Patent | Date |
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Hierarchy Merging in Computer Graphics App 20220245111 - Harrison; Matthew ;   et al. | 2022-08-04 |
Atomic Memory Update Unit And Methods App 20220230378 - Clohset; Steven J. ;   et al. | 2022-07-21 |
Systems And Methods For Distributed Scalable Ray Processing App 20220215614 - Richards; Joseph M. ;   et al. | 2022-07-07 |
Intersection Testing in a Ray Tracing System Using Ray Bundle Vectors App 20220215615 - Clark; Gregory ;   et al. | 2022-07-07 |
Rendering of Soft Shadows App 20220189098 - Morgan; Gareth ;   et al. | 2022-06-16 |
Intersection Testing In A Ray Tracing System Using Multiple Ray Bundle Intersection Tests App 20220189097 - Clark; Gregory ;   et al. | 2022-06-16 |
Hierarchy merging Grant 11,341,110 - Harrison , et al. May 24, 2 | 2022-05-24 |
Intersection testing in a ray tracing system using ray bundle vectors Grant 11,308,683 - Clark , et al. April 19, 2 | 2022-04-19 |
Rendering of soft shadows Grant 11,302,057 - Morgan , et al. April 12, 2 | 2022-04-12 |
Intersection testing in a ray tracing system using multiple ray bundle intersection tests Grant 11,295,509 - Clark , et al. April 5, 2 | 2022-04-05 |
Ray Tracing System Architectures and Methods App 20220092843 - Peterson; Luke T. ;   et al. | 2022-03-24 |
Systems and methods for distributed scalable ray processing Grant 11,282,262 - Richards , et al. March 22, 2 | 2022-03-22 |
Atomic memory update unit and methods Grant 11,257,271 - Clohset , et al. February 22, 2 | 2022-02-22 |
Intersection Testing in a Ray Tracing System Using Ray Bundle Vectors App 20210407172 - Clark; Gregory ;   et al. | 2021-12-30 |
Intersection Testing in a Ray Tracing System Using Multiple Ray Bundle Intersection Tests App 20210407173 - Clark; Gregory ;   et al. | 2021-12-30 |
Ray tracing system architectures and methods Grant 11,205,295 - Peterson , et al. December 21, 2 | 2021-12-21 |
Graphics Processing Using Directional Representations Of Lighting At Probe Positions Within A Scene App 20210383599 - Fursund; Jens ;   et al. | 2021-12-09 |
Asynchronous And Concurrent Ray Tracing And Rasterization Rendering Processes App 20210383592 - Peterson; Luke T. | 2021-12-09 |
Asynchronous and concurrent ray tracing and rasterization rendering processes Grant 11,127,191 - Peterson September 21, 2 | 2021-09-21 |
Graphics processing using directional representations of lighting at probe positions within a scene Grant 11,127,198 - Fursund , et al. September 21, 2 | 2021-09-21 |
Importance Sampling For Determining A Light Map App 20210279940 - Peterson; Luke T. ;   et al. | 2021-09-09 |
Object Illumination In Hybrid Rasterization And Ray Traced 3-d Rendering App 20210225068 - Fursund; Jens ;   et al. | 2021-07-22 |
Vertex processing pipeline for building reduced acceleration structures for ray tracing systems Grant 11,062,501 - Howson , et al. July 13, 2 | 2021-07-13 |
Multiple Precision Level Intersection Testing in a Ray Tracing System App 20210192829 - Clark; Gregory ;   et al. | 2021-06-24 |
Systems And Methods For 3-d Scene Acceleration Structure Creation And Updating App 20210183130 - McCombe; James A. ;   et al. | 2021-06-17 |
Systems and methods for soft shadowing in 3-D rendering Grant 11,037,360 - DeCell , et al. June 15, 2 | 2021-06-15 |
Importance sampling for determining a light map Grant 11,030,794 - Peterson , et al. June 8, 2 | 2021-06-08 |
