loadpatents
name:-0.062783002853394
name:-0.055588006973267
name:-0.031504154205322
Peterson; Luke T. Patent Filings

Peterson; Luke T.

Patent Applications and Registrations

Patent applications and USPTO patent grants for Peterson; Luke T..The latest application filed is for "hierarchy merging in computer graphics".

Company Profile
35.58.76
  • Peterson; Luke T. - San Francisco CA
  • Peterson; Luke T. - Hertfordshire GB
  • Peterson; Luke T - San Francisco CA
  • Peterson; Luke T. - Santa Clara CA
*profile and listings may contain filings by different individuals or companies with the same name. Review application materials to confirm ownership/assignment.
Patent Activity
PatentDate
Hierarchy Merging in Computer Graphics
App 20220245111 - Harrison; Matthew ;   et al.
2022-08-04
Atomic Memory Update Unit And Methods
App 20220230378 - Clohset; Steven J. ;   et al.
2022-07-21
Systems And Methods For Distributed Scalable Ray Processing
App 20220215614 - Richards; Joseph M. ;   et al.
2022-07-07
Intersection Testing in a Ray Tracing System Using Ray Bundle Vectors
App 20220215615 - Clark; Gregory ;   et al.
2022-07-07
Rendering of Soft Shadows
App 20220189098 - Morgan; Gareth ;   et al.
2022-06-16
Intersection Testing In A Ray Tracing System Using Multiple Ray Bundle Intersection Tests
App 20220189097 - Clark; Gregory ;   et al.
2022-06-16
Hierarchy merging
Grant 11,341,110 - Harrison , et al. May 24, 2
2022-05-24
Intersection testing in a ray tracing system using ray bundle vectors
Grant 11,308,683 - Clark , et al. April 19, 2
2022-04-19
Rendering of soft shadows
Grant 11,302,057 - Morgan , et al. April 12, 2
2022-04-12
Intersection testing in a ray tracing system using multiple ray bundle intersection tests
Grant 11,295,509 - Clark , et al. April 5, 2
2022-04-05
Ray Tracing System Architectures and Methods
App 20220092843 - Peterson; Luke T. ;   et al.
2022-03-24
Systems and methods for distributed scalable ray processing
Grant 11,282,262 - Richards , et al. March 22, 2
2022-03-22
Atomic memory update unit and methods
Grant 11,257,271 - Clohset , et al. February 22, 2
2022-02-22
Intersection Testing in a Ray Tracing System Using Ray Bundle Vectors
App 20210407172 - Clark; Gregory ;   et al.
2021-12-30
Intersection Testing in a Ray Tracing System Using Multiple Ray Bundle Intersection Tests
App 20210407173 - Clark; Gregory ;   et al.
2021-12-30
Ray tracing system architectures and methods
Grant 11,205,295 - Peterson , et al. December 21, 2
2021-12-21
Graphics Processing Using Directional Representations Of Lighting At Probe Positions Within A Scene
App 20210383599 - Fursund; Jens ;   et al.
2021-12-09
Asynchronous And Concurrent Ray Tracing And Rasterization Rendering Processes
App 20210383592 - Peterson; Luke T.
2021-12-09
Asynchronous and concurrent ray tracing and rasterization rendering processes
Grant 11,127,191 - Peterson September 21, 2
2021-09-21
Graphics processing using directional representations of lighting at probe positions within a scene
Grant 11,127,198 - Fursund , et al. September 21, 2
2021-09-21
Importance Sampling For Determining A Light Map
App 20210279940 - Peterson; Luke T. ;   et al.
2021-09-09
Object Illumination In Hybrid Rasterization And Ray Traced 3-d Rendering
App 20210225068 - Fursund; Jens ;   et al.
2021-07-22
Vertex processing pipeline for building reduced acceleration structures for ray tracing systems
Grant 11,062,501 - Howson , et al. July 13, 2
2021-07-13
Multiple Precision Level Intersection Testing in a Ray Tracing System
App 20210192829 - Clark; Gregory ;   et al.
2021-06-24
Systems And Methods For 3-d Scene Acceleration Structure Creation And Updating
App 20210183130 - McCombe; James A. ;   et al.
2021-06-17
Systems and methods for soft shadowing in 3-D rendering
Grant 11,037,360 - DeCell , et al. June 15, 2
2021-06-15
Importance sampling for determining a light map
Grant 11,030,794 - Peterson , et al. June 8, 2
2021-06-08
Systems and methods for soft shadowing in 3-D rendering casting multiple rays from ray origins
Grant 11,030,795 - DeCell , et al. June 8, 2
2021-06-08
On Demand Geometry and Acceleration Structure Creation with Tile Object Lists
App 20210158602 - Howson; John W. ;   et al.
