a user's search
criteria. Users can then use a "Local" Match-O-Meter.TM. in
real-time to choose more specific details, including the location
the search should originate from, search radius, and other search
criteria to drill-down to a lower, more-specific number of
higher-quality, desirable results. Additionally, users may add
photos taken with their mobile computing devices or choose images
from a photo gallery.
In one preferred embodiment, when new users complete their initial
log-in they arrive at a "Build New Search" page. In this
embodiment, there are two options for the user: (1) "Meet New
People," or (2) "Buy, Sell and Services." By selecting "Meet New
People", the system (1) determines the user's location, (2) builds
a pre-configured "Default Search" showing all users within the
"Social" grouping arranged geographically from nearest to greatest
distance (primary sort) and newest to oldest (secondary sort). The
"Default Search" box has a user-selectable button to its right
labeled "Narrow My Search" which enables users to define searches
with increased specificity. The results shown for a given search
are referred to as "matches," or users in the ConnectQuest.TM.
community who meet the another user's search criteria.
Each found match contains a "User Name" for the match, how long the
match has been in the system, the distance the match is from the
searching user, and one or more pictures and, at the match's
option, a personal comment. In addition, there is a "Save &
Contact Now" user-selectable button to the right of each match box.
Selecting this relocates the associated match into the "Saved
Matches" directory and takes the user to an "Instant Chat"
page.
If users choose to optimize the initial "Default Search," they are
returned to a "Select and Edit My Search Criteria" page. If they
initially choose "Meet New People" a number of discreet choices are
provided, namely: Education, Dating, Friendship, Sports, and
Collaboration. By initially choosing "Buy, Sell and Services,"
users are presented with the default choices of "Buying and
Selling," "Real Estate" and "Transportation."
The ConnectQuest.TM. "command" screen or home page is shown in FIG.
3. Once users have created one or more searches, the
Match-O-Meter.TM. shows a total count of all matches (nineteen
here) and saved matches (ten), based on one or more searches
previously created in the "Build New Search" function of the
present invention. The "My Searches" function located directly
below the Match-O-Meter.TM. is a list of the current match counts
for each of the individual searches the user has created; there are
three in FIG. 3, for example. If a close proximity alarm, described
more fully below, is enabled for a search, the alarm icon is shown
to the right of the category. Under each category is a search
detail summary, which provides details about the search. By tapping
either "All Matches" or "Saved Matches" in the Match-O-Meter.TM. at
the top of the screen, users can view all of their "Current
Matches" or "Saved Matches" in one list.
Users receive an "incomplete" notification as shown in FIG. 4 when
required search criteria are not specified by the user. In one
embodiment, incomplete notification is removed. Thus, if users fail
to complete any required fields within the "Build New Search" or
editing modes, a warning message appears and users are prevented
from completing the process until the required fields are
completed, eliminating the need for an incomplete notification
alert.
The system "Quick Search" mechanism enables a user to create a
search "on-the-fly", which search is not stored in the system. In
one preferred embodiment, the "Quick Search" mechanism is
streamlined such that the user is no longer required to create a
search. In this embodiment, the search process functions in a more
intuitive fashion from the perspective of the user. Specifically,
upon clicking the "Quick Search" button, users can enter one or
more search terms. These terms are searched against keywords,
descriptions and filter values of searches in the database, and
matching searches are displayed and grouped by category. Users are
then able to view details of matching searches, save matches, and
send messages to matching users. The Quick Search is an instant
real-time function and is therefore not added to a user's saved
searches. In this embodiment, the database, middleware and mobile
application are each modified accordingly. Specifically, the
database in this embodiment requires additional flags in its search
table to designate "Quick Search" entries, and the search logic is
modified accordingly. New stored procedures to search across
categories are implemented. Similarly, the middleware and mobile
application are updated to support the Quick Search
functionality.
In another preferred embodiment, a message is added to certain
searches (such as those relating to social networking, dating and
friendship) encouraging users to add pictures and comments to their
searches. In this embodiment the database is modified to store
flags indicating whether the system has already reminded the user
of a particular search (to avoid nuisance messages), and to provide
support for such messages in both the middleware and the mobile
application.
