loadpatents
name:-0.023639917373657
name:-0.042356014251709
name:-0.0018320083618164
Leather; Mark M. Patent Filings

Leather; Mark M.

Patent Applications and Registrations

Patent applications and USPTO patent grants for Leather; Mark M..The latest application filed is for "stream processor with high bandwidth and low power vector register file".

Company Profile
1.33.17
  • Leather; Mark M. - Los Gatos CA
  • Leather; Mark M. - Saratoga CA US
*profile and listings may contain filings by different individuals or companies with the same name. Review application materials to confirm ownership/assignment.
Patent Activity
PatentDate
Processor support for bypassing vector source operands
Grant 10,817,302 - Chen , et al. October 27, 2
2020-10-27
Indicating instruction scheduling mode for processing wavefront portions
Grant 10,474,468 - Mantor , et al. Nov
2019-11-12
Stream Processor With High Bandwidth And Low Power Vector Register File
App 20180357064 - Chen; Jiasheng ;   et al.
2018-12-13
Variable Wavefront Size
App 20180239606 - Mantor; Michael J. ;   et al.
2018-08-23
Dividing work among multiple graphics pipelines using a super-tiling technique
Grant 8,933,945 - Leather , et al. January 13, 2
2015-01-13
Handling of extra contexts for shader constants
Grant 8,593,465 - Leather , et al. November 26, 2
2013-11-26
Incremental state updates
Grant 8,156,314 - Leather , et al. April 10, 2
2012-04-10
Method and apparatus for rasterizer interpolation
Grant 7,920,141 - Leather April 5, 2
2011-04-05
Unified shader
Grant 7,796,133 - Leather , et al. September 14, 2
2010-09-14
Parallel Pipeline Graphics System
App 20100110084 - Leather; Mark M. ;   et al.
2010-05-06
Parallel pipeline graphics system
Grant 7,633,506 - Leather , et al. December 15, 2
2009-12-15
Incremental State Updates
App 20090276563 - Leather; Mark M. ;   et al.
2009-11-05
Method and apparatus for sampling on a non-power-of-two pixel grid
Grant 7,545,387 - Leather , et al. June 9, 2
2009-06-09
Handling of extra contexts for shader constants
App 20080313436 - Leather; Mark M. ;   et al.
2008-12-18
Graphics system with copy out conversions between embedded frame buffer and main memory for producing a streaming video image as a texture on a displayed object image
Grant 7,317,459 - Fouladi , et al. January 8, 2
2008-01-08
Method And Apparatus For Sampling On A Non-power-of-two Pixel Grid
App 20070296733 - Leather; Mark M. ;   et al.
2007-12-27
Method and apparatus for interleaved processing of direct and indirect texture coordinates in a graphics system
Grant 7,307,638 - Leather , et al. December 11, 2
2007-12-11
Method and apparatus for efficient generation of texture coordinate displacements for implementing emboss-style bump mapping in a graphics rendering system
Grant 7,307,640 - Demers , et al. December 11, 2
2007-12-11
Method and apparatus for sampling on a non-power-of-two pixel grid
Grant 7,280,119 - Leather , et al. October 9, 2
2007-10-09
Method and apparatus for environment-mapped bump-mapping in a graphics system
Grant 7,205,999 - Leather April 17, 2
2007-04-17
Graphics system with copy out conversions between embedded frame buffer and main memory
App 20070070083 - Fouladi; Farhad ;   et al.
2007-03-29
Graphics system with copy out conversions between embedded frame buffer and main memory
Grant 7,184,059 - Fouladi , et al. February 27, 2
2007-02-27
Recirculating shade tree blender for a graphics system
Grant 7,176,919 - Drebin , et al. February 13, 2
2007-02-13
Method and apparatus for rasterizer interpolation
App 20060170690 - Leather; Mark M.
2006-08-03
Selectable multi-performance configuration
Grant 7,075,542 - Leather July 11, 2
2006-07-11
Recirculating shade tree blender for a graphics system
App 20060125825 - Law; Patrick Y. ;   et al.
2006-06-15
Method and apparatus for rasterizer interpolation
Grant 7,061,495 - Leather June 13, 2
2006-06-13
Recirculating shade tree blender for a graphics system
Grant 7,034,828 - Drebin , et al. April 25, 2
2006-04-25
Method and apparatus for interleaved processing of direct and indirect texture coordinates in a graphics system
Grant 7,002,591 - Leather , et al. February 21, 2
2006-02-21
Method and apparatus for anti-aliasing in a graphics system
Grant 6,999,100 - Leather , et al. February 14, 2
2006-02-14
Apparatus for converting floating point values to gamma corrected fixed point values
Grant 6,999,098 - Leather February 14, 2
2006-02-14
Method and apparatus for efficient generation of texture coordinate displacements for implementing emboss-style bump mapping in a graphics rendering system
Grant 6,980,218 - Demers , et al. December 27, 2
2005-12-27
Method and apparatus for interleaved processing of direct and indirect texture coordinates in a graphics system
App 20050237337 - Leather, Mark M. ;   et al.
2005-10-27
Method and apparatus for efficient generation of texture coordinate displacements for implementing emboss-style bump mapping in a graphics rendering system
App 20050195210 - Demers, Eric ;   et al.
2005-09-08
Method and apparatus for environment-mapped bump-mapping in a graphics system
App 20050046639 - Leather, Mark M.
2005-03-03
Method and apparatus for environment-mapped bump-mapping in a graphics system
Grant 6,825,851 - Leather November 30, 2
2004-11-30
Method and apparatus for sampling on a non-power-of-two pixel grid
App 20040183816 - Leather, Mark M. ;   et al.
2004-09-23
Combined floating-point logic core and frame buffer
Grant 6,760,033 - Chen , et al. July 6, 2
2004-07-06
Apparatus for converting floating point values to gamma corrected fixed point values
App 20040100475 - Leather, Mark M.
2004-05-27
Dividing work among multiple graphics pipelines using a super-tiling technique
App 20040100471 - Leather, Mark M. ;   et al.
2004-05-27
Method and apparatus for improved transform functions for non gamma corrected graphics systems
App 20040066388 - Leather, Mark M. ;   et al.
2004-04-08
Method and apparatus for texture tiling in a graphics system
Grant 6,707,458 - Leather , et al. March 16, 2
2004-03-16
Z-texturing
Grant 6,664,958 - Leather , et al. December 16, 2
2003-12-16
Method and apparatus for dynamically reconfiguring the order of hidden surface processing based on rendering mode
Grant 6,636,214 - Leather , et al. October 21, 2
2003-10-21
3D graphics rendering system for performing Z value clamping in near-Z range to maximize scene resolution of visually important Z components
Grant 6,618,048 - Leather September 9, 2
2003-09-09
Combined floating-point logic core and frame buffer
Grant 6,532,018 - Chen , et al. March 11, 2
2003-03-11
Combined floating-point logic core and frame buffer
App 20030030642 - Chen, Edward C. ;   et al.
2003-02-13
Antialiased imaging with improved pixel supersampling
Grant 5,684,939 - Foran , et al. November 4, 1
1997-11-04

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