2021-05-27
Foveated rendering
Grant 11,010,956 - Blackmon , et al. May 18, 2
2021-05-18
Systems And Methods For Distributed Scalable Ray Processing
App 20210142548 - Richards; Joseph M. ;   et al.
2021-05-13
Object illumination in hybrid rasterization and ray traced 3-D rendering
Grant 10,991,153 - Fursund , et al. April 27, 2
2021-04-27
Multiple precision level intersection testing in a ray tracing system
Grant 10,970,914 - Clark , et al. April 6, 2
2021-04-06
Rendering of Soft Shadows
App 20210090320 - Morgan; Gareth ;   et al.
2021-03-25
On demand geometry and acceleration structure creation with tile object lists
Grant 10,943,386 - Howson , et al. March 9, 2
2021-03-09
Graphics Processor with Non-Blocking Concurrent Architecture
App 20210065425 - Peterson; Luke T. ;   et al.
2021-03-04
Systems and methods for 3-D scene acceleration structure creation and updating
Grant 10,930,052 - McCombe , et al. February 23, 2
2021-02-23
Systems and methods for distributed scalable ray processing
Grant 10,902,667 - Richards , et al. January 26, 2
2021-01-26
Rendering of soft shadows
Grant 10,885,699 - Morgan , et al. January 5, 2
2021-01-05
Ray Tracing in Computer Graphics Using Intersection Testing at Selective Resolution
App 20200394832 - Peterson; Luke T. ;   et al.
2020-12-17
Graphics processor with non-blocking concurrent architecture
Grant 10,861,214 - Peterson , et al. December 8, 2
2020-12-08
Asynchronous And Concurrent Ray Tracing And Rasterization Rendering Processes
App 20200320772 - Peterson; Luke T.
2020-10-08
Ray tracing in computer graphics using intersection testing at selective resolution
Grant 10,789,758 - Peterson , et al. September 29, 2
2020-09-29
Compressed ray direction data in a ray tracing system
Grant 10,769,842 - Peterson , et al. Sep
2020-09-08
Systems And Methods For Distributed Scalable Ray Processing
App 20200273234 - Richards; Joseph M. ;   et al.
2020-08-27
Object Illumination In Hybrid Rasterization And Ray Traced 3-d Rendering
App 20200265639 - Fursund; Jens ;   et al.
2020-08-20
Graphics Processing Using Directional Representations Of Lighting At Probe Positions Within A Scene
App 20200258293 - A1
2020-08-13
Asynchronous and concurrent ray tracing and rasterization rendering processes
Grant 10,719,973 - Peterson
2020-07-21
Rendering of Soft Shadows
App 20200219306 - Morgan; Gareth ;   et al.
2020-07-09
Object illumination in hybrid rasterization and ray traced 3-D rendering
Grant 10,679,405 - Fursund , et al.
2020-06-09
Graphics processing using directional representations of lighting at probe positions within a scene
Grant 10,672,183 - Fursund , et al.
2020-06-02
Systems and methods for distributed scalable ray processing
Grant 10,657,700 - Richards , et al.
2020-05-19
Rendering of soft shadows
Grant 10,628,992 - Morgan , et al.
2020-04-21
Systems and Methods for Soft Shadowing in 3-D Rendering Casting Multiple Rays from Ray Origins
App 20200118326 - DeCell; Justin P. ;   et al.
2020-04-16
Systems And Methods For Soft Shadowing In 3-d Rendering
App 20200111249 - DeCell; Justin P. ;   et al.
2020-04-09
Systems and methods for soft shadowing in 3-D rendering using directionalized distance function
Grant 10,535,183 - DeCell , et al. Ja
2020-01-14
Systems and methods for soft shadowing in 3-D rendering using identification of nearest-hit primitive
Grant 10,529,120 - DeCell , et al. J
2020-01-07
Reduced Acceleration Structures for Ray Tracing Systems
App 20190385353 - Howson; John W. ;   et al.
2019-12-19
Vertex Processing Pipeline for Building Reduced Acceleration Structures for Ray Tracing Systems
App 20190385354 - Howson; John W. ;   et al.
2019-12-19
Reduced acceleration structures for ray tracing systems
Grant 10,438,397 - Howson , et al. O
2019-10-08
Graphics processing using directional representations of lighting at probe positions within a scene
Grant 10,410,408 - Fursund , et al. Sept
2019-09-10
Importance Sampling For Determining A Light Map
App 20190259196 - Peterson; Luke T. ;   et al.
2019-08-22
Compressed Ray Direction Data in a Ray Tracing System
App 20190236833 - Peterson; Luke T. ;   et al.
2019-08-01
Compressed Ray Direction Data in a Ray Tracing System
App 20190236832 - Peterson; Luke T. ;   et al.
2019-08-01
Foveated Rendering
App 20190236834 - Blackmon; Steven ;   et al.