Systems and methods for soft shadowing in 3-D rendering casting multiple rays from ray origins Grant 11,030,795 - DeCell , et al. June 8, 2 | 2021-06-08 |
On Demand Geometry and Acceleration Structure Creation with Tile Object Lists App 20210158602 - Howson; John W. ;   et al. | 2021-05-27 |
Foveated rendering Grant 11,010,956 - Blackmon , et al. May 18, 2 | 2021-05-18 |
Systems And Methods For Distributed Scalable Ray Processing App 20210142548 - Richards; Joseph M. ;   et al. | 2021-05-13 |
Object illumination in hybrid rasterization and ray traced 3-D rendering Grant 10,991,153 - Fursund , et al. April 27, 2 | 2021-04-27 |
Multiple precision level intersection testing in a ray tracing system Grant 10,970,914 - Clark , et al. April 6, 2 | 2021-04-06 |
Rendering of Soft Shadows App 20210090320 - Morgan; Gareth ;   et al. | 2021-03-25 |
On demand geometry and acceleration structure creation with tile object lists Grant 10,943,386 - Howson , et al. March 9, 2 | 2021-03-09 |
Graphics Processor with Non-Blocking Concurrent Architecture App 20210065425 - Peterson; Luke T. ;   et al. | 2021-03-04 |
Systems and methods for 3-D scene acceleration structure creation and updating Grant 10,930,052 - McCombe , et al. February 23, 2 | 2021-02-23 |
Systems and methods for distributed scalable ray processing Grant 10,902,667 - Richards , et al. January 26, 2 | 2021-01-26 |
Rendering of soft shadows Grant 10,885,699 - Morgan , et al. January 5, 2 | 2021-01-05 |
Ray Tracing in Computer Graphics Using Intersection Testing at Selective Resolution App 20200394832 - Peterson; Luke T. ;   et al. | 2020-12-17 |
Graphics processor with non-blocking concurrent architecture Grant 10,861,214 - Peterson , et al. December 8, 2 | 2020-12-08 |
Asynchronous And Concurrent Ray Tracing And Rasterization Rendering Processes App 20200320772 - Peterson; Luke T. | 2020-10-08 |
Ray tracing in computer graphics using intersection testing at selective resolution Grant 10,789,758 - Peterson , et al. September 29, 2 | 2020-09-29 |
Compressed ray direction data in a ray tracing system Grant 10,769,842 - Peterson , et al. Sep | 2020-09-08 |
Systems And Methods For Distributed Scalable Ray Processing App 20200273234 - Richards; Joseph M. ;   et al. | 2020-08-27 |
Object Illumination In Hybrid Rasterization And Ray Traced 3-d Rendering App 20200265639 - Fursund; Jens ;   et al. | 2020-08-20 |
Graphics Processing Using Directional Representations Of Lighting At Probe Positions Within A Scene App 20200258293 - A1 | 2020-08-13 |
Asynchronous and concurrent ray tracing and rasterization rendering processes Grant 10,719,973 - Peterson | 2020-07-21 |
Rendering of Soft Shadows App 20200219306 - Morgan; Gareth ;   et al. | 2020-07-09 |
Object illumination in hybrid rasterization and ray traced 3-D rendering Grant 10,679,405 - Fursund , et al. | 2020-06-09 |
Graphics processing using directional representations of lighting at probe positions within a scene Grant 10,672,183 - Fursund , et al. | 2020-06-02 |
Systems and methods for distributed scalable ray processing Grant 10,657,700 - Richards , et al. | 2020-05-19 |
Rendering of soft shadows Grant 10,628,992 - Morgan , et al. | 2020-04-21 |
Systems and Methods for Soft Shadowing in 3-D Rendering Casting Multiple Rays from Ray Origins App 20200118326 - DeCell; Justin P. ;   et al. | 2020-04-16 |
