loadpatents
name:-0.2390570640564
name:-0.096076965332031
name:-0.0097877979278564
Kilgariff; Emmett M. Patent Filings

Kilgariff; Emmett M.

Patent Applications and Registrations

Patent applications and USPTO patent grants for Kilgariff; Emmett M..The latest application filed is for "real-time hardware-assisted gpu tuning using machine learning".

Company Profile
2.90.41
  • Kilgariff; Emmett M. - San Jose CA
  • Kilgariff; Emmett M. - Santa Clara CA
*profile and listings may contain filings by different individuals or companies with the same name. Review application materials to confirm ownership/assignment.
Patent Activity
PatentDate
Real-time Hardware-assisted Gpu Tuning Using Machine Learning
App 20210174569 - Dimitrov; Rouslan L. ;   et al.
2021-06-10
Real-time hardware-assisted GPU tuning using machine learning
Grant 10,909,738 - Dimitrov , et al. February 2, 2
2021-02-02
Real-time Hardware-assisted Gpu Tuning Using Machine Learning
App 20190213775 - Dimitrov; Rouslan L. ;   et al.
2019-07-11
Stereo multi-projection implemented using a graphics processing pipeline
Grant 10,068,366 - Hakura , et al. September 4, 2
2018-09-04
Computing tessellation coordinates using dedicated hardware
Grant 9,922,457 - Legakis , et al. March 20, 2
2018-03-20
Setting downstream render state in an upstream shader
Grant 9,830,741 - Kilgariff , et al. November 28, 2
2017-11-28
Stereo Multi-projection Implemented Using A Graphics Processing Pipeline
App 20170323469 - Hakura; Ziyad Sami ;   et al.
2017-11-09
Heuristics for improving performance in a tile based architecture
Grant 9,792,122 - Hakura , et al. October 17, 2
2017-10-17
Caching of adaptively sized cache tiles in a unified L2 cache with surface compression
Grant 9,734,548 - Hakura , et al. August 15, 2
2017-08-15
Mid-primitive graphics execution preemption
Grant 9,710,874 - Palmer , et al. July 18, 2
2017-07-18
Alpha-to-coverage using virtual samples
Grant 9,697,641 - Molnar , et al. July 4, 2
2017-07-04
System, method, and computer program product for passing attribute structures between shader stages in a graphics pipeline
Grant 9,659,399 - Hakura , et al. May 23, 2
2017-05-23
Heuristics for improving performance in a tile-based architecture
Grant 9,542,189 - Hakura , et al. January 10, 2
2017-01-10
Distributing primitives to multiple rasterizers
Grant 9,536,341 - Rhoades , et al. January 3, 2
2017-01-03
Techniques for balancing accesses to memory having different memory types
Grant 9,529,712 - Kelleher , et al. December 27, 2
2016-12-27
Time slice processing of tessellation and geometry shaders
Grant 9,436,969 - Hakura , et al. September 6, 2
2016-09-06
Tiled cache invalidation
Grant 9,411,596 - Hakura , et al. August 9, 2
2016-08-09
Multi-sample surface processing using sample subsets
Grant 9,286,659 - Minkin , et al. March 15, 2
2016-03-15
Leveraging compression for display buffer blit in a graphics system having an integrated graphics processing unit and a discrete graphics processing unit
Grant 9,263,000 - Kilgariff February 16, 2
2016-02-16
Multi-sample surface processing using one sample
Grant 9,262,797 - Minkin , et al. February 16, 2
2016-02-16
Shader program attribute storage
Grant 9,214,008 - Hakura , et al. December 15, 2
2015-12-15
System, method, and computer program product for processing graphics data associated with shading
Grant 9,142,040 - Kilgariff , et al. September 22, 2
2015-09-22
Consolidated crossbar that supports a multitude of traffic types
Grant 9,098,383 - Treichler , et al. August 4, 2
2015-08-04
Leveraging Compression For Display Buffer Blit In A Graphics System Having An Integrated Graphics Processing Unit And A Discrete Graphics Processing Unit
App 20150206511 - KILGARIFF; Emmett M.
2015-07-23
Determining a working set of texture maps
Grant 9,013,498 - Montrym , et al. April 21, 2
2015-04-21
Heuristics For Improving Performance In A Tile-based Architecture
App 20150097845 - HAKURA; Ziyad S. ;   et al.
2015-04-09
System, Method, And Computer Program Product For Passing Attribute Structures Between Shader Stages In A Graphics Pipeline
App 20150054827 - Hakura; Ziyad Sami ;   et al.
2015-02-26
Distributed vertex attribute fetch
Grant 8,947,444 - Hakura , et al. February 3, 2
2015-02-03
On-chip anti-alias resolve in a cache tiling architecture
