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Patent applications and USPTO patent grants for Kilgariff; Emmett M..The latest application filed is for "real-time hardware-assisted gpu tuning using machine learning".
Patent | Date |
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Real-time Hardware-assisted Gpu Tuning Using Machine Learning App 20210174569 - Dimitrov; Rouslan L. ;   et al. | 2021-06-10 |
Real-time hardware-assisted GPU tuning using machine learning Grant 10,909,738 - Dimitrov , et al. February 2, 2 | 2021-02-02 |
Real-time Hardware-assisted Gpu Tuning Using Machine Learning App 20190213775 - Dimitrov; Rouslan L. ;   et al. | 2019-07-11 |
Stereo multi-projection implemented using a graphics processing pipeline Grant 10,068,366 - Hakura , et al. September 4, 2 | 2018-09-04 |
Computing tessellation coordinates using dedicated hardware Grant 9,922,457 - Legakis , et al. March 20, 2 | 2018-03-20 |
Setting downstream render state in an upstream shader Grant 9,830,741 - Kilgariff , et al. November 28, 2 | 2017-11-28 |
Stereo Multi-projection Implemented Using A Graphics Processing Pipeline App 20170323469 - Hakura; Ziyad Sami ;   et al. | 2017-11-09 |
Heuristics for improving performance in a tile based architecture Grant 9,792,122 - Hakura , et al. October 17, 2 | 2017-10-17 |
Caching of adaptively sized cache tiles in a unified L2 cache with surface compression Grant 9,734,548 - Hakura , et al. August 15, 2 | 2017-08-15 |
Mid-primitive graphics execution preemption Grant 9,710,874 - Palmer , et al. July 18, 2 | 2017-07-18 |
Alpha-to-coverage using virtual samples Grant 9,697,641 - Molnar , et al. July 4, 2 | 2017-07-04 |
System, method, and computer program product for passing attribute structures between shader stages in a graphics pipeline Grant 9,659,399 - Hakura , et al. May 23, 2 | 2017-05-23 |
Heuristics for improving performance in a tile-based architecture Grant 9,542,189 - Hakura , et al. January 10, 2 | 2017-01-10 |
Distributing primitives to multiple rasterizers Grant 9,536,341 - Rhoades , et al. January 3, 2 | 2017-01-03 |
Techniques for balancing accesses to memory having different memory types Grant 9,529,712 - Kelleher , et al. December 27, 2 | 2016-12-27 |
Time slice processing of tessellation and geometry shaders Grant 9,436,969 - Hakura , et al. September 6, 2 | 2016-09-06 |
Tiled cache invalidation Grant 9,411,596 - Hakura , et al. August 9, 2 | 2016-08-09 |
Multi-sample surface processing using sample subsets Grant 9,286,659 - Minkin , et al. March 15, 2 | 2016-03-15 |
Leveraging compression for display buffer blit in a graphics system having an integrated graphics processing unit and a discrete graphics processing unit Grant 9,263,000 - Kilgariff February 16, 2 | 2016-02-16 |
Multi-sample surface processing using one sample Grant 9,262,797 - Minkin , et al. February 16, 2 | 2016-02-16 |
Shader program attribute storage Grant 9,214,008 - Hakura , et al. December 15, 2 | 2015-12-15 |
System, method, and computer program product for processing graphics data associated with shading Grant 9,142,040 - Kilgariff , et al. September 22, 2 | 2015-09-22 |
Consolidated crossbar that supports a multitude of traffic types Grant 9,098,383 - Treichler , et al. August 4, 2 | 2015-08-04 |
Leveraging Compression For Display Buffer Blit In A Graphics System Having An Integrated Graphics Processing Unit And A Discrete Graphics Processing Unit App 20150206511 - KILGARIFF; Emmett M. | 2015-07-23 |
Determining a working set of texture maps Grant 9,013,498 - Montrym , et al. April 21, 2 | 2015-04-21 |
Heuristics For Improving Performance In A Tile-based Architecture App 20150097845 - HAKURA; Ziyad S. ;   et al. | 2015-04-09 |
System, Method, And Computer Program Product For Passing Attribute Structures Between Shader Stages In A Graphics Pipeline App 20150054827 - Hakura; Ziyad Sami ;   et al. | 2015-02-26 |
Distributed vertex attribute fetch Grant 8,947,444 - Hakura , et al. February 3, 2 | 2015-02-03 |
On-chip anti-alias resolve in a cache tiling architecture Grant 8,941,676 - Hakura , et al. January 27, 2 | 2015-01-27 |
Order-preserving distributed rasterizer Grant 8,941,653 - Molnar , et al. January 27, 2 | 2015-01-27 |
Optimizing a graphics rendering pipeline using early Z-mode Grant 8,933,933 - French , et al. January 13, 2 | 2015-01-13 |