The present invention discretely determines the state or country of
origin of each user and offers the ability for end users to search
for matches by geographical or political location through the use
of internet protocol (IP) or other position-locating options known
in the art. The system automatically determines and generates an
alphabetical pull-down list of countries, or countries/states,
accessible as search criteria so that end-users are able to select
one or more countries in which they wish to search, enabling them
to communicate both internationally and locally. This function is
extremely useful when combined with the "Quick Search" function for
locating extended family members. Importantly, the sever utilized
in the present invention receives location information for each
user and identifies which users are in a given geographic area. For
this reason, mobile devices using the system and method of the
present invention do not have to continuously transmit their
positions, thereby conserving mobile device power.
A ConnectQuest.TM. "Edit" screen provides an easy-to-use interface
on which users can modify their search criteria. Using the
Match-O-Meter.TM., users can instantaneously review the updated
results of modifications they have made to their search criteria.
The screen of FIG. 5 shows that the user is looking for a social
contact within a 15-mile radius. Based on the user's search
criteria, the Match-O-Meter.TM. indicates there are 3,143
ConnectQuest.TM. users who match the search criteria within the
entire ConnectQuest.TM. community and 17 users within the user's
chosen 15-mile proximity. Notably, photos and images can also be
added, deleted, edited, and cropped by the user.
In one preferred embodiment, all user-generated searches begin with
a default 5-mile search radius from a given start location as shown
in FIG. 6, which radius automatically increases in range in
discreet increments until a system-designated minimum number of
matches (preferably 10) results from the search criteria provided.
Modifications made to the search criteria result in new automated
searches. The automated search feature may be turned off or
over-ridden at the discretion of the user.
Matches
FIG. 7 shows the ConnectQuest.TM. "View Matches" screen. This list
shows matches made within the ConnectQuest.TM. community based on
search criteria chosen by a user. Each match may include a photo,
if available, the name of the match, and the category from which
the match was selected. Additionally, if there has been any
communication between users, a message icon may appear next to the
user making the communication. Users can tap on any of the matches
to view more details, or save the match for viewing at a later
time.
The ConnectQuest.TM. "Match Detail" screen shown in FIG. 8 shows
the details of a particular match. Specifically, it shows required
and optional information, if any, the matched user has provided,
along with any photos he or she may have attached to a particular
search. If the match has photos, the user can tap on the photo to
see a full-sized image. If the user wishes to contact this match he
or she can tap on "Send Message," which opens a message-editing
window. If the user wants to ignore this user in future matches, he
or she may select "Dismiss Match."
Messaging Functionality
The application's "Messaging Center," a representation of which is
provided at FIG. 9, is designed for user retention. It enables
ConnectQuest.TM. users to communicate with other ConnectQuest.TM.
users in a variety of ways.
The "Private Message" function enables users to discretely instant
message other ConnectQuest.TM. users. Instant messaging is a form
of real-time direct text-based chatting communication in push mode
between two or more people using personal computers or other
devices, along with shared clients. "Push mode" refer to a mode
which does not require user-implemented prompts. Users are
instantly notified on the ConnectQuest.TM. main page if other users
have communicated with them. The system identifies those users and
the time and date of their messages.
A "Group Chat" function enables users to create groups and invite
any number of other people into those groups to share information
and ideas. A "Public Forum" function allows users to create and
manage their own "forums" within the ConnectQuest.TM. community. In
addition to posting text, all ConnectQuest.TM. message screens in
this embodiment are multimedia screens. Users can post virtually
any kind of media their device is designed to support, including
without limitation music, movies, video, photos, etc. Users are
able to share ideas, concepts and media, all without leaving the
ConnectQuest.TM. mobile application.
In another preferred embodiment (see FIG. 10), the instant message
functionality of the ConnectQuest.TM. application is designed so
the user can send and receive instant messages as well as other
multi-media formats (see FIG. 11) including, without limitation,
photos, digital audio, video, movies, etc. Preferably, user input
is made directly into the main messaging window (eliminating use of
a separate box, such as a "Type here" box, and then requiring a
user to click on a "Send" box). In this particular embodiment,
users are able to tap on an appropriately labeled button to
temporarily extend the messaging box to a larger physical size. The
messaging box automatically returns to its normal size when the
user leaves the messaging page.
