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Apparatus and method for hierarchical beam tracing and packet compression in a ray tracing system Grant 11,436,785 - Wald , et al. September 6, 2 | 2022-09-06 |
Order Independent Asynchronous Compute And Streaming For Graphics App 20220262059 - Burke; Devan ;   et al. | 2022-08-18 |
Apparatus And Method For Quantized Convergent Direction-based Ray Sorting App 20220262063 - SZERSZEN; Karol ;   et al. | 2022-08-18 |
Speculative execution of hit and intersection shaders on programmable ray tracing architectures Grant 11,398,068 - Liktor , et al. July 26, 2 | 2022-07-26 |
Topology Shader Technology App 20220222884 - Labbe; Hugues ;   et al. | 2022-07-14 |
Apparatus And Method For Implementing Bounding Volume Hierarchy (bvh) Operations On Tesselation Hardware App 20220222886 - BENTHIN; CARSTEN ;   et al. | 2022-07-14 |
Engine To Enable High Speed Context Switching Via On-die Storage App 20220206990 - Koker; Altug ;   et al. | 2022-06-30 |
Ray tracing apparatus and method for memory access and register operations Grant 11,367,243 - Benthin , et al. June 21, 2 | 2022-06-21 |
Apparatus and method for a hierarchical beam tracer Grant 11,315,304 - Janus , et al. April 26, 2 | 2022-04-26 |
Unified architecture for BVH construction based on hardware pre-sorting and a parallel, reconfigurable clustering array Grant 11,315,213 - Doyle , et al. April 26, 2 | 2022-04-26 |
Early Termination In Bottom-up Acceleration Data Structure Refit App 20220108518 - XIAO; KAI ;   et al. | 2022-04-07 |
Cloud Based Distributed Single Game Calculation Of Shared Computational Work For Multiple Cloud Gaming Client Devices App 20220076480 - Kennedy; Jonathan ;   et al. | 2022-03-10 |
Apparatus and method for quantized convergent direction-based ray sorting Grant 11,263,800 - Szerszen , et al. March 1, 2 | 2022-03-01 |
Order independent asynchronous compute and streaming for graphics Grant 11,257,274 - Burke , et al. February 22, 2 | 2022-02-22 |
Thread serialization, distributed parallel programming, and runtime extensions of parallel computing platform Grant 11,257,180 - Schluessler , et al. February 22, 2 | 2022-02-22 |
Apparatus And Method For Efficient Graphics Processing Including Ray Tracing App 20220051467 - Woop; Sven ;   et al. | 2022-02-17 |
Apparatus And Method For Improving Graphics Processing Performance App 20220051476 - Woop; Sven ;   et al. | 2022-02-17 |
Apparatus and method for implementing bounding volume hierarchy (BVH) operations on tesselation hardware Grant 11,210,841 - Benthin , et al. December 28, 2 | 2021-12-28 |
Engine to enable high speed context switching via on-die storage Grant 11,210,265 - Koker , et al. December 28, 2 | 2021-12-28 |
Memory-based dependency tracking and cache pre-fetch hardware for multi-resolution shading Grant 11,182,296 - Lauritzen , et al. November 23, 2 | 2021-11-23 |
Topology shader technology Grant 11,182,948 - Labbe , et al. November 23, 2 | 2021-11-23 |
Apparatus And Method For Hierarchical Beam Tracing And Packet Compression In A Ray Tracing System App 20210350609 - WALD; Ingo ;   et al. | 2021-11-11 |
Early termination in bottom-up acceleration data structure refit Grant 11,158,111 - Xiao , et al. October 26, 2 | 2021-10-26 |
Real Time Ray Tracing (rtrt)-based Adaptive Multi-frequency Shading (amfs) App 20210327120 - BROWNLEE; CARSON ;   et al. | 2021-10-21 |
Cloud based distributed single game calculation of shared computational work for multiple cloud gaming client devices Grant 11,145,106 - Kennedy , et al. October 12, 2 | 2021-10-12 |
Speculative Execution Of Hit And Intersection Shaders On Programmable Ray Tracing Architectures App 20210287419 - LIKTOR; Gabor ;   et al. | 2021-09-16 |
Apparatus And Method For Quantized Convergent Direction-based Ray Sorting App 20210201558 - SZERSZEN; KAROL ;   et al. | 2021-07-01 |
Ray Tracing Apparatus And Method For Memory Access And Register Operations App 20210150800 - BENTHIN; CARSTEN ;   et al. | 2021-05-20 |
Topology Shader Technology App 20210150798 - Labbe; Hugues ;   et al. | 2021-05-20 |
Real time ray tracing (RTRT)-based adaptive multi-frequency shading (AMFS) Grant 11,004,252 - Brownlee , et al. May 11, 2 | 2021-05-11 |