2019-08-01
On demand geometry and acceleration structure creation with discrete production scheduling
Grant 10,339,696 - Howson , et al.
2019-07-02
Importance sampling for determining a light map
Grant 10,325,401 - Peterson , et al.
2019-06-18
Systems And Methods For 3-d Scene Acceleration Structure Creation And Updating
App 20190164331 - McCombe; James A. ;   et al.
2019-05-30
Rendering of Soft Shadows
App 20190156551 - Morgan; Gareth ;   et al.
2019-05-23
Compressed ray direction data in a ray tracing system
Grant 10,290,143 - Peterson , et al.
2019-05-14
Ray Tracing in Computer Graphics Using Intersection Testing at Selective Resolution
App 20190122419 - Peterson; Luke T. ;   et al.
2019-04-25
Parallel computing architecture for use with a non-greedy scheduling algorithm
Grant 10,255,105 - Clohset , et al.
2019-04-09
On demand geometry and acceleration structure creation
Grant 10,242,487 - Howson , et al.
2019-03-26
Reduced Acceleration Structures for Ray Tracing Systems
App 20190088002 - Howson; John W. ;   et al.
2019-03-21
Rendering of soft shadows
Grant 10,229,526 - Morgan , et al.
2019-03-12
Systems and methods for 3-D scene acceleration structure creation and updating
Grant 10,217,267 - McCombe , et al. Feb
2019-02-26
Compacting results vectors between stages of graphics processing
Grant 10,192,350 - Peterson , et al. Ja
2019-01-29
On demand geometry and acceleration structure creation
Grant 10,186,070 - Howson , et al. Ja
2019-01-22
On Demand Geometry and Acceleration Structure Creation
App 20190005704 - Howson; John W. ;   et al.
2019-01-03
Compressed Ray Direction Data in a Ray Tracing System
App 20180365879 - Peterson; Luke T. ;   et al.
2018-12-20
Methods And Graphics Processing Units For Determining Differential Data For Rays Of A Ray Bundle
App 20180365881 - Peterson; Luke T. ;   et al.
2018-12-20
Object Illumination in Hybrid Rasterization and Ray Traced 3-D Rendering
App 20180357818 - Fursund; Jens ;   et al.
2018-12-13
Asynchronous And Concurrent Ray Tracing And Rasterization Rendering Processes
App 20180342096 - Peterson; Luke T.
2018-11-29
Systems and Methods for Soft Shadowing in 3-D Rendering Using Directionalized Distance Function
App 20180315235 - DeCell; Justin P. ;   et al.
2018-11-01
Systems and Methods for Soft Shadowing in 3-D Rendering Using Identification of Nearest-Hit Primitive
App 20180315234 - DeCell; Justin P. ;   et al.
2018-11-01
Parallel Computing Architecture for Use with a Non-Greedy Scheduling Algorithm
App 20180293099 - Clohset; Steven J. ;   et al.
2018-10-11
Methods and graphics processing units for determining differential data for rays of a ray bundle
Grant 10,089,777 - Peterson , et al. October 2, 2
2018-10-02
Object illumination in hybrid rasterization and ray traced 3-D rendering
Grant 10,083,541 - Fursund , et al. September 25, 2
2018-09-25
Graphics Processing Using Directional Representations Of Lighting At Probe Positions Within A Scene
App 20180268603 - Fursund; Jens ;   et al.
2018-09-20
Graphics Processing Using Directional Representations Of Lighting At Probe Positions Within A Scene
App 20180268602 - Fursund; Jens ;   et al.
2018-09-20
On Demand Geometry and Acceleration Structure Creation with Tile Object Lists
App 20180268600 - Howson; John W. ;   et al.
2018-09-20
On Demand Geometry and Acceleration Structure Creation with Discrete Production Scheduling
App 20180268599 - Howson; John W. ;   et al.
2018-09-20
Asynchronous and concurrent ray tracing and rasterization rendering processes
Grant 10,068,367 - Peterson September 4, 2
2018-09-04
Systems and methods for soft shadowing in 3-D rendering
Grant 10,049,489 - DeCell , et al. August 14, 2
2018-08-14
Graphics processing using directional representations of lighting at probe positions within a scene
Grant 10,008,032 - Fursund , et al. June 26, 2
2018-06-26
Systems And Methods For Distributed Scalable Ray Processing
App 20180061112 - Richards; Joseph M. ;   et al.
2018-03-01
Systems and methods for distributed scalable ray processing
Grant 9,830,734 - Richards , et al. November 28, 2
2017-11-28
Building acceleration structures with synthetic acceleration shapes for use in ray tracing
Grant 9,792,720 - Gies , et al. October 17, 2
2017-10-17
Hierarchy Merging
App 20170270146 - Harrison; Matthew ;   et al.
2017-09-21
Importance Sampling For Determining A Light Map
App 20170263043 - Peterson; Luke T. ;   et al.