In another embodiment, the instant messaging functionality of the
present invention is redesigned, enhanced and expanded to offer
three options:
1. Private chats;
2. Group chats; and
3. Public forums.
Private chat refers to instant messaging functionality as it exists
in the art where users can send and receive threaded instant
messages. A representation of the instant messaging feature of the
present invention is shown at FIG. 12.
Group chat is a semi-private function which enables users to invite
others to read and write to messaging windows.
Public forums refer to open blogs in which users create, name and
manage one or more forums on any topic they choose. Forum names are
posted under a "Public Forums" pull-down tab on the
ConnectQuest.TM. main page shown at the top of FIG. 13. Any user
can join a public forum and read and write to it however, only the
user who created the forum has complete control over its content
and membership.
If desired, users may contact matches by tapping on "Send Message"
which opens an instant message editing window within the
ConnectQuest.TM. "Message Center." The "Message Center" immediately
alerts users if they have messages waiting in any of their message
groups. The ConnectQuest.TM. "Message Summary" screen shown in FIG.
14 lists messages sorted by send date and time. Unread messages are
shown with a blue dot. A photo appears next to users who have
provided images in their search. Each user is listed by username,
followed by the category in which the initial match was made.
Tapping on any message header opens the message view, an example of
which is shown in FIG. 12, which shows messages between two users.
Messages are shown as left to right bubbles typically employed on
the Apple.RTM. iPhone.RTM. or similar mobile computing device. At
the bottom of the screen is a text box users can tap to respond to
messages. Tapping on a given title of a message opens the match
detail screen.
In addition to allowing text to be posted, ConnectQuest.TM. message
screens are multimedia screens which permit users to post virtually
any kind of media their device is designed to support including,
without limitation, music, movies, photos, etc. Users are able to
share ideas, concepts, and media, all without leaving the
ConnectQuest.TM. mobile application.
Close Proximity Function
The ConnectQuest.TM. close proximity alarm, which may be turned on
and off by the user, provides an audible and tactile alarm
indicating when the user is in close proximity to a
ConnectQuest.TM. community member who matches search criteria
specified by the user. As used herein, "close proximity" refers to
a range of within approximately 75 feet, and preferably within
about 35 feet. Users may tap a "Make Contact" icon which activates
a visual alarm (e.g., a flashing blue light) so the phone may be
held overhead to initiate face-to-face contact with the match.
Alternatively, users can view the match details for people within
close proximity, send instant messages to them, save "Close
Proximity Match" details for later, or dismiss the match. The
"About & Manual" screen shown in FIG. 15 contains a user
interface for copyright and other legal information, a user manual
for the ConnectQuest.TM. mobile application, and a "Contact
ConnectQuest.TM." button for suggestions, comments, and
support.
Using RSS feeds readily available, in one embodiment the invention
integrates Craigslist.RTM. data by region as transparent searches
so that the ConnectQuest.TM. database is pre-populated with a
variety of SKUs typical to what end-users look for. RSS refers to
RDF Site Summary, a family of web feed formats used to publish
frequently updated works--such as blog entries, news headlines,
audio and video--in a standardized format. As used herein, SKUs are
unique identifiers for distinct products and services that are
purchased by a user. Searches can be performed by keyword, directed
search and/or region. Craigslist.RTM. customers will be able to be
directly contacted by ConnectQuest.TM. users through the
ConnectQuest.TM. instant messaging system. This embodiment is not
limited to integration with Craigslist.RTM., and it is understood
that the same approach may be used to access other available
service-oriented websites, such as eBay.RTM., to populate the
ConnectQuest.TM. database.
In another preferred embodiment, the system adds a function to
enable users to remove themselves from ConnectQuest.TM. should they
so decide. In this embodiment, use of this function sends a
notification message to ConnectQuest.TM. management for
second-effort follow-through.