Relaxed coherency between different caches Grant 8,930,636 - McCormack , et al. January 6, 2 | 2015-01-06 |
Redistribution of generated geometric primitives Grant 8,917,271 - Rhoades , et al. December 23, 2 | 2014-12-23 |
System, method, and computer program product for providing a dynamic display refresh Grant 8,866,833 - Petersen , et al. October 21, 2 | 2014-10-21 |
Compression status caching Grant 8,862,823 - Glasco , et al. October 14, 2 | 2014-10-14 |
Multi-sample Surface Processing Using One Sample App 20140267315 - Minkin; Alexander Lev ;   et al. | 2014-09-18 |
System, Method, And Computer Program Product For Processing Graphics Data Associated With Shading App 20140267355 - Kilgariff; Emmett M. ;   et al. | 2014-09-18 |
Multi-sample Surface Processing Using Sample Subsets App 20140267356 - Minkin; Alexander Lev ;   et al. | 2014-09-18 |
Distributed stream output in a parallel processing unit Grant 8,817,031 - Hakura , et al. August 26, 2 | 2014-08-26 |
Shader Program Attribute Storage App 20140204106 - Hakura; Ziyad Sami ;   et al. | 2014-07-24 |
Mid-primitive Graphics Execution Preemption App 20140184617 - PALMER; Gregory Scott ;   et al. | 2014-07-03 |
Hardware-managed virtual buffers using a shared memory for load distribution Grant 8,760,460 - Kilgariff , et al. June 24, 2 | 2014-06-24 |
Computing Tessellation Coordinates Using Dedicated Hardware App 20140160126 - LEGAKIS; Justin S. ;   et al. | 2014-06-12 |
Order-preserving Distributed Rasterizer App 20140152652 - MOLNAR; Steven E. ;   et al. | 2014-06-05 |
Setting Downstream Render State In An Upstream Shader App 20140125669 - KILGARIFF; Emmett M. ;   et al. | 2014-05-08 |
On-chip Anti-alias Resolve In A Cache Tiling Architecture App 20140118352 - HAKURA; Ziyad S. ;   et al. | 2014-05-01 |
Caching Of Adaptively Sized Cache Tiles In A Unified L2 Cache With Surface Compression App 20140118379 - HAKURA; Ziyad S. ;   et al. | 2014-05-01 |
Tiled Cache Invalidation App 20140122812 - HAKURA; Ziyad S. ;   et al. | 2014-05-01 |
Heuristics For Improving Performance In A Tile Based Architecture App 20140118376 - HAKURA; Ziyad S. ;   et al. | 2014-05-01 |
Distributed clip, cull, viewport transform and perspective correction Grant 8,704,835 - Hakura , et al. April 22, 2 | 2014-04-22 |
Distributing primitives to multiple rasterizers Grant 8,704,836 - Rhoades , et al. April 22, 2 | 2014-04-22 |
Calculation of plane equations after determination of Z-buffer visibility Grant 8,692,829 - Hakura , et al. April 8, 2 | 2014-04-08 |
System, Method, And Computer Program Product For Providing A Dynamic Display Refresh App 20140092113 - Petersen; Tom ;   et al. | 2014-04-03 |
Alpha-to-coverage value determination using virtual samples Grant 8,669,999 - Donovan , et al. March 11, 2 | 2014-03-11 |
Relaxed Coherency Between Different Caches App 20140025891 - MCCORMACK; Joel James ;   et al. | 2014-01-23 |
Computing tessellation coordinates using dedicated hardware Grant 8,599,202 - Legakis , et al. December 3, 2 | 2013-12-03 |
Order-preserving distributed rasterizer Grant 8,587,581 - Molnar , et al. November 19, 2 | 2013-11-19 |
Cull before vertex attribute fetch and vertex lighting Grant 8,564,616 - Hakura , et al. October 22, 2 | 2013-10-22 |
Cull before vertex attribute fetch and vertex lighting Grant 8,542,247 - Hakura , et al. September 24, 2 | 2013-09-24 |
Block linear memory ordering of texture data techniques Grant 8,456,481 - Donovan , et al. June 4, 2 | 2013-06-04 |
Block linear memory ordering of texture data Grant 8,436,868 - Donovan , et al. May 7, 2 | 2013-05-07 |
Time Slice Processing Of Tessellation And Geometry Shaders App 20130038620 - Hakura; Ziyad S. ;   et al. | 2013-02-14 |
Techniques For Balancing Accesses To Memory Having Different Memory Types App 20130031328 - Kelleher; Brian ;   et al. | 2013-01-31 |
Zero-bandwidth clears Grant 8,330,766 - McAllister , et al. December 11, 2 | 2012-12-11 |
Interprocessor direct cache writes Grant 8,327,071 - Danskin , et al. December 4, 2 | 2012-12-04 |
Index-based zero-bandwidth clears Grant 8,319,783 - McAllister , et al. November 27, 2 | 2012-11-27 |
Distributed calculation of plane equations Grant 8,310,482 - Hakura , et al. November 13, 2 | 2012-11-13 |
Hierarchical processor array Grant 8,237,705 - Lindholm , et al. August 7, 2 | 2012-08-07 |