Grant 8,941,676 - Hakura , et al. January 27, 2
2015-01-27
Order-preserving distributed rasterizer
Grant 8,941,653 - Molnar , et al. January 27, 2
2015-01-27
Optimizing a graphics rendering pipeline using early Z-mode
Grant 8,933,933 - French , et al. January 13, 2
2015-01-13
Relaxed coherency between different caches
Grant 8,930,636 - McCormack , et al. January 6, 2
2015-01-06
Redistribution of generated geometric primitives
Grant 8,917,271 - Rhoades , et al. December 23, 2
2014-12-23
System, method, and computer program product for providing a dynamic display refresh
Grant 8,866,833 - Petersen , et al. October 21, 2
2014-10-21
Compression status caching
Grant 8,862,823 - Glasco , et al. October 14, 2
2014-10-14
Multi-sample Surface Processing Using One Sample
App 20140267315 - Minkin; Alexander Lev ;   et al.
2014-09-18
System, Method, And Computer Program Product For Processing Graphics Data Associated With Shading
App 20140267355 - Kilgariff; Emmett M. ;   et al.
2014-09-18
Multi-sample Surface Processing Using Sample Subsets
App 20140267356 - Minkin; Alexander Lev ;   et al.
2014-09-18
Distributed stream output in a parallel processing unit
Grant 8,817,031 - Hakura , et al. August 26, 2
2014-08-26
Shader Program Attribute Storage
App 20140204106 - Hakura; Ziyad Sami ;   et al.
2014-07-24
Mid-primitive Graphics Execution Preemption
App 20140184617 - PALMER; Gregory Scott ;   et al.
2014-07-03
Hardware-managed virtual buffers using a shared memory for load distribution
Grant 8,760,460 - Kilgariff , et al. June 24, 2
2014-06-24
Computing Tessellation Coordinates Using Dedicated Hardware
App 20140160126 - LEGAKIS; Justin S. ;   et al.
2014-06-12
Order-preserving Distributed Rasterizer
App 20140152652 - MOLNAR; Steven E. ;   et al.
2014-06-05
Setting Downstream Render State In An Upstream Shader
App 20140125669 - KILGARIFF; Emmett M. ;   et al.
2014-05-08
On-chip Anti-alias Resolve In A Cache Tiling Architecture
App 20140118352 - HAKURA; Ziyad S. ;   et al.
2014-05-01
Caching Of Adaptively Sized Cache Tiles In A Unified L2 Cache With Surface Compression
App 20140118379 - HAKURA; Ziyad S. ;   et al.
2014-05-01
Tiled Cache Invalidation
App 20140122812 - HAKURA; Ziyad S. ;   et al.
2014-05-01
Heuristics For Improving Performance In A Tile Based Architecture
App 20140118376 - HAKURA; Ziyad S. ;   et al.
2014-05-01
Distributed clip, cull, viewport transform and perspective correction
Grant 8,704,835 - Hakura , et al. April 22, 2
2014-04-22
Distributing primitives to multiple rasterizers
Grant 8,704,836 - Rhoades , et al. April 22, 2
2014-04-22
Calculation of plane equations after determination of Z-buffer visibility
Grant 8,692,829 - Hakura , et al. April 8, 2
2014-04-08
System, Method, And Computer Program Product For Providing A Dynamic Display Refresh
App 20140092113 - Petersen; Tom ;   et al.
2014-04-03
Alpha-to-coverage value determination using virtual samples
Grant 8,669,999 - Donovan , et al. March 11, 2
2014-03-11
Relaxed Coherency Between Different Caches
App 20140025891 - MCCORMACK; Joel James ;   et al.
2014-01-23
Computing tessellation coordinates using dedicated hardware
Grant 8,599,202 - Legakis , et al. December 3, 2
2013-12-03
Order-preserving distributed rasterizer
Grant 8,587,581 - Molnar , et al. November 19, 2
2013-11-19
Cull before vertex attribute fetch and vertex lighting
Grant 8,564,616 - Hakura , et al. October 22, 2
2013-10-22
Cull before vertex attribute fetch and vertex lighting
Grant 8,542,247 - Hakura , et al. September 24, 2
2013-09-24
Block linear memory ordering of texture data techniques
Grant 8,456,481 - Donovan , et al. June 4, 2
2013-06-04
Block linear memory ordering of texture data
Grant 8,436,868 - Donovan , et al. May 7, 2
2013-05-07
Time Slice Processing Of Tessellation And Geometry Shaders
App 20130038620 - Hakura; Ziyad S. ;   et al.
2013-02-14
Techniques For Balancing Accesses To Memory Having Different Memory Types
App 20130031328 - Kelleher; Brian ;   et al.
2013-01-31
Zero-bandwidth clears
Grant 8,330,766 - McAllister , et al. December 11, 2
2012-12-11
Interprocessor direct cache writes
Grant 8,327,071 - Danskin , et al. December 4, 2
2012-12-04
Index-based zero-bandwidth clears
Grant 8,319,783 - McAllister , et al. November 27, 2
2012-11-27
Distributed calculation of plane equations