It will therefore be appreciated by those of skill in the art that
the ConnectQuest.TM. mobile application is a novel, unique and
powerful social networking tool designed to assist users in
performing very directed searches in a geographic area selected by
the user to achieve specific goals within the social, collaborative
or e-commerce spaces; the systems and methods employed by
ConnectQuest.TM. are novel because they provide, inter alia,
diverse, directed searches by categories, including Education,
Sports, Dating, Friendship, Collaboration, Buying, Selling,
Property, and General Services; a unique and powerful database
engine designed to maximize search efficiency and response;
easy-to-use Match-O-Meter.TM. indicators which provide instant
feedback of search results; "Close Proximity" person-to-person
notifications for making contact; and instant messaging
functionality. ConnectQuest.TM. enables people to find people they
haven't met, to locate the resources and talent they want or need,
and to pinpoint e-commerce buy, sell, and services.
ConnectQuest.TM. is implemented as a tab-based mobile application
for use on an iPhone.RTM. or similar mobile computing device. The
tabs appear on all screens (some elements may sit above the tabs
however). The system provides four tabs: "Matches," "Messages,"
"About" and "Account." Additionally, the mobile application has a
standard 320.times.50 application-wide advertising banner above the
tab bar to enable advertisements to be displayed to users.
The ConnectQuest.TM. mobile application is built to be persistent.
In other words, once logged in, users arc not required to log in
again unless they either log out of the mobile application or
change their passwords on other devices. If a password is changed,
all "linked" devices are cleared in the database and the system
forces the user to log in the next time he or she starts the mobile
application.
First Run Log In and Create Account
When the device is not linked to an account (either first-run, or
logged-out user) the user is presented with a welcome screen, which
includes legal statements or licenses to which the end-user must
agree before creating an account.
Existing users simply tap on the "Log In" icon to navigate to the
log-in screen. Tapping on "I Agree" brings up the form used to
create an account.
Create an Account
Once users have agreed to the user license, they can create
accounts using the screen shown in FIG. 16. To create an account
users are required to provide, in one embodiment, a user name,
password, and email address. If the user has reached the create
account screen in error, he or she may tap on the "Log In" button
to open the log-in screen.
In one embodiment, an example of which is shown at FIG. 17, in
order to use the mobile application the account must be verified
with an email verification system. The server is configured to send
an email to the user, and the website is configured to process the
verification. Users may then return to the mobile application to
log in. The verification email can individually provide a special
URL that automatically launches the application if it is clicked on
an iPhone.RTM. or similar mobile computing device which employs
ConnectQuest.TM..
Enhanced Validation
In another preferred embodiment, in order to streamline the
first-time use of the system by new users, the system is configured
to be used before validating the email address of a user. The login
screens do not require an email message initially. When an
unvalidated user uses the mobile application, a message reminding
the user to validate is presented on the main screen of the mobile
application. When the user taps on this message or attempts to use
a function of the mobile application which requires validation, a
validation screen appears requesting his or her email address.
Additional information is collected at this time including the
user's age, birth date and location.
Features that are blocked for unvalidated users include messaging
and saving matches. Optionally, there is a limit on the number of
searches that can be created. In this embodiment, the database
stored procedures are modified to allow unvalidated users to access
required functions. The middleware and mobile application are
changed accordingly to handle this validation workflow.
Log In to Your Account
The log-in screen shown in FIG. 18 features user name and password
fields for user access to the system. Users who reach the log-in
screen in error may tap the "New Account" button to navigate to the
license agreement screen, where they can then access the new
account screen. Additionally, on this screen users can tap "I've
forgotten my username/password." The system requests the password,
and the ConnectQuest.TM. server sends the username and password
combination to the user.
Searches Tab
Main View
The match result screen shown in FIG. 19 is considered the "home"
screen for the user. Here the system displays a total count of all
matches, saved matches, and list of current match counts for each
individual search. Inactive searches are shown on this list as well
(sorted to the bottom of the list).
Information Displayed
The top of the screen shows two buttons that provide easy access to
all current matches (individual searches grouped into one large
list), and saved matches (individuals whose particulars the user
has selectively chosen to save).