Apparatus and method for hierarchical beam tracing and packet compression in a ray tracing system Grant 10,977,853 - Wald , et al. April 13, 2 | 2021-04-13 |
Unified Architecture For Bvh Construction Based On Hardware Pre-sorting And A Parallel, Reconfigurable Clustering Array App 20210090207 - DOYLE; MICHAEL ;   et al. | 2021-03-25 |
Programmable ray tracing with hardware acceleration on a graphics processor Grant 10,957,095 - Vaidyanathan , et al. March 23, 2 | 2021-03-23 |
Decoupled multi-layer render frequency Grant 10,957,050 - Labbe , et al. March 23, 2 | 2021-03-23 |
Topology shader technology Grant 10,957,096 - Labbe , et al. March 23, 2 | 2021-03-23 |
Apparatus and method for general ray tracing queries Grant 10,930,051 - Janus , et al. February 23, 2 | 2021-02-23 |
Apparatus And Method For A Hierarchical Beam Tracer App 20210049808 - JANUS; Scott ;   et al. | 2021-02-18 |
Speculative execution of hit and intersection shaders on programmable ray tracing architectures Grant 10,909,741 - Liktor , et al. February 2, 2 | 2021-02-02 |
Thread Serialization, Distributed Parallel Programming, And Runtime Extensions Of Parallel Computing Platform App 20210027416 - Schluessler; Travis T. ;   et al. | 2021-01-28 |
Apparatus And Method For Implementing Bounding Volume Hierarchy (bvh) Operations On Tesselation Hardware App 20200402290 - BENTHIN; CARSTEN ;   et al. | 2020-12-24 |
Early Termination In Bottom-up Acceleration Data Structure Refit App 20200402291 - XIAO; KAI ;   et al. | 2020-12-24 |
Ray tracing apparatus and method for memory access and register operations Grant 10,861,216 - Benthin , et al. December 8, 2 | 2020-12-08 |
Order Independent Asynchronous Compute And Streaming For Graphics App 20200364921 - Burke; Devan ;   et al. | 2020-11-19 |
Unified architecture for BVH construction based on hardware pre-sorting and a parallel, reconfigurable clustering array Grant 10,832,371 - Doyle , et al. November 10, 2 | 2020-11-10 |
Engine To Enable High Speed Context Switching Via On-die Storage App 20200334200 - Koker; Altug ;   et al. | 2020-10-22 |
Positional Only Shading Pipeline (posh) Geometry Data Processing With Coarse Z Buffer App 20200334896 - Surti; Prasoonkumar ;   et al. | 2020-10-22 |
Apparatus and method for a hierarchical beam tracer Grant 10,762,686 - Janus , et al. Sep | 2020-09-01 |
Apparatus And Method For Hierarchical Beam Tracing And Packet Compression In A Ray Tracing System App 20200258287 - A1 | 2020-08-13 |
Early termination in bottom-up acceleration data structure refit Grant 10,740,953 - Xiao , et al. A | 2020-08-11 |
Thread serialization, distributed parallel programming, and runtime extensions of parallel computing platform Grant 10,719,902 - Schluessler , et al. | 2020-07-21 |
Apparatus And Method For A Hierarchical Beam Tracer App 20200211263 - JANUS; SCOTT ;   et al. | 2020-07-02 |
Multi-pass Apparatus And Method For Early Termination Of Graphics Shading App 20200211272 - BARCZAK; JOSHUA ;   et al. | 2020-07-02 |
Real Time Ray Tracing (rtrt)-based Adaptive Multi-frequency Shading (amfs) App 20200211266 - BROWNLEE; CARSON ;   et al. | 2020-07-02 |
Unified Architecture For Bvh Construction Based On Hardware Pre-sorting And A Parallel, Reconfigurable Clustering Array App 20200211147 - DOYLE; MICHAEL ;   et al. | 2020-07-02 |
Speculative Execution Of Hit And Intersection Shaders On Programmable Ray Tracing Architectures App 20200211253 - LIKTOR; GABOR ;   et al. | 2020-07-02 |
Early Termination In Bottom-up Acceleration Data Structure Refit App 20200211260 - XIAO; KAI ;   et al. | 2020-07-02 |
Apparatus And Method For General Ray Tracing Queries App 20200211261 - JANUS; SCOTT ;   et al. | 2020-07-02 |
Multi-pass apparatus and method for early termination of graphics shading Grant 10,699,475 - Barczak , et al. | 2020-06-30 |
Order independent asynchronous compute and streaming for graphics Grant 10,672,175 - Burke , et al. | 2020-06-02 |
Decoupled Multi-layer Render Frequency App 20200160534 - Labbe; Hugues ;   et al. | 2020-05-21 |
Engine to enable high speed context switching via on-die storage Grant 10,649,956 - Koker , et al. | 2020-05-12 |
Positional only shading pipeline (POSH) geometry data processing with coarse Z buffer Grant 10,643,374 - Surti , et al. | 2020-05-05 |
Apparatus and method for implementing bounding volume hierarchy (BVH) operations on tesselation hardware Grant 10,614,611 - Benthin , et al. | 2020-04-07 |