Grant 8,310,482 - Hakura , et al. November 13, 2
2012-11-13
Hierarchical processor array
Grant 8,237,705 - Lindholm , et al. August 7, 2
2012-08-07
Block Linear Memory Ordering Of Texture Data Techniques
App 20120176377 - Donovan; Walter E. ;   et al.
2012-07-12
Hierarchical Processor Array
App 20120026175 - Lindholm; John Erik ;   et al.
2012-02-02
Hierarchical processor array
Grant 8,077,174 - Lindholm , et al. December 13, 2
2011-12-13
Block Linear Memory Ordering Of Texture Data
App 20110169850 - Donovan; Walter E. ;   et al.
2011-07-14
Distributed Stream Output In A Parallel Processing Unit
App 20110141122 - Hakura; Ziyad S. ;   et al.
2011-06-16
Order-preserving Distributed Rasterizer
App 20110090220 - Molnar; Steven E. ;   et al.
2011-04-21
Alpha-to-coverage Using Virtual Samples
App 20110090250 - MOLNAR; Steven E. ;   et al.
2011-04-21
Alpha-to-coverage Value Determination Using Virtual Samples
App 20110090251 - Donovan; Walter E. ;   et al.
2011-04-21
Calculation Of Plane Equations After Determination Of Z-buffer Visibility
App 20110080406 - HAKURA; Ziyad S. ;   et al.
2011-04-07
Redistribution Of Generated Geometric Primitives
App 20110080404 - RHOADES; Johnny S. ;   et al.
2011-04-07
Block linear memory ordering of texture data
Grant 7,916,149 - Donovan , et al. March 29, 2
2011-03-29
Partial texture loads
Grant 7,916,151 - Kilgariff , et al. March 29, 2
2011-03-29
Reconfigurable high-performance texture pipeline with advanced filtering
Grant 7,884,831 - Minkin , et al. February 8, 2
2011-02-08
Scalable shader architecture
Grant 7,852,340 - Bastos , et al. December 14, 2
2010-12-14
Method and system for texture instruction demotion optimization
Grant 7,825,936 - Bastos , et al. November 2, 2
2010-11-02
Fragment processor having dual mode register file
Grant 7,821,520 - Bastos , et al. October 26, 2
2010-10-26
Reconfigurable High-performance Texture Pipeline With Advanced Filtering
App 20100118043 - Minkin; Alexander L. ;   et al.
2010-05-13
Single Pass Tessellation
App 20100079454 - Legakis; Justin S. ;   et al.
2010-04-01
Reconfigurable high performance texture pipeline with advanced filtering
Grant 7,649,538 - Minkin , et al. January 19, 2
2010-01-19
Divergent and non-divergent texture fetches
Grant 7,646,389 - Rouet , et al. January 12, 2
2010-01-12
Programmable shader having register forwarding for reduced register-file bandwidth consumption
Grant 7,623,132 - Bastos , et al. November 24, 2
2009-11-24
Scheduling program instruction execution by using fence instructions
Grant 7,624,255 - Rouet , et al. November 24, 2
2009-11-24
Partial texture loads
Grant 7,609,272 - Kilgariff , et al. October 27, 2
2009-10-27
Transparent antialiased memory access
Grant 7,508,398 - Montrym , et al. March 24, 2
2009-03-24
Graphical shader by using delay
Grant 7,486,290 - Kilgariff , et al. February 3, 2
2009-02-03
Hierarchical Processor Array
App 20080143730 - Lindholm; John Erik ;   et al.
2008-06-19
Scalable shader architecture
Grant 7,385,607 - Bastos , et al. June 10, 2
2008-06-10
Scalable Shader Architecture
App 20080094405 - BASTOS; Rui M. ;   et al.
2008-04-24
Perspective correction computation optimization
Grant 7,324,113 - Rouet , et al. January 29, 2
2008-01-29
Optimizing a graphics rendering pipeline using early Z-mode
App 20070257905 - French; Mark J. ;   et al.
2007-11-08
Increased scalability in the fragment shading pipeline
Grant 7,218,291 - Abdalla , et al. May 15, 2
2007-05-15
System and method for accelerating graphics processing using a post-geometry data stream during multiple-pass rendering
Grant 7,023,437 - Voorhies , et al. April 4, 2
2006-04-04
Increased scalability in the fragment shading pipeline
App 20060055695 - Abdalla; Karim M. ;   et al.
2006-03-16
Scalable shader architecture
App 20050225554 - Bastos, Rui M. ;   et al.
2005-10-13
Overbright evaluator system and method
Grant 6,919,904 - Kilgariff July 19, 2
2005-07-19
System, method and computer program product for texture address operations based on computations involving other textures
Grant 6,850,243 - Kilgariff , et al. February 1, 2
2005-02-01
Graphics processing system having a virtual texturing array
Grant 6,778,181 - Kilgariff , et al. August 17, 2
2004-08-17

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