Under "My Searches" a user's individual searches are shown. The
larger number represents a count of local matches for a particular
search, "local" being dependent on the search criteria (i.e.
radius) designated by the user. For example, a dating search may be
set to 15 miles to enable a user to locate a date within close
proximity, whereas an automotive search may be set to 50 miles.
The count describing the number of matches is designed to show up
to three digits of results. If a search returns more than 999
results the system simply displays 999.
To the right of the match count is the category with which the
match is identified. For a given search, the first category
indicated is the top-most category, and the second category listed
is the bottom category. To illustrate, if a result is categorized
as Education>Someone to tutor me>music>violin, the match
display shows "Education: Violin."
If a proximity alarm is enabled for a search, an alarm icon appears
to the right of the category. Underneath the category are the
details of the search. The display shows the search parameters used
for that particular search.
Enable/Disable Searches
A search can be enabled or disabled by tapping a checkmark (or the
blank circle) to the left of a search result. This allows users to
remove searches from matches, without removing the searches
themselves.
Creating a New Search
The "Build New Search" button (shown in FIG. 19) allows users to
create new searches. In one preferred embodiment, shown in FIG. 20,
when new users complete their initial logon a "Build New Search"
page appears, wherein there are two options: (1) meet new people,
or (2) buy, sell and services. When "Meet New People" is selected,
the system determines the user's location and builds a
pre-configured default search shown by a "Default Search" box which
shows all users within a "Social" grouping arranged from closest to
farthest (primary sort) and newest to oldest (secondary sort). The
"Default Search" box has a user-selectable button to its right
labeled "Narrow My Search."
Each found match (FIG. 7) contains the "User Name" for the match,
how long they have been in the system, their distance from the
user, one or more pictures and, optionally, a personal comment. In
addition, there is a "Save & Contact Now" user-selectable
button to the right of each match box. Selecting this icon
relocates the associated match into a "Saved Matches" directory and
takes the user to an "Instant Chat" page.
If users choose to optimize their initial default searches, they
are returned to the "Select and Edit My Search Criteria" page. If
they initially chose "Meet New People," the system provides various
discreet choices: education, dating, friendship, sports and
collaboration. By initially choosing "Buy, Sell and Services," user
are presented with the default choices of "Buying and Selling,"
"Real Estate" and "Transportation."
Viewing Search Results
Tapping on either the "All" or "Saved" matches buttons, or tapping
on any search row, opens a screen with the actual search
results.
First Run
First-time users will not have any unique searches running when
they log into the system. In one embodiment, new users are provided
with at least one pre-defined search.
Search Results
The search results screen shows the actual matches for a particular
search.
Information Displayed
The top of the screen shown in FIG. 21 is a horizontal, scrollable
section which displays the search parameters for the current
search. Users can swipe their fingers left or right to view
additional details. Underneath the search parameters is a local
result count (with range), and worldwide result count. To the right
of the result counts is an "Edit Search" button, which enables
users to edit their search parameters.
Under the overview information are the user's actual matches.
Match Information
Each match shows a thumbnail (if users have added one to their
search details), user name, distance, and last update. If the user
has not uploaded a photo to his or her search, the system will use
a default icon, which varies depending on the search category.
Additionally, any match with whom the user has exchanged messages
is shown with a chat bubble icon next to his or her name.
Viewing Additional Match Details
Tapping on any match opens the match details screen shown in FIG.
21.
No Matches
If the number of local matches is zero, instead of a list of
matches the list area shows a message such as "Your current search
parameter is too constrained--Increase your search range or change
your criteria to find matches." If there are no worldwide matches,
the list area shows a message such as "Your current search
parameters are too constrained--There aren't any users on
ConnectQuest that match your current parameters."
Disabled Searches
If a search has been disabled, results and the result count area
are not shown. In that event, a message appears in the list area
"Your current search has been disabled--You must enable this search
to view results." A button is shown allowing users to run searches
from this screen.
All and Saved Matches
The list showing all matches or saved matches shown by way of
example in FIG. 27 is similar to the "Search Results" screen, but
does not show match counts or search details. The screen shows a
list of all matches grouped into one list (or all saved matches).