Systems And Methods For Soft Shadowing In 3-d Rendering App 20200111249 - DeCell; Justin P. ;   et al. | 2020-04-09 |
Systems and methods for soft shadowing in 3-D rendering using directionalized distance function Grant 10,535,183 - DeCell , et al. Ja | 2020-01-14 |
Systems and methods for soft shadowing in 3-D rendering using identification of nearest-hit primitive Grant 10,529,120 - DeCell , et al. J | 2020-01-07 |
Reduced Acceleration Structures for Ray Tracing Systems App 20190385353 - Howson; John W. ;   et al. | 2019-12-19 |
Vertex Processing Pipeline for Building Reduced Acceleration Structures for Ray Tracing Systems App 20190385354 - Howson; John W. ;   et al. | 2019-12-19 |
Reduced acceleration structures for ray tracing systems Grant 10,438,397 - Howson , et al. O | 2019-10-08 |
Graphics processing using directional representations of lighting at probe positions within a scene Grant 10,410,408 - Fursund , et al. Sept | 2019-09-10 |
Importance Sampling For Determining A Light Map App 20190259196 - Peterson; Luke T. ;   et al. | 2019-08-22 |
Compressed Ray Direction Data in a Ray Tracing System App 20190236833 - Peterson; Luke T. ;   et al. | 2019-08-01 |
Compressed Ray Direction Data in a Ray Tracing System App 20190236832 - Peterson; Luke T. ;   et al. | 2019-08-01 |
Foveated Rendering App 20190236834 - Blackmon; Steven ;   et al. | 2019-08-01 |
On demand geometry and acceleration structure creation with discrete production scheduling Grant 10,339,696 - Howson , et al. | 2019-07-02 |
Importance sampling for determining a light map Grant 10,325,401 - Peterson , et al. | 2019-06-18 |
Systems And Methods For 3-d Scene Acceleration Structure Creation And Updating App 20190164331 - McCombe; James A. ;   et al. | 2019-05-30 |
Rendering of Soft Shadows App 20190156551 - Morgan; Gareth ;   et al. | 2019-05-23 |
Compressed ray direction data in a ray tracing system Grant 10,290,143 - Peterson , et al. | 2019-05-14 |
Ray Tracing in Computer Graphics Using Intersection Testing at Selective Resolution App 20190122419 - Peterson; Luke T. ;   et al. | 2019-04-25 |
Parallel computing architecture for use with a non-greedy scheduling algorithm Grant 10,255,105 - Clohset , et al. | 2019-04-09 |
On demand geometry and acceleration structure creation Grant 10,242,487 - Howson , et al. | 2019-03-26 |
Reduced Acceleration Structures for Ray Tracing Systems App 20190088002 - Howson; John W. ;   et al. | 2019-03-21 |
Rendering of soft shadows Grant 10,229,526 - Morgan , et al. | 2019-03-12 |
Systems and methods for 3-D scene acceleration structure creation and updating Grant 10,217,267 - McCombe , et al. Feb | 2019-02-26 |
Compacting results vectors between stages of graphics processing Grant 10,192,350 - Peterson , et al. Ja | 2019-01-29 |
On demand geometry and acceleration structure creation Grant 10,186,070 - Howson , et al. Ja | 2019-01-22 |
On Demand Geometry and Acceleration Structure Creation App 20190005704 - Howson; John W. ;   et al. | 2019-01-03 |
Compressed Ray Direction Data in a Ray Tracing System App 20180365879 - Peterson; Luke T. ;   et al. | 2018-12-20 |
Methods And Graphics Processing Units For Determining Differential Data For Rays Of A Ray Bundle App 20180365881 - Peterson; Luke T. ;   et al. | 2018-12-20 |
Object Illumination in Hybrid Rasterization and Ray Traced 3-D Rendering App 20180357818 - Fursund; Jens ;   et al. | 2018-12-13 |