Memory-based Dependency Tracking And Cache Pre-fetch Hardware For Multi-resolution Shading App 20200073810 - Lauritzen; Andrew T. ;   et al. | 2020-03-05 |
Apparatus and method for hierarchical beam tracing and packet compression in a ray tracing system Grant 10,580,197 - Wald , et al. | 2020-03-03 |
Programmable Ray Tracing With Hardware Acceleration On A Graphics Processor App 20200043218 - VAIDYANATHAN; KARTHIK ;   et al. | 2020-02-06 |
Topology Shader Technology App 20190371042 - Labbe; Hugues ;   et al. | 2019-12-05 |
Apparatus and method for hierarchical adaptive tessellation Grant 10,497,173 - Fuetterling , et al. De | 2019-12-03 |
Decouple multi-layer render fequency Grant 10,489,915 - Labbe , et al. Nov | 2019-11-26 |
Apparatus And Method For Hierarchical Adaptive Tessellation App 20190340812 - FUETTERLING; VALENTIN ;   et al. | 2019-11-07 |
Cloud Based Distributed Single Game Calculation Of Shared Computational Work For Multiple Cloud Gaming Client Devices App 20190340804 - Kennedy; Jonathan ;   et al. | 2019-11-07 |
Memory-based dependency tracking and cache pre-fetch hardware for multi-resolution shading Grant 10,452,552 - Lauritzen , et al. Oc | 2019-10-22 |
Topology shader technology Grant 10,373,365 - Labbe , et al. | 2019-08-06 |
Apparatus And Method For Hierarchical Beam Tracing And Packet Compression In A Ray Tracing System App 20190228560 - WALD; Ingo ;   et al. | 2019-07-25 |
Cloud based distributed single game calculation of shared computational work for multiple cloud gaming client devices Grant 10,290,141 - Kennedy , et al. | 2019-05-14 |
Merging fragments for coarse pixel shading using a weighted average of the attributes of triangles Grant 10,262,455 - Liktor , et al. | 2019-04-16 |
Method and apparatus for filtered coarse pixel shading Grant 10,242,493 - Liktor , et al. | 2019-03-26 |
Apparatus and method for hierarchical beam tracing and packet compression in a ray tracing system Grant 10,204,441 - Wald , et al. Feb | 2019-02-12 |
Positional Only Shading Pipeline (posh) Geometry Data Processing With Coarse Z Buffer App 20180308277 - Surti; Prasoonkumar ;   et al. | 2018-10-25 |
Cloud Based Distributed Single Game Calculation Of Shared Computational Work For Multiple Cloud Gaming Client Devices App 20180300930 - Kennedy; Jonathan ;   et al. | 2018-10-18 |
Thread Serialization, Distributed Parallel Programming, And Runtime Extensions Of Parallel Computing Platform App 20180300841 - Schluessler; Travis T. ;   et al. | 2018-10-18 |
Memory-based Dependency Tracking And Cache Pre-fetch Hardware For Multi-resolution Shading App 20180300145 - Lauritzen; Andrew T. ;   et al. | 2018-10-18 |
Order Independent Asynchronous Compute And Streaming For Graphics App 20180300933 - Burke; Devan ;   et al. | 2018-10-18 |
Apparatus And Method For Implementing Bounding Volume Hierarchy (bvh) Operations On Tesselation Hardware App 20180293782 - BENTHIN; CARSTEN ;   et al. | 2018-10-11 |
Apparatus And Method For Hierarchical Beam Tracing And Packet Compression In A Ray Tracing System App 20180293783 - WALD; INGO ;   et al. | 2018-10-11 |
Ray Tracing Apparatus And Method For Memory Access And Register Operations App 20180293784 - BENTHIN; CARSTEN ;   et al. | 2018-10-11 |
Topology Shader Technology App 20180293787 - Labbe; Hugues ;   et al. | 2018-10-11 |
Engine To Enable High Speed Context Switching Via On-die Storage App 20180285374 - Koker; Altug ;   et al. | 2018-10-04 |
Decoupled Multi-layer Render Frequency App 20180286053 - Labbe; Hugues ;   et al. | 2018-10-04 |
Reduction of BVH-node bandwidth with incremental traversal Grant 9,922,396 - Liktor , et al. March 20, 2 | 2018-03-20 |
Reduction of BVH-Node Bandwidth with Incremental Traversal App 20170287100 - Liktor; Gabor ;   et al. | 2017-10-05 |
Techniques for reduced pixel shading Grant 9,767,602 - Liktor , et al. September 19, 2 | 2017-09-19 |
Merging Fragments for Coarse Pixel Shading Using a Weighted Average of the Attributes of Triangles App 20170161940 - Liktor; Gabor ;   et al. | 2017-06-08 |
Method And Apparatus For Filtered Coarse Pixel Shading App 20150379763 - LIKTOR; GABOR ;   et al. | 2015-12-31 |
Techniques For Reduced Pixel Shading App 20150379761 - Liktor; Gabor ;   et al. | 2015-12-31 |