Each match shows an icon, if available, the name of the match, and
the category from which the user was matched. Additionally, if
there has been any communication from the user, the message icon
appears next to the user.
New Search
If users creates new searches, they are presented with hierarchical
tables commonly employed by an iPhone.RTM. or similar mobile
computing device through which users can navigate to find the
correct category for their matches. This table hierarchy supports
an infinite depth to allow for future expansion. Upon selecting the
final category level, users are shown the "Edit Search" screen, an
example of which is illustrated in FIG. 23.
Edit Search "Edit Search" is a function by which users can change
the specifics of their searches.
Information Displayed
The top of the screen shows a non-scrollable local and worldwide
match count. These numbers are updated as users makes their
selections. Below the match count is an edit screen, showing the
details that users can modify. Some, but not all, searches are
divided by "about me" and "searching for . . . " (for unlike
matches).
Required Parameters
Some searches will have required parameters indicated by red boxes.
Parameters that are required are shown in the search list and
cannot be removed from the list.
Optional Parameters
Optional parameters are not be pre-populated in the search form.
For such parameters, users need to implement "add search
parameter." When users add new parameters they first choose the
parameter, then they are brought to a screen, shown in FIG. 24,
where they make the selection for the parameter. Optional
parameters may be removed from the search by tapping the "-" button
located to the left of the row. A dialog is displayed asking users
to verify that they wish to delete the parameter.
Parameters
Parameters can either be a selection from a list, or a binary
(on/off) switch. Binary switches appear in-line, whereas selections
are performed through a standard iPhone.RTM. table-view. Selections
support a selection hierarchy for future use and help simplify
complex selections.
Text Description
At the bottom of any search may be a text box, which allows the
user to enter free-form text to further describe his or her search
interests.
Setting a Static Location
For some searches it may be necessary to set a location (selling a
house, for instance). The server allows users to set static
locations with a special "location" parameter type. When users wish
to change their locations, they are shown the location-editing
screen, an example of which is shown at FIG. 25. Users can use
standard, built-in maps style zooming and moving gestures known in
the art.
Alternatively, users can also use GPS to establish their current
locations.
Lastly, users can use an address search bar to enter location
information which is geo-coded on an external server. The external
server returns the longitude and latitude to the mobile
application, and the map is updated.
Database as the Gatekeeper
The database is in control of dependencies and acts as the
verification system for data. When a change is made to an unsaved
search the system passes current search selections to the database.
The database, in turn, verifies dependencies and returns a list of
valid selections and their values. The mobile application does not
allow users to make further modifications to the form until the
server has responded with the valid selections (to avoid changes by
users that violate the rights of others). The system achieves this
by alternately graying out the screen or displaying a spinning icon
while the server is returning data.
By way of example, it is assumed a user is editing his search
parameters for finding a used vehicle. The current search
parameters are "Make: Nissan", "Model: Pathfinder," and the user
changes the "make" to "Toyota." The iPhone.RTM. or other mobile
computing device employed by the user sends the entire dataset to
the server, the server determines that "Pathfinder" is not a
"Toyota," and responds by clearing the model field.
Photos
All searches support the addition of photos. Tapping the "+" icon
to the right of the photos cell opens a typical photo edit system,
which asks users if they want to take a photo with the camera or
choose an image from the gallery. It then allows users to crop
their photos. Photos are uploaded to the server and stored in the
database. The database returns a list of photo ids that the
iPhone.RTM. or similar device will send to the database when the
search is saved. Photos may be deleted by tapping "Delete Photo" in
the photo detail popup (when the user taps on one of the photo
thumbnails). In one preferred embodiment, the ConnectQuest.TM.
mobile application handles/displays updates for up to 10
photos.
Saving Search
Tapping on the "Save" button in the top right of the screen saves a
search and a user is returned to the "Search Parameters" screen
shown in FIG. 21. Users who have not filled out the required fields
receive the message "You must fill out the required search
parameters to save this search," and two options: "Discard Search"
and "Continue Editing." If the search is a previously saved search,
however, the options available to the user are "Discard Changes"
and "Continue Editing."