Asynchronous And Concurrent Ray Tracing And Rasterization Rendering Processes App 20180342096 - Peterson; Luke T. | 2018-11-29 |
Systems and Methods for Soft Shadowing in 3-D Rendering Using Directionalized Distance Function App 20180315235 - DeCell; Justin P. ;   et al. | 2018-11-01 |
Systems and Methods for Soft Shadowing in 3-D Rendering Using Identification of Nearest-Hit Primitive App 20180315234 - DeCell; Justin P. ;   et al. | 2018-11-01 |
Parallel Computing Architecture for Use with a Non-Greedy Scheduling Algorithm App 20180293099 - Clohset; Steven J. ;   et al. | 2018-10-11 |
Methods and graphics processing units for determining differential data for rays of a ray bundle Grant 10,089,777 - Peterson , et al. October 2, 2 | 2018-10-02 |
Object illumination in hybrid rasterization and ray traced 3-D rendering Grant 10,083,541 - Fursund , et al. September 25, 2 | 2018-09-25 |
Graphics Processing Using Directional Representations Of Lighting At Probe Positions Within A Scene App 20180268603 - Fursund; Jens ;   et al. | 2018-09-20 |
Graphics Processing Using Directional Representations Of Lighting At Probe Positions Within A Scene App 20180268602 - Fursund; Jens ;   et al. | 2018-09-20 |
On Demand Geometry and Acceleration Structure Creation with Tile Object Lists App 20180268600 - Howson; John W. ;   et al. | 2018-09-20 |
On Demand Geometry and Acceleration Structure Creation with Discrete Production Scheduling App 20180268599 - Howson; John W. ;   et al. | 2018-09-20 |
Asynchronous and concurrent ray tracing and rasterization rendering processes Grant 10,068,367 - Peterson September 4, 2 | 2018-09-04 |
Systems and methods for soft shadowing in 3-D rendering Grant 10,049,489 - DeCell , et al. August 14, 2 | 2018-08-14 |
Graphics processing using directional representations of lighting at probe positions within a scene Grant 10,008,032 - Fursund , et al. June 26, 2 | 2018-06-26 |
Systems And Methods For Distributed Scalable Ray Processing App 20180061112 - Richards; Joseph M. ;   et al. | 2018-03-01 |
Systems and methods for distributed scalable ray processing Grant 9,830,734 - Richards , et al. November 28, 2 | 2017-11-28 |
Building acceleration structures with synthetic acceleration shapes for use in ray tracing Grant 9,792,720 - Gies , et al. October 17, 2 | 2017-10-17 |
Hierarchy Merging App 20170270146 - Harrison; Matthew ;   et al. | 2017-09-21 |
Importance Sampling For Determining A Light Map App 20170263043 - Peterson; Luke T. ;   et al. | 2017-09-14 |
Methods And Graphics Processing Units For Determining Differential Data For Rays Of A Ray Bundle App 20170263044 - Peterson; Luke T. ;   et al. | 2017-09-14 |
Compacting Results Vectors Between Stages of Graphics Processing App 20170228920 - Peterson; Luke T. ;   et al. | 2017-08-10 |
Processor with ray test instructions performed by special purpose units Grant 9,710,954 - Peterson , et al. July 18, 2 | 2017-07-18 |
Foveated Rendering App 20170169602 - Blackmon; Steven ;   et al. | 2017-06-15 |
Compacting results vectors between stages of graphics processing Grant 9,633,468 - Peterson , et al. April 25, 2 | 2017-04-25 |
Asynchronous And Concurrent Ray Tracing And Rasterization Rendering Processes App 20170103567 - Peterson; Luke T. | 2017-04-13 |
Asynchronous and concurrent ray tracing and rasterization rendering processes Grant 9,607,426 - Peterson March 28, 2 | 2017-03-28 |