2017-09-14
Methods And Graphics Processing Units For Determining Differential Data For Rays Of A Ray Bundle
App 20170263044 - Peterson; Luke T. ;   et al.
2017-09-14
Compacting Results Vectors Between Stages of Graphics Processing
App 20170228920 - Peterson; Luke T. ;   et al.
2017-08-10
Processor with ray test instructions performed by special purpose units
Grant 9,710,954 - Peterson , et al. July 18, 2
2017-07-18
Foveated Rendering
App 20170169602 - Blackmon; Steven ;   et al.
2017-06-15
Compacting results vectors between stages of graphics processing
Grant 9,633,468 - Peterson , et al. April 25, 2
2017-04-25
Asynchronous And Concurrent Ray Tracing And Rasterization Rendering Processes
App 20170103567 - Peterson; Luke T.
2017-04-13
Asynchronous and concurrent ray tracing and rasterization rendering processes
Grant 9,607,426 - Peterson March 28, 2
2017-03-28
Atomic Memory Update Unit & Methods
App 20170011544 - Clohset; Steven J. ;   et al.
2017-01-12
Systems And Methods For 3-d Scene Acceleration Structure Creation And Updating
App 20160371876 - McCombe; James A. ;   et al.
2016-12-22
Graphics Processor with Non-Blocking Concurrent Architecture
App 20160335791 - Peterson; Luke T. ;   et al.
2016-11-17
Atomic memory update unit and methods
Grant 9,466,091 - Clohset , et al. October 11, 2
2016-10-11
Systems and methods for program interfaces in multipass rendering
Grant 9,460,547 - McCombe , et al. October 4, 2
2016-10-04
Graphics Processing Using Directional Representations Of Lighting At Probe Positions Within A Scene
App 20160260247 - Fursund; Jens ;   et al.
2016-09-08
Systems And Methods For Distributed Scalable Ray Processing
App 20160260193 - Richards; Joseph M. ;   et al.
2016-09-08
Systems And Methods For Soft Shadowing In 3-d Rendering
App 20160260245 - DeCell; Justin P. ;   et al.
2016-09-08
Graphics processor with non-blocking concurrent architecture
Grant 9,430,811 - Peterson , et al. August 30, 2
2016-08-30
Systems and methods for 3-D scene acceleration structure creation and updating
Grant 9,430,864 - McCombe , et al. August 30, 2
2016-08-30
Building Acceleration Structures with Synthetic Acceleration Shapes for Use in Ray Tracing
App 20160196684 - Gies; Sean Matthew ;   et al.
2016-07-07
Building acceleration structures with synthetic acceleration shapes for use in ray tracing
Grant 9,305,393 - Gies , et al. April 5, 2
2016-04-05
Ray Tracing System Architectures and Methods
App 20160063753 - Peterson; Luke T. ;   et al.
2016-03-03
Graphics Processor with Non-Blocking Concurrent Architecture
App 20150339798 - Peterson; Luke T. ;   et al.
2015-11-26
Ray tracing system architectures and methods
Grant 9,183,668 - Peterson , et al. November 10, 2
2015-11-10
On Demand Geometry and Acceleration Structure Creation
App 20150317818 - Howson; John W. ;   et al.
2015-11-05
Compacting Results Vectors Between Stages Of Graphics Processing
App 20150302630 - Peterson; Luke T. ;   et al.
2015-10-22
Rendering of Soft Shadows
App 20150262409 - Morgan; Gareth ;   et al.
2015-09-17
Object Illumination in Hybrid Rasterization and Ray Traced 3-D Rendering
App 20150262407 - Fursund; Jens ;   et al.
2015-09-17
Graphics processor with non-blocking concurrent architecture
Grant 9,098,918 - Peterson , et al. August 4, 2
2015-08-04
Processor With Ray Test Instructions Performed By Special Purpose Units
App 20150116325 - Peterson; Luke T ;   et al.
2015-04-30
Atomic Memory Update Unit & Methods
App 20150089156 - Clohset; Steven J. ;   et al.
2015-03-26
Systems And Methods For 3-d Scene Acceleration Structure Creation And Updating
App 20140333610 - McCombe; James A ;   et al.
2014-11-13
Building Acceleration Structures with Synthetic Acceleration Shapes for Use in Ray Tracing
App 20140333622 - Gies; Sean Matthew ;   et al.
2014-11-13
Graphics Processor with Non-Blocking Concurrent Architecture
App 20140327683 - Peterson; Luke T ;   et al.
2014-11-06
Ray Tracing System Architectures And Methods
App 20140232720 - Peterson; Luke T. ;   et al.
2014-08-21
Systems And Methods For Program Interfaces In Multipass Rendering
App 20140078145 - McCombe; James Alexander ;   et al.
2014-03-20

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