Deleting a Search
At the bottom of the edit screen is a red "Delete Search" button.
Tapping on that button prompts the system to ask users to verify
that they wish to delete the search.
Match Detail View
The match detail shows the details of a particular match, as shown
in FIG. 27. Specifically, it shows any required and optional
information the matched user has filled out, along with any photos
the matched user has attached to his or her particular search.
Previously Connected
If any contact has been made (users have already contacted the
match, or the match has contacted the users), a button appears in
the upper right corner that brings the user to a "Messages" screen
as illustrated in FIG. 14. If the user has deleted the message
chain from his or her message tab, the button does not appear.
Photos
If the match has photos, the user may tap on the photo to see a
full-sized image.
Sending a Message
If users wish to contact their matches, they may tap on "Send
Message" which opens a message-editing window.
Dismissing the Match
If a user wishes to ignore this match in future matches, he or she
may select "Dismiss Match." A dialog is presented "Are you sure you
want to dismiss this match? They will not appear in future
searches," with "Dismiss Match" and "Cancel" provided as two
options.
Messages Tab
The messages tab shows an "active number" indicator showing unread
messages. Unread messages are system-specific, not device specific.
Messages read on another device will be considered read on the
iPhone.RTM. or similar device.
Message List
The message list shows a list of message sorted by send date/time.
Unread messages are shown with blue dots. An icon is shown next to
users who have provided images in their searches; otherwise, the
system uses generic icons depending on the category of the search
employed by the user. Each user is listed by user name, followed by
the category in which the initial match was made.
Removing Message Chains
An entire message chain may be removed by swiping a message header
left to right (typical iPhone.RTM. gesture), which reveals a
"delete" button which users may tap. Alternatively, users may tap
an "edit" button, which displays a "-" button next to each message
header.
Tapping the "-" displays a "delete" button, and tapping the
"delete" button removes the message chain.
Reading a Message (Chain)
Tapping on any message header opens the message view as depicted in
FIG. 12.
Message View
The message view shows all messages exchanged between two users. No
titles or advanced messaging features (pictures, etc.) are
displayed. Messages are shown as left/right bubbles similar to
iChat/SMS on the iPhone.RTM.. The bottom of the screen provides a
text box which users can tap to respond to messages (the
iPhone.RTM. SMS mobile application provides one example).
Viewing Match Details
The title of the message is shown as a button which may be tapped.
Tapping on this button opens the match detail screen shown in FIG.
26.
Alerts Tab
When users have alerts enabled, and they pass into Bluetooth range
of other users, the application alerts the first user that a second
user is in range. In that event the system vibrates and plays back
a sound, and also shows that the alert count has changed and
provides an on-screen animation.
Tapping the alert tab (see FIG. 27) when there is only a single
alert routes users directly to the detail page of a matched user.
If more than one user is within range, the alert tab brings the
user to a list of the matched users so the first user can view each
of them in turn.
"Getting to Know People"
On any alert screen, a button appears which allows users to engage
or disengage a "Make Contact" feature. "Make Contact" (or another
suitable alert) flashes on the screen in such a way that the user
can hold up the phone to be easily identified and located by a
matched user. When the user has an alert enabled and the user
passes into Bluetooth range of another user the ConnectQuest.TM.
application alerts the user that one of these users is in range.
The system vibrates and plays back a sound and shows that the alert
count has changed with an on-screen animation. If the user taps on
the alert tab and there is only a single alert, he or she is routed
directly to the user's detail page. If more than one user is within
range, the alert tab brings the user to a list of users so the user
can view each match in turn.
"Meet Your Match"
On any alert screen, a button appears on screen that allows users
to engage or disengage the "Meet Your Match" feature. "Meet Your
Match" flashes the screen in such a way that users can hold up the
phone to easily be identified by matched users.
About Tab
The about tab accesses the location for copyright and other legal
information, as well as a user manual for the mobile application.
All pages within this tab are HTML content pages saved within the
mobile application.
Settings Tab
The settings tab is the screen for mobile application options and
user account management.