Atomic Memory Update Unit & Methods App 20170011544 - Clohset; Steven J. ;   et al. | 2017-01-12 |
Systems And Methods For 3-d Scene Acceleration Structure Creation And Updating App 20160371876 - McCombe; James A. ;   et al. | 2016-12-22 |
Graphics Processor with Non-Blocking Concurrent Architecture App 20160335791 - Peterson; Luke T. ;   et al. | 2016-11-17 |
Atomic memory update unit and methods Grant 9,466,091 - Clohset , et al. October 11, 2 | 2016-10-11 |
Systems and methods for program interfaces in multipass rendering Grant 9,460,547 - McCombe , et al. October 4, 2 | 2016-10-04 |
Graphics Processing Using Directional Representations Of Lighting At Probe Positions Within A Scene App 20160260247 - Fursund; Jens ;   et al. | 2016-09-08 |
Systems And Methods For Distributed Scalable Ray Processing App 20160260193 - Richards; Joseph M. ;   et al. | 2016-09-08 |
Systems And Methods For Soft Shadowing In 3-d Rendering App 20160260245 - DeCell; Justin P. ;   et al. | 2016-09-08 |
Graphics processor with non-blocking concurrent architecture Grant 9,430,811 - Peterson , et al. August 30, 2 | 2016-08-30 |
Systems and methods for 3-D scene acceleration structure creation and updating Grant 9,430,864 - McCombe , et al. August 30, 2 | 2016-08-30 |
Building Acceleration Structures with Synthetic Acceleration Shapes for Use in Ray Tracing App 20160196684 - Gies; Sean Matthew ;   et al. | 2016-07-07 |
Building acceleration structures with synthetic acceleration shapes for use in ray tracing Grant 9,305,393 - Gies , et al. April 5, 2 | 2016-04-05 |
Ray Tracing System Architectures and Methods App 20160063753 - Peterson; Luke T. ;   et al. | 2016-03-03 |
Graphics Processor with Non-Blocking Concurrent Architecture App 20150339798 - Peterson; Luke T. ;   et al. | 2015-11-26 |
Ray tracing system architectures and methods Grant 9,183,668 - Peterson , et al. November 10, 2 | 2015-11-10 |
On Demand Geometry and Acceleration Structure Creation App 20150317818 - Howson; John W. ;   et al. | 2015-11-05 |
Compacting Results Vectors Between Stages Of Graphics Processing App 20150302630 - Peterson; Luke T. ;   et al. | 2015-10-22 |
Rendering of Soft Shadows App 20150262409 - Morgan; Gareth ;   et al. | 2015-09-17 |
Object Illumination in Hybrid Rasterization and Ray Traced 3-D Rendering App 20150262407 - Fursund; Jens ;   et al. | 2015-09-17 |
Graphics processor with non-blocking concurrent architecture Grant 9,098,918 - Peterson , et al. August 4, 2 | 2015-08-04 |
Processor With Ray Test Instructions Performed By Special Purpose Units App 20150116325 - Peterson; Luke T ;   et al. | 2015-04-30 |
Atomic Memory Update Unit & Methods App 20150089156 - Clohset; Steven J. ;   et al. | 2015-03-26 |
Systems And Methods For 3-d Scene Acceleration Structure Creation And Updating App 20140333610 - McCombe; James A ;   et al. | 2014-11-13 |
Building Acceleration Structures with Synthetic Acceleration Shapes for Use in Ray Tracing App 20140333622 - Gies; Sean Matthew ;   et al. | 2014-11-13 |
Graphics Processor with Non-Blocking Concurrent Architecture App 20140327683 - Peterson; Luke T ;   et al. | 2014-11-06 |
Ray Tracing System Architectures And Methods App 20140232720 - Peterson; Luke T. ;   et al. | 2014-08-21 |
Systems And Methods For Program Interfaces In Multipass Rendering App 20140078145 - McCombe; James Alexander ;   et al. | 2014-03-20 |