Block Linear Memory Ordering Of Texture Data Techniques App 20120176377 - Donovan; Walter E. ;   et al. | 2012-07-12 |
Hierarchical Processor Array App 20120026175 - Lindholm; John Erik ;   et al. | 2012-02-02 |
Hierarchical processor array Grant 8,077,174 - Lindholm , et al. December 13, 2 | 2011-12-13 |
Block Linear Memory Ordering Of Texture Data App 20110169850 - Donovan; Walter E. ;   et al. | 2011-07-14 |
Distributed Stream Output In A Parallel Processing Unit App 20110141122 - Hakura; Ziyad S. ;   et al. | 2011-06-16 |
Order-preserving Distributed Rasterizer App 20110090220 - Molnar; Steven E. ;   et al. | 2011-04-21 |
Alpha-to-coverage Using Virtual Samples App 20110090250 - MOLNAR; Steven E. ;   et al. | 2011-04-21 |
Alpha-to-coverage Value Determination Using Virtual Samples App 20110090251 - Donovan; Walter E. ;   et al. | 2011-04-21 |
Calculation Of Plane Equations After Determination Of Z-buffer Visibility App 20110080406 - HAKURA; Ziyad S. ;   et al. | 2011-04-07 |
Redistribution Of Generated Geometric Primitives App 20110080404 - RHOADES; Johnny S. ;   et al. | 2011-04-07 |
Block linear memory ordering of texture data Grant 7,916,149 - Donovan , et al. March 29, 2 | 2011-03-29 |
Partial texture loads Grant 7,916,151 - Kilgariff , et al. March 29, 2 | 2011-03-29 |
Reconfigurable high-performance texture pipeline with advanced filtering Grant 7,884,831 - Minkin , et al. February 8, 2 | 2011-02-08 |
Scalable shader architecture Grant 7,852,340 - Bastos , et al. December 14, 2 | 2010-12-14 |
Method and system for texture instruction demotion optimization Grant 7,825,936 - Bastos , et al. November 2, 2 | 2010-11-02 |
Fragment processor having dual mode register file Grant 7,821,520 - Bastos , et al. October 26, 2 | 2010-10-26 |
Reconfigurable High-performance Texture Pipeline With Advanced Filtering App 20100118043 - Minkin; Alexander L. ;   et al. | 2010-05-13 |
Single Pass Tessellation App 20100079454 - Legakis; Justin S. ;   et al. | 2010-04-01 |
Reconfigurable high performance texture pipeline with advanced filtering Grant 7,649,538 - Minkin , et al. January 19, 2 | 2010-01-19 |
Divergent and non-divergent texture fetches Grant 7,646,389 - Rouet , et al. January 12, 2 | 2010-01-12 |
Programmable shader having register forwarding for reduced register-file bandwidth consumption Grant 7,623,132 - Bastos , et al. November 24, 2 | 2009-11-24 |
Scheduling program instruction execution by using fence instructions Grant 7,624,255 - Rouet , et al. November 24, 2 | 2009-11-24 |
Partial texture loads Grant 7,609,272 - Kilgariff , et al. October 27, 2 | 2009-10-27 |
Transparent antialiased memory access Grant 7,508,398 - Montrym , et al. March 24, 2 | 2009-03-24 |
Graphical shader by using delay Grant 7,486,290 - Kilgariff , et al. February 3, 2 | 2009-02-03 |
Hierarchical Processor Array App 20080143730 - Lindholm; John Erik ;   et al. | 2008-06-19 |
Scalable shader architecture Grant 7,385,607 - Bastos , et al. June 10, 2 | 2008-06-10 |
Scalable Shader Architecture App 20080094405 - BASTOS; Rui M. ;   et al. | 2008-04-24 |
Perspective correction computation optimization Grant 7,324,113 - Rouet , et al. January 29, 2 | 2008-01-29 |
Optimizing a graphics rendering pipeline using early Z-mode App 20070257905 - French; Mark J. ;   et al. | 2007-11-08 |
Increased scalability in the fragment shading pipeline Grant 7,218,291 - Abdalla , et al. May 15, 2 | 2007-05-15 |
System and method for accelerating graphics processing using a post-geometry data stream during multiple-pass rendering Grant 7,023,437 - Voorhies , et al. April 4, 2 | 2006-04-04 |
Increased scalability in the fragment shading pipeline App 20060055695 - Abdalla; Karim M. ;   et al. | 2006-03-16 |
Scalable shader architecture App 20050225554 - Bastos, Rui M. ;   et al. | 2005-10-13 |
Overbright evaluator system and method Grant 6,919,904 - Kilgariff July 19, 2 | 2005-07-19 |
System, method and computer program product for texture address operations based on computations involving other textures Grant 6,850,243 - Kilgariff , et al. February 1, 2 | 2005-02-01 |
Graphics processing system having a virtual texturing array Grant 6,778,181 - Kilgariff , et al. August 17, 2 | 2004-08-17 |
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