loadpatents
name:-0.013461112976074
name:-0.012961149215698
name:-0.00056099891662598
Spangler; Steven J. Patent Filings

Spangler; Steven J.

Patent Applications and Registrations

Patent applications and USPTO patent grants for Spangler; Steven J..The latest application filed is for "techniques for improving rendering efficiency".

Company Profile
0.11.13
  • Spangler; Steven J. - El Dorado Hills CA
  • SPANGLER, STEVEN J. - EL DORADO CA
*profile and listings may contain filings by different individuals or companies with the same name. Review application materials to confirm ownership/assignment.
Patent Activity
PatentDate
Techniques for improving rendering efficiency
Grant 9,324,128 - Spangler , et al. April 26, 2
2016-04-26
Techniques For Improving Rendering Efficiency
App 20140267338 - SPANGLER; STEVEN J. ;   et al.
2014-09-18
Thread queueing method and apparatus
Grant 8,544,019 - Jiang , et al. September 24, 2
2013-09-24
Simplification of 3D texture address computation based on aligned, non-perspective objects
Grant 8,207,978 - Spangler , et al. June 26, 2
2012-06-26
Thread Queuing Method And Apparatus
App 20110314479 - Jiang; Hong ;   et al.
2011-12-22
Thread queuing method and apparatus
Grant 7,975,272 - Jiang , et al. July 5, 2
2011-07-05
Reconfigurable floating point filter
Grant 7,936,359 - Spangler , et al. May 3, 2
2011-05-03
Rendering multiple clear rectangles using a pre-rendered depth buffer
Grant 7,830,397 - Surti , et al. November 9, 2
2010-11-09
Rendering Multiple Clear Rectangles Using A Pre-rendered Depth Buffer
App 20090284526 - Surti; Prasoonkumar ;   et al.
2009-11-19
Rendering multiple clear rectangles using a pre-rendered depth buffer
Grant 7,586,495 - Surti , et al. September 8, 2
2009-09-08
Rendering multiple clear rectangles using a pre-rendered depth buffer
App 20080158250 - Surti; Prasoonkumar ;   et al.
2008-07-03
Thread queuing method and apparatus
App 20080163215 - Jiang; Hong ;   et al.
2008-07-03
Dynamic selection of high-performance pixel shader code based on check of restrictions
App 20080012874 - Spangler; Steven J. ;   et al.
2008-01-17
Simplification of 3D texture address computation based on aligned, non-perspective objects
App 20080001964 - Spangler; Steven J. ;   et al.
2008-01-03
Reconfigurable floating point filter
App 20070211068 - Spangler; Steven J. ;   et al.
2007-09-13
Method and apparatus for reading texture data from a cache
App 20050225557 - Koneru, Satyaki ;   et al.
2005-10-13
Anisotropic filtering
Grant 6,947,054 - Spangler September 20, 2
2005-09-20
Method and apparatus for reading texture data from a cache
Grant 6,924,812 - Koneru , et al. August 2, 2
2005-08-02
Anisotropic filtering
App 20040119720 - Spangler, Steven J.
2004-06-24
Method and apparatus for reading texture data from a cache
App 20040119719 - Koneru, Satyaki ;   et al.
2004-06-24
Internal processor buffering for implicit writebacks
Grant 6,745,298 - Spangler , et al. June 1, 2
2004-06-01
Internal Processor Buffering For Implicit Writebacks
App 20030070048 - SPANGLER, STEVEN J. ;   et al.
2003-04-10

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