Auto Alert & Make Contact
"Auto Alert" is a setting which, when turned on, automatically
switches the view to the alert tab when a new proximity match is
found. If "Auto Alert" is enabled, the "Make Contact," option
becomes enabled allowing users to choose if the feature is
automatically engaged (or disengaged) when they receive proximity
alerts.
Log Out
Choosing "Log Out" routes users to the welcome screen and clears
the persistence for the users so they need to log into their
accounts again.
Change Password
Users who opt to change their passwords are asked for their current
passwords and their desired passwords. Once users have changed
passwords, the server clears the persistence of such passwords on
any other device so that each device will ask for the password
again.
Illustrated Embodiment
With further reference to the drawings, FIG. 28 diagrammatically
illustrates, in highly simplified form, a system embodying the
present invention. It comprises two mobile computing devices (MCDs)
10A and 10B, which may be cell phones, smart phones, MP3 players,
tablets, etc. Each MCD, 10A and 10B, is (1) capable of establishing
interne connections; (2) equipped with means for providing, through
communication with satellites 12, location-based (e.g., GPS-based)
services for determining the geographical location of the device;
(3) equipped with a short-range (e.g., 10 meters) wireless
communication protocol (e.g., Bluetooth); (4) programmed with the
ConnectQuest.TM. software application; and (5) and has established
a ConnectQuest.TM. account for each registered user. As indicated
by the associated sets of arcuate lines, each MCD, 10A and 10B,
broadcasts a Bluetooth (or equivalent, short-range) signal, when
activated.
The MCDs, 10A and 10B are in wireless communication, via the
interne, with a ConnectQuest.TM. server 14, which has been
programmed to store, in its database, data defining the criteria
for one or more searches, for each user. The server 14 is capable
of delivering search criteria information to all properly equipped
and connected MCDs. The server 14 provides the means by which
search criteria of system users are compared, and for determining
when the criteria of one user sufficiently satisfies or matches
those of another. When such a match has been determined to exist,
the server 14 transmits relevant information (e.g., user ID, name,
photograph) to the MCD of either or both matched users who are in
the same vicinity (e.g., within a five mile radius), as indicated
by GPS signals. Moreover, the transmission may occur with or
without a user-implemented prompt in a pull or push mode,
respectively.
When the mobile computing devices of matched users are in
sufficiently close proximity, as established by reception of their
respective, broadcast Bluetooth signals, the system initiates the
generation of a notification or alarm signal, communicated to
either or both of the MCDs. If the relevant user information was
not already transmitted (in a "push" mode), either or both of the
matched users may initiate such transmission in a "pull" mode after
proximity is established by mutual interception of Bluetooth
signals. Activation of a visible or audible signal on at least one
of the user's mobile computing device may then be used to inform
the other matched user of their proximity to one another, whereupon
direct, person-to-person contact may be initiated.
It should be emphasized that the transmission of matched user data
and proximity notifications and signals occurs solely by way of the
internet connection that exists between each MCD, 10A and 10B, and
the server 14. As indicated above, the interception of Bluetooth
broadcast signals serves only as a trigger for initiation of a
proximity notification or signal and, in the "pull" mode,
transmission of data describing a matched user.
The scope of the present invention is not limited by what has been
specifically shown and described hereinabove. Those skilled in the
art will recognize that there are suitable alternatives to the
depicted examples of materials, configurations, constructions and
dimensions. Numerous references, including patents and various
publications, are cited and discussed in the description of this
invention. The citation and discussion of such references is
provided merely to clarify the description of the present invention
and is not an admission that any reference is prior art to the
invention described herein. All references cited and discussed in
this specification are incorporated herein by reference in their
entirety. Variations, modifications and other implementations of
what is described herein will occur to those of ordinary skill in
the art without departing from the spirit and scope of the
invention. While certain embodiments of the present invention have
been shown and described, it will be obvious to those skilled in
the art that changes and modifications may be made without
departing from the spirit and scope of the invention. The matter
set forth in the foregoing description and accompanying drawings is
offered by way of illustration only and not as a limitation.
* * * * *
References